Log file open, 05/27/20 12:01:54 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 34 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:7644). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, GPU: NVIDIA GeForce GTX 1060 3GB LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Deleting old log file C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.05.22-06.25.07.log LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165A96291F0] Result: '1' k_EResultOK (success) LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.27-16.01.55:882][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.05.27-16.01.55:882][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.27-16.01.55:883][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.05.27-16.01.55:883][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.05.27-16.01.55:883][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.27-16.01.55:885][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.27-16.01.55:885][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.27-16.01.55:885][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.27-16.01.55:885][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.27-16.01.55:885][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.27-16.01.55:886][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.27-16.01.55:886][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.27-16.01.55:886][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.27-16.01.55:886][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.27-16.01.55:887][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.27-16.01.55:887][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.27-16.01.55:887][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.27-16.01.55:887][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.27-16.01.55:887][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.27-16.01.55:887][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.27-16.01.55:887][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:887][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.27-16.01.55:887][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.27-16.01.55:887][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.27-16.01.55:887][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.27-16.01.55:887][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.05.27-16.01.55:896][ 0]LogHAL: Display: Platform has ~ 16 GB [17053581312 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.05.27-16.01.55:896][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.27-16.01.55:896][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.27-16.01.55:896][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.27-16.01.55:896][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.27-16.01.55:896][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.27-16.01.55:896][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.27-16.01.55:896][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.27-16.01.55:896][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.27-16.01.55:897][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.27-16.01.55:897][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Zariak/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.27-16.01.55:898][ 0]LogInit: Computer: DESKTOP-1Q2NN2G [2020.05.27-16.01.55:898][ 0]LogInit: User: Zariak [2020.05.27-16.01.55:898][ 0]LogInit: CPU Page size=4096, Cores=6 [2020.05.27-16.01.55:898][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.05.27-16.01.55:898][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2020.05.27-16.01.55:898][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.05.27-16.01.55:898][ 0]LogMemory: Process Physical Memory: 160.89 MB used, 287.97 MB peak [2020.05.27-16.01.55:898][ 0]LogMemory: Process Virtual Memory: 146.19 MB used, 297.84 MB peak [2020.05.27-16.01.55:898][ 0]LogMemory: Physical Memory: 5554.71 MB used, 10708.85 MB free, 16263.56 MB total [2020.05.27-16.01.55:898][ 0]LogMemory: Virtual Memory: 4713.23 MB used, 134213016.00 MB free, 134217728.00 MB total [2020.05.27-16.01.56:170][ 0]LogInit: Using OS detected language (en-US). [2020.05.27-16.01.56:170][ 0]LogInit: Using OS detected locale (en-US). [2020.05.27-16.01.56:172][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.05.27-16.01.56:351][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.05.27-16.01.56:351][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.05.27-16.01.56:352][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.05.27-16.01.56:392][ 0]LogD3D11RHI: D3D11 adapters: [2020.05.27-16.01.57:444][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060 3GB' (Feature Level 11_0) [2020.05.27-16.01.57:444][ 0]LogD3D11RHI: 2988/0/8131 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.05.27-16.01.57:601][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.05.27-16.01.57:601][ 0]LogD3D11RHI: 0/0/8131 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.05.27-16.01.57:601][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.05.27-16.01.57:610][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.05.27-16.01.57:610][ 0]LogD3D11RHI: GPU DeviceId: 0x1c02 (for the marketing name, search the web for "GPU Device Id") [2020.05.27-16.01.57:610][ 0]LogWindows: EnumDisplayDevices: [2020.05.27-16.01.57:610][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1060 3GB' (P:1 D:1) [2020.05.27-16.01.57:611][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1060 3GB' (P:0 D:0) [2020.05.27-16.01.57:611][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1060 3GB' (P:0 D:0) [2020.05.27-16.01.57:611][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1060 3GB' (P:0 D:0) [2020.05.27-16.01.57:612][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.05.27-16.01.57:612][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 3GB [2020.05.27-16.01.57:612][ 0]LogD3D11RHI: Driver Version: 445.75 (internal:26.21.14.4575, unified:445.75) [2020.05.27-16.01.57:612][ 0]LogD3D11RHI: Driver Date: 3-17-2020 [2020.05.27-16.01.57:612][ 0]LogRHI: Texture pool is 2091 MB (70% of 2988 MB) [2020.05.27-16.01.58:412][ 0]LogD3D11RHI: Async texture creation enabled [2020.05.27-16.01.58:426][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.27-16.01.58:427][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.27-16.01.58:427][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.27-16.01.58:433][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.05.27-16.01.58:436][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.05.27-16.01.58:436][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.05.27-16.01.58:436][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.27-16.01.58:436][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.27-16.01.58:436][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.27-16.01.58:436][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.27-16.01.58:436][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.27-16.01.58:436][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.27-16.01.58:437][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.27-16.01.58:437][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.27-16.01.58:437][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.27-16.01.58:437][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.27-16.01.58:437][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.27-16.01.58:437][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.27-16.01.58:437][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.27-16.01.58:437][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.27-16.01.58:437][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.27-16.01.58:438][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.27-16.01.58:438][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.27-16.01.58:438][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.27-16.01.58:438][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.27-16.01.58:438][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.27-16.01.58:438][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.27-16.01.58:438][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.27-16.01.58:438][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.27-16.01.58:438][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.27-16.01.58:439][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.27-16.01.58:440][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.27-16.01.58:441][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.27-16.01.58:441][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.27-16.01.58:441][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.27-16.01.58:441][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.27-16.01.58:444][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.01.58:460][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.05.27-16.01.58:485][ 0]LogSlate: Using FreeType 2.6.0 [2020.05.27-16.01.58:487][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.05.27-16.01.58:524][ 0]LogMoviePlayer: Initializing movie player [2020.05.27-16.01.58:765][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.05.27-16.01.58:765][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.05.27-16.01.58:765][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.27-16.01.58:766][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.27-16.01.58:766][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.05.27-16.01.58:766][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.27-16.01.58:766][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.27-16.01.58:766][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.27-16.01.58:766][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.27-16.01.58:766][ 0]LogInit: Using OS detected language (en-US). [2020.05.27-16.01.58:766][ 0]LogInit: Using OS detected locale (en-US). [2020.05.27-16.01.58:766][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.05.27-16.01.58:794][ 0]LogTextLocalizationManager: Compacting localization data took 1.05ms [2020.05.27-16.01.58:983][ 0]LogAssetRegistry: FAssetRegistry took 0.1890 seconds to start up [2020.05.27-16.01.59:153][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.01.59:154][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000076 seconds [2020.05.27-16.01.59:154][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.01.59:155][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:157][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:159][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.27-16.01.59:175][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.05.27-16.01.59:176][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:176][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:179][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:179][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:181][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:182][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:182][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.05.27-16.01.59:183][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:183][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.05.27-16.01.59:216][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:225][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.27-16.01.59:225][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:227][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.01.59:227][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:228][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:228][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:229][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:229][ 0]LogStreaming: Flushing async loaders took 46ms. [2020.05.27-16.01.59:233][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:233][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:234][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:234][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:234][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:234][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:237][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:238][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:238][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:239][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:239][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:240][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:240][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:240][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:240][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:241][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:241][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:242][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:245][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:246][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:246][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:246][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:246][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:247][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:473][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:476][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.01.59:528][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.27-16.01.59:528][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:529][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:529][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.27-16.01.59:535][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.27-16.01.59:535][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.059 s [2020.05.27-16.01.59:539][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.01.59:539][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.01.59:539][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:540][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.01.59:540][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.01.59:541][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.01.59:542][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.01.59:542][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.01.59:561][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.05.27-16.01.59:565][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:568][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.01.59:568][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:571][ 0]LogTexture: Because: !GameThreadShaderMap [2020.05.27-16.01.59:571][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.05.27-16.01.59:571][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.05.27-16.01.59:571][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.01.59:572][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.01.59:573][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:573][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:574][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:575][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.01.59:580][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.01.59:580][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.27-16.01.59:580][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:583][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.27-16.01.59:583][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.01.59:583][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.01.59:592][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:594][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.01.59:594][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:595][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.01.59:595][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:595][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:596][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:596][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:596][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.01.59:596][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.01.59:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:276][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.05.27-16.02.00:276][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:276][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.27-16.02.00:276][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.27-16.02.00:335][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.05.27-16.02.00:336][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.05.27-16.02.00:343][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.00:343][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.05.27-16.02.00:343][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.05.27-16.02.00:343][ 0]LogDMM: DMM Module start [2020.05.27-16.02.00:343][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.05.27-16.02.00:349][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.05.27-16.02.00:349][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.05.27-16.02.00:349][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.05.27-16.02.00:349][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.05.27-16.02.00:424][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.05.27-16.02.00:424][ 0]LogEngine: Initializing Engine... [2020.05.27-16.02.00:437][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:444][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.02.00:444][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:451][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.02.00:451][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:455][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.00:455][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:462][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.02.00:462][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:468][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.02.00:468][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:472][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.00:472][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:474][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:474][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:474][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:474][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:475][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:475][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:476][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:476][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:476][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:476][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:477][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:477][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:477][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:477][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:478][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:478][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:479][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:479][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:480][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:480][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:481][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:481][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:481][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:481][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:517][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.02.00:517][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.02.00:558][ 0]LogStreaming: Flushing async loaders took 77ms. [2020.05.27-16.02.00:558][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:559][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:559][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:559][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:559][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:560][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:560][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:561][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:561][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:562][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:565][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.05.27-16.02.00:597][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.05.27-16.02.00:665][ 0]LogInit: XAudio2 using 'Headset Earphone (HyperX Virtual Surround Sound)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2020.05.27-16.02.00:684][ 0]LogInit: FAudioDevice initialized. [2020.05.27-16.02.00:697][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.05.27-16.02.00:697][ 0]LogInit: Texture streaming: Enabled [2020.05.27-16.02.00:697][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:698][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:698][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:699][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:699][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:699][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:700][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:701][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:702][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:702][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:702][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:702][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:703][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:703][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:703][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:703][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:703][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:704][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:704][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:704][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:704][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:705][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:705][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:705][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:705][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:706][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:706][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:706][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:706][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:707][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:707][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:707][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:707][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:708][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:708][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:708][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:708][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:709][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:709][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:710][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:710][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:711][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:711][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:711][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:711][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:711][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:712][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:713][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:714][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.27-16.02.00:714][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.27-16.02.00:714][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:714][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:714][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:714][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:714][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:714][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:714][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:715][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:715][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:715][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:715][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:715][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.27-16.02.00:715][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:715][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.00:716][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:716][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:716][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:716][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:716][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:716][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:716][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:716][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:716][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.05.27-16.02.00:716][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.05.27-16.02.00:716][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.05.27-16.02.00:716][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.05.27-16.02.00:728][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:16132). [2020.05.27-16.02.00:728][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:728][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:728][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:728][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:728][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:728][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:728][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:728][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:728][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.05.27-16.02.00:741][ 0]LogOnline: Verbose: OSS: Created thread (ID:18040). [2020.05.27-16.02.00:831][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:831][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:831][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:831][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:831][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:831][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:831][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:831][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:831][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.27-16.02.00:831][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:831][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.27-16.02.00:831][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.27-16.02.00:884][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:884][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:884][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:884][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:884][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:884][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:884][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:885][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:885][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:885][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:885][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:885][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:885][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:885][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:885][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:886][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:886][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:887][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:887][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:888][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:889][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:889][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:889][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:889][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:889][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:890][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:891][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:891][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:892][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:892][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:892][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:892][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:892][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:892][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:893][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:893][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:893][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:893][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:893][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:893][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:894][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:894][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:894][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:894][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:895][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:895][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:895][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:895][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:895][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:896][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:896][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:896][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:896][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:896][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:897][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:897][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:897][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:897][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:897][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:897][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:898][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:898][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:898][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:898][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:898][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:898][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:899][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:899][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:899][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:899][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:899][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:899][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:905][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.02.00:906][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:906][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:906][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:907][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:907][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:908][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:908][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:908][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:909][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:909][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:909][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:910][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:910][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:911][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:911][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:911][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:912][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:912][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:912][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:913][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:913][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:914][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:914][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:915][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:915][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:916][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:916][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:916][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:916][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:917][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:917][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:918][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:918][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:918][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:918][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:919][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:919][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:919][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:919][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:921][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:921][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:923][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:923][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:924][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:924][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:926][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:926][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:926][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:926][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:928][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:929][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:930][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:930][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:931][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:931][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:932][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:932][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:934][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:934][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:936][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:936][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:936][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:936][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:936][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:936][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:939][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:939][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:942][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:942][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:946][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.00:946][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:951][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.02.00:951][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:954][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.00:954][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:957][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.00:957][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:959][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:959][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:962][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.00:963][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:963][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.00:963][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:967][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.00:967][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:968][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:968][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:970][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.00:971][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:971][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:971][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:972][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:972][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:974][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:974][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:977][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:977][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:979][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:979][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:980][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:980][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:983][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.00:983][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:984][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.00:984][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:987][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.00:987][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:990][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.00:990][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:995][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.02.00:995][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.00:998][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.00:998][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:001][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.01:001][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:002][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:002][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:004][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.01:004][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:007][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.01:007][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:008][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:008][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:012][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.01:012][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:016][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.01:016][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:019][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.01:019][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:022][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.01:022][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:022][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:022][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:023][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:023][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:023][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:023][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:024][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:024][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:024][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:024][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:024][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:024][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:025][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:025][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:025][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:025][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:026][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:026][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:026][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:026][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:027][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:027][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:027][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:027][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:027][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:028][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:028][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:028][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:028][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:028][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:029][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:029][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:029][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:029][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:030][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:030][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:030][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:031][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:031][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:031][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:035][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.01:035][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:036][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:036][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:036][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:036][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:037][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:037][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:038][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:038][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:038][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:038][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:039][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:039][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:040][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:040][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:041][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:041][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:042][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:042][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:042][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:043][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:043][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:043][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:044][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:044][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:044][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:044][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:045][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:045][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:046][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:046][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:046][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:046][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:046][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:046][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:046][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:047][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:047][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:047][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:047][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:047][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:047][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:047][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:047][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:047][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:048][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:048][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:048][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:048][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:048][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:048][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:048][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:048][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:049][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:049][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:049][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:049][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:050][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:050][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:050][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:051][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:051][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:051][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:051][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:051][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:052][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:052][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:052][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:053][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:053][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:053][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:053][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:053][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:054][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:054][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:054][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:055][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:055][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:056][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:056][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:057][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:057][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:057][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:058][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:058][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:058][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:058][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:059][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:059][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:059][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:059][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:060][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:060][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:060][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:066][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.02.01:066][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:066][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:066][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:067][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:067][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:067][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:068][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:068][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:068][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:068][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:068][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:069][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:069][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:069][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:070][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:070][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:070][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:071][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:071][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:071][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:071][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:072][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:072][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:072][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:072][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:073][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:073][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:073][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:073][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:074][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:074][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:074][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:074][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:075][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:075][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:075][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:075][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:075][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:075][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:075][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:075][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:076][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:076][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:077][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.02.01:078][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:078][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:078][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:079][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:079][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:079][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:079][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:080][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:080][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:080][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:080][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:081][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:081][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:082][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:082][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:083][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:083][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:083][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:084][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:084][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:085][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:085][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:085][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:086][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:086][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:086][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:086][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:087][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:087][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:087][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:087][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:087][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:087][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:088][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:088][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:089][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:089][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:089][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:090][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:090][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:090][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:091][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:091][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:091][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:091][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:092][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:092][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:092][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:092][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:092][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:092][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:092][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:092][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:094][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:094][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:094][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:097][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.01:097][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:098][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:098][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:099][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:099][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:099][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:099][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:099][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:099][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:100][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:100][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:100][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:100][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:101][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:101][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:101][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:101][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:101][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:101][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:102][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:102][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:102][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:102][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:102][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:102][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:103][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:103][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:103][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:103][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:104][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:104][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:104][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:104][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:105][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:105][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:105][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:105][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:106][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:106][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:106][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:106][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:107][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:108][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:108][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:108][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:109][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:109][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:109][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:109][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:109][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:109][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:109][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:109][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:110][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:110][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:110][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:110][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:110][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:111][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:111][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:111][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:111][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:111][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:111][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:112][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:112][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:113][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:113][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.05.27-16.02.01:126][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:127][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:127][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:128][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:128][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:128][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:129][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:129][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:152][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000074 seconds [2020.05.27-16.02.01:152][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.27-16.02.01:152][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.27-16.02.01:172][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:177][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.01:177][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:180][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.01:180][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:181][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:181][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:181][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:181][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:181][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:182][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:182][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:182][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:182][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:182][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:182][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:182][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:183][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:183][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:183][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:183][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:184][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:184][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:184][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:185][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:185][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:185][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:185][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:185][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:185][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:185][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:186][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:186][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:186][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.01:186][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:187][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:187][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:187][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:187][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:188][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:188][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:188][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:188][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:188][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:188][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:189][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:189][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:189][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:189][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:189][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:189][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:189][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:190][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:190][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:190][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:190][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:190][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:190][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:190][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:191][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:191][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:191][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:191][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:191][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:191][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:192][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:192][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:192][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:192][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:192][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:192][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:193][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:193][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:193][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:193][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:193][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:193][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.01:193][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.01:194][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.05.27-16.02.01:194][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.27-16.02.01:486][ 0]LogSlate: Slate font cache was flushed [2020.05.27-16.02.22:272][ 0]LogScaleformUI: Initializing Scaleform [2020.05.27-16.02.22:273][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.05.27-16.02.22:273][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.05.27-16.02.22:273][ 0]LogInit: Display: Game Engine Initialized. [2020.05.27-16.02.22:273][ 0]LogInit: Display: RandInit(371188332) SRandInit(371188334). [2020.05.27-16.02.22:273][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.05.27-16.02.22:273][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.05.27-16.02.22:273][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.27-16.02.22:273][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.27-16.02.22:273][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.27-16.02.22:273][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.27-16.02.22:277][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.27-16.02.22:277][ 0]LogInit: Display: Starting Game. [2020.05.27-16.02.22:278][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.05.27-16.02.22:278][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.05.27-16.02.22:284][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms [2020.05.27-16.02.22:287][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.22:351][ 0]LogStreaming: Flushing async loaders took 64ms. [2020.05.27-16.02.22:352][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.05.27-16.02.22:353][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.05.27-16.02.22:353][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.05.27-16.02.22:353][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.22:397][ 0]LogStreaming: Flushing async loaders took 44ms. [2020.05.27-16.02.22:398][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.05.27-16.02.22:398][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.22:399][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.22:400][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.05.27-12.02.22 [2020.05.27-16.02.22:424][ 0]LogWorld: Bringing up level for play took: 0.024135 [2020.05.27-16.02.22:425][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.27-16.02.22:425][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.27-16.02.22:425][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.27-16.02.22:425][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.02.22:425][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.02.22:425][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.02.22:426][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000050 seconds [2020.05.27-16.02.22:426][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000083 seconds [2020.05.27-16.02.22:426][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.05.27-16.02.22:426][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.02.22:426][ 0]LogLoad: Took 0.147962 seconds to LoadMap(/Game/Maps/StartScreen) [2020.05.27-16.02.22:426][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.22:427][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). [2020.05.27-16.02.22:427][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.22:427][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.05.27-16.02.22:427][ 0]LogLoad: (Engine Initialization) Total time: 29.08 seconds [2020.05.27-16.02.22:444][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.22:444][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.22:444][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.22:454][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.27-16.02.22:454][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.05.27-16.02.22:454][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.22:470][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.05.27-16.02.22:470][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.05.27-16.02.22:512][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.27-16.02.22:512][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.05.27-16.02.22:513][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.05.27-16.02.22:517][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.05.27-16.02.22:518][ 0]LogStreaming: Flushing async loaders. [2020.05.27-16.02.22:541][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.02.22:549][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.02.22:584][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.02.22:584][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.22:584][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.02.22:584][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.02.22:620][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.27-16.02.22:620][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.22:620][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.27-16.02.22:620][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.27-16.02.22:664][ 0]LogStreaming: Flushing async loaders took 146ms. [2020.05.27-16.02.22:715][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.05.27-16.02.22:715][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.05.27-16.02.22:715][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.02.22:716][ 0]LogContentStreaming: Texture pool size now 2000 MB [2020.05.27-16.02.22:716][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.02.22:716][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.02.22:716][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.02.22:734][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.05.27-16.02.22:734][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.05.27-16.02.22:735][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.05.27-16.02.22:735][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.27-16.02.22:747][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.22:747][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.27-16.02.22:748][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.27-16.02.22:748][ 2]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.02.22:752][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.27-16.02.22:752][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.22:753][ 2]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.02.22:792][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.27-16.02.22:792][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.27-16.02.22:793][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.27-16.02.22:811][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.22:811][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.22:811][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.22:811][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.02.22:853][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.02.23:072][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.02.23:136][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.27-16.02.23:136][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:136][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.27-16.02.23:136][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:190][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.27-16.02.23:190][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:190][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:191][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:191][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:191][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:191][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:191][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:191][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:191][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:191][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:191][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.27-16.02.23:191][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:192][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.27-16.02.23:192][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.27-16.02.23:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:194][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.27-16.02.23:194][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:194][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.27-16.02.23:194][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:194][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.27-16.02.23:194][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:194][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.27-16.02.23:194][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:194][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.27-16.02.23:195][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:195][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.27-16.02.23:195][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:195][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.27-16.02.23:195][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:195][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.27-16.02.23:195][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:198][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.23:198][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.05.27-16.02.23:201][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.23:202][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.27-16.02.23:202][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.05.27-16.02.23:202][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.27-16.02.23:203][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.27-16.02.23:203][ 3]LogAsyncLoad: Start loading library async: Menu [2020.05.27-16.02.23:204][ 3]LogAsyncLoad: 215 assets in Menu [2020.05.27-16.02.23:204][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.05.27-16.02.23:204][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.02.23:205][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.05.27-16.02.23:205][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.27-16.02.23:205][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.05.27-16.02.23:205][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.05.27-16.02.23:206][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.02.23:208][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.05.27-16.02.23:208][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.23:208][ 3]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.23:383][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.05.27-16.02.23:383][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.05.27-16.02.23:383][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:386][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:387][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:388][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.27-16.02.23:404][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.27-16.02.23:404][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.05.27-16.02.23:405][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.27-16.02.23:405][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.27-16.02.23:405][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.27-16.02.23:405][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.27-16.02.23:405][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.27-16.02.23:405][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.27-16.02.23:405][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.27-16.02.23:405][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.05.27-16.02.23:405][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.05.27-16.02.23:418][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.23:775][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247583792 [2020.05.27-16.02.24:544][ 73]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.24:643][ 78]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.24:694][ 82]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.24:794][ 88]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.25:212][113]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.05.27-16.02.25:293][118]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.25:443][127]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.25:460][128]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.12 ms [2020.05.27-16.02.25:593][136]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.25:610][137]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.27-16.02.25:876][153]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.26:026][162]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.26:176][171]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.26:526][192]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.26:827][210]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.28:238][294]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.28:997][340]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.28:998][340]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.15 ms [2020.05.27-16.02.30:263][415]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.27-16.02.31:646][498]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.15 ms [2020.05.27-16.02.32:609][555]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.02.33:014][580]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.17 ms [2020.05.27-16.02.33:095][585]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.05.27-16.02.33:097][585]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.05.27-16.02.33:245][594]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.05.27-16.02.33:510][610]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.27-16.02.34:531][671]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.05.27-16.02.34:742][683]LogAsyncLoad: Done loading library async: Menu in 11.5 sec [2020.05.27-16.02.34:742][683]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.05.27-16.02.34:742][683]LogAsyncLoad: Start loading library async: Global [2020.05.27-16.02.34:742][683]LogAsyncLoad: 0 assets in Global [2020.05.27-16.02.34:742][683]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.05.27-16.02.37:761][864]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.05.27-16.02.37:762][864]GameFlow: Cached NetUniqueId: Zariak 76561198247583792 (3020201101001001) [2020.05.27-16.02.37:762][864]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-05-27T16:02:37.762Z [2020.05.27-16.02.37:762][864]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-27T16:02:37.762Z [2020.05.27-16.02.37:762][864]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.27-16.02.37:762][864]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:762][864]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:762][864]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:762][864]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:762][864]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:763][864]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:763][864]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:763][864]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:763][864]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:763][864]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.27-16.02.37:763][864]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.37:763][864]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.27-16.02.37:763][864]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.37:763][864]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:763][864]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:763][864]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:763][864]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.27-16.02.37:776][865]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.37:776][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.27-16.02.37:776][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.27-16.02.37:793][866]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.37:793][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.27-16.02.37:794][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.27-16.02.37:837][867]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.37:837][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.27-16.02.37:838][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.27-16.02.37:838][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.27-16.02.37:838][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.27-16.02.37:838][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.27-16.02.37:838][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.27-16.02.37:906][868]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.37:907][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.27-16.02.37:907][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.27-16.02.37:908][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.27-16.02.37:908][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.02.37:908][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.02.37:908][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.27-16.02.37:911][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.27-16.02.38:032][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.27-16.02.38:032][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.02.38:032][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.02.38:032][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.27-16.02.38:033][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.27-16.02.38:074][869]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.27-16.02.38:074][869]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-27T16:02:37.762Z, endTime: 2020-05-27T16:02:38.074Z, progress complete in 0.312000 seconds [2020.05.27-16.02.38:075][869]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-27T16:02:38.074Z [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.38:075][869]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.27-16.02.38:075][869]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.27-16.02.38:075][869]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.38:075][869]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.27-16.02.38:075][869]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.431.1-2 [2020.05.27-16.02.38:077][869]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:077][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.05.27-16.02.38:078][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.05.27-16.02.38:078][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.02.38:078][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.02.38:078][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.27-16.02.38:081][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.27-16.02.38:281][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.05.27-16.02.38:281][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.05.27-16.02.38:334][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.05.27-16.02.38:363][870]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.27-16.02.38:363][870]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.27-16.02.38:364][870]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.27-16.02.38:367][870]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:381][871]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:381][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.27-16.02.38:381][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.27-16.02.38:444][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.27-16.02.38:444][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.27-16.02.38:444][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.27-16.02.38:484][872]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.27-16.02.38:484][872]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.27-16.02.38:485][872]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:502][873]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:503][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.05.27-16.02.38:503][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.05.27-16.02.38:512][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.05.27-16.02.38:512][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.05.27-16.02.38:512][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.05.27-16.02.38:520][874]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:537][875]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:554][876]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:571][877]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:571][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.27-16.02.38:571][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.27-16.02.38:588][878]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.38:588][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.27-16.02.38:589][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.27-16.02.38:692][879]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.27-16.02.38:692][879]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.05.27-16.02.38:692][879]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Zariak [2020.05.27-16.02.38:692][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.27-16.02.38:693][879]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.27-16.02.38:693][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.05.27-16.02.38:694][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.05.27-16.02.38:695][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.27-16.02.38:695][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.27-16.02.38:696][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.27-16.02.38:696][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.27-16.02.39:206][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.05.27-16.02.39:206][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.05.27-16.02.39:208][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.27-16.02.39:208][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.27-16.02.39:208][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.27-16.02.39:208][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.27-16.02.39:209][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.27-16.02.39:209][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.27-16.02.39:209][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.27-16.02.39:209][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.27-16.02.39:209][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.27-16.02.39:209][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.27-16.02.39:209][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.27-16.02.39:209][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.27-16.02.39:209][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.27-16.02.39:220][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.27-16.02.39:222][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.05.27-16.02.39:273][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:273][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:273][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:273][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:274][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:275][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:276][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.27-16.02.39:277][880]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.27-16.02.39:296][881]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.39:296][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.05.27-16.02.39:297][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.05.27-16.02.39:377][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.05.27-16.02.39:384][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.05.27-16.02.39:384][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.02.39:384][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.05.27-16.02.39:389][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:390][882]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.27-16.02.39:391][882]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.39:409][883]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.39:429][884]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.39:459][885]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.39:477][886]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.27-16.02.39:477][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.05.27-16.02.39:478][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.05.27-16.02.39:578][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.05.27-16.02.39:578][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.05.27-16.02.39:579][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.05.27-16.02.39:581][887]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.27-16.02.39:581][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.05.27-16.02.39:582][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.05.27-16.02.39:589][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.05.27-16.02.39:589][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.05.27-16.02.39:589][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.05.27-16.02.39:599][888]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.27-16.02.39:600][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.05.27-16.02.39:600][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.05.27-16.02.39:690][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.05.27-16.02.39:690][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.05.27-16.02.39:692][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.05.27-16.02.39:694][889]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.27-16.02.39:694][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.05.27-16.02.39:695][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.05.27-16.02.39:793][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.05.27-16.02.39:793][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.05.27-16.02.39:795][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.05.27-16.02.39:798][890]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.27-16.02.39:798][890]LogMirrors: Mirrors Auth: Reconnecting user id 5c619927-f570-4935-96b7-5da8ff622fcc [2020.05.27-16.02.39:798][890]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.05.27-16.02.39:798][890]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.27-16.02.39:798][890]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.27-16.02.39:798][890]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.39:798][890]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.27-16.02.39:798][890]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.27-16.02.39:798][890]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.05.27-16.02.39:798][890]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.27-16.02.39:798][890]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 5c619927-f570-4935-96b7-5da8ff622fcc. [2020.05.27-16.02.39:798][890]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-27T16:02:38.074Z, endTime: 2020-05-27T16:02:39.798Z, progress complete in 1.724000 seconds [2020.05.27-16.02.39:798][890]LogDBDGeneral: Date-time synced online: 2020.05.27-16.02.38 (service used - Mirrors) [2020.05.27-16.02.39:798][890]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-27T16:02:39.798Z [2020.05.27-16.02.39:799][890]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.27-16.02.39:799][890]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.27-16.02.39:799][890]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.27-16.02.39:800][890]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.27-16.02.39:800][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.05.27-16.02.39:801][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.05.27-16.02.40:178][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.05.27-16.02.40:178][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.05.27-16.02.40:181][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.27-16.02.40:183][891]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.27-16.02.40:184][891]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-27T16:02:39.798Z, endTime: 2020-05-27T16:02:40.184Z, progress complete in 0.386000 seconds [2020.05.27-16.02.40:184][891]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.05.27-16.02.40:184][891]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-27T16:02:40.184Z [2020.05.27-16.02.40:185][891]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-27T16:02:40.184Z, endTime: 2020-05-27T16:02:40.184Z, progress complete in 0.000000 seconds [2020.05.27-16.02.40:185][891]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-27T16:02:40.185Z [2020.05.27-16.02.40:185][891]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.27-16.02.40:185][891]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.27-16.02.40:185][891]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/5c619927-f570-4935-96b7-5da8ff622fcc:9cf2c7b375415e21b1f89be46d56e89121672f52eff31685dcbae62b52fe4887e0265e90019991cbb65f7dc84de99559 [2020.05.27-16.02.40:185][891]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/5c619927-f570-4935-96b7-5da8ff622fcc:9cf2c7b375415e21b1f89be46d56e89121672f52eff31685dcbae62b52fe4887e0265e90019991cbb65f7dc84de99559 [2020.05.27-16.02.40:186][891]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.02.40:186][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.27-16.02.40:187][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.27-16.02.40:281][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.27-16.02.40:281][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.27-16.02.40:282][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.27-16.02.40:285][892]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.05.27-16.02.40:286][892]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.02.40:286][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.27-16.02.40:287][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.27-16.02.40:386][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.27-16.02.40:386][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.27-16.02.40:386][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.27-16.02.40:388][893]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.27-16.02.40:388][893]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-27T16:02:40.185Z, endTime: 2020-05-27T16:02:40.388Z, progress complete in 0.203000 seconds [2020.05.27-16.02.40:388][893]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-27T16:02:40.185Z [2020.05.27-16.02.40:388][893]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.05.27-16.02.40:390][893]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.02.40:390][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.27-16.02.40:390][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.27-16.02.40:474][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.27-16.02.40:474][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.27-16.02.40:474][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.27-16.02.40:476][894]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.086584 seconds [2020.05.27-16.02.40:476][894]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.02.40:476][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.05.27-16.02.40:477][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.05.27-16.02.40:560][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.05.27-16.02.40:560][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.05.27-16.02.40:560][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.05.27-16.02.40:583][895]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 44 [2020.05.27-16.02.40:583][895]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.05.27-16.02.40:584][895]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.27-16.02.40:584][895]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.02.40:584][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.27-16.02.40:585][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.27-16.02.40:685][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.27-16.02.40:685][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.27-16.02.40:686][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.27-16.02.40:730][896]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.27-16.02.40:730][896]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.05.27-16.02.40:730][896]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.05.27-16.02.40:730][896]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/5c619927-f570-4935-96b7-5da8ff622fcc/friends?platform=steam] [2020.05.27-16.02.40:730][896]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/5c619927-f570-4935-96b7-5da8ff622fcc:9cf2c7b375415e21b1f89be46d56e89121672f52eff31685dcbae62b52fe4887e0265e90019991cbb65f7dc84de99559 [2020.05.27-16.02.40:731][896]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.02.40:731][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.27-16.02.40:732][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.27-16.02.40:814][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.27-16.02.40:815][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.27-16.02.40:815][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.27-16.02.40:816][897]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.05.27-16.02.40:816][897]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.05.27-16.02.40:816][897]LogRealTimeMessaging: Display: Real time messaging connection established [2020.05.27-16.02.40:816][897]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.05.27-16.02.40:816][897]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.05.27-16.02.40:817][897]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.02.40:817][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.27-16.02.40:818][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.27-16.02.40:922][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.27-16.02.40:922][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.27-16.02.40:922][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.27-16.02.40:924][898]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/5c619927-f570-4935-96b7-5da8ff622fcc/friends?platform=steam] [2020.05.27-16.02.40:924][898]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.05.27-16.02.40:924][898]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.02.40:925][898]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.02.40:925][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.27-16.02.40:926][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.27-16.02.41:027][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.27-16.02.41:027][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.27-16.02.41:027][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.27-16.02.41:029][899]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.02.41:029][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.27-16.02.41:029][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.27-16.02.41:123][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.27-16.02.41:123][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.27-16.02.41:124][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.27-16.02.41:126][900]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ExperimentB, friend Id: e0c8dde6-9178-496b-a320-d6633974dec5 [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: touch my penis uwu, friend Id: 447492b5-b005-495b-a6c4-a98cc4f304f9 [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Buneary, friend Id: c1ae8c00-9f3e-11e7-bc69-896653100139 [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: C H A D, friend Id: 4adee87a-551e-4c0b-8a82-904b117e21a2 [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Danarens, friend Id: bd50a410-c4cc-11e6-a30c-074fecdaa6b9 [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: wumbino, friend Id: 37b950b0-9a78-40fa-a2c7-942749735b60 [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: KRSCROSS, friend Id: 6690c35b-6c0a-4e3c-8ee8-6aca00e6bb01 [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Mobberoni, friend Id: 1938873a-6e4a-43a6-b1f8-7fb9aebf5f3f [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: BarnacleBoiiii, friend Id: a5edee1e-6133-4fdd-8e08-520ea836bbd9 [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: MermaidMan, friend Id: 6286515f-e764-4121-b870-4a17f2b2e9f1 [2020.05.27-16.02.41:126][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Jaalan, friend Id: 3f292f68-512f-4468-9467-2c194ca4c82b [2020.05.27-16.02.41:126][900]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-27T16:02:40.185Z, endTime: 2020-05-27T16:02:41.126Z, progress complete in 0.941000 seconds [2020.05.27-16.02.41:126][900]LogOnline: Warning: Sync friends success - 0 [2020.05.27-16.02.41:126][900]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-27T16:02:41.126Z [2020.05.27-16.02.41:146][900]LogDBDEasyAntiCheat: Client Auth is created [2020.05.27-16.02.41:146][900]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.27-16.02.41:258][906]LogLatencyCalculator: Latency of id eu-west-1: 117 [2020.05.27-16.02.41:279][907]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.27-16.02.41:280][907]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.27-16.02.41:473][916]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.27-16.02.41:473][916]LogDBDEasyAntiCheat: client created [2020.05.27-16.02.41:473][916]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.05.27-16.02.41:473][916]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-27T16:02:41.126Z, endTime: 2020-05-27T16:02:41.473Z, progress complete in 0.347000 seconds [2020.05.27-16.02.41:473][916]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-27T16:02:41.473Z [2020.05.27-16.02.41:621][923]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-27T16:02:41.473Z, endTime: 2020-05-27T16:02:41.621Z, progress complete in 0.148000 seconds [2020.05.27-16.02.41:621][923]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-27T16:02:41.621Z [2020.05.27-16.02.41:621][923]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.05.27-16.02.41:791][928]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.05.27-16.02.41:791][928]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.05.27-16.02.41:791][928]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.27-16.02.41:857][932]LogLatencyCalculator: Latency of id ap-southeast-2: 220 [2020.05.27-16.02.42:176][948]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.27-16.02.42:176][948]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.05.27-16.02.42:176][948]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.05.27-16.02.42:176][948]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.05.27-16.02.42:176][948]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.05.27-16.02.42:215][950]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.05.27-16.02.42:215][950]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-27T16:02:41.621Z, endTime: 2020-05-27T16:02:42.215Z, progress complete in 0.594000 seconds [2020.05.27-16.02.42:215][950]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-27T16:02:42.215Z [2020.05.27-16.02.42:215][950]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-27T16:02:42.215Z, endTime: 2020-05-27T16:02:42.215Z, progress complete in 0.000000 seconds [2020.05.27-16.02.42:215][950]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-27T16:02:42.215Z [2020.05.27-16.02.42:215][950]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.02.42:215][950]LogLatencyCalculator: Latency of id ap-south-1: 269 [2020.05.27-16.02.42:291][954]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.02.42:291][954]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.02.42:291][954]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-27T16:02:42.215Z, endTime: 2020-05-27T16:02:42.291Z, progress complete in 0.076000 seconds [2020.05.27-16.02.42:291][954]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-27T16:02:42.291Z [2020.05.27-16.02.42:291][954]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-27T16:02:42.291Z, endTime: 2020-05-27T16:02:42.291Z, progress complete in 0.000000 seconds [2020.05.27-16.02.42:291][954]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-27T16:02:42.291Z [2020.05.27-16.02.42:328][956]LogLatencyCalculator: Latency of id eu-central-1: 129 [2020.05.27-16.02.42:329][956]LogLatencyCalculator: Latency of id ap-southeast-1: 256 [2020.05.27-16.02.42:329][956]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.05.27-16.02.42:329][956]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-27T16:02:42.291Z, endTime: 2020-05-27T16:02:42.329Z, progress complete in 0.038000 seconds [2020.05.27-16.02.42:329][956]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.05.27-16.02.42:329][956]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-27T16:02:42.291Z, endTime: 2020-05-27T16:02:42.329Z, progress complete in 0.038000 seconds [2020.05.27-16.02.42:330][956]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-27T16:02:42.329Z [2020.05.27-16.02.42:330][956]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.27-16.02.42:330][956]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.27-16.02.42:331][956]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.02.42:331][956]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.27-16.02.42:459][963]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.27-16.02.42:465][963]GameFlow: Save validation data initialized. UID: 3020201101001001 [2020.05.27-16.02.42:466][963]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.27-16.02.42:466][963]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.27-16.02.42:466][963]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.27-16.02.42:466][963]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.27-16.02.42:466][963]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.27-16.02.42:466][963]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.27-16.02.42:466][963]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.27-16.02.42:466][963]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.27-16.02.42:466][963]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.27-16.02.42:466][963]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-27T16:02:42.329Z, endTime: 2020-05-27T16:02:42.466Z, progress complete in 0.137000 seconds [2020.05.27-16.02.42:467][963]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-27T16:02:42.467Z [2020.05.27-16.02.42:468][963]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.27-16.02.42:533][967]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.27-16.02.42:533][967]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-27T16:02:42.467Z, endTime: 2020-05-27T16:02:42.533Z, progress complete in 0.066000 seconds [2020.05.27-16.02.42:533][967]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-27T16:02:42.533Z [2020.05.27-16.02.42:533][967]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.27-16.02.42:606][971]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.27-16.02.42:642][973]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.27-16.02.42:642][973]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-27T16:02:42.533Z, endTime: 2020-05-27T16:02:42.642Z, progress complete in 0.109000 seconds [2020.05.27-16.02.42:642][973]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-27T16:02:42.642Z [2020.05.27-16.02.42:642][973]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.27-16.02.42:695][976]LogLatencyCalculator: Latency of id us-east-1: 39 [2020.05.27-16.02.42:730][978]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.27-16.02.42:730][978]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.05.27-16.02.42:731][978]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-27T16:02:42.642Z, endTime: 2020-05-27T16:02:42.731Z, progress complete in 0.089000 seconds [2020.05.27-16.02.42:731][978]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-27T16:02:42.731Z [2020.05.27-16.02.42:731][978]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.27-16.02.42:801][982]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.27-16.02.42:940][990]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-27T16:02:42.731Z, endTime: 2020-05-27T16:02:42.940Z, progress complete in 0.209000 seconds [2020.05.27-16.02.42:940][990]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-27T16:02:42.940Z [2020.05.27-16.02.42:973][992]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.05.27-16.02.42:974][992]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-27T16:02:42.940Z, endTime: 2020-05-27T16:02:42.973Z, progress complete in 0.033000 seconds [2020.05.27-16.02.42:974][992]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-27T16:02:42.974Z [2020.05.27-16.02.42:974][992]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.05.27-16.02.42:974][992]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.27-16.02.43:074][998]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.27-16.02.43:074][998]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.05.27-16.02.43:074][998]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-27T16:02:42.974Z, endTime: 2020-05-27T16:02:43.074Z, progress complete in 0.100000 seconds [2020.05.27-16.02.43:074][998]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-27T16:02:43.074Z [2020.05.27-16.02.43:125][ 1]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-27T16:02:43.074Z, endTime: 2020-05-27T16:02:43.125Z, progress complete in 0.051000 seconds [2020.05.27-16.02.43:125][ 1]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-27T16:02:43.125Z [2020.05.27-16.02.43:158][ 3]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-27T16:02:43.125Z, endTime: 2020-05-27T16:02:43.158Z, progress complete in 0.033000 seconds [2020.05.27-16.02.43:158][ 3]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-27T16:02:43.158Z [2020.05.27-16.02.43:160][ 3]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-27T16:02:43.158Z, endTime: 2020-05-27T16:02:43.160Z, progress complete in 0.002000 seconds [2020.05.27-16.02.43:160][ 3]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-27T16:02:43.160Z [2020.05.27-16.02.43:238][ 3]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-27T16:02:43.160Z, endTime: 2020-05-27T16:02:43.238Z, progress complete in 0.078000 seconds [2020.05.27-16.02.43:238][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.27-16.02.43:238][ 3]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-05-27T16:02:37.762Z, endTime: 2020-05-27T16:02:43.238Z, progress complete in 5.476000 seconds [2020.05.27-16.02.43:243][ 3]GameFlow: [GameInit] New Init Complete State: Success [2020.05.27-16.02.43:243][ 3]LogWindows: EnumDisplayDevices: [2020.05.27-16.02.43:243][ 3]LogWindows: 0. 'NVIDIA GeForce GTX 1060 3GB' (P:1 D:1) [2020.05.27-16.02.43:243][ 3]LogWindows: 1. 'NVIDIA GeForce GTX 1060 3GB' (P:0 D:0) [2020.05.27-16.02.43:244][ 3]LogWindows: 2. 'NVIDIA GeForce GTX 1060 3GB' (P:0 D:0) [2020.05.27-16.02.43:244][ 3]LogWindows: 3. 'NVIDIA GeForce GTX 1060 3GB' (P:0 D:0) [2020.05.27-16.02.43:244][ 3]LogWindows: DebugString: FoundDriverCount:4 [2020.05.27-16.02.43:246][ 3]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Zariak] [2020.05.27-16.02.43:296][ 7]LogLatencyCalculator: Latency of id ap-northeast-2: 194 [2020.05.27-16.02.43:345][ 10]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.27-16.02.43:427][ 15]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Zariak] [2020.05.27-16.02.43:427][ 15]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.05.27-16.02.43:427][ 15]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.05.27-16.02.43:427][ 15]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.05.27-16.02.43:427][ 15]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.05.27-16.02.43:429][ 15]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.27-16.02.43:429][ 15]LogLatencyCalculator: Latency of id us-west-2: 78 [2020.05.27-16.02.43:475][ 18]LogLatencyCalculator: Latency of id ap-northeast-1: 169 [2020.05.27-16.02.43:508][ 20]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.27-16.02.43:670][ 30]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1663573A810] Result: '1' k_EResultOK (success) [2020.05.27-16.02.43:670][ 30]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Zariak [0x1663573A810]' succeeded in 0.241609 seconds [2020.05.27-16.02.43:676][ 30]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.27-16.02.43:676][ 30]LogRanks: URankManager::Async_GetPlayerPips [2020.05.27-16.02.43:676][ 30]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.27-16.02.43:679][ 30]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.02.43:758][ 35]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.27-16.02.43:758][ 35]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=79 Killer=1 [2020.05.27-16.02.43:758][ 35]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=79 [2020.05.27-16.02.43:758][ 35]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=1 [2020.05.27-16.02.43:758][ 35]GameFlow: Reading Profile Stat DBD_KillerSkulls: 1 [2020.05.27-16.02.43:758][ 35]GameFlow: Reading Profile Stat DBD_CamperSkulls: 79 [2020.05.27-16.02.43:758][ 35]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.27-16.02.43:758][ 35]GameFlow: FCharacterStateData::SetPips() with value=1 [2020.05.27-16.02.43:758][ 35]GameFlow: FCharacterStateData::SetPips() with value=79 [2020.05.27-16.02.43:770][ 35]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.02.43:770][ 35]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.02.43:770][ 35]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3359&schemaVersion=0] [2020.05.27-16.02.43:770][ 35]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.05.27-16.02.43:770][ 35]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.02.43:770][ 35]LogLatencyCalculator: Latency of id sa-east-1: 155 [2020.05.27-16.02.43:875][ 42]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3359&schemaVersion=0] [2020.05.27-16.02.43:875][ 42]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.02.43:905][ 44]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16635791E40] Result: '1' k_EResultOK (success) [2020.05.27-16.02.43:905][ 44]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16635791E40]' succeeded in 0.224765 seconds [2020.05.27-16.02.43:908][ 44]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.02.43:908][ 44]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.05.27-16.02.43:909][ 44]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.05.27-16.02.43:909][ 44]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.05.27-16.02.43:909][ 44]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.02.43:909][ 44]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.27-16.02.43:910][ 44]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.02.43:910][ 44]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.05.27-16.02.43:910][ 44]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.05.27-16.02.43:916][ 44]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.05.27-16.02.43:959][ 47]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.27-16.02.43:992][ 49]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.02.43:992][ 49]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.27-16.02.44:075][ 54]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.02.44:075][ 54]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.02.44:157][ 59]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x166357906D0] Result: '1' k_EResultOK (success) [2020.05.27-16.02.44:157][ 59]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x166357906D0]' succeeded in 0.397098 seconds [2020.05.27-16.02.44:158][ 59]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.27-16.02.44:175][ 60]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.02.44:175][ 60]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.02.44:175][ 60]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.02.44:181][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635794D20] Result: '1' k_EResultOK (success) [2020.05.27-16.02.44:201][ 62]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.428650 seconds [2020.05.27-16.02.44:258][ 65]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.02.44:259][ 65]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.02.44:926][105]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.27-16.02.44:926][105]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.27-16.02.44:927][105]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.05.27-16.02.44:941][106]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.05.27-16.02.44:942][106]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.27-16.02.44:959][106]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.27-16.02.44:968][106]LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms [2020.05.27-16.02.44:971][106]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.02.44:973][106]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.44:974][106]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.27-16.02.44:974][106]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.27-16.02.44:974][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.27-16.02.44:974][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:098][106]LogStreaming: Flushing async loaders took 124ms. [2020.05.27-16.02.45:099][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.27-16.02.45:099][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:111][106]LogStreaming: Flushing async loaders took 12ms. [2020.05.27-16.02.45:111][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.27-16.02.45:111][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:178][106]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.02.45:178][106]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.02.45:271][106]LogStreaming: Flushing async loaders took 159ms. [2020.05.27-16.02.45:272][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.27-16.02.45:272][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:348][106]LogStreaming: Flushing async loaders took 76ms. [2020.05.27-16.02.45:348][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.27-16.02.45:348][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:349][106]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.45:349][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.27-16.02.45:349][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:362][106]LogStreaming: Flushing async loaders took 13ms. [2020.05.27-16.02.45:363][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.27-16.02.45:363][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:364][106]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.45:366][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.27-16.02.45:366][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:367][106]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.45:367][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.27-16.02.45:367][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:368][106]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.45:368][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.27-16.02.45:368][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:368][106]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.45:368][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.27-16.02.45:368][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:374][106]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.02.45:375][106]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.27-16.02.45:375][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:375][106]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.02.45:375][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:452][106]LogStreaming: Flushing async loaders took 77ms. [2020.05.27-16.02.45:454][106]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.27-12.02.45 [2020.05.27-16.02.45:454][106]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.27-16.02.45:454][106]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.27-16.02.45:454][106]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.02.45:454][106]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.02.45:454][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.02.45:454][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.02.45:454][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.02.45:454][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.02.45:454][106]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.02.45:464][106]LogWorld: Bringing up level for play took: 0.010811 [2020.05.27-16.02.45:464][106]GameFlow: [Login Attempted] Options: "?Name=Zariak" Response: "" [2020.05.27-16.02.45:464][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.02.45:464][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.02.45:465][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.02.45:465][106]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.02.45:465][106]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.27-16.02.45:465][106]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.27-16.02.45:465][106]GameFlow: FCharacterStateData::SetPips() with value=1 [2020.05.27-16.02.45:465][106]GameFlow: FCharacterStateData::SetPips() with value=79 [2020.05.27-16.02.45:479][106]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.02.45:479][106]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.02.45:479][106]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.02.45:480][106]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.02.45:480][106]LogCustomization: ------ [2020.05.27-16.02.45:480][106]LogCustomization: ------ [2020.05.27-16.02.45:480][106]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.02.45:480][106]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.02.45:480][106]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.02.45:493][106]LogStreaming: Flushing async loaders. [2020.05.27-16.02.45:499][106]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.02.45:533][106]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.27-16.02.45:541][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000029 seconds [2020.05.27-16.02.45:541][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000024 seconds [2020.05.27-16.02.45:541][106]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.02.45:542][106]LogLoad: Took 0.583004 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.27-16.02.45:542][106]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.02.45:542][106]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.27-16.02.45:542][106]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.27-16.02.45:546][107]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.05.27-16.02.45:546][107]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:546][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.05.27-16.02.45:547][107]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:547][107]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:547][107]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:547][107]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:547][107]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.02.45:547][107]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:547][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.05.27-16.02.45:563][107]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:563][107]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:563][107]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:563][107]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.05.27-16.02.45:563][107]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.02.45:563][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.05.27-16.02.45:564][107]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:564][107]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:564][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.05.27-16.02.45:564][107]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:564][107]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:564][107]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:564][107]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:583][107]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.02.45:583][107]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.02.45:583][107]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.02.45:583][107]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:583][107]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:583][107]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:584][107]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:584][107]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:584][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.27-16.02.45:589][107]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:589][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.27-16.02.45:590][107]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.02.45:628][107]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.05.27-16.02.45:629][107]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.27-16.02.45:634][107]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.27-16.02.45:634][107]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.27-16.02.45:634][107]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.05.27-16.02.45:634][107]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.27-16.02.45:634][107]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.27-16.02.45:634][107]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.27-16.02.45:634][107]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.3 [2020.05.27-16.02.45:635][107]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000089 seconds [2020.05.27-16.02.45:636][107]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.05.27-16.02.45:636][107]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.05.27-16.02.45:637][107]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.05.27-16.02.45:639][107]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.05.27-16.02.45:639][107]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.05.27-16.02.45:640][107]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000075 seconds [2020.05.27-16.02.45:640][107]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.02.45:641][107]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.45:641][107]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.02.45:641][107]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.27-16.02.45:641][107]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.02.45:641][107]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.02.45:641][107]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.02.45:641][107]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.02.45:641][107]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.02.45:641][107]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.02.45:642][107]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.02.45:642][107]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.27-16.02.45:642][107]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.27-16.02.45:643][107]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.27-16.02.45:714][107]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.02.45:715][107]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.02.45:715][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.27-16.02.45:715][107]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.45:715][107]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:715][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.02.45:732][107]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.02.45:733][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:733][107]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.45:745][108]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.02.45:792][110]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.27-16.02.45:808][111]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.02.45:825][112]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.02.45:825][112]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.02.45:892][116]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.27-16.02.50:393][386]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.27-16.02.50:393][386]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.02.50:525][394]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.02.50:525][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.02.52:245][497]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.27-16.02.52:245][497]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.27-16.02.52:245][497]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.05.27-16.02.52:245][497]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.27-16.02.52:245][497]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.27-16.02.52:245][497]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.27-16.02.52:343][503]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.27-16.02.52:343][503]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.27-16.02.52:343][503]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.27-16.02.52:343][503]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.27-16.02.52:343][503]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.05.27-16.02.52:343][503]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.27-16.02.52:476][511]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.27-16.02.52:476][511]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.05.27-16.02.52:661][523]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240973453892 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.183473 seconds [2020.05.27-16.02.52:677][523]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.02.52:677][523]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x165BB639A30] [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.02.52:678][523]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.02.52:678][523]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.05.27-16.02.52:678][523]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.02.52:775][529]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.02.52:775][529]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.05.27-16.02.52:775][529]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 02d5613c-fb2d-442b-a987-c487acb9907a [2020.05.27-16.02.52:775][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 02d5613c-fb2d-442b-a987-c487acb9907a [2020.05.27-16.02.52:775][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 5c619927-f570-4935-96b7-5da8ff622fcc [2020.05.27-16.02.52:775][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.27-16.02.52:775][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 5c619927-f570-4935-96b7-5da8ff622fcc [2020.05.27-16.02.52:775][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.27-16.02.52:775][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.05.27-16.02.52:775][529]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Zariak, ID( 82298 ) setting playerRole : VE_Camper [2020.05.27-16.02.52:782][529]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.27-16.02.52:782][529]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.02.52:782][529]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.27-16.02.52:783][529]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.02.52:783][529]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.02.52:783][529]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.02.52:783][529]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.52:783][529]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.52:783][529]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.52:783][529]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.52:783][529]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.52:783][529]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.52:784][529]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.52:784][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.27-16.02.52:825][532]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.02.52:875][535]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.02.52:875][535]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.02.52:998][543]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247583792 [2020.05.27-16.02.53:009][543]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.02.53:327][562]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:327][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.02.53:334][562]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:334][562]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:334][562]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:334][562]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.02.53:334][562]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.53:334][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.02.53:367][562]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.53:367][562]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.53:367][562]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.02.53:367][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.02.53:367][562]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.53:395][562]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:395][562]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:396][562]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:396][562]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:396][562]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.02.53:396][562]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:396][562]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:396][562]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:396][562]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:396][562]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:396][562]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:396][562]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.02.53:396][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.02.53:399][562]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.02.53:399][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.05.27-16.02.53:399][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.05.27-16.02.53:399][562]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.02.53:399][562]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.53:399][562]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.53:412][562]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.02.53:412][562]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.02.53:412][562]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.02.53:413][562]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.53:413][562]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.02.53:413][562]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.02.53:419][563]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.02.53:428][563]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.02.53:428][563]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.53:430][563]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.05.27-16.02.53:430][563]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.02.53:430][563]LogStreaming: Flushing async loaders took 11ms. [2020.05.27-16.02.53:562][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.05.27-16.02.53:562][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.05.27-16.02.53:563][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.05.27-16.02.53:578][564]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.02.53:580][564]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.27-16.02.53:580][564]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.27-16.02.53:580][564]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.02.53:580][564]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.02.53:580][564]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.02.53:580][564]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.02.53:580][564]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x16635736AC0] [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.02.53:580][564]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.02.53:581][564]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.02.53:581][564]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.02.53:581][564]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.02.53:581][564]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.27-16.02.53:581][564]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.02.53:581][564]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.02.53:585][564]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.02.53:585][564]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.02.53:585][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.02.53:585][564]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.02.53:585][564]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.02.53:585][564]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.02.53:585][564]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.02.53:585][564]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.02.53:585][564]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.02.53:586][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.02.53:606][565]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.02.53:606][565]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.02.53:606][565]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.02.53:606][565]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.05.27-16.02.53:606][565]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.02.53:607][565]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.02.53:607][565]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.02.53:607][565]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.02.53:607][565]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.02.53:692][570]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.02.53:692][570]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.02.53:726][572]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.02.53:726][572]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.02.53:775][575]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.02.53:775][575]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.02.53:776][575]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.02.53:776][575]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.02.54:025][590]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.02.54:379][611]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.02.54:380][611]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.02.54:386][611]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.02.54:386][611]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.02.54:386][611]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.02.54:404][611]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.02.54:404][611]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.02.54:405][611]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.02.54:405][611]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.02.54:406][611]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.02.54:406][611]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.02.54:407][611]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.27-16.02.54:407][611]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.02.54:409][611]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.02.54:410][611]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.02.54:410][611]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.02.54:410][611]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.02.54:410][611]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.02.54:411][612]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.02.54:411][612]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.02.54:411][612]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.02.54:411][612]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.27-16.02.54:412][612]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.05.27-16.02.54:412][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.05.27-16.02.54:413][612]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.05.27-16.02.54:413][612]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.02.54:413][612]LogCustomization: ------ [2020.05.27-16.02.54:413][612]LogCustomization: --> BO_Head01 [2020.05.27-16.02.54:413][612]LogCustomization: --> BO_Torso01 [2020.05.27-16.02.54:413][612]LogCustomization: --> BO_Legs01 [2020.05.27-16.02.54:413][612]LogCustomization: ------ [2020.05.27-16.02.54:413][612]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Head01 [2020.05.27-16.02.54:413][612]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.27-16.02.54:413][612]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Torso01 [2020.05.27-16.02.54:413][612]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.27-16.02.54:413][612]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Legs01 [2020.05.27-16.02.54:413][612]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.27-16.02.54:413][612]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.02.54:416][612]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.02.54:416][612]LogStreaming: Flushing async loaders. [2020.05.27-16.02.54:417][612]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.54:417][612]LogStreaming: Flushing async loaders. [2020.05.27-16.02.54:419][612]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.02.54:944][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.02.56:944][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.03.00:477][976]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.27-16.03.00:493][977]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:494][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.03.00:495][977]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:495][977]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:495][977]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:495][977]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:495][977]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:495][977]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:495][977]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:495][977]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:495][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.03.00:517][977]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:517][977]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:517][977]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:654][977]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.03.00:654][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.03.00:657][977]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:657][977]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:684][977]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:684][977]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.00:685][977]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.03.01:103][992]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.27-16.03.01:120][993]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:121][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.03.01:121][993]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:121][993]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:121][993]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:121][993]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:121][993]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:122][993]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:122][993]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:122][993]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:122][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.03.01:136][993]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:136][993]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:136][993]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:164][993]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.03.01:165][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.03.01:167][993]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:167][993]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:191][993]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:191][993]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.01:191][993]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.03.03:713][144]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.03:713][144]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.03.03:714][144]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.27-16.03.03:714][144]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.03.03:714][144]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.27-16.03.03:714][144]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.03:726][145]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.03.03:726][145]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.03.03:726][145]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.27-16.03.03:726][145]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.03.03:726][145]LogCustomization: ------ [2020.05.27-16.03.03:726][145]LogCustomization: --> BO_Head01 [2020.05.27-16.03.03:726][145]LogCustomization: --> BO_Torso01 [2020.05.27-16.03.03:726][145]LogCustomization: --> BO_Legs01 [2020.05.27-16.03.03:726][145]LogCustomization: ------ [2020.05.27-16.03.03:726][145]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Head01 [2020.05.27-16.03.03:726][145]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.27-16.03.03:726][145]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Torso01 [2020.05.27-16.03.03:726][145]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.27-16.03.03:726][145]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Legs01 [2020.05.27-16.03.03:726][145]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.27-16.03.03:727][145]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.03.03:727][145]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.03.03:727][145]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.03:727][145]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.03.03:727][145]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.03.03:727][145]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.27-16.03.03:727][145]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.27-16.03.03:727][145]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.03.03:727][145]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.03.03:743][146]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.27-16.03.03:743][146]GameFlow: Starting Quickmatch: GameSession [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=3 : Near : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.27-16.03.03:743][146]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.27-16.03.03:743][146]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.27-16.03.03:743][146]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.27-16.03.03:743][146]GameFlow: Verbose: Doing Find Sessions [2020.05.27-16.03.03:759][147]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.03:859][153]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.03.03:859][153]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.03.03:892][155]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.03.03:892][155]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.03.03:892][155]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.03.03:942][158]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.03.03:942][158]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.03.03:942][158]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.03.03:943][158]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.03:976][160]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.03:989][161]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.243871 seconds [2020.05.27-16.03.06:177][292]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.27-16.03.06:194][293]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:194][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.03.06:195][293]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:195][293]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:195][293]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:196][293]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:281][293]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:281][293]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:281][293]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:281][293]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:281][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.03.06:294][293]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:294][293]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:294][293]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:432][293]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.03.06:432][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.03.06:434][293]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:434][293]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:460][293]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:460][293]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.06:461][293]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.03.08:449][413]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.08:453][413]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.08:456][413]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.08:457][413]GameFlow: Authority_SetSelectedCharacterId: 2 Player: Zariak [2020.05.27-16.03.08:462][413]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.08:463][413]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.08:463][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.03.08:463][413]LogCustomization: ------ [2020.05.27-16.03.08:463][413]LogCustomization: --> BO_Head01 [2020.05.27-16.03.08:463][413]LogCustomization: --> BO_Torso01 [2020.05.27-16.03.08:463][413]LogCustomization: --> BO_Legs01 [2020.05.27-16.03.08:463][413]LogCustomization: ------ [2020.05.27-16.03.08:463][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.03.08:463][413]LogCustomization: ------ [2020.05.27-16.03.08:463][413]LogCustomization: --> BO_Head01 [2020.05.27-16.03.08:463][413]LogCustomization: --> BO_Torso01 [2020.05.27-16.03.08:463][413]LogCustomization: --> BO_Legs01 [2020.05.27-16.03.08:463][413]LogCustomization: ------ [2020.05.27-16.03.08:463][413]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Head01 [2020.05.27-16.03.08:463][413]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.27-16.03.08:463][413]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Torso01 [2020.05.27-16.03.08:463][413]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.05.27-16.03.08:463][413]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Legs01 [2020.05.27-16.03.08:463][413]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.27-16.03.08:465][413]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.08:466][413]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.08:466][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.03.08:466][413]LogCustomization: ------ [2020.05.27-16.03.08:466][413]LogCustomization: --> C_Head02 [2020.05.27-16.03.08:466][413]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.03.08:466][413]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.03.08:466][413]LogCustomization: ------ [2020.05.27-16.03.08:466][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.03.08:466][413]LogCustomization: ------ [2020.05.27-16.03.08:466][413]LogCustomization: --> C_Head02 [2020.05.27-16.03.08:466][413]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.03.08:466][413]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.03.08:466][413]LogCustomization: ------ [2020.05.27-16.03.08:466][413]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item C_Head02 [2020.05.27-16.03.08:466][413]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.03.08:466][413]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.03.08:466][413]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.03.08:467][413]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.03.08:472][413]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.03.08:472][413]LogStreaming: Flushing async loaders. [2020.05.27-16.03.08:476][413]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.03.08:476][413]LogStreaming: Flushing async loaders. [2020.05.27-16.03.08:478][413]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.03.08:485][414]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.03.08:485][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.03.08:485][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [2] [2020.05.27-16.03.08:485][414]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.05.27-16.03.08:485][414]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.03.08:486][414]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.03.08:486][414]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.08:486][414]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.03.08:486][414]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.03.08:625][423]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.03.08:625][423]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.03.08:643][424]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.03.08:643][424]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.03.08:643][424]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.03.08:643][424]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.03.09:161][455]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.27-16.03.09:161][455]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.27-16.03.09:161][455]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.27-16.03.09:161][455]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.27-16.03.09:161][455]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.03.09:161][455]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.03.09:162][455]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.03.09:162][455]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.03.09:162][455]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.27-16.03.09:162][455]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.27-16.03.09:163][455]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000068 seconds [2020.05.27-16.03.09:164][455]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.05.27-16.03.09:164][455]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.03.09:164][455]LogCustomization: ------ [2020.05.27-16.03.09:164][455]LogCustomization: --> C_Head02 [2020.05.27-16.03.09:164][455]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.03.09:164][455]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.03.09:164][455]LogCustomization: ------ [2020.05.27-16.03.09:164][455]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.03.09:164][455]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.03.09:164][455]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.03.09:169][455]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.03.09:169][455]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.03.09:169][455]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.03.09:169][455]LogStreaming: Flushing async loaders. [2020.05.27-16.03.09:176][455]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.03.09:184][455]LogStreaming: Flushing async loaders. [2020.05.27-16.03.09:189][455]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.03.09:189][455]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.03.09:189][455]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.03.09:189][455]LogStreaming: Flushing async loaders. [2020.05.27-16.03.09:192][455]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.03.09:193][455]LogStreaming: Flushing async loaders. [2020.05.27-16.03.09:194][455]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.03.09:195][455]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.03.14:009][745]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.14:176][755]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.14:196][757]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201465 seconds [2020.05.27-16.03.24:226][358]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.24:709][387]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.24:723][388]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.512174 seconds [2020.05.27-16.03.34:743][989]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.35:010][ 5]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.35:013][ 6]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.283542 seconds [2020.05.27-16.03.45:011][605]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.03.45:011][605]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.27-16.03.45:027][606]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:027][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.03.45:037][606]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:037][606]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:037][606]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:037][606]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:037][606]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:054][606]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.03.45:054][606]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.03.45:055][606]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3360&schemaVersion=0] [2020.05.27-16.03.45:055][606]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:055][606]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:055][606]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:055][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.03.45:084][606]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:085][606]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:085][606]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:112][606]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.03.45:112][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.03.45:115][606]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:115][606]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:116][606]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:116][606]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.03.45:116][606]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.03.45:117][607]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.45:193][612]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3360&schemaVersion=0] [2020.05.27-16.03.45:193][612]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.03.45:205][612]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.03.45:205][612]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.03.45:205][612]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.03.45:310][619]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.45:327][620]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.297997 seconds [2020.05.27-16.03.55:360][222]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.55:543][233]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.03.55:547][234]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201740 seconds [2020.05.27-16.04.05:577][835]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.04.05:760][846]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.04.05:762][847]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200511 seconds [2020.05.27-16.04.15:794][448]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.04.16:177][471]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: MirrorsSessionId=44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5 : OnlineService [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: MatchMembersA=["450b45c0-4ddc-11e7-b1e6-45bd3afac9aa"] : OnlineService [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: MatchMembersB=["5c619927-f570-4935-96b7-5da8ff622fcc"] : OnlineService [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: EncryptionKey=2dL6YS+6tiewIX5IXDPGuvmgAUsQ0jL0ojIvOkS/kzY= : OnlineService [2020.05.27-16.04.16:177][471]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.04.16:187][472]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.408360 seconds [2020.05.27-16.04.16:193][472]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.04.16:194][472]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.05.27-16.04.16:194][472]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.27-16.04.16:194][472]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.04.16:195][472]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.04.16:294][478]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.04.16:294][478]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.04.16:327][480]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.04.21:177][771]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.27-16.04.21:177][771]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.21:294][778]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.21:294][778]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.04.21:294][778]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.27-16.04.26:294][ 78]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.27-16.04.26:294][ 78]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.26:394][ 84]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.26:394][ 84]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.04.26:394][ 84]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.27-16.04.31:377][383]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.27-16.04.31:377][383]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.31:544][393]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.31:544][393]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.04.31:544][393]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.27-16.04.36:544][693]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.27-16.04.36:544][693]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.36:710][703]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.36:710][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.04.36:710][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.27-16.04.41:711][ 3]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.27-16.04.41:711][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.41:811][ 9]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.41:811][ 9]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.04.41:811][ 9]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.27-16.04.46:810][309]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.27-16.04.46:811][309]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.46:960][318]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.46:960][318]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.04.46:961][318]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.27-16.04.51:961][618]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.27-16.04.51:961][618]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.52:128][628]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.52:128][628]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.04.52:128][628]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.27-16.04.57:111][927]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.27-16.04.57:111][927]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.57:261][936]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.04.57:261][936]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.04.57:261][936]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.27-16.05.02:245][235]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.27-16.05.02:245][235]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.02:378][243]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.02:378][243]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.02:378][243]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.27-16.05.07:378][543]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.27-16.05.07:378][543]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.07:495][550]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.07:495][550]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.07:495][550]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.27-16.05.12:478][849]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.27-16.05.12:478][849]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.12:795][868]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.12:795][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.12:795][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.27-16.05.17:795][168]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.27-16.05.17:795][168]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.17:912][175]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.17:913][175]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.17:913][175]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.27-16.05.21:911][415]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198154756318 [2020.05.27-16.05.21:912][415]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198154756318, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.27-16.05.21:912][415]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: BarnacleBoiiii, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.27-16.05.22:929][476]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.27-16.05.22:929][476]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.23:095][486]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.23:096][486]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.23:096][486]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.27-16.05.28:078][785]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.27-16.05.28:079][785]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.28:178][791]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.28:178][791]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.28:179][791]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.27-16.05.33:178][ 91]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.27-16.05.33:178][ 91]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.33:328][100]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.33:328][100]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.33:328][100]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.27-16.05.33:329][100]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.27-16.05.33:329][100]GameFlow: Joining sesion : GameSession [2020.05.27-16.05.33:329][100]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.27-16.05.33:329][100]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.27-16.05.33:329][100]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.27-16.05.33:329][100]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.27-16.05.33:329][100]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.27-16.05.33:329][100]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.27-16.05.33:329][100]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.27-16.05.33:330][100]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.05.33:330][100]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.27-16.05.33:330][100]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.27-16.05.33:330][100]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.05.33:331][100]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.27-16.05.33:331][100]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.27-16.05.33:331][100]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.05.33:332][100]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.05.33:332][100]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.27-16.05.33:332][100]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.05.33:332][100]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.05.33:332][100]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.05.33:332][100]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.05.33:333][100]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.05.33:334][100]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:334][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.05.33:342][100]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:342][100]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:342][100]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:342][100]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:342][100]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:342][100]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:342][100]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:342][100]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:343][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.05.33:343][100]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:343][100]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:343][100]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:343][100]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:344][100]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:347][100]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.05.33:348][100]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.05.33:348][100]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:348][100]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:348][100]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:348][100]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:348][100]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:348][100]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:348][100]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:348][100]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.33:348][100]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.05.33:349][100]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.05.33:349][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.05.33:349][100]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.05.33:349][100]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.05.33:349][100]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.05.33:349][100]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.05.33:349][100]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:349][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.05.33:350][100]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:350][100]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:350][100]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:350][100]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.05.33:350][100]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.27-16.05.33:350][100]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.27-16.05.33:350][100]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.05.33:351][100]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.27-16.05.33:351][100]LogAsyncLoad: Resume loading library async: Menu [2020.05.27-16.05.33:351][100]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.27-16.05.33:351][100]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.05.33:351][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.05.33:351][100]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.33:351][100]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.05.33:388][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.27-16.05.33:388][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:388][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.05.33:388][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:388][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.27-16.05.33:388][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:388][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.27-16.05.33:388][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:388][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.27-16.05.33:388][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:388][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.27-16.05.33:388][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:388][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.27-16.05.33:388][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:388][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.27-16.05.33:388][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:388][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:389][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.27-16.05.33:389][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:390][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.27-16.05.33:390][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:391][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.27-16.05.33:391][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:391][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.27-16.05.33:391][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:391][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.27-16.05.33:391][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:391][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.27-16.05.33:391][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:391][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.27-16.05.33:391][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:391][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.27-16.05.33:391][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:391][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.27-16.05.33:391][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:391][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.27-16.05.33:391][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:391][100]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.27-16.05.33:391][100]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.05.33:404][101]r.CullAll = "1" [2020.05.27-16.05.33:404][101]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.05.33:405][101]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.05.33:405][101]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.05.33:405][101]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.33:405][101]LogCustomization: ------ [2020.05.27-16.05.33:405][101]LogCustomization: --> C_Head02 [2020.05.27-16.05.33:405][101]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.05.33:405][101]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.05.33:405][101]LogCustomization: ------ [2020.05.27-16.05.33:405][101]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.05.33:405][101]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.05.33:405][101]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.05.33:405][101]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.05.33:405][101]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.05.33:405][101]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.05.33:406][101]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.05.33:406][101]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.05.33:473][104]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.05.33:474][104]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.05.33:474][104]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.05.33:474][104]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.05.33:474][104]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.05.33:483][105]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.05.33:483][105]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.05.33:495][106]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.05.33:529][108]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.05.34:362][158]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.05.34:362][158]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.27-16.05.34:363][158]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.05.34:378][159]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.27-16.05.34:378][159]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.27-16.05.34:378][159]LogNet: Browse: 54.242.223.43:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live [2020.05.27-16.05.34:379][159]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.27-16.05.34:379][159]LogInit: WinSock: I am DESKTOP-1Q2NN2G (192.168.1.9:0) [2020.05.27-16.05.34:379][159]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.27-16.05.34:379][159]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.27-16.05.34:379][159]LogNet: Game client on port 7780, rate 10000 [2020.05.27-16.05.34:546][169]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.05.27-16.05.34:546][169]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.242.223.43:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.27-16.05.34:679][177]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.27-16.05.34:696][177]LogLoad: LoadMap: 54.242.223.43:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.27-16.05.34:696][177]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.27-16.05.34:696][177]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.27-16.05.34:696][177]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.27-16.05.34:696][177]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.05.34:696][177]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.27-16.05.34:696][177]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.05.34:696][177]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.27-16.05.34:713][177]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms [2020.05.27-16.05.34:724][177]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.05.34:724][177]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.05.34:843][177]LogStreaming: Flushing async loaders took 119ms. [2020.05.27-16.05.34:844][177]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.27-16.05.34:844][177]LogStreaming: Flushing async loaders. [2020.05.27-16.05.34:844][177]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.05.34:844][177]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.27-16.05.34:844][177]LogStreaming: Flushing async loaders. [2020.05.27-16.05.34:875][177]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.05.34:884][177]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.05.34:939][177]LogStreaming: Flushing async loaders took 94ms. [2020.05.27-16.05.34:939][177]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.27-16.05.34:940][177]LogStreaming: Flushing async loaders. [2020.05.27-16.05.35:040][177]LogStreaming: Flushing async loaders took 100ms. [2020.05.27-16.05.35:041][177]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.27-16.05.35:042][177]LogStreaming: Flushing async loaders. [2020.05.27-16.05.35:054][177]LogStreaming: Flushing async loaders took 12ms. [2020.05.27-16.05.35:054][177]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.27-16.05.35:054][177]LogStreaming: Flushing async loaders. [2020.05.27-16.05.35:056][177]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.05.35:056][177]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.27-16.05.35:056][177]LogStreaming: Flushing async loaders. [2020.05.27-16.05.35:056][177]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.05.35:056][177]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.27-16.05.35:056][177]LogStreaming: Flushing async loaders. [2020.05.27-16.05.35:072][177]LogStreaming: Flushing async loaders took 16ms. [2020.05.27-16.05.35:073][177]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.27-16.05.35:073][177]LogStreaming: Flushing async loaders. [2020.05.27-16.05.35:073][177]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.05.35:073][177]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.27-16.05.35:073][177]LogStreaming: Flushing async loaders. [2020.05.27-16.05.35:073][177]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.05.35:075][177]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.27-12.05.35 [2020.05.27-16.05.35:075][177]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.27-16.05.35:075][177]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.27-16.05.35:080][177]LogWorld: Bringing up level for play took: 0.005188 [2020.05.27-16.05.35:080][177]LogLoad: Took 0.384650 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.27-16.05.35:085][179]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.27-16.05.35:173][182]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.27-16.05.35:173][182]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.27-16.05.35:273][188]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.05.35:273][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5bc614ce-e350-4b94-92a0-772c536c1c43|76561198354393091 [2020.05.27-16.05.35:273][188]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.05.35:273][188]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.05.35:273][188]LogCustomization: ------ [2020.05.27-16.05.35:273][188]LogCustomization: --> M_Head01 [2020.05.27-16.05.35:273][188]LogCustomization: --> M_Torso02 [2020.05.27-16.05.35:273][188]LogCustomization: --> MT_Legs05 [2020.05.27-16.05.35:273][188]LogCustomization: ------ [2020.05.27-16.05.35:273][188]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.05.35:371][194]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.05.35:371][194]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.039' TotalLoadTime='2.039' TimeStamp='2020-05-27T16:05:33.676Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.05.27-16.05.35:371][194]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.05.35:403][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000055 seconds [2020.05.27-16.05.35:403][196]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.27-16.05.35:403][196]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.27-16.05.35:404][196]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.05.35:404][196]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.032' TotalLoadTime='2.071' TimeStamp='2020-05-27T16:05:33.709Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.05.35:404][196]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.05.35:404][196]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.071' TimeStamp='2020-05-27T16:05:33.709Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.05.35:404][196]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.05.35:548][205]LogDBDEasyAntiCheat: RPC to validate server [2020.05.27-16.05.35:548][205]LogDBDEasyAntiCheat: Server is dedicated [2020.05.27-16.05.35:549][205]LogDBDEasyAntiCheat: slave connected [2020.05.27-16.05.35:549][205]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.05.35:549][205]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:12852715-d8f7-4f46-97bb-1455e2dc4071|2535472045377886 [2020.05.27-16.05.35:549][205]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.05.35:549][205]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.05.35:549][205]LogCustomization: ------ [2020.05.27-16.05.35:549][205]LogCustomization: --> DK_Head01 [2020.05.27-16.05.35:549][205]LogCustomization: --> DK_Torso01 [2020.05.27-16.05.35:549][205]LogCustomization: --> DK_Legs02 [2020.05.27-16.05.35:549][205]LogCustomization: ------ [2020.05.27-16.05.35:549][205]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.05.35:612][209]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.05.35:612][209]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:450b45c0-4ddc-11e7-b1e6-45bd3afac9aa|76561198323886578 [2020.05.27-16.05.35:612][209]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.05.35:612][209]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.05.35:613][209]LogCustomization: ------ [2020.05.27-16.05.35:613][209]LogCustomization: --> KK_Mask006 [2020.05.27-16.05.35:613][209]LogCustomization: --> KK_Body01_P01 [2020.05.27-16.05.35:613][209]LogCustomization: --> KK_W01_P01 [2020.05.27-16.05.35:613][209]LogCustomization: ------ [2020.05.27-16.05.35:613][209]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.05.35:746][217]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.05.35:746][217]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:00f1b3be-eb69-42ee-a484-a32f223b2e9a|2535465890564918 [2020.05.27-16.05.35:746][217]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.05.35:746][217]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.05.35:746][217]LogCustomization: ------ [2020.05.27-16.05.35:746][217]LogCustomization: --> GS_Head01_02 [2020.05.27-16.05.35:746][217]LogCustomization: --> GS_Torso02 [2020.05.27-16.05.35:746][217]LogCustomization: --> GS_Legs01 [2020.05.27-16.05.35:746][217]LogCustomization: ------ [2020.05.27-16.05.35:747][217]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.05.35:779][219]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.05.35:779][219]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5c619927-f570-4935-96b7-5da8ff622fcc|76561198247583792 [2020.05.27-16.05.35:779][219]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.05.35:779][219]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.05.35:779][219]LogCustomization: ------ [2020.05.27-16.05.35:779][219]LogCustomization: --> C_Head02 [2020.05.27-16.05.35:779][219]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.05.35:779][219]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.05.35:779][219]LogCustomization: ------ [2020.05.27-16.05.35:779][219]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.05.35:780][219]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.05.35:780][219]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.376' TotalLoadTime='2.448' TimeStamp='2020-05-27T16:05:34.085Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.05.35:780][219]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.27-16.05.35:780][219]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.27-16.05.35:797][220]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.05.35:797][220]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.05.35:797][220]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.242.223.43:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.05.35:882][225]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.05.35:882][225]LogCustomization: ------ [2020.05.27-16.05.35:882][225]LogCustomization: --> C_Head02 [2020.05.27-16.05.35:882][225]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.05.35:882][225]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.05.35:882][225]LogCustomization: ------ [2020.05.27-16.05.35:882][225]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.05.36:012][233]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.36:012][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.05.36:012][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.05.36:796][280]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.05.36:796][280]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.05.36:796][280]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.27-16.05.36:796][280]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:796][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.05.36:797][280]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:797][280]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:797][280]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:797][280]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.05.36:797][280]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.05.36:797][280]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:797][280]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.05.36:797][280]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:797][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.05.36:805][280]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:806][280]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:806][280]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:806][280]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.05.36:806][280]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.05.36:806][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.05.36:806][280]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:806][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.05.36:830][280]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:830][280]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:830][280]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:831][280]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:831][280]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:832][280]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.05.36:832][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.05.36:832][280]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:863][280]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.05.36:863][280]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.05.36:863][280]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.05.36:863][280]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.05.36:863][280]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.05.36:863][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.05.36:867][280]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.05.36:867][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.05.36:867][280]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:867][280]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:881][280]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.05.36:881][280]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.05.36:881][280]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.05.36:882][280]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:882][280]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.36:882][280]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.05.36:883][281]r.CullAll = "0" [2020.05.27-16.05.36:883][281]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.05.36:958][282]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.05.36:959][282]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.27-16.05.36:959][282]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.36:959][282]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.27-16.05.36:959][282]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.05.36:974][282]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.05.36:974][282]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.05.36:974][282]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3361&schemaVersion=0] [2020.05.27-16.05.36:974][282]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.05.37:035][283]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.27-16.05.37:036][283]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.05.37:036][283]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.37:036][283]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.05.37:036][283]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.05.37:036][283]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.05.37:036][283]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.05.37:036][283]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.27-16.05.37:037][283]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.27-16.05.37:037][283]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.05.27-16.05.37:037][283]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:037][283]LogCustomization: ------ [2020.05.27-16.05.37:037][283]LogCustomization: --> C_Head02 [2020.05.27-16.05.37:037][283]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.05.37:037][283]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.05.37:037][283]LogCustomization: ------ [2020.05.27-16.05.37:037][283]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.05.37:037][283]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.05.37:040][283]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.05.37:040][283]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.05.37:040][283]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.05.37:040][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:047][283]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.05.37:055][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:058][283]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.05.37:058][283]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.05.37:058][283]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.05.37:058][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:060][283]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.05.37:060][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:061][283]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.05.37:061][283]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.05.37:061][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:063][283]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.05.37:063][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:065][283]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.05.37:065][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:066][283]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.05.37:066][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:067][283]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.05.37:068][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:069][283]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.05.37:069][283]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:077][283]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.05.37:078][283]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.05.37:078][283]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head01. M_Torso02. MT_Legs05. [2020.05.27-16.05.37:078][283]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.05.37:078][283]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head01. DK_Torso01. DK_Legs02. [2020.05.27-16.05.37:078][283]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.05.37:078][283]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : KK_Mask006. KK_Body01_P01. KK_W01_P01. [2020.05.27-16.05.37:078][283]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.05.37:078][283]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head01_02. GS_Torso02. GS_Legs01. [2020.05.27-16.05.37:078][283]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.05.37:096][284]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.05.37:096][284]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.05.37:096][284]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3361&schemaVersion=0] [2020.05.27-16.05.37:096][284]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.05.37:097][284]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.05.37:097][284]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.05.37:097][284]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.05.37:097][284]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.27-16.05.37:099][284]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.05.27-16.05.37:099][284]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.05.27-16.05.37:099][284]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:099][284]LogCustomization: ------ [2020.05.27-16.05.37:099][284]LogCustomization: --> M_Head01 [2020.05.27-16.05.37:099][284]LogCustomization: --> M_Torso02 [2020.05.27-16.05.37:099][284]LogCustomization: --> MT_Legs05 [2020.05.27-16.05.37:099][284]LogCustomization: ------ [2020.05.27-16.05.37:099][284]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.27-16.05.37:100][284]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.05.37:100][284]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso02 [2020.05.27-16.05.37:100][284]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.05.37:107][284]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.05.37:109][284]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.05.37:109][284]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.05.37:109][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:115][284]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.05.37:115][284]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.05.37:115][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:121][284]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.05.37:121][284]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.05.37:121][284]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.05.37:121][284]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.05.37:121][284]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.27-16.05.37:123][284]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.05.27-16.05.37:123][284]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.05.27-16.05.37:123][284]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:123][284]LogCustomization: ------ [2020.05.27-16.05.37:123][284]LogCustomization: --> DK_Head01 [2020.05.27-16.05.37:123][284]LogCustomization: --> DK_Torso01 [2020.05.27-16.05.37:123][284]LogCustomization: --> DK_Legs02 [2020.05.27-16.05.37:123][284]LogCustomization: ------ [2020.05.27-16.05.37:123][284]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.27-16.05.37:123][284]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.27-16.05.37:123][284]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.27-16.05.37:123][284]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.27-16.05.37:123][284]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.27-16.05.37:124][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:126][284]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.05.37:127][284]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.27-16.05.37:127][284]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.05.37:127][284]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.05.37:127][284]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.05.37:128][284]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435469. [2020.05.27-16.05.37:129][284]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000085 seconds [2020.05.27-16.05.37:129][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:132][284]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.05.37:132][284]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.05.27-16.05.37:132][284]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:132][284]LogCustomization: ------ [2020.05.27-16.05.37:132][284]LogCustomization: --> KK_Mask006 [2020.05.27-16.05.37:132][284]LogCustomization: --> KK_Body01_P01 [2020.05.27-16.05.37:132][284]LogCustomization: --> KK_W01_P01 [2020.05.27-16.05.37:132][284]LogCustomization: ------ [2020.05.27-16.05.37:132][284]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Mask006 [2020.05.27-16.05.37:132][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:137][284]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.05.37:140][284]GameFlow: (CustomizedAudio) - Update Sound with item KK_Mask006 [2020.05.27-16.05.37:141][284]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body01_P01 [2020.05.27-16.05.37:141][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:143][284]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.05.37:143][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:144][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.05.37:144][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:146][284]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.05.37:146][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:147][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.05.37:147][284]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01_P01 [2020.05.27-16.05.37:147][284]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01_P01 [2020.05.27-16.05.37:147][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:149][284]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.05.37:149][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:156][284]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.05.37:156][284]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01_P01 [2020.05.27-16.05.37:156][284]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.05.37:156][284]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.05.37:156][284]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.05.37:156][284]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.27-16.05.37:159][284]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000123 seconds [2020.05.27-16.05.37:159][284]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.05.27-16.05.37:159][284]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:159][284]LogCustomization: ------ [2020.05.27-16.05.37:159][284]LogCustomization: --> GS_Head01_02 [2020.05.27-16.05.37:159][284]LogCustomization: --> GS_Torso02 [2020.05.27-16.05.37:159][284]LogCustomization: --> GS_Legs01 [2020.05.27-16.05.37:159][284]LogCustomization: ------ [2020.05.27-16.05.37:159][284]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.27-16.05.37:159][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:160][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.05.37:160][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:163][284]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.05.37:164][284]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.27-16.05.37:164][284]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.27-16.05.37:164][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:168][284]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.05.37:168][284]LogStreaming: Flushing async loaders. [2020.05.27-16.05.37:171][284]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.05.37:171][284]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.27-16.05.37:171][284]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.27-16.05.37:171][284]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.27-16.05.37:184][285]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.05.37:185][285]LogCustomization: ------ [2020.05.27-16.05.37:185][285]LogCustomization: --> C_Head02 [2020.05.27-16.05.37:185][285]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.05.37:185][285]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.05.37:185][285]LogCustomization: ------ [2020.05.27-16.05.37:185][285]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:185][285]LogCustomization: ------ [2020.05.27-16.05.37:185][285]LogCustomization: --> C_Head02 [2020.05.27-16.05.37:185][285]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.05.37:185][285]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.05.37:185][285]LogCustomization: ------ [2020.05.27-16.05.37:185][285]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.05.37:185][285]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.05.37:185][285]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.05.37:185][285]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.05.37:185][285]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.05.37:185][285]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.05.37:186][285]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.05.37:186][285]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.05.37:186][285]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.05.37:186][285]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:186][285]LogCustomization: ------ [2020.05.27-16.05.37:186][285]LogCustomization: --> C_Head02 [2020.05.27-16.05.37:186][285]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.05.37:186][285]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.05.37:186][285]LogCustomization: ------ [2020.05.27-16.05.37:186][285]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.05.37:186][285]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.05.37:186][285]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.05.37:186][285]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.05.37:186][285]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.05.37:186][285]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.05.37:188][285]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.05.37:188][285]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.05.37:312][293]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.05.37:313][293]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.05.37:317][293]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.05.37:317][293]LogCustomization: ------ [2020.05.27-16.05.37:317][293]LogCustomization: --> GS_Head01_02 [2020.05.27-16.05.37:317][293]LogCustomization: --> GS_Torso02 [2020.05.27-16.05.37:317][293]LogCustomization: --> GS_Legs01 [2020.05.27-16.05.37:317][293]LogCustomization: ------ [2020.05.27-16.05.37:317][293]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:317][293]LogCustomization: ------ [2020.05.27-16.05.37:317][293]LogCustomization: --> GS_Head01_02 [2020.05.27-16.05.37:317][293]LogCustomization: --> GS_Torso02 [2020.05.27-16.05.37:317][293]LogCustomization: --> GS_Legs01 [2020.05.27-16.05.37:317][293]LogCustomization: ------ [2020.05.27-16.05.37:317][293]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.27-16.05.37:317][293]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.27-16.05.37:317][293]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.27-16.05.37:317][293]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.27-16.05.37:317][293]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.27-16.05.37:318][293]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.27-16.05.37:318][293]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.05.37:318][293]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.05.37:318][293]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.27-16.05.37:318][293]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:318][293]LogCustomization: ------ [2020.05.27-16.05.37:318][293]LogCustomization: --> GS_Head01_02 [2020.05.27-16.05.37:318][293]LogCustomization: --> GS_Torso02 [2020.05.27-16.05.37:318][293]LogCustomization: --> GS_Legs01 [2020.05.27-16.05.37:318][293]LogCustomization: ------ [2020.05.27-16.05.37:318][293]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.27-16.05.37:318][293]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.27-16.05.37:318][293]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.27-16.05.37:318][293]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.27-16.05.37:318][293]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.27-16.05.37:318][293]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.27-16.05.37:345][295]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.05.37:498][304]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.05.37:738][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.05.37:738][318]LogCustomization: ------ [2020.05.27-16.05.37:738][318]LogCustomization: --> M_Head01 [2020.05.27-16.05.37:738][318]LogCustomization: --> M_Torso02 [2020.05.27-16.05.37:738][318]LogCustomization: --> MT_Legs05 [2020.05.27-16.05.37:738][318]LogCustomization: ------ [2020.05.27-16.05.37:738][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:738][318]LogCustomization: ------ [2020.05.27-16.05.37:738][318]LogCustomization: --> M_Head01 [2020.05.27-16.05.37:738][318]LogCustomization: --> M_Torso02 [2020.05.27-16.05.37:738][318]LogCustomization: --> MT_Legs05 [2020.05.27-16.05.37:738][318]LogCustomization: ------ [2020.05.27-16.05.37:738][318]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.27-16.05.37:738][318]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.05.37:738][318]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso02 [2020.05.27-16.05.37:738][318]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.05.37:738][318]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.05.37:738][318]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.05.37:739][318]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.05.37:739][318]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.05.37:739][318]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.27-16.05.37:739][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.37:739][318]LogCustomization: ------ [2020.05.27-16.05.37:739][318]LogCustomization: --> M_Head01 [2020.05.27-16.05.37:739][318]LogCustomization: --> M_Torso02 [2020.05.27-16.05.37:739][318]LogCustomization: --> MT_Legs05 [2020.05.27-16.05.37:739][318]LogCustomization: ------ [2020.05.27-16.05.37:739][318]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.27-16.05.37:739][318]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.05.37:739][318]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso02 [2020.05.27-16.05.37:739][318]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.05.37:739][318]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.05.37:739][318]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.05.38:015][335]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.38:015][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.27-16.05.38:040][335]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.05.38:040][335]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.27-16.05.38:040][335]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.05.38:312][353]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.05.27-16.05.38:312][353]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.38:447][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.05.38:478][363]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.38:478][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.38:479][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.39:013][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.27-16.05.39:038][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.05.39:038][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.05.39:038][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.05.39:038][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.05.39:038][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.27-16.05.40:012][455]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.40:012][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.05.40:013][455]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.40:013][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.05.40:013][455]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.05.40:013][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.27-16.05.40:014][455]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.05.40:449][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.05.43:479][663]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.05.27-16.05.43:479][663]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.43:945][691]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.43:945][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.43:945][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.05.27-16.05.44:197][706]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.05.44:197][706]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.05.44:197][706]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435469] and selected character id [268435469] [2020.05.27-16.05.44:198][706]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.05.44:198][706]LogCustomization: ------ [2020.05.27-16.05.44:198][706]LogCustomization: --> KK_Mask006 [2020.05.27-16.05.44:198][706]LogCustomization: --> KK_Body01_P01 [2020.05.27-16.05.44:198][706]LogCustomization: --> KK_W01_P01 [2020.05.27-16.05.44:198][706]LogCustomization: ------ [2020.05.27-16.05.44:198][706]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Mask006 [2020.05.27-16.05.44:198][706]GameFlow: (CustomizedAudio) - Update Sound with item KK_Mask006 [2020.05.27-16.05.44:198][706]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body01_P01 [2020.05.27-16.05.44:198][706]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01_P01 [2020.05.27-16.05.44:198][706]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01_P01 [2020.05.27-16.05.44:198][706]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01_P01 [2020.05.27-16.05.44:982][753]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.27-16.05.44:999][754]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.44:999][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.05.45:000][754]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:001][754]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:001][754]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:001][754]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:001][754]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:001][754]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:001][754]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:001][754]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:001][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.05.45:022][754]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:022][754]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:022][754]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:049][754]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.05.45:049][754]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.05.45:050][754]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.05.45:050][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.05.45:053][754]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:053][754]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:075][754]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:075][754]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.45:075][754]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.05.45:079][755]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.05.48:945][986]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.05.27-16.05.48:945][986]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.49:062][993]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.49:063][993]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.49:063][993]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.05.27-16.05.54:063][292]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.05.27-16.05.54:063][292]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.54:179][299]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.54:180][299]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.54:180][299]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.05.27-16.05.54:982][347]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.05.27-16.05.54:999][348]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.05.54:999][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.27-16.05.54:999][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.27-16.05.54:999][348]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.05.54:999][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.27-16.05.54:999][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.27-16.05.54:999][348]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.05.54:999][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.27-16.05.54:999][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.27-16.05.54:999][348]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.27-16.05.54:999][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.05.27-16.05.55:004][348]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.27-16.05.55:004][348]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.27-16.05.55:004][348]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.27-16.05.55:038][348]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.05.27-16.05.55:038][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.05.27-16.05.57:830][516]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24456] [2020.05.27-16.05.57:830][516]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.05.57:830][516]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3362&schemaVersion=0] [2020.05.27-16.05.57:946][524]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3362&schemaVersion=0] [2020.05.27-16.05.57:946][524]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.05.59:196][599]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.05.27-16.05.59:196][599]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.59:312][606]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.05.59:313][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.05.59:313][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.05.27-16.06.00:315][666]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.06.00:332][667]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.27-16.06.00:332][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.05.27-16.06.00:333][667]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.27-16.06.00:333][667]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.27-16.06.00:333][667]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.27-16.06.00:333][667]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.00:333][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.27-16.06.00:333][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.27-16.06.00:333][667]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.00:333][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.27-16.06.00:333][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.27-16.06.00:333][667]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.06.00:333][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.27-16.06.00:334][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.27-16.06.02:798][815]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.02:798][815]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.02:798][815]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.27-16.06.02:798][815]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.02:798][815]LogCustomization: ------ [2020.05.27-16.06.02:798][815]LogCustomization: --> GS_Head01_02 [2020.05.27-16.06.02:798][815]LogCustomization: --> GS_Torso02 [2020.05.27-16.06.02:798][815]LogCustomization: --> GS_Legs01 [2020.05.27-16.06.02:798][815]LogCustomization: ------ [2020.05.27-16.06.02:798][815]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.27-16.06.02:798][815]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.27-16.06.02:798][815]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.27-16.06.02:798][815]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.27-16.06.02:798][815]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.27-16.06.02:798][815]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.27-16.06.03:413][847]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.03:413][847]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.03:413][847]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.06.03:413][847]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.06.03:416][847]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.06.03:416][847]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.03:416][847]LogCustomization: ------ [2020.05.27-16.06.03:416][847]LogCustomization: --> C_Head02 [2020.05.27-16.06.03:416][847]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.06.03:416][847]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.06.03:416][847]LogCustomization: ------ [2020.05.27-16.06.03:416][847]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.06.03:416][847]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.06.03:416][847]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.06.03:416][847]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.06.03:416][847]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.06.03:416][847]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.06.03:418][847]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.06.03:418][847]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.03:546][855]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.03:546][855]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.06.03:596][858]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.06.04:296][900]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 21 [2020.05.27-16.06.04:296][900]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.04:446][909]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.04:446][909]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.06.04:446][909]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 21 [2020.05.27-16.06.04:866][930]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.04:866][930]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.04:866][930]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.06.04:866][930]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.06.04:870][930]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.06.04:870][930]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.04:870][930]LogCustomization: ------ [2020.05.27-16.06.04:870][930]LogCustomization: --> C_Head02 [2020.05.27-16.06.04:870][930]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.06.04:870][930]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.06.04:870][930]LogCustomization: ------ [2020.05.27-16.06.04:870][930]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.06.04:870][930]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.06.04:870][930]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.06.04:870][930]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.06.04:870][930]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.06.04:870][930]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.06.04:872][930]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.06.04:872][930]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.04:996][938]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.04:996][938]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.06.05:030][940]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.06.05:898][992]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.05:898][992]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.05:898][992]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.27-16.06.05:898][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.05:898][992]LogCustomization: ------ [2020.05.27-16.06.05:898][992]LogCustomization: --> M_Head01 [2020.05.27-16.06.05:898][992]LogCustomization: --> M_Torso02 [2020.05.27-16.06.05:898][992]LogCustomization: --> MT_Legs05 [2020.05.27-16.06.05:898][992]LogCustomization: ------ [2020.05.27-16.06.05:898][992]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.27-16.06.05:898][992]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.06.05:898][992]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso02 [2020.05.27-16.06.05:898][992]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.06.05:898][992]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.06.05:898][992]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.06.06:608][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.06:608][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.06:608][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.06.06:608][ 30]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.06.06:611][ 30]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.06.06:611][ 30]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.06:611][ 30]LogCustomization: ------ [2020.05.27-16.06.06:611][ 30]LogCustomization: --> C_Head02 [2020.05.27-16.06.06:611][ 30]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.06.06:611][ 30]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.06.06:611][ 30]LogCustomization: ------ [2020.05.27-16.06.06:611][ 30]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.06.06:611][ 30]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.06.06:611][ 30]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.06.06:611][ 30]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.06.06:611][ 30]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.06.06:611][ 30]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.06.06:612][ 30]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.06.06:612][ 30]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.06:763][ 40]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.06:763][ 40]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.06.06:813][ 43]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.06.07:058][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.07:059][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.07:059][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.06.07:059][ 52]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.07:059][ 52]LogCustomization: ------ [2020.05.27-16.06.07:059][ 52]LogCustomization: --> C_Head02 [2020.05.27-16.06.07:059][ 52]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.06.07:059][ 52]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.06.07:059][ 52]LogCustomization: ------ [2020.05.27-16.06.07:059][ 52]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.06.07:059][ 52]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.06.07:059][ 52]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.06.07:059][ 52]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.06.07:059][ 52]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.06.07:059][ 52]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.06.07:060][ 52]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.06.07:060][ 52]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.07:179][ 60]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.07:179][ 60]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.06.07:230][ 63]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.06.07:612][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.07:612][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.07:612][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.06.07:612][ 81]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.07:612][ 81]LogCustomization: ------ [2020.05.27-16.06.07:612][ 81]LogCustomization: --> C_Head02 [2020.05.27-16.06.07:612][ 81]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.06.07:612][ 81]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.06.07:612][ 81]LogCustomization: ------ [2020.05.27-16.06.07:612][ 81]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.06.07:612][ 81]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.06.07:612][ 81]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.06.07:612][ 81]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.06.07:612][ 81]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.06.07:612][ 81]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.06.07:614][ 81]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.06.07:614][ 81]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.07:779][ 91]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.07:779][ 91]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.06.07:897][ 98]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.06.09:446][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 22 [2020.05.27-16.06.09:446][188]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.09:530][193]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.09:530][193]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.06.09:530][193]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 22 [2020.05.27-16.06.11:583][316]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.27-16.06.11:583][316]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.06.11:599][317]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:599][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.06.11:607][317]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:607][317]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:607][317]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:607][317]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:669][317]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:681][317]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24436] [2020.05.27-16.06.11:681][317]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.06.11:681][317]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3363&schemaVersion=0] [2020.05.27-16.06.11:681][317]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:681][317]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:681][317]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:681][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.06.11:701][317]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:701][317]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:701][317]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:728][317]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.06.11:728][317]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.06.11:728][317]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.06.11:728][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.06.11:731][317]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:731][317]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:732][317]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:732][317]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.11:732][317]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.06.11:830][324]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3363&schemaVersion=0] [2020.05.27-16.06.11:830][324]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.06.11:846][324]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24436] [2020.05.27-16.06.11:846][324]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.06.11:846][324]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.06.13:449][421]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.27-16.06.13:466][422]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:466][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.06.13:467][422]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:467][422]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:467][422]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:467][422]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:467][422]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:467][422]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:467][422]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:467][422]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:467][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.06.13:483][422]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:483][422]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:483][422]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:511][422]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.06.13:511][422]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.06.13:511][422]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.06.13:511][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.06.13:514][422]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:514][422]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:528][422]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:528][422]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.13:529][422]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.06.14:547][485]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 23 [2020.05.27-16.06.14:547][485]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.14:613][489]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.14:613][489]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.06.14:613][489]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 23 [2020.05.27-16.06.19:612][781]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 24 [2020.05.27-16.06.19:612][781]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.19:730][788]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.19:730][788]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.06.19:730][788]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 24 [2020.05.27-16.06.24:730][ 84]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 25 [2020.05.27-16.06.24:731][ 84]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.24:930][ 96]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.24:930][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.06.24:930][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 25 [2020.05.27-16.06.25:605][128]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.25:605][128]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.25:605][128]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.06.25:605][128]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.25:605][128]LogCustomization: ------ [2020.05.27-16.06.25:605][128]LogCustomization: --> C_Head02 [2020.05.27-16.06.25:605][128]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.06.25:605][128]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.06.25:605][128]LogCustomization: ------ [2020.05.27-16.06.25:605][128]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.06.25:605][128]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.06.25:605][128]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.06.25:605][128]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.06.25:605][128]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.06.25:605][128]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.06.26:602][188]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.26:602][188]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.26:602][188]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.06.26:602][188]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.26:602][188]LogCustomization: ------ [2020.05.27-16.06.26:602][188]LogCustomization: --> C_Head02 [2020.05.27-16.06.26:602][188]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.06.26:602][188]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.06.26:602][188]LogCustomization: ------ [2020.05.27-16.06.26:602][188]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.06.26:602][188]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.06.26:602][188]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.06.26:603][188]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.06.26:603][188]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.06.26:603][188]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.06.27:049][215]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.27-16.06.27:049][215]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.06.27:067][216]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:067][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.06.27:075][216]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:075][216]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:075][216]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:075][216]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:140][216]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:152][216]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.06.27:152][216]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.06.27:152][216]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3364&schemaVersion=0] [2020.05.27-16.06.27:152][216]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:152][216]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:152][216]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:152][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.06.27:180][216]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:180][216]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:180][216]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:214][216]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.06.27:214][216]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.06.27:214][216]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.06.27:214][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.06.27:217][216]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:217][216]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:218][216]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:218][216]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.27:219][216]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.06.27:313][223]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3364&schemaVersion=0] [2020.05.27-16.06.27:313][223]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.06.27:325][223]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.06.27:325][223]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.06.27:325][223]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.06.29:913][379]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 26 [2020.05.27-16.06.29:913][379]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.30:063][388]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.30:063][388]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.06.30:063][388]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 26 [2020.05.27-16.06.30:732][428]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.30:732][428]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.30:732][428]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.06.30:732][428]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.30:732][428]LogCustomization: ------ [2020.05.27-16.06.30:732][428]LogCustomization: --> C_Head02 [2020.05.27-16.06.30:732][428]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.06.30:732][428]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.06.30:732][428]LogCustomization: ------ [2020.05.27-16.06.30:732][428]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.06.30:732][428]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.06.30:732][428]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.06.30:732][428]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.06.30:732][428]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.06.30:732][428]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.06.30:770][430]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.06.30:770][430]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.06.30:770][430]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.27-16.06.30:770][430]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.06.30:770][430]LogCustomization: ------ [2020.05.27-16.06.30:770][430]LogCustomization: --> DK_Head01 [2020.05.27-16.06.30:770][430]LogCustomization: --> DK_Torso01 [2020.05.27-16.06.30:770][430]LogCustomization: --> DK_Legs02 [2020.05.27-16.06.30:770][430]LogCustomization: ------ [2020.05.27-16.06.30:770][430]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.27-16.06.30:770][430]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.27-16.06.30:770][430]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.27-16.06.30:770][430]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.27-16.06.30:770][430]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.27-16.06.30:770][430]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.27-16.06.35:047][687]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 27 [2020.05.27-16.06.35:047][687]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.35:213][697]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.35:213][697]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.06.35:213][697]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 27 [2020.05.27-16.06.36:127][747]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.27-16.06.36:127][747]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.27-16.06.36:128][747]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.27-16.06.36:128][747]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.06.36:128][747]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.06.36:128][747]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.06.36:128][747]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.06.36:128][747]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.06.36:128][747]GameFlow: Writing Profile Stat DBD_CamperFullLoadout: 1 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.06.36:128][747]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.06.36:129][748]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.27-16.06.36:129][748]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.27-16.06.36:145][749]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.27-16.06.36:356][762]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1663511B140] Result: '1' k_EResultOK (success) [2020.05.27-16.06.36:356][762]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1663511B140]' succeeded in 0.227785 seconds [2020.05.27-16.06.36:614][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1663511B140] Result: '1' k_EResultOK (success) [2020.05.27-16.06.36:633][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.503404 seconds [2020.05.27-16.06.39:116][927]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.39:130][928]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.27-16.06.39:130][928]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.27-16.06.39:130][928]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.27-16.06.39:229][932]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.56 ms [2020.05.27-16.06.39:248][934]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.27-16.06.39:248][934]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.27-16.06.39:248][934]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.27-16.06.40:001][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.27-16.06.40:001][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.27-16.06.40:018][973]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.40:018][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.40:218][983]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 28 [2020.05.27-16.06.40:218][983]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.40:318][988]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.06.40:318][988]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.06.40:318][988]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 28 [2020.05.27-16.06.40:751][ 10]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.27-16.06.40:751][ 10]GameFlow: AOfferingSequenceManager::InitCards [2020.05.27-16.06.40:751][ 10]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.27-16.06.40:751][ 10]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.06.40:754][ 10]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.06.40:754][ 10]LogStreaming: Flushing async loaders. [2020.05.27-16.06.40:755][ 10]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.40:755][ 10]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.27-16.06.40:755][ 10]LogStreaming: Flushing async loaders. [2020.05.27-16.06.40:756][ 10]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.40:756][ 10]LogStreaming: Flushing async loaders. [2020.05.27-16.06.40:756][ 10]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.40:768][ 11]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.27-16.06.41:004][ 23]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.05.27-16.06.41:004][ 23]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.05.27-16.06.41:029][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.41:029][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.41:029][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.41:029][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.41:029][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.41:029][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.06.41:068][ 26]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.27-16.06.41:499][ 48]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.27-16.06.41:499][ 48]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.27-16.06.41:499][ 48]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.27-16.06.41:499][ 48]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Shroud of Union [2020.05.27-16.06.41:499][ 48]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bog Laurel Sachet [2020.05.27-16.06.41:499][ 48]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bog Laurel Sachet [2020.05.27-16.06.42:014][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.06.42:014][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.05.27-16.06.42:014][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 31 [2020.05.27-16.06.42:031][ 75]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.42:031][ 75]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.42:031][ 75]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.42:031][ 75]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.42:031][ 75]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.42:031][ 75]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.06.43:015][134]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.06.43:015][134]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.06.43:031][135]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.43:031][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.43:031][135]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.43:031][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.43:031][135]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.43:031][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.06.44:022][194]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.44:022][194]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.44:115][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.06.44:115][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.06.44:597][223]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.27-16.06.44:597][223]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.27-16.06.44:597][223]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.27-16.06.44:597][223]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 5 [2020.05.27-16.06.44:597][223]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.05.27-16.06.44:597][223]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.05.27-16.06.45:047][240]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.45:047][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.45:115][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 214 [2020.05.27-16.06.45:115][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 42 [2020.05.27-16.06.46:033][277]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.46:033][277]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.46:033][277]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.46:033][277]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.46:033][277]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.46:033][277]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.06.46:214][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.06.46:214][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.06.46:600][306]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.27-16.06.46:600][306]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.27-16.06.46:600][306]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.27-16.06.46:600][306]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 5 [2020.05.27-16.06.46:600][306]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.05.27-16.06.46:600][306]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.05.27-16.06.46:615][306]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.06.46:615][306]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.06.46:616][306]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3365&schemaVersion=0] [2020.05.27-16.06.46:617][306]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.27-16.06.46:617][306]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.27-16.06.46:617][306]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.06.46:618][306]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:618][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.06.46:627][306]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:627][306]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:627][306]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:627][306]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:627][306]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:627][306]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:627][306]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:627][306]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:627][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.06.46:628][306]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:628][306]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:628][306]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:628][306]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:629][306]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:629][306]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:629][306]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:629][306]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:629][306]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:629][306]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:629][306]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:629][306]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:629][306]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.06.46:629][306]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.46:630][306]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.06.46:630][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.06.46:630][306]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.06.46:630][306]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.06.46:630][306]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.06.46:630][306]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.06.46:630][306]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:630][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.06.46:633][306]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:633][306]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:633][306]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:633][306]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.06.46:633][306]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.27-16.06.46:633][306]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.242.223.43:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.06.46:633][306]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.06.46:633][306]LogAsyncLoad: Unloading library Menu [2020.05.27-16.06.46:633][306]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.27-16.06.46:633][306]LogAsyncLoad: Start loading library async: Game [2020.05.27-16.06.46:633][306]LogAsyncLoad: 20 assets in Game [2020.05.27-16.06.46:634][306]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.06.46:634][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.06.46:634][306]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:634][306]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.06.46:661][306]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.06.46:667][306]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.06.46:671][306]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.06.46:673][306]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.06.46:676][306]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.06.46:677][306]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.06.46:682][306]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.06.46:683][306]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.06.46:686][306]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.06.46:687][306]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.06.46:729][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.06.46:729][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:729][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.27-16.06.46:729][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:729][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.27-16.06.46:729][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:729][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.27-16.06.46:729][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:729][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.27-16.06.46:729][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:729][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.27-16.06.46:729][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:729][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.27-16.06.46:729][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:730][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.27-16.06.46:730][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:731][306]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.27-16.06.46:731][306]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.06.46:732][306]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:732][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.27-16.06.46:732][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.27-16.06.46:732][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.27-16.06.46:732][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.27-16.06.46:732][306]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:732][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.27-16.06.46:733][306]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.27-16.06.46:733][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.27-16.06.46:734][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.27-16.06.46:734][306]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:734][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.27-16.06.46:734][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.27-16.06.46:735][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.27-16.06.46:735][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.27-16.06.46:735][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.27-16.06.46:736][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.27-16.06.46:736][306]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:736][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.27-16.06.46:736][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.27-16.06.46:736][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.27-16.06.46:736][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.27-16.06.46:736][306]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:736][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.27-16.06.46:736][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.27-16.06.46:736][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.27-16.06.46:737][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.27-16.06.46:737][306]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:737][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.05.27-16.06.46:737][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.05.27-16.06.46:737][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.05.27-16.06.46:737][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.05.27-16.06.46:737][306]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.46:737][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.27-16.06.46:737][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.27-16.06.46:737][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.27-16.06.46:738][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.27-16.06.46:738][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.27-16.06.46:738][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.27-16.06.46:738][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.27-16.06.46:738][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.27-16.06.46:739][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.27-16.06.46:739][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.27-16.06.46:739][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.27-16.06.46:740][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.27-16.06.46:740][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.27-16.06.46:740][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.27-16.06.46:740][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.27-16.06.46:740][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.27-16.06.46:740][306]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.06.46:740][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.27-16.06.46:741][306]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.27-16.06.46:741][306]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.27-16.06.46:741][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.27-16.06.46:742][306]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.27-16.06.46:742][306]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.27-16.06.46:742][306]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.27-16.06.46:742][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.27-16.06.46:743][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.27-16.06.46:743][306]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.06.46:743][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.27-16.06.46:743][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.27-16.06.46:743][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.27-16.06.46:743][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.27-16.06.46:743][306]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.06.46:743][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.27-16.06.46:743][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.27-16.06.46:743][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.27-16.06.46:743][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.27-16.06.46:744][307]r.CullAll = "1" [2020.05.27-16.06.46:745][307]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.06.46:745][307]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.46:745][307]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.06.46:746][307]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.06.46:954][308]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3365&schemaVersion=0] [2020.05.27-16.06.46:955][308]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.06.46:955][308]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.06.46:955][308]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.06.46:955][308]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.06.46:955][308]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.06.46:955][308]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.06.46:983][310]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.06.47:034][312]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.47:034][312]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.47:216][322]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 87 [2020.05.27-16.06.47:216][322]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.05.27-16.06.47:302][327]LogAsyncLoad: Done loading library async: Game in 0.7 sec [2020.05.27-16.06.47:644][347]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.06.47:645][347]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.06.47:645][347]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.47:645][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.27-16.06.47:645][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.27-16.06.47:661][348]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.47:661][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.27-16.06.47:662][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:381][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:382][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.06.48:383][349]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.48:383][349]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.48:383][349]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.48:383][349]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.48:383][349]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.48:383][349]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.06.48:384][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.06.48:384][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.06.48:385][349]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.48:386][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.27-16.06.48:386][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.27-16.06.48:391][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.27-16.06.48:391][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.27-16.06.48:392][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.27-16.06.48:394][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.27-16.06.48:401][350]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.06.48:417][351]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.06.48:452][353]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.06.48:452][353]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.852' TotalLoadTime='1.852' TimeStamp='2020-05-27T16:06:46.758Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.06.48:452][353]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.06.49:008][386]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.49:008][386]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.49:431][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.50:014][447]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.50:014][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.50:114][453]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.27-16.06.50:213][454]LogUObjectHash: Compacting FUObjectHashTables data took 5.18ms [2020.05.27-16.06.50:217][454]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.27-16.06.50:217][454]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.05.27-12.06.50 [2020.05.27-16.06.50:217][454]LogWorld: Bringing up level for play took: 0.000134 [2020.05.27-16.06.50:217][454]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.27-16.06.50:217][454]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.27-16.06.50:448][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.50:452][462]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.06.50:494][464]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.06.50:537][466]LogUObjectHash: Compacting FUObjectHashTables data took 3.57ms [2020.05.27-16.06.50:544][466]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.05.27-16.06.50:544][466]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.27-12.06.50 [2020.05.27-16.06.50:545][466]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-27T16:06:48.816Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.50:545][466]LogWorld: Bringing up level for play took: 0.001122 [2020.05.27-16.06.50:545][466]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.27-16.06.50:545][466]LogWorld: ----SeamlessTravel finished in 0.43 seconds ------ [2020.05.27-16.06.50:582][469]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.06.50:582][469]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.06.50:582][469]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.06.50:582][469]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.06.50:615][471]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.06.50:615][471]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.06.50:615][471]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.06.50:745][479]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.06.50:745][479]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='2.293' TotalLoadTime='4.145' TimeStamp='2020-05-27T16:06:49.051Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.06.50:745][479]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.06.50:809][483]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.06.50:874][487]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.06.51:003][495]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.51:003][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.51:531][527]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.51:847][546]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.06.51:847][546]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.06.51:847][546]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.06.52:014][556]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.52:014][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.52:531][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.53:013][616]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.53:013][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.53:631][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.53:647][654]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.06.53:647][654]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.06.53:648][654]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.06.53:880][668]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.06.53:883][668]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.06.53:883][668]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.27-16.06.53:883][668]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.354, totalTime=3.354, timeStamp=2020-05-27T16:06:52.170Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.53:897][669]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=3.371, timeStamp=2020-05-27T16:06:52.187Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.53:931][671]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=3.421, timeStamp=2020-05-27T16:06:52.237Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.53:947][672]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.27-16.06.52) [2020.05.27-16.06.53:948][672]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.27-16.06.53:948][672]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.06.53:949][672]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.53:949][672]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1590595613 [2020.05.27-16.06.53:949][672]ProceduralLevelGeneration: InitLevel: Theme: England Map: Eng_Street_04 Generation Seed: -1 [2020.05.27-16.06.53:949][672]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.421, timeStamp=2020-05-27T16:06:52.237Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.53:974][674]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.27-16.06.54:005][676]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.06.54:018][676]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.06.54:019][676]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.54:019][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.54:022][677]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.27-16.06.54:034][677]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.06.54:035][677]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.06.54:092][681]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.05.27-16.06.54:174][686]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.06.54:248][690]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.06.54:636][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.54:814][724]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.06.54:847][726]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.06.54:848][726]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.06.55:018][736]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.55:018][736]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.55:358][753]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.419, totalTime=4.840, timeStamp=2020-05-27T16:06:53.656Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.55:435][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light016' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_0.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:435][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light012' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light02_C_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.27-16.06.55:436][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light013' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:436][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light015' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:436][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:437][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light08' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_0.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:437][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light081' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_1.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:437][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light082' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_2.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:438][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light083' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_3.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:438][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light085' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_4.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:438][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light019' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:438][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0110' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:439][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0111' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:439][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0112' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:439][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0117' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:439][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0115' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light0115_GEN_VARIABLE_BP_Light01_NoShadow_C_CAT_0.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:440][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light017' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_9.Scene' which is static to it. Aborting. [2020.05.27-16.06.55:440][753]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light022' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_C_0.SM_Light01' which is static to it. Aborting. [2020.05.27-16.06.55:462][753]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000066 seconds [2020.05.27-16.06.55:473][754]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.019, totalTime=4.859, timeStamp=2020-05-27T16:06:53.675Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.55:654][764]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_HD81_C_0) missing some fog at index 2 [2020.05.27-16.06.55:670][765]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_0) missing some fog at index 3 [2020.05.27-16.06.55:736][769]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_0) missing some fog at index 3 [2020.05.27-16.06.55:736][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.55:836][775]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_1) missing some fog at index 0 [2020.05.27-16.06.55:919][780]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_Eng_House03_Basement01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_House03_Basement01_GEN_VARIABLE_BP_Eng_House03_Basement01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.27-16.06.55:932][780]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_GEN_VARIABLE_BP_NeonLight02_C_CAT_1.SM_Light01' which is static to it. Aborting. [2020.05.27-16.06.55:932][780]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight021' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight021_GEN_VARIABLE_BP_NeonLight02_C_CAT_2.SM_Light01' which is static to it. Aborting. [2020.05.27-16.06.55:932][780]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight022' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight022_GEN_VARIABLE_BP_NeonLight02_C_CAT_3.SM_Light01' which is static to it. Aborting. [2020.05.27-16.06.55:932][780]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight023' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_GEN_VARIABLE_BP_NeonLight02_C_CAT_4.SM_Light01' which is static to it. Aborting. [2020.05.27-16.06.55:935][780]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000025 seconds [2020.05.27-16.06.55:935][780]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000023 seconds [2020.05.27-16.06.55:935][780]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000022 seconds [2020.05.27-16.06.55:935][780]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000031 seconds [2020.05.27-16.06.55:945][781]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_1) missing some fog at index 1 [2020.05.27-16.06.55:961][782]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_2) missing some fog at index 2 [2020.05.27-16.06.55:975][783]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_2) missing some fog at index 0 [2020.05.27-16.06.56:022][786]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.56:022][786]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.56:024][786]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_0) missing some fog at index 2 [2020.05.27-16.06.56:057][788]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_1) missing some fog at index 2 [2020.05.27-16.06.56:074][789]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_0) missing some fog at index 1 [2020.05.27-16.06.56:205][797]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_0) missing some fog at index 3 [2020.05.27-16.06.56:253][800]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD81_C_0) missing some fog at index 0 [2020.05.27-16.06.56:254][800]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD81_C_0) missing some fog at index 3 [2020.05.27-16.06.56:285][802]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_HD81_C_0) missing some fog at index 0 [2020.05.27-16.06.56:302][803]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_1) missing some fog at index 0 [2020.05.27-16.06.56:302][803]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_1) missing some fog at index 2 [2020.05.27-16.06.56:318][804]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_3) missing some fog at index 2 [2020.05.27-16.06.56:334][805]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_HD81_C_1) missing some fog at index 1 [2020.05.27-16.06.56:334][805]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_HD81_C_1) missing some fog at index 2 [2020.05.27-16.06.56:351][806]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD81_C_1) missing some fog at index 3 [2020.05.27-16.06.56:368][807]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_HD81_C_1) missing some fog at index 1 [2020.05.27-16.06.56:368][807]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_HD81_C_1) missing some fog at index 3 [2020.05.27-16.06.56:418][810]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_3) missing some fog at index 1 [2020.05.27-16.06.56:418][810]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_3) missing some fog at index 2 [2020.05.27-16.06.56:466][813]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_1) missing some fog at index 0 [2020.05.27-16.06.56:466][813]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_1) missing some fog at index 3 [2020.05.27-16.06.56:533][817]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_2) missing some fog at index 1 [2020.05.27-16.06.56:533][817]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_2) missing some fog at index 3 [2020.05.27-16.06.56:547][818]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.162, totalTime=6.021, timeStamp=2020-05-27T16:06:54.837Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.56:564][819]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=6.037, timeStamp=2020-05-27T16:06:54.853Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.56:581][820]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=6.054, timeStamp=2020-05-27T16:06:54.870Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.56:597][821]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[4] x modifier[1.000000] > actual number of non-null spawner[3]. Tile blueprint [BP_TL_Bd_BK_Fence_HD81_C_0] - randomizer [Blocker Randomizer]. [2020.05.27-16.06.56:598][821]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[4] x modifier[1.000000] > actual number of non-null spawner[3]. Tile blueprint [BP_TL_Bd_BK_Fence_HD81_C_1] - randomizer [Blocker Randomizer]. [2020.05.27-16.06.56:598][821]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.06.56:666][821]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.06.56:697][821]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.06.56:787][821]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.06.56:787][821]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_14.Default__BP_Slasher_Character_14_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.06.56:832][821]LogStreaming: Flushing async loaders took 234ms. [2020.05.27-16.06.56:832][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:833][821]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.05.27-16.06.56:833][821]LogStreaming: Error: Found 1 dependent packages... [2020.05.27-16.06.56:833][821]LogStreaming: Error: /Game/Blueprints/Flashing_Light [2020.05.27-16.06.56:837][821]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.06.56:837][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:837][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:837][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:838][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:838][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:838][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:838][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:842][821]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.06.56:842][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:843][821]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.56:843][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:844][821]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.56:844][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:844][821]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.56:844][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:847][821]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.06.56:848][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:849][821]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.06.56:849][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:850][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:850][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:850][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:850][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:851][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:851][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:851][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:851][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:852][821]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.56:852][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:853][821]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.56:853][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:853][821]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.56:853][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:854][821]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.56:854][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:856][821]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.06.56:856][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:856][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:856][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:860][821]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.06.56:860][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:861][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:861][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:862][821]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.56:864][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:864][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:867][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:867][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:870][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:870][821]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.06.56:889][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:893][821]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.06.56:914][821]LogStreaming: Flushing async loaders. [2020.05.27-16.06.56:950][821]LogStreaming: Flushing async loaders took 36ms. [2020.05.27-16.06.56:954][821]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=6.071, timeStamp=2020-05-27T16:06:54.887Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.06.56:962][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.57:030][826]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.57:030][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.57:098][829]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.27-16.06.57:099][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.27-16.06.57:099][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.27-16.06.57:100][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.27-16.06.57:100][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.27-16.06.57:120][829]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.27-16.06.57:121][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.27-16.06.57:121][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.27-16.06.57:121][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.27-16.06.57:121][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.27-16.06.57:130][830]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.06.57:203][830]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.06.57:260][830]LogStreaming: Flushing async loaders took 130ms. [2020.05.27-16.06.58:033][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.59:031][938]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.06.59:031][938]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.06.59:132][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.06.59:682][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.06.59:682][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.06.59:682][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.06.59:682][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Enabled [2020.05.27-16.06.59:683][977]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.05.27-16.06.59:683][977]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_0 [2020.05.27-16.06.59:683][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.06.59:683][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.06.59:683][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.06.59:683][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Disabled [2020.05.27-16.06.59:683][977]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.05.27-16.06.59:703][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Enabled [2020.05.27-16.06.59:703][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Enabled [2020.05.27-16.06.59:703][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Enabled [2020.05.27-16.06.59:703][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Enabled [2020.05.27-16.06.59:703][978]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.05.27-16.06.59:703][978]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_1 [2020.05.27-16.06.59:703][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Disabled [2020.05.27-16.06.59:703][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Disabled [2020.05.27-16.06.59:703][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Disabled [2020.05.27-16.06.59:703][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Disabled [2020.05.27-16.06.59:704][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Enabled [2020.05.27-16.06.59:704][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Enabled [2020.05.27-16.06.59:704][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Enabled [2020.05.27-16.06.59:705][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Enabled [2020.05.27-16.06.59:705][978]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.05.27-16.06.59:705][978]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_2 [2020.05.27-16.06.59:705][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Disabled [2020.05.27-16.06.59:705][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Disabled [2020.05.27-16.06.59:705][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Disabled [2020.05.27-16.06.59:705][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Disabled [2020.05.27-16.06.59:706][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Enabled [2020.05.27-16.06.59:706][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Enabled [2020.05.27-16.06.59:706][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.05.27-16.06.59:706][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Enabled [2020.05.27-16.06.59:706][978]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.05.27-16.06.59:706][978]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_3 [2020.05.27-16.06.59:706][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Disabled [2020.05.27-16.06.59:706][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Disabled [2020.05.27-16.06.59:706][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.05.27-16.06.59:706][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Disabled [2020.05.27-16.06.59:708][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Enabled [2020.05.27-16.06.59:708][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Enabled [2020.05.27-16.06.59:708][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Enabled [2020.05.27-16.06.59:708][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Enabled [2020.05.27-16.06.59:708][978]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.06.59:708][978]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_4 [2020.05.27-16.06.59:708][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Disabled [2020.05.27-16.06.59:708][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Disabled [2020.05.27-16.06.59:708][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Disabled [2020.05.27-16.06.59:708][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Disabled [2020.05.27-16.06.59:709][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Enabled [2020.05.27-16.06.59:709][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Enabled [2020.05.27-16.06.59:709][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Enabled [2020.05.27-16.06.59:709][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Enabled [2020.05.27-16.06.59:709][978]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.05.27-16.06.59:709][978]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_5 [2020.05.27-16.06.59:709][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Disabled [2020.05.27-16.06.59:709][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Disabled [2020.05.27-16.06.59:709][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Disabled [2020.05.27-16.06.59:710][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Disabled [2020.05.27-16.06.59:710][978]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.06.59:710][978]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.05.27-16.06.59:710][978]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.05.27-16.06.59:710][978]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.05.27-16.06.59:710][978]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.05.27-16.06.59:732][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Enabled [2020.05.27-16.06.59:732][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Enabled [2020.05.27-16.06.59:732][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Enabled [2020.05.27-16.06.59:732][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Enabled [2020.05.27-16.06.59:732][980]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.06.59:733][980]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_6 [2020.05.27-16.06.59:733][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Disabled [2020.05.27-16.06.59:733][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Disabled [2020.05.27-16.06.59:733][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Disabled [2020.05.27-16.06.59:733][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Disabled [2020.05.27-16.06.59:734][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Enabled [2020.05.27-16.06.59:734][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Enabled [2020.05.27-16.06.59:734][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.05.27-16.06.59:734][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.Break Chargeable Enabled?: Enabled [2020.05.27-16.06.59:734][980]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.06.59:734][980]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_7 [2020.05.27-16.06.59:734][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Disabled [2020.05.27-16.06.59:734][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Disabled [2020.05.27-16.06.59:734][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.05.27-16.06.59:734][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.Break Chargeable Enabled?: Disabled [2020.05.27-16.06.59:735][980]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.06.59:735][980]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.06.59:766][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Enabled [2020.05.27-16.06.59:766][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Enabled [2020.05.27-16.06.59:766][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.06.59:766][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.Break Chargeable Enabled?: Enabled [2020.05.27-16.06.59:766][982]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.06.59:766][982]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_8 [2020.05.27-16.06.59:766][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Disabled [2020.05.27-16.06.59:766][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Disabled [2020.05.27-16.06.59:766][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.06.59:766][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.Break Chargeable Enabled?: Disabled [2020.05.27-16.06.59:766][982]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.06.59:781][983]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.06.59:782][983]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.59:782][983]LogStreaming: Flushing async loaders. [2020.05.27-16.06.59:783][983]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.59:783][983]LogStreaming: Flushing async loaders. [2020.05.27-16.06.59:784][983]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.06.59:814][985]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.27-16.06.59:814][985]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.27-16.07.00:047][999]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.00:047][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.00:114][ 3]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.27-16.07.00:114][ 3]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.27-16.07.00:133][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.00:415][ 21]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.27-16.07.00:415][ 21]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.27-16.07.00:417][ 21]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.05.27-16.07.00:419][ 21]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.05.27-16.07.00:420][ 21]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.05.27-16.07.00:714][ 39]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.27-16.07.00:714][ 39]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.27-16.07.00:782][ 43]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.05.27-16.07.00:785][ 43]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.05.27-16.07.00:832][ 46]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.05.27-16.07.01:030][ 58]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.27-16.07.01:030][ 58]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.27-16.07.01:030][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.01:030][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.01:064][ 60]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.01:068][ 60]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.07.01:069][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.07.01:069][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.07.01:069][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.07.01:069][ 60]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.07.01:069][ 60]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.27-16.07.01:069][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.07.01:069][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.07.01:069][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.07.01:069][ 60]LogStreaming: Flushing async loaders. [2020.05.27-16.07.01:070][ 60]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.01:071][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.07.01:071][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.07.01:071][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.07.01:071][ 60]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.07.01:071][ 60]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.27-16.07.01:071][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.07.01:071][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.07.01:071][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.07.01:073][ 60]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.07.01:073][ 60]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.07.01:097][ 62]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.01:098][ 62]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.01:099][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.07.01:099][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.07.01:099][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.07.01:099][ 62]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.07.01:100][ 62]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.27-16.07.01:100][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.07.01:100][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.07.01:100][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.07.01:100][ 62]LogStreaming: Flushing async loaders. [2020.05.27-16.07.01:100][ 62]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.01:101][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.07.01:101][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.07.01:101][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.07.01:101][ 62]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.07.01:102][ 62]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.27-16.07.01:102][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.07.01:102][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.07.01:102][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.07.01:103][ 62]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.07.01:103][ 62]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.07.01:115][ 63]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.05.27-16.07.01:116][ 63]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.05.27-16.07.01:131][ 64]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.27-16.07.01:133][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.01:264][ 72]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.01:269][ 72]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.07.01:298][ 74]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.27-16.07.01:298][ 74]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.27-16.07.01:598][ 92]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 447] [2020.05.27-16.07.01:598][ 92]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.27-16.07.01:734][ 99]ProceduralLevelGeneration: HasLevelBeenSpawned Eng_Street_04: 0 Spawned : 42/42 Dependencies : 1 [2020.05.27-16.07.01:734][ 99]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.136, totalTime=11.207, timeStamp=2020-05-27T16:07:00.023Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.07.01:734][ 99]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.27-16.07.02:030][117]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.02:030][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.02:231][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.02:765][161]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:765][161]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.07.02:833][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.07.02:833][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.05.27-16.07.02:833][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.07.02:833][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.05.27-16.07.02:833][165]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.07.03:031][177]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.03:031][177]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.03:100][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.03:100][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.03:165][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.03:166][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.03:232][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.03:266][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.03:267][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.03:366][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.03:366][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.03:464][203]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.03:565][209]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.03:666][215]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.03:765][221]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.03:832][225]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.03:899][229]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.04:030][237]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.04:030][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.04:032][237]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.04:098][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.07.04:098][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.07.04:098][241]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.07.04:165][245]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.04:233][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.04:233][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.04:235][249]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.04:331][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.07.04:331][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.07.04:331][255]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.07.04:365][257]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.04:431][261]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.07.04:431][261]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.27-16.07.04:465][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.27-16.07.04:465][263]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.07.04:465][263]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.07.04:466][263]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.05.27-16.07.04:466][263]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.05.27-16.07.04:499][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.04:500][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.04:633][273]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.04:699][277]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.04:798][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.27-16.07.04:798][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.27-16.07.04:798][283]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.27-16.07.04:832][285]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.04:899][289]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.04:998][295]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000093 seconds [2020.05.27-16.07.05:030][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.05:031][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.05:032][297]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.05:099][301]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.05:197][307]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.05:265][311]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.05:332][315]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.05:333][315]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.05:432][321]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.05:532][327]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.05:600][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.07.05:600][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.27-16.07.05:601][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.07.05:601][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.27-16.07.05:601][331]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.07.05:833][345]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.05:900][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.07.05:900][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.27-16.07.05:900][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.07.05:900][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.27-16.07.05:900][349]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.07.06:031][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.06:031][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.06:133][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.07.06:133][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.07.06:134][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.07.06:134][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.07.06:134][363]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.07.06:331][375]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.06:333][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.05.27-16.07.06:333][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.05.27-16.07.06:399][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.06:400][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.06:550][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.06:551][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.06:631][393]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.06:699][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.07.06:699][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.07.06:699][397]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.07.06:764][401]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.06:833][405]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.06:897][409]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.06:983][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.06:983][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.07:031][417]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.07:031][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.07:031][417]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.07:031][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.07:031][417]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.07:031][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.07.07:101][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.07.07:101][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.27-16.07.07:101][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.07.07:101][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.27-16.07.07:101][421]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.07.07:331][435]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.07:334][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.07.07:334][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.07.07:415][440]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.07:514][446]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.07:582][450]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.07:649][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.07.07:649][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.07.07:649][454]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.07.07:683][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.07:683][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.07:848][466]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.07:914][470]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.07:983][474]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.08:047][478]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.08:047][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.08:116][482]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.08:184][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.07.08:184][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.05.27-16.07.08:184][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.07.08:184][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.05.27-16.07.08:184][486]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.07.08:382][498]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.08:432][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.08:483][504]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.08:649][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.08:650][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.08:750][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.08:750][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.08:850][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.07.08:850][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.07.08:851][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.07.08:851][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.07.08:851][526]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.07.09:014][536]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.09:014][536]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.09:083][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.09:083][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.09:250][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.09:250][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.09:315][554]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.07.09:432][561]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.09:449][562]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.09:549][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.07.09:549][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.07.09:549][568]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.07.09:616][572]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.09:748][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.27-16.07.09:748][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.27-16.07.09:748][580]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.27-16.07.09:816][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.07.09:816][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.07.09:915][590]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.07.10:014][596]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.10:014][596]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.10:532][627]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.11:014][656]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.11:014][656]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.11:632][693]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.12:015][716]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.12:015][716]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.12:633][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 231 [2020.05.27-16.07.12:633][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 25 [2020.05.27-16.07.13:015][776]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.13:015][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.13:015][776]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.13:015][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.13:731][819]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.14:031][837]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.14:031][837]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.14:031][837]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.14:031][837]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.07.14:733][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.07.14:733][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 159 [2020.05.27-16.07.14:733][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 73 [2020.05.27-16.07.15:031][897]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.15:031][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.15:031][897]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.15:031][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.15:031][897]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.15:031][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.07.15:832][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.07.15:832][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.05.27-16.07.15:832][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.05.27-16.07.16:665][995]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=14.931, totalTime=26.138, timeStamp=2020-05-27T16:07:14.954Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014D571F08D80257C6CEF59E46DF06A6 [2020.05.27-16.07.16:665][995]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.16:669][995]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.07.16:770][995]LogStreaming: Flushing async loaders took 106ms. [2020.05.27-16.07.16:771][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.16:772][995]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.16:820][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.07.16:820][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.07.16:820][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.07.16:820][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.07.16:820][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.07.16:820][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.07.16:820][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.16:902][995]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.07.16:904][995]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.07.17:054][995]LogStreaming: Flushing async loaders took 233ms. [2020.05.27-16.07.17:054][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:065][995]LogStreaming: Flushing async loaders took 11ms. [2020.05.27-16.07.17:065][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:070][995]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.07.17:070][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:071][995]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.17:072][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:073][995]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.17:074][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.07.17:074][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:074][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.07.17:074][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:074][995]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.27-16.07.17:074][995]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.27-16.07.17:074][995]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.27-16.07.17:074][995]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.27-16.07.17:074][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.07.17:074][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.07.17:074][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.07.17:074][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.07.17:074][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.07.17:075][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.07.17:075][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:075][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:075][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:075][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.05.27-16.07.17:075][995]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.27-16.07.17:076][995]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.17:076][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:105][995]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.07.17:106][995]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.07.17:121][995]LogStreaming: Flushing async loaders took 46ms. [2020.05.27-16.07.17:158][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.07.17:158][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.07.17:158][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.07.17:158][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.07.17:158][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.07.17:158][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.07.17:158][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:162][995]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.07.17:162][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:167][995]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.07.17:167][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:168][995]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.17:169][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:171][995]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.17:171][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:172][995]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.17:172][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.07.17:172][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:173][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.07.17:173][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:173][995]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.07.17:173][995]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.07.17:173][995]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.07.17:173][995]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.07.17:173][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.07.17:173][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.07.17:173][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.07.17:173][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.07.17:173][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.07.17:173][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.07.17:174][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:174][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:174][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:174][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000065 seconds [2020.05.27-16.07.17:174][995]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.17:175][995]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.07.17:212][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.07.17:212][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.07.17:212][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.07.17:212][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.07.17:212][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.07.17:212][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.07.17:212][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:216][995]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.07.17:216][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:222][995]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.07.17:223][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:226][995]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.07.17:226][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:228][995]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.17:228][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.07.17:228][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:228][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.07.17:228][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:228][995]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.27-16.07.17:228][995]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.27-16.07.17:228][995]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.27-16.07.17:228][995]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.27-16.07.17:228][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.07.17:228][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.07.17:228][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.07.17:228][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.07.17:229][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.07.17:229][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.07.17:229][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:229][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:229][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:229][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.05.27-16.07.17:230][995]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.17:230][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:234][995]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.07.17:242][995]LogStreaming: Flushing async loaders took 12ms. [2020.05.27-16.07.17:278][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.07.17:278][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.07.17:278][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.07.17:278][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.07.17:278][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.07.17:278][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.07.17:278][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:283][995]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.07.17:283][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:299][995]LogStreaming: Flushing async loaders took 16ms. [2020.05.27-16.07.17:300][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:307][995]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.07.17:308][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:310][995]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.17:310][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:313][995]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.07.17:314][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:314][995]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.17:314][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:316][995]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.17:316][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:319][995]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.07.17:319][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.07.17:320][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:320][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.07.17:320][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:320][995]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.05.27-16.07.17:320][995]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.27-16.07.17:320][995]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.27-16.07.17:320][995]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.05.27-16.07.17:320][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.07.17:320][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.07.17:320][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.07.17:320][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.07.17:320][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.07.17:322][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.07.17:322][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:322][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:322][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:322][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000089 seconds [2020.05.27-16.07.17:323][995]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.17:323][995]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.17:323][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.17:323][995]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.17:323][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.17:323][995]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.17:323][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.07.17:403][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.07.17:403][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.07.17:403][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:485][995]LogStreaming: Flushing async loaders took 82ms. [2020.05.27-16.07.17:485][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:491][995]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.07.17:491][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:498][995]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.07.17:498][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:499][995]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.17:499][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:500][995]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.17:500][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:502][995]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.07.17:503][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.05.27-16.07.17:503][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:503][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:503][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:503][995]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_14_C_0 [2020.05.27-16.07.17:503][995]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_14_C_0 [2020.05.27-16.07.17:503][995]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_14_C_0 [2020.05.27-16.07.17:503][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.07.17:504][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:504][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:504][995]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.07.17:504][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_14_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.05.27-16.07.17:504][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:506][995]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.07.17:507][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:508][995]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.17:508][995]LogStreaming: Flushing async loaders. [2020.05.27-16.07.17:509][995]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.17:509][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.05.27-16.07.17:511][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.27-16.07.17:511][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.07.17:511][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.27-16.07.17:511][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.27-16.07.17:511][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.07.17:511][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.27-16.07.17:512][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.27-16.07.17:512][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.07.17:512][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.27-16.07.17:512][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.27-16.07.17:512][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.07.17:512][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.27-16.07.17:513][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.27-16.07.17:513][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.07.17:513][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.27-16.07.17:514][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.27-16.07.17:514][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.07.17:514][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.27-16.07.17:514][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.27-16.07.17:514][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.07.17:514][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.27-16.07.17:515][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.27-16.07.17:515][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.07.17:515][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.27-16.07.17:515][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000052 seconds [2020.05.27-16.07.17:515][995]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000048 seconds [2020.05.27-16.07.17:516][995]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.07.17:516][995]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.07.17:516][995]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.07.17:516][995]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.07.17:516][995]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.17:516][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.07.17:516][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.07.17:516][995]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.17:516][995]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.17:516][995]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.07.17:527][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.07.17:527][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:527][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.LegionKill_C_0) Already registered. Aborting. [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.27-16.07.17:528][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:544][997]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.LegionKill_C_0) Already registered. Aborting. [2020.05.27-16.07.17:544][997]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.27-16.07.17:544][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:544][997]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.27-16.07.17:544][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:544][997]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.LegionKill_C_0) Already registered. Aborting. [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:545][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:546][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:546][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:546][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:546][997]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.27-16.07.17:546][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.17:566][998]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.LegionKill_C_0) Already registered. Aborting. [2020.05.27-16.07.17:583][999]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.17:618][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.07.17:687][ 5]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.07.17:687][ 5]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.07.18:173][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.18:547][ 57]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.18:547][ 57]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.18:600][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 64 [2020.05.27-16.07.18:600][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.05.27-16.07.19:548][117]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.19:548][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.19:548][117]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.19:548][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.19:548][117]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.19:548][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.07.19:699][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.07.19:699][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 87 [2020.05.27-16.07.19:699][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 145 [2020.05.27-16.07.20:548][177]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.20:548][177]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.20:548][177]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.20:548][177]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.20:548][177]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.20:548][177]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.07.20:700][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.07.20:700][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.07.21:548][237]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.21:548][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.21:700][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.22:547][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.22:548][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.22:800][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.22:983][323]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.23:548][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.23:548][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.23:800][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.24:565][418]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.24:565][418]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.24:800][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.25:565][478]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.25:565][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.25:800][492]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.26:565][538]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.26:565][538]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.26:899][558]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.27:532][596]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.27:532][596]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.27:900][618]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.28:532][656]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.28:532][656]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.28:865][676]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.28:869][676]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.07.28:869][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:872][676]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.28:872][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:874][676]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.28:877][676]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_Mask006 [2020.05.27-16.07.28:877][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:881][676]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.07.28:885][676]GameFlow: (CustomizedAudio) - Update Sound with item KK_Mask006 [2020.05.27-16.07.28:885][676]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_Body01_P01 [2020.05.27-16.07.28:885][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:886][676]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.28:886][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:886][676]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.28:886][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:887][676]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.28:887][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:888][676]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.28:888][676]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01_P01 [2020.05.27-16.07.28:888][676]GameFlow: (BP_Slasher_Character_14_C_0) - UpdateCustomization with item KK_W01_P01 [2020.05.27-16.07.28:888][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:889][676]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.28:889][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:895][676]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.07.28:895][676]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01_P01 [2020.05.27-16.07.28:900][676]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head01 [2020.05.27-16.07.28:900][676]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.27-16.07.28:900][676]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01 [2020.05.27-16.07.28:900][676]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.27-16.07.28:900][676]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.27-16.07.28:900][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:902][676]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.28:902][676]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.27-16.07.28:902][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:903][676]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.28:904][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:905][676]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.28:905][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:906][676]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.28:906][676]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.07.28:906][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:908][676]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.28:909][676]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.07.28:909][676]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.07.28:909][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:915][676]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.07.28:931][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:934][676]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.07.28:935][676]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.07.28:935][676]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.07.28:935][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:936][676]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.28:936][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:937][676]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.28:937][676]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.07.28:954][676]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head01 [2020.05.27-16.07.28:954][676]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.07.28:954][676]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso02 [2020.05.27-16.07.28:954][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:960][676]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.07.28:961][676]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.07.28:961][676]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.07.28:961][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:963][676]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.28:964][676]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.07.28:965][676]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head01_02 [2020.05.27-16.07.28:966][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:966][676]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.28:966][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:970][676]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.07.28:970][676]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.27-16.07.28:970][676]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso02 [2020.05.27-16.07.28:970][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:972][676]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.28:973][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:974][676]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.28:975][676]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.27-16.07.28:975][676]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.27-16.07.28:975][676]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.27-16.07.28:975][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:977][676]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.07.28:977][676]GameFlow: OnRep_BegunPlayFenceGuid 06212213-08D8-0258-0E09-542C4DFE7B7B [2020.05.27-16.07.28:977][676]GameFlow: BegunPlayFenceGuid 06212213-08D8-0258-0E09-542C4DFE7B7B [2020.05.27-16.07.28:977][676]GameFlow: OnCreationFence 06212213-08D8-0258-0E09-542C4DFE7B7B [2020.05.27-16.07.28:977][676]GameFlow: Waiting for fence 06212213-08D8-0258-0E09-542C4DFE7B7B [2020.05.27-16.07.28:977][676]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0621221308D802580E09542C4DFE7B7B [2020.05.27-16.07.28:977][676]GameFlow: ACollectable::BeginPlay [2020.05.27-16.07.28:977][676]GameFlow: BegunPlayFenceGuid 06212213-08D8-0258-0E09-542C4DFE7B7B [2020.05.27-16.07.28:977][676]GameFlow: OnCreationFence 06212213-08D8-0258-0E09-542C4DFE7B7B [2020.05.27-16.07.28:977][676]GameFlow: Warning: Already Waiting for fence 06212213-08D8-0258-0E09-542C4DFE7B7B [2020.05.27-16.07.28:978][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.28:978][676]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.28:979][676]GameFlow: OnRep_BegunPlayFenceGuid 06221144-08D8-0258-0E09-8B364DFE80FC [2020.05.27-16.07.28:979][676]GameFlow: BegunPlayFenceGuid 06221144-08D8-0258-0E09-8B364DFE80FC [2020.05.27-16.07.28:979][676]GameFlow: OnCreationFence 06221144-08D8-0258-0E09-8B364DFE80FC [2020.05.27-16.07.28:979][676]GameFlow: Waiting for fence 06221144-08D8-0258-0E09-8B364DFE80FC [2020.05.27-16.07.28:979][676]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0622114408D802580E098B364DFE80FC [2020.05.27-16.07.28:979][676]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000063 seconds [2020.05.27-16.07.28:979][676]GameFlow: ACollectable::BeginPlay [2020.05.27-16.07.28:979][676]GameFlow: BegunPlayFenceGuid 06221144-08D8-0258-0E09-8B364DFE80FC [2020.05.27-16.07.28:979][676]GameFlow: OnCreationFence 06221144-08D8-0258-0E09-8B364DFE80FC [2020.05.27-16.07.28:979][676]GameFlow: Warning: Already Waiting for fence 06221144-08D8-0258-0E09-8B364DFE80FC [2020.05.27-16.07.28:979][676]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.27-16.07.28:980][676]GameFlow: GameState : Level is ready to play; map theme name: England [2020.05.27-16.07.28:980][676]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:020][676]LogStreaming: Flushing async loaders took 40ms. [2020.05.27-16.07.29:025][677]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.29:026][677]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.29:027][677]GameFlow: OnRep_BegunPlayFenceGuid 0623C570-08D8-0258-0E09-A24C4DFE834B [2020.05.27-16.07.29:027][677]GameFlow: BegunPlayFenceGuid 0623C570-08D8-0258-0E09-A24C4DFE834B [2020.05.27-16.07.29:027][677]GameFlow: OnCreationFence 0623C570-08D8-0258-0E09-A24C4DFE834B [2020.05.27-16.07.29:027][677]GameFlow: Waiting for fence 0623C570-08D8-0258-0E09-A24C4DFE834B [2020.05.27-16.07.29:027][677]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0623C57008D802580E09A24C4DFE834B [2020.05.27-16.07.29:027][677]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000086 seconds [2020.05.27-16.07.29:027][677]GameFlow: ACollectable::BeginPlay [2020.05.27-16.07.29:027][677]GameFlow: BegunPlayFenceGuid 0623C570-08D8-0258-0E09-A24C4DFE834B [2020.05.27-16.07.29:027][677]GameFlow: OnCreationFence 0623C570-08D8-0258-0E09-A24C4DFE834B [2020.05.27-16.07.29:027][677]GameFlow: Warning: Already Waiting for fence 0623C570-08D8-0258-0E09-A24C4DFE834B [2020.05.27-16.07.29:030][677]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.29:528][699]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.29:528][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.29:841][718]GameFlow: Collected received : FrenzyItem_C_0. [2020.05.27-16.07.29:841][718]GameFlow: AddToInventory received : FrenzyItem_C_0. [2020.05.27-16.07.29:841][718]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.05.27-16.07.29:841][718]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.05.27-16.07.29:841][718]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.05.27-16.07.29:841][718]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.07.29:841][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.29:842][718]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.05.27-16.07.29:842][718]GameFlow: Fence Opened 06212213-08D8-0258-0E09-542C4DFE7B7B. [2020.05.27-16.07.29:842][718]GameFlow: Fence Opened 0623C570-08D8-0258-0E09-A24C4DFE834B. [2020.05.27-16.07.29:842][718]GameFlow: Fence Opened 06221144-08D8-0258-0E09-8B364DFE80FC. [2020.05.27-16.07.29:843][718]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.27-16.07.29:843][718]GameFlow: SetLoadoutSpawned. [2020.05.27-16.07.29:955][725]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.29:955][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:955][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: BP_CamperMale05_Character_C_0 - Opified, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:955][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:956][725]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.29:956][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: BP_CamperMale05_Character_C_0 - Opified, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:956][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:957][725]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.29:957][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: BP_CamperMale05_Character_C_0 - Opified, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:957][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:957][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:957][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:957][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:958][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:958][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:958][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:958][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:959][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:959][725]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.29:959][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:959][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:960][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:960][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:960][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:960][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:960][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:960][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:960][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:960][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:960][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:960][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:961][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:961][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:961][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:961][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:961][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:961][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:962][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:962][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:962][725]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.29:962][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoilOverEffect, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 1200.000000, Originating Effect: BoilOver, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.29:962][725]LogStreaming: Flushing async loaders. [2020.05.27-16.07.29:963][725]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.29:963][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.30:102][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.30:532][760]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.30:532][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.31:200][800]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.31:299][806]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.31:299][806]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.31:299][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltSlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:299][806]LogStreaming: Flushing async loaders. [2020.05.27-16.07.31:300][806]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.31:300][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzySlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:300][806]LogStreaming: Flushing async loaders. [2020.05.27-16.07.31:300][806]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.31:300][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCooldownEffect, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:300][806]LogStreaming: Flushing async loaders. [2020.05.27-16.07.31:301][806]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.31:302][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:302][806]LogStreaming: Flushing async loaders. [2020.05.27-16.07.31:303][806]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.31:303][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:303][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:303][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:303][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:303][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:303][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoltCamperEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:303][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:303][806]LogStreaming: Flushing async loaders. [2020.05.27-16.07.31:304][806]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.31:304][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.07.31:549][821]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.31:549][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.31:848][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.07.31:848][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.07.31:848][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.07.31:848][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.07.31:848][839]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.27-16.07.31:848][839]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.27-16.07.31:848][839]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.07.31:849][839]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.27-16.07.31:863][839]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24584] [2020.05.27-16.07.31:863][839]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.07.31:863][839]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3366&schemaVersion=0] [2020.05.27-16.07.31:863][839]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 3020201101001001 [2020.05.27-16.07.31:863][839]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: Addon_Medkit_001 Addon2: Addon_Medkit_004 Perk1: Iron_Will 2 Perk2: Urban_Evasion 2 Perk3: WellMakeIt 2 Perk4: Self_Care 2 Offering: _EMPTY_ [2020.05.27-16.07.31:868][839]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.07.31:868][839]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='41.103' TotalLoadTime='45.248' TimeStamp='2020-05-27T16:07:30.154Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.07.31:868][839]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.07.31:868][839]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='45.248' TimeStamp='2020-05-27T16:07:30.154Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.07.31:869][839]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.27-16.07.31:869][839]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.27-16.07.31:873][840]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.07.31:873][840]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.07.31:873][840]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.242.223.43:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.07.31:901][842]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165DE37F460] Result: '1' k_EResultOK (success) [2020.05.27-16.07.31:914][843]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.046072 seconds [2020.05.27-16.07.31:981][847]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3366&schemaVersion=0] [2020.05.27-16.07.31:982][847]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.07.32:300][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.32:548][881]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.32:548][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.32:907][901]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.07.32:907][901]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.27-16.07.32:908][901]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.32:908][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.07.32:908][901]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.32:908][901]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.32:908][901]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.32:908][901]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.07.32:908][901]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.07.32:908][901]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.32:908][901]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.07.32:908][901]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.32:908][901]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.32:908][901]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:131][902]r.CullAll = "0" [2020.05.27-16.07.33:135][902]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:135][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.27-16.07.33:141][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.07.33:144][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.07.33:144][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.07.33:146][902]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:146][902]GameFlow: InGameContextComponent::Enter [2020.05.27-16.07.33:147][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.07.33:148][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.27-16.07.33:148][902]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.07.33:148][902]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.27-16.07.33:148][902]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.07.33:148][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.27-16.07.33:148][902]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:148][902]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:149][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.27-16.07.33:151][902]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:151][902]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:151][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.07.33:151][902]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:151][902]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:151][902]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:151][902]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.27-16.07.33:151][902]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:151][902]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:151][902]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.27-16.07.33:151][902]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:152][902]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:152][902]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:152][902]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:152][902]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:152][902]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:152][902]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.07.33:215][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198247583792 playerName:Zariak isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.07.33:220][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:2535472045377886 playerName:Opified isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.07.33:225][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198354393091 playerName:chelmac97 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.07.33:230][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:2535465890564918 playerName:Solid JinAlt isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.07.33:230][903]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.33:231][903]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.07.33:231][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:231][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:231][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:232][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:232][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:232][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:232][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:232][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:232][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:233][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:233][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:233][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:233][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:233][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:233][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:233][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:233][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:234][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:234][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:234][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:234][903]LogStreaming: Flushing async loaders. [2020.05.27-16.07.33:234][903]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.33:326][904]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.07.33:326][904]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.07.33:329][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.33:539][916]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.33:539][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.34:401][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.34:548][977]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.34:548][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.35:401][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.35:549][ 35]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.35:549][ 35]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.36:501][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.37:552][155]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.37:552][155]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.37:594][157]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.38:549][214]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.38:549][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.38:602][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.39:549][274]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.39:549][274]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.39:701][283]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.40:183][312]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:183][312]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:183][312]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:216][314]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:216][314]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:216][314]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:333][321]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.27-16.07.40:333][321]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.27-16.07.40:334][321]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.05.27-16.07.40:334][321]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.07.40:334][321]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.07.40:334][321]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.07.40:350][322]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:350][322]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:350][322]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:353][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.27-16.07.40:463][327]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:463][327]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:463][327]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.40:559][333]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.40:559][333]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.40:792][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.40:899][354]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.07.40:899][354]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.07.41:354][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.27-16.07.41:500][390]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=24.389 [2020.05.27-16.07.41:567][394]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.41:568][394]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.41:699][402]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=24.589 [2020.05.27-16.07.41:800][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.07.41:800][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.41:802][408]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.41:820][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.07.41:917][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.27-16.07.41:917][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.41:917][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.27-16.07.41:917][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.41:950][417]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.27-16.07.41:950][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.41:950][417]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.27-16.07.41:950][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:354][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.27-16.07.42:565][453]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.42:565][453]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.42:584][454]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.27-16.07.42:584][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:584][454]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.27-16.07.42:584][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:584][454]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.27-16.07.42:584][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:584][454]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.27-16.07.42:584][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:600][455]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.27-16.07.42:600][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:604][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.07.42:651][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.07.42:651][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:667][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.27-16.07.42:667][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:667][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.27-16.07.42:667][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:667][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.27-16.07.42:667][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:667][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.27-16.07.42:667][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.42:905][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.43:116][486]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.27-16.07.43:116][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.43:116][486]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.27-16.07.43:116][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.43:133][487]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.27-16.07.43:133][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.43:133][487]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.27-16.07.43:133][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.43:202][491]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.27-16.07.43:202][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.43:532][511]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.43:532][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.44:002][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.44:533][571]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.44:533][571]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.45:102][604]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.45:532][630]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.45:532][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.45:885][651]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.07.45:885][651]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.07.45:901][652]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.07.45:902][652]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.07.46:102][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 135 [2020.05.27-16.07.46:102][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 121 [2020.05.27-16.07.46:209][671]LogRenderer: Warning: Gaussian DOF algorithm is deprecated and will be removed from deferred shading renderer. Consider using the Circle DOF method in post process settings. [2020.05.27-16.07.46:532][690]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.46:532][690]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.46:532][690]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.46:532][690]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.47:102][719]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.07.47:102][719]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.07.47:104][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.05.27-16.07.47:104][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 39 [2020.05.27-16.07.47:119][720]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.07.47:367][731]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.07.47:533][739]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.47:533][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.47:533][739]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.47:533][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.47:533][739]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.47:533][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.07.47:533][739]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.47:533][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.07.48:105][766]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.07.48:105][766]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.07.48:105][766]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.27-16.07.48:536][787]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.48:536][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.49:189][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.49:535][838]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.49:535][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.07.50:067][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:087][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.07.50:204][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:401][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.07.50:402][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:402][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.07.50:402][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.50:534][890]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.50:534][890]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.51:287][927]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.51:552][941]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.51:552][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.52:299][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.52:541][997]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.52:541][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.52:637][ 3]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.07.52:637][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.52:638][ 3]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.07.52:638][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.52:639][ 3]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.52:640][ 3]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.52:640][ 3]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.07.52:640][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.07.52:640][ 3]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.52:640][ 3]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.07.52:640][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.52:640][ 3]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.07.52:640][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.52:640][ 3]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.07.52:640][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.52:684][ 5]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.07.52:750][ 9]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.07.52:750][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.07.52:752][ 9]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.52:752][ 9]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.07.52:752][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.52:752][ 9]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.52:752][ 9]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.07.52:752][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.52:752][ 9]Interaction: Interaction time: 80.000000 [2020.05.27-16.07.52:752][ 9]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.07.52:752][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.52:784][ 11]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.07.53:304][ 40]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.53:549][ 55]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.53:549][ 55]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.54:402][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.54:549][115]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.54:549][115]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.07.55:035][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:403][157]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.55:549][164]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.55:549][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.55:632][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.07.55:632][168]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:633][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.07.55:633][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:634][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.55:635][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.55:635][168]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.07.55:635][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.07.55:635][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.55:635][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.07.55:635][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.55:635][168]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.07.55:635][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.55:635][168]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.07.55:635][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.55:635][168]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.07.55:732][173]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.07.55:734][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.55:734][173]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.07.55:734][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.55:734][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.07.55:734][173]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.07.55:734][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.55:734][173]Interaction: Interaction time: 50.368858 [2020.05.27-16.07.55:734][173]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.07.55:734][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.07.55:785][176]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.07.56:285][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.07.56:285][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.56:285][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.07.56:285][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.56:285][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.07.56:286][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.56:286][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.07.56:286][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.56:286][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.07.56:286][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.56:286][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.07.56:286][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.56:286][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.07.56:286][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.56:402][206]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.56:552][214]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.56:552][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.57:493][267]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.57:556][271]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.57:556][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.58:504][328]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.07.58:549][331]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.07.58:549][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.07.58:950][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.58:970][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.07.59:401][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.07.59:603][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.00:550][434]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.00:550][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.00:602][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:102][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:553][487]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.27-16.08.01:553][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:583][488]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.01:583][488]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.01:604][489]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:620][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:621][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:621][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.08.01:621][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:668][492]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.08.01:668][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:669][492]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.08.01:669][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:702][494]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.27-16.08.01:702][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.01:702][494]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.27-16.08.01:702][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:185][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.08.02:186][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:186][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.08.02:186][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:186][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.27-16.08.02:186][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:186][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.27-16.08.02:186][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:186][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.27-16.08.02:186][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:205][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.08.02:236][520]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.27-16.08.02:237][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:267][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.27-16.08.02:267][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:267][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.27-16.08.02:267][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:267][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.08.02:267][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:267][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.08.02:267][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.02:535][535]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.02:535][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.02:588][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.08.02:604][538]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.27-16.08.03:217][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:237][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.08.03:270][571]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.27-16.08.03:270][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:300][572]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.27-16.08.03:300][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:300][572]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.27-16.08.03:300][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:300][572]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.08.03:300][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:300][572]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.08.03:300][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:550][584]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.03:550][584]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.03:687][591]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.03:733][593]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.08.03:751][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.27-16.08.03:751][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:751][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.27-16.08.03:751][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:787][596]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.08.03:787][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:787][596]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.08.03:787][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:851][599]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.27-16.08.03:851][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.03:953][604]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.08.03:953][604]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.08.03:971][605]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.08.04:533][633]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.04:533][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.04:788][646]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.04:839][649]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.08.04:868][650]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.08.04:868][650]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.08.05:504][683]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.08.05:504][683]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.08.05:521][684]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.08.05:536][685]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.05:537][685]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.05:754][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.08.05:754][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.05:790][698]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.05:925][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.08.06:371][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.08.06:371][729]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.06:372][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.06:372][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.06:372][729]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.08.06:372][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.06:372][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.06:372][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.08.06:372][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.06:372][729]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.06:372][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.06:372][729]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.27-16.08.06:372][729]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.06:372][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.06:372][729]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.06:433][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.08.06:433][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.06:537][738]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.06:537][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.06:774][751]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.06:774][751]LogDBDPlayerMovement: StopSnapping Final Location (4796.471680 1991.998535 -223.518097) [2020.05.27-16.08.06:774][751]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.06:774][751]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.06:774][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.06:774][751]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.06:774][751]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.06:774][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.06:774][751]Interaction: Interaction time: 14.000000 [2020.05.27-16.08.06:774][751]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.27-16.08.06:774][751]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 49.645870 [2020.05.27-16.08.06:774][751]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.06:774][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.06:775][751]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.27-16.08.06:792][752]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.06:849][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.08.07:535][794]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.07:535][794]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.07:736][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.07:736][804]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.07:736][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.07:736][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.07:736][804]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.07:736][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.07:768][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.07:768][806]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.07:769][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.07:769][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.07:769][806]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.07:769][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.07:769][806]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.07:769][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.07:769][806]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.07:769][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.07:769][806]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.08.07:769][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.07:769][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.07:804][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.05.27-16.08.07:804][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.27-16.08.07:937][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.07:937][815]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.07:937][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.07:937][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.07:937][815]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.07:937][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.07:939][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.08.07:971][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.07:971][817]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.07:971][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.07:971][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.07:971][817]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.07:971][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.07:971][817]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.07:971][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.07:971][817]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.07:971][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.07:971][817]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.08.07:971][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.07:971][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.08:550][846]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.08:550][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.08:550][846]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.08:550][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.08:550][846]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.08:550][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.08.08:635][851]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.392500 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.08.08:666][852]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.402596 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.08.08:804][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.08.08:804][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.08.09:435][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.27-16.08.09:435][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.09:435][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.27-16.08.09:435][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.09:436][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.09:436][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.09:436][892]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.09:436][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.09:436][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.09:436][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.27-16.08.09:436][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.09:436][892]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.09:436][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.09:436][892]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.09:436][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.09:436][892]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.09:518][896]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.09:551][898]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.08.09:552][898]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.08.09:552][898]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.08.09:552][898]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.09:552][898]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.09:554][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.09:554][898]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.09:554][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.09:554][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.09:554][898]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.09:554][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.09:554][898]Interaction: Interaction time: 0.000000 [2020.05.27-16.08.09:554][898]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.05.27-16.08.09:554][898]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.08.09:554][898]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.09:554][898]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.09:554][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.09:651][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.469312 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.08.09:903][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 212 [2020.05.27-16.08.09:903][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.05.27-16.08.10:552][948]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.10:552][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.10:552][948]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.10:552][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.10:552][948]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.10:552][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.08.10:905][965]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.08.10:905][965]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.08.11:537][997]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.11:552][998]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.11:553][998]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.11:555][998]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.08.11:620][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.11:620][ 1]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.11:620][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.11:620][ 1]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.08.11:620][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.11:620][ 1]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.11:620][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.11:668][ 3]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.11:668][ 3]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.11:668][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.11:668][ 3]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.11:668][ 3]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.11:668][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.11:668][ 3]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.11:668][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.11:668][ 3]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.11:668][ 3]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.11:668][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.11:668][ 3]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.05.27-16.08.11:668][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.11:668][ 3]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.11:720][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.11:720][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.12:002][ 20]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.12:551][ 47]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.12:551][ 47]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.12:886][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.868153 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.08.13:016][ 70]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.27-16.08.13:102][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.13:317][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.08.13:317][ 85]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.13:317][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.08.13:317][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.13:318][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:318][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:318][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.13:319][ 85]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.13:319][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:319][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.08.13:319][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.13:319][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.13:319][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.13:319][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.13:319][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.13:400][ 89]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.08.13:402][ 89]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:402][ 89]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.13:402][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.13:402][ 89]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:402][ 89]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.13:402][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.13:402][ 89]Interaction: Interaction time: 0.000000 [2020.05.27-16.08.13:402][ 89]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.13:402][ 89]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:402][ 89]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.13:402][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.13:402][ 89]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:402][ 89]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.13:402][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.13:418][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:418][ 90]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.13:418][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.13:418][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:418][ 90]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.13:418][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.13:418][ 90]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.13:418][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.13:418][ 90]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.13:418][ 90]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.13:418][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.13:418][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.08.13:418][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.13:418][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:551][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.13:551][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.13:985][118]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.08.13:987][118]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.13:987][118]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.14:100][123]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.08.14:103][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.14:189][128]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.08.14:190][128]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.08.14:190][128]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.08.14:193][128]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: On [2020.05.27-16.08.14:216][129]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.08.14:384][138]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.08.14:554][147]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.14:554][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.15:195][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.15:421][194]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.15:421][194]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.15:552][201]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.15:552][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.16:204][236]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: Off [2020.05.27-16.08.16:205][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.16:551][252]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.16:551][252]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.16:851][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.680194 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.17:117][281]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.08.17:117][281]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.08.17:119][281]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.17:119][281]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.17:220][287]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.08.17:221][287]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.17:221][287]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.27-16.08.17:224][287]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Opified]: On [2020.05.27-16.08.17:304][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.17:451][299]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.08.17:551][304]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.17:551][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.17:934][323]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.868243 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.08.18:266][339]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.27-16.08.18:266][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.18:284][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.27-16.08.18:284][340]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.18:285][340]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:285][340]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:285][340]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.18:285][340]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.18:285][340]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:285][340]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.27-16.08.18:285][340]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.18:285][340]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.18:285][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.18:285][340]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.18:285][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.18:285][340]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.18:384][345]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.08.18:385][345]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:385][345]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.18:385][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.18:385][345]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:385][345]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.18:385][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.18:385][345]Interaction: Interaction time: 0.500000 [2020.05.27-16.08.18:385][345]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.05.27-16.08.18:385][345]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.27-16.08.18:385][345]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.18:385][345]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.18:385][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.18:385][345]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.18:388][345]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.18:453][348]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:453][348]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:550][353]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.18:550][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.18:934][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.18:935][371]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:935][371]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.18:935][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.18:935][371]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.08.18:935][371]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:935][371]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.18:935][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.18:935][371]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:935][371]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.18:935][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.18:935][371]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:935][371]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.18:935][371]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.18:935][371]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.18:935][371]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.18:935][371]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.18:935][371]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.18:935][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.18:935][371]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.27-16.08.18:935][371]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.18:935][371]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:970][373]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.18:970][373]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.19:066][377]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.05.27-16.08.19:066][377]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.19:066][377]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.05.27-16.08.19:066][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.19:066][377]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.19:066][377]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.19:066][377]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.19:066][377]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.19:067][377]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.19:067][377]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.05.27-16.08.19:067][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.19:067][377]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.19:067][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.19:067][377]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.19:067][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.19:067][377]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.19:166][382]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.19:167][382]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.19:167][382]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.19:167][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.19:167][382]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.19:167][382]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.19:167][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.19:167][382]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.08.19:167][382]Interaction: Interaction time: 0.000000 [2020.05.27-16.08.19:167][382]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Male. [2020.05.27-16.08.19:167][382]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.08.19:167][382]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.19:167][382]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.19:167][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.19:168][382]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.05.27-16.08.19:219][385]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.08.19:222][385]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Opified]: Off [2020.05.27-16.08.19:250][386]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.19:389][393]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.19:552][401]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.19:552][401]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.19:834][414]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.19:988][422]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.19:988][422]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.19:988][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.19:988][422]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.19:988][422]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.19:988][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:034][424]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.20:034][424]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:034][424]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.20:034][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:034][424]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:034][424]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.20:034][424]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.20:034][424]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.20:034][424]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.20:034][424]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.20:034][424]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.20:034][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:034][424]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.05.27-16.08.20:034][424]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.20:034][424]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:099][427]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.27-16.08.20:099][427]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.20:099][427]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.27-16.08.20:099][427]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.20:100][427]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:100][427]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:100][427]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.20:100][427]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.20:100][427]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:100][427]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.27-16.08.20:100][427]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.20:100][427]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.20:100][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:100][427]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.20:100][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:136][429]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.20:200][432]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.08.20:200][432]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:200][432]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.20:200][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:200][432]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:200][432]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.20:200][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:200][432]Interaction: Interaction time: 0.500000 [2020.05.27-16.08.20:201][432]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.05.27-16.08.20:201][432]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.27-16.08.20:201][432]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.20:201][432]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.20:201][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:201][432]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.20:404][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.20:556][450]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.20:556][450]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.20:700][457]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:700][457]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.20:700][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:700][457]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.08.20:701][457]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:701][457]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.20:701][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:736][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.20:736][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:736][459]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.20:736][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:736][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:736][459]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.20:736][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.20:736][459]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.20:736][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.20:736][459]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.20:736][459]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.20:736][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:737][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.05.27-16.08.20:737][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.20:737][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:737][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:737][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.20:857][465]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.08.20:857][465]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.08.20:857][465]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.08.20:857][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:859][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.08.20:884][466]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.27-16.08.20:884][466]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.27-16.08.20:884][466]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.20:884][466]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.20:884][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:884][466]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.20:884][466]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.20:884][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:903][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.20:903][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.20:903][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:903][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.20:903][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.08.20:903][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.20:903][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.20:903][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.20:903][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.20:903][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.20:903][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.08.20:903][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.20:903][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.08.20:903][467]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.20:903][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.08.20:983][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.08.20:986][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.08.21:234][483]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.08.21:234][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.21:316][487]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_0] [2020.05.27-16.08.21:316][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.21:316][487]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_0] [2020.05.27-16.08.21:316][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.21:318][487]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.21:318][487]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.21:318][487]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.21:318][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.21:318][487]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.21:318][487]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.27-16.08.21:318][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.21:318][487]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.21:318][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.21:318][487]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Legion. [2020.05.27-16.08.21:318][487]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.05.27-16.08.21:318][487]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Legion AnimTag_Female AnimTag_Follower [2020.05.27-16.08.21:318][487]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.05.27-16.08.21:318][487]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Legion AnimTag_Follower [2020.05.27-16.08.21:318][487]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.21:318][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.21:336][488]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.21:450][494]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.08.21:450][494]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.08.21:452][494]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.08.21:452][494]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.21:452][494]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.21:452][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.21:452][494]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.21:452][494]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.21:452][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.21:452][494]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.08.21:452][494]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.08.21:452][494]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.27-16.08.21:452][494]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.08.21:452][494]Interaction: Interaction time: 5.000000 [2020.05.27-16.08.21:453][494]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Legion AnimTag_Carry. [2020.05.27-16.08.21:453][494]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_14_C_0 and Montage AM_KK_Grab_Locker that has root motion is not supported [2020.05.27-16.08.21:453][494]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.08.21:453][494]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_14_C_0 and Montage AM_KK_Grab_Locker that has root motion is not supported [2020.05.27-16.08.21:453][494]AnimLeader: ClosetStandard_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Legion AnimTag_Carry AnimTag_Follower. [2020.05.27-16.08.21:453][494]LogSM: Error: Play Update Montage AM_KK_Grab_Locker Duration 5.000000 Timestamp 0.000000 [2020.05.27-16.08.21:453][494]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.21:453][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.21:453][494]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Grab_Locker [2020.05.27-16.08.21:467][495]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.08.21:489][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 193 [2020.05.27-16.08.21:489][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 63 [2020.05.27-16.08.21:570][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.21:570][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.21:605][502]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.21:605][502]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.08.22:317][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:318][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.08.22:318][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:318][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.08.22:318][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:318][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.08.22:318][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:337][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.08.22:499][554]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.08.22:528][556]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.22:528][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.22:528][556]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.22:528][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.22:528][556]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.22:528][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.08.22:820][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:900][579]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.08.22:901][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:901][579]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.08.22:901][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:903][579]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.22:903][579]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.22:903][579]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.22:903][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.22:903][579]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.22:903][579]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.08.22:903][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.22:903][579]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.22:903][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.22:903][579]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.22:903][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.22:934][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.08.22:936][581]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.22:936][581]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.22:936][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.22:936][581]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.22:936][581]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.22:936][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.22:936][581]Interaction: Interaction time: 12.000000 [2020.05.27-16.08.22:936][581]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.05.27-16.08.22:936][581]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.05.27-16.08.22:936][581]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.22:936][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.23:033][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.882467 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.08.23:033][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.23:066][589]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.08.23:501][615]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.27-16.08.23:501][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.23:501][615]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.27-16.08.23:501][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.23:501][615]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.23:501][615]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.23:501][615]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.23:501][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.23:501][615]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.23:502][615]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.27-16.08.23:502][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.23:502][615]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.23:502][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.23:502][615]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.23:502][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.23:505][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.08.23:505][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 71 [2020.05.27-16.08.23:505][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 161 [2020.05.27-16.08.23:534][617]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.23:534][617]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.23:568][619]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.23:601][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.23:601][621]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.23:601][621]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.23:601][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.23:601][621]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.23:601][621]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.23:601][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.23:601][621]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.08.23:602][621]Interaction: Interaction time: 0.000000 [2020.05.27-16.08.23:602][621]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.05.27-16.08.23:602][621]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.08.23:602][621]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.23:602][621]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.23:602][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.23:603][621]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhide [2020.05.27-16.08.23:667][625]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.08.23:668][625]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.24:549][675]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.24:549][675]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.24:549][675]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.24:549][675]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.24:549][675]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.24:549][675]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.08.24:604][678]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.08.24:604][678]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.27-16.08.25:200][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.188301 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.25:233][711]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.27-16.08.25:533][727]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.25:533][727]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.25:533][727]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.25:533][727]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.08.25:604][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.08.25:902][749]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.26:084][760]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.08.26:100][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.26:100][761]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.26:100][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.26:100][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.26:100][761]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.26:100][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.26:100][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.26:100][761]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.26:100][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.26:100][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.26:100][761]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.26:100][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.26:100][761]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.26:100][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.26:100][761]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.26:100][761]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.26:100][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.26:100][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.27-16.08.26:100][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.26:100][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.26:186][766]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.26:202][767]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.26:435][781]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.26:435][781]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.26:435][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.26:435][781]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.26:435][781]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.26:435][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.26:468][783]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.26:468][783]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.26:468][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.26:468][783]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.26:468][783]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.26:468][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.26:468][783]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.26:468][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.26:468][783]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.26:468][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.26:468][783]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.08.26:468][783]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.08.26:468][783]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_0] [2020.05.27-16.08.26:468][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.26:468][783]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.27:267][828]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.08.27:267][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.27:267][828]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.08.27:267][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.27:269][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.27:269][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.27:269][828]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.27:269][828]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.27:269][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.27:269][828]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.08.27:269][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.27:269][828]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.27:269][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.27:269][828]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.27:269][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.27:334][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.08.27:336][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.27:336][831]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.27:336][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.27:336][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.27:336][831]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.27:336][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.27:336][831]Interaction: Interaction time: 16.000000 [2020.05.27-16.08.27:336][831]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.27:336][831]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.08.27:336][831]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.27:336][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.28:034][873]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.27-16.08.29:037][932]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.29:052][933]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.29:170][940]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.08.30:473][ 18]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.08.30:473][ 18]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.08.30:488][ 19]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.08.30:489][ 19]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.08.30:837][ 40]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.30:852][ 41]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.30:969][ 48]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.08.31:883][103]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.703066 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.32:082][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.08.32:082][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.32:083][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.08.32:083][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.32:083][115]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.32:083][115]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.32:083][115]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.32:083][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.32:083][115]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.32:083][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.08.32:083][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.32:083][115]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.32:083][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.32:083][115]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.32:083][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.32:151][119]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.32:284][127]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.32:284][127]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.32:284][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.32:284][127]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.32:284][127]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.32:284][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.32:284][127]Interaction: Interaction time: 0.600000 [2020.05.27-16.08.32:284][127]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.05.27-16.08.32:284][127]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.08.32:284][127]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.32:285][127]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.32:285][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.32:318][129]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.32:639][148]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.32:653][149]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.32:686][151]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.32:769][156]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.08.32:883][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.32:884][163]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.32:884][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.32:884][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.32:884][163]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.32:884][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.32:917][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.32:917][165]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.32:917][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.32:917][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.32:917][165]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.32:917][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.32:917][165]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.32:917][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.32:917][165]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.32:917][165]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.32:917][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.32:917][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.08.32:917][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.32:917][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.34:150][239]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropManual][BP_CamperInteractable_C_2] [2020.05.27-16.08.34:151][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.34:152][239]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.34:153][239]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.34:153][239]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.34:153][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.34:153][239]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.34:153][239]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.27-16.08.34:153][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.34:153][239]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.34:153][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.34:153][239]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.34:153][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.34:252][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.34:253][245]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.34:253][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.34:253][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.34:253][245]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.34:253][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.34:253][245]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.34:253][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.34:253][245]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.34:253][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.34:253][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.08.34:253][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.34:253][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.34:282][247]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropManual][BP_CamperInteractable_C_2] [2020.05.27-16.08.34:282][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.34:352][251]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.34:352][251]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.34:352][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.34:352][251]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.34:352][251]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.34:352][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.34:352][251]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.05.27-16.08.34:353][251]Interaction: Interaction time: 2.233300 [2020.05.27-16.08.34:353][251]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorDrop Legion AnimTag_Carry. [2020.05.27-16.08.34:353][251]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorDrop Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.08.34:353][251]LogSM: Error: Play Update Montage AM_KK_Drop Duration 2.233300 Timestamp 0.000000 [2020.05.27-16.08.34:353][251]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.34:353][251]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.34:353][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.34:750][275]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.711793 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.34:783][277]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.27-16.08.34:954][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.08.34:985][289]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.08.34:985][289]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.08.34:985][289]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.08.34:985][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.35:020][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.35:020][291]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.35:020][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.35:020][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.35:020][291]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.35:020][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.35:020][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.35:020][291]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.35:020][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.35:020][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.35:020][291]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.35:020][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.35:020][291]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.35:020][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.35:020][291]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.35:020][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.35:020][291]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.08.35:020][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.35:020][291]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.36:319][368]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.36:319][368]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.36:319][368]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.36:319][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.36:319][368]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.36:319][368]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.36:319][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.36:319][368]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.08.36:319][368]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale01_Character_C_0. [2020.05.27-16.08.36:319][368]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.08.36:319][368]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.08.36:352][370]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.36:352][370]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.36:353][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.36:353][370]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.36:353][370]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.36:353][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.36:353][370]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.36:353][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.36:353][370]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.36:353][370]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.36:353][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.36:353][370]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [DropManual][BP_CamperInteractable_C_2] [2020.05.27-16.08.36:353][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.36:353][370]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.36:452][376]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.36:452][376]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.37:933][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.27-16.08.37:933][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.37:933][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.27-16.08.37:933][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.37:934][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.37:934][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.37:934][465]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.37:934][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.37:934][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.37:934][465]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.27-16.08.37:934][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.37:934][465]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.37:934][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.37:934][465]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.37:934][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.37:967][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.08.37:967][467]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.37:967][467]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.37:967][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.37:967][467]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.37:967][467]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.37:967][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.37:967][467]Interaction: Interaction time: 12.000000 [2020.05.27-16.08.37:967][467]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.05.27-16.08.37:967][467]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.05.27-16.08.37:967][467]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.37:967][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.38:733][513]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_2] [2020.05.27-16.08.38:733][513]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.38:733][513]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.05.27-16.08.38:733][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.38:735][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.38:735][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.38:735][513]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.38:735][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.38:735][513]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.38:735][513]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.27-16.08.38:735][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.38:735][513]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.38:735][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.38:735][513]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.38:735][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.38:803][517]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.38:968][527]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.38:968][527]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.38:968][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.38:968][527]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.38:968][527]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.38:968][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.38:968][527]Interaction: Interaction time: 2.600000 [2020.05.27-16.08.38:968][527]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.05.27-16.08.38:968][527]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.08.38:968][527]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.38:968][527]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.38:968][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.39:002][529]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.39:703][571]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 231 [2020.05.27-16.08.40:533][621]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.40:533][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.08.40:533][621]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.08.40:533][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.08.40:603][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.08.41:133][657]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.304151 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.41:302][667]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.41:553][682]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.08.41:569][683]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:569][683]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.41:569][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.41:569][683]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:569][683]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.41:569][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.41:600][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.08.41:600][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.41:600][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.08.41:600][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.41:602][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:602][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:602][685]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.41:602][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.41:602][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:602][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.08.41:602][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.41:602][685]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.41:602][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.41:602][685]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.41:602][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.41:603][685]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:603][685]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.41:603][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.41:603][685]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:603][685]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.41:603][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.41:603][685]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.41:603][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.41:603][685]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.41:603][685]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.41:603][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.41:603][685]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.05.27-16.08.41:603][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.41:603][685]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:701][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.08.41:702][691]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:703][691]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.41:703][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.41:703][691]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.41:703][691]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.41:703][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.41:703][691]Interaction: Interaction time: 16.000000 [2020.05.27-16.08.41:703][691]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.41:703][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.43:667][809]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.08.43:667][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.43:669][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.43:669][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.43:669][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.43:669][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.43:669][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.43:669][809]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.08.43:669][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.43:669][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.43:669][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.43:669][809]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.05.27-16.08.43:669][809]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.05.27-16.08.43:669][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.43:669][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.43:669][809]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.08.43:669][809]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.43:835][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.43:835][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.43:835][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.43:835][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.43:835][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.43:835][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.43:835][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.43:835][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.43:835][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.43:835][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.43:835][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.08.43:835][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.43:835][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.43:837][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.08.43:867][821]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.08.43:867][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.44:003][829]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.08.44:003][829]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.44:003][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.44:003][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.44:003][829]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.44:004][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.44:004][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.44:004][829]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.08.44:004][829]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.27-16.08.44:004][829]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.08.44:004][829]Interaction: Interaction time: 2.700000 [2020.05.27-16.08.44:004][829]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.05.27-16.08.44:004][829]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.08.44:004][829]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.08.44:004][829]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.44:004][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.44:004][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.44:036][831]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.44:134][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.44:134][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.44:237][843]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.05.27-16.08.46:001][949]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=88.891 [2020.05.27-16.08.46:683][990]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.08.46:683][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.46:683][990]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.08.46:683][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.46:685][990]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:685][990]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:685][990]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.46:685][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.46:685][990]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:685][990]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.08.46:685][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.46:685][990]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.46:685][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.46:685][990]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.46:685][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.46:686][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.46:702][991]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.46:702][991]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:702][991]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.46:702][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.46:702][991]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.08.46:702][991]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.08.46:702][991]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:702][991]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.46:702][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.46:735][993]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:735][993]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.46:735][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.46:735][993]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:735][993]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.46:735][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.46:735][993]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.46:735][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.46:735][993]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.46:735][993]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.46:735][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.46:735][993]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.08.46:735][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.46:735][993]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:783][996]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.08.46:784][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.08.46:785][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:785][996]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.46:785][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.46:785][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.46:785][996]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.46:785][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.46:785][996]Interaction: Interaction time: 48.204899 [2020.05.27-16.08.46:785][996]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.46:785][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.46:785][996]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.47:001][ 9]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.47:001][ 9]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.47:001][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.47:001][ 9]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.47:001][ 9]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.47:001][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.47:003][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.08.47:035][ 11]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.47:035][ 11]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.47:035][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.47:035][ 11]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.47:035][ 11]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.47:035][ 11]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.47:035][ 11]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.47:035][ 11]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.47:035][ 11]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.47:035][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.47:035][ 11]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.08.47:035][ 11]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.47:035][ 11]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.47:484][ 38]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=90.374 [2020.05.27-16.08.47:916][ 64]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.08.47:916][ 64]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.47:916][ 64]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.08.47:916][ 64]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.47:918][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.47:918][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.47:918][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.47:918][ 64]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.47:918][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.47:918][ 64]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.08.47:918][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.47:918][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.47:918][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.47:918][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.47:918][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.47:919][ 64]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.47:950][ 66]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.233762 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.08.48:017][ 70]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.08.48:018][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.08.48:019][ 70]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.48:019][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.48:019][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.48:020][ 70]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.48:020][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.48:020][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.48:020][ 70]Interaction: Interaction time: 47.971138 [2020.05.27-16.08.48:020][ 70]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.48:020][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.48:020][ 70]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.48:318][ 88]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.08.48:450][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.08.48:450][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.48:451][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.08.48:451][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.48:452][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.48:452][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.48:452][ 96]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.48:452][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.48:452][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.48:453][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.08.48:453][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.48:453][ 96]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.48:453][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.48:453][ 96]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.48:453][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.48:552][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.48:552][102]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.48:552][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.48:552][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.48:552][102]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.48:552][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.48:552][102]Interaction: Interaction time: 5.801340 [2020.05.27-16.08.48:552][102]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.48:552][102]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 5.801340 Timestamp 0.000000 [2020.05.27-16.08.48:552][102]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.48:552][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.48:835][119]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.08.48:836][119]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.08.48:836][119]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.08.48:902][123]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.08.48:902][123]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.08.48:918][124]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.08.49:085][134]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.49:987][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.08.50:050][192]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:050][192]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.08.50:050][192]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.08.50:050][192]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.08.50:050][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:050][192]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.50:050][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:050][192]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:050][192]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.50:050][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:084][194]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:084][194]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.50:084][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:084][194]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:084][194]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.50:084][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.50:084][194]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.50:084][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.50:084][194]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.50:084][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:084][194]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.27-16.08.50:084][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.50:084][194]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:301][207]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.50:318][208]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.50:417][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.08.50:417][214]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.50:417][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.08.50:417][214]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.50:417][214]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:417][214]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:417][214]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.50:417][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.50:417][214]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:417][214]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.08.50:417][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.50:417][214]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.50:417][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:417][214]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.50:417][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:435][215]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.08.50:484][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.08.50:484][218]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:484][218]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.50:484][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:485][218]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.50:485][218]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.50:485][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:485][218]Interaction: Interaction time: 29.357798 [2020.05.27-16.08.50:485][218]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.50:485][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.50:684][230]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.648589 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.08.50:818][238]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.08.51:536][281]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.52:054][312]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.52:069][313]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.52:186][320]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.08.53:852][420]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.53:868][421]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.53:985][428]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.08.54:355][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.08.54:450][456]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.08.54:450][456]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.54:451][456]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.08.54:451][456]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.08.54:451][456]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.08.54:451][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:452][456]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:452][456]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:452][456]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.08.54:452][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.54:452][456]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:452][456]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.08.54:452][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.54:452][456]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.08.54:452][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:452][456]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.05.27-16.08.54:452][456]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.08.54:452][456]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.08.54:452][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:453][456]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.08.54:469][457]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.54:469][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.27-16.08.54:485][458]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:485][458]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.54:486][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:486][458]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:486][458]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.54:486][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:486][458]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.08.54:519][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:519][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.54:519][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:519][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:519][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.54:519][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.54:519][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.54:519][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.54:519][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.54:519][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:519][460]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.08.54:519][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.54:519][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:550][462]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.08.54:550][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.54:817][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.08.54:819][478]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:819][478]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.08.54:819][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:819][478]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.54:819][478]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.08.54:819][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:819][478]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.08.54:819][478]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.08.54:819][478]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.08.54:819][478]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.08.54:819][478]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.08.54:819][478]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.08.54:819][478]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.05.27-16.08.54:819][478]Interaction: Interaction time: 1.500000 [2020.05.27-16.08.54:819][478]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.08.54:819][478]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.08.54:819][478]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.08.54:819][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.54:820][478]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.05.27-16.08.56:338][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.08.56:401][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.08.56:403][573]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:403][573]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.08.56:403][573]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.08.56:403][573]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.08.56:403][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.56:403][573]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.08.56:403][573]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.08.56:403][573]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.08.56:403][573]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.08.56:403][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.56:403][573]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:403][573]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.08.56:403][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.56:404][573]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.08.56:409][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.08.56:434][575]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.08.56:434][575]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.08.56:435][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.08.56:436][575]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:436][575]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:436][575]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:436][575]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.08.56:436][575]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.08.56:436][575]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.08.56:436][575]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.08.56:437][575]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:437][575]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.08.56:437][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.56:437][575]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:437][575]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.08.56:437][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.56:437][575]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.08.56:437][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.08.56:437][575]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.08.56:437][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.08.56:437][575]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.08.56:437][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.56:437][575]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:439][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.08.56:439][575]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.05.27-16.08.56:535][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:535][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.08.56:751][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_2] [2020.05.27-16.08.56:751][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.56:751][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_2] [2020.05.27-16.08.56:751][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.56:751][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_2] [2020.05.27-16.08.56:751][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.56:751][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.05.27-16.08.56:751][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.56:868][601]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_2] [2020.05.27-16.08.56:868][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.56:868][601]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_2] [2020.05.27-16.08.56:868][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.56:868][601]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_2] [2020.05.27-16.08.56:868][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.56:868][601]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.05.27-16.08.56:868][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.08.57:767][654]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.08.57:771][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.08.58:369][690]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.08.58:502][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.08.58:703][710]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.08.59:167][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 29.552336 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.09.00:734][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.09.01:168][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.09.01:168][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.09.01:168][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.09.01:168][858]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.09.01:168][858]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.09.01:168][858]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.09.01:169][858]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.01:169][858]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.01:169][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.01:169][858]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.01:169][858]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.01:169][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.01:171][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.09.01:202][860]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.01:202][860]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.01:202][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.01:202][860]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.01:202][860]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.01:202][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.01:202][860]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.01:202][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.01:202][860]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.01:202][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.01:202][860]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.27-16.09.01:203][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.01:203][860]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.01:933][904]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.164213 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.09.02:702][950]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.27-16.09.02:702][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.02:801][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:801][956]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.02:801][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.02:801][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:801][956]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.02:801][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.02:801][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:801][956]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.02:801][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.02:801][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:801][956]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.02:801][956]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.02:801][956]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.02:801][956]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.02:801][956]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.02:801][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.02:801][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.02:801][956]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.02:801][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:804][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.09.02:885][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_5] [2020.05.27-16.09.02:885][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.02:885][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_5] [2020.05.27-16.09.02:885][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.02:905][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.09.02:933][964]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.02:933][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.02:933][964]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.02:933][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.02:934][964]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:934][964]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:934][964]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.02:934][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.02:934][964]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:934][964]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.02:934][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.02:934][964]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.02:934][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.02:934][964]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.02:934][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.02:966][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.09.02:967][966]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:967][966]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.02:967][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.02:967][966]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.02:967][966]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.02:967][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.02:967][966]Interaction: Interaction time: 22.943502 [2020.05.27-16.09.02:967][966]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.02:967][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.03:135][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_5] [2020.05.27-16.09.03:135][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.03:135][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_5] [2020.05.27-16.09.03:135][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.03:169][978]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.27-16.09.03:169][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:286][165]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.27-16.09.06:286][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:354][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.09.06:355][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:355][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.09.06:355][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:386][171]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.27-16.09.06:386][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:386][171]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.05.27-16.09.06:386][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:835][198]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.09.06:835][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:835][198]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.09.06:835][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:852][199]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.09.06:852][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:852][199]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.05.27-16.09.06:852][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:852][199]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.05.27-16.09.06:852][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:872][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.09.06:902][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.27-16.09.06:902][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:919][203]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.27-16.09.06:919][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:919][203]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.05.27-16.09.06:919][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:919][203]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.09.06:919][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.06:919][203]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.09.06:919][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.07:370][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.05.27-16.09.07:370][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.07:370][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.05.27-16.09.07:370][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.07:403][232]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.09.07:403][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.07:403][232]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.09.07:403][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.07:452][235]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.09.07:452][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.08:986][327]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.09.08:986][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.08:986][327]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.09.08:986][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.08:986][327]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.09.08:986][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.09:008][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.09.09:168][338]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.09.09:169][338]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.09:169][338]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.09.09:169][338]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.09:170][338]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.09:170][338]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.09:170][338]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.09.09:170][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.09:170][338]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.09:170][338]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.09.09:170][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.09:170][338]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.09:170][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.09:170][338]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.09:170][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.09:171][338]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.09.09:251][343]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.09.09:251][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.09:269][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.09:269][344]LogDBDPlayerMovement: StopSnapping Final Location (2887.021973 9889.164063 88.167770) [2020.05.27-16.09.09:269][344]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.09.09:269][344]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.09:269][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.09:269][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.09:269][344]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.09:269][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.09:269][344]Interaction: Interaction time: 80.000000 [2020.05.27-16.09.09:269][344]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.09:269][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.09:317][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.09.09:317][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.09.10:170][398]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.09.10:170][398]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.09.10:186][399]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.09.10:684][429]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.10:685][429]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.10:685][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.10:685][429]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.10:685][429]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.10:685][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.10:687][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.09.10:718][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.10:718][431]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.10:718][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.10:718][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.10:718][431]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.10:718][431]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.10:718][431]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.10:718][431]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.10:718][431]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.10:718][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.10:718][431]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.10:718][431]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.10:718][431]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.10:854][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.3940577507019043, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.09.10:854][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.09.10:870][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01508872862905264, xOffset=0, yOffset=0) [2020.05.27-16.09.10:887][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03021290898323059, xOffset=0, yOffset=0) [2020.05.27-16.09.10:904][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0453256368637085, xOffset=0, yOffset=0) [2020.05.27-16.09.10:920][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06041000038385391, xOffset=0, yOffset=0) [2020.05.27-16.09.10:937][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07560236752033234, xOffset=0, yOffset=0) [2020.05.27-16.09.10:954][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09070391207933426, xOffset=0, yOffset=0) [2020.05.27-16.09.10:971][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058678179979324, xOffset=0, yOffset=0) [2020.05.27-16.09.10:987][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210727244615555, xOffset=0, yOffset=0) [2020.05.27-16.09.11:004][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362151801586151, xOffset=0, yOffset=0) [2020.05.27-16.09.11:021][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514487266540527, xOffset=0, yOffset=0) [2020.05.27-16.09.11:038][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665337234735489, xOffset=0, yOffset=0) [2020.05.27-16.09.11:055][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.182160273194313, xOffset=0, yOffset=0) [2020.05.27-16.09.11:071][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19724553823471, xOffset=0, yOffset=0) [2020.05.27-16.09.11:088][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123308032751083, xOffset=0, yOffset=0) [2020.05.27-16.09.11:105][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274148017168045, xOffset=0, yOffset=0) [2020.05.27-16.09.11:121][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425867021083832, xOffset=0, yOffset=0) [2020.05.27-16.09.11:137][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577542364597321, xOffset=0, yOffset=0) [2020.05.27-16.09.11:154][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728376090526581, xOffset=0, yOffset=0) [2020.05.27-16.09.11:171][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879221439361572, xOffset=0, yOffset=0) [2020.05.27-16.09.11:187][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030065894126892, xOffset=0, yOffset=0) [2020.05.27-16.09.11:204][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180891275405884, xOffset=0, yOffset=0) [2020.05.27-16.09.11:221][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33317232131958, xOffset=0, yOffset=0) [2020.05.27-16.09.11:238][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486341536045074, xOffset=0, yOffset=0) [2020.05.27-16.09.11:255][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638185262680054, xOffset=0, yOffset=0) [2020.05.27-16.09.11:272][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790158033370972, xOffset=0, yOffset=0) [2020.05.27-16.09.11:288][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940993547439575, xOffset=0, yOffset=0) [2020.05.27-16.09.11:305][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409182995557785, xOffset=0, yOffset=0) [2020.05.27-16.09.11:322][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242658913135529, xOffset=0, yOffset=0) [2020.05.27-16.09.11:338][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393488168716431, xOffset=0, yOffset=0) [2020.05.27-16.09.11:351][469]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.09.11:351][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.09.11:355][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.09.11:418][473]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.09.11:418][473]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.09.11:661][488]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658D089AF0] Result: '1' k_EResultOK (success) [2020.05.27-16.09.11:663][488]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658D089AF0]' succeeded in 0.242976 seconds [2020.05.27-16.09.11:690][490]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658D089AF0] Result: '1' k_EResultOK (success) [2020.05.27-16.09.11:708][491]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288039 seconds [2020.05.27-16.09.12:651][547]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.05.27-16.09.12:651][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.12:651][547]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.05.27-16.09.12:651][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.12:652][547]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.12:652][547]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.12:652][547]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.12:652][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.12:652][547]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.12:652][547]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.05.27-16.09.12:652][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.12:652][547]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.12:652][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.12:652][547]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.12:652][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.12:685][549]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.09.12:750][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.05.27-16.09.12:752][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.12:752][553]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.12:752][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.12:752][553]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.12:752][553]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.12:752][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.12:752][553]Interaction: Interaction time: 2.000000 [2020.05.27-16.09.12:752][553]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.05.27-16.09.12:752][553]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.09.12:752][553]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.12:752][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.12:752][553]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.09.13:855][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.4569618701934814, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.09.13:855][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.09.13:872][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01508181728422642, xOffset=0, yOffset=0) [2020.05.27-16.09.13:889][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03031136095523834, xOffset=0, yOffset=0) [2020.05.27-16.09.13:905][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04539390653371811, xOffset=0, yOffset=0) [2020.05.27-16.09.13:921][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06062527000904083, xOffset=0, yOffset=0) [2020.05.27-16.09.13:938][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07589045166969299, xOffset=0, yOffset=0) [2020.05.27-16.09.13:955][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0909736305475235, xOffset=0, yOffset=0) [2020.05.27-16.09.13:972][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060549020767212, xOffset=0, yOffset=0) [2020.05.27-16.09.13:990][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211360841989517, xOffset=0, yOffset=0) [2020.05.27-16.09.14:005][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362694501876831, xOffset=0, yOffset=0) [2020.05.27-16.09.14:021][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517731696367264, xOffset=0, yOffset=0) [2020.05.27-16.09.14:038][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668921709060669, xOffset=0, yOffset=0) [2020.05.27-16.09.14:054][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819746196269989, xOffset=0, yOffset=0) [2020.05.27-16.09.14:071][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19705644249916, xOffset=0, yOffset=0) [2020.05.27-16.09.14:087][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121373564004898, xOffset=0, yOffset=0) [2020.05.27-16.09.14:104][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272192686796188, xOffset=0, yOffset=0) [2020.05.27-16.09.14:121][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423176318407059, xOffset=0, yOffset=0) [2020.05.27-16.09.14:138][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257515549659729, xOffset=0, yOffset=0) [2020.05.27-16.09.14:154][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726854681968689, xOffset=0, yOffset=0) [2020.05.27-16.09.14:171][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878327369689941, xOffset=0, yOffset=0) [2020.05.27-16.09.14:187][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029960989952087, xOffset=0, yOffset=0) [2020.05.27-16.09.14:205][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31848981976509, xOffset=0, yOffset=0) [2020.05.27-16.09.14:222][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335718214511871, xOffset=0, yOffset=0) [2020.05.27-16.09.14:238][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348863810300827, xOffset=0, yOffset=0) [2020.05.27-16.09.14:255][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639467060565948, xOffset=0, yOffset=0) [2020.05.27-16.09.14:271][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790279626846313, xOffset=0, yOffset=0) [2020.05.27-16.09.14:289][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941080570220947, xOffset=0, yOffset=0) [2020.05.27-16.09.14:304][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091879725456238, xOffset=0, yOffset=0) [2020.05.27-16.09.14:321][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242677092552185, xOffset=0, yOffset=0) [2020.05.27-16.09.14:338][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394575357437134, xOffset=0, yOffset=0) [2020.05.27-16.09.14:356][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545702636241913, xOffset=0, yOffset=0) [2020.05.27-16.09.14:371][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696851670742035, xOffset=0, yOffset=0) [2020.05.27-16.09.14:388][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484765350818634, xOffset=0, yOffset=0) [2020.05.27-16.09.14:402][652]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.09.14:402][652]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.09.14:402][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:403][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:406][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.09.14:419][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:436][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:452][655]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.09.14:452][655]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.09.14:454][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:469][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:486][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:503][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:503][658]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.14:519][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:536][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:553][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:569][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:586][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:602][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:618][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:635][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:652][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:669][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:675][669]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16635700940] Result: '1' k_EResultOK (success) [2020.05.27-16.09.14:675][669]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16635700940]' succeeded in 0.221965 seconds [2020.05.27-16.09.14:686][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:702][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:705][671]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635700940] Result: '1' k_EResultOK (success) [2020.05.27-16.09.14:718][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:727][672]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272876 seconds [2020.05.27-16.09.14:735][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:735][672]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.14:750][673]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.09.14:750][673]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.14:750][673]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.09.14:750][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.14:750][673]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.09.14:750][673]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:751][673]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:751][673]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.14:751][673]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.14:751][673]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:751][673]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.09.14:751][673]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.14:751][673]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.14:751][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:751][673]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.14:751][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:752][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:753][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.05.27-16.09.14:768][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:786][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:800][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.09.14:801][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:801][676]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.14:801][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:801][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:801][676]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.14:801][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:801][676]Interaction: Interaction time: 14.678899 [2020.05.27-16.09.14:801][676]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.14:801][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:802][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:818][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.09.14:834][678]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.09.14:834][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.09.14:835][678]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:835][678]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:836][678]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:836][678]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.09.14:836][678]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.09.14:836][678]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.09.14:836][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:836][678]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.14:836][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:836][678]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:836][678]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.14:836][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:851][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.05.27-16.09.14:853][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:853][679]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.14:853][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:853][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:853][679]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.14:853][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.14:853][679]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.14:853][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.14:853][679]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.14:853][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.14:853][679]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.05.27-16.09.14:853][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.14:853][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.14:854][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.05.27-16.09.15:933][744]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.040566 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.09.16:201][760]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:201][760]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.16:201][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.16:201][760]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:201][760]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.16:201][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.16:204][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.09.16:234][762]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.09.16:235][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.09.16:235][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:235][762]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.16:235][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.16:235][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:235][762]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.16:235][762]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.16:235][762]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.16:235][762]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.16:235][762]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.16:235][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.16:235][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.09.16:235][762]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.16:235][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:238][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.09.16:267][764]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.09.16:336][768]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:336][768]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:768][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:770][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:786][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:803][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:819][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:836][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:852][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:869][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:886][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:903][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:919][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:935][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:952][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:967][806]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_1] [2020.05.27-16.09.16:967][806]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.16:967][806]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_1] [2020.05.27-16.09.16:967][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.16:968][806]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:968][806]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:968][806]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.16:968][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.16:968][806]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.16:968][806]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.05.27-16.09.16:968][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.16:969][806]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.16:969][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.16:969][806]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.16:969][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.16:969][806]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.09.16:969][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.16:985][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:002][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:018][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:036][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:053][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:068][812]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.17:068][812]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.17:068][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.17:069][812]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.17:069][812]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.17:069][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.17:069][812]Interaction: Interaction time: 2.333000 [2020.05.27-16.09.17:069][812]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.05.27-16.09.17:069][812]AnimLeader: ClosetStandard_C_1 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.05.27-16.09.17:069][812]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.27-16.09.17:069][812]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.17:069][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.17:069][812]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.09.17:069][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:086][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:103][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:119][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:136][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:153][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.17:169][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.09.18:567][902]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.18:567][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.18:567][902]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.18:567][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.18:568][902]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.18:568][902]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.18:568][902]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.18:568][902]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.18:568][902]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.18:568][902]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.18:568][902]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.18:568][902]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.18:568][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.18:568][902]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.18:568][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.18:601][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.09.18:601][904]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.18:601][904]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.18:601][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.18:601][904]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.18:601][904]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.18:601][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.18:601][904]Interaction: Interaction time: 15.229737 [2020.05.27-16.09.18:601][904]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.18:601][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:135][936]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.19:369][950]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.19:402][952]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:402][952]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.19:402][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:402][952]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:402][952]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.19:402][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:402][952]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:402][952]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.19:402][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:402][952]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:402][952]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.19:402][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.19:402][952]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.19:402][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.19:402][952]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.19:402][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:402][952]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_1] [2020.05.27-16.09.19:402][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.19:402][952]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:767][974]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_3] [2020.05.27-16.09.19:768][974]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.19:768][974]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_3] [2020.05.27-16.09.19:768][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.19:769][974]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:769][974]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:769][974]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.19:769][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.19:769][974]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:769][974]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.05.27-16.09.19:769][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.19:769][974]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.19:769][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:769][974]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.19:769][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:769][974]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.09.19:869][980]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:869][980]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.19:869][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:869][980]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.19:869][980]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.19:869][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:869][980]Interaction: Interaction time: 2.333000 [2020.05.27-16.09.19:869][980]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.05.27-16.09.19:869][980]AnimLeader: ClosetStandard_C_3 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.05.27-16.09.19:869][980]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.27-16.09.19:869][980]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.19:869][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.19:869][980]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.09.20:967][ 46]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.09.20:971][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.09.21:101][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.170480 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.09.21:701][ 90]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.09.21:901][102]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.09.21:936][104]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.22:168][118]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.22:202][120]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.22:202][120]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.22:202][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.22:202][120]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.22:202][120]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.22:202][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.22:236][122]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.22:236][122]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.22:236][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.22:236][122]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.22:236][122]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.22:236][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.22:236][122]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.22:236][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.22:236][122]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.22:236][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.22:236][122]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_3] [2020.05.27-16.09.22:236][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.22:236][122]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.23:934][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.09.26:451][375]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.09.26:451][375]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.26:451][375]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.09.26:451][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.26:453][375]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:453][375]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:453][375]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.26:453][375]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.26:453][375]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:453][375]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.09.26:453][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.26:453][375]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.26:453][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.26:453][375]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.26:453][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.26:517][379]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.09.26:519][379]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:519][379]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.26:519][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.26:519][379]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:519][379]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.26:519][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.26:519][379]Interaction: Interaction time: 0.000000 [2020.05.27-16.09.26:519][379]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.09.26:519][379]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:519][379]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.26:519][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.26:519][379]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:519][379]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.26:519][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.26:553][381]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:553][381]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.26:553][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.26:553][381]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:553][381]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.26:553][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.26:553][381]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.26:553][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.26:553][381]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.09.26:553][381]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.26:553][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.26:553][381]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.09.26:553][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.26:553][381]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.26:651][387]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.09.27:084][413]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.09.27:084][413]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.27:084][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.27:085][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.27:085][413]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.27:085][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.27:085][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.27:085][413]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.27:085][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.27:085][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.27:085][413]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.27:085][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.27:085][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.27:085][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.27:085][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.27:085][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.27:085][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.27:085][413]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.27:085][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.27:085][413]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.27:087][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.09.27:685][449]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.27-16.09.28:017][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.09.28:017][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.28:018][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.09.28:018][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.28:018][469]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:018][469]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:018][469]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.28:018][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.28:018][469]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:018][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.09.28:018][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.28:018][469]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.28:018][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:018][469]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.28:018][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:052][471]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.09.28:118][475]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.09.28:119][475]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:119][475]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:217][481]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.09.28:219][481]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:219][481]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.28:219][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:219][481]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:219][481]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.28:219][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:219][481]Interaction: Interaction time: 0.600000 [2020.05.27-16.09.28:219][481]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.05.27-16.09.28:219][481]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.09.28:219][481]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.09.28:219][481]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.28:219][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:220][481]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.09.28:284][485]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.09.28:284][485]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.28:284][485]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.09.28:284][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.28:286][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:286][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:286][485]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.28:286][485]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.28:286][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:286][485]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.09.28:286][485]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.28:286][485]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.28:286][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:286][485]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.28:286][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:317][487]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.09.28:319][487]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:319][487]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.28:319][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:319][487]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:319][487]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.28:319][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:319][487]Interaction: Interaction time: 2.000000 [2020.05.27-16.09.28:319][487]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.05.27-16.09.28:319][487]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.09.28:319][487]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.28:319][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:336][488]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.05.27-16.09.28:570][502]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Stun_Pallet [2020.05.27-16.09.28:636][506]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.28:784][515]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:784][515]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.28:784][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:784][515]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:784][515]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.28:784][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:818][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:818][517]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.28:818][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:818][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.28:818][517]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.28:818][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.28:818][517]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.28:818][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.28:818][517]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.09.28:818][517]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.28:818][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.28:818][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.09.28:818][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.28:818][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:069][592]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.30:305][606]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.30:320][607]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:320][607]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.30:320][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.30:320][607]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:320][607]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.30:320][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.30:353][609]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:353][609]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.30:353][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.30:353][609]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:353][609]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.30:353][609]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.30:353][609]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.30:353][609]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.30:353][609]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.30:353][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.30:353][609]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.09.30:353][609]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.30:353][609]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:450][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467488 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.09.30:618][625]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_3] [2020.05.27-16.09.30:618][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.30:618][625]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.05.27-16.09.30:618][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.30:620][625]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:620][625]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:620][625]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.30:620][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.30:620][625]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:620][625]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.27-16.09.30:620][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.30:620][625]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.30:620][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.30:620][625]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.30:620][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.30:652][627]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.09.30:853][639]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:853][639]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.30:853][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.30:853][639]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.30:853][639]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.30:853][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.30:853][639]Interaction: Interaction time: 2.600000 [2020.05.27-16.09.30:853][639]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.05.27-16.09.30:853][639]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.09.30:853][639]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.09.30:853][639]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.30:853][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.30:853][639]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.09.31:618][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300529 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.09.33:202][780]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.33:437][794]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.33:504][798]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.33:504][798]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.33:504][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.33:504][798]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.33:504][798]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.33:504][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.33:504][798]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.33:504][798]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.33:504][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.33:504][798]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.33:504][798]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.33:504][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.33:504][798]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.33:504][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.33:504][798]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.09.33:504][798]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.33:504][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.33:504][798]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_3] [2020.05.27-16.09.33:504][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.33:504][798]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.35:702][930]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.09.35:704][930]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.35:704][930]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.35:834][938]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.09.35:834][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.35:834][938]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.09.35:834][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.35:834][938]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.09.35:835][938]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.09.35:835][938]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.27-16.09.35:835][938]LogStreaming: Flushing async loaders. [2020.05.27-16.09.35:835][938]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.09.35:835][938]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.09.35:837][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.35:838][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.35:838][938]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.35:838][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.35:838][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.35:838][938]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.09.35:838][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.35:838][938]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.35:838][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.35:838][938]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.35:838][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.35:904][942]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.35:904][942]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.35:904][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.35:904][942]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.35:904][942]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.35:904][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.35:904][942]Interaction: Interaction time: 0.500000 [2020.05.27-16.09.35:904][942]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.35:904][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.36:201][960]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.09.36:403][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.36:404][972]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.36:404][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.36:404][972]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.36:404][972]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.36:404][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.36:434][974]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.09.36:436][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.36:436][974]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.36:436][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.36:436][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.36:436][974]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.36:436][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.36:436][974]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.36:436][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.36:436][974]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.36:436][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.36:436][974]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.09.36:436][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.36:436][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.36:467][976]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.09.36:501][978]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.05.27-16.09.38:003][ 68]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.38:003][ 68]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.38:334][ 88]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.685528 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.09.38:334][ 88]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.09.38:335][ 88]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.27-16.09.39:788][175]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 212 [2020.05.27-16.09.40:535][220]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.09.40:535][220]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.09.40:535][220]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.09.40:535][220]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.09.40:567][222]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.40:567][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.40:567][222]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.40:567][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.40:568][222]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.40:568][222]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.40:568][222]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.40:568][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.40:568][222]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.40:568][222]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.40:568][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.40:568][222]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.40:568][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.40:568][222]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.40:568][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.40:588][223]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.09.40:601][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.09.40:602][224]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.40:602][224]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.40:602][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.40:602][224]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.40:602][224]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.40:602][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.40:602][224]Interaction: Interaction time: 15.591434 [2020.05.27-16.09.40:602][224]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.40:602][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.40:800][236]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.09.40:802][236]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.40:802][236]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.41:201][260]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.09.41:301][266]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.09.41:302][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.09.41:302][266]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.09.41:302][266]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.27-16.09.41:302][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.659374 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.09.41:306][266]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: On [2020.05.27-16.09.41:334][268]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.09.41:534][280]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.09.41:734][292]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.09.41:735][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.41:735][292]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.09.41:735][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.41:736][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.41:736][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.41:736][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.41:736][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.41:736][292]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.41:736][292]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.09.41:736][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.41:737][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.41:737][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.41:737][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.41:737][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.41:801][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.09.41:803][296]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.41:803][296]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.41:803][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.41:803][296]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.41:803][296]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.41:803][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.41:803][296]Interaction: Interaction time: 16.000000 [2020.05.27-16.09.41:803][296]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.41:803][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.42:236][322]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.42:236][322]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.42:236][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.42:236][322]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.42:236][322]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.42:236][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.42:236][322]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.42:236][322]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.42:236][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.42:236][322]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.42:236][322]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.42:236][322]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.42:236][322]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.42:236][322]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.42:236][322]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.42:236][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.42:236][322]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.09.42:236][322]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.42:236][322]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.42:239][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.09.42:453][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.09.42:453][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.09.42:453][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.42:453][335]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.42:453][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.42:453][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.42:453][335]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.42:453][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.42:470][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.42:470][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.42:470][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.42:470][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.42:470][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.09.42:470][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.42:470][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.42:470][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.42:470][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.42:470][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.42:470][336]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.09.42:470][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.42:470][336]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.09.42:470][336]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.42:470][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.09.42:505][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.09.42:535][340]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.09.42:535][340]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.424903 [2020.05.27-16.09.42:542][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.09.42:753][353]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.09.42:753][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.42:753][353]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.09.42:753][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.42:753][353]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.09.42:753][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.42:760][354]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E5E97150] Result: '1' k_EResultOK (success) [2020.05.27-16.09.42:760][354]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E5E97150]' succeeded in 0.224593 seconds [2020.05.27-16.09.42:797][356]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165E5E97150] Result: '1' k_EResultOK (success) [2020.05.27-16.09.42:811][357]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272613 seconds [2020.05.27-16.09.43:286][385]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: Off [2020.05.27-16.09.43:418][393]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.992229 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.09.43:602][404]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.369124 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.09.44:053][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.09.44:053][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:120][435]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.09.44:120][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:120][435]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.09.44:120][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:136][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.05.27-16.09.44:136][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:136][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.05.27-16.09.44:136][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:553][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.44:553][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.44:585][463]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.09.44:585][463]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:585][463]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.09.44:585][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:587][463]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.44:587][463]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.44:587][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.44:587][463]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.44:587][463]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.44:587][463]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.09.44:587][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:587][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.44:587][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.44:587][463]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.05.27-16.09.44:587][463]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.05.27-16.09.44:587][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.44:587][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.44:587][463]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.09.44:603][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.09.44:603][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:603][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.09.44:603][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:603][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.27-16.09.44:603][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:603][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.05.27-16.09.44:603][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:620][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.27-16.09.44:620][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:620][465]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.09.44:623][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.09.44:669][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.09.44:669][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:686][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.05.27-16.09.44:686][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:686][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.05.27-16.09.44:686][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:686][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.09.44:686][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:686][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.09.44:686][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.44:953][485]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.09.44:953][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.44:953][485]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.44:953][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.44:953][485]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.44:953][485]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.44:953][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.44:953][485]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.09.44:953][485]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.05.27-16.09.44:953][485]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.09.44:953][485]Interaction: Interaction time: 2.700000 [2020.05.27-16.09.44:954][485]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.05.27-16.09.44:954][485]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.09.44:954][485]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.09.44:954][485]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.09.44:954][485]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.44:954][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.44:954][485]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.09.45:021][489]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.45:021][489]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.45:153][497]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.27-16.09.45:153][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.45:153][497]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.05.27-16.09.45:153][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.45:170][498]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.09.45:170][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.45:170][498]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.09.45:170][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.45:203][500]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.05.27-16.09.45:236][502]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.27-16.09.45:236][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.45:985][547]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.45:985][547]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.45:985][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.45:985][547]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.45:985][547]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.45:985][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.45:988][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.09.46:018][549]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.46:018][549]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.46:018][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.46:019][549]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.46:019][549]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.46:019][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.46:019][549]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.46:019][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.46:019][549]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.46:019][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.46:019][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.46:019][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.46:019][549]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:552][641]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.47:552][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.47:552][641]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.47:552][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.47:552][641]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:552][641]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:552][641]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.47:552][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.47:552][641]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:552][641]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.47:552][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.47:553][641]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.47:553][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:553][641]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.47:553][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:619][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.09.47:619][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:619][645]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.47:619][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:619][645]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:619][645]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.47:619][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:619][645]Interaction: Interaction time: 10.215052 [2020.05.27-16.09.47:619][645]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.47:619][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:637][646]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.47:655][647]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:655][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.47:655][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:655][647]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.09.47:656][647]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.09.47:656][647]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:656][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.47:656][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:656][647]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:656][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.47:656][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:656][647]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:656][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.47:656][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.47:656][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.47:656][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.47:656][647]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.09.47:656][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.47:656][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:656][647]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.09.47:656][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.47:656][647]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:719][651]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.09.47:719][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.47:751][653]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.09.47:751][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.47:752][653]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:752][653]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:752][653]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.47:752][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.47:752][653]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:752][653]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.09.47:752][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.47:752][653]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.47:752][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:752][653]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.47:752][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:785][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.09.47:787][655]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:787][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.47:787][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:787][655]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.47:787][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.47:787][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.47:787][655]Interaction: Interaction time: 16.000000 [2020.05.27-16.09.47:787][655]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.09.47:787][655]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.09.47:787][655]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.47:787][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.49:520][758]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.49:536][759]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.09.49:653][766]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.51:270][863]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.51:286][864]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.09.51:403][871]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.51:420][872]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.27-16.09.51:420][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.51:420][872]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.27-16.09.51:420][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.51:420][872]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.27-16.09.51:420][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.51:439][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.09.51:669][887]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.09.51:886][900]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.27-16.09.51:886][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.51:886][900]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.27-16.09.51:886][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.51:886][900]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.27-16.09.51:886][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.52:203][919]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.09.52:204][919]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.09.52:270][923]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.09.52:287][924]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.09.52:454][934]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.09.53:038][969]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.53:053][970]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.09.53:172][977]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.54:104][ 33]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.09.54:719][ 70]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.09.54:787][ 74]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.54:803][ 75]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.09.54:920][ 82]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.56:554][180]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.56:570][181]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.09.56:686][188]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.57:437][233]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.09.57:437][233]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.09.57:801][255]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.09.57:804][255]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.09.57:804][255]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.09.57:804][255]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.09.57:804][255]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.09.57:804][255]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.09.57:804][255]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.09.57:804][255]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.09.57:805][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.09.57:836][257]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.57:836][257]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.57:836][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.57:836][257]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.57:836][257]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.09.57:836][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.57:869][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.57:869][259]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.09.57:869][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.57:869][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.57:869][259]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.57:869][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.57:869][259]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.57:869][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.57:869][259]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.57:869][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.57:869][259]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.09.57:869][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.57:869][259]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.58:304][285]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.58:320][286]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.09.58:438][293]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.59:236][341]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.27-16.09.59:236][341]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.59:238][341]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.59:238][341]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.59:238][341]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.09.59:238][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.59:238][341]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.59:238][341]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.27-16.09.59:238][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.59:238][341]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.09.59:238][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.59:238][341]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.05.27-16.09.59:238][341]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.09.59:238][341]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.09.59:239][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.59:239][341]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.09.59:239][341]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.09.59:254][342]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.09.59:254][342]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.27-16.09.59:255][342]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.09.59:255][342]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.27-16.09.59:305][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.59:305][345]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.09.59:305][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.59:305][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.59:305][345]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.09.59:305][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.59:305][345]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.09.59:305][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.09.59:305][345]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.09.59:305][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.59:306][345]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.09.59:306][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.59:306][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.09.59:335][347]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.27-16.09.59:335][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.09.59:501][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.09.59:504][357]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.59:504][357]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.09.59:504][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.59:504][357]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.09.59:504][357]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.09.59:504][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.59:504][357]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.09.59:504][357]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.09.59:504][357]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.09.59:504][357]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.09.59:504][357]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.09.59:504][357]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.09.59:504][357]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.05.27-16.09.59:504][357]Interaction: Interaction time: 1.500000 [2020.05.27-16.09.59:504][357]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.09.59:504][357]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.09.59:504][357]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.09.59:504][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.09.59:505][357]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.05.27-16.10.01:005][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.10.01:070][451]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:070][451]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.10.01:070][451]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.10.01:070][451]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.10.01:070][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.01:070][451]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.10.01:070][451]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.10.01:070][451]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.01:070][451]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.01:070][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.01:070][451]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:070][451]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.01:070][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.01:070][451]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.01:073][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.10.01:102][453]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.01:102][453]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.01:102][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.10.01:103][453]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:103][453]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:104][453]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:104][453]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.10.01:104][453]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.10.01:104][453]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.10.01:104][453]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.01:104][453]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:105][453]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.01:105][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.01:105][453]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:105][453]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.01:105][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.01:105][453]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.01:105][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.01:105][453]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement04_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.01:105][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.01:105][453]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.01:105][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.01:105][453]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:107][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.10.01:135][455]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.01:137][455]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:137][455]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:168][457]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.10.01:170][457]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:170][457]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.01:170][457]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.05.27-16.10.01:170][457]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.10.01:170][457]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.01:554][480]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.05.27-16.10.01:554][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.01:670][487]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.05.27-16.10.01:670][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.02:053][510]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.02:053][510]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.02:053][510]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.05.27-16.10.02:053][510]AnimLeader: BP_Entity_C_12 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.10.02:053][510]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.02:104][513]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=164.992 [2020.05.27-16.10.02:451][534]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.02:452][534]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.02:452][534]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.02:452][534]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.02:453][534]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.02:453][534]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.02:453][534]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.02:453][534]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.02:453][534]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.02:453][534]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.02:453][534]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.02:453][534]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.02:453][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.02:453][534]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.02:453][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.02:553][540]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.02:553][540]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.02:553][540]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.05.27-16.10.02:553][540]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.10.02:553][540]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.02:555][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.02:555][540]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.02:555][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.02:555][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.02:555][540]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.02:555][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.02:555][540]Interaction: Interaction time: 0.000000 [2020.05.27-16.10.02:555][540]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.02:555][540]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.02:555][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.02:556][540]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.03:087][572]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.10.03:087][572]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.03:885][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.602765 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.04:054][630]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.04:054][630]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.04:054][630]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.05.27-16.10.04:054][630]AnimLeader: BP_Entity_C_12 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.10.04:054][630]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.04:054][630]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.04:056][630]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.05:652][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.678551 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.05:853][738]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.05:853][738]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.05:853][738]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.05:853][738]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.05:853][738]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.05:853][738]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.07:186][818]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.07:186][818]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.07:186][818]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.07:186][818]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.07:188][818]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:188][818]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:188][818]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.07:188][818]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.07:188][818]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:188][818]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.07:188][818]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.07:188][818]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.07:188][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.07:188][818]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.07:188][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.07:219][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.07:221][820]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:221][820]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.07:221][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.07:221][820]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:221][820]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.07:221][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.07:221][820]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.07:221][820]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.07:221][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.07:253][822]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:253][822]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:254][822]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.07:254][822]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.07:254][822]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.07:254][822]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.07:254][822]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.07:488][836]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.07:754][852]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:754][852]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.07:754][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.07:754][852]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:754][852]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.07:754][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.07:756][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.07:785][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.07:788][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:788][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.07:788][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.07:788][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:788][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.07:788][854]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.07:788][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.07:788][854]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.07:788][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.07:788][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.07:788][854]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.07:788][854]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.07:788][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:790][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.07:820][856]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:820][856]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.07:820][856]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.07:820][856]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.07:820][856]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.07:937][863]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=170.826 [2020.05.27-16.10.08:685][908]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.08:685][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.08:685][908]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.08:685][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.08:687][908]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.08:687][908]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.08:687][908]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.08:687][908]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.08:687][908]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.08:687][908]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.08:687][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.08:687][908]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.08:687][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.08:687][908]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.08:687][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.08:752][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.08:754][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.08:754][912]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.08:754][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.08:754][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.08:754][912]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.08:754][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.08:754][912]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.08:754][912]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.08:754][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.08:786][914]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.08:786][914]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.08:786][914]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.08:786][914]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.08:786][914]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.08:786][914]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.08:786][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.09:021][928]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.09:054][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:054][930]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.09:054][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:054][930]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:054][930]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.09:054][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:056][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.09:085][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.09:087][932]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:087][932]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.09:087][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:087][932]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:087][932]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.09:087][932]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.09:087][932]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.09:087][932]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.09:087][932]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.09:087][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:087][932]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.09:087][932]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.09:087][932]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:089][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.09:120][934]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:120][934]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:120][934]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.09:120][934]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.09:120][934]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.09:252][942]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.09:252][942]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.09:252][942]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.09:252][942]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.09:253][942]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:253][942]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:254][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.09:254][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.09:254][942]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:254][942]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.09:254][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.09:254][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.09:254][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:254][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.09:254][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:269][943]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=172.159 [2020.05.27-16.10.09:284][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.09:286][944]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:287][944]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.09:287][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:287][944]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:287][944]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.09:287][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:287][944]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.09:287][944]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.09:287][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:319][946]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:319][946]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:319][946]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.09:319][946]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.09:319][946]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.09:319][946]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.09:319][946]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.09:370][949]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.09:554][960]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.09:620][964]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:620][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.09:620][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:620][964]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:620][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.09:620][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:620][964]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:620][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.09:620][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:620][964]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:620][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.09:620][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.09:620][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.09:620][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.09:620][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.09:620][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:621][964]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.09:621][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.09:621][964]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:622][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.09:653][966]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:653][966]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:653][966]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.09:653][966]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.09:653][966]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.09:785][974]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.09:785][974]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.09:785][974]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.09:785][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.09:786][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:786][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:786][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.09:786][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.09:786][974]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:786][974]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.09:786][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.09:787][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.09:787][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:787][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.09:787][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:837][977]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.10.09:853][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.09:855][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:855][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.09:855][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:855][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:855][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.09:855][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:855][978]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.09:855][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.09:855][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.09:888][980]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:888][980]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.09:888][980]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.09:888][980]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.09:888][980]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.09:888][980]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.09:888][980]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.09:937][983]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.10:087][992]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:087][992]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.10:087][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:087][992]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:087][992]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.10:087][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:089][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.10:120][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.10:122][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:122][994]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.10:122][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:122][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:122][994]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.10:122][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.10:122][994]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.10:122][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.10:122][994]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.10:122][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:122][994]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.10:122][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.10:122][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:125][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.10:153][996]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:153][996]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:153][996]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.10:153][996]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.10:153][996]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.10:285][ 4]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.10:285][ 4]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.10:286][ 4]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.10:286][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.10:287][ 4]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:287][ 4]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:287][ 4]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.10:287][ 4]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.10:287][ 4]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:287][ 4]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.10:287][ 4]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.10:287][ 4]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.10:287][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:287][ 4]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.10:287][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:320][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.10:322][ 6]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:322][ 6]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.10:322][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:322][ 6]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:322][ 6]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.10:322][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:322][ 6]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.10:322][ 6]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.10:322][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:353][ 8]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:353][ 8]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:353][ 8]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.10:353][ 8]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.10:353][ 8]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.10:353][ 8]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.10:353][ 8]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.10:353][ 8]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.10.10:370][ 9]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.10.10:404][ 11]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.10:588][ 21]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.10:637][ 24]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.10:654][ 25]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.542 [2020.05.27-16.10.10:654][ 25]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:654][ 25]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:654][ 25]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:654][ 25]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.10:654][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:654][ 25]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.10:655][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.10:655][ 25]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:657][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.10:687][ 27]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:687][ 27]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:687][ 27]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.10:687][ 27]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.10:687][ 27]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.10:787][ 33]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.10:787][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.10:787][ 33]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.10:787][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.10:789][ 33]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:789][ 33]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:789][ 33]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.10:789][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.10:789][ 33]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:789][ 33]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.10:789][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.10:789][ 33]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.10:789][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:789][ 33]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.10:789][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:853][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.10:855][ 37]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:855][ 37]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.10:856][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:856][ 37]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:856][ 37]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.10:856][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:856][ 37]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.10:856][ 37]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.10:856][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.10:887][ 39]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:887][ 39]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.10:887][ 39]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.10:887][ 39]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.10:887][ 39]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.10:887][ 39]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.10:887][ 39]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.10:923][ 41]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.10:954][ 43]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.024 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.843 [2020.05.27-16.10.10:970][ 44]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.061 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.859 [2020.05.27-16.10.10:986][ 45]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.097 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.876 [2020.05.27-16.10.11:003][ 46]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.133 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.893 [2020.05.27-16.10.11:020][ 47]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.170 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.909 [2020.05.27-16.10.11:053][ 48]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.207 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.942 [2020.05.27-16.10.11:070][ 49]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.279 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.959 [2020.05.27-16.10.11:087][ 50]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.315 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.976 [2020.05.27-16.10.11:103][ 51]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.352 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=173.993 [2020.05.27-16.10.11:120][ 52]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.388 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.009 [2020.05.27-16.10.11:120][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:120][ 52]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.11:120][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:120][ 52]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:120][ 52]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.11:120][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:122][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.11:137][ 53]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.424 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.026 [2020.05.27-16.10.11:152][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.11:154][ 54]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.461 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.043 [2020.05.27-16.10.11:154][ 54]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:154][ 54]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.11:154][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:154][ 54]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:154][ 54]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.11:154][ 54]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.11:154][ 54]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.11:154][ 54]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.11:154][ 54]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.11:154][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:154][ 54]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.11:154][ 54]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.11:154][ 54]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:156][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.11:171][ 55]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.498 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.060 [2020.05.27-16.10.11:187][ 56]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:187][ 56]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:187][ 56]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.11:187][ 56]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.11:187][ 56]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.11:188][ 56]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.534 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.076 [2020.05.27-16.10.11:204][ 57]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.571 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.093 [2020.05.27-16.10.11:221][ 58]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.607 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.110 [2020.05.27-16.10.11:255][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.644 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.142 [2020.05.27-16.10.11:271][ 60]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.715 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.159 [2020.05.27-16.10.11:285][ 61]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.11:285][ 61]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.11:285][ 61]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.11:285][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.11:287][ 61]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.752 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.176 [2020.05.27-16.10.11:287][ 61]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:287][ 61]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:287][ 61]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.11:287][ 61]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.11:287][ 61]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:287][ 61]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.11:287][ 61]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.11:287][ 61]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.11:287][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:287][ 61]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.11:287][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:304][ 62]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.788 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.193 [2020.05.27-16.10.11:319][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.11:321][ 63]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.825 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.209 [2020.05.27-16.10.11:321][ 63]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:321][ 63]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.11:321][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:321][ 63]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:321][ 63]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.11:321][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:321][ 63]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.11:321][ 63]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.11:321][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:354][ 64]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:354][ 64]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:354][ 64]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.11:354][ 64]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.11:354][ 64]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.11:354][ 64]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.11:354][ 64]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.11:355][ 64]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.861 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.242 [2020.05.27-16.10.11:371][ 65]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.933 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.259 [2020.05.27-16.10.11:387][ 66]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.970 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.276 [2020.05.27-16.10.11:387][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:387][ 66]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.11:387][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:387][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:387][ 66]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.11:387][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:389][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.11:420][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.11:421][ 67]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.006 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.309 [2020.05.27-16.10.11:422][ 67]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:422][ 67]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.11:422][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:422][ 67]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:422][ 67]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.11:422][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.11:422][ 67]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.11:422][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.11:422][ 67]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.11:422][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.11:422][ 67]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.11:422][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.11:422][ 67]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:424][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.11:438][ 68]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.079 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.326 [2020.05.27-16.10.11:470][ 69]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:470][ 69]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.11:470][ 69]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.11:470][ 69]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.11:470][ 69]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.11:471][ 69]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.115 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.359 [2020.05.27-16.10.11:487][ 70]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.188 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.376 [2020.05.27-16.10.11:504][ 71]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.224 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.393 [2020.05.27-16.10.11:539][ 72]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.261 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.426 [2020.05.27-16.10.11:554][ 73]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.333 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.443 [2020.05.27-16.10.11:572][ 74]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.370 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.460 [2020.05.27-16.10.11:607][ 75]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.407 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.493 [2020.05.27-16.10.11:623][ 76]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.480 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.510 [2020.05.27-16.10.11:655][ 77]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.517 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.542 [2020.05.27-16.10.11:670][ 78]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.588 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.560 [2020.05.27-16.10.11:688][ 79]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.625 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.577 [2020.05.27-16.10.11:720][ 80]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.662 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.609 [2020.05.27-16.10.11:737][ 81]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.733 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.626 [2020.05.27-16.10.11:754][ 82]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.770 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.643 [2020.05.27-16.10.11:787][ 83]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.807 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.676 [2020.05.27-16.10.11:804][ 84]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.879 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.693 [2020.05.27-16.10.11:821][ 85]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.916 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.710 [2020.05.27-16.10.11:853][ 86]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.953 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.743 [2020.05.27-16.10.11:870][ 87]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.760 [2020.05.27-16.10.11:886][ 88]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.12:054][ 96]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.12:054][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.12:054][ 96]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.12:054][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.12:056][ 96]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:056][ 96]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:056][ 96]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.12:056][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.12:056][ 96]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:056][ 96]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.12:056][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.12:056][ 96]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.12:057][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:057][ 96]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.12:057][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:120][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.12:122][ 99]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:122][ 99]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.12:122][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:122][ 99]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:122][ 99]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.12:122][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:122][ 99]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.12:122][ 99]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.12:122][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:172][101]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:172][101]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:172][101]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.12:172][101]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.12:172][101]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.12:172][101]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.12:172][101]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.12:337][109]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=175.226 [2020.05.27-16.10.12:390][112]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.12:503][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:503][117]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.12:503][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:503][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:503][117]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.12:504][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:504][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:504][117]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.12:504][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:504][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:504][117]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.12:504][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.12:504][117]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.12:504][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.12:504][117]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.12:504][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:504][117]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.12:504][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.12:504][117]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:506][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.12:538][119]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:538][119]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:538][119]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.12:538][119]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.12:538][119]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.12:669][125]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.12:669][125]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.12:669][125]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.12:669][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.12:671][125]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:671][125]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:671][125]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.12:671][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.12:671][125]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:671][125]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.12:671][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.12:671][125]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.12:671][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:671][125]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.12:671][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:721][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.12:724][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:724][128]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.12:724][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:724][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:724][128]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.12:724][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:724][128]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.12:724][128]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.12:724][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.12:771][130]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:771][130]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.12:771][130]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.12:771][130]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.12:771][130]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.12:771][130]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.12:771][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.12:789][131]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.12:993][142]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.13:095][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:095][148]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.13:095][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:096][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:096][148]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.13:096][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:096][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:096][148]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.13:096][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:096][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:096][148]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.13:096][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.13:096][148]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.13:096][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.13:096][148]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.13:096][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:096][148]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.13:096][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.13:096][148]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:097][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.13:129][150]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:130][150]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:130][150]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.13:130][150]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.13:130][150]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.13:239][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.13:239][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.13:239][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.13:239][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.13:241][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:241][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:241][156]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.13:241][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.13:241][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:241][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.13:241][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.13:241][156]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.13:241][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:241][156]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.13:241][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:291][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.13:293][159]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:293][159]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.13:293][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:293][159]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:293][159]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.13:293][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:293][159]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.13:293][159]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.13:293][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:326][161]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:327][161]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:327][161]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.13:327][161]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.13:327][161]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.13:327][161]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.13:327][161]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.13:371][163]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.13:575][173]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.13:674][178]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:674][178]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.13:674][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:674][178]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:674][178]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.13:674][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:676][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.13:703][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.13:706][179]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:706][179]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.13:706][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:706][179]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:706][179]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.13:706][179]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.13:706][179]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.13:706][179]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.13:706][179]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.13:706][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:706][179]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.13:706][179]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.13:706][179]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:708][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.13:738][181]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:738][181]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:738][181]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.13:738][181]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.13:738][181]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.13:837][186]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.13:837][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.13:838][186]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.13:838][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.13:840][186]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:840][186]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:840][186]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.13:840][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.13:840][186]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:840][186]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.13:840][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.13:840][186]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.13:840][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:840][186]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.13:840][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:872][187]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=176.759 [2020.05.27-16.10.13:873][187]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.10.13:904][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.13:906][189]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:906][189]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.13:906][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:906][189]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:906][189]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.13:906][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:906][189]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.13:907][189]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.13:907][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.13:954][191]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:954][191]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.13:954][191]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.13:954][191]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.13:954][191]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.13:954][191]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.13:954][191]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.13:972][192]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.14:189][202]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.14:237][204]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.10.14:238][204]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:238][204]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.14:238][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:238][204]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:238][204]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.14:238][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:238][204]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:238][204]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.14:238][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:238][204]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:238][204]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.14:238][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.14:238][204]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.14:238][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.14:238][204]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.14:238][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:238][204]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.14:238][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.14:238][204]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:240][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.14:288][206]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:288][206]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:288][206]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.14:288][206]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.14:288][206]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.14:420][212]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.14:420][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.14:420][212]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.14:420][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.14:422][212]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:422][212]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:422][212]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.14:422][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.14:422][212]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:422][212]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.14:422][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.14:422][212]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.14:422][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:422][212]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.14:422][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:438][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.14:440][213]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:440][213]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.14:440][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:440][213]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:440][213]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.14:440][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:440][213]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.14:440][213]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.14:440][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:486][215]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:486][215]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:486][215]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.14:486][215]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.14:486][215]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.14:487][215]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.14:487][215]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.14:523][217]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.14:705][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:705][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.14:705][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:705][225]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:705][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.14:705][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:707][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.14:738][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.14:741][227]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:741][227]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.14:741][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:741][227]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:741][227]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.14:741][227]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.14:741][227]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.14:741][227]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.14:741][227]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.14:741][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:741][227]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.14:741][227]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.14:741][227]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:743][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.14:772][228]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:772][228]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:772][228]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.14:772][228]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.14:772][228]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.14:885][233]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.14:885][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.14:885][233]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.14:885][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.14:887][233]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:887][233]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:887][233]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.14:887][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.14:888][233]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:888][233]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.14:888][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.14:888][233]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.14:888][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:888][233]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.14:888][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:903][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.14:905][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:905][234]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.14:905][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:905][234]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:905][234]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.14:905][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:905][234]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.14:905][234]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.14:905][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.14:938][235]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:938][235]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.14:938][235]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.14:938][235]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.14:938][235]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.14:938][235]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.14:938][235]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.15:004][238]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.15:158][246]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.15:308][253]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:308][253]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.15:308][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:308][253]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:308][253]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.15:308][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:310][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.15:336][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.15:337][254]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:337][254]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.15:337][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:337][254]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:337][254]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.15:337][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.15:337][254]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.15:337][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.15:337][254]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.15:338][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:338][254]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.15:338][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.15:338][254]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:340][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.15:372][256]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:372][256]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:372][256]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.15:372][256]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.15:372][256]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.15:469][260]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.15:469][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.15:469][260]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.15:469][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.15:471][260]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:471][260]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:471][260]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.15:471][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.15:471][260]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:471][260]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.15:471][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.15:471][260]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.15:471][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:471][260]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.15:471][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:537][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.15:539][263]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:539][263]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.15:539][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:539][263]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:539][263]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.15:539][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:539][263]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.15:539][263]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.15:539][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:573][265]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:573][265]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:573][265]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.15:573][265]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.15:573][265]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.15:573][265]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.15:573][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.15:623][267]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.15:823][276]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.15:907][280]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:908][280]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.15:908][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:908][280]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:908][280]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.15:908][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:910][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.15:935][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.15:937][281]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:937][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.15:937][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:937][281]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:937][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.15:937][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.15:937][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.15:937][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.15:937][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.15:937][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.15:937][281]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.15:937][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.15:937][281]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:939][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.15:975][283]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:975][283]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.15:975][283]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.15:975][283]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.15:975][283]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.16:586][310]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.16:586][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.16:586][310]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.16:586][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.16:588][310]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.16:588][310]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.16:588][310]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.16:588][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.16:588][310]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.16:588][310]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.16:588][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.16:588][310]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.16:588][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.16:588][310]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.16:588][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.16:605][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.16:607][311]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.16:607][311]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.16:607][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.16:607][311]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.16:607][311]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.16:607][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.16:607][311]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.16:607][311]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.16:607][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.16:654][313]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.16:654][313]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.16:654][313]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.16:654][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.16:654][313]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.16:654][313]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.16:654][313]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.16:892][324]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.17:188][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:188][337]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.17:188][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.17:188][337]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:188][337]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.17:188][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.17:190][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.17:204][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.17:206][338]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:206][338]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.17:206][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.17:206][338]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:206][338]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.17:206][338]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.17:206][338]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.17:206][338]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.17:206][338]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.17:206][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.17:206][338]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.17:206][338]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.17:206][338]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:208][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.17:254][340]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:254][340]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:254][340]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.17:254][340]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.17:254][340]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.17:606][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.810220 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.17:704][360]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.17:704][360]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.17:704][360]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.17:704][360]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.17:706][360]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:706][360]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:706][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.17:706][360]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.17:706][360]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:706][360]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.17:706][360]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.17:706][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.17:706][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.17:706][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.17:706][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.17:770][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.17:772][363]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:772][363]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.17:772][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.17:772][363]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:772][363]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.17:772][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.17:772][363]Interaction: Interaction time: 1.500000 [2020.05.27-16.10.17:772][363]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.17:772][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.17:772][363]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.10.17:772][363]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.17:808][365]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:808][365]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.17:808][365]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.10.17:808][365]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.17:808][365]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.10.17:808][365]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.17:808][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.18:040][375]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.10.18:223][383]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=181.112 [2020.05.27-16.10.19:276][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.19:304][427]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.10.19:305][427]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.10.19:305][427]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.10.19:305][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.19:353][429]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.19:353][429]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.19:353][429]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: HookIdle. [2020.05.27-16.10.19:353][429]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.10.19:353][429]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.19:353][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.10.19:354][429]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.19:354][429]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.19:354][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.19:354][429]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.19:354][429]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.19:354][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.19:372][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.10.19:374][430]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.19:374][430]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.19:374][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.19:374][430]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.19:374][430]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.19:374][430]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.19:374][430]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.19:374][430]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.19:374][430]Interaction: Verbose: [Escape][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.19:374][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.19:374][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.19:374][430]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:374][430]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.19:376][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.10.19:503][435]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.19:503][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:503][435]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.19:503][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:504][435]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.19:504][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:504][435]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.19:504][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:527][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.19:605][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.19:606][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.19:606][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.20:136][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.10.20:136][460]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.20:136][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.20:136][460]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.20:137][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.20:137][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.20:137][460]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.10.20:137][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.20:137][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.20:137][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.20:137][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.20:137][460]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.20:137][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.20:137][460]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.20:137][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.20:137][460]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.20:205][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.20:205][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.20:257][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.20:257][465]LogDBDPlayerMovement: StopSnapping Final Location (4691.700195 2488.800049 -1012.613037) [2020.05.27-16.10.20:257][465]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.20:257][465]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.20:257][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.20:258][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.20:258][465]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.20:258][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.20:258][465]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.20:258][465]Interaction: Interaction time: 1.000000 [2020.05.27-16.10.20:258][465]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.27-16.10.20:258][465]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.10.20:258][465]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.20:258][465]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 183.126007 [2020.05.27-16.10.20:258][465]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.20:258][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.20:306][467]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.10.20:306][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.10.20:337][468]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.20:337][468]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.20:337][468]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.20:337][468]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: UnhookIn. [2020.05.27-16.10.20:337][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.20:337][468]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.10.20:338][468]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.20:338][468]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.20:408][471]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.20:654][481]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.20:986][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_0] [2020.05.27-16.10.20:986][495]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.20:986][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_0] [2020.05.27-16.10.20:986][495]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.20:987][495]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.20:987][495]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.20:987][495]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.20:987][495]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.20:987][495]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.20:987][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_0] [2020.05.27-16.10.20:987][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.20:987][495]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.20:987][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.20:987][495]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Male. [2020.05.27-16.10.20:987][495]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.20:987][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.21:007][496]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.21:273][507]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.21:273][507]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.21:273][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.21:273][507]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.21:273][507]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.21:273][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.21:273][507]Interaction: Interaction time: 1.050000 [2020.05.27-16.10.21:273][507]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.27-16.10.21:273][507]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.10.21:273][507]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.21:273][507]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.21:273][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.21:320][509]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.21:321][509]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.10.21:321][509]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.10.21:321][509]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.10.21:321][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.21:323][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.10.21:341][510]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.10.21:342][510]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.10.21:342][510]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.21:342][510]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.21:342][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.21:342][510]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.21:342][510]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.10.21:342][510]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.10.21:342][510]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.21:342][510]AnimLeader: BP_MeatLockerBasement04_C_0 Requested to Play: UnhookOut. [2020.05.27-16.10.21:342][510]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.21:342][510]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.10.21:342][510]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.21:342][510]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.10.21:342][510]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.21:342][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.21:388][512]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.21:388][512]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.10.21:390][512]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.10.21:390][512]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.27-16.10.21:390][512]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.10.21:390][512]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.27-16.10.21:409][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.10.21:413][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.10.21:486][516]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.21:486][516]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.287439 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.10.21:487][516]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.21:487][516]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.21:487][516]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.10.21:487][516]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.10.21:573][520]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.27-16.10.21:609][522]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1665FE85D10] Result: '1' k_EResultOK (success) [2020.05.27-16.10.21:609][522]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1665FE85D10]' succeeded in 0.218082 seconds [2020.05.27-16.10.21:647][524]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635DD4240] Result: '1' k_EResultOK (success) [2020.05.27-16.10.21:682][525]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.287925 seconds [2020.05.27-16.10.21:785][529]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.27-16.10.22:239][548]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.27-16.10.22:307][551]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:307][551]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.22:307][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:307][551]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:307][551]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.22:307][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:353][553]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.22:354][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:355][553]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.22:355][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:355][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:355][553]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.22:355][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.22:355][553]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.22:355][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.22:355][553]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.22:355][553]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.22:355][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:355][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_0] [2020.05.27-16.10.22:355][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.22:355][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:775][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.10.22:776][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.22:776][570]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.22:776][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:776][570]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.22:776][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.22:776][570]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.10.22:776][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.22:776][570]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.22:776][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.22:776][570]Interaction: Verbose: [Unhook][BP_MeatLockerBasement04_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.22:776][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:776][570]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.22:776][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.22:776][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.22:776][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.22:776][570]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.22:777][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.22:852][573]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.10.22:852][573]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.22:852][573]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.10.22:852][573]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.22:852][573]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.10.22:852][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.10.22:855][573]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:855][573]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:855][573]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.22:855][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.22:855][573]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:855][573]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.10.22:855][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.22:855][573]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.22:855][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:855][573]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.22:855][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:857][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.10.22:923][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.22:925][576]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:925][576]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:925][576]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:925][576]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.22:925][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:925][576]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:925][576]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.22:925][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:925][576]Interaction: Interaction time: 0.000000 [2020.05.27-16.10.22:925][576]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.22:925][576]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:925][576]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.22:925][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:926][576]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:926][576]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.22:926][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:954][577]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:954][577]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.22:954][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:954][577]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.22:954][577]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.22:954][577]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.22:954][577]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.22:954][577]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.22:954][577]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.22:954][577]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.22:954][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.22:955][577]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.10.22:955][577]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.22:955][577]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.10.23:055][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:103][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.23:103][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:103][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.23:103][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:103][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.23:103][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:103][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.23:103][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:140][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.23:185][586]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.05.27-16.10.23:186][586]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:186][586]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.05.27-16.10.23:186][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:188][586]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:188][586]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:188][586]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.23:188][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.23:188][586]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:188][586]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.05.27-16.10.23:188][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:188][586]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.23:188][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:188][586]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.23:188][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:209][587]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.10.23:209][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:209][587]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.10.23:209][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:259][589]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:259][589]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.23:259][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:259][589]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:259][589]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.23:259][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:259][589]Interaction: Interaction time: 0.900000 [2020.05.27-16.10.23:259][589]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyWindowVault Legion. [2020.05.27-16.10.23:259][589]LogSM: Error: Play Update Montage AM_KK_JumpOverWindow Duration 0.900000 Timestamp 0.000000 [2020.05.27-16.10.23:259][589]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.23:259][589]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.23:259][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:308][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:308][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:308][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:308][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:308][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:308][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:308][591]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:308][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:356][593]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:356][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:356][593]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:356][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:356][593]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:356][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:356][593]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:356][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:358][593]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:358][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:358][593]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:358][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:358][593]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:358][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:358][593]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:358][593]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:414][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.23:462][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.23:464][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.23:465][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.10.23:588][602]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_MeatLockerBasement04_C_0] [2020.05.27-16.10.23:588][602]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:588][602]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.23:588][602]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:590][602]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:590][602]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:590][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.10.23:590][602]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.23:590][602]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:590][602]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.23:590][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:590][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.23:590][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:590][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.23:590][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:590][602]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.23:612][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.10.23:638][604]LogDBDPlayerMovement: StopSnapping Final Location (4772.322266 2628.669434 -1010.463257) [2020.05.27-16.10.23:638][604]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.23:657][605]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.23:657][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:657][605]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.10.23:659][605]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:659][605]LogDBDPlayerMovement: StopSnapping Final Location (4772.322266 2628.669434 -1012.613098) [2020.05.27-16.10.23:659][605]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.23:659][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:659][605]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:659][605]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.23:659][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:659][605]Interaction: Interaction time: 8.000000 [2020.05.27-16.10.23:659][605]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.23:659][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:708][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.10.23:710][607]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:710][607]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:885][614]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.23:885][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:886][614]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:888][614]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:888][614]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.23:888][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.23:888][614]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.23:888][614]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.23:888][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:888][614]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.23:888][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:888][614]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.23:888][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:908][615]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.10.23:908][615]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.10.23:908][615]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:908][615]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.23:908][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:908][615]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:908][615]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.23:908][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:936][616]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:936][616]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.23:936][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:936][616]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:936][616]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.10.23:936][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.23:936][616]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.23:936][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.23:936][616]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.23:937][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.23:937][616]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.23:937][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:937][616]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.23:937][616]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.23:937][616]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.10.23:937][616]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.05.27-16.10.23:937][616]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.10.23:958][617]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.23:987][618]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.23:989][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.10.24:021][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:021][619]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.24:021][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:021][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:021][619]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.24:021][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:021][619]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.24:021][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:021][619]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.24:021][619]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.10.24:021][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:021][619]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.10.24:021][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:021][619]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.24:021][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:021][619]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:021][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:021][619]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:068][621]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:068][621]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:068][621]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.10.24:070][621]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.10.24:070][621]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.10.24:091][622]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.10.24:091][622]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.10.24:120][623]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:120][623]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.27-16.10.24:120][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:120][623]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.24:120][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:120][623]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:120][623]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.24:120][623]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:120][623]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.24:120][623]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:120][623]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.24:120][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:120][623]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:120][623]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:120][623]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:142][624]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.10.24:146][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.24:148][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.24:148][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.10.24:170][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:170][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:190][626]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:190][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:193][626]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:193][626]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:193][626]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.24:193][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:193][626]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:193][626]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:193][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:193][626]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.24:193][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:193][626]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.24:193][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:193][626]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:193][626]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.24:193][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:193][626]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:193][626]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.24:193][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:193][626]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:193][626]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.24:193][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:193][626]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:193][626]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.24:193][626]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:193][626]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.24:193][626]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:193][626]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.24:193][626]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.24:193][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:193][626]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.05.27-16.10.24:193][626]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:193][626]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:193][626]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.10.24:194][626]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.24:321][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:321][631]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.24:321][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:321][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:321][631]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.24:321][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:321][631]Interaction: Interaction time: 0.000000 [2020.05.27-16.10.24:321][631]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.24:321][631]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.24:321][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:642][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.24:657][644]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:657][644]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:659][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:659][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:659][644]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.24:659][644]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:659][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:659][644]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:659][644]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:659][644]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.24:659][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:659][644]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.24:659][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:663][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.24:690][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.10.24:738][647]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.24:788][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:788][649]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.24:788][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:788][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:788][649]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.24:788][649]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:789][649]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.24:789][649]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.24:789][649]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.24:789][649]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.24:789][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:789][649]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:789][649]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:789][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:789][649]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.24:791][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:836][651]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.24:836][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.24:887][653]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.10.24:887][653]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.10.24:887][653]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.033393 [2020.05.27-16.10.24:888][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.10.24:891][653]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:891][653]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.24:891][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:891][653]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:891][653]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.24:891][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:891][653]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.24:891][653]Interaction: Interaction time: 1.000000 [2020.05.27-16.10.24:891][653]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.05.27-16.10.24:891][653]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.10.24:891][653]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.24:891][653]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.10.24:891][653]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.24:891][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.24:937][655]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:937][655]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:937][655]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.24:937][655]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.05.27-16.10.24:937][655]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.24:937][655]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.10.25:037][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.25:037][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:037][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.25:037][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:037][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.25:037][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:037][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.25:037][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:037][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.25:037][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.25:087][661]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.25:168][664]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16635357BA0] Result: '1' k_EResultOK (success) [2020.05.27-16.10.25:170][664]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16635357BA0]' succeeded in 0.281463 seconds [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.05.27-16.10.25:170][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:190][665]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.10.25:192][665]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.25:192][665]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.25:195][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.25:207][666]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635357BA0] Result: '1' k_EResultOK (success) [2020.05.27-16.10.25:218][666]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.10.25:228][667]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337218 seconds [2020.05.27-16.10.25:319][670]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.10.25:319][670]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.25:319][670]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.27-16.10.25:320][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.10.25:323][670]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Opified]: On [2020.05.27-16.10.25:324][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.10.25:372][672]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.05.27-16.10.25:494][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.25:512][678]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.10.25:887][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.10.25:925][697]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.25:928][697]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.10.25:928][697]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.10.25:928][697]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.10.25:928][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.25:947][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.10.25:948][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.25:948][698]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.25:948][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.25:948][698]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.25:948][698]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.10.25:948][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.10.25:948][698]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.27-16.10.25:948][698]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.05.27-16.10.25:949][698]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.10.25:949][698]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.10.25:949][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.25:949][698]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.27-16.10.25:949][698]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.25:949][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.25:950][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.10.26:030][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.26:030][702]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.697922 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.10.26:031][702]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.26:031][702]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.26:032][702]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.10.26:032][702]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.10.26:443][721]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.10.26:443][721]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.26:529][725]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.26:530][725]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.27:310][762]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Opified]: Off [2020.05.27-16.10.27:352][764]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.10.27:353][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.10.27:355][764]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.27:355][764]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.27:355][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.27:355][764]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.27:355][764]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.27:355][764]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.27:355][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.27:355][764]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.27:355][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.27:355][764]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.27:355][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.27:355][764]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.27:355][764]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.10.27:355][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.27:355][764]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.27:357][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.10.27:461][769]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.27:461][769]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:089][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.05.27-16.10.29:089][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.29:089][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.05.27-16.10.29:090][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.29:090][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:090][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:090][843]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.29:090][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.29:090][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:090][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.05.27-16.10.29:090][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.29:091][843]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.29:091][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.29:091][843]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.29:091][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.29:091][843]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.29:203][848]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.10.29:204][848]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.10.29:204][848]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.29:205][848]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:205][848]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.29:205][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.29:205][848]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:205][848]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.29:205][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.29:205][848]Interaction: Interaction time: 0.500000 [2020.05.27-16.10.29:205][848]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.05.27-16.10.29:205][848]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.27-16.10.29:205][848]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.29:205][848]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.29:205][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.29:206][848]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.29:689][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:689][871]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.29:689][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.29:689][871]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.10.29:689][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:689][871]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.29:689][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.29:691][871]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.10.29:736][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.29:737][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:737][873]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.29:737][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.29:737][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:737][873]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.29:737][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.29:737][873]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.29:737][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.29:737][873]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.29:737][873]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.29:737][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.29:737][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.05.27-16.10.29:737][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.29:737][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:737][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:737][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.29:856][879]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.10.30:145][894]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.10.30:714][923]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.10.30:756][925]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.10.30:772][926]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.10.30:922][933]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.30:940][934]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.30:940][934]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.31:025][938]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.10.31:026][938]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.10.31:273][950]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.10.31:303][951]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.27-16.10.32:371][ 2]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.10.32:374][ 2]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.32:374][ 2]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.32:407][ 4]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 13.757936 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.32:473][ 7]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.10.32:638][ 16]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Obstructed Legion. [2020.05.27-16.10.32:638][ 16]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.10.32:873][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.10.32:873][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.32:875][ 29]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.32:875][ 29]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.32:890][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.10.32:890][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.32:892][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.32:892][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.32:892][ 30]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.32:892][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.32:892][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.32:892][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.10.32:892][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.32:892][ 30]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.32:892][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.32:892][ 30]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.32:892][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.32:964][ 34]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.32:964][ 34]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.32:964][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.32:964][ 34]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.32:964][ 34]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.32:964][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.32:964][ 34]Interaction: Interaction time: 0.000000 [2020.05.27-16.10.32:964][ 34]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.05.27-16.10.32:964][ 34]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.10.32:964][ 34]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.32:964][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.32:996][ 36]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.33:206][ 48]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Idle_Power_CoolDown [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.10.34:288][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:308][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.34:537][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.05.27-16.10.34:537][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:537][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.05.27-16.10.34:537][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:537][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:537][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:537][116]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.34:537][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.34:538][116]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:538][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.05.27-16.10.34:538][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:538][116]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.34:538][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:538][116]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.34:538][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:572][118]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.34:637][121]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.34:637][121]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.077564 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.34:639][121]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:639][121]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.34:639][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:639][121]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:639][121]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.34:639][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:639][121]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.10.34:639][121]Interaction: Interaction time: 0.000000 [2020.05.27-16.10.34:639][121]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Male. [2020.05.27-16.10.34:639][121]LogSM: Error: Play Update Montage AM_M_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.10.34:639][121]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.34:639][121]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.34:639][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:640][121]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideFast [2020.05.27-16.10.34:687][123]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_1] [2020.05.27-16.10.34:687][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:687][123]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_1] [2020.05.27-16.10.34:687][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:687][123]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.10.34:688][123]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.34:689][123]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.34:690][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:690][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:690][123]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.34:690][123]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.34:690][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:690][123]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_1] [2020.05.27-16.10.34:690][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:690][123]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.34:690][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:690][123]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.34:690][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:690][123]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.10.34:722][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:723][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.10.34:723][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.34:806][129]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:806][129]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.34:806][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:806][129]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.34:806][129]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.34:806][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:806][129]Interaction: Interaction time: 1.000000 [2020.05.27-16.10.34:806][129]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.27-16.10.34:806][129]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.10.34:806][129]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.34:806][129]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.34:806][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.34:872][132]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.35:138][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.573066 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.10.35:203][149]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.673214 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.10.35:269][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.524215 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.35:269][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.35:270][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.10.35:270][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.10.35:287][153]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.10.35:303][154]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.27-16.10.35:457][162]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.10.35:473][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.35:474][163]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.35:474][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.35:474][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.35:474][163]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.35:474][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.35:507][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.35:508][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.35:508][165]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.35:508][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.35:508][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.35:508][165]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.35:508][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.35:508][165]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.35:508][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.35:508][165]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.35:508][165]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.35:508][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.35:508][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.05.27-16.10.35:508][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.35:508][165]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.35:790][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.10.35:823][180]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.35:823][180]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.35:823][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.35:823][180]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.35:823][180]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.35:823][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.35:838][181]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.10.35:839][181]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.10.35:842][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.35:842][181]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.35:842][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.35:842][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.35:842][181]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.35:842][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.35:842][181]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.35:842][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.35:842][181]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.35:842][181]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.35:842][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.35:843][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_1] [2020.05.27-16.10.35:843][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.35:843][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.36:486][211]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.36:954][233]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.36:954][233]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.36:954][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.36:954][233]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.36:954][233]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.36:954][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.36:974][234]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.36:974][234]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.36:974][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.36:974][234]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.36:974][234]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.36:974][234]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.36:974][234]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.36:974][234]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.36:974][234]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.36:974][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.36:974][234]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.10.36:974][234]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.36:974][234]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.37:354][252]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.10.37:354][252]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.37:520][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.244515 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.10.37:520][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.37:521][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.10.37:523][260]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.10.37:556][262]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.10.37:573][263]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:761][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:789][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:789][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:789][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:789][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:789][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:789][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:789][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:789][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:789][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:790][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:790][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:790][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:790][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:790][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:843][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:843][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:843][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:843][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:843][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:843][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:843][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:844][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:844][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:844][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:844][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:844][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.37:844][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.37:844][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:273][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:356][300]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:357][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.38:374][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.38:622][313]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.10.38:659][315]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.38:687][316]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.10.38:993][331]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.10.39:027][333]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.10.39:054][334]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:210][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:290][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:290][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:290][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:290][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:290][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:290][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:291][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:291][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:291][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:291][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:291][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:291][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:291][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:291][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:309][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.39:345][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.39:799][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.10.40:295][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.10.40:569][419]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.10.40:569][419]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.10.40:569][419]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.10.40:569][419]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.10.40:754][428]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.10.40:755][428]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.10.40:755][428]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.10.40:755][428]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.10.40:952][438]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - chelmac97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.41:004][441]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=203.893 [2020.05.27-16.10.41:391][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 48 [2020.05.27-16.10.41:553][469]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.10.41:553][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.10.42:121][496]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=205.010 [2020.05.27-16.10.42:270][503]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.10.42:270][503]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.10.42:272][503]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.42:272][503]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.42:353][507]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.10.42:353][507]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.42:353][507]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.10.42:357][507]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.10.42:370][508]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=205.260 [2020.05.27-16.10.42:554][517]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.10.42:554][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.10.42:588][519]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.10.42:592][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.10.42:752][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.05.27-16.10.42:752][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.42:752][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.05.27-16.10.42:753][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.42:753][527]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.42:753][527]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.42:753][527]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.42:753][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.42:753][527]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.42:753][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.05.27-16.10.42:753][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.42:753][527]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.42:753][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.42:753][527]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.42:753][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.42:788][529]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.42:869][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.42:870][533]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.42:870][533]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.42:870][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.42:870][533]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.42:870][533]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.42:870][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.42:870][533]Interaction: Interaction time: 0.000000 [2020.05.27-16.10.42:870][533]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.05.27-16.10.42:870][533]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.10.42:870][533]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.42:870][533]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.42:870][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.42:905][535]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.44:327][614]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.10.44:342][615]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=207.230 [2020.05.27-16.10.44:619][632]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.708540 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.44:853][646]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.44:853][646]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.44:853][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.44:853][646]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.10.44:853][646]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.44:854][646]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.44:854][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.44:887][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.44:887][648]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.44:887][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.44:887][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.44:887][648]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.44:887][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.44:887][648]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.44:887][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.44:887][648]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.44:887][648]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.44:887][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.44:887][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.05.27-16.10.44:887][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.44:887][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.44:887][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.44:887][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.45:354][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.27-16.10.45:354][676]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.45:354][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.27-16.10.45:354][676]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.45:355][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.45:355][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.45:355][676]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.45:355][676]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.45:355][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.45:355][676]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.27-16.10.45:355][676]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.45:355][676]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.45:355][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.45:355][676]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.45:355][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.45:420][680]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.45:453][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.45:454][682]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.45:454][682]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.45:454][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.45:454][682]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.45:454][682]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.45:454][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.45:454][682]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.10.45:454][682]Interaction: Interaction time: 0.000000 [2020.05.27-16.10.45:454][682]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.05.27-16.10.45:454][682]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.10.45:454][682]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.10.45:454][682]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.45:454][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.45:486][684]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.10.45:504][685]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.45:589][690]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.45:589][690]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.46:153][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.893316 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.10.46:153][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.46:186][726]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.10.46:319][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.561193 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.46:352][736]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.10.47:738][819]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.10.47:937][831]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.10.47:953][832]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.47:953][832]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.47:953][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.47:953][832]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.47:953][832]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.47:953][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.47:988][834]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.47:988][834]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.47:988][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.47:988][834]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.47:988][834]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.47:988][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.47:988][834]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.47:988][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.47:988][834]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.10.47:988][834]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.47:988][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.47:988][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.05.27-16.10.47:988][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.47:988][834]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.48:286][852]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_0] [2020.05.27-16.10.48:286][852]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.48:286][852]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_0] [2020.05.27-16.10.48:286][852]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.48:288][852]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.48:288][852]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.48:288][852]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.48:288][852]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.48:288][852]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.48:288][852]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.27-16.10.48:288][852]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.48:288][852]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.48:288][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.48:288][852]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.48:288][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.48:321][854]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.10.48:390][858]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.48:390][858]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.48:390][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.48:390][858]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.48:390][858]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.48:390][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.48:390][858]Interaction: Interaction time: 2.333000 [2020.05.27-16.10.48:390][858]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.05.27-16.10.48:390][858]AnimLeader: ClosetStandard_C_0 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.05.27-16.10.48:390][858]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.27-16.10.48:390][858]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.48:390][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.48:390][858]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.10.49:120][902]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.780556 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.10.49:922][950]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.27-16.10.49:922][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.50:025][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.50:455][982]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.27-16.10.50:455][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.50:456][982]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.10.50:672][995]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=213.559 [2020.05.27-16.10.50:722][998]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.10.50:740][999]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.50:740][999]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.10.50:740][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.50:740][999]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.50:740][999]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.10.50:740][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.50:772][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.50:772][ 1]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.10.50:772][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.50:772][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.50:772][ 1]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.10.50:772][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.50:772][ 1]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.10.50:772][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.50:772][ 1]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.10.50:772][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.50:772][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_0] [2020.05.27-16.10.50:772][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.50:772][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.50:938][ 11]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=213.826 [2020.05.27-16.10.53:136][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.938516 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.53:725][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.54:075][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.54:079][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.10.54:079][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.10.54:855][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.54:855][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.54:855][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.10.54:855][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.10.54:856][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.54:874][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.10.55:055][258]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=217.943 [2020.05.27-16.10.55:153][264]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=218.043 [2020.05.27-16.10.55:221][268]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=218.110 [2020.05.27-16.10.55:354][276]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=218.243 [2020.05.27-16.10.55:670][295]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.673190 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.10.56:137][323]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.601059 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.10.57:736][419]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.10.57:738][419]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.57:738][419]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.10.57:869][427]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.27-16.10.58:002][435]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.10.58:104][441]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.10.58:104][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.10.58:104][441]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.58:104][441]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.27-16.10.58:104][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.300524 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.10.58:108][441]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Opified]: On [2020.05.27-16.10.58:138][443]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.27-16.10.58:336][455]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.10.59:504][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.10.59:504][525]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.59:505][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.10.59:505][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.59:505][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.59:505][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.59:505][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.10.59:505][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.10.59:505][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.59:505][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.10.59:505][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.10.59:506][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.10.59:506][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.59:506][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.10.59:506][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.59:586][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.10.59:587][530]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.59:587][530]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.10.59:587][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.59:587][530]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.10.59:587][530]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.10.59:587][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.10.59:587][530]Interaction: Interaction time: 16.000000 [2020.05.27-16.10.59:587][530]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.10.59:587][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.00:090][560]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Opified]: Off [2020.05.27-16.11.00:305][573]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=223.193 [2020.05.27-16.11.01:104][621]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.11.01:186][626]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.634419 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.11.01:354][636]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.11.01:354][636]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:354][636]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:453][642]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.11.01:453][642]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.01:455][642]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:455][642]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:455][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.01:455][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.01:455][642]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:455][642]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.11.01:455][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.01:455][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.01:455][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.01:455][642]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.05.27-16.11.01:455][642]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.01:455][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.01:455][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.01:455][642]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.11.01:455][642]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.11.01:520][646]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:520][646]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.01:520][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.01:520][646]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:520][646]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.01:520][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.01:520][646]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.01:520][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.01:520][646]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.01:520][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.01:520][646]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.11.01:520][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.01:520][646]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:524][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.11.01:553][648]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.11.01:553][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.01:604][651]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=224.493 [2020.05.27-16.11.01:619][652]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300535 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.11.01:788][662]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.11.01:789][662]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:789][662]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.01:789][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.01:789][662]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:789][662]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.01:789][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.01:789][662]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.11.01:789][662]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.27-16.11.01:789][662]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.11.01:789][662]Interaction: Interaction time: 2.700000 [2020.05.27-16.11.01:789][662]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.05.27-16.11.01:789][662]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.01:789][662]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.11.01:789][662]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.11.01:789][662]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.01:789][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.01:822][664]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.01:825][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.01:827][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.01:828][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.11.01:854][666]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.01:854][666]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.02:038][677]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.02:357][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.02:508][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.11.02:726][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.02:729][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.02:729][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.11.03:137][743]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.03:137][743]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.03:138][743]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.03:138][743]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.03:139][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.03:139][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.03:139][743]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.11.03:139][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.03:139][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.03:139][743]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.03:139][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.03:139][743]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.03:139][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.03:139][743]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.03:139][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.03:140][743]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.11.03:159][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.11.03:171][745]LogDBDPlayerMovement: StopSnapping Final Location (5884.254883 7394.973633 90.326859) [2020.05.27-16.11.03:171][745]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.03:219][748]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.03:219][748]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.03:219][748]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.11.03:221][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.03:221][748]LogDBDPlayerMovement: StopSnapping Final Location (5884.254883 7394.973633 88.177261) [2020.05.27-16.11.03:221][748]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.03:221][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.03:221][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.03:221][748]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.03:221][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.03:221][748]Interaction: Interaction time: 6.724220 [2020.05.27-16.11.03:221][748]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.03:221][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.03:254][750]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.03:254][750]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.03:286][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.11.03:573][769]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.11.03:573][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.04:472][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.11.04:488][824]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.11.04:521][826]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:521][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.04:521][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.04:521][826]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.11.04:521][826]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.11.04:521][826]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:521][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.04:521][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.04:521][826]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:521][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.04:521][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.04:521][826]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:521][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.04:521][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.04:521][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.04:521][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.04:521][826]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.11.04:522][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.04:522][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.04:522][826]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.11.04:522][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.04:522][826]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:586][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.04:586][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.04:586][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.04:586][830]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.04:587][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:587][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:587][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.04:587][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.04:587][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:587][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.04:587][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.04:587][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.04:587][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.04:587][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.04:587][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.04:620][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.11.04:620][832]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:620][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.04:620][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.04:620][832]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.04:620][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.04:620][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.04:620][832]Interaction: Interaction time: 16.000000 [2020.05.27-16.11.04:620][832]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.27-16.11.04:620][832]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.11.04:620][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.04:620][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.05:820][904]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:820][904]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.05:820][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.05:820][904]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:820][904]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.05:820][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.05:853][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:853][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.05:853][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.05:853][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:853][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.05:853][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.05:853][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.05:853][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.05:853][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.05:853][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.05:853][906]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.05:853][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.05:853][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:953][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.05:953][912]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.05:953][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.05:953][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.05:954][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:954][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:954][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.05:954][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.05:954][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:954][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.05:954][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.05:954][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.05:954][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.05:954][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.05:954][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.05:987][914]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:987][914]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.05:987][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.05:987][914]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.05:987][914]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.05:987][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.05:987][914]Interaction: Interaction time: 14.807891 [2020.05.27-16.11.05:987][914]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.11.05:987][914]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 14.807891 Timestamp 0.000000 [2020.05.27-16.11.05:987][914]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.05:987][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.06:071][919]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.11.07:287][992]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:287][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.07:287][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.07:287][992]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:287][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.07:287][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.07:320][994]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:320][994]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.07:320][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.07:320][994]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:320][994]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.07:320][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.07:320][994]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.07:320][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.07:320][994]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.07:320][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.07:320][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.07:320][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.07:320][994]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:470][ 3]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.07:470][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.07:470][ 3]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.07:470][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.07:471][ 3]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:471][ 3]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:471][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.07:471][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.07:471][ 3]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:471][ 3]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.07:471][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.07:471][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.07:471][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.07:471][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.07:471][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.07:487][ 4]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:487][ 4]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.07:487][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.07:487][ 4]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.07:487][ 4]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.07:487][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.07:487][ 4]Interaction: Interaction time: 13.515472 [2020.05.27-16.11.07:487][ 4]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.11.07:487][ 4]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 13.515472 Timestamp 0.000000 [2020.05.27-16.11.07:487][ 4]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.07:487][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.07:571][ 9]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.11.09:272][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.11.09:287][112]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.11.09:521][126]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.11.09:554][128]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.11.10:003][155]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015166 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.11.10:004][155]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.11.10:005][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.11.10:005][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.11.10:005][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.10:005][155]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.10:005][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.10:005][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.10:005][155]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.10:005][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.10:007][155]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.10:007][155]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.10:007][155]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.10:007][155]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.10:007][155]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.10:007][155]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.10:007][155]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.10:008][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.11.10:021][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.10:021][156]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.10:021][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.10:021][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.10:021][156]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.11.10:021][156]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.10:021][156]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.10:021][156]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.10:021][156]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.10:021][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.10:021][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.10:021][156]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.10:021][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.10:021][156]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.10:021][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.10:037][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.11.10:040][157]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.11.10:040][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.10:042][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.10:045][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.10:046][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.11.10:074][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.11.10:089][160]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.11.10:106][161]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.11.10:106][161]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.11.10:136][163]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.11.10:154][164]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.11.10:154][164]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.11.10:154][164]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.11.10:206][167]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.10:206][167]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.10:305][173]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.10:403][179]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.11.10:403][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.10:404][179]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.11.10:404][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.10:404][179]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.11.10:405][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.10:405][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.10:406][179]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.10:406][179]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.10:406][179]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.10:406][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.10:406][179]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.10:406][179]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.11.10:406][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.10:406][179]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.10:406][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.10:406][179]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.10:406][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.10:409][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.11.10:471][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.11.10:473][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.10:473][183]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.10:473][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.10:473][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.10:473][183]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.10:473][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.10:473][183]Interaction: Interaction time: 16.000000 [2020.05.27-16.11.10:474][183]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.10:474][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.10:903][209]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.11.10:903][209]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.966606 [2020.05.27-16.11.10:903][209]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.966606 [2020.05.27-16.11.11:022][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.11.11:038][217]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.11.11:170][225]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16586E67F60] Result: '1' k_EResultOK (success) [2020.05.27-16.11.11:170][225]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16586E67F60]' succeeded in 0.264909 seconds [2020.05.27-16.11.11:192][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16586E67F60] Result: '1' k_EResultOK (success) [2020.05.27-16.11.11:213][228]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.307071 seconds [2020.05.27-16.11.11:272][231]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.11.12:123][282]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.11.12:822][324]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.11.12:838][325]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.11.12:938][331]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.13:071][339]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.11.14:573][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.11.14:587][430]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.11.14:821][444]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.11.15:537][487]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.15:537][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.15:539][487]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.15:539][487]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.15:539][487]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.15:539][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.15:539][487]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.15:539][487]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.15:539][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.15:539][487]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.15:539][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.15:539][487]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.05.27-16.11.15:539][487]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.15:539][487]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.11.15:539][487]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.15:539][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.15:539][487]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.11.15:554][488]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.11.15:554][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.27-16.11.15:555][488]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.27-16.11.15:604][491]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.15:604][491]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.15:604][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.15:604][491]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.15:604][491]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.15:604][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.15:604][491]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.15:604][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.15:604][491]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.15:604][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.15:604][491]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.11.15:604][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.15:604][491]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.15:637][493]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.15:637][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.15:903][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.11.15:905][509]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.15:905][509]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.15:905][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.15:905][509]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.15:905][509]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.15:905][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.15:905][509]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.11.15:905][509]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.11.15:905][509]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.11.15:905][509]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.11.15:905][509]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.11.15:905][509]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.11.15:905][509]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.05.27-16.11.15:905][509]Interaction: Interaction time: 1.500000 [2020.05.27-16.11.15:905][509]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.11.15:905][509]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.11.15:905][509]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.15:905][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.15:906][509]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.05.27-16.11.17:406][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.11.17:438][601]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.11.17:438][601]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.11.17:438][601]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.11.17:438][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.17:438][601]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.11.17:438][601]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.11.17:438][601]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.11.17:440][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.11.17:486][604]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.11.17:486][604]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.11.17:487][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.11.17:488][604]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.17:488][604]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.17:488][604]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.17:488][604]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.11.17:488][604]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.11.17:488][604]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.11.17:488][604]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.17:489][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.17:489][604]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.17:489][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.17:489][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.17:489][604]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.17:489][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.17:489][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.17:489][604]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.17:489][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.17:489][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.17:489][604]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.17:489][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.17:489][604]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.17:489][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.17:489][604]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.17:489][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.17:489][604]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.17:489][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.17:489][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.17:489][604]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.17:492][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.11.17:504][605]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.17:504][605]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.18:905][689]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.20:074][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:122][762]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.20:122][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:122][762]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.20:122][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:123][762]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.20:123][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:123][762]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.20:123][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:138][763]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.20:139][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:139][763]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.20:139][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:453][782]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.11.20:453][782]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:453][782]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.11.20:453][782]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:453][782]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.11.20:455][782]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.20:455][782]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.20:455][782]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.20:455][782]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.20:455][782]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.20:455][782]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.11.20:455][782]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.20:455][782]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.20:455][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.20:455][782]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.20:455][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.20:455][782]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.11.20:555][788]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.20:555][788]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.20:555][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.20:555][788]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.20:555][788]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.20:555][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.20:555][788]Interaction: Interaction time: 5.874628 [2020.05.27-16.11.20:555][788]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.20:555][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.20:555][788]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.22:222][888]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:222][888]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:222][888]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:222][888]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.11.22:222][888]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.11.22:222][888]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.22:620][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.22:620][912]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.22:620][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.22:620][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.22:620][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:620][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:620][912]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.22:620][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.22:620][912]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:620][912]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.22:620][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.22:620][912]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.22:620][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.22:620][912]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.22:620][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.22:653][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.11.22:654][914]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:654][914]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.22:654][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.22:654][914]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:654][914]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.22:654][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.22:654][914]Interaction: Interaction time: 1.500000 [2020.05.27-16.11.22:654][914]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.22:654][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.22:688][916]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:688][916]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.22:688][916]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.11.22:688][916]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.11.22:688][916]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.11.22:688][916]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.22:688][916]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.11.22:921][930]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.11.23:487][964]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.11.23:489][964]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.23:489][964]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.23:490][964]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.23:490][964]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.23:490][964]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.23:490][964]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.23:490][964]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.23:490][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.11.23:520][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.11.23:521][966]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:521][966]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.23:521][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:521][966]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:521][966]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.23:521][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:555][968]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:555][968]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.23:555][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:555][968]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:555][968]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.23:555][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.23:555][968]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.23:555][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.23:555][968]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.23:555][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:555][968]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.11.23:555][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.23:555][968]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:556][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.11.23:588][970]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:588][970]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.23:588][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:589][970]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:589][970]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.23:589][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:655][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:655][974]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.23:655][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:655][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:655][974]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.23:655][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.23:655][974]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.23:655][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.23:655][974]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.23:655][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:655][974]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.11.23:655][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.23:655][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:674][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.23:677][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.23:678][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.11.23:687][976]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.11.23:688][976]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.23:688][976]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.23:771][981]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.23:771][981]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.23:771][981]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.23:771][981]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.23:772][981]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.23:772][981]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.23:772][981]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.11.23:772][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.23:772][981]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.23:772][981]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.23:772][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.23:772][981]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.23:772][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:772][981]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.23:772][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:772][981]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.11.23:789][982]LogDBDPlayerMovement: StopSnapping Final Location (5883.832031 7394.560059 90.327263) [2020.05.27-16.11.23:789][982]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.23:792][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.11.23:854][986]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.23:854][986]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.23:854][986]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.11.23:856][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.23:856][986]LogDBDPlayerMovement: StopSnapping Final Location (5883.832031 7394.560059 88.177261) [2020.05.27-16.11.23:856][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.23:856][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:856][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.23:856][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.23:856][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:856][986]Interaction: Interaction time: 8.000000 [2020.05.27-16.11.23:856][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.23:856][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.23:857][986]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.23:857][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.23:857][986]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.23:857][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.23:919][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.11.23:954][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:954][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.23:955][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.23:955][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.23:955][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.23:955][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:156][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.11.24:187][ 6]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.11.24:187][ 6]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.11.24:187][ 6]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.11.24:187][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:205][ 7]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.11.24:205][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:220][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.11.24:220][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:220][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:220][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:220][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.24:220][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:220][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.24:220][ 8]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:220][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:221][ 8]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:221][ 8]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:221][ 8]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.11.24:221][ 8]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.11.24:221][ 8]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.24:223][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.11.24:505][ 25]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.11.24:505][ 25]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.11.24:505][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:505][ 25]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.24:505][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:505][ 25]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:505][ 25]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.24:505][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:522][ 26]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:522][ 26]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.24:522][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:522][ 26]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:522][ 26]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.11.24:522][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.24:522][ 26]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.24:522][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.24:522][ 26]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.24:522][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:522][ 26]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.24:522][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:522][ 26]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.24:522][ 26]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:522][ 26]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:523][ 26]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.11.24:523][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:541][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.24:544][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.24:545][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.11.24:557][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.11.24:592][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.24:596][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.24:620][ 32]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.11.24:637][ 33]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.24:637][ 33]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:637][ 33]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.24:637][ 33]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:638][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:638][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:638][ 33]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.11.24:638][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.24:638][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:638][ 33]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.24:638][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:638][ 33]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.24:639][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:639][ 33]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.24:639][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:639][ 33]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.11.24:655][ 34]LogDBDPlayerMovement: StopSnapping Final Location (5883.832031 7394.560059 90.327263) [2020.05.27-16.11.24:655][ 34]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.24:659][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.11.24:687][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.24:687][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:687][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.24:687][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:687][ 36]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.24:687][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:687][ 36]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.11.24:687][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:688][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:688][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.24:688][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.24:688][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:688][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.24:688][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:688][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.24:688][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:688][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.24:688][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:688][ 36]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:689][ 36]LogDBDPlayerMovement: StopSnapping Final Location (5883.832031 7394.560059 88.177261) [2020.05.27-16.11.24:689][ 36]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.24:689][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:689][ 36]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.24:689][ 36]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.24:689][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:689][ 36]Interaction: Interaction time: 6.404854 [2020.05.27-16.11.24:689][ 36]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.24:689][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:720][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.11.24:720][ 38]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:721][ 38]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.24:721][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:721][ 38]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:721][ 38]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.24:721][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:721][ 38]Interaction: Interaction time: 1.500000 [2020.05.27-16.11.24:721][ 38]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.24:721][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.24:721][ 38]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:722][ 38]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:753][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.11.24:754][ 40]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:754][ 40]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:754][ 40]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.11.24:754][ 40]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.11.24:754][ 40]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.11.24:754][ 40]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.24:754][ 40]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.11.24:789][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:789][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.24:856][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.11.24:856][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.24:988][ 54]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.11.25:023][ 56]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.11.25:023][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.25:054][ 58]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.25:054][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.25:054][ 58]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.25:054][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.25:054][ 58]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.11.25:056][ 58]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.25:056][ 58]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.25:056][ 58]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.25:056][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.25:056][ 58]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.25:056][ 58]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.25:056][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.25:056][ 58]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.25:056][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.25:056][ 58]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.25:056][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.25:088][ 60]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.25:089][ 60]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.25:089][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.25:089][ 60]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.25:089][ 60]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.25:089][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.25:089][ 60]Interaction: Interaction time: 14.056901 [2020.05.27-16.11.25:089][ 60]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.25:089][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.25:172][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.11.25:172][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.25:387][ 78]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.11.25:387][ 78]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.079302 [2020.05.27-16.11.25:612][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658794F460] Result: '1' k_EResultOK (success) [2020.05.27-16.11.25:612][ 92]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658794F460]' succeeded in 0.223129 seconds [2020.05.27-16.11.25:642][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658794F460] Result: '1' k_EResultOK (success) [2020.05.27-16.11.25:663][ 95]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272222 seconds [2020.05.27-16.11.26:056][118]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.11.26:056][118]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.11.26:056][118]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.11.26:224][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.11.26:254][130]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.11.26:254][130]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.11.26:254][130]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.11.26:254][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:287][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.11.26:288][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:288][132]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.26:288][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:288][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:288][132]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.26:288][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:288][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:288][132]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.26:288][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:288][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:288][132]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.26:288][132]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.26:288][132]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.26:288][132]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.26:288][132]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.26:288][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:288][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.26:288][132]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.26:288][132]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:289][132]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:289][132]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:289][132]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.11.26:289][132]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.11.26:289][132]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.26:292][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.11.26:587][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.26:587][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.26:587][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.26:587][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.26:587][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:587][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:587][150]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.26:587][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.26:587][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:587][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.26:587][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.26:587][150]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.26:587][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:587][150]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.26:587][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:620][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.11.26:621][152]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:621][152]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.26:621][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:621][152]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:621][152]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.26:621][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:621][152]Interaction: Interaction time: 1.500000 [2020.05.27-16.11.26:621][152]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.26:621][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.26:654][154]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:654][154]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.26:654][154]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.11.26:654][154]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.11.26:654][154]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.11.26:654][154]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.26:654][154]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.11.26:888][168]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.11.27:341][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.7774282097816467, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.11.27:341][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.11.27:360][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01384916715323925, xOffset=0, yOffset=0) [2020.05.27-16.11.27:374][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02807008475065231, xOffset=0, yOffset=0) [2020.05.27-16.11.27:391][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04191641509532928, xOffset=0, yOffset=0) [2020.05.27-16.11.27:407][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05576158314943314, xOffset=0, yOffset=0) [2020.05.27-16.11.27:424][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06960583478212357, xOffset=0, yOffset=0) [2020.05.27-16.11.27:441][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.083449587225914, xOffset=0, yOffset=0) [2020.05.27-16.11.27:457][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09736108779907227, xOffset=0, yOffset=0) [2020.05.27-16.11.27:474][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1112051755189896, xOffset=0, yOffset=0) [2020.05.27-16.11.27:491][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250477582216263, xOffset=0, yOffset=0) [2020.05.27-16.11.27:507][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389162540435791, xOffset=0, yOffset=0) [2020.05.27-16.11.27:525][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527605056762695, xOffset=0, yOffset=0) [2020.05.27-16.11.27:540][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16666792333126, xOffset=0, yOffset=0) [2020.05.27-16.11.27:558][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1808092594146729, xOffset=0, yOffset=0) [2020.05.27-16.11.27:574][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.194653257727623, xOffset=0, yOffset=0) [2020.05.27-16.11.27:591][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2084963321685791, xOffset=0, yOffset=0) [2020.05.27-16.11.27:608][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2223396599292755, xOffset=0, yOffset=0) [2020.05.27-16.11.27:625][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2362387478351593, xOffset=0, yOffset=0) [2020.05.27-16.11.27:641][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.250081330537796, xOffset=0, yOffset=0) [2020.05.27-16.11.27:658][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639234960079193, xOffset=0, yOffset=0) [2020.05.27-16.11.27:675][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2778305113315582, xOffset=0, yOffset=0) [2020.05.27-16.11.27:691][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916725873947144, xOffset=0, yOffset=0) [2020.05.27-16.11.27:708][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30551466345787, xOffset=0, yOffset=0) [2020.05.27-16.11.27:724][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3193563222885132, xOffset=0, yOffset=0) [2020.05.27-16.11.27:741][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332329988479614, xOffset=0, yOffset=0) [2020.05.27-16.11.27:758][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472720682621, xOffset=0, yOffset=0) [2020.05.27-16.11.27:775][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611281514167786, xOffset=0, yOffset=0) [2020.05.27-16.11.27:791][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749708235263824, xOffset=0, yOffset=0) [2020.05.27-16.11.27:808][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888541460037231, xOffset=0, yOffset=0) [2020.05.27-16.11.27:824][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40279671549797, xOffset=0, yOffset=0) [2020.05.27-16.11.27:841][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166392982006073, xOffset=0, yOffset=0) [2020.05.27-16.11.27:859][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305944740772247, xOffset=0, yOffset=0) [2020.05.27-16.11.27:875][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44462913274765, xOffset=0, yOffset=0) [2020.05.27-16.11.27:891][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4584737122058868, xOffset=0, yOffset=0) [2020.05.27-16.11.27:909][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4723264575004578, xOffset=0, yOffset=0) [2020.05.27-16.11.27:925][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.486170619726181, xOffset=0, yOffset=0) [2020.05.27-16.11.27:941][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000330209732056, xOffset=0, yOffset=0) [2020.05.27-16.11.27:957][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5138769149780273, xOffset=0, yOffset=0) [2020.05.27-16.11.27:974][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277600288391113, xOffset=0, yOffset=0) [2020.05.27-16.11.27:991][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5419515967369, xOffset=0, yOffset=0) [2020.05.27-16.11.28:007][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55579674243927, xOffset=0, yOffset=0) [2020.05.27-16.11.28:024][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5696401000022888, xOffset=0, yOffset=0) [2020.05.27-16.11.28:040][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.583483874797821, xOffset=0, yOffset=0) [2020.05.27-16.11.28:057][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5973264575004578, xOffset=0, yOffset=0) [2020.05.27-16.11.28:074][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111680269241333, xOffset=0, yOffset=0) [2020.05.27-16.11.28:090][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250109672546387, xOffset=0, yOffset=0) [2020.05.27-16.11.28:107][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6388529539108276, xOffset=0, yOffset=0) [2020.05.27-16.11.28:124][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527015566825867, xOffset=0, yOffset=0) [2020.05.27-16.11.28:141][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.11.28:142][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6669725775718689, xOffset=0, yOffset=0) [2020.05.27-16.11.28:157][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6808156371116638, xOffset=0, yOffset=0) [2020.05.27-16.11.28:170][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.11.28:170][245]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.11.28:170][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.11.28:170][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:174][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6946573257446289, xOffset=0, yOffset=0) [2020.05.27-16.11.28:190][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7084978818893433, xOffset=0, yOffset=0) [2020.05.27-16.11.28:203][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.11.28:204][247]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:204][247]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.28:204][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:204][247]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:204][247]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.28:204][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:204][247]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:204][247]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.28:204][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:204][247]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:204][247]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.28:204][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.28:204][247]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.28:204][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.28:204][247]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.28:204][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:204][247]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.28:204][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.28:204][247]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:204][247]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:204][247]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:205][247]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.11.28:205][247]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.11.28:205][247]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.28:207][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.11.28:208][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7223383188247681, xOffset=0, yOffset=0) [2020.05.27-16.11.28:224][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.73617798089981, xOffset=0, yOffset=0) [2020.05.27-16.11.28:236][249]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.11.28:237][249]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:237][249]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:237][249]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.05.27-16.11.28:237][249]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.11.28:237][249]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.28:241][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7500348687171936, xOffset=0, yOffset=0) [2020.05.27-16.11.28:258][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7638748884201, xOffset=0, yOffset=0) [2020.05.27-16.11.28:275][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.77781856060028, xOffset=0, yOffset=0) [2020.05.27-16.11.28:291][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7917660474777222, xOffset=0, yOffset=0) [2020.05.27-16.11.28:304][253]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.28:304][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.28:307][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8059802055358887, xOffset=0, yOffset=0) [2020.05.27-16.11.28:325][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8198207616806, xOffset=0, yOffset=0) [2020.05.27-16.11.28:338][255]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.28:338][255]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.28:338][255]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.11.28:338][255]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.11.28:338][255]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:338][255]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:338][255]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.28:338][255]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.28:338][255]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:338][255]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.11.28:338][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.28:338][255]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.28:338][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:338][255]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.28:338][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:342][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.11.28:371][257]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:371][257]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.28:371][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:371][257]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.28:371][257]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.28:371][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:371][257]Interaction: Interaction time: 0.000000 [2020.05.27-16.11.28:371][257]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.11.28:371][257]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.28:371][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.28:405][259]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.11.28:405][259]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.11.28:409][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.27-16.11.28:455][262]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.11.28:629][273]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16590E9AF60] Result: '1' k_EResultOK (success) [2020.05.27-16.11.28:630][273]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16590E9AF60]' succeeded in 0.224233 seconds [2020.05.27-16.11.28:660][275]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16590E9AF60] Result: '1' k_EResultOK (success) [2020.05.27-16.11.28:681][276]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273379 seconds [2020.05.27-16.11.29:104][301]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:104][301]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:104][301]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.05.27-16.11.29:105][301]AnimLeader: BP_Entity_C_12 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.11.29:105][301]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.29:105][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.11.29:121][302]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.11.29:170][305]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.11.29:170][305]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.729800 [2020.05.27-16.11.29:404][319]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.031997 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.11.29:404][319]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.11.29:405][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.11.29:405][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.11.29:405][319]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.29:405][319]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.29:405][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:405][319]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.29:405][319]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.29:405][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:407][319]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.29:407][319]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.29:407][319]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.29:407][319]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.29:407][319]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.29:407][319]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.29:407][319]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.11.29:408][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.11.29:417][320]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E6281840] Result: '1' k_EResultOK (success) [2020.05.27-16.11.29:417][320]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E6281840]' succeeded in 0.244587 seconds [2020.05.27-16.11.29:422][320]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.29:422][320]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.29:422][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:422][320]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.29:422][320]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.11.29:422][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.29:422][320]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.29:422][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.29:422][320]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.29:422][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:422][320]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.29:422][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:422][320]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.29:422][320]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:422][320]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.29:437][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.11.29:439][321]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.11.29:439][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:442][322]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165E6281840] Result: '1' k_EResultOK (success) [2020.05.27-16.11.29:463][323]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289751 seconds [2020.05.27-16.11.29:472][323]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:472][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.29:472][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:472][323]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:472][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.29:472][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:472][323]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:472][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.29:472][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:472][323]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:472][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.29:472][323]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.29:472][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.29:472][323]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.29:472][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.29:472][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:472][323]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.29:472][323]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:472][323]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:474][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.11.29:537][327]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.11.29:605][331]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:605][331]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:605][331]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.05.27-16.11.29:605][331]AnimLeader: BP_Entity_C_12 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.11.29:605][331]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.29:605][331]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.11.29:639][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:639][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.29:655][334]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.11.29:656][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.29:656][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:656][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.29:656][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:787][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.29:787][342]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:787][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.11.29:787][342]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:788][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.29:788][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.29:788][342]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.11.29:788][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.29:788][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.29:788][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.11.29:788][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:788][342]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.29:788][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:788][342]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.27-16.11.29:788][342]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.29:788][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.29:805][343]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.29:805][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:805][343]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.29:805][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.29:870][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.11.29:870][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:137][363]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.11.30:137][363]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.197785 [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:207][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:342][376]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16590E9AF60] Result: '1' k_EResultOK (success) [2020.05.27-16.11.30:342][376]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16590E9AF60]' succeeded in 0.200936 seconds [2020.05.27-16.11.30:375][378]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16590E9AF60] Result: '1' k_EResultOK (success) [2020.05.27-16.11.30:396][379]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.256954 seconds [2020.05.27-16.11.30:472][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.30:472][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:472][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.30:472][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:605][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:607][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:623][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:639][393]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.30:639][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:639][393]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.30:639][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:640][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:656][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:673][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.30:673][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:673][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.11.30:673][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:673][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:674][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:674][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:675][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:689][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:707][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:723][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:739][399]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.30:739][399]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.30:739][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.30:739][399]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.30:739][399]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.05.27-16.11.30:739][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.30:739][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.11.30:754][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.30:755][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.30:755][400]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.11.30:755][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.30:755][400]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.30:755][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.30:755][400]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.30:755][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.30:755][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.11.30:755][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:755][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.11.30:755][400]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:755][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.11.30:773][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:773][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:773][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:773][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:773][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:773][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:774][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:774][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:774][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:774][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:774][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:774][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:774][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:774][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:803][403]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_5] [2020.05.27-16.11.30:803][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:803][403]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_5] [2020.05.27-16.11.30:803][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:805][403]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.30:805][403]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.30:805][403]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.30:805][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.30:805][403]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.30:805][403]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.27-16.11.30:805][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:805][403]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.30:805][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.30:805][403]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.30:805][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.30:805][403]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.30:807][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.30:905][409]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.30:906][409]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.30:906][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.30:906][409]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.30:906][409]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.30:906][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.30:906][409]Interaction: Interaction time: 2.333000 [2020.05.27-16.11.30:906][409]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.05.27-16.11.30:906][409]AnimLeader: ClosetStandard_C_5 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.05.27-16.11.30:906][409]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.27-16.11.30:906][409]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.30:906][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.30:906][409]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:006][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:074][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:105][421]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.31:105][421]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.11.31:105][421]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.05.27-16.11.31:105][421]AnimLeader: BP_Entity_C_12 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.11.31:105][421]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.27-16.11.31:105][421]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.11.31:122][422]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:124][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:156][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:275][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.11.31:291][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:408][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:409][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:507][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:709][457]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:709][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:709][457]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:709][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:709][457]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:709][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:709][457]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:710][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:710][457]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:710][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:710][457]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:710][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:710][457]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:710][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:774][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:774][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:774][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:774][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:774][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:774][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:774][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:774][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:774][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:775][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:775][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:775][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:775][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:775][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:808][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:875][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.31:892][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.32:940][531]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:058][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:107][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:108][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.11.33:174][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:189][546]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.11.33:239][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.33:239][549]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.33:239][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.33:239][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.33:239][549]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.33:239][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.33:239][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.33:239][549]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.33:239][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.33:239][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.33:239][549]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.33:239][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.33:239][549]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.33:239][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.33:239][549]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.33:239][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.33:239][549]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_5] [2020.05.27-16.11.33:239][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.33:239][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.37:422][800]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.27-16.11.37:422][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:488][804]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.11.37:488][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:488][804]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.11.37:488][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:522][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.27-16.11.37:522][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:522][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.27-16.11.37:522][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:972][833]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.11.37:972][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:972][833]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.11.37:972][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:972][833]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.11.37:972][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:972][833]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.27-16.11.37:972][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:989][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.11.37:989][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.37:993][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.11.38:039][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.27-16.11.38:039][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:055][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.27-16.11.38:055][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:055][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.27-16.11.38:055][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:055][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.11.38:055][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:056][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.11.38:056][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:522][866]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.11.38:522][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:522][866]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.27-16.11.38:522][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:539][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.11.38:539][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:539][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.11.38:539][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:606][871]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.11.38:606][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:723][878]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.05.27-16.11.38:723][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.38:823][884]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.27-16.11.38:823][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.39:305][913]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.05.27-16.11.39:305][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.39:372][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.27-16.11.39:372][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.39:890][948]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.05.27-16.11.40:554][988]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.40:554][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.40:554][988]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.40:554][988]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.11.40:591][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.11.41:455][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.05.27-16.11.41:455][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.41:455][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.05.27-16.11.41:455][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.41:457][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.41:457][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.41:457][ 42]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.41:457][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.41:457][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.41:457][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.05.27-16.11.41:457][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.41:457][ 42]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.41:457][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.41:457][ 42]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.41:457][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.41:490][ 44]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.11.41:586][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.11.41:587][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.11.41:588][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.41:588][ 50]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.41:588][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.41:588][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.41:588][ 50]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.41:588][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.41:588][ 50]Interaction: Interaction time: 44.444447 [2020.05.27-16.11.41:588][ 50]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.41:588][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.41:588][ 50]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.11.44:054][198]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.11.44:054][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.44:054][198]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.11.44:054][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.44:056][198]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:056][198]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:056][198]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.44:056][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.44:056][198]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:056][198]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.11.44:056][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.44:056][198]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.44:056][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.44:056][198]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.44:056][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.44:121][202]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.11.44:123][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:123][202]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.44:123][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.44:123][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:123][202]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.44:123][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.44:123][202]Interaction: Interaction time: 0.000000 [2020.05.27-16.11.44:123][202]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.11.44:123][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:123][202]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.11.44:123][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.44:123][202]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:123][202]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.11.44:123][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.44:156][204]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:156][204]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.11.44:156][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.44:156][204]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:156][204]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.11.44:156][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.44:156][204]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.11.44:156][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.44:156][204]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.11.44:156][204]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.11.44:156][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.44:156][204]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.11.44:156][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.44:156][204]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.44:921][250]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.11.47:473][400]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.11.47:475][400]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.47:475][400]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.47:505][402]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.11.47:606][408]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.11.47:606][408]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.11.47:606][408]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.11.47:607][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.11.47:607][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.11.47:611][408]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: On [2020.05.27-16.11.47:612][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.11.47:612][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.11.47:804][420]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.11.48:705][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.574800 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.11.48:840][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.48:841][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.49:608][525]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: Off [2020.05.27-16.11.50:691][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.11.50:793][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.11.51:438][634]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.11.51:540][640]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.51:540][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.51:540][640]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.51:540][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.51:891][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.11.51:971][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.079425 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.11.52:004][668]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.11.52:537][699]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.52:537][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.52:891][720]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.11.53:274][743]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=36.161 [2020.05.27-16.11.53:538][759]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.53:538][759]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.53:910][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.11.54:073][789]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=36.961 [2020.05.27-16.11.54:539][815]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.54:539][815]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.54:991][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.11.55:539][870]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.55:539][870]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.55:993][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.11.56:540][927]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.56:540][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.57:091][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 168 [2020.05.27-16.11.57:091][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 88 [2020.05.27-16.11.57:454][975]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.11.57:455][975]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.57:455][975]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.11.57:455][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.57:456][975]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.57:456][975]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.57:456][975]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.57:457][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.57:457][975]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.57:457][975]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.11.57:457][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.57:457][975]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.57:457][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.57:457][975]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.57:457][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.57:488][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.11.57:490][977]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.57:491][977]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.57:491][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.57:491][977]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.11.57:491][977]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.57:491][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.57:491][977]Interaction: Interaction time: 12.000000 [2020.05.27-16.11.57:491][977]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.05.27-16.11.57:491][977]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.05.27-16.11.57:491][977]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.57:491][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.57:556][981]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.57:556][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.57:556][981]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.57:556][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.57:556][981]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.57:556][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.11.58:097][ 11]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.11.58:097][ 11]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.11.58:555][ 37]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.58:555][ 37]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.58:822][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.11.58:822][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.58:856][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.11.58:856][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.58:858][ 54]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.58:858][ 54]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.58:858][ 54]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.11.58:858][ 54]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.11.58:858][ 54]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.58:858][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.11.58:858][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.11.58:858][ 54]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.11.58:858][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.58:858][ 54]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.11.58:858][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.58:923][ 58]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.11.58:925][ 58]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.58:925][ 58]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.11.58:925][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.58:925][ 58]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.11.58:925][ 58]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.11.58:925][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.58:925][ 58]Interaction: Interaction time: 0.000000 [2020.05.27-16.11.58:925][ 58]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.05.27-16.11.58:925][ 58]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.11.58:925][ 58]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.11.58:925][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.11.59:193][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.11.59:554][ 96]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.11.59:554][ 96]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.11.59:955][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.103696 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.12.00:292][140]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.12.00:556][156]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.00:556][156]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.12.01:291][200]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.12.01:554][216]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.01:554][216]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.12.02:393][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.12.02:555][276]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.02:555][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.12.02:923][298]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.02:923][298]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.02:923][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.02:923][298]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.02:923][298]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.12.02:923][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.02:923][298]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.02:923][298]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.12.02:923][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.02:923][298]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.02:923][298]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.12.02:923][298]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.02:923][298]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.02:923][298]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.02:923][298]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.02:923][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.02:923][298]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.12.02:923][298]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.02:923][298]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.03:493][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.12.03:555][336]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.03:555][336]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.12.04:592][397]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.12.04:640][400]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.12.04:640][400]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.12.04:673][402]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.12.05:556][444]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.05:556][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.12.05:593][446]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 184 [2020.05.27-16.12.06:539][491]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.06:539][491]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.12.06:539][491]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.06:539][491]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.12.06:595][494]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.12.07:122][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:142][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.12.07:514][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.09:356][659]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.12.09:373][660]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.12.09:424][662]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.12.09:509][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.12.09:590][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.09:590][671]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.12.09:590][671]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.12.09:590][671]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.12.09:590][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.09:590][671]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.09:590][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.09:590][671]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.09:590][671]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.12.09:590][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.09:606][672]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.09:606][672]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.12.09:606][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.09:606][672]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.09:606][672]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.12.09:606][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.09:606][672]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.09:606][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.09:606][672]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.09:606][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.09:606][672]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.12.09:606][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.09:606][672]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.12:396][817]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.12.14:590][917]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.12.15:391][953]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.15:391][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:391][953]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.15:391][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:391][953]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.15:391][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:391][953]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.15:391][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:414][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.12.15:477][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.12.15:477][957]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:477][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.15:477][957]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:478][957]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.15:478][957]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.15:479][957]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.12.15:479][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.15:479][957]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.15:479][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.15:479][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:479][957]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.12.15:479][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.15:479][957]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.12.15:479][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.15:479][957]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.12.15:480][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.12.15:480][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:480][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.12.15:481][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:606][962]LogDBDPlayerMovement: StopSnapping Final Location (4813.700195 2612.500000 -1012.613159) [2020.05.27-16.12.15:606][962]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.12.15:640][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.15:640][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:641][963]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.15:641][963]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.15:641][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.15:641][963]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.15:641][963]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.12.15:641][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.15:641][963]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.15:641][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.15:641][963]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.12.15:641][963]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.15:641][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.15:641][963]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.15:641][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.15:641][963]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.15:642][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.15:642][963]LogDBDPlayerMovement: StopSnapping Final Location (4813.700195 2612.500000 -1012.613159) [2020.05.27-16.12.15:643][963]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.12.15:643][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.15:643][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.15:643][963]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.12.15:643][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.15:643][963]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.12.15:643][963]Interaction: Interaction time: 1.000000 [2020.05.27-16.12.15:643][963]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.27-16.12.15:643][963]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.12.15:643][963]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.27-16.12.15:643][963]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 58.494171 [2020.05.27-16.12.15:643][963]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.12.15:643][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.15:645][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.12.15:724][967]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.12.15:724][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.12.15:757][968]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.15:757][968]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.15:757][968]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.15:758][968]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.15:758][968]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.15:758][968]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.05.27-16.12.15:758][968]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.12.15:758][968]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.12.15:776][969]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.12.16:058][979]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.12.16:290][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:293][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:309][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:339][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:359][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:389][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:409][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:441][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:460][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:492][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:510][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:541][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:560][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:592][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:609][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:641][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:660][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:690][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.16:740][ 6]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.12.16:740][ 6]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.12.16:740][ 6]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.12.16:740][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.16:743][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.12.16:759][ 7]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.12.16:759][ 7]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.12.16:759][ 7]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.16:759][ 7]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.16:759][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.16:759][ 7]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.12.16:760][ 7]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.12.16:760][ 7]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.12.16:760][ 7]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.12.16:760][ 7]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.05.27-16.12.16:760][ 7]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.12.16:760][ 7]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.12.16:760][ 7]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.16:760][ 7]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.12.16:760][ 7]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.12.16:760][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.16:838][ 10]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.12.16:838][ 10]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.27-16.12.16:839][ 10]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.12.16:839][ 10]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.27-16.12.16:840][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.12.16:844][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.12.16:888][ 12]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: BP_CamperMale05_Character_C_0 - Opified, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.12.16:888][ 12]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.946071 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.12.16:889][ 12]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.16:889][ 12]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.16:890][ 12]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.12.16:890][ 12]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.17:063][ 20]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1665FE856B0] Result: '1' k_EResultOK (success) [2020.05.27-16.12.17:063][ 20]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1665FE856B0]' succeeded in 0.221964 seconds [2020.05.27-16.12.17:254][ 27]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1665FE8FD00] Result: '1' k_EResultOK (success) [2020.05.27-16.12.17:276][ 28]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.434110 seconds [2020.05.27-16.12.18:087][ 60]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.12.18:089][ 60]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.18:089][ 60]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.18:223][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.18:223][ 65]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.12.18:223][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.18:223][ 65]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.12.18:223][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.18:223][ 65]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.12.18:223][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.18:223][ 65]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.18:223][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.18:223][ 65]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.18:223][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.18:223][ 65]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.12.18:223][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.18:224][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:224][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.18:224][ 65]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:224][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.18:276][ 67]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.12.18:276][ 67]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.12.18:291][ 68]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.12.18:292][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.12.18:296][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.12.18:322][ 69]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.18:322][ 69]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.18:491][ 76]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.12.18:491][ 76]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.27-16.12.18:591][ 80]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.12.18:691][ 84]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.12.18:691][ 84]GameFlow: Writing Profile Stat DBD_HitNearHook: 1 [2020.05.27-16.12.18:692][ 84]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.12.18:693][ 84]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.12.18:693][ 84]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.05.27-16.12.18:693][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.12.18:696][ 84]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.12.18:696][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.12.18:713][ 85]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=61.602 [2020.05.27-16.12.18:856][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.18:856][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:856][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.18:856][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:857][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.18:857][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:857][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.18:857][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:913][ 94]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165DE17E5C0]' succeeded in 0.220101 seconds [2020.05.27-16.12.18:925][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165DE17E5C0] Result: '1' k_EResultOK (success) [2020.05.27-16.12.18:925][ 94]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.12.18:948][ 95]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165DE17E5C0] Result: '1' k_EResultOK (success) [2020.05.27-16.12.18:948][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.12.18:948][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:948][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.12.18:948][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:948][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.12.18:948][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:949][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.12.18:949][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:949][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.12.18:949][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:949][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.12.18:949][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:949][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.12.18:949][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.18:985][ 97]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289184 seconds [2020.05.27-16.12.19:389][114]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 33.826946 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.12.19:458][117]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.12.19:926][138]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.12.20:679][172]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.12.20:697][173]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=63.585 [2020.05.27-16.12.21:444][210]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.12.21:924][236]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.21:924][236]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.22:392][261]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 5.843709 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.12.22:909][290]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.12.23:773][335]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.12.23:790][336]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.12.24:625][385]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.12.24:628][385]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.24:628][385]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.25:006][407]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.12.25:105][412]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.12.25:106][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.12.25:106][412]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.12.25:106][412]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.27-16.12.25:106][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.645153 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.12.25:106][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.12.25:110][412]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Opified]: On [2020.05.27-16.12.25:139][413]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.27-16.12.25:321][422]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.12.25:442][428]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.12.25:591][437]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.12.25:625][439]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.12.25:641][440]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.12.26:939][518]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.483615 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.12.27:092][527]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Opified]: Off [2020.05.27-16.12.27:139][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.12.27:139][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.27:139][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.12.27:139][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.27:139][530]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:139][530]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:139][530]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.12.27:139][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.27:139][530]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:139][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.12.27:139][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.27:139][530]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.12.27:139][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:139][530]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.12.27:139][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:172][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.12.27:172][532]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:172][532]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.12.27:172][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:172][532]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:172][532]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.12.27:172][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:172][532]Interaction: Interaction time: 16.000000 [2020.05.27-16.12.27:172][532]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.12.27:172][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:206][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:206][534]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.27:206][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:206][534]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:206][534]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.12.27:206][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:209][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.12.27:240][536]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:240][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.12.27:240][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:240][536]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:240][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.12.27:240][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.27:240][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.27:240][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.27:240][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.27:240][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:240][536]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.12.27:240][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.27:240][536]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:372][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.12.27:372][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.27:372][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.12.27:372][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.27:372][544]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:372][544]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:372][544]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.12.27:372][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.27:372][544]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:372][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.12.27:372][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.27:372][544]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.12.27:372][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:372][544]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.12.27:372][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:408][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.12.27:409][546]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:409][546]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.12.27:409][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:409][546]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.27:409][546]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.12.27:409][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:409][546]Interaction: Interaction time: 15.983304 [2020.05.27-16.12.27:409][546]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.12.27:409][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.27:472][550]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.016010 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.12.27:539][554]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.12.28:107][588]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.12.28:107][588]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.12.28:124][589]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.12.28:140][590]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.12.28:274][598]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.12.28:307][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:307][600]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:356][603]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.12.28:372][604]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.12.28:372][604]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.28:374][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:374][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:374][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.12.28:374][604]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.28:374][604]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:374][604]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.12.28:374][604]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.28:374][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.12.28:374][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.28:374][604]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.05.27-16.12.28:374][604]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Male AnimTag_Follower. [2020.05.27-16.12.28:374][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.12.28:374][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.28:374][604]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.12.28:374][604]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.12.28:439][608]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:439][608]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.28:439][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.28:439][608]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:439][608]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.12.28:439][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.28:439][608]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.28:439][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.28:439][608]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.28:439][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.28:439][608]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.12.28:439][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.28:439][608]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:442][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.12.28:471][610]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.12.28:471][610]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.28:707][624]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.12.28:708][624]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:708][624]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.12.28:708][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.28:708][624]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:708][624]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.12.28:708][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.28:708][624]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.12.28:708][624]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.27-16.12.28:708][624]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.12.28:708][624]Interaction: Interaction time: 2.700000 [2020.05.27-16.12.28:708][624]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.05.27-16.12.28:709][624]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.27-16.12.28:709][624]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.12.28:709][624]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.12.28:709][624]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.12.28:709][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.28:741][626]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.12.28:773][628]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:773][628]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.28:957][639]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.05.27-16.12.29:673][682]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.12.29:673][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.29:673][682]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.12.29:673][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.29:676][682]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.29:676][682]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.29:676][682]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.12.29:676][682]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.29:676][682]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.29:676][682]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.12.29:676][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.29:676][682]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.12.29:676][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.29:676][682]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.12.29:676][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.29:709][684]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.12.29:772][688]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.12.29:772][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.12.29:774][688]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.29:774][688]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.12.29:774][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.29:774][688]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.29:774][688]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.12.29:774][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.29:774][688]Interaction: Interaction time: 80.000000 [2020.05.27-16.12.29:774][688]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.12.29:774][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.29:806][690]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.12.31:392][785]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.12.31:408][786]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:408][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.31:408][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.31:408][786]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.12.31:408][786]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.12.31:408][786]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:408][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.12.31:408][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.31:440][788]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:440][788]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.12.31:440][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.31:440][788]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:440][788]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.12.31:440][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.31:440][788]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.31:440][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.31:440][788]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.12.31:440][788]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.31:440][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.31:440][788]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.12.31:440][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.31:441][788]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:505][792]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.12.31:505][792]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.31:505][792]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.12.31:505][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.31:506][792]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:506][792]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:506][792]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.12.31:506][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.31:506][792]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:506][792]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.12.31:506][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.31:506][792]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.12.31:506][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.31:506][792]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.12.31:506][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.31:539][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.12.31:539][794]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:539][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.12.31:539][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.31:539][794]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.31:539][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.12.31:539][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.31:539][794]Interaction: Interaction time: 16.000000 [2020.05.27-16.12.31:539][794]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.05.27-16.12.31:539][794]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.12.31:540][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.12.31:540][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.31:904][816]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Opified, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.12.33:274][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.12.33:289][899]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.12.33:541][914]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.12.34:673][982]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.12.34:825][991]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.12.35:040][ 4]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.12.35:056][ 5]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.12.35:273][ 18]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.12.35:622][ 39]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:622][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.35:622][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.35:623][ 39]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:623][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.12.35:623][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.35:656][ 41]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:656][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.12.35:656][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.35:656][ 41]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:656][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.12.35:656][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.35:656][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.35:656][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.35:656][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.35:656][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.35:656][ 41]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.12.35:656][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.35:656][ 41]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:757][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.12.35:757][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.35:757][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.12.35:757][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.35:758][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:758][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:758][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.12.35:758][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.35:758][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:758][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.12.35:758][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.35:758][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.12.35:758][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.35:758][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.12.35:758][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.35:791][ 49]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:791][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.12.35:791][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.35:791][ 49]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.35:791][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.12.35:791][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.35:791][ 49]Interaction: Interaction time: 11.931524 [2020.05.27-16.12.35:791][ 49]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.12.35:791][ 49]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 11.931524 Timestamp 0.000000 [2020.05.27-16.12.35:791][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.12.35:791][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.35:874][ 54]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.12.37:539][154]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.12.37:556][155]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.12.37:740][166]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.12.38:155][191]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.912400 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.12.38:489][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.38:489][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.38:489][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.38:489][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.38:489][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.12.38:489][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.38:522][213]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.38:522][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.12.38:522][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.38:522][213]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.38:522][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.12.38:522][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.38:522][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.38:522][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.38:522][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.38:522][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.38:522][213]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Opified][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.12.38:522][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.38:522][213]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.38:721][225]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.38:721][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.38:721][225]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.38:721][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.38:723][225]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.38:723][225]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.38:723][225]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.12.38:723][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.38:723][225]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.38:723][225]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.38:723][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.38:723][225]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.12.38:723][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.38:723][225]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.05.27-16.12.38:724][225]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.27-16.12.38:724][225]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.12.38:724][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.38:724][225]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.12.39:022][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.12.39:023][243]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.39:023][243]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.12.39:023][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.39:023][243]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.39:023][243]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.12.39:023][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.39:023][243]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Male. [2020.05.27-16.12.39:023][243]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.12.39:023][243]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.12.39:023][243]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.12.39:023][243]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.12.39:023][243]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.12.39:023][243]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.05.27-16.12.39:024][243]Interaction: Interaction time: 1.500000 [2020.05.27-16.12.39:024][243]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.12.39:024][243]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.12.39:024][243]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.12.39:024][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.39:024][243]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.05.27-16.12.39:893][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.12.39:940][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.05.27-16.12.39:940][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.39:940][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.27-16.12.39:940][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.39:940][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.27-16.12.39:940][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.39:959][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.12.40:291][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.05.27-16.12.40:406][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.05.27-16.12.40:406][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.40:406][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.05.27-16.12.40:406][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.40:406][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.27-16.12.40:406][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.40:525][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.12.40:554][335]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.40:554][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.12.40:555][335]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.40:555][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.12.40:555][335]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.12.40:555][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.12.40:590][337]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:590][337]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.12.40:590][337]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.12.40:590][337]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.12.40:590][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.40:590][337]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.12.40:590][337]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.12.40:590][337]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.12.40:590][337]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.40:590][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.40:590][337]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:590][337]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.12.40:590][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.40:590][337]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.12.40:592][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.12.40:592][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.12.40:622][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.12.40:623][339]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:623][339]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:623][339]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:623][339]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.12.40:623][339]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.12.40:623][339]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.12.40:623][339]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.12.40:624][339]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:624][339]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.12.40:624][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.40:624][339]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:624][339]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.12.40:625][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.40:625][339]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.40:625][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.40:625][339]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.40:625][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.40:625][339]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.40:625][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.40:625][339]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:627][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.12.40:655][341]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:655][341]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:656][341]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:656][341]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:656][341]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.40:656][341]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.05.27-16.12.40:656][341]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.27-16.12.40:656][341]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.27-16.12.40:656][341]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.12.41:940][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.27-16.12.41:940][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.42:324][441]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.05.27-16.12.42:373][444]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.27-16.12.42:373][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.44:292][559]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.12.44:439][568]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.44:439][568]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.44:439][568]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.05.27-16.12.44:439][568]AnimLeader: BP_Entity_C_12 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.27-16.12.44:439][568]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.12.48:141][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.48:141][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:141][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.48:141][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:141][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.12.48:141][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:161][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.12.48:357][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.48:357][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:357][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.48:357][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:357][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.12.48:357][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:372][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.813025 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.12.48:407][805]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.12.48:407][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:407][805]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.05.27-16.12.48:407][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:407][805]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.05.27-16.12.48:407][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:424][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.12.48:425][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:425][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.05.27-16.12.48:425][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:425][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.05.27-16.12.48:425][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.48:827][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.12.49:041][843]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.12.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:041][843]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.05.27-16.12.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:041][843]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.05.27-16.12.49:041][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:191][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.12.49:191][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:191][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.05.27-16.12.49:191][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:191][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.05.27-16.12.49:191][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:340][861]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.49:340][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:340][861]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.49:340][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:340][861]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.12.49:340][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:359][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.12.49:389][864]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.12.49:389][864]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:389][864]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.49:389][864]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:391][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.49:391][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.49:391][864]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.12.49:391][864]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.49:391][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.49:391][864]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.49:391][864]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:391][864]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.12.49:391][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.49:391][864]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.12.49:391][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.49:391][864]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.12.49:392][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:408][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:424][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:440][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:455][868]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.49:455][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.49:457][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:473][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:490][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:506][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.49:506][871]LogDBDPlayerMovement: StopSnapping Final Location (2887.021973 9889.164063 88.167770) [2020.05.27-16.12.49:506][871]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.12.49:506][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.12.49:506][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.49:506][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.49:506][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.12.49:506][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.49:506][871]Interaction: Interaction time: 46.007771 [2020.05.27-16.12.49:507][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.12.49:507][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.49:507][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:523][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:540][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:557][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:574][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.49:589][876]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.12.49:589][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.12.49:591][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.12.51:192][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.27-16.12.51:192][972]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.12.51:557][994]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.12.51:574][995]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.12.51:590][996]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.12.51:688][ 2]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.12.51:688][ 2]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.12.54:756][186]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.053929 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.12.54:756][186]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.27-16.12.54:756][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.12.54:757][186]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.27-16.12.54:757][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.12.54:758][186]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.54:758][186]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.54:758][186]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.54:758][186]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.12.54:761][186]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.12.54:761][186]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.12.54:761][186]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.12.54:761][186]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.12.54:761][186]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.12.54:761][186]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.12.54:761][186]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.12.54:761][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.12.54:789][188]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.27-16.12.54:790][188]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.54:790][188]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.54:790][188]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.12.54:790][188]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.12.59:007][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.12.59:007][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.12.59:007][441]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.59:007][441]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.12.59:007][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.59:007][441]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.59:007][441]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.12.59:007][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.59:023][442]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.59:023][442]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.12.59:024][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.59:024][442]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.59:024][442]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.12.59:024][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.59:024][442]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.12.59:024][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.12.59:024][442]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.12.59:024][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.12.59:024][442]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.59:024][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.59:024][442]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.59:024][442]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.59:024][442]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.12.59:044][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.12.59:076][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.12.59:106][447]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.12.59:106][447]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.118544 [2020.05.27-16.12.59:113][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.12.59:372][463]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165D4676880] Result: '1' k_EResultOK (success) [2020.05.27-16.12.59:373][463]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165D4676880]' succeeded in 0.265782 seconds [2020.05.27-16.12.59:373][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.59:373][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.59:373][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.12.59:373][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.59:373][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.12.59:373][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.12.59:414][466]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165D4676880] Result: '1' k_EResultOK (success) [2020.05.27-16.12.59:430][467]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322380 seconds [2020.05.27-16.12.59:906][495]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.483496 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.13.00:876][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.13.00:974][559]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.13.00:974][559]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.13.00:974][559]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.13.00:974][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Scalars [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Textures [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Vectors [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Scalars [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Textures [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Vectors [2020.05.27-16.13.00:974][559]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.13.01:007][561]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.27-16.13.01:009][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.01:009][561]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.01:009][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.01:009][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.01:009][561]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.01:009][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.01:074][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.01:074][565]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.01:074][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.01:074][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.01:074][565]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.01:074][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.01:074][565]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.01:074][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.01:074][565]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.01:074][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.01:074][565]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.05.27-16.13.01:074][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.01:074][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.01:639][599]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.13.06:910][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.13.07:127][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.13.07:994][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.13.08:306][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.08:306][999]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.08:306][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.08:306][999]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.08:308][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.08:308][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.08:308][999]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.13.08:308][999]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.08:308][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.08:308][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.08:308][999]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.08:308][999]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.08:308][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.08:308][999]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.08:308][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.08:389][ 4]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.08:389][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.08:390][ 4]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.08:390][ 4]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.08:390][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.08:390][ 4]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.08:390][ 4]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.08:390][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.08:390][ 4]Interaction: Interaction time: 32.000000 [2020.05.27-16.13.08:390][ 4]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.08:390][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.08:456][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.13.12:856][272]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.27-16.13.12:856][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.12:856][272]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.27-16.13.12:856][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.12:857][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.12:857][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.12:857][272]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.13.12:857][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.12:857][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.12:857][272]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.27-16.13.12:857][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.12:857][272]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.12:857][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.12:857][272]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.12:857][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.12:857][272]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.13.13:157][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:157][290]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.13:157][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:157][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:157][290]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.13:157][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:157][290]Interaction: Interaction time: 0.600000 [2020.05.27-16.13.13:157][290]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.05.27-16.13.13:157][290]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.13.13:157][290]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.13.13:158][290]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.13:158][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:258][296]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.13.13:557][314]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.13.13:757][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:757][326]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.13:757][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:757][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:757][326]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.13:757][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:790][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:790][328]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.13:790][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:790][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:790][328]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.13:790][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.13:790][328]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.13:790][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.13:790][328]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.13.13:791][328]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.13:791][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:791][328]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.05.27-16.13.13:791][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.13:791][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:889][334]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.13.13:889][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.13:889][334]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.13.13:889][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.13:891][334]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:891][334]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:891][334]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.13.13:891][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.13:891][334]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:891][334]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.13.13:891][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.13:891][334]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.13:891][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:891][334]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.13:891][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:956][338]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.13.13:957][338]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:957][338]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.13:957][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:957][338]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:957][338]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.13:957][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:957][338]Interaction: Interaction time: 0.000000 [2020.05.27-16.13.13:958][338]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.13.13:958][338]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:958][338]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.13:958][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:958][338]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:958][338]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.13:958][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:991][340]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:992][340]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.13:992][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:992][340]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.13:992][340]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.13:992][340]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.13:992][340]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.13:992][340]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.13:992][340]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.13.13:992][340]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.13:992][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.13:992][340]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.13.13:992][340]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.13:992][340]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.14:010][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.7809195518493652, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.13.14:010][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.13.14:026][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01394725032150745, xOffset=0, yOffset=0) [2020.05.27-16.13.14:044][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02779258415102959, xOffset=0, yOffset=0) [2020.05.27-16.13.14:056][344]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.27-16.13.14:060][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04162541776895523, xOffset=0, yOffset=0) [2020.05.27-16.13.14:076][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05558458343148232, xOffset=0, yOffset=0) [2020.05.27-16.13.14:093][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0694139152765274, xOffset=0, yOffset=0) [2020.05.27-16.13.14:110][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08326849341392517, xOffset=0, yOffset=0) [2020.05.27-16.13.14:127][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09724690765142441, xOffset=0, yOffset=0) [2020.05.27-16.13.14:143][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.111215740442276, xOffset=0, yOffset=0) [2020.05.27-16.13.14:160][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250458210706711, xOffset=0, yOffset=0) [2020.05.27-16.13.14:176][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388994008302689, xOffset=0, yOffset=0) [2020.05.27-16.13.14:193][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1528015732765198, xOffset=0, yOffset=0) [2020.05.27-16.13.14:210][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666322350502014, xOffset=0, yOffset=0) [2020.05.27-16.13.14:226][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805963218212128, xOffset=0, yOffset=0) [2020.05.27-16.13.14:243][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1947210729122162, xOffset=0, yOffset=0) [2020.05.27-16.13.14:260][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2085519134998322, xOffset=0, yOffset=0) [2020.05.27-16.13.14:276][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2223822474479675, xOffset=0, yOffset=0) [2020.05.27-16.13.14:293][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2362115830183029, xOffset=0, yOffset=0) [2020.05.27-16.13.14:309][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500866651535034, xOffset=0, yOffset=0) [2020.05.27-16.13.14:326][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639165818691254, xOffset=0, yOffset=0) [2020.05.27-16.13.14:343][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777467370033264, xOffset=0, yOffset=0) [2020.05.27-16.13.14:359][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916567325592041, xOffset=0, yOffset=0) [2020.05.27-16.13.14:376][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3054879009723663, xOffset=0, yOffset=0) [2020.05.27-16.13.14:392][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3193737268447876, xOffset=0, yOffset=0) [2020.05.27-16.13.14:410][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335617184638977, xOffset=0, yOffset=0) [2020.05.27-16.13.14:427][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3473927974700928, xOffset=0, yOffset=0) [2020.05.27-16.13.14:444][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3613049685955048, xOffset=0, yOffset=0) [2020.05.27-16.13.14:460][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3751360476016998, xOffset=0, yOffset=0) [2020.05.27-16.13.14:476][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3890170454978943, xOffset=0, yOffset=0) [2020.05.27-16.13.14:493][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028469622135162, xOffset=0, yOffset=0) [2020.05.27-16.13.14:509][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166763722896576, xOffset=0, yOffset=0) [2020.05.27-16.13.14:527][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43099021911621, xOffset=0, yOffset=0) [2020.05.27-16.13.14:544][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44481948018074, xOffset=0, yOffset=0) [2020.05.27-16.13.14:560][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.458649218082428, xOffset=0, yOffset=0) [2020.05.27-16.13.14:577][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4724768102169037, xOffset=0, yOffset=0) [2020.05.27-16.13.14:594][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4863043129444122, xOffset=0, yOffset=0) [2020.05.27-16.13.14:610][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.500132143497467, xOffset=0, yOffset=0) [2020.05.27-16.13.14:623][378]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.05.27-16.13.14:623][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.14:623][378]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.05.27-16.13.14:623][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.14:624][378]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.14:624][378]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.14:624][378]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.13.14:625][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.14:625][378]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.14:625][378]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.05.27-16.13.14:625][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.14:625][378]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.14:625][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.14:625][378]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.14:625][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.14:627][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5139581561088562, xOffset=0, yOffset=0) [2020.05.27-16.13.14:643][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278187394142151, xOffset=0, yOffset=0) [2020.05.27-16.13.14:661][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5419328212738037, xOffset=0, yOffset=0) [2020.05.27-16.13.14:677][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55576092004776, xOffset=0, yOffset=0) [2020.05.27-16.13.14:691][382]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.14:691][382]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.14:691][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.14:691][382]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.14:691][382]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.14:691][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.14:691][382]Interaction: Interaction time: 0.900000 [2020.05.27-16.13.14:691][382]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyPlankVault Right Legion. [2020.05.27-16.13.14:691][382]LogSM: Error: Play Update Montage AM_KK_JumpOverAngle60RTFast Duration 0.900000 Timestamp 0.000000 [2020.05.27-16.13.14:691][382]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.13.14:691][382]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.14:691][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.14:694][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5695896148681641, xOffset=0, yOffset=0) [2020.05.27-16.13.14:710][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5834153890609741, xOffset=0, yOffset=0) [2020.05.27-16.13.14:727][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972420573234558, xOffset=0, yOffset=0) [2020.05.27-16.13.14:744][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6110907196998596, xOffset=0, yOffset=0) [2020.05.27-16.13.14:759][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250061988830566, xOffset=0, yOffset=0) [2020.05.27-16.13.14:777][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6388484239578247, xOffset=0, yOffset=0) [2020.05.27-16.13.14:794][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527172327041626, xOffset=0, yOffset=0) [2020.05.27-16.13.14:810][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66672271490097, xOffset=0, yOffset=0) [2020.05.27-16.13.14:827][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805493831634521, xOffset=0, yOffset=0) [2020.05.27-16.13.14:843][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944993138313293, xOffset=0, yOffset=0) [2020.05.27-16.13.14:860][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7083438038825989, xOffset=0, yOffset=0) [2020.05.27-16.13.14:876][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7221706509590149, xOffset=0, yOffset=0) [2020.05.27-16.13.14:893][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7360609173774719, xOffset=0, yOffset=0) [2020.05.27-16.13.14:910][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7499275207519531, xOffset=0, yOffset=0) [2020.05.27-16.13.14:927][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.763901412487, xOffset=0, yOffset=0) [2020.05.27-16.13.14:944][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7777547240257263, xOffset=0, yOffset=0) [2020.05.27-16.13.14:960][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7916414141654968, xOffset=0, yOffset=0) [2020.05.27-16.13.14:977][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8060663938522339, xOffset=0, yOffset=0) [2020.05.27-16.13.14:994][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8198949098587036, xOffset=0, yOffset=0) [2020.05.27-16.13.15:010][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8337224125862122, xOffset=0, yOffset=0) [2020.05.27-16.13.15:024][402]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.13.15:024][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.13.15:024][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:026][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:029][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.13.15:041][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:058][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:075][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:090][406]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.13.15:090][406]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.13.15:092][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:107][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:124][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:140][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:157][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:174][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:191][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:207][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:224][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:240][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:257][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:274][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:291][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:308][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:325][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:336][421]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E4B71CC0] Result: '1' k_EResultOK (success) [2020.05.27-16.13.15:336][421]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E4B71CC0]' succeeded in 0.243935 seconds [2020.05.27-16.13.15:341][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:357][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:360][423]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165E4B71CC0] Result: '1' k_EResultOK (success) [2020.05.27-16.13.15:374][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:382][424]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289588 seconds [2020.05.27-16.13.15:391][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:408][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:424][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:441][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.13.15:491][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.13.15:591][436]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.13.15:624][438]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.15:625][438]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.15:625][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.15:625][438]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.15:625][438]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.15:625][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.15:625][438]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.15:625][438]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.15:625][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.15:625][438]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.15:625][438]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.15:625][438]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.15:625][438]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.15:625][438]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.15:625][438]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.13.15:625][438]Interaction: Verbose: [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.15:625][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.15:625][438]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.05.27-16.13.15:625][438]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.15:625][438]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.15:625][438]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.13.15:625][438]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.13.16:906][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.667846 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.13.17:924][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.17:925][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.17:941][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.17:958][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.17:975][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.17:991][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:008][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:024][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:041][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:058][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:075][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:091][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:108][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:124][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:142][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:158][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:175][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:192][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:208][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:225][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:242][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:258][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:274][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:290][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:308][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.18:324][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.20:607][737]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.20:607][737]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.20:607][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.20:607][737]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.20:607][737]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.20:607][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.20:609][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.13.20:641][739]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.20:641][739]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.20:641][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.20:641][739]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.20:641][739]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.20:641][739]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.20:641][739]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.20:641][739]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.20:641][739]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.20:641][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.20:641][739]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.13.20:641][739]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.20:641][739]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.21:140][769]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.13.21:142][769]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.21:142][769]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.21:172][771]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.13.21:272][777]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.13.21:273][777]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.13.21:273][777]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.13.21:274][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.13.21:277][777]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - chelmac97]: On [2020.05.27-16.13.21:277][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.13.21:439][787]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.834076 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.13.21:473][789]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.13.22:340][841]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.13.22:340][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.22:340][841]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.13.22:340][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.22:342][841]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.22:343][841]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.22:343][841]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.13.22:343][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.22:343][841]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.22:343][841]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.13.22:343][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.22:343][841]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.22:343][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.22:343][841]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.22:343][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.22:375][843]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.13.22:439][847]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.13.22:439][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.13.22:441][847]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.22:441][847]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.22:441][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.22:441][847]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.22:441][847]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.22:441][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.22:441][847]Interaction: Interaction time: 28.594044 [2020.05.27-16.13.22:441][847]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.22:441][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.22:441][847]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.13.22:508][851]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.22:508][851]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.23:276][897]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - chelmac97]: Off [2020.05.27-16.13.23:406][905]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.349873 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.13.23:440][907]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.27-16.13.24:539][973]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.05.27-16.13.24:539][973]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.24:540][973]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.05.27-16.13.24:540][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.24:541][973]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.24:541][973]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.24:541][973]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.13.24:541][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.24:541][973]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.24:541][973]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.05.27-16.13.24:541][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.24:541][973]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.24:541][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.24:541][973]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.24:541][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.24:608][977]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.24:608][977]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.24:608][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.24:608][977]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.24:608][977]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.24:608][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.24:608][977]Interaction: Interaction time: 0.900000 [2020.05.27-16.13.24:608][977]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyWindowVaultFall Legion. [2020.05.27-16.13.24:608][977]LogSM: Error: Play Update Montage AM_KK_JumpOverWindowFall Duration 0.900000 Timestamp 0.000000 [2020.05.27-16.13.24:608][977]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.13.24:608][977]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.24:608][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.25:007][ 1]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.13.25:291][ 18]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.13.25:492][ 30]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.13.25:508][ 31]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.25:508][ 31]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.25:508][ 31]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.25:508][ 31]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.25:508][ 31]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.25:508][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.25:508][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.05.27-16.13.25:508][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.25:508][ 31]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.25:925][ 56]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.13.25:942][ 57]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.13.25:958][ 58]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.13.26:008][ 61]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.13.26:041][ 63]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.26:041][ 63]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.26:041][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.26:041][ 63]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.26:041][ 63]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.26:041][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.26:043][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.13.26:075][ 65]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.26:075][ 65]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.26:075][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.26:075][ 65]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.26:075][ 65]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.26:075][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.26:075][ 65]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.26:075][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.26:075][ 65]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.26:075][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.26:075][ 65]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.13.26:075][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.26:075][ 65]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.26:590][ 96]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.13.26:956][118]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.619081 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.13.27:456][148]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.13.27:458][148]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.27:458][148]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.27:489][150]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.13.27:590][156]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.13.27:590][156]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.13.27:591][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.13.27:594][156]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: On [2020.05.27-16.13.27:594][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.13.27:789][168]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.13.28:791][228]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.28:791][228]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.29:375][263]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.13.29:391][264]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.13.29:391][264]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.13.29:576][275]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: Off [2020.05.27-16.13.30:041][303]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.13.30:041][303]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.13.30:175][311]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.13.30:456][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267127 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.13.32:023][422]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.13.32:025][422]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.32:025][422]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.32:056][424]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.13.32:123][428]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.13.32:124][428]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.13.32:127][428]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: On [2020.05.27-16.13.32:356][442]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.13.32:390][444]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.13.32:390][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.32:390][444]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.13.32:390][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.32:392][444]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.32:392][444]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.32:392][444]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.32:392][444]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.32:392][444]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.13.32:392][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.32:392][444]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.32:392][444]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.13.32:392][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.32:392][444]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.32:392][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.32:392][444]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.32:392][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.32:456][448]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.13.32:458][448]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.32:458][448]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.32:458][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.32:458][448]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.32:458][448]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.32:458][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.32:458][448]Interaction: Interaction time: 0.000000 [2020.05.27-16.13.32:458][448]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.05.27-16.13.32:458][448]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.13.32:458][448]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.32:458][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.32:692][462]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Idle_Power_CoolDown [2020.05.27-16.13.33:993][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.4566396176815033, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.13.33:993][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.13.34:009][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01382466405630112, xOffset=0, yOffset=0) [2020.05.27-16.13.34:027][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02771608158946037, xOffset=0, yOffset=0) [2020.05.27-16.13.34:043][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04160783067345619, xOffset=0, yOffset=0) [2020.05.27-16.13.34:060][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.055579662322998, xOffset=0, yOffset=0) [2020.05.27-16.13.34:077][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06944207847118378, xOffset=0, yOffset=0) [2020.05.27-16.13.34:093][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08336383104324341, xOffset=0, yOffset=0) [2020.05.27-16.13.34:109][547]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: Off [2020.05.27-16.13.34:110][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09718982875347137, xOffset=0, yOffset=0) [2020.05.27-16.13.34:127][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.111235499382019, xOffset=0, yOffset=0) [2020.05.27-16.13.34:143][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.125062495470047, xOffset=0, yOffset=0) [2020.05.27-16.13.34:160][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389731615781784, xOffset=0, yOffset=0) [2020.05.27-16.13.34:177][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.152800664305687, xOffset=0, yOffset=0) [2020.05.27-16.13.34:193][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666364073753357, xOffset=0, yOffset=0) [2020.05.27-16.13.34:210][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805943995714188, xOffset=0, yOffset=0) [2020.05.27-16.13.34:227][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944230645895, xOffset=0, yOffset=0) [2020.05.27-16.13.34:244][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083855718374252, xOffset=0, yOffset=0) [2020.05.27-16.13.34:260][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222431600093842, xOffset=0, yOffset=0) [2020.05.27-16.13.34:276][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360890805721283, xOffset=0, yOffset=0) [2020.05.27-16.13.34:293][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499939948320389, xOffset=0, yOffset=0) [2020.05.27-16.13.34:310][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638232409954071, xOffset=0, yOffset=0) [2020.05.27-16.13.34:327][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2778003215789795, xOffset=0, yOffset=0) [2020.05.27-16.13.34:344][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916807234287262, xOffset=0, yOffset=0) [2020.05.27-16.13.34:361][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055106401443481, xOffset=0, yOffset=0) [2020.05.27-16.13.34:376][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.319391131401062, xOffset=0, yOffset=0) [2020.05.27-16.13.34:394][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335034549236298, xOffset=0, yOffset=0) [2020.05.27-16.13.34:410][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.347333550453186, xOffset=0, yOffset=0) [2020.05.27-16.13.34:426][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611640632152557, xOffset=0, yOffset=0) [2020.05.27-16.13.34:443][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750421404838562, xOffset=0, yOffset=0) [2020.05.27-16.13.34:461][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889613747596741, xOffset=0, yOffset=0) [2020.05.27-16.13.34:478][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4032277762889862, xOffset=0, yOffset=0) [2020.05.27-16.13.34:495][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4170578718185425, xOffset=0, yOffset=0) [2020.05.27-16.13.34:510][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4308867156505585, xOffset=0, yOffset=0) [2020.05.27-16.13.34:527][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4447155594825745, xOffset=0, yOffset=0) [2020.05.27-16.13.34:543][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4585433006286621, xOffset=0, yOffset=0) [2020.05.27-16.13.34:560][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4723707139492035, xOffset=0, yOffset=0) [2020.05.27-16.13.34:577][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4863871335983276, xOffset=0, yOffset=0) [2020.05.27-16.13.34:594][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5002145767211914, xOffset=0, yOffset=0) [2020.05.27-16.13.34:606][577]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.13.34:606][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.13.34:610][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.13.34:657][580]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.13.34:657][580]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.13.34:921][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E495E050] Result: '1' k_EResultOK (success) [2020.05.27-16.13.34:921][596]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E495E050]' succeeded in 0.263665 seconds [2020.05.27-16.13.34:944][598]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165E4B73250] Result: '1' k_EResultOK (success) [2020.05.27-16.13.34:965][599]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.306369 seconds [2020.05.27-16.13.35:708][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:709][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:725][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:741][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:758][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:774][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:792][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:808][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:825][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:842][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:858][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:875][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:891][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:908][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:924][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:942][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:958][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:975][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.35:991][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.36:008][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.36:025][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.36:041][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.36:058][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.36:075][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.36:091][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.36:108][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.36:125][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.36:441][687]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.36:441][687]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.36:441][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.36:441][687]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.36:441][687]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.36:441][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.36:474][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.36:474][689]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.36:474][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.36:474][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.36:474][689]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.36:474][689]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.36:474][689]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.36:474][689]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.36:474][689]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.36:474][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.36:474][689]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.13.36:474][689]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.36:474][689]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.38:992][840]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.13.38:992][840]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.13.38:992][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.38:992][840]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.38:992][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.38:992][840]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.38:992][840]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.38:992][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.39:008][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.39:008][841]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.39:008][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.39:008][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.39:008][841]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.13.39:008][841]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.39:008][841]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.39:008][841]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.39:008][841]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.39:008][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.39:008][841]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.39:008][841]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.39:008][841]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.39:008][841]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.39:008][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.39:044][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.13.39:057][844]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=141.946 [2020.05.27-16.13.39:078][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.13.39:827][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.13.39:894][894]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.05.27-16.13.40:373][923]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.27-16.13.40:373][923]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.40:373][923]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.27-16.13.40:373][923]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.40:375][923]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.40:375][923]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.40:375][923]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.13.40:375][923]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.40:375][923]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.40:375][923]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.27-16.13.40:375][923]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.40:375][923]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.40:375][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.40:375][923]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.40:375][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.40:474][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.13.40:475][929]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.40:475][929]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.40:475][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.40:475][929]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.40:476][929]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.40:476][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.40:476][929]Interaction: Interaction time: 12.000000 [2020.05.27-16.13.40:476][929]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.05.27-16.13.40:476][929]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.05.27-16.13.40:476][929]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.40:476][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.40:541][933]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.13.40:541][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.13.40:541][933]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.13.40:541][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.13.40:594][936]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.13.40:874][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.590673 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.13.42:412][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.13.42:608][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.42:608][ 57]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.42:608][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.42:608][ 57]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.42:609][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.42:609][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.42:609][ 57]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.13.42:609][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.42:609][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.42:609][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.42:609][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.42:609][ 57]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.42:609][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.42:609][ 57]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.42:609][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.42:641][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=145.530 [2020.05.27-16.13.42:673][ 61]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.42:673][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.42:675][ 61]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.42:675][ 61]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.42:675][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.42:675][ 61]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.42:675][ 61]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.42:675][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.42:675][ 61]Interaction: Interaction time: 1.412579 [2020.05.27-16.13.42:675][ 61]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.42:675][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.42:740][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.13.44:140][149]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.13.44:141][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.13.44:141][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.13.44:141][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.44:141][149]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.44:141][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.44:142][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.44:142][149]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.44:142][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.44:143][149]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.13.44:143][149]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.13.44:143][149]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.13.44:143][149]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.13.44:143][149]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.13.44:143][149]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.13.44:143][149]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.13.44:144][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.13.44:158][150]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.44:158][150]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.44:158][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.44:158][150]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.44:158][150]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.13.44:158][150]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.44:158][150]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.44:158][150]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.44:158][150]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.44:158][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.44:158][150]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.44:158][150]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.44:158][150]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.44:158][150]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.44:158][150]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.44:173][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.13.44:210][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.13.46:457][288]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_4] [2020.05.27-16.13.46:457][288]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.46:491][290]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_4] [2020.05.27-16.13.46:491][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.46:491][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.13.46:493][290]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.46:493][290]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.46:493][290]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.13.46:493][290]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.46:493][290]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.46:493][290]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_4] [2020.05.27-16.13.46:493][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.46:493][290]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.46:493][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.46:493][290]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.46:493][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.46:559][294]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.46:559][294]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.46:559][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.46:559][294]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.46:559][294]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.46:559][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.46:559][294]Interaction: Interaction time: 0.980392 [2020.05.27-16.13.46:559][294]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.27-16.13.46:559][294]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.980392 Timestamp 0.000000 [2020.05.27-16.13.46:559][294]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.13.46:559][294]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.46:559][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.46:724][304]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.13.46:725][304]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.46:726][304]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.46:856][312]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.13.47:223][334]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.13.47:456][348]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Obstructed Legion. [2020.05.27-16.13.47:456][348]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.13.47:524][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.13.47:558][354]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.47:558][354]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.47:558][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.47:558][354]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.47:558][354]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.47:558][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.47:559][354]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.13.47:559][354]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.13.47:590][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.13.47:590][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_Slasher_Character_14_C_0 [2020.05.27-16.13.47:590][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.13.47:592][356]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.47:592][356]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.47:592][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.47:592][356]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.47:592][356]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.47:592][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.47:592][356]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.47:592][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.47:592][356]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.13.47:592][356]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.47:592][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.47:592][356]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_4] [2020.05.27-16.13.47:592][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.47:592][356]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.48:991][440]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.48:991][440]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.13.49:608][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.49:608][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.49:608][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.49:608][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.49:608][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.13.49:608][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.49:628][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.13.49:758][486]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.13.49:758][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.49:758][486]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.49:758][486]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.49:759][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.49:759][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.49:759][486]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.13.49:759][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.49:759][486]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.49:759][486]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.49:759][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.49:760][486]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.49:760][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.49:760][486]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.49:760][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.49:760][486]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.13.49:760][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.49:776][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.49:792][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.13.49:824][490]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.49:824][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.49:858][492]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.49:858][492]LogDBDPlayerMovement: StopSnapping Final Location (2887.021973 9889.164063 88.167770) [2020.05.27-16.13.49:859][492]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.13.49:859][492]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.49:859][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.49:859][492]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.49:859][492]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.49:859][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.49:859][492]Interaction: Interaction time: 36.524281 [2020.05.27-16.13.49:859][492]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.49:859][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.49:924][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.13.49:924][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.13.51:157][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.738204 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.13.51:391][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.810564 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.13.51:391][584]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.13.51:623][598]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.13.51:624][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.51:624][598]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.13.51:624][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.51:625][598]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.51:625][598]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.51:625][598]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.13.51:625][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.51:625][598]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.51:625][598]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.13.51:625][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.51:625][598]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.13.51:625][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.51:625][598]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.13.51:625][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.51:657][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.13.51:658][600]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.51:658][600]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.13.51:658][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.51:658][600]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.51:658][600]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.13.51:658][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.51:658][600]Interaction: Interaction time: 12.000000 [2020.05.27-16.13.51:658][600]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.05.27-16.13.51:658][600]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.05.27-16.13.51:658][600]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.13.51:658][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.52:494][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.13.52:593][656]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.13.52:593][656]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.13.52:593][656]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.13.52:593][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.52:625][658]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.52:625][658]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.52:625][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.52:625][658]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.52:625][658]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.52:625][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.52:658][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.52:658][660]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.52:658][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.52:658][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.52:658][660]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.13.52:658][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.52:658][660]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.52:658][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.52:658][660]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.52:658][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.52:658][660]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.27-16.13.52:658][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.52:658][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.13.55:609][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.13.55:610][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.13.55:610][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.55:610][837]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.13.55:610][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.55:610][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.55:610][837]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.13.55:610][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.55:625][838]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.55:625][838]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.13.55:625][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.55:625][838]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.55:625][838]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.13.55:625][838]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.55:625][838]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.13.55:625][838]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.13.55:625][838]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.13.55:625][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.13.55:625][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.55:625][838]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.55:625][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.55:625][838]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.55:625][838]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.13.55:675][841]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=158.564 [2020.05.27-16.13.55:678][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.13.55:707][843]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.13.55:707][843]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.071794 [2020.05.27-16.13.55:714][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.13.55:981][860]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16596224C60] Result: '1' k_EResultOK (success) [2020.05.27-16.13.55:981][860]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16596224C60]' succeeded in 0.267368 seconds [2020.05.27-16.13.56:013][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16596224C60] Result: '1' k_EResultOK (success) [2020.05.27-16.13.56:033][863]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322452 seconds [2020.05.27-16.13.56:075][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.56:075][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.56:075][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.13.56:075][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.56:075][865]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.13.56:075][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.13.56:407][885]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.743520 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.14.03:674][316]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.14.03:674][316]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.03:674][316]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.14.03:674][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.03:676][316]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:676][316]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:676][316]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.03:676][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.03:676][316]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:676][316]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.14.03:676][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.03:676][316]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.03:676][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:676][316]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.03:676][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:676][316]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.14.03:678][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.14.03:710][318]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.14.03:710][318]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.14.03:710][318]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.14.03:710][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:759][320]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:759][320]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.03:759][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:759][320]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:759][320]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.03:759][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:759][320]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:759][320]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.03:759][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:759][320]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:759][320]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.03:759][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.03:759][320]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.03:759][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.03:759][320]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.03:759][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:759][320]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.14.03:759][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.03:759][320]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:808][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.14.03:810][323]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:810][323]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.03:810][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:810][323]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.03:810][323]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.03:810][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:810][323]Interaction: Interaction time: 2.000000 [2020.05.27-16.14.03:811][323]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.05.27-16.14.03:811][323]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.14.03:811][323]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.03:811][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.03:811][323]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.14.05:559][420]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.14.05:809][434]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.14.05:827][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.14.05:891][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.14.05:891][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.14.05:893][439]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.05:894][439]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.14.05:894][439]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.14.05:894][439]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.14.05:894][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.05:894][439]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.05:894][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.05:894][439]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.05:894][439]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.05:894][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.05:894][439]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.05:894][439]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.05:894][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.05:894][439]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.05:894][439]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.05:894][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.05:894][439]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.05:894][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.05:894][439]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.05:894][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.05:894][439]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.14.05:894][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.05:894][439]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.05:895][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.14.11:441][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.11:441][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.11:441][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.11:441][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.11:441][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.14.11:442][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.11:463][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.14.11:691][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.11:691][787]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.11:691][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.11:691][787]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.11:692][787]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.11:692][787]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.11:692][787]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.14.11:692][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.11:692][787]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.11:692][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.11:692][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.11:692][787]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.11:692][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.11:692][787]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.11:692][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.11:692][787]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.14.11:693][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:709][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:725][789]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=174.614 [2020.05.27-16.14.11:726][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:743][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:757][791]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.11:757][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.11:759][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:776][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:792][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.11:792][793]LogDBDPlayerMovement: StopSnapping Final Location (2887.021973 9889.164063 88.167770) [2020.05.27-16.14.11:792][793]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.14.11:792][793]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.11:792][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.11:792][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.11:792][793]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.11:792][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.11:792][793]Interaction: Interaction time: 32.249245 [2020.05.27-16.14.11:792][793]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.11:792][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.11:793][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:809][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:826][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:842][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.11:858][797]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.14.11:858][797]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.05.27-16.14.11:858][797]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.14.11:860][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.14.12:129][814]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658A73BEC0] Result: '1' k_EResultOK (success) [2020.05.27-16.14.12:129][814]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658A73BEC0]' succeeded in 0.267554 seconds [2020.05.27-16.14.12:161][816]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658A73BEC0] Result: '1' k_EResultOK (success) [2020.05.27-16.14.12:183][817]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323301 seconds [2020.05.27-16.14.16:395][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.3482763171195984, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.14.16:395][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.14.16:411][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01509318221360445, xOffset=0, yOffset=0) [2020.05.27-16.14.16:427][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025599755346775, xOffset=0, yOffset=0) [2020.05.27-16.14.16:444][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04541081562638283, xOffset=0, yOffset=0) [2020.05.27-16.14.16:461][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06071072444319725, xOffset=0, yOffset=0) [2020.05.27-16.14.16:478][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07580436021089554, xOffset=0, yOffset=0) [2020.05.27-16.14.16:494][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092617779970169, xOffset=0, yOffset=0) [2020.05.27-16.14.16:510][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060870885848999, xOffset=0, yOffset=0) [2020.05.27-16.14.16:527][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211815476417542, xOffset=0, yOffset=0) [2020.05.27-16.14.16:544][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363468170166016, xOffset=0, yOffset=0) [2020.05.27-16.14.16:561][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514689028263092, xOffset=0, yOffset=0) [2020.05.27-16.14.16:577][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665633618831635, xOffset=0, yOffset=0) [2020.05.27-16.14.16:594][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817564517259598, xOffset=0, yOffset=0) [2020.05.27-16.14.16:611][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968802660703659, xOffset=0, yOffset=0) [2020.05.27-16.14.16:627][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120297253131866, xOffset=0, yOffset=0) [2020.05.27-16.14.16:645][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273460924625397, xOffset=0, yOffset=0) [2020.05.27-16.14.16:661][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424449026584625, xOffset=0, yOffset=0) [2020.05.27-16.14.16:677][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575406432151794, xOffset=0, yOffset=0) [2020.05.27-16.14.16:694][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727915644645691, xOffset=0, yOffset=0) [2020.05.27-16.14.16:711][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287888377904892, xOffset=0, yOffset=0) [2020.05.27-16.14.16:728][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.302983820438385, xOffset=0, yOffset=0) [2020.05.27-16.14.16:745][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182381987571716, xOffset=0, yOffset=0) [2020.05.27-16.14.16:761][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333349227905273, xOffset=0, yOffset=0) [2020.05.27-16.14.16:778][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34854045510292, xOffset=0, yOffset=0) [2020.05.27-16.14.16:794][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36363673210144, xOffset=0, yOffset=0) [2020.05.27-16.14.16:811][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790749907493591, xOffset=0, yOffset=0) [2020.05.27-16.14.16:827][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941711783409119, xOffset=0, yOffset=0) [2020.05.27-16.14.16:842][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.14.16:842][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.14.16:843][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:844][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:846][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.14.16:859][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:876][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:892][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:907][100]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.14.16:907][100]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.14.16:910][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:926][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:943][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:959][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:976][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.16:993][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:009][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:026][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:042][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:058][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:076][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:092][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:109][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:127][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:143][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:153][115]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1663535CF10] Result: '1' k_EResultOK (success) [2020.05.27-16.14.17:154][115]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1663535CF10]' succeeded in 0.244610 seconds [2020.05.27-16.14.17:160][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:177][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:180][117]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1663535CF10] Result: '1' k_EResultOK (success) [2020.05.27-16.14.17:193][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:201][118]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290300 seconds [2020.05.27-16.14.17:209][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:225][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:242][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.17:259][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.14.20:673][326]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.981050 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.14.21:541][378]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.05.27-16.14.21:541][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.21:541][378]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.05.27-16.14.21:541][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.21:543][378]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.21:543][378]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.21:543][378]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.21:543][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.21:543][378]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.21:543][378]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.05.27-16.14.21:543][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.21:544][378]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.21:544][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.21:544][378]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.27-16.14.21:544][378]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.21:544][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.21:576][380]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.14.21:876][398]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.21:876][398]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.21:876][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.21:876][398]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.21:876][398]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.21:876][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.21:876][398]Interaction: Interaction time: 1.029412 [2020.05.27-16.14.21:876][398]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.27-16.14.21:876][398]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.029412 Timestamp 0.000000 [2020.05.27-16.14.21:876][398]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.14.21:876][398]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.21:876][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.21:942][402]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.14.22:159][415]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.14.22:409][430]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.14.22:742][450]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.14.22:893][459]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.14.22:926][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.22:926][461]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.22:926][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.22:926][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.22:926][461]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.22:926][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.22:926][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.22:926][461]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.22:926][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.22:926][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.22:926][461]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.22:926][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.22:926][461]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.22:926][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.22:926][461]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.14.22:926][461]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.22:926][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.22:926][461]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.05.27-16.14.22:926][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.22:926][461]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.22:926][461]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.14.22:942][462]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.14.23:175][476]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.14.23:395][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.8143305778503418, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.14.23:395][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.14.23:411][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01510008797049522, xOffset=0, yOffset=0) [2020.05.27-16.14.23:429][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03039245121181011, xOffset=0, yOffset=0) [2020.05.27-16.14.23:445][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04549417644739151, xOffset=0, yOffset=0) [2020.05.27-16.14.23:461][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06061508506536484, xOffset=0, yOffset=0) [2020.05.27-16.14.23:478][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757632702589035, xOffset=0, yOffset=0) [2020.05.27-16.14.23:494][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09089335799217224, xOffset=0, yOffset=0) [2020.05.27-16.14.23:511][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059868112206459, xOffset=0, yOffset=0) [2020.05.27-16.14.23:527][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212264448404312, xOffset=0, yOffset=0) [2020.05.27-16.14.23:544][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363579034805298, xOffset=0, yOffset=0) [2020.05.27-16.14.23:561][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515597254037857, xOffset=0, yOffset=0) [2020.05.27-16.14.23:578][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667014509439468, xOffset=0, yOffset=0) [2020.05.27-16.14.23:595][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818568110466, xOffset=0, yOffset=0) [2020.05.27-16.14.23:611][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19695708155632, xOffset=0, yOffset=0) [2020.05.27-16.14.23:629][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121957093477249, xOffset=0, yOffset=0) [2020.05.27-16.14.23:645][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272912561893463, xOffset=0, yOffset=0) [2020.05.27-16.14.23:662][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426383495330811, xOffset=0, yOffset=0) [2020.05.27-16.14.23:678][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577341794967651, xOffset=0, yOffset=0) [2020.05.27-16.14.23:695][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728308141231537, xOffset=0, yOffset=0) [2020.05.27-16.14.23:711][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2880519032478333, xOffset=0, yOffset=0) [2020.05.27-16.14.23:728][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033944368362427, xOffset=0, yOffset=0) [2020.05.27-16.14.23:745][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3184908032417297, xOffset=0, yOffset=0) [2020.05.27-16.14.23:761][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335868120193481, xOffset=0, yOffset=0) [2020.05.27-16.14.23:778][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486823439598083, xOffset=0, yOffset=0) [2020.05.27-16.14.23:795][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637765347957611, xOffset=0, yOffset=0) [2020.05.27-16.14.23:811][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788931667804718, xOffset=0, yOffset=0) [2020.05.27-16.14.23:828][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940131664276123, xOffset=0, yOffset=0) [2020.05.27-16.14.23:845][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091612696647644, xOffset=0, yOffset=0) [2020.05.27-16.14.23:861][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242905378341675, xOffset=0, yOffset=0) [2020.05.27-16.14.23:878][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394969046115875, xOffset=0, yOffset=0) [2020.05.27-16.14.23:895][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546831846237183, xOffset=0, yOffset=0) [2020.05.27-16.14.23:911][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4699341952800751, xOffset=0, yOffset=0) [2020.05.27-16.14.23:928][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4853168427944183, xOffset=0, yOffset=0) [2020.05.27-16.14.23:945][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5004143118858337, xOffset=0, yOffset=0) [2020.05.27-16.14.23:962][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515509307384491, xOffset=0, yOffset=0) [2020.05.27-16.14.23:978][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530603289604187, xOffset=0, yOffset=0) [2020.05.27-16.14.23:995][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5456964969635, xOffset=0, yOffset=0) [2020.05.27-16.14.24:011][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5607996582984924, xOffset=0, yOffset=0) [2020.05.27-16.14.24:028][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758928656578064, xOffset=0, yOffset=0) [2020.05.27-16.14.24:045][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910410284996033, xOffset=0, yOffset=0) [2020.05.27-16.14.24:060][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061345934867859, xOffset=0, yOffset=0) [2020.05.27-16.14.24:077][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212752461433411, xOffset=0, yOffset=0) [2020.05.27-16.14.24:094][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6367951631546021, xOffset=0, yOffset=0) [2020.05.27-16.14.24:112][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65188980102539, xOffset=0, yOffset=0) [2020.05.27-16.14.24:128][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666983425617218, xOffset=0, yOffset=0) [2020.05.27-16.14.24:145][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.682076632976532, xOffset=0, yOffset=0) [2020.05.27-16.14.24:162][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6971682906150818, xOffset=0, yOffset=0) [2020.05.27-16.14.24:178][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712260365486145, xOffset=0, yOffset=0) [2020.05.27-16.14.24:196][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7274801731109619, xOffset=0, yOffset=0) [2020.05.27-16.14.24:211][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.742571234703064, xOffset=0, yOffset=0) [2020.05.27-16.14.24:228][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7577094435691833, xOffset=0, yOffset=0) [2020.05.27-16.14.24:245][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7728003263473511, xOffset=0, yOffset=0) [2020.05.27-16.14.24:261][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7880192995071411, xOffset=0, yOffset=0) [2020.05.27-16.14.24:278][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8031222224235535, xOffset=0, yOffset=0) [2020.05.27-16.14.24:295][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8182317018508911, xOffset=0, yOffset=0) [2020.05.27-16.14.24:311][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8334897756576538, xOffset=0, yOffset=0) [2020.05.27-16.14.24:328][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8485820293426514, xOffset=0, yOffset=0) [2020.05.27-16.14.24:341][546]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.14.24:341][546]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.14.24:345][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.14.24:425][551]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.14.24:425][551]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.14.24:457][553]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.14.24:696][568]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16587949430] Result: '1' k_EResultOK (success) [2020.05.27-16.14.24:696][568]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16587949430]' succeeded in 0.266330 seconds [2020.05.27-16.14.24:729][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658D08C340] Result: '1' k_EResultOK (success) [2020.05.27-16.14.24:751][571]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322998 seconds [2020.05.27-16.14.24:826][575]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.14.24:826][575]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.14.24:826][575]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.24:826][575]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.24:826][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.24:826][575]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.24:826][575]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.24:826][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.24:843][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.24:843][576]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.24:843][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.24:843][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.24:843][576]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.14.24:843][576]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.24:843][576]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.24:843][576]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.24:843][576]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.24:843][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.24:843][576]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.24:843][576]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.24:843][576]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.24:843][576]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.24:843][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.24:858][577]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.14.24:858][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.24:858][577]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.14.24:858][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.24:860][577]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.24:860][577]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.24:860][577]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.24:860][577]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.24:860][577]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.24:860][577]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.14.24:860][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.24:860][577]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.24:860][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.24:860][577]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.24:860][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.24:860][577]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.14.24:893][579]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=187.781 [2020.05.27-16.14.24:895][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.14.24:924][581]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.14.24:924][581]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.162476 [2020.05.27-16.14.24:931][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.14.24:957][583]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.14.24:957][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.14.24:959][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.24:959][583]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.24:959][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.24:959][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.24:959][583]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.24:959][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.24:959][583]Interaction: Interaction time: 25.546818 [2020.05.27-16.14.24:959][583]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.24:959][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.25:025][587]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.14.25:189][597]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16634FE3A90] Result: '1' k_EResultOK (success) [2020.05.27-16.14.25:189][597]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16634FE3A90]' succeeded in 0.263423 seconds [2020.05.27-16.14.25:213][599]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16634FE3A90] Result: '1' k_EResultOK (success) [2020.05.27-16.14.25:234][600]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.306909 seconds [2020.05.27-16.14.25:292][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.25:292][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.25:293][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.25:293][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.25:293][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.14.25:293][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.25:658][625]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.023041 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.14.26:709][688]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=189.597 [2020.05.27-16.14.26:992][705]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=189.881 [2020.05.27-16.14.28:691][807]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834838 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.14.32:026][ 2]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=194.914 [2020.05.27-16.14.32:242][ 14]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.14.33:131][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:131][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:131][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:131][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.33:131][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:131][ 64]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.14.33:131][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.33:131][ 64]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:132][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.14.33:409][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.14.33:409][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.33:409][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.14.33:409][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.33:411][ 81]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:411][ 81]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:411][ 81]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.33:411][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.33:411][ 81]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:411][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.14.33:411][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.33:411][ 81]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.33:411][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:412][ 81]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.33:412][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:475][ 85]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.14.33:477][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:477][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:477][ 85]Interaction: Interaction time: 0.000000 [2020.05.27-16.14.33:477][ 85]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.14.33:477][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:477][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:477][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:477][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.33:477][ 85]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.33:477][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.33:477][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.14.33:477][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.33:477][ 85]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:810][104]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.14.33:810][104]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.14.33:874][108]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.14.33:875][108]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.14.33:877][108]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:877][108]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.33:957][112]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.197892 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.14.33:974][113]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.14.33:975][113]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.14.33:975][113]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.14.33:975][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.14.33:978][113]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.14.33:979][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.14.33:992][114]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=196.881 [2020.05.27-16.14.33:993][114]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.14.34:043][117]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.14.34:191][125]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.14.34:744][155]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.14.34:745][155]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.14.35:212][182]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.35:212][182]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.35:961][227]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.14.35:976][228]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=198.864 [2020.05.27-16.14.36:042][232]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.14.36:042][232]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.36:042][232]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.14.36:042][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.36:045][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.36:045][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.36:045][232]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.36:045][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.36:045][232]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.36:045][232]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.14.36:045][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.36:045][232]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.36:045][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.36:045][232]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.36:045][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.36:110][236]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.14.36:141][238]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.14.36:142][238]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066788 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.14.36:142][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.14.36:145][238]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.36:145][238]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.36:145][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.36:145][238]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.36:145][238]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.36:145][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.36:145][238]Interaction: Interaction time: 17.008652 [2020.05.27-16.14.36:145][238]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.36:145][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.36:177][240]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.14.37:474][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.276088 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.14.37:477][318]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.14.39:895][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.14.39:943][466]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.370905 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.14.40:541][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.14.40:541][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.14.40:795][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.14.41:510][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_5] [2020.05.27-16.14.41:510][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.41:510][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_5] [2020.05.27-16.14.41:510][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.41:510][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_5] [2020.05.27-16.14.41:510][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.41:510][560]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_5] [2020.05.27-16.14.41:510][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.41:541][562]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.14.41:541][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.14.41:641][568]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.573102 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.14.41:795][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.05.27-16.14.42:125][597]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_5] [2020.05.27-16.14.42:125][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.42:125][597]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_5] [2020.05.27-16.14.42:125][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.42:125][597]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_5] [2020.05.27-16.14.42:126][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.42:126][597]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_5] [2020.05.27-16.14.42:126][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.42:209][602]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.27-16.14.42:559][623]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.14.42:559][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.14.42:559][623]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.14.42:559][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.14.42:596][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.14.43:213][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.14.43:424][675]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EndFrenzy][FrenzyItem_C_0] [2020.05.27-16.14.43:424][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:424][675]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EndFrenzy][FrenzyItem_C_0] [2020.05.27-16.14.43:425][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:427][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:427][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:427][675]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.43:427][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.43:427][675]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:427][675]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EndFrenzy][FrenzyItem_C_0] [2020.05.27-16.14.43:427][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:427][675]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.43:427][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:427][675]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.43:427][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:491][679]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.14.43:491][679]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:493][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:493][679]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.43:493][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:493][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:493][679]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.43:493][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:493][679]Interaction: Interaction time: 0.000000 [2020.05.27-16.14.43:493][679]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.14.43:493][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:493][679]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.43:493][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:493][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:493][679]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.43:493][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:524][681]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.14.43:524][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:526][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:526][681]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.43:526][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:526][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:526][681]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.43:526][681]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.43:526][681]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.43:526][681]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.43:526][681]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.14.43:526][681]Interaction: Verbose: [EndFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.43:526][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:526][681]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [EndFrenzy][FrenzyItem_C_0] [2020.05.27-16.14.43:526][681]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:526][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:526][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:527][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:527][681]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.43:527][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.43:527][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:527][681]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.14.43:527][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:527][681]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.43:527][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:527][681]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.43:527][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:592][685]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.14.43:593][685]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:594][685]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.43:594][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:594][685]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.43:594][685]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.43:594][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:594][685]Interaction: Interaction time: 0.000000 [2020.05.27-16.14.43:594][685]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.05.27-16.14.43:594][685]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.14.43:594][685]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.43:594][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:676][690]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.14.43:676][690]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:676][690]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.14.43:676][690]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:676][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.43:676][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.43:676][690]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.14.43:676][690]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.43:676][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.43:676][690]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.14.43:676][690]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:676][690]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.43:676][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:676][690]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.43:676][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:757][695]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.14.43:757][695]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.43:759][695]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.43:759][695]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.43:759][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:759][695]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.43:759][695]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.43:759][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:759][695]Interaction: Interaction time: 12.000000 [2020.05.27-16.14.43:759][695]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.05.27-16.14.43:759][695]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 206.631165 [2020.05.27-16.14.43:759][695]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.43:759][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.43:824][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.14.44:660][749]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.14.44:693][751]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.14.44:843][760]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.14.45:658][809]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.107330 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.14.46:125][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500903 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.14.46:291][847]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.14.46:291][847]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.46:291][847]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.14.46:291][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.46:292][847]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.46:292][847]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.46:292][847]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.46:292][847]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.46:292][847]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.46:292][847]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.14.46:292][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.46:292][847]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.46:292][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.46:292][847]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.46:292][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.46:325][849]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.14.46:425][855]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.14.46:426][855]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.46:426][855]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.46:427][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.46:427][855]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.46:427][855]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.46:427][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.46:427][855]Interaction: Interaction time: 8.191932 [2020.05.27-16.14.46:427][855]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.46:427][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.46:427][855]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.14.47:593][925]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.47:593][925]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.47:593][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.47:593][925]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.47:593][925]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.47:593][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.47:593][925]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.47:593][925]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.47:593][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.47:593][925]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.47:593][925]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.47:593][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.47:593][925]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.47:593][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.47:593][925]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.47:593][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.47:593][925]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.14.47:593][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.47:593][925]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:225][ 83]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014360 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.14.50:225][ 83]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.27-16.14.50:476][ 98]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.14.50:493][ 99]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.14.50:493][ 99]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.14.50:527][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.14.50:559][103]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.14.50:559][103]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.14.50:559][103]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.14.50:559][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:559][103]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.14.50:559][103]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.05.27-16.14.50:559][103]LogDBDGeneral: Warning: Scalars [2020.05.27-16.14.50:559][103]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.14.50:559][103]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.14.50:559][103]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.14.50:559][103]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.14.50:559][103]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Textures [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Vectors [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Scalars [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Textures [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Vectors [2020.05.27-16.14.50:560][103]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.14.50:592][105]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.27-16.14.50:593][105]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:593][105]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.50:593][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:593][105]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:593][105]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.50:593][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:594][105]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:594][105]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.50:594][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:594][105]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:594][105]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.50:594][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.50:594][105]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.50:594][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.50:594][105]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.50:594][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:594][105]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.14.50:594][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.50:594][105]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:626][107]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.14.50:626][107]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.14.50:626][107]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.14.50:626][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:660][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:660][109]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.50:660][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:660][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:660][109]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.50:660][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:694][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:694][111]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.50:694][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:694][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.50:694][111]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.50:694][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.50:694][111]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.50:694][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.50:694][111]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.50:694][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.50:694][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.14.50:694][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.50:695][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:008][130]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.14.51:010][130]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:010][130]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:207][142]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.14.51:207][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.51:207][142]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.14.51:208][142]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.14.51:208][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.51:208][142]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.14.51:208][142]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.14.51:208][142]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.27-16.14.51:208][142]LogStreaming: Flushing async loaders. [2020.05.27-16.14.51:209][142]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.14.51:209][142]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.14.51:210][142]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:211][142]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:211][142]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.51:211][142]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.51:211][142]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:211][142]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.14.51:211][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.51:211][142]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.51:211][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.51:211][142]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.51:211][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.51:242][144]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.14.51:276][146]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:276][146]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.51:276][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.51:276][146]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:276][146]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.51:276][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.51:276][146]Interaction: Interaction time: 0.500000 [2020.05.27-16.14.51:276][146]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.51:276][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.51:407][154]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.488181 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.14.51:442][156]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.885939 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.14.51:507][160]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.14.51:541][162]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.05.27-16.14.51:775][176]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.14.51:776][176]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:776][176]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.51:776][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.51:776][176]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:776][176]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.51:776][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.51:777][176]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:777][176]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.51:777][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.51:777][176]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.51:777][176]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.51:777][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.51:777][176]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.51:777][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.51:777][176]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.51:777][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.51:777][176]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.14.51:777][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.51:777][176]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.53:043][252]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.53:043][252]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.53:710][292]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.14.53:777][296]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.14.53:794][297]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.14.54:942][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333956 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.14.55:007][370]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.05.27-16.14.55:007][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.55:008][370]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.05.27-16.14.55:008][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.55:009][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:009][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:009][370]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.55:009][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.55:009][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:009][370]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.05.27-16.14.55:009][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.55:009][370]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.55:009][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:009][370]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.55:009][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:010][370]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.14.55:176][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:176][380]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.55:176][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:176][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:176][380]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.55:176][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:177][380]Interaction: Interaction time: 0.600000 [2020.05.27-16.14.55:177][380]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.27-16.14.55:177][380]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.14.55:177][380]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.14.55:177][380]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.55:177][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:243][384]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.14.55:475][398]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.14.55:475][398]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.55:475][398]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.14.55:475][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.55:477][398]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:477][398]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:477][398]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.55:477][398]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.55:477][398]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:477][398]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.14.55:477][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.55:477][398]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.55:477][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:477][398]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.55:477][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:543][402]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:543][402]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.55:543][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:543][402]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:543][402]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.55:543][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:543][402]Interaction: Interaction time: 2.000000 [2020.05.27-16.14.55:543][402]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.05.27-16.14.55:543][402]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.14.55:544][402]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.55:544][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:577][404]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.14.55:776][416]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:776][416]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.55:776][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:776][416]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:776][416]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.55:776][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:810][418]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:810][418]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.55:810][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:810][418]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:810][418]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.55:810][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.55:810][418]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.55:810][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.55:810][418]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.14.55:810][418]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.55:810][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:810][418]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.05.27-16.14.55:810][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.55:810][418]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.14.55:842][420]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.14.55:842][420]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.14.55:843][420]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.14.55:843][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:845][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.14.55:859][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.14.55:859][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.14.55:859][421]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.55:859][421]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.55:859][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:859][421]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.55:859][421]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.55:859][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:876][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.55:876][422]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.55:876][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:876][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.55:876][422]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.14.55:876][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.55:876][422]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.55:876][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.55:876][422]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.55:876][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.55:876][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.14.55:876][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.55:876][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.14.55:876][422]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.55:876][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.14.57:277][506]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.14.57:527][521]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.14.57:543][522]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:543][522]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.14.57:543][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.57:543][522]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:543][522]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.14.57:543][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.57:543][522]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:543][522]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.14.57:543][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.57:543][522]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:543][522]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.14.57:543][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.57:544][522]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.14.57:544][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.57:544][522]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.14.57:544][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.57:544][522]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.14.57:544][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.57:544][522]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:675][530]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_9] [2020.05.27-16.14.57:675][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.57:675][530]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_9] [2020.05.27-16.14.57:675][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.57:677][530]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:677][530]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:677][530]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.14.57:677][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.14.57:677][530]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:677][530]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_9] [2020.05.27-16.14.57:677][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.14.57:677][530]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.14.57:677][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.57:677][530]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.14.57:677][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.57:677][530]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.14.57:943][546]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:943][546]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.14.57:943][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.57:943][546]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.14.57:943][546]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.14.57:943][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.57:943][546]Interaction: Interaction time: 2.600000 [2020.05.27-16.14.57:944][546]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.05.27-16.14.57:944][546]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.14.57:944][546]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.14.57:944][546]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.14.57:944][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.14.57:977][548]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.14.58:010][550]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_14_C_0 [2020.05.27-16.14.58:043][552]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.14.58:043][552]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.15.00:294][687]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.00:527][701]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.15.00:593][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.00:593][705]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.00:593][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.00:593][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.00:593][705]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.00:593][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.00:593][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.00:593][705]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.00:593][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.00:593][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.00:593][705]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.00:593][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.00:593][705]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.00:593][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.00:593][705]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.15.00:593][705]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.00:593][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.00:593][705]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_9] [2020.05.27-16.15.00:593][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.00:593][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.01:543][762]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.01:543][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.01:543][762]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.01:543][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.01:543][762]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.15.01:543][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.01:563][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.01:609][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.15.01:609][766]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.01:609][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.01:609][766]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.01:610][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.01:610][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.01:610][766]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.15.01:610][766]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.01:610][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.01:610][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.01:610][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.01:611][766]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.01:611][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.01:611][766]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.01:611][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.01:611][766]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.01:692][771]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.01:692][771]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.01:726][773]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.01:727][773]LogDBDPlayerMovement: StopSnapping Final Location (2887.021973 9889.164063 88.167770) [2020.05.27-16.15.01:727][773]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.01:727][773]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.01:727][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.01:727][773]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.01:727][773]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.01:727][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.01:727][773]Interaction: Interaction time: 19.251816 [2020.05.27-16.15.01:727][773]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.01:727][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.01:792][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.15.01:792][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.15.02:309][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:311][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:328][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:344][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:362][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:378][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:394][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:411][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:426][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:443][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:461][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:477][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:494][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:510][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:527][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:544][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:561][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:577][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:593][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:610][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:627][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:643][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:660][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:677][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:693][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:710][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:725][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.486956 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.15.02:727][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.15.02:758][835]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.03:211][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:212][862]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.03:212][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:360][871]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.03:360][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:360][871]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.03:360][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:544][882]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.15.03:544][882]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.15.03:544][882]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.03:544][882]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.03:544][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.03:544][882]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.03:544][882]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.03:544][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.03:560][883]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.03:560][883]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.03:560][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.03:560][883]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.03:560][883]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.15.03:560][883]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.03:560][883]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.03:560][883]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.03:560][883]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.03:560][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.03:560][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.03:560][883]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:560][883]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.03:560][883]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:560][883]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.03:581][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.03:593][885]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.03:593][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:593][885]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.03:593][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.03:626][887]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.15.03:626][887]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.022957 [2020.05.27-16.15.03:631][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.15.03:633][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.03:872][902]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16592626BB0] Result: '1' k_EResultOK (success) [2020.05.27-16.15.03:872][902]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16592626BB0]' succeeded in 0.243710 seconds [2020.05.27-16.15.03:896][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635730010] Result: '1' k_EResultOK (success) [2020.05.27-16.15.03:918][905]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288287 seconds [2020.05.27-16.15.03:976][908]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=226.865 [2020.05.27-16.15.04:060][913]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.04:060][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:060][913]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.04:060][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:060][913]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.15.04:060][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:077][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:077][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:077][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:077][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:094][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:094][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:094][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:094][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:094][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:094][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:094][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:094][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:109][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:109][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:109][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:109][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:110][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:110][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:110][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:110][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:126][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:126][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:126][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:126][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:126][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:126][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:126][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:126][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:127][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:127][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:127][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:127][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:128][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:128][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:128][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:128][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:227][923]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=227.115 [2020.05.27-16.15.04:229][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:229][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:229][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.04:229][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:391][933]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.836532 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.15.04:491][939]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_16] [2020.05.27-16.15.04:491][939]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:491][939]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_16] [2020.05.27-16.15.04:491][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:493][939]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.04:494][939]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.04:494][939]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.04:494][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.04:494][939]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.04:494][939]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.05.27-16.15.04:494][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:494][939]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.04:494][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.04:494][939]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.04:494][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.04:494][939]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:511][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:528][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:578][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.04:579][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.04:627][947]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.04:627][947]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.04:627][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.04:627][947]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.04:627][947]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.04:627][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.04:627][947]Interaction: Interaction time: 2.333000 [2020.05.27-16.15.04:627][947]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.05.27-16.15.04:627][947]AnimLeader: ClosetStandard_C_16 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.05.27-16.15.04:627][947]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.27-16.15.04:627][947]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.04:627][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.04:627][947]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.05:177][980]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=228.065 [2020.05.27-16.15.06:259][ 45]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=229.148 [2020.05.27-16.15.06:712][ 72]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.06:945][ 86]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.15.06:960][ 87]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.06:960][ 87]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.06:960][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.06:960][ 87]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.06:960][ 87]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.06:960][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.06:960][ 87]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.06:960][ 87]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.06:960][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.06:960][ 87]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.06:961][ 87]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.06:961][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.06:961][ 87]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.06:961][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.06:961][ 87]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.06:961][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.06:961][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_16] [2020.05.27-16.15.06:961][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.06:961][ 87]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:296][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.07:297][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:297][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.07:297][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:315][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.07:363][111]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:363][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:363][111]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:363][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:364][111]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:364][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:364][111]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:364][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:411][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:411][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:411][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:411][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:411][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:411][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:411][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:411][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:427][115]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:427][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:427][115]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:427][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:626][127]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_13] [2020.05.27-16.15.07:626][127]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:626][127]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.05.27-16.15.07:626][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:628][127]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.07:628][127]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.07:629][127]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.07:629][127]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.07:629][127]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.07:629][127]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.05.27-16.15.07:629][127]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:629][127]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.07:629][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.07:629][127]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.07:629][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.07:629][127]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.07:678][130]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=230.565 [2020.05.27-16.15.07:728][133]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.07:728][133]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.07:728][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.07:729][133]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.07:729][133]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.07:729][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.07:729][133]Interaction: Interaction time: 2.333000 [2020.05.27-16.15.07:729][133]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.05.27-16.15.07:729][133]AnimLeader: ClosetStandard_C_13 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.05.27-16.15.07:729][133]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.27-16.15.07:729][133]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.07:729][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.07:729][133]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.07:778][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:778][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:778][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:778][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:795][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:795][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:795][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:795][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:795][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:795][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.07:795][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.07:795][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:528][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:528][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:528][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:529][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:558][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.15.08:558][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:558][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.15.08:558][183]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:558][183]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.15.08:560][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.08:560][183]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.08:560][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.08:560][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.08:560][183]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.08:560][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.08:560][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.08:560][183]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.15.08:560][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:560][183]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.08:560][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.08:560][183]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.08:560][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.08:560][183]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.15.08:560][183]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.15.08:576][184]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.15.08:576][184]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.15.08:591][185]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.15.08:593][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.08:593][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.08:593][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.15.08:593][185]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.15.08:593][185]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:595][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:610][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.15.08:610][186]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.15.08:625][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.688968 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.15.08:627][187]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.15.08:627][187]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.15.08:644][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.15.08:644][188]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.15.08:660][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.15.08:660][189]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.08:662][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:677][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.15.08:677][190]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.15.08:694][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.08:694][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.27-16.15.08:694][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.08:694][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.08:694][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.08:694][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.08:694][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.08:694][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.08:694][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.08:694][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.08:694][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.08:694][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.08:694][191]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.15.08:694][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.08:694][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.08:728][193]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.09:761][255]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.10:010][270]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:028][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:077][274]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.10:077][274]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.10:077][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.10:077][274]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.10:077][274]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.10:077][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.10:078][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:078][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.10:079][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:110][276]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.10:110][276]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.10:110][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.10:110][276]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.10:110][276]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.10:110][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.10:110][276]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.10:110][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.10:110][276]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.10:110][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.10:110][276]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_13] [2020.05.27-16.15.10:110][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.10:110][276]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.10:408][294]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.502699 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.15.10:994][329]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=233.882 [2020.05.27-16.15.11:077][334]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_19] [2020.05.27-16.15.11:077][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:077][334]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_19] [2020.05.27-16.15.11:077][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:079][334]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.11:079][334]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.11:079][334]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.11:079][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.11:079][334]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.11:079][334]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.05.27-16.15.11:079][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:079][334]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.11:079][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:079][334]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.11:079][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:095][335]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=233.982 [2020.05.27-16.15.11:098][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.11:112][336]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.11:179][340]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.11:179][340]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.11:179][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:179][340]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.11:179][340]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.11:179][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:179][340]Interaction: Interaction time: 2.333000 [2020.05.27-16.15.11:179][340]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.05.27-16.15.11:179][340]AnimLeader: ClosetStandard_C_19 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.05.27-16.15.11:179][340]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.27-16.15.11:179][340]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.11:179][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:179][340]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.11:208][342]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.708387 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:446][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:447][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:447][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:647][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.11:695][371]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.11:695][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:695][371]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.11:695][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:710][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.11:710][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:710][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:710][372]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:712][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.11:712][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.11:712][372]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.15.11:712][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.11:712][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.11:712][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:712][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:712][372]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.11:712][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:712][372]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.11:712][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:712][372]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.11:727][373]LogDBDPlayerMovement: StopSnapping Final Location (2495.183350 10162.075195 90.209045) [2020.05.27-16.15.11:727][373]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.11:743][374]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=234.632 [2020.05.27-16.15.11:775][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.11:776][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.11:776][376]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.15.11:777][376]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.11:777][376]LogDBDPlayerMovement: StopSnapping Final Location (2495.183350 10162.075195 90.209045) [2020.05.27-16.15.11:777][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.11:777][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:777][376]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.11:777][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.11:777][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:777][376]Interaction: Interaction time: 16.000000 [2020.05.27-16.15.11:777][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.11:777][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.11:842][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.15.11:877][382]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.11:877][382]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.12:128][397]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.15.12:128][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.13:244][464]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.13:494][479]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.15.13:511][480]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.13:511][480]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.13:511][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.13:511][480]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.13:511][480]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.13:511][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.13:545][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.13:545][482]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.13:545][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.13:545][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.13:545][482]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.13:545][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.13:545][482]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.13:545][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.13:545][482]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_19] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.13:545][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.13:545][482]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_19] [2020.05.27-16.15.13:545][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.13:545][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.15:108][576]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_15] [2020.05.27-16.15.15:108][576]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.15:108][576]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_15] [2020.05.27-16.15.15:108][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.15:110][576]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.15:110][576]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.15:110][576]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.15:110][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.15:110][576]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.15:110][576]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.05.27-16.15.15:110][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.15:110][576]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.15:110][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.15:110][576]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.15:110][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.15:110][576]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.15:210][582]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.15:210][582]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.15:210][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.15:210][582]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.15:210][582]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.15:210][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.15:210][582]Interaction: Interaction time: 2.333000 [2020.05.27-16.15.15:210][582]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: LockerSearchEmpty Legion. [2020.05.27-16.15.15:210][582]AnimLeader: ClosetStandard_C_15 Requested to Play: LockerSearchEmpty Legion AnimTag_Follower. [2020.05.27-16.15.15:210][582]LogSM: Error: Play Update Montage AM_KK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.27-16.15.15:210][582]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.15:210][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.15:210][582]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.15:413][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.4648283421993256, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.15.15:413][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.15.15:429][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01383558195084333, xOffset=0, yOffset=0) [2020.05.27-16.15.15:446][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02783399820327759, xOffset=0, yOffset=0) [2020.05.27-16.15.15:462][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0416690781712532, xOffset=0, yOffset=0) [2020.05.27-16.15.15:479][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05550315976142883, xOffset=0, yOffset=0) [2020.05.27-16.15.15:496][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06933774054050446, xOffset=0, yOffset=0) [2020.05.27-16.15.15:513][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08321815729141235, xOffset=0, yOffset=0) [2020.05.27-16.15.15:529][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09705190360546112, xOffset=0, yOffset=0) [2020.05.27-16.15.15:546][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1108959913253784, xOffset=0, yOffset=0) [2020.05.27-16.15.15:563][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1251764893531799, xOffset=0, yOffset=0) [2020.05.27-16.15.15:579][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1390118151903152, xOffset=0, yOffset=0) [2020.05.27-16.15.15:596][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1528459042310715, xOffset=0, yOffset=0) [2020.05.27-16.15.15:612][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16667965054512, xOffset=0, yOffset=0) [2020.05.27-16.15.15:630][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805733144283295, xOffset=0, yOffset=0) [2020.05.27-16.15.15:648][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944564878940582, xOffset=0, yOffset=0) [2020.05.27-16.15.15:664][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2082898169755936, xOffset=0, yOffset=0) [2020.05.27-16.15.15:681][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2221724838018417, xOffset=0, yOffset=0) [2020.05.27-16.15.15:698][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2362830638885498, xOffset=0, yOffset=0) [2020.05.27-16.15.15:714][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2501176595687866, xOffset=0, yOffset=0) [2020.05.27-16.15.15:730][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2640858292579651, xOffset=0, yOffset=0) [2020.05.27-16.15.15:746][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2779193222522736, xOffset=0, yOffset=0) [2020.05.27-16.15.15:764][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2917516529560089, xOffset=0, yOffset=0) [2020.05.27-16.15.15:780][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055829107761383, xOffset=0, yOffset=0) [2020.05.27-16.15.15:797][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.319683164358139, xOffset=0, yOffset=0) [2020.05.27-16.15.15:813][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33351582288742, xOffset=0, yOffset=0) [2020.05.27-16.15.15:829][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3473459780216217, xOffset=0, yOffset=0) [2020.05.27-16.15.15:845][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611756563186646, xOffset=0, yOffset=0) [2020.05.27-16.15.15:862][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750055730342865, xOffset=0, yOffset=0) [2020.05.27-16.15.15:879][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888351619243622, xOffset=0, yOffset=0) [2020.05.27-16.15.15:895][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4026644825935364, xOffset=0, yOffset=0) [2020.05.27-16.15.15:912][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4165705740451813, xOffset=0, yOffset=0) [2020.05.27-16.15.15:928][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4304555654525757, xOffset=0, yOffset=0) [2020.05.27-16.15.15:945][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4443366527557373, xOffset=0, yOffset=0) [2020.05.27-16.15.15:962][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4581699073314667, xOffset=0, yOffset=0) [2020.05.27-16.15.15:979][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47200334072113, xOffset=0, yOffset=0) [2020.05.27-16.15.15:995][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4859872460365295, xOffset=0, yOffset=0) [2020.05.27-16.15.16:012][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998435080051422, xOffset=0, yOffset=0) [2020.05.27-16.15.16:025][631]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.15.16:026][631]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.15.16:026][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:027][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:030][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.15.16:044][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:061][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:076][634]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.15.16:077][634]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.15.16:079][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:094][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:111][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:127][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:144][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:160][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:177][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:194][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:210][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:227][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:243][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:260][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:277][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:294][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:311][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:323][649]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165DE17A9C0] Result: '1' k_EResultOK (success) [2020.05.27-16.15.16:323][649]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165DE17A9C0]' succeeded in 0.244496 seconds [2020.05.27-16.15.16:328][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:345][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:348][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165DE17A9C0] Result: '1' k_EResultOK (success) [2020.05.27-16.15.16:361][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:368][652]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289227 seconds [2020.05.27-16.15.16:377][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:394][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:411][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.16:427][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.15.17:142][698]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.27-16.15.17:142][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.17:142][698]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.27-16.15.17:142][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.17:144][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.17:144][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.17:144][698]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.17:144][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.17:144][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.17:144][698]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.27-16.15.17:144][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.17:144][698]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.17:144][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.17:144][698]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.17:144][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.17:176][700]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.17:275][706]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.15.17:275][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.15.17:276][706]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.17:277][706]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.17:277][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.17:277][706]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.17:277][706]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.17:277][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.17:277][706]Interaction: Interaction time: 80.000000 [2020.05.27-16.15.17:277][706]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.17:277][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.17:277][706]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.17:293][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.17:543][722]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.17:543][722]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.17:543][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.17:543][722]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.17:543][722]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.17:543][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.17:577][724]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.17:577][724]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.17:577][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.17:577][724]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.17:577][724]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.17:577][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.17:577][724]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.17:577][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.17:577][724]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_15] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.17:577][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.17:577][724]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_15] [2020.05.27-16.15.17:577][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.17:577][724]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.20:677][910]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.15.20:677][910]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.15.20:711][912]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_14_C_0 [2020.05.27-16.15.21:311][948]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.15.21:311][948]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.15.21:311][948]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.21:311][948]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.21:311][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.21:311][948]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.21:311][948]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.21:311][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.21:327][949]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.21:327][949]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.21:327][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.21:327][949]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.21:327][949]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.15.21:327][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.21:327][949]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.21:327][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.21:327][949]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.21:327][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.21:327][949]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.21:327][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:327][949]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.21:327][949]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:327][949]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.21:345][950]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.15.21:345][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:348][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.21:360][951]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=4.249 [2020.05.27-16.15.21:395][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.15.21:425][955]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.15.21:483][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.21:527][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.21:527][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.21:544][962]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:544][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:544][962]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:544][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:561][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:561][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:561][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:561][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:577][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:577][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:577][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:577][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:578][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:578][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:578][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:578][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:594][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:594][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:594][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:594][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:595][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:595][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:595][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:595][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:610][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:610][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:610][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:610][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:611][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:611][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:611][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:611][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:627][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:627][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:627][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:627][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:628][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:628][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:628][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:628][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:644][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:644][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:644][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:644][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:645][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:645][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:645][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:645][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:661][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:661][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:661][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:661][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:662][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:662][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:662][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:662][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:677][970]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:677][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:677][970]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:677][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:678][970]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:678][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:678][970]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:678][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:694][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:694][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:694][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:694][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:695][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:695][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:695][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:695][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:710][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:711][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:711][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:711][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:711][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:711][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:711][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:711][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:728][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:728][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:728][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.21:728][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.21:762][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:160][999]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.15.22:160][999]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.598971 [2020.05.27-16.15.22:160][999]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.598971 [2020.05.27-16.15.22:363][ 12]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1668543FC40] Result: '1' k_EResultOK (success) [2020.05.27-16.15.22:363][ 12]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1668543FC40]' succeeded in 0.202610 seconds [2020.05.27-16.15.22:396][ 14]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1665FE87C90] Result: '1' k_EResultOK (success) [2020.05.27-16.15.22:419][ 15]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.255736 seconds [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:462][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:480][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.22:678][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.23:865][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.24:313][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.24:546][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.24:547][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.24:547][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.24:581][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.24:610][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.24:610][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.24:610][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.24:610][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:195][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:195][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:195][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:195][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:211][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:211][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:211][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:211][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:212][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:212][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:212][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:212][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:228][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:228][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:228][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:228][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:229][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:229][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:229][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:229][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:262][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:262][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:262][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:262][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:262][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:262][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:262][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.15.26:262][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:329][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:329][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:329][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:329][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:330][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.26:714][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.26:733][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:033][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:078][270]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=9.966 [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:133][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:212][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:212][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.15.27:213][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.27:584][299]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=10.473 [2020.05.27-16.15.27:768][310]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=10.656 [2020.05.27-16.15.28:226][338]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.15.28:226][338]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.15.28:228][338]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.28:228][338]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.28:326][344]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.15.28:327][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.15.28:327][344]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.15.28:327][344]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.27-16.15.28:327][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.033391 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.15.28:331][344]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - chelmac97]: On [2020.05.27-16.15.28:359][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.15.28:363][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.15.28:525][356]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.15.28:645][363]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.28:645][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.28:645][363]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.28:645][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.28:645][363]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.15.28:645][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.28:664][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.28:944][381]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=11.832 [2020.05.27-16.15.29:193][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.15.29:193][396]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.29:194][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.15.29:194][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.29:196][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.29:196][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.29:196][396]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.29:196][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.29:196][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.29:196][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.15.29:196][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.29:196][396]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.29:196][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.29:196][396]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.29:196][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.29:292][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.15.29:293][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.29:293][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.29:293][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.29:293][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.29:293][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.29:293][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.29:293][402]Interaction: Interaction time: 16.000000 [2020.05.27-16.15.29:294][402]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.29:294][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.29:327][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.29:327][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.29:327][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.29:327][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.29:327][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.15.29:327][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.30:313][463]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - chelmac97]: Off [2020.05.27-16.15.30:763][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.31:213][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.31:328][524]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.15.31:577][539]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.31:577][539]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.31:578][539]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.15.31:742][549]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.15.31:742][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.31:744][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.31:744][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.31:744][549]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.31:744][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.31:744][549]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.31:744][549]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.15.31:744][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.31:744][549]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.31:744][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.31:744][549]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.05.27-16.15.31:744][549]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.05.27-16.15.31:744][549]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.31:744][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.31:744][549]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.15.31:777][551]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.31:911][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.31:911][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.31:911][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.31:911][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.31:911][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.31:911][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.31:911][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.31:911][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.31:911][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.31:911][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.31:911][559]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.15.31:911][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.31:911][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.31:913][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.15.31:943][561]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.15.31:943][561]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.32:078][569]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.32:078][569]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.32:078][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.32:079][569]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.32:079][569]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.32:079][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.32:079][569]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.15.32:079][569]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.27-16.15.32:079][569]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.15.32:079][569]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.15.32:079][569]Interaction: Interaction time: 2.700000 [2020.05.27-16.15.32:079][569]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.05.27-16.15.32:079][569]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.15.32:079][569]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.15.32:079][569]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.15.32:079][569]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.32:079][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.32:079][569]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.32:142][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467486 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.15.32:244][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.32:244][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.32:312][583]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.05.27-16.15.32:642][603]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068543 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.15.32:927][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.32:927][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.32:927][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.32:927][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.32:927][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.15.32:927][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.32:947][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.33:510][655]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.15.33:510][655]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.33:510][655]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.33:510][655]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.33:512][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.33:512][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.33:512][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.15.33:512][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.33:512][655]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.33:512][655]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.33:512][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.33:512][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.33:512][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.33:512][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.33:512][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.33:512][655]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.33:544][657]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=16.433 [2020.05.27-16.15.33:576][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.33:576][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.33:627][662]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.33:627][662]LogDBDPlayerMovement: StopSnapping Final Location (2887.021973 9889.164063 88.167770) [2020.05.27-16.15.33:627][662]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.33:627][662]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.33:627][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.33:627][662]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.33:627][662]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.33:627][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.33:627][662]Interaction: Interaction time: 17.415249 [2020.05.27-16.15.33:627][662]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.33:627][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.33:676][665]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.15.33:676][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.15.34:761][730]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.34:777][731]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.34:777][731]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.34:777][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.34:777][731]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.15.34:777][731]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.15.34:777][731]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.34:778][731]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.34:778][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.34:811][733]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.34:811][733]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.34:811][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.34:811][733]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.34:811][733]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.34:811][733]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.34:811][733]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.34:811][733]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.34:811][733]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.15.34:811][733]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.34:811][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.34:811][733]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.15.34:811][733]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.34:811][733]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.34:943][741]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.15.34:943][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.34:976][743]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.15.34:976][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.34:978][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.34:978][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.34:978][743]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.34:978][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.34:978][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.34:978][743]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.15.34:978][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.34:978][743]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.34:978][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.34:978][743]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.34:978][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.35:042][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.15.35:044][747]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.35:044][747]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.35:044][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.35:044][747]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.35:044][747]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.35:044][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.35:044][747]Interaction: Interaction time: 16.000000 [2020.05.27-16.15.35:044][747]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.27-16.15.35:044][747]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.15.35:044][747]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.35:044][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.36:196][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.3408768177032471, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.15.36:196][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.15.36:210][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.15.36:210][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.15.36:210][817]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.36:210][817]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.36:211][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.36:211][817]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.36:211][817]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.36:211][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.36:213][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01505581755191088, xOffset=0, yOffset=0) [2020.05.27-16.15.36:228][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.36:228][818]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.36:229][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.36:229][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.36:229][818]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.15.36:229][818]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.36:229][818]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.36:229][818]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.36:229][818]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.36:229][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.36:229][818]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.36:229][818]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.36:229][818]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.36:229][818]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.36:229][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.36:232][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.15.36:248][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.36:281][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.15.36:283][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.36:595][839]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.36:595][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.36:595][839]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.36:595][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.36:595][839]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.15.36:595][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.36:779][848]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.36:794][849]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.15.36:795][849]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.15.36:795][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.36:810][850]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.15.36:812][850]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.15.36:813][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.36:912][855]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.15.37:143][866]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.604659 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.15.38:537][937]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.38:554][938]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.15.38:680][945]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.15.39:913][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.15.40:226][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropManual][BP_CamperInteractable_C_2] [2020.05.27-16.15.40:226][ 35]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.40:228][ 35]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.40:228][ 35]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.40:228][ 35]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.40:228][ 35]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.40:228][ 35]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.40:228][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.27-16.15.40:228][ 35]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.40:228][ 35]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.40:228][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.40:228][ 35]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.40:228][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.40:296][ 38]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.40:312][ 39]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.15.40:361][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.40:361][ 42]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.40:361][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.40:361][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.40:361][ 42]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.40:361][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.40:361][ 42]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.40:361][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.40:361][ 42]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.40:361][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.40:361][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.15.40:361][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.40:361][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.40:393][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropManual][BP_CamperInteractable_C_2] [2020.05.27-16.15.40:393][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.40:462][ 48]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.40:462][ 48]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.40:462][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.40:462][ 48]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.40:462][ 48]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.40:462][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.40:462][ 48]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.05.27-16.15.40:462][ 48]Interaction: Interaction time: 2.233300 [2020.05.27-16.15.40:462][ 48]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorDrop Legion AnimTag_Carry. [2020.05.27-16.15.40:462][ 48]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorDrop Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.15.40:462][ 48]LogSM: Error: Play Update Montage AM_KK_Drop Duration 2.233300 Timestamp 0.000000 [2020.05.27-16.15.40:462][ 48]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.15.40:462][ 48]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.40:462][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.40:559][ 54]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.15.40:560][ 54]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.15.40:661][ 60]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300529 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.15.40:796][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 240 [2020.05.27-16.15.41:559][113]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.15.41:559][113]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.15.41:559][113]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.15.41:559][113]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.15.41:796][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.15.42:427][165]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.42:427][165]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.42:427][165]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.42:427][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.42:427][165]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.42:427][165]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.42:427][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.42:427][165]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.15.42:427][165]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale01_Character_C_0. [2020.05.27-16.15.42:427][165]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.15.42:427][165]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.15.42:461][167]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.42:461][167]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.42:461][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.42:461][167]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.42:461][167]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.15.42:461][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.42:461][167]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.42:461][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.42:461][167]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.15.42:461][167]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.42:461][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.42:461][167]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [DropManual][BP_CamperInteractable_C_2] [2020.05.27-16.15.42:462][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.42:462][167]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.42:511][170]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.27-16.15.42:511][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.42:594][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.42:594][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.42:711][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_5] [2020.05.27-16.15.42:711][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.42:711][182]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_5] [2020.05.27-16.15.42:711][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.42:733][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.42:945][196]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_5] [2020.05.27-16.15.42:945][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.42:945][196]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_5] [2020.05.27-16.15.42:945][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.42:978][198]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.27-16.15.42:978][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.43:059][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.15.43:059][203]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.43:059][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.15.43:059][203]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.43:060][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.43:060][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.43:060][203]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.43:060][203]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.43:060][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.43:060][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.15.43:060][203]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.43:060][203]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.43:060][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.43:060][203]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.43:060][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.43:159][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.15.43:161][209]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.43:161][209]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.43:161][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.43:161][209]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.15.43:161][209]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.43:161][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.43:161][209]Interaction: Interaction time: 14.697667 [2020.05.27-16.15.43:161][209]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.43:161][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.55:179][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.27-16.15.55:179][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:244][934]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.15.55:244][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:244][934]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.15.55:244][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:261][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.27-16.15.55:261][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:261][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.27-16.15.55:261][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.27-16.15.55:727][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:747][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.55:778][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.27-16.15.55:778][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:794][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.27-16.15.55:794][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:794][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.27-16.15.55:794][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:794][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.15.55:794][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.55:794][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.15.55:794][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.56:099][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.56:314][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.56:660][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.15.56:660][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.56:660][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.15.56:661][ 19]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.56:662][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.56:662][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.56:663][ 19]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.15.56:663][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.56:663][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.56:663][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.15.56:663][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.56:663][ 19]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.56:663][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.56:663][ 19]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.56:663][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.56:663][ 19]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.56:726][ 23]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.15.56:726][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.56:811][ 28]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.56:811][ 28]LogDBDPlayerMovement: StopSnapping Final Location (6232.724121 4973.414551 88.171883) [2020.05.27-16.15.56:811][ 28]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.56:811][ 28]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.56:811][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.56:811][ 28]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.56:811][ 28]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.56:811][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.56:811][ 28]Interaction: Interaction time: 0.600000 [2020.05.27-16.15.56:811][ 28]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.05.27-16.15.56:811][ 28]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 39.682766 [2020.05.27-16.15.56:811][ 28]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.15.56:812][ 28]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.56:812][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:228][ 53]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.15.57:427][ 65]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.15.57:427][ 65]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.15.57:427][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.57:427][ 65]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.15.57:427][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:427][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.57:427][ 65]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.15.57:428][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:444][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.57:444][ 66]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.15.57:444][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:444][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.57:444][ 66]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.15.57:444][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.57:444][ 66]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.15.57:444][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.57:444][ 66]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.15.57:444][ 66]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.15.57:444][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:444][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.15.57:444][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:444][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.15.57:444][ 66]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:444][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.15.57:465][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.57:478][ 68]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=40.366 [2020.05.27-16.15.57:528][ 71]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=40.416 [2020.05.27-16.15.57:531][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.57:692][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.05.27-16.15.57:692][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:693][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.05.27-16.15.57:693][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:694][ 81]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.57:694][ 81]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.57:694][ 81]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.15.57:694][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.15.57:694][ 81]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.57:694][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.27-16.15.57:694][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:694][ 81]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.15.57:694][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:694][ 81]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.15.57:695][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:695][ 81]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.27-16.15.57:994][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.15.57:994][ 99]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.57:994][ 99]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.15.57:994][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:994][ 99]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.15.57:994][ 99]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.15.57:994][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:994][ 99]Interaction: Interaction time: 2.600000 [2020.05.27-16.15.57:994][ 99]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.05.27-16.15.57:994][ 99]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.15.57:994][ 99]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.15.57:994][ 99]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.15.57:994][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.15.57:994][ 99]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.15.59:734][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.15.59:746][204]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=42.633 [2020.05.27-16.16.00:263][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.00:328][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.00:578][254]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.16.00:595][255]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.00:595][255]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.00:595][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.00:595][255]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.00:595][255]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.00:595][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.00:627][257]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.00:627][257]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.00:627][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.00:627][257]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.00:627][257]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.16.00:627][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.00:627][257]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.00:627][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.00:627][257]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.16.00:627][257]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.00:627][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.00:627][257]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.05.27-16.16.00:627][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.00:627][257]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.01:097][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.02:513][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.04:926][514]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.16.04:927][514]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.04:928][514]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.05:027][520]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.16.05:127][525]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.16.05:130][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.16.05:131][525]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.16.05:131][525]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Crouched AnimTag_Female. [2020.05.27-16.16.05:131][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 28.317015 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.16.05:135][525]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.16.05:145][526]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=48.033 [2020.05.27-16.16.05:149][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.05:160][527]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.16.05:162][527]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=48.050 [2020.05.27-16.16.05:326][536]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.16.06:064][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.16.06:064][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.06:945][632]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.16.06:945][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.07:026][637]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.16.07:128][643]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.16.07:144][644]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=50.033 [2020.05.27-16.16.08:344][716]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.08:344][716]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.08:510][726]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.16.08:510][726]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.08:510][726]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.16.08:510][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.08:511][726]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.08:511][726]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.08:511][726]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.16.08:511][726]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.08:511][726]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.08:511][726]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.16.08:512][726]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.08:512][726]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.08:512][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.08:512][726]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.05.27-16.16.08:512][726]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.08:512][726]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.08:512][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.08:512][726]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.16.08:512][726]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.16.08:512][726]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:528][727]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:528][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.16.08:528][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.08:545][728]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:561][729]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:578][730]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:595][731]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:612][732]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:628][733]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:645][734]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:661][735]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:679][736]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:695][737]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:712][738]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:729][739]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:746][740]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:761][741]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:778][742]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.08:878][748]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.08:878][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.08:878][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.08:878][748]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.08:878][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.08:878][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.08:878][748]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.16.08:878][748]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.27-16.16.08:878][748]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.16.08:878][748]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.16.08:878][748]Interaction: Interaction time: 2.700000 [2020.05.27-16.16.08:878][748]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.05.27-16.16.08:878][748]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.08:878][748]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.16.08:878][748]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.16.08:878][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.08:878][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.08:878][748]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.16.08:879][748]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.16.08:879][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.08:879][748]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.16.08:879][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.08:894][749]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.08:894][749]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.09:112][762]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.05.27-16.16.09:295][773]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:297][773]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:314][774]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:328][775]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:345][776]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:362][777]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:380][778]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:397][779]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:412][780]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:429][781]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:446][782]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:462][783]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:463][783]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.16.09:463][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.09:481][784]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:496][785]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:512][786]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:528][787]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:545][788]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:562][789]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:579][790]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:596][791]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:612][792]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:628][793]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:644][794]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:662][795]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:677][796]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:694][797]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:712][798]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:729][799]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:745][800]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:763][801]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:780][802]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:796][803]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:812][804]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:829][805]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:847][806]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:862][807]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:877][808]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:894][809]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:911][810]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:928][811]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:944][812]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:961][813]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:978][814]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.09:995][815]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:012][816]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:028][817]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:045][818]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:061][819]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:078][820]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:095][821]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:113][822]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:128][823]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:145][824]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:161][825]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:179][826]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:197][827]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:212][828]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:229][829]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:246][830]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:262][831]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:279][832]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:296][833]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:312][834]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:329][835]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:345][836]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:361][837]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:378][838]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:395][839]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:411][840]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:428][841]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:445][842]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:461][843]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:478][844]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:495][845]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:512][846]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:529][847]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:545][848]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:562][849]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:577][850]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:594][851]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:611][852]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:628][853]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:645][854]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:661][855]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:678][856]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:695][857]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:712][858]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:729][859]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:745][860]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:762][861]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:779][862]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:795][863]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:811][864]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:828][865]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:844][866]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:861][867]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:878][868]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:896][869]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:911][870]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:928][871]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:944][872]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:961][873]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:978][874]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.10:979][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.16.10:994][875]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:011][876]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:028][877]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:044][878]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:061][879]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:078][880]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:094][881]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:111][882]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:128][883]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:145][884]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:162][885]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:178][886]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:196][887]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:212][888]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:228][889]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:246][890]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:262][891]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:278][892]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:295][893]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:311][894]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:329][895]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:346][896]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:362][897]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:379][898]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:395][899]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:414][900]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:430][901]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:446][902]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:462][903]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:480][904]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:496][905]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:511][906]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:529][907]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:546][908]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:562][909]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.11:562][909]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.11:581][910]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:581][910]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.11:581][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:581][910]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.16.11:581][910]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.16.11:581][910]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:581][910]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.11:581][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:581][910]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:581][910]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.11:581][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:582][910]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:582][910]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.16.11:582][910]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.11:582][910]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.11:582][910]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.11:582][910]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.16.11:582][910]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.11:582][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:582][910]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.16.11:582][910]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.11:582][910]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:599][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.16.11:599][911]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.11:599][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.16.11:599][911]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.11:602][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.11:612][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.11:612][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.11:612][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.16.11:612][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.11:612][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.11:612][912]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.16.11:612][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.11:612][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.11:612][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:612][912]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.11:612][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:612][912]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.27-16.16.11:629][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:645][914]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:645][914]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.11:645][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:645][914]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:645][914]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.11:645][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:646][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:661][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:677][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.16.11:677][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.11:678][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.11:678][916]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.11:678][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:678][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.11:678][916]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.11:678][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:679][916]Interaction: Interaction time: 16.000000 [2020.05.27-16.16.11:679][916]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.11:679][916]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 54.550064 [2020.05.27-16.16.11:679][916]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.11:679][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:679][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:696][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:711][918]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:711][918]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.11:711][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:711][918]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:711][918]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.16.11:711][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.11:711][918]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.11:711][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.11:711][918]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.11:711][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.11:711][918]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.16.11:711][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.11:711][918]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.11:712][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:728][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:743][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.16.11:745][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:762][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:779][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:796][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:815][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:831][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:848][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:862][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:879][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:896][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:913][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:929][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:945][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:961][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:979][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.11:995][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:013][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:029][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:046][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:062][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:080][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:096][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:113][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:128][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:145][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:161][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:180][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:197][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:213][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:229][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:245][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:261][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:280][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:296][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:312][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:330][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:347][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:363][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:380][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:396][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:412][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:428][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:445][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:462][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:479][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:495][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:512][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:528][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:545][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:562][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:581][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:595][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:613][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:629][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:647][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:662][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:680][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:695][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:712][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:728][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:746][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:762][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:779][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:796][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:813][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:829][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:847][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:862][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:879][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:895][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:912][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:929][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:946][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:963][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:979][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.12:995][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:014][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:030][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:046][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:062][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:081][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:096][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:114][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:130][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:147][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:163][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:181][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:196][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:213][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:228][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:245][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:262][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:279][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:295][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:314][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:329][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:346][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:364][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:381][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:396][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:412][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:429][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:429][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.13:445][ 22]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.13:446][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:463][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:480][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:496][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:513][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:530][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:546][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:562][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:562][ 29]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.16.13:581][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:597][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:613][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:629][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:647][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:663][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:678][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:695][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:712][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:729][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:747][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:762][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:778][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:796][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:812][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:828][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:846][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:861][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:880][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:895][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:912][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:929][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:945][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:961][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.13:978][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:012][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:029][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:047][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:063][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:080][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:096][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:113][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:129][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:148][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:164][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:180][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:196][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:212][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:229][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:248][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:262][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:280][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:296][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:313][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:330][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:346][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:364][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:379][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:396][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:413][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:430][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:446][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:463][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:480][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:496][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:513][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:530][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:547][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:564][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:579][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:596][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:613][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:629][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:647][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:663][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:679][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:696][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:713][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:729][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:747][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:763][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:781][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:796][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:813][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:829][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:846][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:864][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:882][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:896][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:915][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:929][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:945][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:962][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:979][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.14:995][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:013][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:028][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:045][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:062][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:079][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:095][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:112][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:128][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:145][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:163][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:179][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:195][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:195][126]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.15:211][127]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.15:212][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:229][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:246][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:262][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:279][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:297][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:312][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:328][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:329][134]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.16.15:346][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:362][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:379][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:396][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:414][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:429][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:446][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:463][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:479][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:496][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:513][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:529][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:547][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:561][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:579][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:595][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:613][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:628][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:647][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:662][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:679][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:695][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:712][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:729][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:747][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:762][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:779][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:797][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:813][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:831][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:847][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:862][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:879][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:896][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:911][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:928][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:945][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:979][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.15:995][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:013][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:028][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:045][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:061][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:079][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:095][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:112][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:128][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:162][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:178][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:195][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:212][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:229][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:246][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:263][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:279][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:297][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:314][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:330][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:346][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:364][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:379][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:397][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:413][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:429][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:445][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:462][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:479][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:496][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:513][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:530][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:546][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:565][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:582][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:599][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:614][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:631][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:647][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:664][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:680][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:698][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:713][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:730][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:746][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:778][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:796][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:812][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:829][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:846][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:862][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:895][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:912][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:929][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:946][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:946][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.16:962][228]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.16:963][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:978][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.16:997][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:012][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:029][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:046][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:063][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:095][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:095][235]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.16.17:112][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:129][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:145][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:163][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:179][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:196][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:229][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:245][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:264][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:279][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:296][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:313][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:330][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:346][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:364][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:380][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:397][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:429][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:448][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:464][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:481][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:498][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:513][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:531][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:547][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:564][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:582][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:599][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:615][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:631][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:647][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:664][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:681][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:698][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:715][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:732][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:749][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:766][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.17:766][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.17:766][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.17:766][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.17:766][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.17:766][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.17:766][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.17:766][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.17:766][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:782][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:799][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:816][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:832][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:850][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:866][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:883][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:900][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:915][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:932][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:949][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:965][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:982][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.17:998][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.18:015][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.18:033][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.18:049][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.16.18:063][291]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.18:063][291]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.18:063][291]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.16.18:065][291]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.18:065][291]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.18:065][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.16.18:065][291]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.18:065][291]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.18:065][291]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.18:065][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.18:065][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.18:065][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.18:065][291]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.05.27-16.16.18:065][291]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.18:065][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.18:065][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.18:065][291]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.16.18:066][291]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:066][291]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.18:081][292]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.18:081][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.18:081][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.18:081][292]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.18:081][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.16.18:081][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.18:081][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.18:081][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.18:081][292]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.18:081][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.18:081][292]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.16.18:081][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.18:081][292]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.16.18:081][292]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.18:081][292]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.18:082][292]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:098][293]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:114][294]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:131][295]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:147][296]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:165][297]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:182][298]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:195][299]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.18:195][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.18:198][299]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:215][300]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:231][301]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:247][302]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:263][303]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:280][304]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:296][305]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:312][306]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:329][307]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:346][308]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:362][309]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:378][310]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:393][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Enabled [2020.05.27-16.16.18:395][311]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.18:395][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.18:395][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.18:395][311]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.18:395][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.18:395][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.18:395][311]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.18:395][311]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.16.18:395][311]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.16.18:395][311]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.16.18:395][311]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.16.18:395][311]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.16.18:395][311]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.05.27-16.16.18:395][311]Interaction: Interaction time: 1.500000 [2020.05.27-16.16.18:395][311]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.16.18:395][311]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.16.18:395][311]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.18:395][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.18:396][311]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:396][311]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.05.27-16.16.18:411][312]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:429][313]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:445][314]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:462][315]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:478][316]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:495][317]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:512][318]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:530][319]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:545][320]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:562][321]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:579][322]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:595][323]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:612][324]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:630][325]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:646][326]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:662][327]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:678][328]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:696][329]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:712][330]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:728][331]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:745][332]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:761][333]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:778][334]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:795][335]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:811][336]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:828][337]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:846][338]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:862][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.18:862][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.18:862][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.18:862][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.18:863][339]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:880][340]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:898][341]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:913][342]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:929][343]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:946][344]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:963][345]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.16.18:963][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.18:963][345]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:979][346]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.18:996][347]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.19:012][348]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.19:029][349]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.19:064][350]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.19:080][351]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.19:095][352]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.19:112][353]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.19:129][354]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.19:162][355]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.16.19:898][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Disabled [2020.05.27-16.16.19:962][397]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.19:962][397]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.16.19:962][397]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.16.19:962][397]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.16.19:962][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.19:962][397]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.16.19:962][397]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.16.19:962][397]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.16.19:962][397]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.19:962][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.19:962][397]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.19:962][397]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.19:962][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.19:962][397]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.16.19:965][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.16.19:978][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.19:978][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.19:994][399]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.16.19:995][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Enabled [2020.05.27-16.16.19:995][399]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.19:995][399]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.19:996][399]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.19:996][399]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookCamperOut. [2020.05.27-16.16.19:996][399]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.16.19:996][399]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.16.19:996][399]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.19:997][399]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.19:997][399]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.19:997][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.19:997][399]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.19:997][399]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.16.19:997][399]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.19:997][399]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.19:997][399]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.19:997][399]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.19:997][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.19:997][399]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.19:997][399]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.19:997][399]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.19:999][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Disabled [2020.05.27-16.16.24:744][676]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.24:744][676]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.24:744][676]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.24:744][676]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookIdle. [2020.05.27-16.16.24:744][676]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.16.24:744][676]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.24:748][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.28:861][921]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.16.28:861][921]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.28:861][921]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.28:861][921]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.28:862][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.28:862][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.28:862][921]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.16.28:862][921]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.28:862][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.28:862][921]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.28:862][921]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.28:862][921]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.28:862][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.28:862][921]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.28:862][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.28:910][924]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.28:910][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.28:912][924]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.28:912][924]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.28:912][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.28:912][924]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.28:912][924]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.28:912][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.28:912][924]Interaction: Interaction time: 1.500000 [2020.05.27-16.16.28:912][924]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.28:912][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.28:976][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.05.27-16.16.29:011][930]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.29:011][930]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.29:011][930]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookAttemptEscape. [2020.05.27-16.16.29:011][930]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.16.29:011][930]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.16.29:011][930]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.29:011][930]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.16.29:128][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.29:129][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.29:129][937]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:129][937]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.29:129][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:129][937]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:129][937]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.29:129][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:145][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:145][938]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.29:145][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:145][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:145][938]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.16.29:145][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.29:146][938]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.29:146][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.29:146][938]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.29:146][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:146][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.29:146][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.29:146][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.29:146][938]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.29:146][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:180][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.05.27-16.16.29:210][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.05.27-16.16.29:214][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.05.27-16.16.29:244][944]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.29:244][944]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.29:244][944]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookIdle. [2020.05.27-16.16.29:244][944]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.16.29:244][944]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.29:248][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.29:495][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.29:496][959]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.29:496][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.29:496][959]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.29:497][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:497][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:497][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.16.29:497][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.29:497][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:497][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.29:497][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.29:497][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.29:497][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:497][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.29:497][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:543][962]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.29:543][962]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.29:544][962]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:544][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.29:544][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:544][962]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:544][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.29:544][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:544][962]Interaction: Interaction time: 1.500000 [2020.05.27-16.16.29:544][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.29:544][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:611][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.05.27-16.16.29:644][968]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.29:644][968]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.29:644][968]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookAttemptEscape. [2020.05.27-16.16.29:644][968]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.16.29:644][968]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.16.29:644][968]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.29:644][968]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.16.29:694][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.29:695][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.29:695][971]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:695][971]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.29:695][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:695][971]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:695][971]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.29:695][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:711][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:711][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.29:711][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:711][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:711][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.16.29:711][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.29:711][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.29:711][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.29:711][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.29:711][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.29:711][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.29:711][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.29:711][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.29:711][972]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.29:711][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.29:747][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.05.27-16.16.29:793][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.05.27-16.16.29:796][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.05.27-16.16.29:810][978]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.29:810][978]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.29:810][978]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookIdle. [2020.05.27-16.16.29:810][978]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.16.29:810][978]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.29:815][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.30:111][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:111][996]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:111][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:111][996]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:112][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:112][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:112][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.16.30:112][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.30:112][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:112][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:112][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:112][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.30:112][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:113][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.30:113][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:177][ 0]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:177][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:178][ 0]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:178][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.30:178][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:179][ 0]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:179][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.30:179][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:179][ 0]Interaction: Interaction time: 1.500000 [2020.05.27-16.16.30:179][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.30:179][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:243][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.05.27-16.16.30:277][ 6]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.30:277][ 6]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.30:277][ 6]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookAttemptEscape. [2020.05.27-16.16.30:277][ 6]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.16.30:277][ 6]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.16.30:277][ 6]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.30:277][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.16.30:445][ 16]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.30:445][ 16]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.30:445][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:445][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.30:445][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:445][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:445][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.30:445][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:461][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:461][ 17]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.30:461][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:462][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:462][ 17]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.16.30:462][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.30:462][ 17]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.30:462][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.30:462][ 17]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.30:462][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:462][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:462][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:462][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:462][ 17]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:462][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:530][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.05.27-16.16.30:545][ 22]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.30:545][ 22]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.30:545][ 22]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookIdle. [2020.05.27-16.16.30:545][ 22]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.16.30:545][ 22]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.30:549][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.30:844][ 40]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:844][ 40]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:845][ 40]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:845][ 40]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:846][ 40]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:846][ 40]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:846][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.16.30:846][ 40]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.30:846][ 40]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:846][ 40]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:846][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:846][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.30:846][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:846][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.30:846][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:926][ 45]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.30:926][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.30:928][ 45]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:928][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.30:928][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:928][ 45]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.30:928][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.30:928][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:928][ 45]Interaction: Interaction time: 1.500000 [2020.05.27-16.16.30:928][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.30:928][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.30:977][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.05.27-16.16.31:011][ 50]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.31:011][ 50]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.31:011][ 50]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookAttemptEscape. [2020.05.27-16.16.31:011][ 50]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.16.31:011][ 50]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.16.31:011][ 50]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.31:011][ 50]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.16.31:146][ 58]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.31:146][ 58]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.31:146][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:146][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.31:146][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:146][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:146][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.31:146][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:162][ 59]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:162][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.31:162][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:162][ 59]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:162][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.16.31:162][ 59]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.31:162][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.31:162][ 59]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.31:163][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.31:163][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:163][ 59]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.31:163][ 59]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.31:163][ 59]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.31:163][ 59]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.31:163][ 59]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:230][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.05.27-16.16.31:261][ 65]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.31:261][ 65]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.31:261][ 65]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookIdle. [2020.05.27-16.16.31:261][ 65]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.16.31:261][ 65]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.31:265][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.31:646][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.31:646][ 88]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.31:646][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.31:646][ 88]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.31:647][ 88]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:647][ 88]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:647][ 88]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.16.31:647][ 88]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.31:647][ 88]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:647][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.31:647][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.31:647][ 88]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.31:647][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:647][ 88]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.31:647][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:727][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.31:727][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.31:729][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:729][ 93]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.31:729][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:729][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:729][ 93]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.31:729][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:729][ 93]Interaction: Interaction time: 1.500000 [2020.05.27-16.16.31:729][ 93]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.31:729][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:794][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.05.27-16.16.31:828][ 99]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.31:828][ 99]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.31:828][ 99]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookAttemptEscape. [2020.05.27-16.16.31:828][ 99]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.16.31:828][ 99]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.16.31:828][ 99]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.31:828][ 99]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.16.31:929][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.31:929][105]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.16.31:929][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:929][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.31:929][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:929][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:929][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.31:929][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:946][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:946][106]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.31:946][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:946][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:946][106]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.16.31:946][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.31:946][106]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.31:946][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.31:946][106]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.31:946][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.31:946][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.31:946][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.31:946][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.31:946][106]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.31:946][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.31:997][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.05.27-16.16.32:028][111]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.32:028][111]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.32:028][111]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: HookIdle. [2020.05.27-16.16.32:028][111]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.16.32:028][111]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.32:032][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.36:464][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.16.36:529][381]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.36:529][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.16.36:529][381]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.16.36:529][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.16.36:529][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Scalars [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Textures [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Vectors [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Scalars [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Textures [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Vectors [2020.05.27-16.16.36:529][381]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.16.36:529][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.36:529][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.36:529][381]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.36:529][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.36:529][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.36:562][382]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.36:563][382]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.36:563][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.36:563][382]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.36:563][382]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.16.36:563][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.36:563][382]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.36:563][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.36:563][382]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.36:563][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.36:563][382]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.27-16.16.36:563][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.36:563][382]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.36:627][386]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.27-16.16.37:194][420]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000008 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.16.39:998][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.16.40:544][619]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.16.40:544][619]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.16.40:799][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.05.27-16.16.41:543][679]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.16.41:543][679]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.41:543][679]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.16.41:543][679]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.41:543][679]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.16.41:543][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.16.41:543][679]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.16.41:543][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.16.41:545][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.41:545][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.41:545][679]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.16.41:545][679]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.41:545][679]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.41:545][679]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.16.41:545][679]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.41:545][679]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.41:545][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.41:545][679]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.41:545][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.41:545][679]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.16.41:597][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.16.41:677][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.16.41:679][687]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.41:679][687]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.41:679][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.41:679][687]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.41:679][687]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.41:679][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.41:679][687]Interaction: Interaction time: 2.000000 [2020.05.27-16.16.41:679][687]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: DamageGenerator Legion. [2020.05.27-16.16.41:679][687]LogSM: Error: Play Update Montage AM_KK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.16.41:679][687]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.41:679][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.41:710][689]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.135348 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.16.41:712][689]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.16.43:413][789]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.43:664][804]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.16.43:681][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.16.43:744][809]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.16.43:745][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.16.43:746][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.43:746][809]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.16.43:746][809]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.16.43:746][809]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.16.43:746][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.43:746][809]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.43:746][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.43:746][809]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.43:746][809]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.43:746][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.43:778][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.16.43:779][811]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.43:779][811]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.43:779][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.43:779][811]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.43:779][811]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.16.43:779][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.43:780][811]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.43:780][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.43:780][811]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.43:780][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.43:780][811]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.16.43:780][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.43:780][811]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.43:781][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.16.49:127][132]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.16.49:127][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.49:128][132]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.16.49:128][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.49:130][132]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.49:130][132]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.49:130][132]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.16.49:130][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.49:130][132]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.49:130][132]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.16.49:130][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.49:130][132]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.49:130][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.49:130][132]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.05.27-16.16.49:130][132]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.49:130][132]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.49:130][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.49:130][132]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.16.49:130][132]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.16.49:463][152]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.49:463][152]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.49:463][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.49:463][152]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.49:463][152]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.49:463][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.49:463][152]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.16.49:463][152]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.27-16.16.49:463][152]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.16.49:463][152]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.16.49:463][152]Interaction: Interaction time: 2.700000 [2020.05.27-16.16.49:463][152]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.05.27-16.16.49:463][152]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.49:463][152]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.16.49:463][152]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.16.49:463][152]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.49:463][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.49:463][152]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.16.49:578][159]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.49:578][159]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.49:696][166]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.05.27-16.16.52:162][314]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:162][314]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.52:162][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.52:162][314]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.16.52:162][314]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.16.52:162][314]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:162][314]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.52:162][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.52:162][314]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:162][314]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.52:162][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.52:162][314]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:162][314]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.16.52:162][314]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.52:162][314]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.52:162][314]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.52:162][314]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.16.52:162][314]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.52:162][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.52:162][314]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.16.52:162][314]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.52:162][314]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:327][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.16.52:327][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.52:394][328]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.16.52:394][328]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.52:396][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:396][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:396][328]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.16.52:396][328]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.52:396][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:396][328]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.16.52:396][328]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.52:396][328]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.52:396][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.52:396][328]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.52:396][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.52:496][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:496][334]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.52:496][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.52:496][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.52:496][334]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.52:496][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.52:496][334]Interaction: Interaction time: 10.292136 [2020.05.27-16.16.52:496][334]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.52:496][334]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 10.292136 Timestamp 0.000000 [2020.05.27-16.16.52:496][334]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.52:496][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.16.53:665][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:760][410]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.53:760][410]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:760][410]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.53:760][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:762][410]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.53:762][410]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.53:762][410]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.16.53:762][410]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.53:762][410]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.53:762][410]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.53:762][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:762][410]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.16.53:762][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.53:762][410]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.16.53:762][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.53:796][412]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.16.53:861][416]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.16.53:861][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Enabled [2020.05.27-16.16.53:863][416]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.53:863][416]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.53:863][416]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.53:863][416]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.16.53:863][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.53:863][416]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.53:863][416]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.16.53:863][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.53:863][416]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.16.53:863][416]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.16.53:863][416]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.16.53:863][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.53:863][416]Interaction: Interaction time: 1.000000 [2020.05.27-16.16.53:863][416]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.27-16.16.53:863][416]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.16.53:863][416]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.53:863][416]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.16.53:863][416]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.16.53:863][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.53:895][418]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.53:895][418]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.53:895][418]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.53:895][418]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: UnhookIn. [2020.05.27-16.16.53:895][418]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.16.53:895][418]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.16.53:929][420]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.16.54:148][433]LogDBDPlayerMovement: StopSnapping Final Location (7814.139648 5900.746094 96.194023) [2020.05.27-16.16.54:148][433]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.16.54:230][438]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.54:246][439]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.54:363][446]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.16.54:864][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Disabled [2020.05.27-16.16.54:894][478]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.16.54:896][478]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.16.54:896][478]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.16.54:896][478]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.16.54:896][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.54:929][480]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.54:929][480]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.16.54:929][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.54:929][480]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.16.54:929][480]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.16.54:930][480]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.27-16.16.54:930][480]AnimLeader: BP_SmallMeatLocker_Sandman_C_7 Requested to Play: UnhookOut. [2020.05.27-16.16.54:930][480]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.16.54:930][480]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.16.54:930][480]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.54:930][480]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.27-16.16.54:930][480]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.16.54:930][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.54:994][484]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.16.54:994][484]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.242943 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.16.54:995][484]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.54:995][484]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.54:995][484]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.16.54:995][484]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.05.27-16.16.55:996][544]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.56:012][545]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.56:129][552]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.16.56:361][566]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.16.56:361][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Enabled [2020.05.27-16.16.56:363][566]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.56:363][566]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.16.56:363][566]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.56:363][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.16.56:363][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.56:363][566]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.16.56:363][566]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.56:363][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.16.56:363][566]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.56:363][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.16.56:363][566]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.16.56:363][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.16.56:363][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.16.56:363][566]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.16.56:363][566]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.56:363][566]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:363][566]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.16.56:365][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Disabled [2020.05.27-16.16.56:367][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.16.56:412][569]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=99.301 [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:648][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:663][584]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=99.551 [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:699][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:715][587]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:715][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.16.56:716][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.57:013][605]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.57:013][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.57:013][605]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.57:013][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.57:146][613]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.57:146][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.57:146][613]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.57:146][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.57:146][613]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.57:146][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.57:146][613]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.16.57:146][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.16.57:747][649]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.57:763][650]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.57:881][657]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.16.59:532][756]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.16.59:547][757]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.16.59:664][764]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.17.01:044][847]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.05.27-16.17.01:044][847]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.01:046][847]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.01:046][847]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.01:046][847]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.01:046][847]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.01:046][847]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.01:046][847]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.05.27-16.17.01:046][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.01:046][847]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.01:046][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.01:046][847]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_StrafeRight. [2020.05.27-16.17.01:046][847]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.27-16.17.01:046][847]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.01:046][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.01:047][847]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.01:062][848]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.17.01:062][848]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.27-16.17.01:063][848]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.17.01:063][848]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.27-16.17.01:079][849]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.17.01:179][855]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.01:179][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.01:179][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.01:180][855]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.01:180][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.01:180][855]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.01:180][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.01:180][855]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.01:180][855]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.01:180][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.01:180][855]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.17.01:180][855]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.01:180][855]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.01:211][857]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.05.27-16.17.01:211][857]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.01:411][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Enabled [2020.05.27-16.17.01:413][869]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.01:413][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.01:413][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.01:413][869]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.01:413][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.01:413][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.01:413][869]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.17.01:413][869]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.17.01:413][869]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.17.01:413][869]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.01:413][869]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.17.01:413][869]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.17.01:413][869]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.05.27-16.17.01:413][869]Interaction: Interaction time: 1.500000 [2020.05.27-16.17.01:413][869]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.17.01:413][869]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.17.01:413][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.01:413][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.01:414][869]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.05.27-16.17.02:914][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Disabled [2020.05.27-16.17.02:979][963]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.02:979][963]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.17.02:979][963]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.17.02:979][963]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.17.02:980][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.02:980][963]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.17.02:980][963]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.17.02:980][963]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.02:980][963]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.02:980][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.02:980][963]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.02:980][963]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.02:980][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.02:980][963]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.02:985][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.17.03:011][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Enabled [2020.05.27-16.17.03:012][965]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.03:012][965]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.03:012][965]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.03:013][965]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookCamperOut. [2020.05.27-16.17.03:013][965]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.17.03:013][965]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.17.03:013][965]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.17.03:014][965]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.03:014][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.03:014][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.03:014][965]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.03:014][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.03:014][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.03:014][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.03:014][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.03:014][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.03:014][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.03:014][965]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.05.27-16.17.03:014][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.03:014][965]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.03:016][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Disabled [2020.05.27-16.17.03:045][967]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.03:045][967]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.03:045][967]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.03:045][967]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookSacrificeIn. [2020.05.27-16.17.03:045][967]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.27-16.17.03:045][967]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.17.03:045][967]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.17.03:113][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.03:113][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.03:298][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.03:545][997]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.03:545][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.03:800][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.04:545][ 57]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.04:546][ 57]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.04:899][ 78]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.05:544][117]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.05:544][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.05:997][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.06:532][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.17.06:544][177]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.06:544][177]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.06:812][193]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.06:812][193]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.06:812][193]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookSacrificeOut. [2020.05.27-16.17.06:812][193]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.27-16.17.06:812][193]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.17.07:000][204]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.07:544][237]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.07:544][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.07:913][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_1] [2020.05.27-16.17.07:913][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.07:913][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_1] [2020.05.27-16.17.07:913][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.07:913][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_1] [2020.05.27-16.17.07:913][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.07:913][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.05.27-16.17.07:913][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.08:097][270]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.08:561][298]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.08:561][298]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.08:762][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_1] [2020.05.27-16.17.08:762][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.08:762][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_1] [2020.05.27-16.17.08:762][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.08:762][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_1] [2020.05.27-16.17.08:762][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.08:762][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.05.27-16.17.08:762][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.09:099][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.09:561][358]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.09:561][358]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.09:961][382]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.17.10:197][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.10:560][418]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.10:560][418]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.11:298][462]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.11:561][478]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.11:561][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.12:397][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.12:412][529]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.27-16.17.12:412][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.12:462][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.17.12:462][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.12:463][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.17.12:463][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.12:495][534]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.17.12:495][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.12:495][534]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.27-16.17.12:495][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.12:561][538]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.12:561][538]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.12:962][562]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.17.12:962][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.12:962][562]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.17.12:962][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.12:962][562]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.27-16.17.12:962][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.12:962][562]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.27-16.17.12:962][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.12:979][563]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.27-16.17.12:979][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:029][566]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.27-16.17.13:029][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:045][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.17.13:045][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:046][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.27-16.17.13:046][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:046][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.27-16.17.13:046][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:046][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.27-16.17.13:046][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:398][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.13:496][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.27-16.17.13:496][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:496][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.27-16.17.13:496][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:512][595]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.27-16.17.13:513][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:513][595]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.27-16.17.13:513][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.13:561][598]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.13:561][598]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.13:580][599]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.27-16.17.13:580][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.14:400][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.14:561][658]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.14:561][658]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.15:499][714]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.15:562][718]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.15:562][718]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.15:963][742]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.05.27-16.17.15:964][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.15:983][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.17.16:466][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.17.16:495][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.17.16:495][774]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.16:495][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.17.16:495][774]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.16:496][774]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.16:496][774]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.16:496][774]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.17.16:496][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.16:496][774]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.16:496][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.17.16:496][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.16:496][774]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.16:496][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.16:497][774]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.16:497][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.16:561][777]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.17.16:561][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.16:563][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.16:563][777]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.16:563][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.16:563][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.16:563][777]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.16:563][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.16:563][777]Interaction: Interaction time: 32.000000 [2020.05.27-16.17.16:563][777]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.16:563][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.16:598][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.16:628][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.17.17:145][812]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.302078 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.17.17:145][812]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.27-16.17.17:145][812]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.17.17:146][812]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.17.17:146][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.17.17:147][812]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.17:147][812]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.17:147][812]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.17:147][812]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.05.27-16.17.17:149][812]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.17:149][812]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.17:149][812]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.17:149][812]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.17:149][812]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.17:149][812]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.17:149][812]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.17:150][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.17.17:228][817]GameFlow: OnDropped 701.718018 [2020.05.27-16.17.17:228][817]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.17.17:230][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.17:230][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.17:230][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.17:230][817]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.17.17:528][835]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.17:528][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.17:598][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.18:545][896]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.18:545][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.18:698][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.19:545][956]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.19:545][956]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.19:797][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.20:544][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.20:544][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.20:898][ 37]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.21:545][ 75]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.21:545][ 75]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.21:898][ 96]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.22:545][135]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.22:545][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.22:998][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.23:182][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.6717681884765625, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.17.23:182][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.17.23:199][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.014010083861649, xOffset=0, yOffset=0) [2020.05.27-16.17.23:215][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02786483243107796, xOffset=0, yOffset=0) [2020.05.27-16.17.23:232][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04171999916434288, xOffset=0, yOffset=0) [2020.05.27-16.17.23:249][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.055574495345354, xOffset=0, yOffset=0) [2020.05.27-16.17.23:266][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06942825019359589, xOffset=0, yOffset=0) [2020.05.27-16.17.23:282][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08328141272068024, xOffset=0, yOffset=0) [2020.05.27-16.17.23:299][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09715858101844788, xOffset=0, yOffset=0) [2020.05.27-16.17.23:316][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111757457256317, xOffset=0, yOffset=0) [2020.05.27-16.17.23:332][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250299960374832, xOffset=0, yOffset=0) [2020.05.27-16.17.23:349][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388822495937347, xOffset=0, yOffset=0) [2020.05.27-16.17.23:366][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527343392372131, xOffset=0, yOffset=0) [2020.05.27-16.17.23:382][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666951775550842, xOffset=0, yOffset=0) [2020.05.27-16.17.23:399][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1806869208812714, xOffset=0, yOffset=0) [2020.05.27-16.17.23:415][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1945389211177826, xOffset=0, yOffset=0) [2020.05.27-16.17.23:431][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083915919065475, xOffset=0, yOffset=0) [2020.05.27-16.17.23:448][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222438454627991, xOffset=0, yOffset=0) [2020.05.27-16.17.23:465][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360956817865372, xOffset=0, yOffset=0) [2020.05.27-16.17.23:481][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499467730522156, xOffset=0, yOffset=0) [2020.05.27-16.17.23:498][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638234496116638, xOffset=0, yOffset=0) [2020.05.27-16.17.23:515][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2778374552726746, xOffset=0, yOffset=0) [2020.05.27-16.17.23:531][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916879653930664, xOffset=0, yOffset=0) [2020.05.27-16.17.23:545][195]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.23:545][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.23:549][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055390417575836, xOffset=0, yOffset=0) [2020.05.27-16.17.23:566][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194145262241364, xOffset=0, yOffset=0) [2020.05.27-16.17.23:582][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33326444029808, xOffset=0, yOffset=0) [2020.05.27-16.17.23:599][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3474552035331726, xOffset=0, yOffset=0) [2020.05.27-16.17.23:616][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3613057136535645, xOffset=0, yOffset=0) [2020.05.27-16.17.23:633][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3751565515995026, xOffset=0, yOffset=0) [2020.05.27-16.17.23:648][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3890060484409332, xOffset=0, yOffset=0) [2020.05.27-16.17.23:665][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028827846050262, xOffset=0, yOffset=0) [2020.05.27-16.17.23:682][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41673144698143, xOffset=0, yOffset=0) [2020.05.27-16.17.23:698][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305812120437622, xOffset=0, yOffset=0) [2020.05.27-16.17.23:715][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44442930817604, xOffset=0, yOffset=0) [2020.05.27-16.17.23:732][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45831298828125, xOffset=0, yOffset=0) [2020.05.27-16.17.23:748][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.472160667181015, xOffset=0, yOffset=0) [2020.05.27-16.17.23:765][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860167503356934, xOffset=0, yOffset=0) [2020.05.27-16.17.23:781][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998787343502045, xOffset=0, yOffset=0) [2020.05.27-16.17.23:798][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5137656331062317, xOffset=0, yOffset=0) [2020.05.27-16.17.23:815][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5276942253112793, xOffset=0, yOffset=0) [2020.05.27-16.17.23:832][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5415574908256531, xOffset=0, yOffset=0) [2020.05.27-16.17.23:848][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5554195642471313, xOffset=0, yOffset=0) [2020.05.27-16.17.23:865][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.569307804107666, xOffset=0, yOffset=0) [2020.05.27-16.17.23:882][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832977890968323, xOffset=0, yOffset=0) [2020.05.27-16.17.23:898][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5971474647521973, xOffset=0, yOffset=0) [2020.05.27-16.17.23:915][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6110098958015442, xOffset=0, yOffset=0) [2020.05.27-16.17.23:932][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6248692274093628, xOffset=0, yOffset=0) [2020.05.27-16.17.23:948][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6387726664543152, xOffset=0, yOffset=0) [2020.05.27-16.17.23:965][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65264755487442, xOffset=0, yOffset=0) [2020.05.27-16.17.23:982][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665874719619751, xOffset=0, yOffset=0) [2020.05.27-16.17.23:999][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6804376244544983, xOffset=0, yOffset=0) [2020.05.27-16.17.24:016][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.694398820400238, xOffset=0, yOffset=0) [2020.05.27-16.17.24:028][224]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.17.24:028][224]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.17.24:029][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:030][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:032][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.17.24:046][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:063][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:079][227]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.17.24:079][227]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.17.24:081][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:097][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:098][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.24:114][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:116][230]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198079531912 [2020.05.27-16.17.24:129][230]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198079531912, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.27-16.17.24:131][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:148][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:164][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:181][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:197][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:213][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:230][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:246][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:263][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:280][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:297][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:314][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:330][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:341][243]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165DE17EF80] Result: '1' k_EResultOK (success) [2020.05.27-16.17.24:341][243]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165DE17EF80]' succeeded in 0.260955 seconds [2020.05.27-16.17.24:347][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:363][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:380][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:396][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:413][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:429][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:446][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.17.24:544][255]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.24:544][255]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.24:574][257]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165DE17EF80] Result: '1' k_EResultOK (success) [2020.05.27-16.17.24:594][258]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.514373 seconds [2020.05.27-16.17.25:098][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.25:546][315]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.25:546][315]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.26:197][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.26:544][374]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.26:545][374]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.26:578][376]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.17.27:198][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.27:199][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.6520740389823914, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.17.27:199][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.17.27:215][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.014151582494378, xOffset=0, yOffset=0) [2020.05.27-16.17.27:232][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02801291644573212, xOffset=0, yOffset=0) [2020.05.27-16.17.27:249][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04187258332967758, xOffset=0, yOffset=0) [2020.05.27-16.17.27:266][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05573241785168648, xOffset=0, yOffset=0) [2020.05.27-16.17.27:282][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06959091871976852, xOffset=0, yOffset=0) [2020.05.27-16.17.27:299][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08345033228397369, xOffset=0, yOffset=0) [2020.05.27-16.17.27:316][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0973096638917923, xOffset=0, yOffset=0) [2020.05.27-16.17.27:332][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111679077148438, xOffset=0, yOffset=0) [2020.05.27-16.17.27:349][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1251562386751175, xOffset=0, yOffset=0) [2020.05.27-16.17.27:367][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1390139907598495, xOffset=0, yOffset=0) [2020.05.27-16.17.27:381][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1528720706701279, xOffset=0, yOffset=0) [2020.05.27-16.17.27:398][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669523268938065, xOffset=0, yOffset=0) [2020.05.27-16.17.27:415][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1808109879493713, xOffset=0, yOffset=0) [2020.05.27-16.17.27:432][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1946683973073959, xOffset=0, yOffset=0) [2020.05.27-16.17.27:448][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.208525151014328, xOffset=0, yOffset=0) [2020.05.27-16.17.27:465][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2223808169364929, xOffset=0, yOffset=0) [2020.05.27-16.17.27:482][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.236235648393631, xOffset=0, yOffset=0) [2020.05.27-16.17.27:498][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500908970832825, xOffset=0, yOffset=0) [2020.05.27-16.17.27:515][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2641189098358154, xOffset=0, yOffset=0) [2020.05.27-16.17.27:532][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27797383069992, xOffset=0, yOffset=0) [2020.05.27-16.17.27:548][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2918282449245453, xOffset=0, yOffset=0) [2020.05.27-16.17.27:561][435]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.27:561][435]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.27:566][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3056817352771759, xOffset=0, yOffset=0) [2020.05.27-16.17.27:582][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3195368051528931, xOffset=0, yOffset=0) [2020.05.27-16.17.27:598][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333919644355774, xOffset=0, yOffset=0) [2020.05.27-16.17.27:615][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472757935523987, xOffset=0, yOffset=0) [2020.05.27-16.17.27:632][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36112955212593, xOffset=0, yOffset=0) [2020.05.27-16.17.27:648][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749934732913971, xOffset=0, yOffset=0) [2020.05.27-16.17.27:665][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888467252254486, xOffset=0, yOffset=0) [2020.05.27-16.17.27:682][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40272507071495, xOffset=0, yOffset=0) [2020.05.27-16.17.27:699][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4172360599040985, xOffset=0, yOffset=0) [2020.05.27-16.17.27:718][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.431090235710144, xOffset=0, yOffset=0) [2020.05.27-16.17.27:733][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4449427425861359, xOffset=0, yOffset=0) [2020.05.27-16.17.27:749][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4587942361831665, xOffset=0, yOffset=0) [2020.05.27-16.17.27:766][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4726432263851166, xOffset=0, yOffset=0) [2020.05.27-16.17.27:783][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4864917993545532, xOffset=0, yOffset=0) [2020.05.27-16.17.27:799][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.500339686870575, xOffset=0, yOffset=0) [2020.05.27-16.17.27:815][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51418662071228, xOffset=0, yOffset=0) [2020.05.27-16.17.27:832][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5280329585075378, xOffset=0, yOffset=0) [2020.05.27-16.17.27:849][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54187786579132, xOffset=0, yOffset=0) [2020.05.27-16.17.27:866][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5557237863540649, xOffset=0, yOffset=0) [2020.05.27-16.17.27:882][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5695686936378479, xOffset=0, yOffset=0) [2020.05.27-16.17.27:898][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5834128856658936, xOffset=0, yOffset=0) [2020.05.27-16.17.27:915][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972564816474915, xOffset=0, yOffset=0) [2020.05.27-16.17.27:932][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111340522766113, xOffset=0, yOffset=0) [2020.05.27-16.17.27:948][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6249783635139465, xOffset=0, yOffset=0) [2020.05.27-16.17.27:965][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6388831734657288, xOffset=0, yOffset=0) [2020.05.27-16.17.27:981][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6528360247612, xOffset=0, yOffset=0) [2020.05.27-16.17.27:999][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666817665100098, xOffset=0, yOffset=0) [2020.05.27-16.17.28:015][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68059366941452, xOffset=0, yOffset=0) [2020.05.27-16.17.28:028][463]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.17.28:029][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.17.28:032][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.17.28:096][467]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.17.28:096][467]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.17.28:297][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.28:340][482]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16590E97E10] Result: '1' k_EResultOK (success) [2020.05.27-16.17.28:341][482]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16590E97E10]' succeeded in 0.243374 seconds [2020.05.27-16.17.28:367][484]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16590E97E10] Result: '1' k_EResultOK (success) [2020.05.27-16.17.28:388][485]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289912 seconds [2020.05.27-16.17.28:562][495]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.28:562][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.29:228][535]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.27-16.17.29:228][535]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.29:228][535]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.27-16.17.29:228][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.29:230][535]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.29:230][535]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.29:230][535]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.29:230][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.29:230][535]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.29:230][535]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.27-16.17.29:230][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.29:230][535]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.29:230][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.29:230][535]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.29:230][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.29:263][537]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.17.29:298][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.29:430][547]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.29:430][547]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.29:430][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.29:430][547]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.29:430][547]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.29:430][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.29:430][547]Interaction: Interaction time: 0.600000 [2020.05.27-16.17.29:430][547]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.27-16.17.29:430][547]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.17.29:430][547]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.29:430][547]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.29:430][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.29:463][549]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.29:562][555]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.29:562][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.29:813][570]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.30:030][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:030][583]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.30:030][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.30:030][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:030][583]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.30:030][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.30:063][585]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:063][585]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.30:063][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.30:063][585]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:063][585]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.30:063][585]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.30:063][585]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.30:063][585]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.30:063][585]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.30:063][585]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.30:063][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.30:063][585]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.27-16.17.30:063][585]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.30:063][585]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:298][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.30:362][603]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.05.27-16.17.30:362][603]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.30:362][603]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_6] [2020.05.27-16.17.30:362][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.30:364][603]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:364][603]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:364][603]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.30:364][603]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.30:364][603]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:364][603]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.27-16.17.30:364][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.30:364][603]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.30:364][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.30:364][603]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.30:364][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.30:364][603]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.17.30:428][607]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.097002 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.17.30:561][615]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.30:561][615]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.30:596][617]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:596][617]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.30:596][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.30:596][617]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.30:597][617]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.30:597][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.30:597][617]Interaction: Interaction time: 2.600000 [2020.05.27-16.17.30:597][617]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.05.27-16.17.30:597][617]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.17.30:597][617]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.30:597][617]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.30:597][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.30:597][617]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.31:295][659]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_4] [2020.05.27-16.17.31:295][659]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.31:328][661]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_4] [2020.05.27-16.17.31:328][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.31:328][661]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.17.31:330][661]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.31:330][661]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.31:330][661]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.31:330][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.31:330][661]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.31:330][661]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_4] [2020.05.27-16.17.31:330][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.31:330][661]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.31:330][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.31:330][661]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.31:330][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.31:397][665]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.17.31:399][665]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.31:430][667]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.31:430][667]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.31:430][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.31:430][667]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.31:430][667]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.31:430][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.31:430][667]Interaction: Interaction time: 0.980392 [2020.05.27-16.17.31:430][667]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.27-16.17.31:430][667]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.980392 Timestamp 0.000000 [2020.05.27-16.17.31:430][667]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.31:430][667]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.31:430][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.31:464][669]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.31:561][675]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.31:561][675]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.32:346][722]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.32:428][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.17.32:428][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.17.32:429][727]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.32:429][727]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.32:429][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.32:430][727]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.32:430][727]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.32:430][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.32:430][727]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.32:430][727]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.32:430][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.32:430][727]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.32:430][727]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.32:430][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.32:430][727]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.32:430][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.32:430][727]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.32:430][727]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.32:430][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.32:430][727]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_4] [2020.05.27-16.17.32:430][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.32:430][727]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.32:430][727]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.17.32:430][727]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.32:498][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.32:561][735]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.32:561][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.32:930][757]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.33:180][772]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.17.33:197][773]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.33:197][773]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.33:197][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.33:197][773]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.33:197][773]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.33:197][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.33:230][775]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.33:230][775]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.33:230][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.33:230][775]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.33:230][775]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.33:230][775]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.33:230][775]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.33:230][775]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.33:230][775]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.33:230][775]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.33:230][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.33:230][775]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.05.27-16.17.33:230][775]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.33:230][775]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.33:598][797]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.34:562][855]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.34:562][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.34:598][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.35:528][913]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.35:528][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.35:598][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.36:545][974]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.36:545][974]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.36:698][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.37:545][ 34]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.37:545][ 34]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.37:798][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.38:545][ 94]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.38:545][ 94]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.38:611][ 98]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.27-16.17.38:611][ 98]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.38:611][ 98]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.27-16.17.38:611][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.38:611][ 98]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.17.38:613][ 98]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.38:613][ 98]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.38:613][ 98]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.38:613][ 98]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.38:613][ 98]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.38:613][ 98]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.27-16.17.38:613][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.38:613][ 98]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.38:613][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.38:613][ 98]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.38:613][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.38:679][102]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.17.38:880][114]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.38:880][114]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.38:880][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.38:880][114]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.38:880][114]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.38:880][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.38:880][114]Interaction: Interaction time: 0.686275 [2020.05.27-16.17.38:880][114]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.27-16.17.38:880][114]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.686275 Timestamp 0.000000 [2020.05.27-16.17.38:880][114]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.38:880][114]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.38:880][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.38:898][115]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.38:945][118]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.17.38:945][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.38:945][118]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.17.38:945][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.38:946][118]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.38:947][118]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.38:947][118]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.38:947][118]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.38:947][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.38:947][118]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.38:947][118]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.17.38:947][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.38:947][118]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.38:947][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.38:947][118]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.38:947][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:012][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.17.39:013][121]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:013][121]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.39:013][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:013][121]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:013][121]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.39:013][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:013][121]Interaction: Interaction time: 0.000000 [2020.05.27-16.17.39:013][121]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.39:013][121]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:013][121]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.39:013][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:013][121]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:013][121]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.39:013][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:047][123]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:047][123]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.39:047][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:047][123]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:047][123]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.39:047][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.39:047][123]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.39:047][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.39:047][123]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.39:047][123]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.39:047][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:047][123]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.17.39:047][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.39:047][123]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:545][153]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.39:545][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.39:547][153]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.39:563][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:565][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:578][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.17.39:580][155]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:580][155]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.39:580][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:580][155]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:580][155]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.39:580][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:580][155]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:580][155]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.39:580][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:580][155]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:580][155]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.39:580][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.39:580][155]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.39:580][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.39:580][155]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.39:580][155]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.39:580][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:580][155]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.27-16.17.39:580][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.39:580][155]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:581][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:597][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:613][157]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.17.39:613][157]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.39:614][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:630][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:647][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:664][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:680][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:697][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:713][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:730][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:747][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:763][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:780][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:797][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:813][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:830][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:847][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:863][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:880][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:897][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:898][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.39:914][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:930][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:945][177]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.27-16.17.39:946][177]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.39:946][177]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.27-16.17.39:946][177]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.39:947][177]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:947][177]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:947][177]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.39:947][177]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.39:947][177]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.39:947][177]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.27-16.17.39:947][177]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.39:947][177]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.39:947][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:947][177]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.39:947][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.39:948][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.39:964][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.17.40:014][181]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.40:014][181]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.40:014][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.40:014][181]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.40:014][181]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.40:014][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.40:014][181]Interaction: Interaction time: 0.900000 [2020.05.27-16.17.40:014][181]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyWindowVault Legion. [2020.05.27-16.17.40:014][181]LogSM: Error: Play Update Montage AM_KK_JumpOverWindow Duration 0.900000 Timestamp 0.000000 [2020.05.27-16.17.40:014][181]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.40:014][181]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.40:014][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.40:544][213]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.40:545][213]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.40:913][235]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.40:946][237]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.40:946][237]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.40:947][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.40:947][237]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.40:947][237]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.40:947][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.40:947][237]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.40:947][237]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.40:947][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.40:947][237]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.40:947][237]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.40:947][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.40:947][237]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.40:947][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.40:947][237]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.40:947][237]Interaction: Verbose: [FrenzySlasherVault2][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.40:947][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.40:947][237]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.27-16.17.40:947][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.40:947][237]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.40:947][237]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.17.40:947][237]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.40:978][239]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_4] [2020.05.27-16.17.40:978][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.40:998][240]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.41:011][241]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_4] [2020.05.27-16.17.41:012][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.41:012][241]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.17.41:013][241]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.41:013][241]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.41:013][241]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.41:013][241]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.41:013][241]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.41:013][241]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_4] [2020.05.27-16.17.41:013][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.41:013][241]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.41:013][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.41:013][241]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.41:013][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.41:046][243]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.17.41:147][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.41:147][249]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.41:147][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.41:147][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.41:147][249]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.41:147][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.41:147][249]Interaction: Interaction time: 1.000000 [2020.05.27-16.17.41:147][249]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.27-16.17.41:147][249]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.17.41:147][249]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.41:147][249]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.41:147][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.41:214][253]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.41:545][273]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.41:545][273]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.41:998][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.42:114][307]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.42:146][309]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.17.42:147][309]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.42:147][309]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.42:147][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.42:147][309]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.42:147][309]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.42:147][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.42:147][309]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.42:147][309]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.42:147][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.42:147][309]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.42:147][309]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.42:147][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.42:147][309]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.42:147][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.42:147][309]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.42:147][309]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.42:148][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.42:148][309]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_4] [2020.05.27-16.17.42:148][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.42:148][309]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.42:179][311]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.17.42:179][311]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.42:545][333]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.42:545][333]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.42:998][360]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.43:545][393]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.43:545][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.44:098][426]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.44:545][453]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.44:545][453]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.45:098][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.45:412][505]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015582 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.17.45:412][505]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.17.45:414][505]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.17.45:414][505]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.17.45:414][505]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.45:414][505]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.45:414][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.45:414][505]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.45:414][505]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.45:414][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.45:415][505]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.45:415][505]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.45:415][505]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.45:415][505]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.45:415][505]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.45:415][505]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.45:415][505]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.17.45:416][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.17.45:429][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.45:429][506]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.45:429][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.45:429][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.45:429][506]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.17.45:429][506]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.45:429][506]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.45:429][506]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.45:429][506]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.45:429][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.45:429][506]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.17.45:430][506]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.45:430][506]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.17.45:430][506]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.45:430][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.17.45:445][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.17.45:451][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.17.45:481][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.17.45:562][514]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.45:562][514]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.05.27-16.17.45:764][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.45:765][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.05.27-16.17.45:765][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.45:765][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.05.27-16.17.45:765][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.46:099][546]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.46:562][574]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.46:562][574]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.47:100][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.47:562][634]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.47:562][634]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.48:199][672]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.48:562][694]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.48:562][694]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.48:796][708]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.27-16.17.48:796][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.48:864][712]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.17.48:864][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.48:864][712]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.17.48:864][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.48:897][714]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.17.48:897][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.48:897][714]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.27-16.17.48:897][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:229][734]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.17.49:231][734]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.49:231][734]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.49:262][736]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.17.49:299][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.49:348][741]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.17.49:348][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:348][741]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.17.49:348][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:348][741]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.27-16.17.49:348][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:348][741]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.27-16.17.49:348][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:363][742]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.17.49:363][742]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.17.49:364][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.17.49:365][742]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.27-16.17.49:365][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:366][742]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: On [2020.05.27-16.17.49:367][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.17.49:368][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.17.49:415][745]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.27-16.17.49:415][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:430][746]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.17.49:430][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:430][746]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.27-16.17.49:430][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:430][746]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.17.49:430][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:430][746]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.17.49:430][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:562][754]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.17.49:562][754]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.49:562][754]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.49:898][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.27-16.17.49:898][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:898][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.27-16.17.49:898][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:914][775]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.17.49:914][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:914][775]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.17.49:914][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.49:980][779]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.27-16.17.49:980][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.50:399][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.50:562][814]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.50:562][814]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.50:564][814]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.50:564][814]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:365][862]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: Off [2020.05.27-16.17.51:399][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.51:429][866]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.27-16.17.51:429][866]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.51:462][868]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.27-16.17.51:462][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.51:464][868]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:464][868]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:464][868]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.51:464][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.51:464][868]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:464][868]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.27-16.17.51:464][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.51:464][868]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.51:464][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:464][868]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.51:464][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:464][868]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.17.51:561][874]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.51:561][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.51:631][878]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:631][878]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.51:631][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:631][878]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:631][878]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.51:631][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:631][878]Interaction: Interaction time: 0.600000 [2020.05.27-16.17.51:632][878]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.27-16.17.51:632][878]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.17.51:632][878]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.51:632][878]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.51:632][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:681][881]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.51:695][882]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.17.51:695][882]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.51:695][882]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.17.51:695][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.51:697][882]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:697][882]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:697][882]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.51:697][882]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.51:697][882]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:697][882]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.17.51:697][882]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.51:697][882]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.51:698][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:698][882]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.51:698][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:763][886]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:764][886]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.51:764][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:764][886]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.51:764][886]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.51:764][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:764][886]Interaction: Interaction time: 2.000000 [2020.05.27-16.17.51:764][886]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankStun Legion. [2020.05.27-16.17.51:764][886]LogSM: Error: Play Update Montage AM_KK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.17.51:764][886]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.51:764][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.51:795][888]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.17.52:031][902]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.52:264][916]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.52:264][916]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.52:264][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.52:264][916]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.52:264][916]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.52:264][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.52:297][918]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.52:297][918]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.52:297][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.52:297][918]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.52:297][918]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.52:297][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.52:297][918]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.52:297][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.52:297][918]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.52:297][918]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.52:297][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.52:297][918]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.27-16.17.52:298][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.52:298][918]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.52:400][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.52:563][934]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.52:563][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.53:498][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.53:499][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.53:731][ 4]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.17.53:764][ 6]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.53:764][ 6]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.53:764][ 6]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.53:764][ 6]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.53:764][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.53:764][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.17.53:764][ 6]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.53:764][ 6]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.53:862][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_7] [2020.05.27-16.17.53:862][ 12]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.53:862][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.05.27-16.17.53:862][ 12]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.53:863][ 12]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.53:863][ 12]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.53:863][ 12]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.53:863][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.53:863][ 12]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.53:863][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.27-16.17.53:863][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.53:863][ 12]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.53:863][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.53:863][ 12]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.53:863][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.53:863][ 12]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.17.54:164][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.54:164][ 30]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.54:164][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.54:164][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.54:164][ 30]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.54:164][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.54:164][ 30]Interaction: Interaction time: 2.600000 [2020.05.27-16.17.54:164][ 30]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.05.27-16.17.54:164][ 30]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.17.54:164][ 30]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.17.54:164][ 30]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.54:164][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.54:164][ 30]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.17.54:500][ 50]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.54:530][ 52]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.54:530][ 52]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.55:500][110]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.55:529][112]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.55:529][112]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.56:497][170]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.17.56:546][173]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.56:546][173]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.56:599][176]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.56:764][186]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.17.56:783][187]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.56:783][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.56:783][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.56:783][187]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.56:783][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.56:783][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.56:783][187]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.56:783][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.56:783][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.56:783][187]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.56:783][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.56:783][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.56:783][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.56:783][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.56:783][187]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.17.56:783][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.56:783][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.56:783][187]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_7] [2020.05.27-16.17.56:783][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.56:783][187]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.17.57:246][215]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.17.57:246][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.57:246][215]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.17.57:246][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.57:247][215]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.57:247][215]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.57:247][215]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.17.57:247][215]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.57:247][215]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.57:247][215]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.17.57:247][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.57:247][215]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.17.57:247][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.57:247][215]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.17.57:247][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.57:313][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.17.57:314][219]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.57:314][219]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.17.57:314][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.57:314][219]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.57:315][219]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.17.57:315][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.57:315][219]Interaction: Interaction time: 12.000000 [2020.05.27-16.17.57:315][219]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.05.27-16.17.57:315][219]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.05.27-16.17.57:315][219]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.17.57:315][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.57:546][233]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.57:546][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.57:600][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.58:545][293]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.58:545][293]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.58:700][302]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.17.59:180][331]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.59:180][331]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.17.59:180][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.59:180][331]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.59:180][331]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.17.59:180][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.59:181][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.17.59:197][332]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.17.59:197][332]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.17.59:197][332]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.17.59:214][333]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.59:214][333]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.17.59:214][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.59:214][333]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.59:214][333]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.17.59:214][333]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.59:214][333]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.17.59:214][333]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.17.59:214][333]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.17.59:214][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.17.59:214][333]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.17.59:214][333]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.17.59:214][333]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.17.59:547][353]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.17.59:547][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.17.59:798][368]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.00:446][405]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.18.00:446][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.00:446][405]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.18.00:446][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.00:448][405]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.00:448][405]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.00:448][405]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.18.00:448][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.00:448][405]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.00:448][405]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.18.00:448][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.00:448][405]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.00:448][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.00:448][405]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.00:448][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.00:481][407]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.18.00:546][411]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.00:547][411]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.00:682][418]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.00:682][418]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.00:682][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.00:682][418]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.00:682][418]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.00:682][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.00:682][418]Interaction: Interaction time: 0.600000 [2020.05.27-16.18.00:682][418]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.05.27-16.18.00:682][418]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.18.00:682][418]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.18.00:682][418]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.00:682][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.00:683][418]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.18.00:799][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.01:097][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 34.562096 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.18.01:097][441]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.18.01:100][441]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.01:280][450]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:280][450]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.01:280][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.01:280][450]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:280][450]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.18.01:281][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.01:315][452]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:315][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.18.01:315][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.01:315][452]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:315][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.18.01:315][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.01:315][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.01:315][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.01:315][452]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.18.01:315][452]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.01:315][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.01:315][452]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.18.01:315][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.01:315][452]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:414][457]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_11] [2020.05.27-16.18.01:414][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.01:414][457]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_11] [2020.05.27-16.18.01:414][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.01:416][457]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:416][457]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:416][457]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.18.01:416][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.01:416][457]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:416][457]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.27-16.18.01:416][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.01:416][457]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.01:416][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.01:417][457]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.01:417][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.01:465][459]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.18.01:547][463]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.01:547][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.01:630][467]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.18.01:682][470]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:682][470]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.01:682][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.01:682][470]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.01:682][470]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.01:682][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.01:682][470]Interaction: Interaction time: 2.600000 [2020.05.27-16.18.01:682][470]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: PlankDestroy Legion. [2020.05.27-16.18.01:682][470]LogSM: Error: Play Update Montage AM_KK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.18.01:682][470]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.18.01:682][470]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.01:682][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.01:714][471]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.18.01:901][480]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.02:554][518]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.02:554][518]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.03:001][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.03:546][572]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.03:546][572]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.04:015][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.04:100][600]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.04:267][608]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.18.04:281][609]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.04:281][609]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.04:281][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.04:281][609]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.04:281][609]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.18.04:281][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.04:314][611]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.04:314][611]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.18.04:314][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.04:314][611]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.04:314][611]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.18.04:314][611]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.04:314][611]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.04:314][611]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.04:314][611]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.18.04:314][611]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.04:314][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.04:315][611]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_11] [2020.05.27-16.18.04:315][611]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.04:315][611]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.04:547][623]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.04:547][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.05:101][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.05:450][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066784 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.18.05:548][675]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.05:548][675]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.06:200][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.06:332][720]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.27-16.18.06:332][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:414][725]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.18.06:414][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:414][725]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.18.06:414][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:464][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.27-16.18.06:464][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:464][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.27-16.18.06:464][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:563][733]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.06:563][733]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.06:964][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.18.06:964][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:964][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.18.06:964][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:964][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.27-16.18.06:964][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:964][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.27-16.18.06:964][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:981][756]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.27-16.18.06:981][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.06:984][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.18.07:030][758]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.27-16.18.07:030][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.07:047][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.27-16.18.07:047][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.07:047][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.27-16.18.07:047][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.07:047][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.18.07:047][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.07:047][759]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.18.07:047][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.07:300][772]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.07:515][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.05.27-16.18.07:515][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.07:515][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.05.27-16.18.07:515][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.07:549][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.18.07:549][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.07:549][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.05.27-16.18.07:549][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.07:580][785]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.07:581][785]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.07:666][789]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.27-16.18.07:666][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.08:317][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.08:581][833]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.08:581][833]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.09:403][876]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.09:570][886]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.09:570][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.10:498][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.10:562][946]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.10:562][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.10:597][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015981 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.18.10:630][950]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.18.11:096][978]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.18.11:499][ 2]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.11:562][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.11:562][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.12:600][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.13:529][124]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.13:529][124]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.13:699][134]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.13:830][142]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.05.27-16.18.13:830][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.13:850][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.18.13:896][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.18.13:896][146]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.13:896][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.05.27-16.18.13:896][146]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.13:897][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.13:897][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.13:898][146]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.18.13:898][146]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.13:898][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.13:898][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.05.27-16.18.13:898][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.13:898][146]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.13:898][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.13:898][146]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.13:898][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.13:898][146]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.18.13:962][150]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.05.27-16.18.13:962][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.14:098][158]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.14:098][158]LogDBDPlayerMovement: StopSnapping Final Location (5807.586426 3265.583496 -209.591949) [2020.05.27-16.18.14:098][158]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.18.14:098][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.14:098][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.14:098][158]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.14:098][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.14:098][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.14:098][158]Interaction: Interaction time: 10.000000 [2020.05.27-16.18.14:098][158]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.05.27-16.18.14:098][158]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 176.969040 [2020.05.27-16.18.14:098][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.14:098][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.14:162][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.27-16.18.14:546][185]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.14:546][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.14:699][194]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.14:946][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500856 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.18.15:547][245]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.15:547][245]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.15:799][260]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.16:546][305]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.16:546][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.16:898][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.17:379][355]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_4] [2020.05.27-16.18.17:379][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.17:379][355]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_4] [2020.05.27-16.18.17:379][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.17:379][355]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.18.17:380][355]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.17:380][355]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.17:380][355]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.18.17:380][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.17:380][355]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.17:380][355]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_4] [2020.05.27-16.18.17:380][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.17:380][355]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.17:380][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.17:380][355]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.17:380][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.17:414][357]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.18.17:481][361]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.17:481][361]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.17:481][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.17:481][361]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.17:481][361]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.17:481][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.17:481][361]Interaction: Interaction time: 1.000000 [2020.05.27-16.18.17:481][361]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.27-16.18.17:481][361]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.18.17:481][361]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.18.17:481][361]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.17:481][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.17:481][361]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.18.17:546][365]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.17:546][365]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.17:613][369]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.18.17:615][369]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.17:615][369]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.17:901][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.18:079][397]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.18.18:180][403]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.18.18:180][403]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.18.18:180][403]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.18.18:181][403]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.079443 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.18.18:184][403]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: On [2020.05.27-16.18.18:214][405]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.18.18:379][415]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.18.18:448][419]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.18:480][421]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:480][421]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.18:480][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.18:480][421]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:480][421]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.18.18:480][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.18:512][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.18.18:514][423]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:514][423]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.18.18:514][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.18:514][423]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:514][423]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.18.18:514][423]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.18:514][423]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.18:514][423]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.18:514][423]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.18.18:514][423]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.18:514][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.18:514][423]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_4] [2020.05.27-16.18.18:514][423]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.18:514][423]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:514][423]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.18.18:514][423]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.18.18:545][425]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.18:545][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.18:679][433]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.18.18:679][433]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.18:679][433]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.18.18:679][433]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.18:681][433]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:681][433]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:681][433]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.18.18:681][433]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.18:681][433]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:681][433]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.18.18:681][433]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.18:681][433]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.18:681][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.18:681][433]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.18:681][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.18:712][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.18.18:714][435]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:714][435]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.18:714][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.18:714][435]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.18:714][435]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.18:714][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.18:714][435]Interaction: Interaction time: 16.000000 [2020.05.27-16.18.18:714][435]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.18:714][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.18:782][439]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.18.19:000][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.19:546][485]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.19:546][485]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.20:099][518]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.20:165][522]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: Off [2020.05.27-16.18.20:546][545]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.20:546][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.21:101][578]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.21:414][597]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.21:414][597]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.21:446][599]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_4] [2020.05.27-16.18.21:446][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.21:446][599]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_4] [2020.05.27-16.18.21:446][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.21:447][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.21:447][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.21:447][599]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.18.21:447][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.21:447][599]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.21:447][599]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.05.27-16.18.21:447][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.21:447][599]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.21:447][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.21:447][599]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.21:447][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.21:514][603]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.21:514][603]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.21:514][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.21:514][603]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.21:514][603]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.21:514][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.21:514][603]Interaction: Interaction time: 1.700000 [2020.05.27-16.18.21:514][603]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: WindowVault Legion. [2020.05.27-16.18.21:514][603]LogSM: Error: Play Update Montage AM_KK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.05.27-16.18.21:514][603]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.18.21:514][603]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.21:514][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.21:546][605]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.21:546][605]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.22:200][644]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.22:546][665]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.22:546][665]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.22:998][692]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.23:214][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:214][705]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.23:214][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:214][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:214][705]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.18.23:214][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:214][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:214][705]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.18.23:214][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:214][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:214][705]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.18.23:214][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.23:214][705]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.23:214][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.23:214][705]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.18.23:214][705]Interaction: Verbose: [SlasherVault1][WindowStandard_C_4] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.23:214][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:215][705]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_4] [2020.05.27-16.18.23:215][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.23:215][705]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:299][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.23:346][713]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.18.23:346][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.23:347][713]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:348][713]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:348][713]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.18.23:348][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.23:348][713]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:348][713]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.18.23:348][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.23:348][713]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.23:348][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:348][713]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.05.27-16.18.23:348][713]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.05.27-16.18.23:348][713]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.23:348][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:348][713]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.18.23:414][717]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.18.23:447][719]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:447][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.23:447][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:447][719]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:447][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.18.23:447][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.23:447][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.23:448][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.23:448][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.23:448][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:448][719]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.18.23:448][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.23:448][719]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:449][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.18.23:480][721]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.18.23:480][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.23:546][725]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.23:546][725]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.23:731][736]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:731][736]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.23:731][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:731][736]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:731][736]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.23:731][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:731][736]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.18.23:731][736]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.05.27-16.18.23:731][736]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.18.23:731][736]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.18.23:731][736]Interaction: Interaction time: 2.700000 [2020.05.27-16.18.23:731][736]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.05.27-16.18.23:731][736]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.18.23:731][736]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.18.23:731][736]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.18.23:731][736]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.23:731][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.23:731][736]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.18.23:781][739]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:781][739]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.23:964][750]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.05.27-16.18.24:197][764]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.18.24:198][764]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.18.24:198][764]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.18.24:198][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.24:199][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.27-16.18.24:214][765]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.18.24:214][765]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.18.24:214][765]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.24:214][765]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.24:214][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.24:214][765]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.24:214][765]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.05.27-16.18.24:214][765]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.18.24:214][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.24:296][770]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.18.24:297][770]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.18.24:297][770]GameFlow: OnRep_BegunPlayFenceGuid 081354D8-08D8-0259-94B1-C422750F6EF5 [2020.05.27-16.18.24:297][770]GameFlow: BegunPlayFenceGuid 081354D8-08D8-0259-94B1-C422750F6EF5 [2020.05.27-16.18.24:297][770]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000083 seconds [2020.05.27-16.18.24:298][770]GameFlow: ACollectable::BeginPlay [2020.05.27-16.18.24:298][770]GameFlow: BegunPlayFenceGuid 081354D8-08D8-0259-94B1-C422750F6EF5 [2020.05.27-16.18.24:298][770]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.24:298][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.24:298][770]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.24:298][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.24:300][770]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.24:563][786]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.24:563][786]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.25:162][822]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.18.25:162][822]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.05.27-16.18.25:213][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:214][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:231][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:247][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:264][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:281][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:297][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:314][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:332][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:349][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:366][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:382][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:398][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:400][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.25:414][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:431][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:448][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:465][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:481][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:493][842]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16587947D20] Result: '1' k_EResultOK (success) [2020.05.27-16.18.25:493][842]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16587947D20]' succeeded in 0.328826 seconds [2020.05.27-16.18.25:497][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:514][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:516][844]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16587947D20] Result: '1' k_EResultOK (success) [2020.05.27-16.18.25:531][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:538][845]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372872 seconds [2020.05.27-16.18.25:548][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:563][846]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.25:563][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.25:565][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:581][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:597][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.25:614][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:164][882]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.27-16.18.26:214][885]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.26:214][885]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.18.26:214][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:214][885]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.26:214][885]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.18.26:214][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.26:214][885]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.26:214][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.26:214][885]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.26:214][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:214][885]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.05.27-16.18.26:214][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:214][885]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_0] [2020.05.27-16.18.26:214][885]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:214][885]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.26:234][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.18.26:363][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_0] [2020.05.27-16.18.26:363][894]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:363][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.26:363][894]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:364][894]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.26:364][894]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.26:365][894]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.18.26:365][894]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.26:365][894]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.26:365][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.26:365][894]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:365][894]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.26:365][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:365][894]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.26:365][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:365][894]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.18.26:365][894]LogDBDPlayerMovement: StopSnapping Final Location (5810.108398 3276.133545 -209.591949) [2020.05.27-16.18.26:365][894]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.18.26:430][898]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.26:430][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:431][898]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.26:431][898]LogDBDPlayerMovement: StopSnapping Final Location (5810.172363 3276.401611 -209.591949) [2020.05.27-16.18.26:431][898]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.26:431][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:431][898]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.26:431][898]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.26:431][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:431][898]Interaction: Interaction time: 0.000000 [2020.05.27-16.18.26:431][898]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.27-16.18.26:431][898]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 189.302658 [2020.05.27-16.18.26:431][898]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.18.26:431][898]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.26:431][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:431][898]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:431][898]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.26:432][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:432][898]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.18.26:432][898]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.18.26:432][898]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:432][898]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.18.26:432][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:432][898]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:432][898]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.18.26:432][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:432][898]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:432][898]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.18.26:432][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.26:432][898]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.26:432][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.26:432][898]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.18.26:432][898]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.26:432][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:432][898]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.18.26:432][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:432][898]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:496][902]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.18.26:496][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:499][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.26:529][904]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.18.26:529][904]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:531][904]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:531][904]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:531][904]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.18.26:531][904]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.26:531][904]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:531][904]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.18.26:531][904]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:531][904]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.26:531][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:531][904]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.26:531][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:547][905]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.27-16.18.26:563][906]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.26:563][906]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.26:563][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.18.26:565][906]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:565][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.26:565][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:565][906]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.26:565][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.26:565][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:565][906]Interaction: Interaction time: 16.000000 [2020.05.27-16.18.26:565][906]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.18.26:565][906]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.18.26:565][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.26:565][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.26:731][916]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.27-16.18.26:832][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:834][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:848][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:865][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:881][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:898][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:915][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:931][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:931][928]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.26:948][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:963][930]GameFlow: OnDropped 771.450684 [2020.05.27-16.18.26:963][930]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.05.27-16.18.26:963][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.26:963][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:963][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.26:963][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.26:963][930]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.05.27-16.18.26:965][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:968][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.27-16.18.26:982][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.26:999][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:015][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:031][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:048][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:066][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:081][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:098][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:114][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:131][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:148][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:164][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:181][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:197][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:214][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:232][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:249][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.27:415][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.18.27:431][958]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.18.27:431][958]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.18.27:431][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.27:431][958]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.27:431][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.27:431][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.27:431][958]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.18.27:431][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.27:447][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.27:447][959]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.18.27:447][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.27:447][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.27:447][959]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.18.27:447][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.27:447][959]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.27:447][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.27:447][959]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.18.27:447][959]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.27:447][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.27:447][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.27:447][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.27:448][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.27:448][959]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.27:448][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.27:467][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.18.27:499][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.27:563][966]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.27:563][966]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.27:598][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.05.27-16.18.27:598][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.27:598][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.18.27:598][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.27:731][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.05.27-16.18.27:731][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.28:316][ 11]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.28:331][ 12]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.18.28:448][ 19]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.18.28:617][ 28]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.29:563][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.29:563][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.29:619][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.30:136][107]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.30:165][108]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.18.30:301][115]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.18.30:580][129]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.30:580][129]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.30:618][131]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.18.30:653][133]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.18.30:653][133]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.18.30:701][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.31:536][184]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.31:536][184]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.31:704][194]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.31:717][195]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.27-16.18.31:717][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.31:765][198]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.18.31:765][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.31:765][198]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.18.31:765][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.31:798][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.18.31:798][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.31:798][200]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.27-16.18.31:798][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.31:915][207]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.31:931][208]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.18.32:048][215]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.27-16.18.32:232][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.32:529][244]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.32:529][244]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.32:802][260]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.27-16.18.32:849][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.33:547][303]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.33:547][303]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.33:682][311]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.33:698][312]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.18.33:816][319]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.18.33:902][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.27-16.18.34:065][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.34:546][363]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.34:546][363]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.35:000][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.35:332][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.18.35:332][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.35:332][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.18.35:332][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.35:332][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_0] [2020.05.27-16.18.35:332][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.35:352][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.18.35:356][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.18.35:358][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.18.35:481][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.18.35:481][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.35:481][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.18.35:481][419]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.35:482][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.35:482][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.35:482][419]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.18.35:482][419]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.35:482][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.35:482][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.18.35:482][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.35:482][419]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.35:482][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.35:482][419]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.35:482][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.35:482][419]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.18.35:483][419]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.35:498][420]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.18.35:501][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.18.35:547][423]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.18.35:547][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.35:547][423]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.35:547][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.35:598][426]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.35:598][426]LogDBDPlayerMovement: StopSnapping Final Location (4898.700195 1736.835693 82.603027) [2020.05.27-16.18.35:598][426]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.18.35:598][426]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.35:598][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.35:598][426]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.35:598][426]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.35:598][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.35:598][426]Interaction: Interaction time: 80.000000 [2020.05.27-16.18.35:598][426]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.35:598][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.35:616][427]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.18.35:680][431]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.18.35:680][431]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.05.27-16.18.35:680][431]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.18.35:681][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.18.35:928][446]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165DE17C190] Result: '1' k_EResultOK (success) [2020.05.27-16.18.35:928][446]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165DE17C190]' succeeded in 0.246235 seconds [2020.05.27-16.18.35:951][448]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165DE17C190] Result: '1' k_EResultOK (success) [2020.05.27-16.18.35:972][449]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289847 seconds [2020.05.27-16.18.36:000][450]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.36:480][479]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.18.36:480][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.36:481][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.36:481][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.36:481][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.18.36:481][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.36:481][479]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.36:481][479]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.18.36:481][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.36:482][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.36:482][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.36:482][479]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_StrafeLeft. [2020.05.27-16.18.36:482][479]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.27-16.18.36:482][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.36:482][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.36:482][479]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.18.36:482][479]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.18.36:498][480]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.18.36:498][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.27-16.18.36:514][481]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.18.36:514][481]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.27-16.18.36:547][483]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.36:547][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.36:548][483]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.36:548][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.36:548][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.36:548][483]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.36:548][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.18.36:548][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.36:548][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.36:548][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.36:548][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.36:548][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.36:548][483]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.18.36:548][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.36:548][483]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.36:579][485]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.18.36:579][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.36:746][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Enabled [2020.05.27-16.18.36:747][495]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.36:747][495]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.36:747][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.36:747][495]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.36:747][495]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.36:747][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.36:747][495]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.18.36:747][495]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.18.36:747][495]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.18.36:747][495]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.18.36:747][495]AnimLeader: BP_SmallMeatLocker_Sandman_C_8 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.18.36:747][495]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.18.36:747][495]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.05.27-16.18.36:747][495]Interaction: Interaction time: 1.500000 [2020.05.27-16.18.36:747][495]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.18.36:747][495]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.18.36:747][495]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.36:747][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.36:748][495]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.05.27-16.18.37:100][516]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.37:546][543]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.37:546][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.38:199][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.38:250][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Disabled [2020.05.27-16.18.38:314][589]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.38:314][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.18.38:314][589]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.18.38:314][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.18.38:314][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.38:314][589]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.18.38:314][589]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.18.38:314][589]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.18.38:314][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.38:314][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.38:314][589]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.38:314][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.18.38:315][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.38:315][589]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.18.38:316][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.18.38:347][591]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.18.38:347][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Enabled [2020.05.27-16.18.38:348][591]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.38:348][591]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.38:348][591]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.38:348][591]AnimLeader: BP_SmallMeatLocker_Sandman_C_8 Requested to Play: HookCamperOut. [2020.05.27-16.18.38:348][591]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.18.38:348][591]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.18.38:348][591]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.18.38:349][591]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.38:349][591]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.18.38:349][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.38:349][591]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.38:349][591]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.18.38:349][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.38:349][591]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.38:349][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.38:349][591]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.38:349][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.38:349][591]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.18.38:349][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.38:349][591]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.18.38:351][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Disabled [2020.05.27-16.18.38:381][593]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.38:381][593]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.38:546][603]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.38:546][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.39:299][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.39:546][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.39:546][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.39:630][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:631][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:647][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:664][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:681][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:698][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:714][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:731][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:748][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:764][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:781][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:798][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:814][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:831][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:848][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:865][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:881][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:898][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:915][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:931][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:948][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:965][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:981][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.39:998][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.40:015][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.40:032][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.18.40:399][714]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.40:546][723]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.40:546][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.41:400][774]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.41:547][783]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.41:547][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.42:499][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.05.27-16.18.42:499][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 163 [2020.05.27-16.18.42:563][844]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.42:563][844]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.42:563][844]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.42:563][844]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.43:097][876]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.43:097][876]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.43:097][876]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.43:097][876]AnimLeader: BP_SmallMeatLocker_Sandman_C_8 Requested to Play: HookIdle. [2020.05.27-16.18.43:097][876]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.18.43:097][876]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.18.43:130][878]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.43:130][878]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.43:130][878]AnimLeader: BP_SmallMeatLocker_Sandman_C_8 Requested to Play: HookReactionIn. [2020.05.27-16.18.43:130][878]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.18.43:130][878]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.18.43:183][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.7675108909606934, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.18.43:183][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.18.43:196][882]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.18.43:196][882]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.43:201][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514827273786068, xOffset=0, yOffset=0) [2020.05.27-16.18.43:217][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03035799786448479, xOffset=0, yOffset=0) [2020.05.27-16.18.43:234][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04543999582529068, xOffset=0, yOffset=0) [2020.05.27-16.18.43:250][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06055554002523422, xOffset=0, yOffset=0) [2020.05.27-16.18.43:263][886]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.18.43:263][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.43:265][886]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.43:265][886]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.43:265][886]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.18.43:265][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.43:265][886]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.43:265][886]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.18.43:265][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.43:265][886]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.18.43:265][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.43:265][886]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.18.43:265][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.43:267][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07571172714233398, xOffset=0, yOffset=0) [2020.05.27-16.18.43:284][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090829811990261, xOffset=0, yOffset=0) [2020.05.27-16.18.43:300][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059126332402229, xOffset=0, yOffset=0) [2020.05.27-16.18.43:317][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212046295404434, xOffset=0, yOffset=0) [2020.05.27-16.18.43:334][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363188177347183, xOffset=0, yOffset=0) [2020.05.27-16.18.43:350][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151511549949646, xOffset=0, yOffset=0) [2020.05.27-16.18.43:365][892]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.43:365][892]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.18.43:365][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.43:365][892]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.18.43:365][892]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.18.43:365][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.43:365][892]Interaction: Interaction time: 0.000000 [2020.05.27-16.18.43:365][892]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.18.43:365][892]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.18.43:365][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.43:368][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1672918200492859, xOffset=0, yOffset=0) [2020.05.27-16.18.43:382][893]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.18.43:384][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1823744624853134, xOffset=0, yOffset=0) [2020.05.27-16.18.43:400][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1974566429853439, xOffset=0, yOffset=0) [2020.05.27-16.18.43:417][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125354558229446, xOffset=0, yOffset=0) [2020.05.27-16.18.43:434][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276132702827454, xOffset=0, yOffset=0) [2020.05.27-16.18.43:450][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426908165216446, xOffset=0, yOffset=0) [2020.05.27-16.18.43:467][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577670812606812, xOffset=0, yOffset=0) [2020.05.27-16.18.43:483][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728430926799774, xOffset=0, yOffset=0) [2020.05.27-16.18.43:500][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879185378551483, xOffset=0, yOffset=0) [2020.05.27-16.18.43:517][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3032912611961365, xOffset=0, yOffset=0) [2020.05.27-16.18.43:533][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183667957782745, xOffset=0, yOffset=0) [2020.05.27-16.18.43:550][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334422409534454, xOffset=0, yOffset=0) [2020.05.27-16.18.43:563][904]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.43:563][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.18.43:567][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485170602798462, xOffset=0, yOffset=0) [2020.05.27-16.18.43:583][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636382520198822, xOffset=0, yOffset=0) [2020.05.27-16.18.43:600][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.18.43:600][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.05.27-16.18.43:600][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.05.27-16.18.43:601][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789506256580353, xOffset=0, yOffset=0) [2020.05.27-16.18.43:617][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39410662651062, xOffset=0, yOffset=0) [2020.05.27-16.18.43:634][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091839790344238, xOffset=0, yOffset=0) [2020.05.27-16.18.43:651][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243596196174622, xOffset=0, yOffset=0) [2020.05.27-16.18.43:667][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394358992576599, xOffset=0, yOffset=0) [2020.05.27-16.18.43:683][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45451208949089, xOffset=0, yOffset=0) [2020.05.27-16.18.43:700][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695881903171539, xOffset=0, yOffset=0) [2020.05.27-16.18.43:717][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848721027374268, xOffset=0, yOffset=0) [2020.05.27-16.18.43:733][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.499949187040329, xOffset=0, yOffset=0) [2020.05.27-16.18.43:750][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151172876358032, xOffset=0, yOffset=0) [2020.05.27-16.18.43:767][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302419066429138, xOffset=0, yOffset=0) [2020.05.27-16.18.43:784][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454836487770081, xOffset=0, yOffset=0) [2020.05.27-16.18.43:800][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605616569519043, xOffset=0, yOffset=0) [2020.05.27-16.18.43:817][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5759157538414, xOffset=0, yOffset=0) [2020.05.27-16.18.43:834][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909932255744934, xOffset=0, yOffset=0) [2020.05.27-16.18.43:850][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6062623858451843, xOffset=0, yOffset=0) [2020.05.27-16.18.43:867][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62134039402008, xOffset=0, yOffset=0) [2020.05.27-16.18.43:883][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.63641756772995, xOffset=0, yOffset=0) [2020.05.27-16.18.43:900][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514949202537537, xOffset=0, yOffset=0) [2020.05.27-16.18.43:917][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666308045387268, xOffset=0, yOffset=0) [2020.05.27-16.18.43:933][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817073225975037, xOffset=0, yOffset=0) [2020.05.27-16.18.43:951][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969821453094482, xOffset=0, yOffset=0) [2020.05.27-16.18.43:967][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712073028087616, xOffset=0, yOffset=0) [2020.05.27-16.18.43:983][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.727154016494751, xOffset=0, yOffset=0) [2020.05.27-16.18.43:997][930]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.43:997][930]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.43:997][930]AnimLeader: BP_SmallMeatLocker_Sandman_C_8 Requested to Play: HookReaction. [2020.05.27-16.18.43:997][930]AnimLeader: BP_Entity_C_8 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.18.43:997][930]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.27-16.18.43:997][930]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.18.44:000][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424042820930481, xOffset=0, yOffset=0) [2020.05.27-16.18.44:015][931]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.18.44:017][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.757613480091095, xOffset=0, yOffset=0) [2020.05.27-16.18.44:034][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.77269172668457, xOffset=0, yOffset=0) [2020.05.27-16.18.44:050][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878494262695313, xOffset=0, yOffset=0) [2020.05.27-16.18.44:067][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8033333420753479, xOffset=0, yOffset=0) [2020.05.27-16.18.44:084][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8188058137893677, xOffset=0, yOffset=0) [2020.05.27-16.18.44:098][936]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.18.44:098][936]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.18.44:098][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:099][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:102][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.18.44:116][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:132][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:148][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:164][940]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.18.44:164][940]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.18.44:166][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:181][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:198][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:214][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:231][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:247][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:264][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:281][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:298][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:314][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:331][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:347][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:364][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:381][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:387][954]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165895005E0] Result: '1' k_EResultOK (success) [2020.05.27-16.18.44:387][954]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165895005E0]' succeeded in 0.221326 seconds [2020.05.27-16.18.44:398][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:414][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:417][956]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165895005E0] Result: '1' k_EResultOK (success) [2020.05.27-16.18.44:431][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:439][957]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272295 seconds [2020.05.27-16.18.44:448][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:464][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:481][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:497][960]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.44:497][960]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.44:497][960]AnimLeader: BP_SmallMeatLocker_Sandman_C_8 Requested to Play: HookReactionOut. [2020.05.27-16.18.44:497][960]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.18.44:497][960]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.18.44:497][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.18.44:498][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:515][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.18.44:515][961]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.18.44:563][964]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.44:563][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.44:563][964]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.44:563][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.44:563][964]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.44:563][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.18.44:700][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.18.44:700][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.18.45:563][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.45:563][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.45:799][ 38]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.18.45:997][ 50]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.45:997][ 50]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.18.45:997][ 50]AnimLeader: BP_SmallMeatLocker_Sandman_C_8 Requested to Play: HookStruggle. [2020.05.27-16.18.45:997][ 50]AnimLeader: BP_Entity_C_8 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.18.45:997][ 50]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.18.45:997][ 50]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.18.46:015][ 51]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.18.46:563][ 84]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.46:563][ 84]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.46:799][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.05.27-16.18.47:563][144]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.47:563][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.18.47:564][144]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.18.47:564][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.18.47:599][146]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.18.47:765][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.18.47:765][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.18.47:765][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.47:765][156]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.18.47:765][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.47:765][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.47:765][156]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.18.47:765][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.47:781][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.47:781][157]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.18.47:781][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.47:781][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.47:781][157]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.18.47:782][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.47:782][157]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.18.47:782][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.18.47:782][157]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.18.47:782][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.18.47:782][157]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.18.47:782][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.47:782][157]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.18.47:782][157]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.47:782][157]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.18.47:830][160]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.18.47:830][160]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.151938 [2020.05.27-16.18.47:834][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.18.47:837][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.18.47:839][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.18.47:840][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.18.48:079][175]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658E9058F0] Result: '1' k_EResultOK (success) [2020.05.27-16.18.48:079][175]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658E9058F0]' succeeded in 0.247057 seconds [2020.05.27-16.18.48:105][177]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658E9058F0] Result: '1' k_EResultOK (success) [2020.05.27-16.18.48:123][178]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290077 seconds [2020.05.27-16.18.48:216][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.18.48:216][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.48:216][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.18.48:216][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.48:216][183]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_0] [2020.05.27-16.18.48:216][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.18.48:235][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.18.48:664][210]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.155006 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.19.03:032][ 72]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.27-16.19.03:049][ 73]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.19.05:333][210]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.19.05:366][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.27-16.19.10:666][530]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [CannonCorn] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.27-16.19.10:666][530]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.19.10:667][530]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.10:668][530]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.10:697][532]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.19.10:998][550]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.19.14:015][731]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:015][731]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:214][743]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.19.14:214][743]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.14:214][743]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.19.14:214][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.14:216][743]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:216][743]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:216][743]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.19.14:216][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.14:216][743]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:216][743]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.19.14:216][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.14:216][743]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.19.14:216][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.14:216][743]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.19.14:216][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.14:283][747]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:283][747]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.19.14:283][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.14:283][747]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:283][747]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.19.14:283][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.14:283][747]Interaction: Interaction time: 0.000000 [2020.05.27-16.19.14:284][747]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.19.14:284][747]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.19.14:284][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.14:316][749]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.19.14:318][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:318][749]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.19.14:318][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.14:318][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:318][749]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.19.14:318][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.14:318][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:318][749]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.19.14:318][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.14:318][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.14:318][749]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.19.14:318][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.14:318][749]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.19.14:318][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.14:318][749]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.14:318][749]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.19.14:318][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.14:318][749]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.19.14:318][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.14:318][749]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.15:365][812]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=238.252 [2020.05.27-16.19.15:699][832]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=238.586 [2020.05.27-16.19.24:298][348]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.19.24:298][348]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.24:298][348]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.19.24:298][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.24:299][348]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.24:299][348]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.24:299][348]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.19.24:299][348]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.24:299][348]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.24:299][348]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.19.24:299][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.24:299][348]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.19.24:299][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.24:299][348]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.19.24:299][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.24:365][352]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.19.24:367][352]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.24:367][352]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.19.24:367][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.24:367][352]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.24:367][352]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.19.24:367][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.24:367][352]Interaction: Interaction time: 0.000000 [2020.05.27-16.19.24:367][352]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.05.27-16.19.24:367][352]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.19.24:368][352]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.19.24:368][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.24:416][355]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=7.303 [2020.05.27-16.19.24:716][373]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=7.603 [2020.05.27-16.19.25:666][430]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=8.553 [2020.05.27-16.19.26:265][466]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=9.153 [2020.05.27-16.19.28:366][592]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.28:366][592]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.19.28:366][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.28:366][592]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.28:366][592]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.19.28:366][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.28:366][592]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.28:366][592]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.19.28:366][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.28:366][592]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.28:366][592]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.19.28:366][592]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.28:366][592]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.19.28:366][592]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.28:366][592]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.19.28:366][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.28:366][592]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.19.28:366][592]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.28:366][592]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.29:134][638]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=12.019 [2020.05.27-16.19.29:400][654]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=12.286 [2020.05.27-16.19.29:900][684]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=12.786 [2020.05.27-16.19.31:115][757]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.19.31:117][757]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.31:117][757]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.31:182][761]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.19.31:482][779]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.19.32:699][852]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=15.586 [2020.05.27-16.19.34:483][959]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.34:483][959]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.35:266][ 6]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.27-16.19.35:266][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.35:799][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.27-16.19.35:799][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:365][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:365][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:365][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:365][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:365][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:365][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:365][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:365][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:385][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.19.37:467][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:750][154]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.27-16.19.37:750][154]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:750][154]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:750][154]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:751][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.37:751][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.37:751][154]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.19.37:751][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.37:751][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.37:751][154]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:751][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:751][154]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.19.37:751][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.37:751][154]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.19.37:752][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.37:752][154]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.19.37:800][157]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:800][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:800][157]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:800][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:850][160]LogDBDPlayerMovement: StopSnapping Final Location (8230.147461 9790.817383 82.143829) [2020.05.27-16.19.37:850][160]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.19.37:916][164]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.19.37:916][164]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.19.37:916][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.37:916][164]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.19.37:916][164]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.19.37:916][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.37:916][164]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.19.37:916][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.37:916][164]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.37:916][164]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.19.37:916][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.37:916][164]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:916][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:916][164]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.19.37:947][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.37:947][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.37:949][166]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.37:949][166]LogDBDPlayerMovement: StopSnapping Final Location (8230.147461 9790.817383 82.143829) [2020.05.27-16.19.37:949][166]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.19.37:949][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.37:949][166]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.37:949][166]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.19.37:949][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.37:949][166]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.19.37:949][166]Interaction: Interaction time: 1.000000 [2020.05.27-16.19.37:949][166]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.27-16.19.37:949][166]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.19.37:949][166]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.19.37:949][166]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 20.819700 [2020.05.27-16.19.37:949][166]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.19.37:949][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.38:014][170]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.19.38:014][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Enabled [2020.05.27-16.19.38:048][172]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.19.38:048][172]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.19.38:048][172]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.19.38:048][172]AnimLeader: BP_SmallMeatLocker_Sandman_C_8 Requested to Play: UnhookIn. [2020.05.27-16.19.38:048][172]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.19.38:048][172]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.19.38:082][174]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.19.38:082][174]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.19.38:116][176]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.19.38:116][176]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.19.38:116][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.38:363][191]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198154756318 [2020.05.27-16.19.38:364][191]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198154756318, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.27-16.19.38:364][191]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: BarnacleBoiiii, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.27-16.19.38:450][196]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.19.38:499][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:500][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:517][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:534][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:551][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:568][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:585][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:600][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:617][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:633][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:650][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:666][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:683][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:699][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:716][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:732][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:749][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:766][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:783][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:799][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:816][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:832][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:849][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:866][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:883][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.38:899][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.19.39:016][230]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.19.39:016][230]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.19.39:016][230]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.19.39:016][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.39:018][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Disabled [2020.05.27-16.19.39:032][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.19.39:032][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.19.39:032][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.39:032][231]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.19.39:032][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.39:032][231]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.39:033][231]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.19.39:033][231]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.19.39:033][231]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.19.39:033][231]AnimLeader: BP_SmallMeatLocker_Sandman_C_8 Requested to Play: UnhookOut. [2020.05.27-16.19.39:033][231]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.19.39:033][231]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.19.39:033][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.39:033][231]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.19.39:033][231]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.19.39:033][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.39:098][235]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.19.39:098][235]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.27-16.19.39:098][235]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.19.39:098][235]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.27-16.19.39:099][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.19.39:103][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.19.39:165][239]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.670594 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.19.39:166][239]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.19.39:166][239]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.19.39:166][239]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.19.39:166][239]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.05.27-16.19.39:345][250]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x166356DD030] Result: '1' k_EResultOK (success) [2020.05.27-16.19.39:345][250]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x166356DD030]' succeeded in 0.245059 seconds [2020.05.27-16.19.39:370][252]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x166356DD030] Result: '1' k_EResultOK (success) [2020.05.27-16.19.39:390][253]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289483 seconds [2020.05.27-16.19.40:466][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.40:466][317]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.19.40:466][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.40:466][317]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.40:466][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.40:466][317]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.19.40:466][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.40:466][317]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.19.40:466][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.40:466][317]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.19.40:466][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.40:466][317]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.40:466][317]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.40:466][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.40:466][317]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.40:466][317]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.40:466][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.40:483][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.19.40:483][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.40:531][321]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.19.40:531][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Enabled [2020.05.27-16.19.40:535][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Disabled [2020.05.27-16.19.40:537][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.19.40:538][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.19.40:600][325]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.19.40:600][325]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.19.41:119][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:167][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.41:168][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.41:187][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.19.41:402][373]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.19.41:564][383]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.19.41:564][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.19.42:201][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.05.27-16.19.42:564][443]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.19.42:564][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.19.42:564][443]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.19.42:564][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.19.42:601][445]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.19.45:566][623]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=28.453 [2020.05.27-16.19.47:399][732]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=30.286 [2020.05.27-16.19.48:781][814]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.19.49:614][864]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.19.49:616][864]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.49:616][864]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.50:083][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.27-16.19.50:083][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:114][894]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.19.50:116][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.19.50:116][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:116][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.19.50:116][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:132][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.19.50:132][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:132][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.27-16.19.50:132][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:383][910]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.19.50:415][912]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.05.27-16.19.50:649][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.19.50:649][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:649][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.19.50:649][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:649][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.19.50:649][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:649][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.27-16.19.50:649][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:665][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.19.50:665][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:666][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.50:666][927]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:666][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.19.50:666][927]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:669][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.19.50:682][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.50:682][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.50:682][928]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.19.50:682][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.50:682][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.50:682][928]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.19.50:682][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:682][928]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.19.50:682][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.50:682][928]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.19.50:682][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.50:682][928]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.19.50:683][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:699][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:715][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.27-16.19.50:715][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:715][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.19.50:715][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:715][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.27-16.19.50:715][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:716][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.19.50:716][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:716][930]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.19.50:716][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:716][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:732][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:748][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.19.50:748][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.50:749][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:766][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:783][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:798][935]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.19.50:798][935]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.19.50:799][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:816][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:833][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:849][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:866][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:883][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:899][941]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.50:899][941]LogDBDPlayerMovement: StopSnapping Final Location (7934.679688 10025.490234 86.257599) [2020.05.27-16.19.50:899][941]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.19.50:899][941]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.19.50:899][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.50:899][941]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.50:899][941]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.19.50:899][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.50:899][941]Interaction: Interaction time: 0.600000 [2020.05.27-16.19.50:899][941]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.05.27-16.19.50:899][941]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 33.769642 [2020.05.27-16.19.50:899][941]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.19.50:899][941]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.19.50:899][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.50:900][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:916][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:933][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:948][944]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.110896 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.19.50:950][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:967][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.50:984][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:001][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:017][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:034][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:051][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:067][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:084][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:100][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:117][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:133][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:149][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:166][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:183][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:199][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.51:300][965]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.19.51:500][977]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.19.51:500][977]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.19.51:500][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.51:500][977]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.19.51:500][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.51:500][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.51:500][977]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.19.51:500][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.51:516][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.51:516][978]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.19.51:516][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.51:516][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.51:516][978]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.19.51:516][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.51:516][978]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.19.51:516][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.51:516][978]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.51:516][978]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.19.51:516][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.51:516][978]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.19.51:516][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.51:517][978]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.19.51:517][978]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.51:517][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.51:588][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.19.51:850][998]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.19.51:850][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.51:850][998]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.27-16.19.51:850][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.51:900][ 1]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.19.51:900][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.51:900][ 1]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.19.51:900][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.51:917][ 2]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.51:917][ 2]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:000][ 7]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.19.52:000][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:048][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.19.52:048][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:048][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.19.52:048][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:050][ 10]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:051][ 10]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:051][ 10]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.19.52:051][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.52:051][ 10]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:051][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.19.52:051][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:051][ 10]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.19.52:051][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:051][ 10]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.19.52:051][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:114][ 14]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.19.52:116][ 14]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:116][ 14]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.19.52:116][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:116][ 14]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:116][ 14]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.19.52:116][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:116][ 14]Interaction: Interaction time: 0.000000 [2020.05.27-16.19.52:116][ 14]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.19.52:116][ 14]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:116][ 14]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.19.52:116][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:116][ 14]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:116][ 14]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.19.52:116][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:149][ 16]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:149][ 16]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.19.52:149][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:149][ 16]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:149][ 16]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.19.52:149][ 16]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.52:149][ 16]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.19.52:149][ 16]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.52:149][ 16]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.52:149][ 16]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.19.52:149][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:149][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.19.52:149][ 16]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:149][ 16]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:200][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.52:200][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:200][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.52:200][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:200][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.52:200][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:200][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.52:200][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:382][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.19.52:382][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:382][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.19.52:382][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:384][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:384][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:384][ 30]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.19.52:384][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.52:384][ 30]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:384][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.19.52:384][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:384][ 30]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.19.52:384][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:384][ 30]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.19.52:384][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:450][ 34]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:450][ 34]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.19.52:450][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:450][ 34]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.52:450][ 34]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.19.52:450][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:450][ 34]Interaction: Interaction time: 0.900000 [2020.05.27-16.19.52:451][ 34]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyPlankVault Left Legion. [2020.05.27-16.19.52:451][ 34]LogSM: Error: Play Update Montage AM_KK_JumpOverAngle60LTFast Duration 0.900000 Timestamp 0.000000 [2020.05.27-16.19.52:451][ 34]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.19.52:451][ 34]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.19.52:451][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.52:648][ 46]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.390484 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.19.52:850][ 58]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.52:850][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:850][ 58]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.52:850][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:850][ 58]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.52:850][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.52:850][ 58]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_8] [2020.05.27-16.19.52:850][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.53:285][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.19.53:351][ 88]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.53:351][ 88]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.19.53:351][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.53:351][ 88]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.53:351][ 88]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.19.53:351][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.53:384][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.53:384][ 90]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.19.53:384][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.53:384][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.53:384][ 90]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.19.53:384][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.53:384][ 90]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.19.53:384][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.53:384][ 90]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.53:384][ 90]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.19.53:384][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.53:384][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.19.53:384][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.53:384][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.53:384][ 90]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.19.53:384][ 90]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.19.54:149][136]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.19.55:103][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.19.55:334][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.05.27-16.19.55:334][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:399][211]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.19.55:399][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:399][211]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.19.55:399][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:416][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.05.27-16.19.55:416][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:416][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.05.27-16.19.55:416][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:548][220]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.19.55:548][220]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.19.55:801][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.19.55:866][239]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.19.55:866][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:866][239]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.19.55:866][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:866][239]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.19.55:866][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:866][239]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.05.27-16.19.55:866][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:882][240]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.05.27-16.19.55:882][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:883][240]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.19.55:883][240]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:883][240]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.19.55:883][240]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:886][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.19.55:900][241]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.55:900][241]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.55:900][241]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.19.55:900][241]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.55:901][241]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.55:901][241]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.19.55:901][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:901][241]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.19.55:901][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.55:901][241]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.19.55:901][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.55:901][241]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.19.55:902][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.55:917][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.55:934][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.05.27-16.19.55:934][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:934][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.55:949][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.19.55:949][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:951][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.05.27-16.19.55:951][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:951][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.05.27-16.19.55:951][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:951][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.19.55:951][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:951][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.19.55:951][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.55:952][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.55:966][245]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.19.55:966][245]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.19.55:968][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.55:984][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:000][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:017][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:034][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:051][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:069][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:085][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:101][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:136][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.56:136][254]LogDBDPlayerMovement: StopSnapping Final Location (8133.514160 8415.120117 92.382256) [2020.05.27-16.19.56:136][254]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.19.56:136][254]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.19.56:136][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.56:136][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.56:136][254]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.19.56:136][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.56:136][254]Interaction: Interaction time: 0.600000 [2020.05.27-16.19.56:136][254]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.05.27-16.19.56:136][254]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 38.986614 [2020.05.27-16.19.56:136][254]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.19.56:137][254]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.19.56:137][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.56:138][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:151][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:171][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:186][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:200][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:218][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:234][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:251][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:268][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:284][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:301][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:318][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:334][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:350][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:367][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.19.56:517][277]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.19.56:548][279]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.19.56:548][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.19.56:718][289]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.19.56:718][289]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.19.56:718][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.56:718][289]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.19.56:718][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.56:718][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.56:718][289]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.19.56:718][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.56:734][290]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.56:734][290]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.19.56:734][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.56:734][290]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.56:734][290]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.19.56:734][290]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.56:734][290]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.19.56:734][290]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.56:734][290]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.56:734][290]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.19.56:734][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.56:734][290]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.19.56:734][290]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.56:734][290]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.19.56:734][290]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.56:734][290]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.19.56:788][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.19.56:802][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.19.56:967][302]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.19.56:967][302]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.56:967][302]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.19.56:967][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.56:969][302]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.56:969][302]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.56:969][302]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.19.56:969][302]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.56:969][302]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.56:969][302]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.19.56:969][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.56:969][302]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.19.56:969][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.56:969][302]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.19.56:969][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.57:018][305]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.57:018][305]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.19.57:018][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.57:018][305]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.57:018][305]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.19.57:018][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.57:018][305]Interaction: Interaction time: 0.900000 [2020.05.27-16.19.57:018][305]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyPlankVault Left Legion. [2020.05.27-16.19.57:018][305]LogSM: Error: Play Update Montage AM_KK_JumpOverAngle60LTFast Duration 0.900000 Timestamp 0.000000 [2020.05.27-16.19.57:018][305]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.19.57:018][305]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.19.57:018][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.57:050][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.19.57:051][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.57:051][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.05.27-16.19.57:051][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.57:116][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.19.57:116][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.57:116][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.19.57:116][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.57:183][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.05.27-16.19.57:183][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.57:549][331]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.19.57:549][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.19.57:818][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.19.57:851][346]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.19.57:903][349]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.19.57:921][350]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.57:921][350]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.19.57:921][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.57:921][350]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.57:921][350]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.19.57:921][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.57:921][350]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.19.57:921][350]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.19.57:954][352]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.57:954][352]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.19.57:954][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.57:954][352]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.57:954][352]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.19.57:954][352]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.57:954][352]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.19.57:954][352]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.19.57:954][352]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.19.57:955][352]Interaction: Verbose: [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.19.57:955][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.19.57:955][352]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.19.57:955][352]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.19.57:955][352]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.58:552][388]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.19.58:552][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.19.58:901][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 89 [2020.05.27-16.19.59:198][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.107316 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.19.59:566][449]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.19.59:566][449]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.19.59:566][449]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.19.59:566][449]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.19.59:602][451]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.19.59:764][461]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.19.59:764][461]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.19.59:766][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.59:766][461]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.19.59:865][467]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.19.59:866][467]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.19.59:866][467]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.19.59:866][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.19.59:866][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.19.59:870][467]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.19.59:870][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.19.59:870][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.19.59:883][468]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=42.770 [2020.05.27-16.20.00:065][479]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_23] [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_23] [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_23] [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_23] [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_23] [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_23] [2020.05.27-16.20.00:167][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:186][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_23] [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_23] [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_23] [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_23] [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_23] [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_23] [2020.05.27-16.20.00:483][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.01:101][541]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.01:101][541]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.01:852][582]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.20.01:864][583]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.05.27-16.20.01:864][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.01:865][583]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.05.27-16.20.01:865][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.01:866][583]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=44.754 [2020.05.27-16.20.01:866][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.01:866][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.01:866][583]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.20.01:866][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.01:866][583]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.01:866][583]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.27-16.20.01:866][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.01:866][583]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.01:866][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.01:866][583]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.01:866][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.01:900][585]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.20.02:082][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.27-16.20.02:083][594]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.02:083][594]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.02:083][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.02:083][594]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.02:083][594]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.02:083][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.02:083][594]Interaction: Interaction time: 10.000000 [2020.05.27-16.20.02:083][594]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.05.27-16.20.02:083][594]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.27-16.20.02:083][594]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.02:083][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.02:083][594]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.20.02:536][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.20.02:536][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.02:536][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.20.02:536][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.02:536][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.20.02:536][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.02:536][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.20.02:536][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.03:386][671]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.20.03:386][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.03:386][671]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.20.03:386][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.03:386][671]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.20.03:386][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.03:386][671]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_7] [2020.05.27-16.20.03:386][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.05:798][799]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Open Legion. [2020.05.27-16.20.05:798][799]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Hitting Legion. [2020.05.27-16.20.05:800][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.05:800][799]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.05:899][804]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.20.05:899][804]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.05.27-16.20.05:903][804]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.20.05:917][805]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=48.805 [2020.05.27-16.20.06:133][816]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Frenzy_Succeed Legion. [2020.05.27-16.20.06:182][818]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.20.06:182][818]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.06:182][818]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.20.06:182][818]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.06:183][818]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.06:183][818]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.06:183][818]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.06:183][818]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.06:183][818]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.20.06:184][818]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.06:184][818]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.06:184][818]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.20.06:184][818]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.06:184][818]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.06:184][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.06:184][818]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.06:184][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.06:235][821]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.06:235][821]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.06:235][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.06:235][821]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.06:235][821]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.06:235][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.06:235][821]Interaction: Interaction time: 0.000000 [2020.05.27-16.20.06:235][821]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.05.27-16.20.06:235][821]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.20.06:235][821]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.06:236][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.06:268][823]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.20.06:475][835]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Idle_Power_CoolDown [2020.05.27-16.20.07:901][921]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.20.07:916][922]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=50.803 [2020.05.27-16.20.10:250][ 62]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.10:250][ 62]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.10:250][ 62]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.10:250][ 62]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.10:250][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.10:250][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.20.10:250][ 62]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.10:250][ 62]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.12:085][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.27-16.20.12:116][174]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.20.12:117][174]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.20.12:117][174]GameFlow: OnRep_BegunPlayFenceGuid 085340C0-08D8-0259-D4F6-89A07B7CBA8D [2020.05.27-16.20.12:117][174]GameFlow: BegunPlayFenceGuid 085340C0-08D8-0259-D4F6-89A07B7CBA8D [2020.05.27-16.20.12:117][174]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000088 seconds [2020.05.27-16.20.12:118][174]GameFlow: ACollectable::BeginPlay [2020.05.27-16.20.12:118][174]GameFlow: BegunPlayFenceGuid 085340C0-08D8-0259-D4F6-89A07B7CBA8D [2020.05.27-16.20.12:119][174]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.20.12:119][174]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.20.12:119][174]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.20.12:119][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.12:151][176]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.12:151][176]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.12:151][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.12:151][176]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.12:151][176]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.05.27-16.20.12:151][176]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.12:151][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.13:066][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.27-16.20.13:066][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.13:552][260]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.27-16.20.13:552][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:117][294]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.14:118][294]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.14:118][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:118][294]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.14:118][294]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.20.14:118][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.14:118][294]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.14:118][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.14:118][294]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.14:118][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:118][294]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.05.27-16.20.14:118][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:118][294]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.14:249][302]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.05.27-16.20.14:249][302]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:249][302]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.05.27-16.20.14:249][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:251][302]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.14:251][302]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.14:251][302]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.20.14:251][302]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.14:251][302]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.14:251][302]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.27-16.20.14:251][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:251][302]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.14:251][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:251][302]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.14:251][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:319][306]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.14:319][306]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.14:319][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:319][306]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.14:319][306]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.14:319][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:319][306]Interaction: Interaction time: 0.000000 [2020.05.27-16.20.14:319][306]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.05.27-16.20.14:319][306]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.20.14:319][306]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.20.14:319][306]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.14:319][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:352][308]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.05.27-16.20.14:352][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:400][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.14:400][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:400][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.14:400][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:418][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.20.14:418][312]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:418][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.14:418][312]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:421][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.20.14:435][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.14:435][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.14:435][313]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.20.14:435][313]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.14:435][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.14:435][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.14:435][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:435][313]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.14:435][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:435][313]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.14:435][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:435][313]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.20.14:435][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.20.14:435][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:435][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.05.27-16.20.14:435][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:482][316]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.14:482][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.14:482][316]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.20.14:483][316]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.14:483][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.14:483][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:485][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:501][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:517][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:535][319]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.14:535][319]LogDBDPlayerMovement: StopSnapping Final Location (8127.756836 8395.196289 92.382980) [2020.05.27-16.20.14:535][319]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.20.14:535][319]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.14:535][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:535][319]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.14:535][319]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.14:535][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:535][319]Interaction: Interaction time: 1.100000 [2020.05.27-16.20.14:535][319]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.05.27-16.20.14:535][319]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 57.403702 [2020.05.27-16.20.14:535][319]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.20.14:535][319]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.14:535][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.14:536][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:552][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:569][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:586][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:601][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:617][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:634][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:651][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:667][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:684][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:701][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:717][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:736][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:751][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:768][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:783][334]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.05.27-16.20.14:784][334]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.05.27-16.20.14:787][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:800][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:801][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.20.14:817][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:834][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:851][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:866][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.14:884][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.15:050][350]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.15:050][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:050][350]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.15:050][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:050][350]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.05.27-16.20.15:050][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:050][350]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.05.27-16.20.15:051][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:068][351]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.05.27-16.20.15:068][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:116][354]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.05.27-16.20.15:116][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:133][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.05.27-16.20.15:133][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:133][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.05.27-16.20.15:133][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:133][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.20.15:133][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:133][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.20.15:133][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:283][364]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:283][364]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.15:283][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:283][364]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:283][364]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.15:283][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:316][366]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:316][366]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.15:316][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:316][366]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:316][366]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.20.15:316][366]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.15:316][366]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.15:316][366]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.15:316][366]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.20.15:316][366]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.15:316][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:316][366]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.05.27-16.20.15:316][366]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:316][366]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:452][374]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.20.15:467][375]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.20.15:467][375]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.20.15:467][375]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.15:467][375]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.15:467][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:467][375]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.15:467][375]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.15:467][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:467][375]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.20.15:484][376]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.15:484][376]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.15:484][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:484][376]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.15:484][376]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.20.15:484][376]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.15:485][376]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.15:485][376]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.15:485][376]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.20.15:485][376]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.15:485][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:485][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.15:485][376]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:485][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.15:485][376]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:485][376]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.15:550][380]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.20.15:550][380]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:550][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.20.15:550][380]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.20.15:550][380]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.27-16.20.15:551][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.20.15:551][380]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.20.15:551][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:553][380]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.20.15:554][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:554][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:554][380]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.20.15:554][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.15:554][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:554][380]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.20.15:554][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:554][380]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.15:554][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:554][380]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.15:554][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:570][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.20.15:616][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.20.15:618][384]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:618][384]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.15:618][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:618][384]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.15:618][384]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.15:618][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:619][384]Interaction: Interaction time: 16.000000 [2020.05.27-16.20.15:619][384]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.15:619][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.15:666][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.05.27-16.20.15:666][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:666][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.05.27-16.20.15:666][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:700][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.20.15:700][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:700][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.05.27-16.20.15:700][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:767][393]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.05.27-16.20.15:767][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.15:797][395]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1663556F520] Result: '1' k_EResultOK (success) [2020.05.27-16.20.15:797][395]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1663556F520]' succeeded in 0.245925 seconds [2020.05.27-16.20.15:820][397]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1663556F520] Result: '1' k_EResultOK (success) [2020.05.27-16.20.15:841][398]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.287143 seconds [2020.05.27-16.20.19:399][611]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.20.19:400][611]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.19:401][611]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.19:867][638]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.20.20:165][654]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Miss Legion. [2020.05.27-16.20.20:165][654]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.20.21:702][744]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.21:702][744]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.22:999][820]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.20.23:001][820]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.23:002][820]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.23:498][847]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.20.23:599][853]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.20.23:602][853]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.20.23:603][853]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.20.23:603][853]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.27-16.20.23:603][853]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 34.829075 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.20.23:607][853]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.20.23:633][854]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.20.23:635][854]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=66.520 [2020.05.27-16.20.23:639][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.20.23:833][865]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.20.24:337][893]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:337][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:353][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:353][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:354][894]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:354][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:369][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:369][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:451][899]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:451][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:467][900]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:467][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:468][900]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:468][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:484][901]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:484][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:485][901]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:485][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:501][902]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:501][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:502][902]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:502][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:518][903]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:518][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:551][904]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:551][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:567][905]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:567][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:568][905]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:568][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:583][906]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:583][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:584][906]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:584][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:601][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:601][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:601][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:601][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:618][908]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:618][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:619][908]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:619][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:636][909]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:636][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:637][909]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:637][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:653][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:653][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:654][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:654][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:670][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:670][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:671][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:671][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:687][912]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:687][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:688][912]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:688][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:704][913]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:704][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:704][913]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:704][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:720][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:720][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:721][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:721][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:738][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:738][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:739][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:739][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:755][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:755][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:756][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:756][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:772][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:772][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:773][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:773][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:803][918]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:803][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.24:804][918]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.24:804][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.25:404][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.25:404][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.25:405][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.25:405][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.25:421][952]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.25:421][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.25:422][952]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.25:422][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.25:438][953]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.25:438][953]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.25:587][961]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.20.25:602][962]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=68.488 [2020.05.27-16.20.26:668][ 22]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.26:668][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.26:684][ 23]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.26:684][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.26:685][ 23]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.26:685][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.26:701][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.26:701][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.26:851][ 33]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.26:851][ 33]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.26:965][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.20.26:965][ 38]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.26:965][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.20.26:965][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.26:967][ 38]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.26:967][ 38]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.26:967][ 38]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.20.26:967][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.26:967][ 38]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.26:967][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.20.26:967][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.26:967][ 38]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.26:967][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.26:967][ 38]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup_In Legion. [2020.05.27-16.20.26:967][ 38]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Legion AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.26:967][ 38]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.26:967][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.26:967][ 38]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.20.26:967][ 38]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.20.26:967][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.26:984][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.27:000][ 40]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.27:017][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.27:034][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.27:034][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.27:034][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.27:219][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.27:219][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.27:285][ 57]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.27:286][ 57]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.27:286][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.27:286][ 57]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.27:286][ 57]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.27:286][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.27:286][ 57]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_14_C_0] [2020.05.27-16.20.27:286][ 57]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.27-16.20.27:286][ 57]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.20.27:286][ 57]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.20.27:286][ 57]Interaction: Interaction time: 2.700000 [2020.05.27-16.20.27:286][ 57]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry. [2020.05.27-16.20.27:286][ 57]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.27:286][ 57]LogSM: Error: Play Update Montage AM_KK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.20.27:286][ 57]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.20.27:286][ 57]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.27:286][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.27:286][ 57]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.20.27:287][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.27:287][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.27:301][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.27:301][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.27:520][ 71]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_PickUP [2020.05.27-16.20.27:569][ 74]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.27:569][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.27:685][ 81]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.27:685][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.27:701][ 82]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.27:701][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.27:702][ 82]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.27:702][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.27:867][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.27:867][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.28:867][152]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.28:868][152]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.28:884][153]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.28:901][154]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.28:917][155]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.28:934][156]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.28:951][157]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.28:968][158]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.28:984][159]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:000][160]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:017][161]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:033][162]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:050][163]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:066][164]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:083][165]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:100][166]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:117][167]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:134][168]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:150][169]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:167][170]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:183][171]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:201][172]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:217][173]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:234][174]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:251][175]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:267][176]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:284][177]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:300][178]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:317][179]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:334][180]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:351][181]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:367][182]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:384][183]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:400][184]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:417][185]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:434][186]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:451][187]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:468][188]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:484][189]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:500][190]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:517][191]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:534][192]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:551][193]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:567][194]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:583][195]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:600][196]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:617][197]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:634][198]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:650][199]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:667][200]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:684][201]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:700][202]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:717][203]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:734][204]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:750][205]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:767][206]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:784][207]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:800][208]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:818][209]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:835][210]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:851][211]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:868][212]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:884][213]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:901][214]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:917][215]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:935][216]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:951][217]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:967][218]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.29:967][218]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.20.29:984][219]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.29:984][219]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.29:984][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.29:984][219]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.20.29:984][219]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.20.29:984][219]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.29:984][219]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.29:984][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.29:984][219]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.30:001][220]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.30:017][221]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.30:017][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.30:017][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:017][221]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.30:017][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.20.30:017][221]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.30:017][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.30:017][221]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.30:017][221]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.20.30:017][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.30:017][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:017][221]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.20.30:017][221]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.30:017][221]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.30:018][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.05.27-16.20.30:018][221]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.30:018][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.20.30:018][221]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.30:021][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.20.30:034][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.30:034][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.30:034][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.20.30:034][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.30:034][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.30:034][222]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.20.30:034][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.30:034][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.30:034][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:034][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.30:034][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:035][222]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.27-16.20.30:051][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:068][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:084][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:100][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:115][227]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.20.30:115][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.30:116][227]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.30:116][227]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.30:116][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:116][227]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.30:116][227]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.30:116][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:116][227]Interaction: Interaction time: 16.000000 [2020.05.27-16.20.30:117][227]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.20.30:117][227]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 72.987160 [2020.05.27-16.20.30:117][227]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.30:117][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:117][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:134][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:150][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:167][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:182][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.20.30:184][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:200][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:217][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:234][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:250][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:267][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:286][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:301][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:317][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:334][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:351][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:367][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:385][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:400][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:418][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:434][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:452][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:468][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:484][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:502][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:517][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:534][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:551][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:568][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:584][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:601][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:617][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:634][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:651][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:667][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:684][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:701][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:734][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:751][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:767][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:783][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:801][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:816][268]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.023094 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.20.30:816][268]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.20.30:818][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:819][268]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.20.30:819][268]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.20.30:819][268]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.20.30:819][268]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.20.30:819][268]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.20.30:819][268]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.20.30:819][268]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.20.30:820][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.20.30:835][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:850][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.20.30:852][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:868][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:884][272]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.30:884][272]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.30:884][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:884][272]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.30:884][272]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.30:884][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:885][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:886][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.20.30:901][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:917][274]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.30:917][274]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.30:917][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:917][274]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.30:917][274]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.20.30:917][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.30:917][274]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.30:917][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.30:917][274]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.30:917][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.30:917][274]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.20.30:917][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.30:917][274]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.20.30:918][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:934][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:951][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:967][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.30:984][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:000][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:017][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:034][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:051][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:067][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:084][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:101][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:117][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:134][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:151][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:167][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:184][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:200][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:217][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:234][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:251][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:268][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:285][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:300][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:318][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:334][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:351][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:368][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:384][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:401][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:417][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:434][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:451][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:467][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:485][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:501][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:518][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:534][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:551][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:568][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:585][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:601][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:618][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:634][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:651][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:667][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:684][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:701][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:717][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:734][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:751][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:768][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:785][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:801][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:818][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:835][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:852][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:852][330]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.20.31:866][331]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.20.31:867][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.31:867][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.31:867][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.31:867][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.31:867][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.31:867][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.31:867][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.31:867][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.31:867][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:884][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:901][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:917][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:934][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:951][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:967][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:984][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.31:984][338]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.20.32:001][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.32:017][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.32:034][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.32:051][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.32:067][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.32:084][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.32:100][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.20.32:115][346]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.32:115][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.32:115][346]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.20.32:117][346]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.32:117][346]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.32:117][346]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.20.32:117][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.32:117][346]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.32:117][346]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.32:117][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.32:117][346]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.32:117][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.32:117][346]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookSetup Legion AnimTag_Carry. [2020.05.27-16.20.32:117][346]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Legion AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.32:117][346]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.32:117][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.32:117][346]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.20.32:117][346]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:117][346]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.20.32:133][347]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.32:133][347]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.32:133][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.32:133][347]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.32:133][347]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.20.32:133][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.32:133][347]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.32:133][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.32:133][347]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.32:133][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.32:133][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.20.32:133][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.32:133][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.20.32:133][347]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.32:133][347]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.32:134][347]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:150][348]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:167][349]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:184][350]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:200][351]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:217][352]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:233][353]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:249][354]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.32:249][354]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.32:251][354]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:268][355]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:284][356]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:301][357]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:317][358]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:334][359]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:351][360]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:367][361]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:383][362]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:400][363]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:416][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Enabled [2020.05.27-16.20.32:417][364]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.32:417][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.32:417][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.32:417][364]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.32:417][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.32:417][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.32:417][364]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Legion AnimTag_Carry AnimTag_Female. [2020.05.27-16.20.32:417][364]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.20.32:417][364]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.20.32:417][364]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.20.32:417][364]AnimLeader: BP_SmallMeatLocker_Sandman_C_6 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.20.32:417][364]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.20.32:417][364]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Legion AnimTag_Carry AnimTag_Follower [2020.05.27-16.20.32:417][364]Interaction: Interaction time: 1.500000 [2020.05.27-16.20.32:417][364]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: HookCamper Legion AnimTag_Carry. [2020.05.27-16.20.32:417][364]LogSM: Error: Play Update Montage AM_KK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.20.32:417][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.32:417][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.32:418][364]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:418][364]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KK_Hook_IN [2020.05.27-16.20.32:434][365]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:450][366]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:467][367]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:484][368]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:500][369]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:517][370]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:519][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.20.32:534][371]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:550][372]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:567][373]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:584][374]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:601][375]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:617][376]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:634][377]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:651][378]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:667][379]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:684][380]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:701][381]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:717][382]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:734][383]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:750][384]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:767][385]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:784][386]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:801][387]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:817][388]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:834][389]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:851][390]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:867][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.32:867][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.32:867][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.32:867][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.32:868][391]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:884][392]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:901][393]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:917][394]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:934][395]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:951][396]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:967][397]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.32:967][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.32:968][397]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.32:984][398]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:001][399]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:017][400]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:034][401]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:050][402]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.33:050][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.33:051][402]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:067][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.33:067][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.33:067][403]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:084][404]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:101][405]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:117][406]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:133][407]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.33:133][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.33:134][407]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:151][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.33:151][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.33:151][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.33:151][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.33:152][408]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:167][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.33:167][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.33:167][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.33:167][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.33:167][409]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:184][410]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:200][411]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:217][412]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:234][413]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:250][414]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:267][415]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:284][416]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:301][417]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:317][418]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:335][419]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:351][420]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:367][421]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:385][422]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:401][423]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:417][424]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:435][425]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:450][426]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:467][427]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:484][428]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:501][429]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:517][430]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:534][431]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:550][432]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:567][433]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:584][434]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:600][435]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:618][436]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:633][437]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:651][438]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:667][439]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:684][440]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:701][441]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:717][442]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:734][443]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:751][444]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:767][445]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:784][446]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:801][447]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:817][448]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.20.33:919][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Disabled [2020.05.27-16.20.33:984][458]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.33:984][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.20.33:984][458]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.20.33:984][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.20.33:984][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.33:984][458]LogAkAudio: Warning: [BP_Slasher_Character_14_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.20.33:984][458]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.20.33:984][458]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.20.33:984][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.33:984][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.33:984][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.33:984][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.33:984][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.33:984][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.33:984][458]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.33:984][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.33:984][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.33:984][458]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.20.33:987][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.20.34:000][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.34:000][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.34:016][460]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.20.34:016][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Enabled [2020.05.27-16.20.34:018][460]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.34:018][460]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.20.34:018][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.34:019][460]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.34:019][460]AnimLeader: BP_SmallMeatLocker_Sandman_C_6 Requested to Play: HookCamperOut. [2020.05.27-16.20.34:019][460]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.20.34:019][460]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.20.34:019][460]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.34:020][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.34:020][460]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.34:020][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.34:020][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.34:020][460]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.20.34:020][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.34:020][460]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.34:020][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.34:020][460]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.34:020][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.34:020][460]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.34:020][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.34:020][460]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.34:022][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Disabled [2020.05.27-16.20.34:383][482]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.20.34:383][482]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.20.34:385][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.34:385][482]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.34:682][500]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.20.37:701][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.37:701][681]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.37:932][695]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.769829 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.20.38:766][744]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.38:767][744]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.38:767][744]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.38:767][744]AnimLeader: BP_SmallMeatLocker_Sandman_C_6 Requested to Play: HookIdle. [2020.05.27-16.20.38:767][744]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.20.38:767][744]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.38:786][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.20.38:800][746]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.38:800][746]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.38:800][746]AnimLeader: BP_SmallMeatLocker_Sandman_C_6 Requested to Play: HookReactionIn. [2020.05.27-16.20.38:800][746]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.20.38:800][746]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.38:817][747]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.20.38:817][747]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.38:817][747]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.38:817][747]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.38:822][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.20.38:834][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.38:834][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.38:834][748]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.20.38:834][748]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.38:834][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.38:834][748]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.38:834][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.38:834][748]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.38:834][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.38:834][748]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.38:834][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.38:835][748]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:835][748]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.27-16.20.38:851][749]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:851][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.38:867][750]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:867][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.38:884][751]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:884][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.38:899][752]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.38:900][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.38:900][752]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:900][752]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.38:901][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.38:901][752]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.38:901][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.38:901][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.38:901][752]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.38:901][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.38:901][752]Interaction: Interaction time: 0.000000 [2020.05.27-16.20.38:901][752]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.20.38:901][752]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.38:901][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.38:902][752]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:902][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.38:917][753]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:917][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.38:934][754]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:934][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.38:951][755]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:951][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.38:968][756]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:968][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.38:984][757]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.38:984][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:001][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:001][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:001][758]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.20.39:018][759]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:018][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:035][760]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:035][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:035][760]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.20.39:050][761]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:050][761]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.39:052][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:068][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:085][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:101][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:118][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:134][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:150][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:167][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:185][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:200][770]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:200][770]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.39:202][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:218][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:235][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:250][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:268][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:285][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:301][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:317][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:334][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:350][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:366][780]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:366][780]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.39:367][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:384][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:400][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:417][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:435][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:451][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:467][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:484][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:499][788]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:499][788]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.39:500][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:517][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:534][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:551][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:567][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:584][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:601][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:617][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:632][796]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:632][796]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.39:634][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:651][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:667][798]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.39:667][798]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.39:667][798]AnimLeader: BP_SmallMeatLocker_Sandman_C_6 Requested to Play: HookReaction. [2020.05.27-16.20.39:667][798]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.20.39:667][798]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.39:667][798]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.20.39:668][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:668][798]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.20.39:684][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:701][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:719][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:735][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:753][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:769][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:785][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:801][806]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:801][806]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.39:803][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:818][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:835][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:851][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:868][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:885][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:902][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:918][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:935][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:952][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:968][816]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.39:968][816]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.39:970][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.39:985][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:000][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:017][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:034][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:050][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:067][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:083][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:100][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:117][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:133][826]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.40:133][826]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.40:135][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:151][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:167][828]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.40:167][828]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.40:167][828]AnimLeader: BP_SmallMeatLocker_Sandman_C_6 Requested to Play: HookReactionOut. [2020.05.27-16.20.40:167][828]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.20.40:167][828]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.40:167][828]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.20.40:168][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:168][828]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.20.40:184][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:201][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:218][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:234][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:250][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:267][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:284][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:300][836]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.40:300][836]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.40:301][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:317][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:334][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:350][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:367][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:383][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:400][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:417][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:434][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:449][845]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.40:449][845]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.40:451][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:467][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:484][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:500][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:517][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:534][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:550][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:568][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:584][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:601][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:616][855]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.40:616][855]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.40:617][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:634][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:650][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:667][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:684][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:701][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:717][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:734][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:750][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:767][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:783][865]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.40:783][865]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.40:784][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:801][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:817][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:834][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:851][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:866][870]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.20.40:866][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.40:866][870]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.20.40:866][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.40:868][870]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:868][870]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:868][870]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.20.40:868][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.40:868][870]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:868][870]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.20.40:868][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.40:868][870]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.40:868][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.40:868][870]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.40:868][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.40:868][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:885][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:901][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:918][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:933][874]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.20.40:934][874]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:934][874]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.40:934][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.40:934][874]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:934][874]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.40:934][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.40:935][874]Interaction: Interaction time: 0.000000 [2020.05.27-16.20.40:935][874]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.20.40:935][874]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:935][874]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.40:935][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.40:935][874]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:935][874]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.40:935][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.40:935][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:951][875]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.40:951][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.40:953][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:967][876]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:967][876]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.40:967][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.40:967][876]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:967][876]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.20.40:967][876]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.40:967][876]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.40:967][876]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.40:967][876]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.20.40:967][876]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.40:967][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.40:967][876]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.20.40:967][876]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.40:967][876]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.40:967][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.40:984][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:001][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:017][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:035][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:052][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:069][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:085][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:101][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:116][885]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.41:117][885]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.41:118][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:134][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:150][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:166][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:184][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:200][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:217][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:234][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:251][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:267][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:283][895]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.41:283][895]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.41:284][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:300][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:317][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:333][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:350][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:367][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:384][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:401][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:417][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:433][904]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.41:433][904]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.41:434][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:451][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:468][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:484][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:502][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:503][908]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.20.41:518][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:535][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:553][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:567][912]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.20.41:567][912]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.20.41:569][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:585][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:599][914]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.41:599][914]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.41:601][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:603][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.20.41:617][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:634][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:652][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:666][918]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.41:666][918]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.41:666][918]AnimLeader: BP_SmallMeatLocker_Sandman_C_6 Requested to Play: HookStruggle. [2020.05.27-16.20.41:666][918]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.20.41:666][918]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.41:666][918]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.20.41:667][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:667][918]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.20.41:683][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:700][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:717][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:734][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:749][923]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.41:749][923]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.41:750][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:767][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:784][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:800][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:817][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:834][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:850][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:867][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:884][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:899][932]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.41:899][932]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.41:901][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:917][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:934][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:950][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:967][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.41:984][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:000][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:017][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:035][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:049][941]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.42:049][941]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.42:051][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:067][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:084][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:101][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:117][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:134][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:151][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:167][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:184][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:201][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:217][951]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.42:217][951]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.42:218][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:235][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:253][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:269][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:286][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:302][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:318][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:334][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:351][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:367][960]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.42:367][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.42:368][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:384][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:418][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:435][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:452][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:468][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:485][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:501][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:518][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:532][969]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.20.42:532][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.20.42:533][969]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.42:533][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.42:535][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:551][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:567][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:585][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:601][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:618][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:635][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:651][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:668][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:684][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:699][979]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.42:699][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.42:701][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:702][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.05.27-16.20.42:717][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:735][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:752][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:769][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:785][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:801][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:817][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:834][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:851][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:866][989]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.42:866][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.42:868][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:884][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:901][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:917][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:934][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:951][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:967][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.42:984][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:001][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:017][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:033][999]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.43:033][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.43:035][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:051][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:067][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:084][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:102][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:118][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:134][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:151][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:168][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:184][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:199][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.43:199][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.43:201][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:217][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:234][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:250][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:268][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:286][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:301][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:318][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:334][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:350][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:366][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.43:366][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.43:368][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:384][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:401][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:418][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:436][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:453][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:468][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:485][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:502][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:518][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:533][ 29]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.20.43:533][ 29]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.20.43:533][ 29]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.20.43:533][ 29]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.20.43:533][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.43:533][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.43:535][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:551][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:567][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:584][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:601][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:602][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.20.43:617][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:634][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:651][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:668][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:684][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:701][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.43:701][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.43:703][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:717][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:734][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:751][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:768][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:784][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:800][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:817][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:834][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:850][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:867][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:882][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.43:882][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.43:885][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:901][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:917][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:934][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:951][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:967][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.43:984][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:000][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:017][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:033][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.44:033][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.44:034][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:051][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:067][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:084][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:101][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:117][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:134][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:150][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:167][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:184][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:199][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.44:199][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.44:201][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:217][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:234][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:251][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:267][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:284][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:301][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:319][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:336][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:352][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:368][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.44:368][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.44:369][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:386][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:402][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:418][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:435][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:451][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:468][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:485][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:502][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:519][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:535][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.44:535][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.44:537][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:553][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:568][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:585][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:602][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:617][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:635][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:652][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:669][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:684][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:700][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.44:700][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.44:702][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:717][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:735][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:751][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:767][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:784][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:801][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:818][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:835][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:852][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:868][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:883][110]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.44:884][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.44:885][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:901][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:918][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:935][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:951][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:968][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.44:985][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:001][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:019][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:036][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:051][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:068][121]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.45:068][121]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.45:070][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:085][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:100][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:118][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:135][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:151][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:167][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:184][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:202][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:217][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:232][131]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.45:232][131]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.45:234][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:250][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:268][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:284][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:300][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:317][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:334][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:351][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:368][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:384][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:400][141]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.45:400][141]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.45:401][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:417][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:434][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:451][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:467][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:484][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:501][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:519][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:535][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:553][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:568][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:583][152]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.45:583][152]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.45:585][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:601][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:618][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:634][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:651][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:668][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:684][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:701][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:718][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:736][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:751][162]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.45:751][162]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.45:753][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:768][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:784][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:801][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:817][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:834][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:851][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:867][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:884][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:901][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:918][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:933][173]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.45:933][173]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.45:934][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:951][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:967][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.45:984][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:000][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:017][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:035][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:051][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:068][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:084][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:101][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:116][184]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.46:116][184]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.46:118][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:134][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:151][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:167][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:184][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:201][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:217][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:234][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:252][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:268][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:283][194]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.46:283][194]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.46:285][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:301][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:317][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:334][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:351][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:367][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:384][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:400][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:417][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:434][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:449][204]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.46:449][204]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.46:451][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:467][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:486][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:502][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:519][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:537][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:552][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:569][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:585][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:601][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:619][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:634][215]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.46:634][215]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.46:636][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:652][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:668][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:686][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:701][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:718][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:734][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:751][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:768][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:785][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:799][225]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.46:800][225]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.46:802][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:818][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:834][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:851][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:867][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:884][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:901][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:918][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:936][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:951][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:966][235]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.46:966][235]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.46:968][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.46:984][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:001][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:018][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:035][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:051][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:068][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:086][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:102][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:119][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:134][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:149][246]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.47:149][246]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.47:151][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:167][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:184][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:201][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:217][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:234][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:251][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:268][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:286][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:301][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:318][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:333][257]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.47:333][257]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.47:335][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:351][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:368][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:385][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:401][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:417][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:435][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:451][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:469][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:485][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:501][267]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.47:501][267]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.47:502][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:517][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:534][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:550][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:567][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:584][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:600][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:618][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:635][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:652][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:667][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:682][278]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.47:683][278]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.47:684][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:700][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:717][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:734][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:750][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:768][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:785][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:802][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:819][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:835][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:851][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:866][289]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.47:866][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.47:868][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:884][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:901][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:917][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:934][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:951][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:969][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.47:985][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:001][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:018][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:035][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:051][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:066][301]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.48:066][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.48:068][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:084][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:101][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:118][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:136][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:151][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:168][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:185][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:201][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:218][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:234][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:250][312]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.48:250][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.48:252][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:268][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:284][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:300][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:317][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:334][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:350][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:367][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:385][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:401][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:416][322]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.48:416][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.48:417][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:434][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:451][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:467][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:484][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:502][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:517][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:534][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:551][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:567][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:585][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:600][333]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.48:600][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.48:602][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:618][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:635][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:651][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:668][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:684][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:701][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:718][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:734][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:751][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:768][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:784][344]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.48:784][344]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.48:786][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:802][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:819][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:836][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:855][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:869][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:886][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:901][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:919][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:934][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:951][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:966][355]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.48:966][355]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.48:968][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.48:984][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:001][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:018][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:035][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:051][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:067][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:084][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:101][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:118][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:134][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:150][366]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.49:150][366]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.49:151][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:168][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:185][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:201][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:218][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:235][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:251][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:268][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:285][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:302][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:319][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:334][377]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.49:334][377]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.49:336][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:351][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:368][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:386][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:401][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:419][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:434][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:451][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:467][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:484][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:500][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:516][388]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.49:516][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.49:517][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:534][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:550][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:567][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:584][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:601][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:618][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:634][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:651][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:668][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:684][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:701][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:717][400]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.49:717][400]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.49:718][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:734][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:751][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:767][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:785][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:802][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:818][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:834][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:851][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:868][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:884][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:900][411]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.49:900][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.49:902][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:918][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:934][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:951][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:968][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.49:984][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:001][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:018][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:034][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:051][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:067][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:083][422]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.50:083][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.50:084][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:101][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:118][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:134][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:151][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:168][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:184][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:201][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:217][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:234][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:251][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:266][433]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.50:266][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.50:268][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:284][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:301][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:318][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:335][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:351][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:367][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:385][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:401][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:418][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:433][443]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.50:433][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.50:435][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:451][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:468][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:485][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:501][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:518][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:534][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:551][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:568][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:585][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:600][453]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.50:600][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.50:601][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:618][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:635][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:651][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:668][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:684][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:701][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:717][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:734][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:751][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:768][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:784][464]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.50:784][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.50:785][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:801][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:818][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:835][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:851][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:868][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:884][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:901][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:915][472]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.20.50:915][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.50:917][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:934][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:949][474]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.20.50:949][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.50:951][474]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.50:951][474]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.50:951][474]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.20.50:951][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.50:951][474]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.50:951][474]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.20.50:951][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.50:951][474]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.50:951][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.50:951][474]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.50:951][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.50:951][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:966][475]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.50:966][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.50:967][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.50:984][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:001][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:016][478]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.20.51:017][478]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.51:018][478]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.51:018][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.51:018][478]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.51:018][478]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.51:018][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.51:018][478]Interaction: Interaction time: 0.000000 [2020.05.27-16.20.51:018][478]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.05.27-16.20.51:018][478]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.20.51:018][478]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.51:018][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.51:018][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:034][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:053][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:068][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:085][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:101][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:119][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:135][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:150][486]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.51:150][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.51:151][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:168][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:185][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:201][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:218][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:235][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:251][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:268][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:284][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:300][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:318][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:334][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:349][498]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.51:350][498]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.51:351][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:367][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:384][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:400][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:417][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:434][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:450][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:467][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:484][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:501][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:517][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:533][509]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.51:533][509]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.51:534][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:551][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:567][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:584][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:601][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:618][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:634][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:651][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:668][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:685][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:701][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:717][520]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.51:717][520]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.51:718][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:735][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:751][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:768][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:784][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:801][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:802][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.20.51:817][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:834][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:851][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:867][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:884][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:900][531]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.51:900][531]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.51:902][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:919][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:936][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:952][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:968][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.51:985][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:001][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:002][537]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.05.27-16.20.52:018][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:035][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:052][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:069][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:086][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:102][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:117][544]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.52:117][544]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.52:119][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:135][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:151][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:169][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:185][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:202][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:218][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:234][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:252][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:267][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:284][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:299][555]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.52:299][555]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.52:301][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:317][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:334][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:351][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:367][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:384][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:401][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:418][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:435][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:451][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:468][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:484][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:499][567]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.52:500][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.52:501][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:518][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:534][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:549][570]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.20.52:549][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.20.52:549][570]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.20.52:549][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.20.52:549][570]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.20.52:549][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.20.52:551][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:568][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:585][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:601][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:602][573]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.20.52:618][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:635][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:651][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:666][577]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.52:667][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.52:668][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:684][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:701][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:718][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:735][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:753][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:768][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:785][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:802][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:819][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:835][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:849][588]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.52:849][588]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.52:851][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:867][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:884][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:900][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:917][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:934][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:951][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:968][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.52:984][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:001][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:016][598]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.53:016][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.53:018][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:034][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:051][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:067][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:084][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:101][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:118][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:135][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:151][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:168][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:184][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:201][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:217][610]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.53:217][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.53:218][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:234][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:251][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:267][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:284][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:301][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:318][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:336][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:351][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:368][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:384][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:400][621]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.53:400][621]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.53:401][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:417][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:434][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:451][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:467][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:484][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:501][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:518][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:534][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:551][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:568][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:583][632]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.53:583][632]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.53:585][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:601][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:617][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:634][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:650][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:667][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:684][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:700][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:717][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:734][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:750][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:767][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:783][644]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.53:783][644]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.53:785][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:801][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:818][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:834][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:851][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:868][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:884][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:901][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:918][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:934][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:951][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:967][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.53:983][656]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.53:983][656]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.53:984][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:001][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:018][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:035][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:051][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:068][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:084][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:101][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:118][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:134][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:150][666]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.54:150][666]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.54:151][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:168][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:185][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:201][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:218][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:235][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:251][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:268][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:285][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:301][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:318][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:333][677]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.54:333][677]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.54:335][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:351][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:368][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:384][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:401][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:418][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:434][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:452][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:468][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:484][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:500][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:517][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:535][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:550][690]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.54:550][690]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.54:551][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:567][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:584][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:601][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:618][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:634][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:651][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:667][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:684][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:701][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:717][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:733][701]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.54:733][701]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.54:734][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:751][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:768][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:784][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:801][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:818][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:835][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:852][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:868][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:885][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:901][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:918][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:933][713]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.54:933][713]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.54:935][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:951][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:967][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.54:984][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:001][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:018][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:035][719]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.55:035][719]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.55:035][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.55:035][719]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.55:035][719]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.55:035][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.55:035][719]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.55:035][719]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.55:035][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.55:035][719]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.55:035][719]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.20.55:035][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.55:035][719]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.55:035][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.55:035][719]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.55:035][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.55:035][719]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.20.55:035][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.55:035][719]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.20.55:035][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:051][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:068][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:084][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:101][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:116][724]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.55:116][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.55:118][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:134][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:151][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:168][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:184][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:201][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:217][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:234][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:251][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:268][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:287][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:302][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:318][736]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.55:318][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.55:320][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:335][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:352][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:369][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:386][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:403][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:420][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:435][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:451][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:470][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:486][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:500][747]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.55:500][747]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.55:501][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:517][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:534][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:551][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:568][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:585][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:601][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:618][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:634][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:651][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:668][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:684][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:700][759]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.55:700][759]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.55:701][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:718][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:734][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:750][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:767][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:785][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:801][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:818][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:834][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:851][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:867][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:884][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:900][771]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.55:900][771]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.55:901][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:917][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:934][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:951][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:968][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.55:984][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:001][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:017][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:035][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:051][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:069][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:084][782]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.56:084][782]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.56:085][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:101][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:117][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:134][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:150][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:168][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:184][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:201][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:217][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:234][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:251][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:267][793]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.56:267][793]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.56:268][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:284][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:301][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:318][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:334][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:351][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:368][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:384][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:401][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:418][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:434][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:450][804]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.56:450][804]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.56:451][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:468][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:484][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:501][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:519][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:535][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:551][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:568][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:585][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:602][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:619][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:634][815]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.56:634][815]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.56:636][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:653][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:669][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:685][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:701][819]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333922 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.20.56:703][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:719][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:735][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:752][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:769][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:786][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:802][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:819][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:835][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:851][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:868][829]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.56:868][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.56:869][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:885][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:900][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:918][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:935][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:951][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:968][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.56:985][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:000][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:017][838]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.57:017][838]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.57:018][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:035][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:051][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:068][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:085][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:103][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:119][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:136][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:152][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:169][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:184][848]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.57:184][848]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.57:186][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:202][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:219][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:235][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:252][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:269][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:285][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:303][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:318][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:335][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:352][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:368][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:385][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:400][861]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.57:400][861]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.57:402][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:417][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:434][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:451][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:467][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:485][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:501][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:519][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:536][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:552][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:568][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:585][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:602][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:618][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:634][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:650][876]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.57:650][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.57:651][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:668][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:684][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:701][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:718][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:734][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:751][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:768][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:784][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:801][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:818][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:834][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:850][888]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.57:850][888]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.57:851][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:868][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:884][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:901][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:918][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:934][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:951][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:968][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.57:984][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:001][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:018][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:035][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:051][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:067][901]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.20.58:067][901]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.20.58:068][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:085][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:101][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:118][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:135][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:151][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:168][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:185][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:201][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:217][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:234][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:250][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:268][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:284][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:301][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:318][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:335][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:351][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:367][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:385][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:401][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:418][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:435][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:452][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:468][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.20.58:484][926]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.20.58:484][926]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.20.58:484][926]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:484][926]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.58:484][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:484][926]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:484][926]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.58:484][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:500][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Struggle][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.58:500][927]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.58:500][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.58:500][927]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.58:500][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.58:500][927]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.58:500][927]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:500][927]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.58:500][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:500][927]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:500][927]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.20.58:500][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.58:500][927]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.58:500][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.58:500][927]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.20.58:501][927]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.58:501][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:501][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.58:501][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.58:501][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.58:501][927]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.58:501][927]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:517][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:517][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:517][928]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.20.58:517][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.58:517][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:517][928]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.58:517][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.58:517][928]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.20.58:517][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:517][928]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.20.58:517][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:599][933]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.58:599][933]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.58:601][933]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:601][933]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.20.58:601][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:601][933]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:601][933]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.20.58:601][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:601][933]Interaction: Interaction time: 0.000000 [2020.05.27-16.20.58:601][933]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.20.58:601][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:617][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.20.58:617][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.20.58:617][934]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:617][934]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.20.58:617][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:617][934]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:617][934]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.20.58:617][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:634][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:634][935]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.20.58:634][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:634][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:634][935]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.20.58:634][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.58:634][935]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.20.58:634][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.20.58:634][935]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.20.58:634][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.20.58:634][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.58:634][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.58:634][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.20.58:634][935]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.20.58:634][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.20.58:703][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.20.58:733][941]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.58:733][941]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.58:733][941]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.58:733][941]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.20.58:733][941]AnimLeader: BP_SmallMeatLocker_Sandman_C_6 Requested to Play: HookSacrificeIn. [2020.05.27-16.20.58:733][941]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.27-16.20.58:733][941]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.20.58:734][941]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.21.02:500][167]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.21.02:500][167]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.21.02:500][167]AnimLeader: BP_SmallMeatLocker_Sandman_C_6 Requested to Play: HookSacrificeOut. [2020.05.27-16.21.02:500][167]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.27-16.21.02:500][167]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.21.09:149][566]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.12:833][787]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.757057 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.21.12:833][787]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_6] [2020.05.27-16.21.12:833][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.12:834][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.21.12:834][787]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.21.12:835][787]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.21.12:835][787]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.21.12:835][787]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.21.12:835][787]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.05.27-16.21.12:835][787]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.21.12:835][787]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.21.12:835][787]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.21.12:835][787]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.21.12:835][787]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.21.12:837][787]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.21.12:837][787]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.21.12:837][787]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.21.12:837][787]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.21.12:837][787]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.21.12:837][787]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.21.12:837][787]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.21.12:900][791]GameFlow: OnDropped 937.370911 [2020.05.27-16.21.12:900][791]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.21.12:962][791]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 3020201101001001 [2020.05.27-16.21.12:962][791]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Iron_Will 2 Perk2: Urban_Evasion 2 Perk3: WellMakeIt 2 Perk4: Self_Care 2 Offering: _EMPTY_ [2020.05.27-16.21.12:963][791]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.21.12:964][791]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.407935 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 88.657005 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 20.035654 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 18.232691 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.815548 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 101.480835 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 20.737200 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.214613 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.200363 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.321991 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.508098 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.205629 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.901587 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 40.171452 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 531.128540 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 148.179535 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 89.742615 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 203.094482 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 28.696358 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 189.921967 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 16.696705 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 39.651150 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 98.892303 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 299.485321 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_BasementChillingPerSecond Bloodpoints Value: 68.789680 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_BasementChillingPerSecond Bloodpoints Value: 29.218544 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.27-16.21.12:964][791]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 622.447754 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 360.640411 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 211.043533 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1132.680542 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1393.162964 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent Bloodpoints Value: 579.963867 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.Medkit.Percent Bloodpoints Value: 437.880127 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 351.584473 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 287.383209 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 13.242895 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 330.626526 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GetMended Bloodpoints Value: 100.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 160.286438 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 50.924587 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Bonus Bloodpoints Value: 150.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 294.971008 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.27-16.21.12:965][791]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.21.12:965][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 19182.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:965][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 19182.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:965][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 19182.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:965][791]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.21.12:965][791]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 19182 [2020.05.27-16.21.12:965][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 19182.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:965][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 19182.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:965][791]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.27-16.21.12:966][791]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=79 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.21.12:966][791]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.21.12:966][791]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 19182 FearTokens: 10 [2020.05.27-16.21.12:966][791]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.05.27-16.21.12:966][791]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.21.12:966][791]LogQuestEvent: player did finish playing [2020.05.27-16.21.12:976][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.12:976][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.12:976][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.12:976][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.12:982][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.12:982][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.12:997][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.12:997][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:014][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:014][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:031][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:031][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:047][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:047][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:064][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:064][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:081][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:081][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:097][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:097][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:113][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:113][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:130][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:130][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:147][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:147][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:163][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:163][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:179][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:179][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:195][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:195][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:211][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:212][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:228][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:228][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:229][808]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165932A1E10] Result: '1' k_EResultOK (success) [2020.05.27-16.21.13:229][808]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165932A1E10]' succeeded in 0.262779 seconds [2020.05.27-16.21.13:244][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:244][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:249][809]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.21.13:260][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:260][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:277][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:277][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:293][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:293][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:310][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:310][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:325][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:325][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:342][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:342][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:358][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:358][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:374][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:374][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:390][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:390][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:406][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:406][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:422][819]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E4951690] Result: '1' k_EResultOK (success) [2020.05.27-16.21.13:422][819]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E4951690]' succeeded in 0.453169 seconds [2020.05.27-16.21.13:422][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:422][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:439][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:439][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:455][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:455][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:471][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:471][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:487][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:487][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:504][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:504][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:520][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:520][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:537][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:538][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:553][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:553][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:566][828]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloseHatch][BP_Hatch01_C_0] [2020.05.27-16.21.13:566][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:567][828]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.05.27-16.21.13:567][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:568][828]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.13:568][828]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.13:568][828]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.21.13:568][828]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.13:568][828]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.13:568][828]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.27-16.21.13:568][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:568][828]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.21.13:568][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.13:568][828]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.21.13:568][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.13:571][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:571][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:586][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:587][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:601][830]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.21.13:603][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:603][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:621][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:621][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:637][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:637][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:654][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:654][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:665][834]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1668543E380] Result: '1' k_EResultOK (success) [2020.05.27-16.21.13:665][834]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1668543E380]' succeeded in 0.696812 seconds [2020.05.27-16.21.13:671][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:671][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:686][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:687][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:688][836]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1668543E380] Result: '1' k_EResultOK (success) [2020.05.27-16.21.13:703][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:703][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:708][837]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.733452 seconds [2020.05.27-16.21.13:719][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:719][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:737][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:737][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:753][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:753][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:770][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:770][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:786][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:786][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:804][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:804][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:820][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:820][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:837][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:837][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:853][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:853][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:868][846]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.13:868][846]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.21.13:868][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.13:868][846]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.13:868][846]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.21.13:868][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.13:868][846]Interaction: Interaction time: 0.000000 [2020.05.27-16.21.13:868][846]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: SlasherCloseHatch Legion. [2020.05.27-16.21.13:868][846]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch Legion AnimTag_Follower. [2020.05.27-16.21.13:868][846]LogSM: Error: Play Update Montage AM_KK_Close_Hatch Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.21.13:868][846]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.21.13:868][846]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.21.13:868][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.13:870][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:870][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:886][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.13:886][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.13:901][848]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.21.13:902][848]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.21.13:951][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.21.13:951][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.21.13:951][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.21.13:951][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.21.13:951][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.27-16.21.13:951][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.21.13:952][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.27-16.21.13:953][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.27-16.21.13:953][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.21.13:953][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.27-16.21.13:953][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.27-16.21.13:953][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.21.13:953][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.27-16.21.13:953][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.13:953][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.21.13:953][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.21.13:954][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.21.13:954][848]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.27-16.21.13:954][848]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.27-16.21.13:954][848]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.27-16.21.13:954][848]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.27-16.21.13:954][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.21.13:954][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.21.13:954][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.21.13:954][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.27-16.21.13:954][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.21.13:954][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.27-16.21.13:954][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.13:954][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.13:954][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.13:954][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.27-16.21.13:955][848]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.21.13:955][848]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.13:955][848]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Head02 [2020.05.27-16.21.13:955][848]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.21.13:955][848]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.21.13:971][848]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.21.13:971][848]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.21.13:972][848]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.21.14:025][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.21.14:025][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.21.14:025][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.21.14:025][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.21.14:025][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.27-16.21.14:025][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.21.14:026][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.27-16.21.14:026][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.05.27-16.21.14:026][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.21.14:026][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.05.27-16.21.14:026][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.05.27-16.21.14:026][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.21.14:026][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.05.27-16.21.14:027][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:027][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.21.14:027][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.21.14:027][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.21.14:027][848]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.27-16.21.14:027][848]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.27-16.21.14:027][848]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.27-16.21.14:027][848]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.27-16.21.14:027][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.21.14:027][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.21.14:027][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.21.14:027][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.27-16.21.14:027][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.21.14:028][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.27-16.21.14:028][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.14:028][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.14:028][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.14:028][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.05.27-16.21.14:029][848]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.21.14:029][848]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.14:029][848]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head01 [2020.05.27-16.21.14:029][848]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.27-16.21.14:029][848]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso01 [2020.05.27-16.21.14:029][848]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.05.27-16.21.14:029][848]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs02 [2020.05.27-16.21.14:029][848]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.27-16.21.14:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.21.14:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.21.14:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.21.14:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.21.14:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.27-16.21.14:070][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.21.14:071][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.27-16.21.14:072][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.05.27-16.21.14:072][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.21.14:072][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.05.27-16.21.14:072][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.05.27-16.21.14:072][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.21.14:072][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.05.27-16.21.14:072][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.14:072][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.21.14:073][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.21.14:073][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.21.14:073][848]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.27-16.21.14:073][848]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.27-16.21.14:073][848]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.27-16.21.14:073][848]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.27-16.21.14:073][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.21.14:073][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.21.14:073][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.21.14:073][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.27-16.21.14:073][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.21.14:073][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.27-16.21.14:073][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.14:073][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.14:073][848]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.14:073][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000102 seconds [2020.05.27-16.21.14:074][848]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.21.14:074][848]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.14:074][848]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head01 [2020.05.27-16.21.14:075][848]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.21.14:075][848]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Torso02 [2020.05.27-16.21.14:076][848]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.21.14:076][848]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.21.14:076][848]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.21.14:078][848]LogDBDPlayerMovement: [BP_Slasher_Character_14_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.21.14:080][848]LogSM: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] [2020.05.27-16.21.14:080][848]LogSM: [BP_CamperMale05_Character_C_1][SERVER SLAVE] [2020.05.27-16.21.14:080][848]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.05.27-16.21.14:082][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:082][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:086][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:086][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:106][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:106][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:137][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:137][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:153][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:153][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:170][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:170][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:187][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:187][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:203][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:203][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:220][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:220][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:237][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:237][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:253][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:253][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:270][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:270][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:287][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:287][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:304][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:304][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:320][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:320][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:337][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:337][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:353][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:353][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:370][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:370][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:387][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:387][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:404][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:404][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:420][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:420][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:437][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:437][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:454][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:454][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:467][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.21.14:467][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.21.14:467][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.21.14:467][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.21.14:467][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.21.14:468][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.21.14:468][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.21.14:472][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:472][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:488][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:488][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:505][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:505][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:523][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:523][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:539][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:539][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:556][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:556][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:572][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:572][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:588][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:588][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:605][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:605][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:622][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:622][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:638][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:638][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:657][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:657][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:672][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:672][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:689][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:689][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:705][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:705][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:721][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:721][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:738][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:738][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:755][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:755][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:771][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:771][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:788][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:788][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:805][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:805][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:821][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:821][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:838][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:838][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:855][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:855][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:871][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:871][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:888][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:888][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:905][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:905][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:922][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:922][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:937][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:937][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:954][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:954][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:970][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:970][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.14:987][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.14:987][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:004][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:004][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:021][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:021][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:038][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:038][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:054][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:054][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:070][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:070][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:087][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:087][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:104][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:104][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:121][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:121][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:138][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:138][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:154][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:155][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:170][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:170][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:187][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:187][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:204][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:204][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:221][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:221][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:237][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:237][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:254][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:254][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:270][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:270][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:287][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:287][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:304][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:304][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:319][922]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.21.15:321][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:321][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:337][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:337][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:354][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:354][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:370][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:370][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:387][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:387][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:403][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:403][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:419][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:419][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:434][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.21.15:434][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.21.15:434][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.21.15:434][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.21.15:437][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.21.15:437][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.21.15:437][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.21.15:437][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.21.15:438][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:438][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:453][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:453][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:470][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:470][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:487][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:487][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:503][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:503][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:520][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:520][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:537][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:537][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:553][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:553][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:570][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:570][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:585][938]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.21.15:587][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:587][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:604][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:604][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:620][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:620][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:634][941]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.15:634][941]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.21.15:634][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.15:634][941]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.15:634][941]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.21.15:635][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.15:635][941]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.15:635][941]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.21.15:635][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.15:635][941]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.15:635][941]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.21.15:635][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.15:635][941]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.21.15:635][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.15:635][941]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.21.15:635][941]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.21.15:635][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.15:635][941]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.05.27-16.21.15:635][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.15:635][941]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.15:637][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:637][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:653][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:653][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:670][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:670][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:688][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:688][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:704][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:704][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:721][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:721][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:737][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:737][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:753][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:754][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:770][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:770][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:786][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:786][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:803][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:803][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:820][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:820][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:837][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:837][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:853][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:853][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:870][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:871][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:887][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:887][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:904][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:904][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:921][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:921][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:937][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:937][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:954][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:954][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:970][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:970][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.15:987][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.15:987][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:003][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:004][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:020][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:020][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:037][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:037][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:053][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:053][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:070][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:070][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:087][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:087][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:103][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:103][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:120][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:120][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:137][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:137][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:153][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:153][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:170][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:170][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:187][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:187][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:203][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:203][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:220][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:220][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:236][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:236][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:253][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:253][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:270][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:270][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:287][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:287][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:303][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:303][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:320][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:320][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:336][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:336][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:353][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:353][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:370][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:371][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:387][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:387][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:403][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:403][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:420][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:420][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:437][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:437][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:453][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:454][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:470][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:470][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:486][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:486][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:503][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:503][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:520][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:520][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:538][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:538][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:554][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:554][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:571][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:571][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:586][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:586][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:604][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:604][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:620][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:620][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:636][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:637][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:653][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:653][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:671][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:671][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:687][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:687][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:704][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:704][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:720][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:720][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:737][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:737][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:755][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:755][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:771][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:771][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:787][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:787][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:804][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:804][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:820][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:820][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:837][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:837][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:854][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:854][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:871][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:871][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:888][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:888][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:905][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:905][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:921][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:921][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:938][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:938][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:955][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:955][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:972][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:972][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.16:988][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.16:988][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:005][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:005][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:021][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:021][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:038][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:038][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:056][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:056][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:071][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:071][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:088][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:088][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:105][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:105][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:121][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:122][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:138][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:138][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:154][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:154][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:170][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:170][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:188][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:188][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:204][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:204][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:220][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:220][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:237][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:237][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:254][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:254][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:271][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:271][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:288][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:288][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:305][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:305][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:321][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:321][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:338][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:338][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:354][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:354][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:371][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:371][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:388][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:388][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:405][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:405][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:421][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:421][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:438][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:438][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:455][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:455][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:472][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:472][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:488][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:488][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:505][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:505][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:522][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:522][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:538][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:538][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:554][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:554][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:571][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:571][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:588][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:588][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:605][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:605][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:621][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:621][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:637][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:637][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:654][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:654][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:671][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:671][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:688][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:688][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:704][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:705][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:721][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:722][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:739][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:739][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:755][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:755][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:771][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:771][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:789][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:789][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:805][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:805][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:821][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:821][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:838][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:838][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:855][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:855][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:871][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:871][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:889][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:889][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:905][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:905][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:921][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:921][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:937][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:937][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:954][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:954][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:971][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:971][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:987][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.21.17:987][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.21.17:987][ 82]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.27-16.21.17:987][ 82]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:987][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.27-16.21.17:988][ 82]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:988][ 82]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:988][ 82]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:988][ 82]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]GameFlow: InGameContextComponent::Leave [2020.05.27-16.21.17:990][ 82]LogAsyncLoad: Unloading library Game [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:990][ 82]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:991][ 82]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:991][ 82]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:991][ 82]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.17:991][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.27-16.21.18:017][ 82]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.18:017][ 82]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.18:017][ 82]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.18:017][ 82]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.27-16.21.18:017][ 82]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.18:017][ 82]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.21.18:017][ 82]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.18:017][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.21.18:017][ 82]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.18:017][ 82]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.18:017][ 82]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:017][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.21.18:030][ 82]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:030][ 82]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:030][ 82]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.18:030][ 82]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.21.18:030][ 82]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.21.18:030][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.21.18:031][ 82]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.21.18:031][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.21.18:031][ 82]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:031][ 82]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:031][ 82]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:033][ 82]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:033][ 82]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:033][ 82]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:033][ 82]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:033][ 82]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.18:051][ 83]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.18:051][ 83]GameFlow: TallyContextComponent::Enter [2020.05.27-16.21.18:060][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3762 [2020.05.27-16.21.18:073][ 83]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24456] [2020.05.27-16.21.18:073][ 83]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.21.18:073][ 83]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3367&schemaVersion=0] [2020.05.27-16.21.18:074][ 83]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.27-16.21.18:074][ 83]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.27-16.21.18:074][ 83]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.27-16.21.18:074][ 83]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.27-16.21.18:074][ 83]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "826", matchId: "01DCB333-08D8-0257-F71A-E50A4BB36EA7", isFirstMatch: "False", consecutiveMatch: "1", playerType: "survivor" [2020.05.27-16.21.18:074][ 83]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.27-16.21.18:086][ 83]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.21.18:086][ 83]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.21.18:087][ 83]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.21.18:087][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.27-16.21.18:116][ 84]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.21.18:116][ 84]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.21.18:116][ 84]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.21.18:116][ 84]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.21.18:148][ 84]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.27-16.21.18:199][ 87]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3367&schemaVersion=0] [2020.05.27-16.21.18:199][ 87]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.21.18:213][ 87]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24456] [2020.05.27-16.21.18:213][ 87]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.21.18:213][ 87]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.21.18:221][ 88]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.27-16.21.18:221][ 88]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.21.18:235][ 89]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.21.18:236][ 89]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.21.18:287][ 92]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.27-16.21.18:288][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:154 - reached levels:2 - xp bonuses:2 [2020.05.27-16.21.18:288][ 92]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.21.18:288][ 92]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.21.18:302][ 93]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.27-16.21.18:302][ 93]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.21.18:302][ 93]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.21.18:302][ 93]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.21.18:320][ 94]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.21.18:320][ 94]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.21.18:370][ 97]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.21.18:370][ 97]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.21.18:403][ 99]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.21.18:403][ 99]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.21.18:421][100]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.21.18:633][112]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.18:633][112]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.18:633][112]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.18:716][118]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.21.19:387][158]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.21.19:387][158]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.05.27-16.21.19:404][159]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:404][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.21.19:404][159]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:404][159]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:405][159]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:406][159]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:406][159]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:406][159]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:406][159]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:406][159]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:408][159]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:408][159]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.19:408][159]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:408][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.27-16.21.19:409][159]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:409][159]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:409][159]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:409][159]GameFlow: TallyContextComponent::Leave [2020.05.27-16.21.19:409][159]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.21.19:409][159]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.21.19:411][159]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:411][159]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:411][159]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:411][159]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:411][159]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.21.19:411][159]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.19:411][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.21.19:412][159]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.19:412][159]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.19:412][159]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.19:412][159]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.21.19:937][191]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:937][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.27-16.21.19:939][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.21.19:946][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.21.19:946][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.21.19:948][191]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:948][191]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:948][191]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:948][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.21.19:948][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.27-16.21.19:949][191]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.21.19:949][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.27-16.21.19:949][191]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:949][191]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:949][191]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:949][191]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:949][191]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:951][191]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:951][191]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:951][191]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:951][191]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:951][191]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:952][191]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.27-16.21.19:952][191]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:952][191]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:952][191]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.27-16.21.19:952][191]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:952][191]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.19:961][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:2535465890564918 playerName:Solid JinAlt isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.21.20:010][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.27-16.21.20:013][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.21.20:956][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.27-16.21.25:683][531]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.775216 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.21.25:789][537]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.05.27-16.21.25:805][538]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:805][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.27-16.21.25:806][538]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:806][538]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:806][538]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:806][538]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:806][538]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:807][538]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:808][538]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:808][538]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:808][538]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:808][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.27-16.21.25:822][538]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:822][538]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:822][538]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:822][538]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.27-16.21.25:823][538]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:823][538]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.21.25:823][538]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.25:823][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.21.25:823][538]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.25:823][538]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.25:823][538]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:823][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.21.25:835][538]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:835][538]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:835][538]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.25:835][538]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.21.25:835][538]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.21.25:835][538]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.21.25:835][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.21.25:836][538]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.21.25:836][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.21.25:836][538]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:836][538]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:836][538]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:838][538]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:838][538]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:838][538]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:838][538]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:838][538]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.25:843][539]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.25:843][539]GameFlow: TallyContextComponent::Enter [2020.05.27-16.21.25:863][539]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24456] [2020.05.27-16.21.25:863][539]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.21.25:863][539]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.21.25:863][539]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.21.25:863][539]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.21.25:864][539]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.21.25:864][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.27-16.21.25:880][540]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.21.25:881][540]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.21.25:947][542]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.21.25:947][542]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.21.25:983][544]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.21.26:016][546]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.21.26:016][546]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.21.26:016][546]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.21.26:133][553]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.21.26:133][553]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.21.26:283][562]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.21.26:406][569]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.26:406][569]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.26:406][569]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.27:187][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.21.28:217][678]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.05.27-16.21.28:217][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.28:217][678]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.05.27-16.21.28:217][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.28:218][678]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.28:218][678]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.28:218][678]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.21.28:218][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.28:218][678]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.28:218][678]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.27-16.21.28:218][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.28:218][678]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.21.28:218][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.28:218][678]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.21.28:218][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.28:218][678]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.21.28:350][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.27-16.21.28:351][686]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.28:351][686]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.21.28:351][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.28:351][686]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.28:351][686]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.21.28:351][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.28:352][686]Interaction: Interaction time: 20.000000 [2020.05.27-16.21.28:352][686]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.27-16.21.28:352][686]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.27-16.21.28:352][686]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.21.28:352][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.28:385][688]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.21.29:221][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.21.31:490][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.05.27-16.21.32:493][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.27-16.21.33:501][995]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.21.33:501][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.33:501][995]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.21.33:501][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.33:502][995]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:502][995]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:502][995]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.21.33:502][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.33:502][995]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:502][995]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.21.33:502][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.33:502][995]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.21.33:502][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.33:503][995]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.21.33:503][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.33:567][999]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.33:568][999]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:568][999]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.21.33:568][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.33:568][999]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:568][999]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.21.33:568][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.33:568][999]Interaction: Interaction time: 0.000000 [2020.05.27-16.21.33:568][999]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to True [2020.05.27-16.21.33:568][999]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:569][999]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.21.33:569][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.33:569][999]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:569][999]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.21.33:569][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.33:601][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:601][ 1]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.21.33:601][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.33:601][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:601][ 1]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.21.33:601][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.33:601][ 1]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.21.33:601][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.33:601][ 1]AuthoritativeMovement: BP_Slasher_Character_14_C_0 AuthoritativeMovement set to False [2020.05.27-16.21.33:601][ 1]Interaction: Verbose: [StartFrenzy][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.21.33:601][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.33:601][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [StartFrenzy][FrenzyItem_C_0] [2020.05.27-16.21.33:601][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.33:601][ 1]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.33:979][ 24]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198052369013 [2020.05.27-16.21.33:983][ 24]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198052369013, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.27-16.21.35:489][114]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.21.35:489][114]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.05.27-16.21.35:506][115]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:506][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.21.35:506][115]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:506][115]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:506][115]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.35:508][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.35:508][115]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.35:508][115]GameFlow: TallyContextComponent::Leave [2020.05.27-16.21.35:508][115]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.21.35:508][115]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.21.35:509][115]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.35:509][115]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.35:509][115]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.35:509][115]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.35:509][115]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.21.35:509][115]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.35:509][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.21.35:509][115]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.35:509][115]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.35:509][115]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.35:509][115]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.21.36:038][147]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:038][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.27-16.21.36:039][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.21.36:043][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.21.36:043][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.21.36:045][147]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:046][147]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:046][147]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:046][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.21.36:046][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.27-16.21.36:046][147]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.21.36:046][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.27-16.21.36:046][147]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:046][147]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:046][147]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:046][147]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:046][147]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:048][147]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:048][147]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:048][147]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:048][147]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:048][147]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:048][147]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.27-16.21.36:049][147]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:049][147]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:049][147]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.27-16.21.36:049][147]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:049][147]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.36:059][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:2535465890564918 playerName:Solid JinAlt isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.21.36:105][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.27-16.21.36:108][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.21.37:055][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.27-16.21.41:589][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.21.41:889][492]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.21.42:550][531]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.42:550][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.42:550][531]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.42:550][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.42:989][554]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 138 [2020.05.27-16.21.43:551][587]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.21.43:551][587]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.43:551][587]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.43:551][587]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.43:551][587]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.43:551][587]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.21.43:584][589]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.21.43:584][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.43:586][589]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.43:586][589]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.43:586][589]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.21.43:586][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.43:586][589]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.43:586][589]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [RequestAndBeginInteraction] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.21.43:586][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.43:586][589]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.21.43:586][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.43:586][589]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.21.43:586][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.43:589][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.21.43:651][593]LogDBDGeneral: StatusEffect::EndPlay - Id: Frenzy_ModifyFOV, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.43:653][593]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.43:653][593]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.21.43:653][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.43:653][593]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.43:653][593]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.21.43:653][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.43:653][593]Interaction: Interaction time: 0.000000 [2020.05.27-16.21.43:653][593]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: FrenzyCooldown Legion. [2020.05.27-16.21.43:653][593]LogSM: Error: Play Update Montage AM_KK_Idle_Power_CoolDown Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.21.43:653][593]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.21.43:653][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.47:005][783]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.21.47:006][783]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.21.47:100][789]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.21.47:100][789]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.21.47:150][792]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.21.47:619][817]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.47:619][817]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.21.47:619][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.47:619][817]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.47:619][817]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.21.47:619][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.47:654][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.47:654][819]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.21.47:654][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.47:654][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.47:654][819]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.21.47:654][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.47:654][819]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.21.47:654][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.47:654][819]Interaction: Verbose: [FrenzyCooldown][FrenzyItem_C_0] - [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.21.47:654][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.47:654][819]InteractionHandler: Verbose: [BP_Slasher_Character_14_C_0 - CannonCorn][CLIENT SLAVE] - [EndInteraction Called] - [FrenzyCooldown][FrenzyItem_C_0] [2020.05.27-16.21.47:654][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.47:654][819]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.48:221][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.27-16.21.48:254][853]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.21.48:254][853]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.21.48:254][853]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.21.48:254][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.48:302][855]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.48:302][855]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.21.48:302][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.48:302][855]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.48:302][855]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.21.48:302][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.48:320][856]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.48:320][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.21.48:320][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.48:320][856]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.48:320][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.21.48:320][856]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.48:320][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.21.48:320][856]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.48:320][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.21.48:320][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.48:320][856]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.05.27-16.21.48:320][856]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.48:320][856]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.49:001][890]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.27-16.21.49:018][891]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.21.49:019][891]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.49:019][891]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.49:518][915]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.21.49:719][925]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_14_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.27-16.21.49:719][925]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.21.49:719][925]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.21.49:720][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.21.49:723][925]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: On [2020.05.27-16.21.49:724][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.21.49:834][930]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Succeed Legion. [2020.05.27-16.21.50:705][970]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.21.51:290][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.21.51:568][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.51:568][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.51:568][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.51:568][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.51:712][ 21]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Solid JinAlt]: Off [2020.05.27-16.21.52:303][ 56]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.21.52:303][ 56]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.52:303][ 56]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.21.52:303][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.52:303][ 56]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.21.52:304][ 56]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.21.52:304][ 56]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.27-16.21.52:304][ 56]LogStreaming: Flushing async loaders. [2020.05.27-16.21.52:304][ 56]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.21.52:304][ 56]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.52:305][ 56]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:306][ 56]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:306][ 56]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.21.52:306][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.52:306][ 56]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:306][ 56]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.21.52:306][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.52:306][ 56]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.21.52:306][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.52:306][ 56]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.21.52:306][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.52:369][ 60]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:369][ 60]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.21.52:370][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.52:370][ 60]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:370][ 60]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.21.52:370][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.52:370][ 60]Interaction: Interaction time: 0.500000 [2020.05.27-16.21.52:370][ 60]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.21.52:370][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.52:388][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 87 [2020.05.27-16.21.52:554][ 71]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.52:554][ 71]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.52:837][ 88]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:837][ 88]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.21.52:837][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.52:837][ 88]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:837][ 88]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.21.52:837][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.52:869][ 90]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:869][ 90]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.21.52:869][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.52:869][ 90]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:869][ 90]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.21.52:869][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.52:869][ 90]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.21.52:869][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.52:869][ 90]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.21.52:869][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.52:869][ 90]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.21.52:869][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.52:869][ 90]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:869][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:869][ 90]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.52:901][ 92]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.52:934][ 94]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100174 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.21.53:288][115]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.05.27-16.21.53:419][123]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetOverlappingEscape will not be processed. [2020.05.27-16.21.53:435][124]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.27-16.21.53:435][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.53:435][124]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.27-16.21.53:435][124]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.53:436][124]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.53:436][124]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.53:436][124]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.21.53:436][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.53:436][124]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.53:436][124]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.27-16.21.53:436][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.53:436][124]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.21.53:436][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.53:436][124]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.21.53:436][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.53:488][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.21.53:504][128]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.21.53:505][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.53:505][128]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.21.53:506][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.53:506][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.53:506][128]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.21.53:506][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.53:506][128]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.21.53:506][128]Interaction: Interaction time: 0.000000 [2020.05.27-16.21.53:506][128]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.21.53:506][128]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.21.53:506][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.53:509][128]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.05.27-16.21.53:510][128]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:510][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.27-16.21.53:511][128]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:511][128]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:511][128]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:511][128]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:511][128]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:512][128]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:512][128]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:512][128]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:512][128]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:512][128]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:512][128]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:512][128]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:512][128]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:513][128]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:513][128]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:513][128]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.21.53:514][128]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.21.53:514][128]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:514][128]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:514][128]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:514][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.27-16.21.53:526][128]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:526][128]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:526][128]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:526][128]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.27-16.21.53:526][128]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:526][128]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.21.53:526][128]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.53:526][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.21.53:527][128]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.53:527][128]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.53:527][128]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:527][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.21.53:539][128]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:539][128]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:539][128]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.21.53:539][128]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.21.53:540][128]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.21.53:540][128]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.21.53:540][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.21.53:540][128]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.21.53:540][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.21.53:540][128]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:541][128]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:541][128]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:542][128]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:542][128]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:542][128]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:542][128]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:542][128]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.21.53:544][129]GameFlow: EscapeMap player end overlap escape zone: BP_CamperFemale06_Character_C_0 [2020.05.27-16.21.53:544][129]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetOverlappingEscape will not be processed. [2020.05.27-16.21.53:548][129]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.53:548][129]GameFlow: TallyContextComponent::Enter [2020.05.27-16.21.53:566][129]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24456] [2020.05.27-16.21.53:566][129]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.21.53:566][129]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.21.53:566][129]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.21.53:567][129]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.21.53:567][129]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.21.53:567][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.27-16.21.53:578][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.53:578][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.53:578][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.53:578][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.53:578][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.53:578][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.21.53:584][130]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.21.53:584][130]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.21.53:633][134]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.21.53:660][135]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.53:660][135]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.21.53:660][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.53:660][135]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.53:660][135]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.21.53:660][135]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.53:660][135]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.21.53:660][135]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.21.53:660][135]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.21.53:660][135]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.21.53:661][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.21.53:661][135]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Solid JinAlt][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.27-16.21.53:661][135]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.53:661][135]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.53:661][135]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.27-16.21.53:724][139]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.53:724][139]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.53:724][139]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.53:724][139]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.53:724][139]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.53:724][139]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.53:724][139]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.27-16.21.53:724][139]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.53:750][141]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.21.53:751][141]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.21.53:834][146]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.21.53:834][146]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.21.53:834][146]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.21.53:901][150]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.21.53:901][150]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.21.53:984][155]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.21.54:105][162]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.54:105][162]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.54:105][162]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.21.54:587][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.21.54:587][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.27-16.21.54:889][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.21.55:101][222]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Open Legion. [2020.05.27-16.21.55:103][222]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.55:103][222]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.55:235][230]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Hitting Legion. [2020.05.27-16.21.55:367][238]AnimLeader: BP_Slasher_Character_14_C_0 Requested to Play: Attack_Slash_Obstructed Legion. [2020.05.27-16.21.55:368][238]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.21.55:567][250]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.55:567][250]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.55:587][251]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.21.56:535][308]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.56:535][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.56:588][311]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.21.56:903][330]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.56:903][330]LogSM: [BP_Slasher_Character_14_C_0][CLIENT SLAVE] [2020.05.27-16.21.56:923][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.21.57:533][368]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.57:533][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.57:687][377]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 69 [2020.05.27-16.21.58:034][398]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.049296 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.21.58:035][398]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.27-16.21.58:202][408]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.21.58:202][408]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.27-16.21.58:202][408]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.05.27-16.21.58:317][415]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.21.58:354][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.21.58:354][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.21.58:354][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.21.58:354][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.21.58:354][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.27-16.21.58:354][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.21.58:356][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.27-16.21.58:357][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.05.27-16.21.58:357][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.21.58:357][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.05.27-16.21.58:357][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.05.27-16.21.58:357][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.21.58:357][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.05.27-16.21.58:357][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.21.58:357][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.21.58:357][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.21.58:358][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.21.58:358][415]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_1 [2020.05.27-16.21.58:358][415]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_1 [2020.05.27-16.21.58:358][415]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_1 [2020.05.27-16.21.58:358][415]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_1 [2020.05.27-16.21.58:358][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.21.58:358][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.21.58:358][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.21.58:358][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.27-16.21.58:358][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.21.58:359][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.27-16.21.58:359][415]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.58:359][415]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.58:359][415]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.21.58:359][415]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.05.27-16.21.58:360][415]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.21.58:360][415]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.21.58:360][415]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Head01_02 [2020.05.27-16.21.58:360][415]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.05.27-16.21.58:361][415]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Torso02 [2020.05.27-16.21.58:361][415]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.05.27-16.21.58:361][415]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02 [2020.05.27-16.21.58:361][415]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Legs01 [2020.05.27-16.21.58:361][415]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.27-16.21.58:362][415]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.27-16.21.58:362][415]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.21.58:362][415]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.21.58:362][415]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_14_C_0 Target: [2020.05.27-16.21.58:362][415]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.27-16.21.58:364][415]LogSM: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] [2020.05.27-16.21.58:568][428]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.58:568][428]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.21.58:569][428]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.21.58:569][428]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.21.58:588][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.21.58:800][442]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.21.59:004][454]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.21.59:005][454]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.22.15:194][424]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.27-16.22.15:210][425]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:210][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.27-16.22.15:210][425]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:210][425]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:210][425]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:210][425]GameFlow: TallyContextComponent::Leave [2020.05.27-16.22.15:211][425]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.22.15:211][425]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.22.15:211][425]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.27-16.22.15:211][425]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.22.15:211][425]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: 0: 5bc61...93091 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: 1: 12852...77886 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: 2: 450b4...86578 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: 3: 00f1b...64918 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: 4: 5c619...83792 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:05:28.554Z : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: MirrorsSessionId=44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: HostPublicIp=54.242.223.43 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: EncryptionKey=2dL6YS+6tiewIX5IXDPGuvmgAUsQ0jL0ojIvOkS/kzY= : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB87608D80257C6AE01FE46DBBAE6|54.242.223.43|7780 : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: PlatformSessionIdForDS=GameSessionDS|DF6006F840B7AFEB393B9AB8FF9DABF5|7fbe3526-0ea1-47a9-a08f-d04d755fccc4 : OnlineService [2020.05.27-16.22.15:211][425]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.22.15:211][425]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x1668EC460D0] [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.22.15:212][425]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.242.223.43:7780 SessionId: 00CCB...BBAE6 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.22.15:212][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:05:28.554Z : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: MirrorsSessionId=44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: HostPublicIp=54.242.223.43 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: EncryptionKey=2dL6YS+6tiewIX5IXDPGuvmgAUsQ0jL0ojIvOkS/kzY= : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB87608D80257C6AE01FE46DBBAE6|54.242.223.43|7780 : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.22.15:213][425]LogOnlineSession: Verbose: OSS: PlatformSessionIdForDS=GameSessionDS|DF6006F840B7AFEB393B9AB8FF9DABF5|7fbe3526-0ea1-47a9-a08f-d04d755fccc4 : OnlineService [2020.05.27-16.22.15:213][425]LogOnline: Destroying session GameSession [2020.05.27-16.22.15:213][425]LogDBDEasyAntiCheat: DestroySession [2020.05.27-16.22.15:213][425]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.27-16.22.15:213][425]LogOnline: Destroying session GameSession [2020.05.27-16.22.15:213][425]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.22.15:213][425]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.22.15:213][425]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.22.15:214][425]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:214][425]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:214][425]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:214][425]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:214][425]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.22.15:214][425]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:214][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.22.15:214][425]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:214][425]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:214][425]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:215][425]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:215][425]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:215][425]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:216][425]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:216][425]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:216][425]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:216][425]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.15:216][425]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.22.15:216][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.22.15:216][425]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.22.15:216][425]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.22.15:216][425]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.22.15:216][425]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.22.15:217][426]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.22.15:335][433]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5] [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: 0: 5bc61...93091 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: 1: 12852...77886 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: 2: 450b4...86578 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: 3: 00f1b...64918 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: 4: 5c619...83792 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.22.15:335][433]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:05:28.554Z : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: MirrorsSessionId=44cd07b7-c9bf-48df-b83a-0d8d8b99bfc5 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: HostPublicIp=54.242.223.43 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: EncryptionKey=2dL6YS+6tiewIX5IXDPGuvmgAUsQ0jL0ojIvOkS/kzY= : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB87608D80257C6AE01FE46DBBAE6|54.242.223.43|7780 : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.22.15:336][433]LogOnlineSession: Verbose: OSS: PlatformSessionIdForDS=GameSessionDS|DF6006F840B7AFEB393B9AB8FF9DABF5|7fbe3526-0ea1-47a9-a08f-d04d755fccc4 : OnlineService [2020.05.27-16.22.15:336][433]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.27-16.22.15:344][434]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.130354 seconds [2020.05.27-16.22.15:351][434]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.27-16.22.15:352][434]LogDBDEasyAntiCheat: slave disconnected [2020.05.27-16.22.15:352][434]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.27-16.22.15:375][436]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.018835 seconds [2020.05.27-16.22.15:740][457]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:740][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.22.15:743][457]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:743][457]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:743][457]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:743][457]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.22.15:743][457]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.27-16.22.15:743][457]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.242.223.43:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.22.15:743][457]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.22.15:743][457]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.27-16.22.15:743][457]LogAsyncLoad: Start loading library async: Menu [2020.05.27-16.22.15:743][457]LogAsyncLoad: 215 assets in Menu [2020.05.27-16.22.15:743][457]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.22.15:743][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.22.15:743][457]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:743][457]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.22.15:776][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:793][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:798][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:801][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:809][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:814][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:821][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:824][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:830][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:837][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:845][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:848][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:855][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:857][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:862][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:866][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:869][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:869][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:882][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:893][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:896][457]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.15:897][457]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.15:977][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.27-16.22.15:977][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:977][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.22.15:977][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:977][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.27-16.22.15:977][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:977][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.27-16.22.15:977][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.27-16.22.15:978][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:978][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.27-16.22.15:979][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:979][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:980][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.27-16.22.15:980][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:981][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.27-16.22.15:981][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:981][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.27-16.22.15:981][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:981][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.27-16.22.15:981][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:981][457]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.27-16.22.15:981][457]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.22.15:982][457]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:982][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.27-16.22.15:982][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.27-16.22.15:982][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.27-16.22.15:984][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.27-16.22.15:984][457]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.15:984][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.27-16.22.15:984][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.27-16.22.15:984][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.27-16.22.15:989][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.27-16.22.15:992][458]r.CullAll = "1" [2020.05.27-16.22.16:659][488]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.22.16:743][493]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.22.16:743][493]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.22.16:744][493]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.16:744][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.27-16.22.16:744][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.27-16.22.16:756][494]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.27-16.22.16:769][494]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.27-16.22.16:769][494]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.05.27-16.22.16:769][494]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.05.27-16.22.16:772][494]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.242.223.43:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165926268E0], Channels: 96, Time: 2020.05.27-16.22.16 [2020.05.27-16.22.16:772][494]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.242.223.43:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x166168829E0] [2020.05.27-16.22.16:772][494]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.27-16.22.16:775][494]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:775][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:776][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_14_C_0 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_14_C_0 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_14_C_0 [2020.05.27-16.22.16:776][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:776][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:776][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: BoilOverEffect, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_CamperFemale06_Character_C_0 - Solid JinAlt, Custom Param: 1200.000000, Originating Effect: BoilOver, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltSlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzySlasherEffect, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCooldownEffect, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_14_C_0 - CannonCorn, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: BoltCamperEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: FrenzyCamperEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_Slasher_Character_14_C_0 - CannonCorn, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.27-16.22.16:776][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:776][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:776][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:776][494]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.27-16.22.16:776][494]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.05.27-16.22.16:777][494]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_1 [2020.05.27-16.22.16:777][494]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_1 [2020.05.27-16.22.16:777][494]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_1 [2020.05.27-16.22.16:777][494]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_1 [2020.05.27-16.22.16:777][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:777][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:777][494]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.22.16:777][494]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.22.16:952][494]LogUObjectHash: Compacting FUObjectHashTables data took 4.91ms [2020.05.27-16.22.17:002][494]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.22.17:005][494]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.22.17:005][494]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.27-16.22.17:005][494]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.27-16.22.17:005][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.27-16.22.17:005][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:032][494]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.22.17:038][494]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.22.17:093][494]LogStreaming: Flushing async loaders took 87ms. [2020.05.27-16.22.17:094][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.27-16.22.17:094][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:182][494]LogStreaming: Flushing async loaders took 89ms. [2020.05.27-16.22.17:182][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.27-16.22.17:182][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:182][494]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.22.17:182][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.27-16.22.17:182][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:196][494]LogStreaming: Flushing async loaders took 13ms. [2020.05.27-16.22.17:196][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.27-16.22.17:196][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:284][494]LogStreaming: Flushing async loaders took 88ms. [2020.05.27-16.22.17:285][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.27-16.22.17:285][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:394][494]LogStreaming: Flushing async loaders took 109ms. [2020.05.27-16.22.17:396][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.27-16.22.17:396][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:396][494]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.22.17:396][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.27-16.22.17:396][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:396][494]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.22.17:396][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.27-16.22.17:397][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:404][494]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.22.17:405][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.27-16.22.17:405][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:412][494]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.22.17:412][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.27-16.22.17:412][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:413][494]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.22.17:414][494]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.27-16.22.17:414][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:414][494]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.22.17:416][494]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.27-12.22.17 [2020.05.27-16.22.17:416][494]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.27-16.22.17:416][494]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.27-16.22.17:416][494]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.22.17:416][494]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.22.17:416][494]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.22.17:416][494]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.22.17:416][494]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x1658CBB9400] [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.22.17:416][494]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.22.17:417][494]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.22.17:417][494]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.22.17:417][494]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.22.17:426][494]LogWorld: Bringing up level for play took: 0.010586 [2020.05.27-16.22.17:426][494]GameFlow: [Login Attempted] Options: "?Name=Zariak" Response: "" [2020.05.27-16.22.17:426][494]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.22.17:426][494]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.22.17:426][494]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x1663579F820] [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.22.17:426][494]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.22.17:427][494]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.22.17:427][494]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.22.17:427][494]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.27-16.22.17:431][494]GameFlow: FCharacterStateData::SetPips() with value=1 [2020.05.27-16.22.17:431][494]GameFlow: FCharacterStateData::SetPips() with value=79 [2020.05.27-16.22.17:443][494]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24456] [2020.05.27-16.22.17:443][494]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.22.17:443][494]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.22.17:443][494]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.22.17:443][494]LogCustomization: ------ [2020.05.27-16.22.17:443][494]LogCustomization: --> C_Head02 [2020.05.27-16.22.17:443][494]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.22.17:443][494]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.22.17:443][494]LogCustomization: ------ [2020.05.27-16.22.17:443][494]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.22.17:443][494]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.22.17:443][494]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.22.17:456][494]LogStreaming: Flushing async loaders. [2020.05.27-16.22.17:462][494]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.22.17:529][494]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.27-16.22.17:582][494]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000057 seconds [2020.05.27-16.22.17:583][494]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000031 seconds [2020.05.27-16.22.17:583][494]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.22.17:583][494]LogLoad: Took 0.814434 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.27-16.22.17:584][494]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.22.17:584][494]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.27-16.22.17:584][494]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.27-16.22.17:585][494]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.17:585][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.27-16.22.17:586][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.27-16.22.17:683][495]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.17:684][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.27-16.22.17:684][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.27-16.22.17:686][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.27-16.22.17:686][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.27-16.22.17:686][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.27-16.22.17:686][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.27-16.22.17:779][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.27-16.22.17:779][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.22.17:779][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.22.17:779][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.27-16.22.17:780][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.27-16.22.17:827][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.22.17:827][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.22.17:827][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.27-16.22.17:827][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.27-16.22.17:837][496]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.17:837][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.27-16.22.17:838][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.27-16.22.17:990][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.27-16.22.18:043][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.22.18:043][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.22.18:043][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.27-16.22.18:046][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.27-16.22.18:048][497]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.27-16.22.18:085][499]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.18:085][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.27-16.22.18:086][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.27-16.22.18:161][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.27-16.22.18:161][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.27-16.22.18:161][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.27-16.22.18:253][505]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.18:253][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.27-16.22.18:254][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.27-16.22.18:318][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.27-16.22.18:318][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.27-16.22.18:318][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.27-16.22.18:321][506]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.18:321][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.27-16.22.18:322][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.27-16.22.18:385][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.27-16.22.18:974][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.27-16.22.18:974][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.27-16.22.18:974][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.27-16.22.18:974][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.27-16.22.18:974][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.27-16.22.18:974][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.27-16.22.18:974][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.27-16.22.18:975][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.27-16.22.18:975][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.27-16.22.18:975][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.27-16.22.18:975][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.27-16.22.18:975][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.27-16.22.18:975][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.27-16.22.18:983][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.27-16.22.18:986][507]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.27-16.22.19:204][519]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.22.19:205][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.27-16.22.19:205][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.27-16.22.19:292][520]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.22.19:292][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.27-16.22.19:293][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.27-16.22.19:295][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.27-16.22.19:295][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.27-16.22.19:295][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.27-16.22.19:376][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.27-16.22.19:376][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.27-16.22.19:377][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.27-16.22.19:380][521]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.22.19:380][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.27-16.22.19:381][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.27-16.22.19:469][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.27-16.22.19:469][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.27-16.22.19:469][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.27-16.22.19:491][523]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.22.19:491][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.27-16.22.19:492][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.27-16.22.19:581][524]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.22.19:581][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.27-16.22.19:581][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.27-16.22.19:584][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.27-16.22.19:584][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.27-16.22.19:585][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.27-16.22.19:672][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.27-16.22.19:672][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.27-16.22.19:672][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.27-16.22.19:676][525]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.22.19:676][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.27-16.22.19:676][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.27-16.22.19:770][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.27-16.22.19:770][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.27-16.22.19:771][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.27-16.22.19:778][526]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.22.19:778][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.27-16.22.19:779][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.27-16.22.19:876][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.27-16.22.19:876][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.27-16.22.19:876][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.27-16.22.19:881][527]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.22.19:881][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.27-16.22.19:881][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.27-16.22.19:978][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.27-16.22.19:978][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.27-16.22.19:979][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.27-16.22.20:008][529]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.22.20:009][529]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.267' TotalLoadTime='4.267' TimeStamp='2020-05-27T16:22:18.308Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.22.20:009][529]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.22.20:009][529]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.267' TimeStamp='2020-05-27T16:22:18.308Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.22.20:009][529]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.22.20:009][529]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.267' TimeStamp='2020-05-27T16:22:18.308Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.22.20:009][529]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.22.20:009][529]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.267' TimeStamp='2020-05-27T16:22:18.308Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014D571F08D80257C6CEF59E46DF06A6' [2020.05.27-16.22.20:009][529]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.27-16.22.20:009][529]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.27-16.22.20:027][530]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.22.20:027][530]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.22.20:027][530]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.27-16.22.21:011][584]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.22.21:011][584]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.22.21:011][584]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.27-16.22.21:011][584]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:011][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.22.21:011][584]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:011][584]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:011][584]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:011][584]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.22.21:011][584]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.22.21:011][584]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:011][584]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.22.21:011][584]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:011][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.22.21:025][584]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:025][584]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:025][584]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:025][584]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.22.21:025][584]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.22.21:025][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.22.21:025][584]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:025][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.22.21:047][584]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:047][584]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:047][584]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:047][584]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:048][584]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.22.21:048][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.22.21:048][584]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:076][584]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.22.21:076][584]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.22.21:076][584]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.22.21:076][584]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.22.21:077][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.22.21:080][584]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.22.21:080][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.22.21:080][584]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:080][584]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:094][584]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24456] [2020.05.27-16.22.21:094][584]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.22.21:094][584]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.22.21:094][584]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:094][584]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.22.21:094][584]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.22.21:156][585]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.22.21:157][585]r.CullAll = "0" [2020.05.27-16.22.21:158][585]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.27-16.22.21:158][585]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.27-16.22.21:158][585]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.22.21:158][585]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.22.21:158][585]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.22.21:158][585]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.22.21:158][585]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.22.21:158][585]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.22.21:158][585]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.22.21:158][585]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.22.21:158][585]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.22.21:158][585]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.22.21:158][585]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.22.21:158][585]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.22.21:158][585]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x166351FD8A0] [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.22.21:159][585]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.22.21:159][585]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.22.21:159][585]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.22.21:159][585]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.27-16.22.21:159][585]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.22.21:159][585]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.22.21:159][585]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.22.21:167][585]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.22.21:167][585]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.22.21:167][585]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.22.21:168][585]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.22.21:168][585]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.22.21:169][585]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.22.21:169][585]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.22.21:170][585]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.22.21:170][585]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.22.21:171][585]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.27-16.22.21:171][585]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.22.21:174][585]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.22.21:176][585]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.22.21:177][585]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.22.21:177][585]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.22.21:177][585]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.22.21:177][585]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.22.21:179][585]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.22.21:192][586]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.22.21:192][586]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.22.21:192][586]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.22.21:192][586]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.27-16.22.21:192][586]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.27-16.22.21:192][586]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.22.21:240][586]LogStreaming: Flushing async loaders took 47ms. [2020.05.27-16.22.21:240][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.05.27-16.22.21:241][586]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.05.27-16.22.21:241][586]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.22.21:241][586]LogCustomization: ------ [2020.05.27-16.22.21:241][586]LogCustomization: --> C_Head02 [2020.05.27-16.22.21:241][586]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.22.21:241][586]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.22.21:241][586]LogCustomization: ------ [2020.05.27-16.22.21:241][586]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.22.21:241][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:243][586]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.22.21:243][586]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.22.21:243][586]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.22.21:243][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:249][586]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.22.21:257][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:260][586]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.22.21:260][586]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.22.21:260][586]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.22.21:260][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:262][586]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.22.21:262][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:263][586]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.22.21:263][586]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.22.21:263][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:265][586]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.22.21:265][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:266][586]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.22.21:266][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:267][586]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.22.21:267][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:269][586]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.22.21:269][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:270][586]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.22.21:270][586]LogStreaming: Flushing async loaders. [2020.05.27-16.22.21:271][586]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.22.21:272][586]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.22.21:272][586]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.22.21:273][586]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.22.21:273][586]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.22.21:273][586]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.22.21:318][589]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.22.21:318][589]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.22.21:509][600]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.22.21:536][602]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.22.21:536][602]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.22.21:585][605]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.22.21:585][605]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.22.21:585][605]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.22.21:585][605]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.22.22:423][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.22.24:454][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.22.26:974][928]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.27-16.22.27:587][964]LogAsyncLoad: Done loading library async: Menu in 23.4 sec [2020.05.27-16.22.28:523][ 20]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.22.28:523][ 20]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.22.28:523][ 20]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.27-16.22.28:523][ 20]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.22.28:523][ 20]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.27-16.22.28:524][ 20]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.22.28:535][ 21]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.22.28:535][ 21]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.22.28:535][ 21]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.22.28:535][ 21]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.22.28:535][ 21]LogCustomization: ------ [2020.05.27-16.22.28:535][ 21]LogCustomization: --> C_Head02 [2020.05.27-16.22.28:535][ 21]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.22.28:535][ 21]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.22.28:535][ 21]LogCustomization: ------ [2020.05.27-16.22.28:535][ 21]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.22.28:535][ 21]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.22.28:535][ 21]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.22.28:535][ 21]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.22.28:535][ 21]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.22.28:535][ 21]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.22.28:536][ 21]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.22.28:536][ 21]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.22.28:536][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.22.28:536][ 21]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.22.28:536][ 21]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.22.28:536][ 21]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.27-16.22.28:536][ 21]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.27-16.22.28:536][ 21]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.22.28:537][ 21]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.22.28:552][ 22]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.27-16.22.28:552][ 22]GameFlow: Starting Quickmatch: GameSession [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=3 : Near : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.27-16.22.28:552][ 22]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.27-16.22.28:552][ 22]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.27-16.22.28:552][ 22]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.27-16.22.28:552][ 22]GameFlow: Verbose: Doing Find Sessions [2020.05.27-16.22.28:568][ 23]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.22.28:618][ 26]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.22.28:618][ 26]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.22.28:651][ 28]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.22.28:668][ 29]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.22.28:668][ 29]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.22.28:751][ 34]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.22.28:751][ 34]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.22.28:751][ 34]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.22.28:751][ 34]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.22.28:785][ 36]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.22.28:796][ 37]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.242315 seconds [2020.05.27-16.22.38:818][638]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.22.38:985][648]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.22.39:005][650]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201711 seconds [2020.05.27-16.22.49:035][251]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.22.49:201][261]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.22.49:220][263]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.199861 seconds [2020.05.27-16.22.51:969][427]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.27-16.22.51:969][427]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.22.52:068][433]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.22.52:068][433]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.22.59:252][864]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.22.59:385][872]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.22.59:396][873]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.158587 seconds [2020.05.27-16.23.09:418][474]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.09:685][490]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.09:708][492]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.302840 seconds [2020.05.27-16.23.19:752][ 94]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.19:919][104]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.19:936][106]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.199952 seconds [2020.05.27-16.23.29:986][708]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.30:152][718]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.30:170][720]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200190 seconds [2020.05.27-16.23.40:219][322]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.40:352][330]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.40:364][331]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159468 seconds [2020.05.27-16.23.50:387][932]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.50:536][941]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.23.50:536][941]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9596786d-eaf3-4a0a-bd3d-3999e67a65f4 : OnlineService [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: MatchMembersA=["1e135908-92e2-4574-90bb-567cc55bdda9"] : OnlineService [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: MatchMembersB=["5c619927-f570-4935-96b7-5da8ff622fcc"] : OnlineService [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: EncryptionKey=Tnzql7deDDY6dwn5tgZc7C5yz3F9GZ1shKBvCcsJaRo= : OnlineService [2020.05.27-16.23.50:537][941]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.23.50:549][942]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178706 seconds [2020.05.27-16.23.50:553][942]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.23.50:553][942]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.27-16.23.50:553][942]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.27-16.23.50:553][942]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.23.50:554][942]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.27-16.23.50:554][942]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.23.50:554][942]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.23.50:636][947]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.23.50:636][947]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.23.50:670][949]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.23.50:670][949]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.23.50:670][949]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.23.50:670][949]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.27-16.23.55:686][250]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.27-16.23.55:686][250]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.23.55:820][258]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.23.55:820][258]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.23.55:820][258]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.27-16.24.00:803][557]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.27-16.24.00:803][557]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.00:937][565]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.00:937][565]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.00:937][565]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.27-16.24.00:937][565]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.27-16.24.00:937][565]GameFlow: Joining sesion : GameSession [2020.05.27-16.24.00:938][565]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.27-16.24.00:938][565]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.27-16.24.00:938][565]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.27-16.24.00:938][565]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.27-16.24.00:938][565]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.27-16.24.00:938][565]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.27-16.24.00:938][565]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.24.00:938][565]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.27-16.24.00:938][565]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.24.00:939][565]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.27-16.24.00:939][565]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.27-16.24.00:939][565]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.27-16.24.00:939][565]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.24.00:940][565]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.24.00:940][565]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.27-16.24.00:940][565]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.24.00:940][565]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.24.00:940][565]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.24.00:940][565]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.24.00:940][565]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.24.00:941][565]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:941][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.24.00:947][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:947][565]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:947][565]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:947][565]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:948][565]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:948][565]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:948][565]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:948][565]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:948][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.24.00:948][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:948][565]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:948][565]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:948][565]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:949][565]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:950][565]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.24.00:952][565]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.24.00:952][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.24.00:952][565]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.24.00:952][565]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.24.00:952][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:952][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.24.00:953][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:953][565]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:953][565]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:953][565]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.24.00:953][565]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.27-16.24.00:953][565]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.27-16.24.00:953][565]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.24.00:953][565]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.27-16.24.00:953][565]LogAsyncLoad: Resume loading library async: Menu [2020.05.27-16.24.00:953][565]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.27-16.24.00:953][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.24.00:953][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.24.00:953][565]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.00:953][565]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.24.00:989][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.27-16.24.00:989][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:990][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.24.00:990][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:990][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.27-16.24.00:990][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:990][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.27-16.24.00:990][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:990][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.27-16.24.00:990][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:990][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.27-16.24.00:990][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:990][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.27-16.24.00:990][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:990][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.27-16.24.00:990][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:990][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.27-16.24.00:990][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:991][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.27-16.24.00:991][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:992][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.27-16.24.00:992][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:993][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.27-16.24.00:993][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:993][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.27-16.24.00:993][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:993][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.27-16.24.00:993][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:993][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.27-16.24.00:993][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:993][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.27-16.24.00:993][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:993][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.27-16.24.00:993][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:993][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.27-16.24.00:993][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:993][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.27-16.24.00:993][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:993][565]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.27-16.24.00:993][565]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.24.00:994][566]r.CullAll = "1" [2020.05.27-16.24.00:995][566]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.00:995][566]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.00:995][566]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.24.00:995][566]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.00:995][566]LogCustomization: ------ [2020.05.27-16.24.00:995][566]LogCustomization: --> C_Head02 [2020.05.27-16.24.00:995][566]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.00:995][566]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.00:995][566]LogCustomization: ------ [2020.05.27-16.24.00:995][566]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.24.00:995][566]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.24.00:995][566]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.24.00:995][566]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.24.00:995][566]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.24.00:995][566]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.24.00:997][566]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.24.00:997][566]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.24.01:087][572]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.24.01:087][572]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.24.01:137][575]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.24.01:220][580]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.24.01:220][580]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.24.01:286][584]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.24.01:470][595]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.24.01:686][608]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.24.01:686][608]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.24.01:953][624]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.24.01:954][624]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.27-16.24.01:954][624]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.24.01:970][625]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.27-16.24.01:970][625]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.27-16.24.01:970][625]LogNet: Browse: 3.94.115.122//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live [2020.05.27-16.24.01:970][625]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.27-16.24.01:971][625]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.27-16.24.01:971][625]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.27-16.24.01:971][625]LogNet: Game client on port 7777, rate 10000 [2020.05.27-16.24.02:136][635]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.94.115.122:7777, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.27-16.24.02:270][643]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.27-16.24.02:287][643]LogLoad: LoadMap: 3.94.115.122//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.27-16.24.02:287][643]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.27-16.24.02:287][643]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.27-16.24.02:287][643]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.27-16.24.02:287][643]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.24.02:287][643]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.27-16.24.02:287][643]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.24.02:287][643]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.27-16.24.02:305][643]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms [2020.05.27-16.24.02:316][643]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.02:317][643]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.24.02:318][643]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.27-16.24.02:318][643]LogStreaming: Flushing async loaders. [2020.05.27-16.24.02:348][643]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.24.02:351][643]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.24.02:413][643]LogStreaming: Flushing async loaders took 95ms. [2020.05.27-16.24.02:414][643]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.27-16.24.02:414][643]LogStreaming: Flushing async loaders. [2020.05.27-16.24.02:415][643]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.24.02:415][643]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.27-16.24.02:415][643]LogStreaming: Flushing async loaders. [2020.05.27-16.24.02:415][643]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.24.02:415][643]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.27-16.24.02:415][643]LogStreaming: Flushing async loaders. [2020.05.27-16.24.02:431][643]LogStreaming: Flushing async loaders took 16ms. [2020.05.27-16.24.02:431][643]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.27-16.24.02:431][643]LogStreaming: Flushing async loaders. [2020.05.27-16.24.02:431][643]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.24.02:431][643]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.27-16.24.02:431][643]LogStreaming: Flushing async loaders. [2020.05.27-16.24.02:530][643]LogStreaming: Flushing async loaders took 98ms. [2020.05.27-16.24.02:531][643]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.27-16.24.02:531][643]LogStreaming: Flushing async loaders. [2020.05.27-16.24.02:533][643]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.24.02:533][643]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.27-16.24.02:533][643]LogStreaming: Flushing async loaders. [2020.05.27-16.24.02:533][643]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.24.02:533][643]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.27-16.24.02:533][643]LogStreaming: Flushing async loaders. [2020.05.27-16.24.02:543][643]LogStreaming: Flushing async loaders took 9ms. [2020.05.27-16.24.02:544][643]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.27-12.24.02 [2020.05.27-16.24.02:544][643]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.27-16.24.02:544][643]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.27-16.24.02:548][643]LogWorld: Bringing up level for play took: 0.004446 [2020.05.27-16.24.02:549][643]LogLoad: Took 0.262719 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.27-16.24.02:648][648]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.27-16.24.02:648][648]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.27-16.24.02:764][655]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000084 seconds [2020.05.27-16.24.02:764][655]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.27-16.24.02:764][655]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.27-16.24.02:797][657]LogDBDEasyAntiCheat: RPC to validate server [2020.05.27-16.24.02:797][657]LogDBDEasyAntiCheat: Server is dedicated [2020.05.27-16.24.02:797][657]LogDBDEasyAntiCheat: slave connected [2020.05.27-16.24.02:847][660]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.24.02:847][660]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.907' TotalLoadTime='1.907' TimeStamp='2020-05-27T16:24:01.152Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.24.02:847][660]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.24.02:847][660]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.907' TimeStamp='2020-05-27T16:24:01.152Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.24.02:847][660]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.24.02:847][660]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.907' TimeStamp='2020-05-27T16:24:01.152Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.24.02:847][660]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.24.02:911][664]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.24.02:911][664]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5c619927-f570-4935-96b7-5da8ff622fcc|76561198247583792 [2020.05.27-16.24.02:911][664]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.24.02:911][664]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.02:911][664]LogCustomization: ------ [2020.05.27-16.24.02:911][664]LogCustomization: --> C_Head02 [2020.05.27-16.24.02:911][664]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.02:911][664]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.02:911][664]LogCustomization: ------ [2020.05.27-16.24.02:911][664]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.24.02:912][664]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.24.02:912][664]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.065' TotalLoadTime='1.973' TimeStamp='2020-05-27T16:24:01.217Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.24.02:912][664]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.27-16.24.02:912][664]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.27-16.24.02:928][665]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.24.02:928][665]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.24.02:928][665]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.115.122//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.24.02:944][666]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.24.02:944][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1e135908-92e2-4574-90bb-567cc55bdda9|76561198040930785 [2020.05.27-16.24.02:944][666]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.24.02:944][666]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.02:944][666]LogCustomization: ------ [2020.05.27-16.24.02:944][666]LogCustomization: --> UK_Head007 [2020.05.27-16.24.02:944][666]LogCustomization: --> UK_Body007 [2020.05.27-16.24.02:944][666]LogCustomization: --> UK_W007 [2020.05.27-16.24.02:944][666]LogCustomization: ------ [2020.05.27-16.24.02:944][666]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.24.02:978][668]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.24.03:170][680]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.03:170][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.24.03:187][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.24.03:204][682]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.03:204][682]LogCustomization: ------ [2020.05.27-16.24.03:204][682]LogCustomization: --> C_Head02 [2020.05.27-16.24.03:204][682]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.03:204][682]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.03:204][682]LogCustomization: ------ [2020.05.27-16.24.03:770][716]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.03:770][716]LogCustomization: ------ [2020.05.27-16.24.03:770][716]LogCustomization: --> UK_Head007 [2020.05.27-16.24.03:770][716]LogCustomization: --> UK_Body007 [2020.05.27-16.24.03:770][716]LogCustomization: --> UK_W007 [2020.05.27-16.24.03:770][716]LogCustomization: ------ [2020.05.27-16.24.03:771][716]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.24.03:920][725]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.24.03:920][725]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.24.03:920][725]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.27-16.24.03:920][725]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:920][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.24.03:920][725]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:920][725]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:920][725]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:920][725]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.24.03:920][725]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.24.03:920][725]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:921][725]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.24.03:921][725]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:921][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.24.03:933][725]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:933][725]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:933][725]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:933][725]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.24.03:934][725]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.24.03:934][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.24.03:934][725]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:934][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.24.03:955][725]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:955][725]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:955][725]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:956][725]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:956][725]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:956][725]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.24.03:956][725]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:956][725]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:956][725]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:956][725]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:956][725]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:956][725]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:956][725]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.03:957][725]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.24.03:957][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.24.03:957][725]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.24.03:957][725]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.24.03:957][725]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:984][725]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.24.03:985][725]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.24.03:985][725]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.24.03:985][725]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.24.03:985][725]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.24.03:985][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.24.03:988][725]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.24.03:988][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.24.03:988][725]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.03:988][725]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.04:002][725]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24456] [2020.05.27-16.24.04:002][725]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.24.04:002][725]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.24.04:002][725]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.04:002][725]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.04:003][725]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.24.04:003][726]r.CullAll = "0" [2020.05.27-16.24.04:003][726]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.24.04:003][726]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5bc614ce-e350-4b94-92a0-772c536c1c43|76561198354393091 [2020.05.27-16.24.04:003][726]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.24.04:003][726]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.04:003][726]LogCustomization: ------ [2020.05.27-16.24.04:003][726]LogCustomization: --> M_Head01 [2020.05.27-16.24.04:003][726]LogCustomization: --> M_Torso02 [2020.05.27-16.24.04:003][726]LogCustomization: --> MT_Legs05 [2020.05.27-16.24.04:003][726]LogCustomization: ------ [2020.05.27-16.24.04:004][726]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.24.04:004][726]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.24.04:070][727]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.24.04:070][727]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.27-16.24.04:070][727]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.27-16.24.04:070][727]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.27-16.24.04:070][727]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.24.04:084][727]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.24.04:084][727]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.24.04:085][727]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3368&schemaVersion=0] [2020.05.27-16.24.04:085][727]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.24.04:147][728]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.27-16.24.04:147][728]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.24.04:148][728]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.24.04:148][728]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.24.04:148][728]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.24.04:148][728]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.27-16.24.04:149][728]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.05.27-16.24.04:149][728]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.05.27-16.24.04:149][728]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.04:149][728]LogCustomization: ------ [2020.05.27-16.24.04:149][728]LogCustomization: --> C_Head02 [2020.05.27-16.24.04:149][728]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.04:149][728]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.04:149][728]LogCustomization: ------ [2020.05.27-16.24.04:149][728]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.24.04:149][728]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.04:151][728]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.24.04:152][728]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.24.04:152][728]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.24.04:152][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:160][728]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.24.04:169][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:172][728]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.24.04:172][728]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.24.04:172][728]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.24.04:172][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:174][728]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.24.04:174][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:174][728]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.04:174][728]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.24.04:175][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:177][728]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.24.04:177][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:178][728]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.04:178][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:180][728]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.04:180][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:181][728]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.04:181][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:183][728]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.04:183][728]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:184][728]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.04:185][728]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : UK_Head007. UK_Body007. UK_W007. [2020.05.27-16.24.04:185][728]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.24.04:185][728]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head01. M_Torso02. MT_Legs05. [2020.05.27-16.24.04:185][728]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.24.04:196][729]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.24.04:196][729]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.24.04:196][729]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.04:196][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.24.04:196][729]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.24.04:196][729]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.24.04:197][729]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.24.04:197][729]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.05.27-16.24.04:205][729]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.04:273][729]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.24.04:307][729]LogStreaming: Flushing async loaders took 102ms. [2020.05.27-16.24.04:307][729]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000048 seconds [2020.05.27-16.24.04:307][729]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:308][729]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.04:308][729]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:313][729]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.24.04:314][729]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.05.27-16.24.04:314][729]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.04:314][729]LogCustomization: ------ [2020.05.27-16.24.04:314][729]LogCustomization: --> UK_Head007 [2020.05.27-16.24.04:314][729]LogCustomization: --> UK_Body007 [2020.05.27-16.24.04:314][729]LogCustomization: --> UK_W007 [2020.05.27-16.24.04:314][729]LogCustomization: ------ [2020.05.27-16.24.04:314][729]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UK_Head007 [2020.05.27-16.24.04:314][729]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:324][729]LogStreaming: Flushing async loaders took 10ms. [2020.05.27-16.24.04:324][729]GameFlow: (CustomizedAudio) - Update Sound with item UK_Head007 [2020.05.27-16.24.04:324][729]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UK_Body007 [2020.05.27-16.24.04:324][729]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:332][729]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.24.04:334][729]GameFlow: (CustomizedAudio) - Update Sound with item UK_Body007 [2020.05.27-16.24.04:334][729]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UK_W007 [2020.05.27-16.24.04:334][729]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:335][729]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.24.04:335][729]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:340][729]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.24.04:341][729]GameFlow: (CustomizedAudio) - Update Sound with item UK_W007 [2020.05.27-16.24.04:341][729]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.24.04:341][729]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.24.04:341][729]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.24.04:341][729]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.27-16.24.04:342][729]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000065 seconds [2020.05.27-16.24.04:342][729]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.05.27-16.24.04:342][729]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.04:342][729]LogCustomization: ------ [2020.05.27-16.24.04:342][729]LogCustomization: --> M_Head01 [2020.05.27-16.24.04:342][729]LogCustomization: --> M_Torso02 [2020.05.27-16.24.04:342][729]LogCustomization: --> MT_Legs05 [2020.05.27-16.24.04:342][729]LogCustomization: ------ [2020.05.27-16.24.04:342][729]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.27-16.24.04:342][729]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.24.04:342][729]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso02 [2020.05.27-16.24.04:342][729]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:348][729]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.24.04:350][729]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.24.04:350][729]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.24.04:350][729]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:352][729]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.24.04:352][729]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.24.04:352][729]LogStreaming: Flushing async loaders. [2020.05.27-16.24.04:355][729]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.24.04:356][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.24.04:359][730]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3368&schemaVersion=0] [2020.05.27-16.24.04:360][730]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.24.04:367][730]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.04:367][730]LogCustomization: ------ [2020.05.27-16.24.04:367][730]LogCustomization: --> C_Head02 [2020.05.27-16.24.04:367][730]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.04:367][730]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.04:367][730]LogCustomization: ------ [2020.05.27-16.24.04:367][730]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.04:367][730]LogCustomization: ------ [2020.05.27-16.24.04:367][730]LogCustomization: --> C_Head02 [2020.05.27-16.24.04:367][730]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.04:367][730]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.04:367][730]LogCustomization: ------ [2020.05.27-16.24.04:367][730]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.24.04:367][730]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.24.04:367][730]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.24.04:367][730]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.24.04:367][730]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.24.04:367][730]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.24.04:368][730]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.04:368][730]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.04:368][730]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.24.04:368][730]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.04:368][730]LogCustomization: ------ [2020.05.27-16.24.04:368][730]LogCustomization: --> C_Head02 [2020.05.27-16.24.04:368][730]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.04:368][730]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.04:368][730]LogCustomization: ------ [2020.05.27-16.24.04:368][730]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.24.04:368][730]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.24.04:368][730]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.24.04:368][730]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.24.04:368][730]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.24.04:368][730]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.24.04:369][730]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.24.04:369][730]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.24.04:454][735]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.24.04:454][735]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.24.04:519][739]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.24.04:536][740]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.24.05:187][778]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.05:187][778]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.27-16.24.05:212][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.24.05:212][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.27-16.24.05:212][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.24.05:473][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.24.05:954][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.27-16.24.05:954][824]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.06:069][831]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.06:070][831]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.06:070][831]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.27-16.24.06:086][832]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.24.06:087][832]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:167f8ebd-4170-4451-be3a-5a5b6e9f1082|76561198068716781 [2020.05.27-16.24.06:087][832]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.24.06:087][832]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.06:087][832]LogCustomization: ------ [2020.05.27-16.24.06:087][832]LogCustomization: --> MT_Head002 [2020.05.27-16.24.06:087][832]LogCustomization: --> MT_Torso002_03 [2020.05.27-16.24.06:087][832]LogCustomization: --> MT_Legs009 [2020.05.27-16.24.06:087][832]LogCustomization: ------ [2020.05.27-16.24.06:087][832]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.24.06:088][832]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.24.06:088][832]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head002. MT_Torso002_03. MT_Legs009. [2020.05.27-16.24.06:088][832]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.24.06:103][833]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.24.06:103][833]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.24.06:103][833]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.24.06:103][833]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.27-16.24.06:104][833]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.27-16.24.06:105][833]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.05.27-16.24.06:105][833]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.06:105][833]LogCustomization: ------ [2020.05.27-16.24.06:105][833]LogCustomization: --> MT_Head002 [2020.05.27-16.24.06:105][833]LogCustomization: --> MT_Torso002_03 [2020.05.27-16.24.06:105][833]LogCustomization: --> MT_Legs009 [2020.05.27-16.24.06:105][833]LogCustomization: ------ [2020.05.27-16.24.06:105][833]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head002 [2020.05.27-16.24.06:105][833]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.06:107][833]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.24.06:108][833]LogStreaming: Flushing async loaders. [2020.05.27-16.24.06:118][833]LogStreaming: Flushing async loaders took 11ms. [2020.05.27-16.24.06:119][833]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.27-16.24.06:119][833]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso002_03 [2020.05.27-16.24.06:119][833]LogStreaming: Flushing async loaders. [2020.05.27-16.24.06:127][833]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.24.06:127][833]LogStreaming: Flushing async loaders. [2020.05.27-16.24.06:130][833]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.24.06:131][833]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.27-16.24.06:131][833]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs009 [2020.05.27-16.24.06:131][833]LogStreaming: Flushing async loaders. [2020.05.27-16.24.06:135][833]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.24.06:135][833]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs009 [2020.05.27-16.24.06:135][833]LogStreaming: Flushing async loaders. [2020.05.27-16.24.06:136][833]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.06:175][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.06:175][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.24.06:175][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.06:175][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.24.06:175][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.06:175][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.27-16.24.06:176][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.06:176][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.27-16.24.06:176][836]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.06:176][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.27-16.24.06:208][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.24.06:208][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.24.06:208][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.24.06:208][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.24.06:208][837]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.27-16.24.06:420][850]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.24.06:420][850]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:450c2283-070e-4f54-b6ef-3efe58d7f727|76561198803729871 [2020.05.27-16.24.06:420][850]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.24.06:420][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.06:420][850]LogCustomization: ------ [2020.05.27-16.24.06:420][850]LogCustomization: --> N_Head01 [2020.05.27-16.24.06:420][850]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.06:420][850]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.06:420][850]LogCustomization: ------ [2020.05.27-16.24.06:421][850]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.24.06:421][850]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.24.06:422][850]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. NK_Torso007. NK_Legs003_02. [2020.05.27-16.24.06:422][850]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.24.06:437][851]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.24.06:437][851]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.24.06:437][851]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.24.06:437][851]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.27-16.24.06:438][851]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000097 seconds [2020.05.27-16.24.06:439][851]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.3 [2020.05.27-16.24.06:439][851]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.06:439][851]LogCustomization: ------ [2020.05.27-16.24.06:439][851]LogCustomization: --> N_Head01 [2020.05.27-16.24.06:439][851]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.06:439][851]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.06:439][851]LogCustomization: ------ [2020.05.27-16.24.06:439][851]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.27-16.24.06:439][851]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.27-16.24.06:439][851]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.24.06:439][851]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.06:441][851]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.24.06:441][851]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.24.06:441][851]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.24.06:441][851]LogStreaming: Flushing async loaders. [2020.05.27-16.24.06:445][851]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.24.06:445][851]LogStreaming: Flushing async loaders. [2020.05.27-16.24.06:448][851]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.24.06:448][851]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.24.06:620][862]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.06:620][862]LogCustomization: ------ [2020.05.27-16.24.06:620][862]LogCustomization: --> N_Head01 [2020.05.27-16.24.06:620][862]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.06:620][862]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.06:620][862]LogCustomization: ------ [2020.05.27-16.24.06:620][862]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.06:620][862]LogCustomization: ------ [2020.05.27-16.24.06:620][862]LogCustomization: --> N_Head01 [2020.05.27-16.24.06:620][862]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.06:620][862]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.06:620][862]LogCustomization: ------ [2020.05.27-16.24.06:620][862]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.27-16.24.06:620][862]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.27-16.24.06:620][862]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.24.06:620][862]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.24.06:620][862]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.24.06:620][862]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.24.06:621][862]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.06:624][862]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.24.06:624][862]LogStreaming: Flushing async loaders. [2020.05.27-16.24.06:627][862]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.24.06:754][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.06:754][870]LogCustomization: ------ [2020.05.27-16.24.06:754][870]LogCustomization: --> M_Head01 [2020.05.27-16.24.06:754][870]LogCustomization: --> M_Torso02 [2020.05.27-16.24.06:754][870]LogCustomization: --> MT_Legs05 [2020.05.27-16.24.06:754][870]LogCustomization: ------ [2020.05.27-16.24.06:754][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.06:754][870]LogCustomization: ------ [2020.05.27-16.24.06:754][870]LogCustomization: --> M_Head01 [2020.05.27-16.24.06:754][870]LogCustomization: --> M_Torso02 [2020.05.27-16.24.06:754][870]LogCustomization: --> MT_Legs05 [2020.05.27-16.24.06:754][870]LogCustomization: ------ [2020.05.27-16.24.06:754][870]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.27-16.24.06:754][870]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.24.06:754][870]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso02 [2020.05.27-16.24.06:754][870]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.24.06:754][870]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.24.06:754][870]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.24.06:755][870]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.06:755][870]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.06:755][870]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.27-16.24.06:755][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.06:755][870]LogCustomization: ------ [2020.05.27-16.24.06:755][870]LogCustomization: --> M_Head01 [2020.05.27-16.24.06:755][870]LogCustomization: --> M_Torso02 [2020.05.27-16.24.06:755][870]LogCustomization: --> MT_Legs05 [2020.05.27-16.24.06:755][870]LogCustomization: ------ [2020.05.27-16.24.06:755][870]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.27-16.24.06:755][870]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.24.06:755][870]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso02 [2020.05.27-16.24.06:755][870]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.24.06:755][870]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.24.06:755][870]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.24.07:186][896]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.07:186][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.24.07:186][896]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.07:186][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.24.07:186][896]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.24.07:186][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.27-16.24.07:187][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.24.07:473][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.24.07:787][932]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.07:787][932]LogCustomization: ------ [2020.05.27-16.24.07:787][932]LogCustomization: --> MT_Head002 [2020.05.27-16.24.07:787][932]LogCustomization: --> MT_Torso002_03 [2020.05.27-16.24.07:787][932]LogCustomization: --> MT_Legs009 [2020.05.27-16.24.07:787][932]LogCustomization: ------ [2020.05.27-16.24.07:787][932]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.07:787][932]LogCustomization: ------ [2020.05.27-16.24.07:787][932]LogCustomization: --> MT_Head002 [2020.05.27-16.24.07:787][932]LogCustomization: --> MT_Torso002_03 [2020.05.27-16.24.07:787][932]LogCustomization: --> MT_Legs009 [2020.05.27-16.24.07:787][932]LogCustomization: ------ [2020.05.27-16.24.07:787][932]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head002 [2020.05.27-16.24.07:787][932]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.27-16.24.07:787][932]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso002_03 [2020.05.27-16.24.07:787][932]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.27-16.24.07:787][932]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs009 [2020.05.27-16.24.07:787][932]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs009 [2020.05.27-16.24.07:788][932]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.07:788][932]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.07:788][932]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.27-16.24.07:788][932]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.07:788][932]LogCustomization: ------ [2020.05.27-16.24.07:788][932]LogCustomization: --> MT_Head002 [2020.05.27-16.24.07:788][932]LogCustomization: --> MT_Torso002_03 [2020.05.27-16.24.07:788][932]LogCustomization: --> MT_Legs009 [2020.05.27-16.24.07:788][932]LogCustomization: ------ [2020.05.27-16.24.07:788][932]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head002 [2020.05.27-16.24.07:788][932]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.27-16.24.07:788][932]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso002_03 [2020.05.27-16.24.07:788][932]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.27-16.24.07:788][932]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs009 [2020.05.27-16.24.07:788][932]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs009 [2020.05.27-16.24.08:354][966]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.08:354][966]LogCustomization: ------ [2020.05.27-16.24.08:354][966]LogCustomization: --> N_Head01 [2020.05.27-16.24.08:354][966]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.08:354][966]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.08:354][966]LogCustomization: ------ [2020.05.27-16.24.08:354][966]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.08:354][966]LogCustomization: ------ [2020.05.27-16.24.08:354][966]LogCustomization: --> N_Head01 [2020.05.27-16.24.08:354][966]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.08:354][966]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.08:354][966]LogCustomization: ------ [2020.05.27-16.24.08:354][966]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.27-16.24.08:354][966]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.27-16.24.08:355][966]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.24.08:355][966]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.24.08:355][966]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.24.08:355][966]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.24.08:355][966]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.08:355][966]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.08:355][966]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.27-16.24.08:355][966]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.08:355][966]LogCustomization: ------ [2020.05.27-16.24.08:355][966]LogCustomization: --> N_Head01 [2020.05.27-16.24.08:355][966]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.08:356][966]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.08:356][966]LogCustomization: ------ [2020.05.27-16.24.08:356][966]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.27-16.24.08:356][966]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.27-16.24.08:356][966]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.24.08:356][966]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.24.08:356][966]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.24.08:356][966]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.24.11:070][129]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.27-16.24.11:070][129]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.11:204][137]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.11:204][137]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.11:204][137]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.27-16.24.16:203][437]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.27-16.24.16:203][437]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.16:353][446]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.16:354][446]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.16:354][446]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.27-16.24.19:604][641]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.19:604][641]LogCustomization: ------ [2020.05.27-16.24.19:604][641]LogCustomization: --> N_Head02 [2020.05.27-16.24.19:604][641]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.19:604][641]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.19:604][641]LogCustomization: ------ [2020.05.27-16.24.19:604][641]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.19:604][641]LogCustomization: ------ [2020.05.27-16.24.19:604][641]LogCustomization: --> N_Head02 [2020.05.27-16.24.19:604][641]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.19:604][641]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.19:604][641]LogCustomization: ------ [2020.05.27-16.24.19:604][641]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head02 [2020.05.27-16.24.19:604][641]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.19:605][641]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.19:605][641]LogStreaming: Flushing async loaders. [2020.05.27-16.24.19:611][641]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.24.19:611][641]GameFlow: (CustomizedAudio) - Update Sound with item N_Head02 [2020.05.27-16.24.19:611][641]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.24.19:611][641]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.24.19:611][641]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.24.19:611][641]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.24.20:637][703]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.20:637][703]LogCustomization: ------ [2020.05.27-16.24.20:637][703]LogCustomization: --> NK_Head003_02 [2020.05.27-16.24.20:637][703]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.20:637][703]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.20:637][703]LogCustomization: ------ [2020.05.27-16.24.20:637][703]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.20:637][703]LogCustomization: ------ [2020.05.27-16.24.20:637][703]LogCustomization: --> NK_Head003_02 [2020.05.27-16.24.20:637][703]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.20:637][703]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.20:637][703]LogCustomization: ------ [2020.05.27-16.24.20:637][703]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head003_02 [2020.05.27-16.24.20:637][703]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.20:638][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.20:638][703]LogStreaming: Flushing async loaders. [2020.05.27-16.24.20:652][703]LogStreaming: Flushing async loaders took 14ms. [2020.05.27-16.24.20:652][703]LogStreaming: Flushing async loaders. [2020.05.27-16.24.20:656][703]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.24.20:656][703]LogStreaming: Flushing async loaders. [2020.05.27-16.24.20:659][703]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.24.20:659][703]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head003_02 [2020.05.27-16.24.20:659][703]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.24.20:659][703]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.24.20:659][703]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.24.20:659][703]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.24.21:354][746]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.27-16.24.21:354][746]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.21:487][754]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.21:487][754]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.21:487][754]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.27-16.24.21:539][757]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.27-16.24.21:557][758]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:557][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.24.21:558][758]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:558][758]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:558][758]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:558][758]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:558][758]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:558][758]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:558][758]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:558][758]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:558][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.24.21:575][758]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:575][758]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:575][758]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:602][758]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.24.21:602][758]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.24.21:603][758]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.24.21:603][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.24.21:606][758]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:606][758]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:628][758]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:628][758]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.21:629][758]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.24.24:911][954]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.24:911][954]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.24:911][954]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.05.27-16.24.24:911][954]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.24:911][954]LogCustomization: ------ [2020.05.27-16.24.24:911][954]LogCustomization: --> UK_Head007 [2020.05.27-16.24.24:911][954]LogCustomization: --> UK_Body007 [2020.05.27-16.24.24:911][954]LogCustomization: --> UK_W007 [2020.05.27-16.24.24:911][954]LogCustomization: ------ [2020.05.27-16.24.24:911][954]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UK_Head007 [2020.05.27-16.24.24:911][954]GameFlow: (CustomizedAudio) - Update Sound with item UK_Head007 [2020.05.27-16.24.24:911][954]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UK_Body007 [2020.05.27-16.24.24:911][954]GameFlow: (CustomizedAudio) - Update Sound with item UK_Body007 [2020.05.27-16.24.24:911][954]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UK_W007 [2020.05.27-16.24.24:911][954]GameFlow: (CustomizedAudio) - Update Sound with item UK_W007 [2020.05.27-16.24.25:689][ 1]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.27-16.24.25:706][ 2]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:706][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.24.25:707][ 2]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:707][ 2]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:707][ 2]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:707][ 2]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:773][ 2]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:773][ 2]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:773][ 2]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:773][ 2]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:773][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.24.25:789][ 2]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:789][ 2]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:789][ 2]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:791][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 2 (playerChanged=true), bloodpoints:633559, #nodesDataArray:33, #pathsDataArray:37, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.27-16.24.25:792][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.27-16.24.25:792][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.27-16.24.25:792][ 2]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.24.25:792][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.24.25:795][ 2]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:795][ 2]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:823][ 2]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.24.25:823][ 2]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.24.25:823][ 2]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:823][ 2]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.25:823][ 2]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.24.25:824][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:37, animate:true [2020.05.27-16.24.25:930][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000626710244 ) [2020.05.27-16.24.25:930][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000626710244 [2020.05.27-16.24.25:963][ 3]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.24.26:470][ 33]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.27-16.24.26:470][ 33]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.26:620][ 42]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.26:621][ 42]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.26:621][ 42]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.27-16.24.26:839][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.26:839][ 55]LogCustomization: ------ [2020.05.27-16.24.26:839][ 55]LogCustomization: --> NK_Head003_02 [2020.05.27-16.24.26:839][ 55]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.26:839][ 55]LogCustomization: --> N_Legs01_P01 [2020.05.27-16.24.26:839][ 55]LogCustomization: ------ [2020.05.27-16.24.26:839][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.26:839][ 55]LogCustomization: ------ [2020.05.27-16.24.26:839][ 55]LogCustomization: --> NK_Head003_02 [2020.05.27-16.24.26:839][ 55]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.26:839][ 55]LogCustomization: --> N_Legs01_P01 [2020.05.27-16.24.26:840][ 55]LogCustomization: ------ [2020.05.27-16.24.26:840][ 55]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head003_02 [2020.05.27-16.24.26:840][ 55]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head003_02 [2020.05.27-16.24.26:840][ 55]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.24.26:840][ 55]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.24.26:840][ 55]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.05.27-16.24.26:840][ 55]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.26:841][ 55]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.24.26:841][ 55]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.27-16.24.27:306][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000626710244 seconds [2020.05.27-16.24.28:921][180]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.28:921][180]LogCustomization: ------ [2020.05.27-16.24.28:921][180]LogCustomization: --> N_Head01 [2020.05.27-16.24.28:921][180]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.28:921][180]LogCustomization: --> N_Legs01_P01 [2020.05.27-16.24.28:921][180]LogCustomization: ------ [2020.05.27-16.24.28:921][180]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.28:921][180]LogCustomization: ------ [2020.05.27-16.24.28:921][180]LogCustomization: --> N_Head01 [2020.05.27-16.24.28:921][180]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.28:921][180]LogCustomization: --> N_Legs01_P01 [2020.05.27-16.24.28:921][180]LogCustomization: ------ [2020.05.27-16.24.28:921][180]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.27-16.24.28:921][180]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.27-16.24.28:921][180]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.24.28:922][180]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.24.28:922][180]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01_P01 [2020.05.27-16.24.28:922][180]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01_P01 [2020.05.27-16.24.31:106][311]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.24.31:106][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:205, completeWeb:false, teleport:false ) [2020.05.27-16.24.31:107][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:105) [2020.05.27-16.24.31:171][315]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.24.31:240][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.31:441][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.05.27-16.24.31:620][342]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.27-16.24.31:620][342]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.31:720][348]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.31:721][348]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.31:721][348]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.27-16.24.31:790][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.32:474][393]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.24.32:474][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:308, completeWeb:false, teleport:true ) [2020.05.27-16.24.32:475][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:209) [2020.05.27-16.24.32:620][402]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.24.32:772][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.33:008][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.05.27-16.24.33:706][467]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.24.33:706][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:207, completeWeb:false, teleport:false ) [2020.05.27-16.24.33:707][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:307, completeWeb:false, teleport:false ) [2020.05.27-16.24.33:707][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:310) [2020.05.27-16.24.33:807][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.33:854][476]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.24.34:007][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.05.27-16.24.34:008][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.05.27-16.24.34:389][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.34:390][508]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.27-16.24.34:407][509]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:407][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.24.34:408][509]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:408][509]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:408][509]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:408][509]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:408][509]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.27-16.24.34:408][509]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:408][509]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:409][509]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:409][509]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:409][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.24.34:425][509]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:425][509]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:426][509]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:453][509]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.24.34:453][509]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.24.34:453][509]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.24.34:453][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.24.34:457][509]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:457][509]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:479][509]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:479][509]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.24.34:479][509]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.24.35:122][548]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.24.35:122][548]LogCustomization: ------ [2020.05.27-16.24.35:122][548]LogCustomization: --> N_Head01 [2020.05.27-16.24.35:122][548]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.35:122][548]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.35:122][548]LogCustomization: ------ [2020.05.27-16.24.35:122][548]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.35:122][548]LogCustomization: ------ [2020.05.27-16.24.35:122][548]LogCustomization: --> N_Head01 [2020.05.27-16.24.35:122][548]LogCustomization: --> NK_Torso007 [2020.05.27-16.24.35:122][548]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.24.35:122][548]LogCustomization: ------ [2020.05.27-16.24.35:122][548]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.27-16.24.35:122][548]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.27-16.24.35:122][548]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.24.35:122][548]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.24.35:122][548]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.24.35:123][548]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.24.35:573][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.35:665][576]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.35:665][576]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.35:665][576]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.24.35:665][576]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.24.35:668][576]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.24.35:668][576]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.35:669][576]LogCustomization: ------ [2020.05.27-16.24.35:669][576]LogCustomization: --> C_Head02 [2020.05.27-16.24.35:669][576]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.35:669][576]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.35:669][576]LogCustomization: ------ [2020.05.27-16.24.35:669][576]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.24.35:669][576]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.24.35:669][576]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.24.35:669][576]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.24.35:669][576]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.24.35:669][576]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.24.35:670][576]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.24.35:670][576]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.24.35:770][583]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.24.35:770][583]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.24.35:820][586]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.24.36:110][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.36:640][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.36:704][638]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.27-16.24.36:704][638]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.36:821][645]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.36:821][645]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.36:821][645]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.27-16.24.39:190][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.39:409][796]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.39:409][796]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.39:409][796]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.24.39:409][796]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.39:409][796]LogCustomization: ------ [2020.05.27-16.24.39:409][796]LogCustomization: --> C_Head02 [2020.05.27-16.24.39:409][796]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.39:409][796]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.39:409][796]LogCustomization: ------ [2020.05.27-16.24.39:409][796]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.24.39:409][796]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.24.39:409][796]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.24.39:409][796]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.24.39:409][796]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.24.39:409][796]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.24.41:837][942]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.27-16.24.41:838][942]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.42:287][969]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.42:287][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.42:287][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.27-16.24.45:422][157]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.45:422][157]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.45:422][157]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.27-16.24.45:422][157]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.45:422][157]LogCustomization: ------ [2020.05.27-16.24.45:422][157]LogCustomization: --> MT_Head002 [2020.05.27-16.24.45:422][157]LogCustomization: --> MT_Torso002_03 [2020.05.27-16.24.45:422][157]LogCustomization: --> MT_Legs009 [2020.05.27-16.24.45:422][157]LogCustomization: ------ [2020.05.27-16.24.45:422][157]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head002 [2020.05.27-16.24.45:422][157]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.27-16.24.45:422][157]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso002_03 [2020.05.27-16.24.45:422][157]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.27-16.24.45:423][157]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs009 [2020.05.27-16.24.45:423][157]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs009 [2020.05.27-16.24.46:607][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.47:274][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.47:313][265]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.27-16.24.47:313][265]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.47:454][273]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.47:454][273]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.47:454][273]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.27-16.24.47:689][287]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.24.47:689][287]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.24.47:689][287]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.24.47:689][287]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.24.47:689][287]LogCustomization: ------ [2020.05.27-16.24.47:689][287]LogCustomization: --> C_Head02 [2020.05.27-16.24.47:689][287]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.24.47:689][287]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.24.47:689][287]LogCustomization: ------ [2020.05.27-16.24.47:689][287]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.24.47:689][287]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.24.47:689][287]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.24.47:689][287]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.24.47:689][287]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.24.47:689][287]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.24.48:282][323]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198154756318 [2020.05.27-16.24.48:288][323]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198154756318, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.27-16.24.48:289][323]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: BarnacleBoiiii, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.27-16.24.52:454][573]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.27-16.24.52:455][573]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.52:573][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.52:638][584]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.52:638][584]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.52:638][584]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.27-16.24.57:621][883]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.27-16.24.57:621][883]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.57:704][888]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.24.57:704][888]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.24.57:704][888]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.27-16.24.58:490][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.24.59:575][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.25.00:473][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.25.01:175][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.25.01:175][ 92]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.27-16.25.01:175][ 92]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.25.01:191][ 93]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:191][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.25.01:199][ 93]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:199][ 93]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:199][ 93]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:199][ 93]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:266][ 93]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:285][ 93]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24564] [2020.05.27-16.25.01:285][ 93]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.25.01:285][ 93]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3369&schemaVersion=0] [2020.05.27-16.25.01:286][ 93]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:286][ 93]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:286][ 93]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:286][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.25.01:309][ 93]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:309][ 93]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:309][ 93]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:336][ 93]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.25.01:336][ 93]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.25.01:336][ 93]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.25.01:336][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.25.01:339][ 93]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:339][ 93]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:340][ 93]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:340][ 93]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.01:340][ 93]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.25.01:471][101]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3369&schemaVersion=0] [2020.05.27-16.25.01:471][101]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.25.01:483][101]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24564] [2020.05.27-16.25.01:483][101]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.25.01:483][101]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.25.01:636][110]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.25.01:636][110]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.25.01:636][110]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.27-16.25.01:636][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.25.01:636][110]LogCustomization: ------ [2020.05.27-16.25.01:636][110]LogCustomization: --> M_Head01 [2020.05.27-16.25.01:636][110]LogCustomization: --> M_Torso02 [2020.05.27-16.25.01:636][110]LogCustomization: --> MT_Legs05 [2020.05.27-16.25.01:636][110]LogCustomization: ------ [2020.05.27-16.25.01:636][110]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.27-16.25.01:636][110]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.25.01:636][110]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso02 [2020.05.27-16.25.01:636][110]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.25.01:636][110]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.25.01:636][110]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.25.01:975][131]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.25.01:975][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.25.01:975][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.27-16.25.01:975][131]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.25.01:975][131]LogCustomization: ------ [2020.05.27-16.25.01:975][131]LogCustomization: --> MT_Head002 [2020.05.27-16.25.01:975][131]LogCustomization: --> MT_Torso002_03 [2020.05.27-16.25.01:975][131]LogCustomization: --> MT_Legs009 [2020.05.27-16.25.01:975][131]LogCustomization: ------ [2020.05.27-16.25.01:975][131]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head002 [2020.05.27-16.25.01:975][131]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.27-16.25.01:975][131]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso002_03 [2020.05.27-16.25.01:975][131]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.27-16.25.01:975][131]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs009 [2020.05.27-16.25.01:975][131]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs009 [2020.05.27-16.25.02:007][133]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.25.02:007][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.25.02:008][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.27-16.25.02:008][133]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.25.02:008][133]LogCustomization: ------ [2020.05.27-16.25.02:008][133]LogCustomization: --> N_Head01 [2020.05.27-16.25.02:008][133]LogCustomization: --> NK_Torso007 [2020.05.27-16.25.02:008][133]LogCustomization: --> NK_Legs003_02 [2020.05.27-16.25.02:008][133]LogCustomization: ------ [2020.05.27-16.25.02:008][133]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.27-16.25.02:008][133]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.27-16.25.02:008][133]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.25.02:008][133]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.25.02:008][133]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.25.02:008][133]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.25.02:108][139]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.25.02:108][139]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.25.02:108][139]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.25.02:108][139]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.25.02:108][139]LogCustomization: ------ [2020.05.27-16.25.02:108][139]LogCustomization: --> C_Head02 [2020.05.27-16.25.02:108][139]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.25.02:108][139]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.25.02:108][139]LogCustomization: ------ [2020.05.27-16.25.02:108][139]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.25.02:108][139]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.25.02:108][139]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.25.02:108][139]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.25.02:108][139]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.25.02:108][139]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.25.02:146][141]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.25.02:146][141]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.25.02:146][141]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.05.27-16.25.02:146][141]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.25.02:146][141]LogCustomization: ------ [2020.05.27-16.25.02:146][141]LogCustomization: --> UK_Head007 [2020.05.27-16.25.02:146][141]LogCustomization: --> UK_Body007 [2020.05.27-16.25.02:146][141]LogCustomization: --> UK_W007 [2020.05.27-16.25.02:146][141]LogCustomization: ------ [2020.05.27-16.25.02:146][141]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UK_Head007 [2020.05.27-16.25.02:146][141]GameFlow: (CustomizedAudio) - Update Sound with item UK_Head007 [2020.05.27-16.25.02:146][141]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UK_Body007 [2020.05.27-16.25.02:146][141]GameFlow: (CustomizedAudio) - Update Sound with item UK_Body007 [2020.05.27-16.25.02:146][141]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UK_W007 [2020.05.27-16.25.02:146][141]GameFlow: (CustomizedAudio) - Update Sound with item UK_W007 [2020.05.27-16.25.02:704][175]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.27-16.25.02:704][175]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.25.02:804][181]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.25.02:804][181]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.25.02:804][181]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.27-16.25.06:288][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.25.07:089][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 179 [2020.05.27-16.25.07:188][444]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.25.07:188][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.25.07:188][444]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.25.07:188][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.25.07:422][454]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.27-16.25.07:422][454]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.27-16.25.07:422][454]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.27-16.25.07:422][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.25.07:422][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.25.07:422][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.25.07:422][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.25.07:422][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.25.07:422][454]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.25.07:422][454]GameFlow: Writing Profile Stat DBD_CamperFullLoadout: 1 [2020.05.27-16.25.07:422][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.25.07:422][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.25.07:422][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.25.07:423][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.25.07:423][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.25.07:423][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.25.07:423][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.25.07:424][455]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.27-16.25.07:424][455]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.27-16.25.07:440][456]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.27-16.25.07:636][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16635117C30] Result: '1' k_EResultOK (success) [2020.05.27-16.25.07:636][468]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16635117C30]' succeeded in 0.211440 seconds [2020.05.27-16.25.07:821][479]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.05.27-16.25.07:821][479]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.25.07:845][481]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1663511F670] Result: '1' k_EResultOK (success) [2020.05.27-16.25.07:865][482]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439729 seconds [2020.05.27-16.25.07:972][488]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.25.07:972][488]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.25.07:972][488]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.05.27-16.25.08:188][501]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.25.08:188][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.25.08:189][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.25.10:422][635]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.27-16.25.10:422][635]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.27-16.25.10:422][635]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.27-16.25.10:514][639]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 21.55 ms [2020.05.27-16.25.10:531][641]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.27-16.25.10:532][641]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.27-16.25.10:532][641]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.27-16.25.10:654][649]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198154756318 [2020.05.27-16.25.10:660][649]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198154756318, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.27-16.25.10:660][649]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: BarnacleBoiiii, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.27-16.25.12:053][722]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.27-16.25.12:053][722]GameFlow: AOfferingSequenceManager::InitCards [2020.05.27-16.25.12:053][722]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.27-16.25.12:054][722]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.12:054][722]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.12:054][722]LogStreaming: Flushing async loaders. [2020.05.27-16.25.12:055][722]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.12:055][722]LogStreaming: Flushing async loaders. [2020.05.27-16.25.12:056][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.12:056][722]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.27-16.25.12:056][722]LogStreaming: Flushing async loaders. [2020.05.27-16.25.12:056][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.12:056][722]LogStreaming: Flushing async loaders. [2020.05.27-16.25.12:057][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.12:057][722]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.05.27-16.25.12:057][722]LogStreaming: Flushing async loaders. [2020.05.27-16.25.12:057][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.12:057][722]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.05.27-16.25.12:057][722]LogStreaming: Flushing async loaders. [2020.05.27-16.25.12:057][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.12:057][722]LogStreaming: Flushing async loaders. [2020.05.27-16.25.12:058][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.12:072][723]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.27-16.25.12:372][738]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.27-16.25.12:643][752]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.27-16.25.12:940][767]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.27-16.25.13:373][789]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.27-16.25.13:373][789]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.27-16.25.13:373][789]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.27-16.25.13:373][789]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.27-16.25.13:373][789]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.27-16.25.13:373][789]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.05.27-16.25.13:373][789]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.27-16.25.13:373][789]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Faint Reagent [2020.05.27-16.25.13:373][789]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Faint Reagent [2020.05.27-16.25.13:373][789]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Vigo's Shroud [2020.05.27-16.25.13:373][789]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Vigo's Shroud [2020.05.27-16.25.13:373][789]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.05.27-16.25.13:373][789]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.05.27-16.25.13:373][789]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Raven Wreath [2020.05.27-16.25.13:373][789]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Raven Wreath [2020.05.27-16.25.17:742][ 0]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.05.27-16.25.17:742][ 0]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.27-16.25.17:742][ 0]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.27-16.25.17:742][ 0]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.27-16.25.17:742][ 0]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.05.27-16.25.19:722][100]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.27-16.25.19:722][100]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 1 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 3 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.05.27-16.25.19:722][100]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.27-16.25.21:740][198]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.27-16.25.21:740][198]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.27-16.25.21:740][198]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.05.27-16.25.21:740][198]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.05.27-16.25.21:740][198]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.05.27-16.25.21:740][198]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 1 [2020.05.27-16.25.21:740][198]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.05.27-16.25.21:740][198]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.27-16.25.21:740][198]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 3 [2020.05.27-16.25.21:740][198]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.27-16.25.21:757][198]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24520] [2020.05.27-16.25.21:757][198]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.25.21:758][198]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3370&schemaVersion=0] [2020.05.27-16.25.21:758][198]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.27-16.25.21:758][198]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.27-16.25.21:758][198]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.27-16.25.21:758][198]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.05.27-16.25.21:758][198]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.05.27-16.25.21:758][198]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.27-16.25.21:759][198]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.27-16.25.21:759][198]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.27-16.25.21:759][198]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.25.21:759][198]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:760][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.25.21:767][198]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:767][198]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:767][198]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:767][198]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:767][198]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:767][198]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:767][198]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:767][198]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:767][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.25.21:768][198]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:768][198]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:768][198]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:768][198]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.27-16.25.21:769][198]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.25.21:769][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.25.21:770][198]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.25.21:770][198]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.25.21:770][198]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.25.21:770][198]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.25.21:770][198]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:770][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.25.21:772][198]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:772][198]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:772][198]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:772][198]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.25.21:772][198]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.27-16.25.21:772][198]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.115.122//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.25.21:772][198]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.25.21:772][198]LogAsyncLoad: Unloading library Menu [2020.05.27-16.25.21:772][198]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.27-16.25.21:772][198]LogAsyncLoad: Start loading library async: Game [2020.05.27-16.25.21:772][198]LogAsyncLoad: 20 assets in Game [2020.05.27-16.25.21:772][198]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.25.21:772][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.25.21:773][198]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:773][198]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.25.21:791][198]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.21:792][198]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.21:800][198]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.21:802][198]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.21:842][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.25.21:842][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:842][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.27-16.25.21:842][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:842][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.27-16.25.21:842][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:842][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.27-16.25.21:842][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:842][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.27-16.25.21:842][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:842][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.27-16.25.21:842][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:842][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.27-16.25.21:842][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:842][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.27-16.25.21:842][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:843][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.27-16.25.21:843][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:844][198]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.27-16.25.21:844][198]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.25.21:845][198]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:845][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.27-16.25.21:845][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.27-16.25.21:845][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.27-16.25.21:846][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.27-16.25.21:846][198]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:846][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.27-16.25.21:846][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.27-16.25.21:846][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.27-16.25.21:846][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.27-16.25.21:846][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.27-16.25.21:847][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.27-16.25.21:847][198]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:847][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.27-16.25.21:847][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.27-16.25.21:847][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.27-16.25.21:847][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.27-16.25.21:847][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.27-16.25.21:849][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.27-16.25.21:849][198]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:849][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.27-16.25.21:849][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.27-16.25.21:849][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.27-16.25.21:850][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.27-16.25.21:850][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.27-16.25.21:852][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.27-16.25.21:852][198]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:852][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.27-16.25.21:852][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.27-16.25.21:852][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.27-16.25.21:853][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.27-16.25.21:853][198]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:853][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.27-16.25.21:853][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.27-16.25.21:853][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.27-16.25.21:854][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.27-16.25.21:854][198]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.21:855][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.27-16.25.21:855][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.27-16.25.21:855][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.27-16.25.21:856][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.27-16.25.21:856][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.27-16.25.21:856][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.27-16.25.21:856][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.27-16.25.21:858][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.27-16.25.21:858][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.27-16.25.21:859][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.27-16.25.21:859][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.27-16.25.21:859][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.27-16.25.21:859][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.27-16.25.21:860][198]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.27-16.25.21:860][198]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.27-16.25.21:860][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.27-16.25.21:861][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.27-16.25.21:861][198]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.25.21:861][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.27-16.25.21:861][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.27-16.25.21:861][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.27-16.25.21:861][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.27-16.25.21:861][198]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.25.21:861][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.27-16.25.21:861][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.27-16.25.21:861][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.27-16.25.21:862][198]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.27-16.25.21:862][198]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.27-16.25.21:862][198]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.27-16.25.21:862][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.27-16.25.21:863][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.27-16.25.21:863][198]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.25.21:863][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.27-16.25.21:863][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.27-16.25.21:863][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.27-16.25.21:863][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.stick.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:029][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:030][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:031][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:032][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:033][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:034][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:035][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:035][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:035][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:035][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:035][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:035][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.05.27-16.25.22:035][198]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.05.27-16.25.22:036][199]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3370&schemaVersion=0] [2020.05.27-16.25.22:036][199]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.25.22:037][199]r.CullAll = "1" [2020.05.27-16.25.22:043][199]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.25.22:044][199]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.25.22:044][199]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.25.22:044][199]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.25.22:060][201]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.16 ms [2020.05.27-16.25.22:102][202]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.05.27-16.25.22:138][204]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.25.22:139][204]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.25.22:188][207]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.25.22:188][207]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.25.22:189][207]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.25.22:235][209]LogAsyncLoad: Done loading library async: Game in 1.1 sec [2020.05.27-16.25.22:239][210]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.25.22:788][241]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.25.22:788][241]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.25.22:788][241]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.22:788][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.27-16.25.22:788][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.27-16.25.23:183][242]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.23:183][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.27-16.25.23:184][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.27-16.25.23:186][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.27-16.25.23:186][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.27-16.25.23:189][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.27-16.25.23:493][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.27-16.25.23:493][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.27-16.25.23:494][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:505][243]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.25.23:577][247]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.25.23:577][247]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.836' TotalLoadTime='1.836' TimeStamp='2020-05-27T16:25:21.882Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB33308D80257F71AE50A4BB36EA7' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.25.23:577][247]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.25.23:715][255]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.27-16.25.23:809][256]LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms [2020.05.27-16.25.23:813][256]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.27-16.25.23:813][256]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.05.27-12.25.23 [2020.05.27-16.25.23:813][256]LogWorld: Bringing up level for play took: 0.000160 [2020.05.27-16.25.23:813][256]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.27-16.25.23:814][256]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.27-16.25.24:013][263]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.25.24:093][267]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms [2020.05.27-16.25.24:099][267]LogStats: SeamlessTravel FlushLevelStreaming - 0.003 s [2020.05.27-16.25.24:099][267]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.27-12.25.24 [2020.05.27-16.25.24:099][267]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-27T16:25:22.376Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB33308D80257F71AE50A4BB36EA7, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.24:100][267]LogWorld: Bringing up level for play took: 0.000935 [2020.05.27-16.25.24:100][267]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.27-16.25.24:100][267]LogWorld: ----SeamlessTravel finished in 0.39 seconds ------ [2020.05.27-16.25.24:174][272]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.25.24:174][272]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.25.24:176][272]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.25.24:210][274]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.25.24:210][274]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.25.24:243][276]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.25.24:243][276]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.25.24:312][280]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.25.24:313][280]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.735' TotalLoadTime='2.571' TimeStamp='2020-05-27T16:25:22.618Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.25.24:313][280]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.25.24:346][282]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.25.24:445][288]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.25.24:608][298]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.25.24:608][298]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.25.24:608][298]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.25.25:355][344]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.25.25:355][344]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.25.25:355][344]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.25.25:621][360]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.25:623][360]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.25:623][360]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.27-16.25.25:624][360]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.535, totalTime=1.535, timeStamp=2020-05-27T16:25:23.911Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.25:638][361]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=1.552, timeStamp=2020-05-27T16:25:23.928Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.25:672][363]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=1.602, timeStamp=2020-05-27T16:25:23.978Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.25:688][364]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.27-16.25.23) [2020.05.27-16.25.25:688][364]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.27-16.25.25:688][364]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.25:689][364]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.25:689][364]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1590596725 [2020.05.27-16.25.25:689][364]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Slaughterhouse Generation Seed: -1 [2020.05.27-16.25.25:689][364]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.602, timeStamp=2020-05-27T16:25:23.978Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.25:747][368]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.05.27-16.25.25:750][368]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.05.27-16.25.25:763][369]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.05.27-16.25.25:800][371]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.05.27-16.25.25:829][373]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.05.27-16.25.25:897][377]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.26:161][392]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.26:166][393]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.26:192][394]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.26:200][395]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.26:233][397]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.26:239][397]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.26:276][399]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.26:295][401]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.26:296][401]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.26:308][401]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.26:311][401]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.26:374][405]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.26:381][406]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.26:385][406]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.25.26:792][423]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.085, totalTime=2.687, timeStamp=2020-05-27T16:25:25.063Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.26:819][424]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.034, totalTime=2.721, timeStamp=2020-05-27T16:25:25.097Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.26:872][427]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 1 [2020.05.27-16.25.26:949][432]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 1 [2020.05.27-16.25.26:981][434]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 2 [2020.05.27-16.25.27:014][436]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 0 [2020.05.27-16.25.27:014][436]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 2 [2020.05.27-16.25.27:030][437]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 0 [2020.05.27-16.25.27:079][440]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 3 [2020.05.27-16.25.27:094][441]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 2 [2020.05.27-16.25.27:127][443]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 3 [2020.05.27-16.25.27:160][445]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 2 [2020.05.27-16.25.27:192][447]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 1 [2020.05.27-16.25.27:208][448]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 1 [2020.05.27-16.25.27:208][448]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 3 [2020.05.27-16.25.27:224][449]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 1 [2020.05.27-16.25.27:224][449]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 2 [2020.05.27-16.25.27:258][451]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' which is static to it. Aborting. [2020.05.27-16.25.27:258][451]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' which is static to it. Aborting. [2020.05.27-16.25.27:258][451]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' which is static to it. Aborting. [2020.05.27-16.25.27:259][451]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' which is static to it. Aborting. [2020.05.27-16.25.27:259][451]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' which is static to it. Aborting. [2020.05.27-16.25.27:259][451]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' which is static to it. Aborting. [2020.05.27-16.25.27:259][451]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' which is static to it. Aborting. [2020.05.27-16.25.27:260][451]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' which is static to it. Aborting. [2020.05.27-16.25.27:275][452]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 3 [2020.05.27-16.25.27:291][453]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:291][453]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.05.27-16.25.27:291][453]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:308][454]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 0 [2020.05.27-16.25.27:393][459]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 0 [2020.05.27-16.25.27:409][460]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 0 [2020.05.27-16.25.27:409][460]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 3 [2020.05.27-16.25.27:425][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:425][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:425][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.05.27-16.25.27:474][464]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:474][464]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:474][464]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.05.27-16.25.27:507][466]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 1 [2020.05.27-16.25.27:507][466]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 2 [2020.05.27-16.25.27:540][468]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 3 [2020.05.27-16.25.27:609][472]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 1 [2020.05.27-16.25.27:625][473]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_6) missing some fog at index 0 [2020.05.27-16.25.27:674][476]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:674][476]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.05.27-16.25.27:675][476]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:691][477]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_11.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:691][477]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_12.SM_Lamp01' which is static to it. Aborting. [2020.05.27-16.25.27:691][477]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' which is static to it. Aborting. [2020.05.27-16.25.27:708][478]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_7) missing some fog at index 0 [2020.05.27-16.25.27:722][479]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.914, totalTime=3.635, timeStamp=2020-05-27T16:25:26.011Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.27:739][480]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=3.652, timeStamp=2020-05-27T16:25:26.028Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.27:755][481]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=3.669, timeStamp=2020-05-27T16:25:26.045Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.27:772][482]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.27:826][482]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.25.27:829][482]LogStreaming: Flushing async loaders took 57ms. [2020.05.27-16.25.27:829][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:829][482]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.27:830][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:832][482]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.25.27:832][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:833][482]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.27:833][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:833][482]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.27:833][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:835][482]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.27:835][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:835][482]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.27:835][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:836][482]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.27:836][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:836][482]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.27:838][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:838][482]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.27:856][482]LogStreaming: Flushing async loaders. [2020.05.27-16.25.27:869][482]LogStreaming: Flushing async loaders took 13ms. [2020.05.27-16.25.27:872][482]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=3.685, timeStamp=2020-05-27T16:25:26.061Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.27:926][485]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.27-16.25.27:927][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.27-16.25.27:927][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.27-16.25.27:928][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.27-16.25.27:928][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.27-16.25.27:945][485]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.27-16.25.27:945][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.27-16.25.27:946][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.27-16.25.27:946][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.27-16.25.27:946][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.27-16.25.27:955][486]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.28:030][486]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.28:052][486]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.28:054][486]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.28:068][486]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.28:091][486]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.25.28:196][486]LogStreaming: Flushing async loaders took 242ms. [2020.05.27-16.25.30:040][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.30:040][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.25.30:040][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.30:040][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.05.27-16.25.30:040][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.25.30:041][598]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.05.27-16.25.30:041][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.30:041][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.25.30:041][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.30:041][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.05.27-16.25.30:042][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.30:042][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.27-16.25.30:042][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.30:042][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.05.27-16.25.30:042][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.27-16.25.30:042][598]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.05.27-16.25.30:042][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.30:042][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.27-16.25.30:042][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.30:042][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.05.27-16.25.30:044][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.30:044][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.27-16.25.30:044][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.30:044][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.05.27-16.25.30:044][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.25.30:044][598]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.05.27-16.25.30:044][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.30:044][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.27-16.25.30:044][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.30:044][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.05.27-16.25.30:044][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.25.30:044][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.25.30:044][598]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.27-16.25.30:057][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.30:057][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.27-16.25.30:057][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.30:057][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.05.27-16.25.30:057][599]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.25.30:057][599]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.05.27-16.25.30:057][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.30:057][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.27-16.25.30:058][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.30:058][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.05.27-16.25.30:059][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.30:059][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.27-16.25.30:059][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.30:059][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.05.27-16.25.30:059][599]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.25.30:059][599]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.05.27-16.25.30:059][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.30:059][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.27-16.25.30:059][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.30:059][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.05.27-16.25.30:060][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.30:060][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.05.27-16.25.30:061][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.30:061][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.05.27-16.25.30:061][599]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.27-16.25.30:061][599]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.05.27-16.25.30:061][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.30:061][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.05.27-16.25.30:061][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.30:061][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.05.27-16.25.30:061][599]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.27-16.25.30:061][599]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.25.30:061][599]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.25.30:090][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.30:090][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.27-16.25.30:090][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.30:090][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.05.27-16.25.30:090][601]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.27-16.25.30:090][601]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.05.27-16.25.30:090][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.30:091][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.27-16.25.30:091][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.30:091][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.05.27-16.25.30:091][601]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.27-16.25.30:205][608]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.27-16.25.30:205][608]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.27-16.25.30:807][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.25.30:807][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.27-16.25.30:808][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.25.30:808][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.27-16.25.30:808][644]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.25.31:042][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.25.31:042][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.27-16.25.31:042][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.25.31:042][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.27-16.25.31:042][658]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.25.31:042][658]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.25.31:042][658]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.25.31:241][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.25.31:241][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.25.31:242][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.25.31:242][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.25.31:242][670]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.27-16.25.31:242][670]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.27-16.25.31:441][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.25.31:441][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.27-16.25.31:441][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.25.31:441][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.27-16.25.31:441][682]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.25.31:641][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.27-16.25.31:641][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.27-16.25.31:641][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.27-16.25.31:641][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.27-16.25.31:641][694]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.25.31:840][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.25.31:840][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.25.31:840][706]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.25.31:906][710]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.27-16.25.31:906][710]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.27-16.25.32:138][724]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.32:143][724]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.25.32:144][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.32:144][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.25.32:144][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.32:144][724]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.25.32:144][724]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.27-16.25.32:144][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.32:144][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.25.32:144][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.32:144][724]LogStreaming: Flushing async loaders. [2020.05.27-16.25.32:145][724]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.32:146][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.32:146][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.25.32:146][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.32:146][724]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.25.32:146][724]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.27-16.25.32:146][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.32:146][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.25.32:146][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.32:146][724]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.25.32:146][724]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.25.32:172][726]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.32:172][726]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.32:173][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.32:173][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.25.32:173][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.32:173][726]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.25.32:174][726]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.27-16.25.32:174][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.32:174][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.25.32:174][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.32:174][726]LogStreaming: Flushing async loaders. [2020.05.27-16.25.32:174][726]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.32:175][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.25.32:175][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.25.32:175][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.25.32:175][726]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.25.32:175][726]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.27-16.25.32:175][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.25.32:175][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.25.32:175][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.25.32:176][726]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.25.32:176][726]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.25.32:221][729]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.27-16.25.32:221][729]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.27-16.25.32:238][730]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.27-16.25.32:505][746]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.27-16.25.32:505][746]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.27-16.25.32:506][746]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.05.27-16.25.32:506][746]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.05.27-16.25.32:507][746]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.05.27-16.25.32:507][746]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.05.27-16.25.32:508][746]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.05.27-16.25.32:771][762]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 259] [2020.05.27-16.25.32:771][762]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.27-16.25.32:802][762]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.05.27-16.25.32:802][762]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.05.27-16.25.32:802][762]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Slaughterhouse: 0 Spawned : 44/44 Dependencies : 1 [2020.05.27-16.25.32:803][762]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.000, totalTime=8.685, timeStamp=2020-05-27T16:25:31.061Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.32:803][762]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.27-16.25.33:097][781]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.33:178][786]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.33:242][790]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.33:306][794]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.33:373][798]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.33:473][804]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.33:607][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.33:608][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.33:673][816]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.33:740][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.27-16.25.33:740][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.27-16.25.33:740][820]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.27-16.25.33:808][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.33:808][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.33:906][830]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.33:974][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.33:974][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.34:072][840]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.34:140][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000091 seconds [2020.05.27-16.25.34:175][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.27-16.25.34:175][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.27-16.25.34:175][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.27-16.25.34:175][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.27-16.25.34:175][846]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.25.34:176][846]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.25.34:176][846]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.25.34:176][846]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.25.34:176][846]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.25.34:176][846]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.25.34:176][846]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.25.34:176][846]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.25.34:176][846]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.25.34:373][858]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.34:538][868]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.34:605][872]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.34:674][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.34:674][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.34:773][882]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.34:839][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.25.34:840][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.25.34:840][886]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.25.35:422][921]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=2.650, totalTime=11.335, timeStamp=2020-05-27T16:25:33.711Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014C087108D8025A5C28DA0ED68B9C25 [2020.05.27-16.25.35:422][921]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.35:535][921]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.25.35:539][921]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.25.35:556][921]LogStreaming: Flushing async loaders took 133ms. [2020.05.27-16.25.35:556][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:557][921]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.35:599][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.25.35:599][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.25.35:599][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.25.35:599][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.25.35:599][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.25.35:599][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.25.35:599][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:671][921]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.35:689][921]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.35:704][921]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.25.35:713][921]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.25.35:850][921]LogStreaming: Flushing async loaders took 251ms. [2020.05.27-16.25.35:850][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:860][921]LogStreaming: Flushing async loaders took 10ms. [2020.05.27-16.25.35:860][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:862][921]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.35:862][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:864][921]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.35:864][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:865][921]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.35:866][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.25.35:866][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.35:866][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.25.35:866][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.35:866][921]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.25.35:866][921]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.25.35:866][921]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.25.35:866][921]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.25.35:866][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.25.35:866][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.25.35:866][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.25.35:866][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.25.35:866][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.25.35:867][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.25.35:867][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.35:867][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.35:867][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.35:867][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.05.27-16.25.35:867][921]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.27-16.25.35:868][921]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.35:868][921]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.25.35:907][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.25.35:907][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.25.35:907][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.25.35:907][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.25.35:908][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.25.35:908][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.25.35:908][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:911][921]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.25.35:911][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:918][921]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.25.35:918][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:920][921]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.35:921][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:923][921]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.35:923][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.25.35:923][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.35:923][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.25.35:924][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.35:924][921]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.27-16.25.35:924][921]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.27-16.25.35:924][921]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.27-16.25.35:924][921]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.27-16.25.35:924][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.25.35:924][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.25.35:924][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.25.35:924][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.25.35:924][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.25.35:924][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.25.35:924][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.35:924][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.35:924][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.35:924][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.05.27-16.25.35:925][921]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.35:925][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:928][921]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.25.35:932][921]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.25.35:969][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.25.35:969][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.25.35:969][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.25.35:969][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.25.35:969][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.25.35:969][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.25.35:969][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:971][921]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.35:972][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:978][921]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.25.35:978][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:984][921]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.25.35:984][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.35:987][921]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.25.35:987][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.25.35:987][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.35:987][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.25.35:988][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.35:988][921]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.27-16.25.35:988][921]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.27-16.25.35:988][921]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.27-16.25.35:988][921]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.27-16.25.35:988][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.25.35:988][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.25.35:988][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.25.35:988][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.25.35:988][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.25.35:988][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.25.35:988][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.35:988][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.35:988][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.35:989][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.05.27-16.25.35:989][921]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.36:026][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.25.36:026][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.25.36:026][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.25.36:026][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.25.36:026][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.27-16.25.36:026][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.25.36:027][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.27-16.25.36:027][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.36:027][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.25.36:027][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.36:027][921]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.27-16.25.36:027][921]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.27-16.25.36:027][921]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.27-16.25.36:027][921]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.27-16.25.36:027][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.25.36:027][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.25.36:027][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.25.36:027][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.27-16.25.36:027][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.25.36:028][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.27-16.25.36:028][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.36:028][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.36:028][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.36:028][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.05.27-16.25.36:029][921]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.36:030][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.27-16.25.36:030][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.25.36:030][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.27-16.25.36:030][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.27-16.25.36:030][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.25.36:030][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.27-16.25.36:031][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.27-16.25.36:031][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.25.36:031][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.27-16.25.36:031][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.27-16.25.36:031][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.25.36:031][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.27-16.25.36:035][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.25.36:036][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.25.36:036][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.36:118][921]LogStreaming: Flushing async loaders took 81ms. [2020.05.27-16.25.36:118][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.36:126][921]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.25.36:126][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.36:138][921]LogStreaming: Flushing async loaders took 12ms. [2020.05.27-16.25.36:145][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.36:149][921]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.25.36:149][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.36:151][921]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.36:151][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.36:151][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.25.36:152][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.25.36:152][921]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.05.27-16.25.36:152][921]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.05.27-16.25.36:152][921]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.05.27-16.25.36:152][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.25.36:160][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.36:160][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.36:160][921]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.25.36:160][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.36:161][921]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.36:161][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.36:162][921]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.36:162][921]LogStreaming: Flushing async loaders. [2020.05.27-16.25.36:167][921]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.25.36:167][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000044 seconds [2020.05.27-16.25.36:169][921]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.36:170][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000027 seconds [2020.05.27-16.25.36:170][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000055 seconds [2020.05.27-16.25.36:170][921]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.25.36:170][921]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.25.36:170][921]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.25.36:170][921]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.25.36:171][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.36:171][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.36:171][921]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.36:171][921]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.36:171][921]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.25.36:171][921]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.25.36:180][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:182][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.27-16.25.36:183][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:198][923]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.05.27-16.25.36:246][926]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.36:311][930]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.36:376][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.27-16.25.36:376][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.25.36:376][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.27-16.25.36:376][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.27-16.25.36:376][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.25.36:376][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.27-16.25.36:378][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:378][934]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.05.27-16.25.36:569][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.27-16.25.36:569][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.25.36:569][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.27-16.25.36:570][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.27-16.25.36:570][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.25.36:570][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.27-16.25.36:571][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:572][946]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.05.27-16.25.36:601][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.36:748][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.36:748][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.36:779][959]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.25.36:844][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.36:908][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.25.36:908][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.25.36:908][967]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.25.36:940][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.25.36:940][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.25.36:941][969]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.25.36:973][971]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.37:038][975]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.37:107][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.37:107][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.37:208][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.27-16.25.37:208][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.27-16.25.37:208][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.27-16.25.37:208][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.27-16.25.37:208][985]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.25.37:440][999]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.37:539][ 5]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.37:606][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.25.37:607][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.25.37:607][ 9]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.25.37:639][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.27-16.25.37:640][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.27-16.25.37:640][ 11]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.27-16.25.37:673][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.27-16.25.37:674][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.27-16.25.37:674][ 13]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.27-16.25.37:707][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.37:707][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.37:840][ 23]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.37:841][ 23]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.25.37:907][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.37:907][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.37:908][ 27]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.25.37:908][ 27]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.25.38:007][ 33]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.38:107][ 39]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.38:173][ 43]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.25.38:273][ 49]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.38:340][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.38:341][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.38:440][ 59]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.38:541][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.38:541][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.38:640][ 71]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.38:707][ 75]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.38:807][ 81]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.38:874][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.25.38:874][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.25.38:974][ 91]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.25.39:472][121]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.39:476][121]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.25.39:476][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:478][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.39:479][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:481][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.39:481][121]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.25.39:481][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:483][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.39:483][121]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.25.39:483][121]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.25.39:483][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:489][121]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.25.39:506][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:509][121]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.25.39:509][121]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.25.39:509][121]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.25.39:509][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:510][121]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.39:510][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:511][121]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.39:511][121]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.25.39:528][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:529][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.39:530][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:531][121]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.39:531][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:532][121]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.39:533][121]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head002 [2020.05.27-16.25.39:533][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:534][121]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.39:534][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:541][121]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.25.39:542][121]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.27-16.25.39:542][121]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso002_03 [2020.05.27-16.25.39:542][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:546][121]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.25.39:546][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:548][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.39:549][121]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.27-16.25.39:549][121]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs009 [2020.05.27-16.25.39:549][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:550][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.39:550][121]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs009 [2020.05.27-16.25.39:551][121]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.05.27-16.25.39:551][121]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.27-16.25.39:551][121]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.25.39:551][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:553][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.39:553][121]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.25.39:553][121]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.25.39:553][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:556][121]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.25.39:556][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:559][121]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.25.39:559][121]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.25.39:560][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:561][121]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.39:561][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:563][121]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.39:563][121]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UK_Head007 [2020.05.27-16.25.39:563][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:572][121]LogStreaming: Flushing async loaders took 9ms. [2020.05.27-16.25.39:573][121]GameFlow: (CustomizedAudio) - Update Sound with item UK_Head007 [2020.05.27-16.25.39:573][121]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UK_Body007 [2020.05.27-16.25.39:573][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:581][121]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.25.39:583][121]GameFlow: (CustomizedAudio) - Update Sound with item UK_Body007 [2020.05.27-16.25.39:583][121]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UK_W007 [2020.05.27-16.25.39:583][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:583][121]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.39:583][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:586][121]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.25.39:587][121]GameFlow: (CustomizedAudio) - Update Sound with item UK_W007 [2020.05.27-16.25.39:589][121]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head01 [2020.05.27-16.25.39:590][121]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.25.39:590][121]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Torso02 [2020.05.27-16.25.39:590][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:595][121]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.25.39:597][121]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.25.39:597][121]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.25.39:597][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:599][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.25.39:599][121]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.25.39:601][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:601][121]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.39:602][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.27-16.25.39:602][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.27-16.25.39:602][121]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000058 seconds [2020.05.27-16.25.39:602][121]GameFlow: ACollectable::BeginPlay [2020.05.27-16.25.39:602][121]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.05.27-16.25.39:602][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:603][121]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.39:603][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:603][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:603][121]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.39:603][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:603][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:604][121]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.39:604][121]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.27-16.25.39:605][121]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.05.27-16.25.39:605][121]LogStreaming: Flushing async loaders. [2020.05.27-16.25.39:639][121]LogStreaming: Flushing async loaders took 34ms. [2020.05.27-16.25.39:829][131]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.39:830][131]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.39:832][131]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.05.27-16.25.39:926][137]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.39:938][137]LogStreaming: Flushing async loaders took 12ms. [2020.05.27-16.25.39:938][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.27-16.25.39:938][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.25.39:938][137]GameFlow: OnRep_BegunPlayFenceGuid 04EAA6E5-08D8-025A-9818-CB96DC8A0353 [2020.05.27-16.25.39:938][137]GameFlow: BegunPlayFenceGuid 04EAA6E5-08D8-025A-9818-CB96DC8A0353 [2020.05.27-16.25.39:938][137]GameFlow: OnCreationFence 04EAA6E5-08D8-025A-9818-CB96DC8A0353 [2020.05.27-16.25.39:938][137]GameFlow: Waiting for fence 04EAA6E5-08D8-025A-9818-CB96DC8A0353 [2020.05.27-16.25.39:938][137]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EAA6E508D8025A9818CB96DC8A0353 [2020.05.27-16.25.39:938][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.27-16.25.39:938][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.25.39:939][137]GameFlow: ACollectable::BeginPlay [2020.05.27-16.25.39:939][137]GameFlow: BegunPlayFenceGuid 04EAA6E5-08D8-025A-9818-CB96DC8A0353 [2020.05.27-16.25.39:939][137]GameFlow: OnCreationFence 04EAA6E5-08D8-025A-9818-CB96DC8A0353 [2020.05.27-16.25.39:939][137]GameFlow: Warning: Already Waiting for fence 04EAA6E5-08D8-025A-9818-CB96DC8A0353 [2020.05.27-16.25.40:039][144]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.40:040][144]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.40:041][144]GameFlow: OnRep_BegunPlayFenceGuid 04E13961-08D8-025A-9815-E2D2DC89B8D9 [2020.05.27-16.25.40:041][144]GameFlow: BegunPlayFenceGuid 04E13961-08D8-025A-9815-E2D2DC89B8D9 [2020.05.27-16.25.40:041][144]GameFlow: OnCreationFence 04E13961-08D8-025A-9815-E2D2DC89B8D9 [2020.05.27-16.25.40:041][144]GameFlow: Waiting for fence 04E13961-08D8-025A-9815-E2D2DC89B8D9 [2020.05.27-16.25.40:041][144]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E1396108D8025A9815E2D2DC89B8D9 [2020.05.27-16.25.40:041][144]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000077 seconds [2020.05.27-16.25.40:041][144]GameFlow: ACollectable::BeginPlay [2020.05.27-16.25.40:041][144]GameFlow: BegunPlayFenceGuid 04E13961-08D8-025A-9815-E2D2DC89B8D9 [2020.05.27-16.25.40:041][144]GameFlow: OnCreationFence 04E13961-08D8-025A-9815-E2D2DC89B8D9 [2020.05.27-16.25.40:041][144]GameFlow: Warning: Already Waiting for fence 04E13961-08D8-025A-9815-E2D2DC89B8D9 [2020.05.27-16.25.40:124][149]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.05.27-16.25.40:172][152]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.40:173][152]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.40:173][152]GameFlow: OnRep_BegunPlayFenceGuid 04EB8A21-08D8-025A-9818-EB1CDC8A067A [2020.05.27-16.25.40:173][152]GameFlow: BegunPlayFenceGuid 04EB8A21-08D8-025A-9818-EB1CDC8A067A [2020.05.27-16.25.40:173][152]GameFlow: OnCreationFence 04EB8A21-08D8-025A-9818-EB1CDC8A067A [2020.05.27-16.25.40:173][152]GameFlow: Waiting for fence 04EB8A21-08D8-025A-9818-EB1CDC8A067A [2020.05.27-16.25.40:173][152]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EB8A2108D8025A9818EB1CDC8A067A [2020.05.27-16.25.40:174][152]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000061 seconds [2020.05.27-16.25.40:174][152]GameFlow: ACollectable::BeginPlay [2020.05.27-16.25.40:174][152]GameFlow: BegunPlayFenceGuid 04EB8A21-08D8-025A-9818-EB1CDC8A067A [2020.05.27-16.25.40:174][152]GameFlow: OnCreationFence 04EB8A21-08D8-025A-9818-EB1CDC8A067A [2020.05.27-16.25.40:174][152]GameFlow: Warning: Already Waiting for fence 04EB8A21-08D8-025A-9818-EB1CDC8A067A [2020.05.27-16.25.40:238][156]GameFlow: OnRep_BegunPlayFenceGuid 04E03379-08D8-025A-9815-964CDC89B131 [2020.05.27-16.25.40:238][156]GameFlow: BegunPlayFenceGuid 04E03379-08D8-025A-9815-964CDC89B131 [2020.05.27-16.25.40:238][156]GameFlow: OnCreationFence 04E03379-08D8-025A-9815-964CDC89B131 [2020.05.27-16.25.40:238][156]GameFlow: Waiting for fence 04E03379-08D8-025A-9815-964CDC89B131 [2020.05.27-16.25.40:238][156]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E0337908D8025A9815964CDC89B131 [2020.05.27-16.25.40:275][158]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.05.27-16.25.40:308][160]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.05.27-16.25.40:505][172]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.05.27-16.25.40:506][172]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.40:506][172]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:506][172]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:506][172]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:506][172]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:506][172]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:507][172]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.05.27-16.25.40:507][172]GameFlow: Fence Opened 04EAA6E5-08D8-025A-9818-CB96DC8A0353. [2020.05.27-16.25.40:538][174]GameFlow: Collected received : BP_Medkit_003_C_0. [2020.05.27-16.25.40:539][174]GameFlow: AddToInventory received : BP_Medkit_003_C_0. [2020.05.27-16.25.40:539][174]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.05.27-16.25.40:539][174]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.05.27-16.25.40:539][174]GameFlow: Fence Opened 04E13961-08D8-025A-9815-E2D2DC89B8D9. [2020.05.27-16.25.40:539][174]GameFlow: Fence Opened 04EB8A21-08D8-025A-9818-EB1CDC8A067A. [2020.05.27-16.25.40:806][190]GameFlow: Collected received : BP_Map_002_C_0. [2020.05.27-16.25.40:806][190]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.25.40:806][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.40:806][190]GameFlow: AddToInventory received : BP_Map_002_C_0. [2020.05.27-16.25.40:806][190]GameFlow: Fence Opened 04E03379-08D8-025A-9815-964CDC89B131. [2020.05.27-16.25.40:807][190]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.27-16.25.40:807][190]GameFlow: SetLoadoutSpawned. [2020.05.27-16.25.40:872][194]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.40:873][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:873][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:873][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:873][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:873][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:873][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:873][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:874][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:874][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:874][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:875][194]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.40:875][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:875][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:875][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:876][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:876][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:876][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:876][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:876][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:876][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:876][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:876][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:876][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:876][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:876][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:877][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:877][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:877][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:877][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:878][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:878][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OpenHanded_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: Open_Handed, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:878][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OpenHanded_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: Open_Handed, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:878][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OpenHanded_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: Open_Handed, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:878][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:878][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:878][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:879][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:879][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:879][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:879][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:880][194]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.40:880][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:880][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:880][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:880][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:880][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:881][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:881][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: None, Status Owner: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:881][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:882][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:882][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:882][194]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.40:883][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:883][194]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.40:883][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:883][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:883][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:883][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:883][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:884][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:884][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:884][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:884][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:884][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:884][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:884][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:884][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:884][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:884][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:884][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:884][194]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.40:884][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:885][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.40:885][194]LogStreaming: Flushing async loaders. [2020.05.27-16.25.40:885][194]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.42:822][311]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.42:823][311]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.25.42:823][311]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.25.42:839][312]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.25.42:839][312]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.25.42:839][312]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.25.42:839][312]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.25.42:839][312]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.27-16.25.42:839][312]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.27-16.25.42:839][312]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.25.42:839][312]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.27-16.25.42:852][312]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24608] [2020.05.27-16.25.42:852][312]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.25.42:852][312]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3371&schemaVersion=0] [2020.05.27-16.25.42:852][312]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 3020201101001001 [2020.05.27-16.25.42:852][312]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_RainbowMap Addon1: Addon_Map_004 Addon2: Addon_Map_007 Perk1: Iron_Will 2 Perk2: Urban_Evasion 2 Perk3: WellMakeIt 2 Perk4: Self_Care 2 Offering: _EMPTY_ [2020.05.27-16.25.42:862][312]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.25.42:863][312]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='18.527' TotalLoadTime='21.099' TimeStamp='2020-05-27T16:25:41.145Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.25.42:863][312]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.25.42:863][312]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='21.099' TimeStamp='2020-05-27T16:25:41.145Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.25.42:863][312]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.27-16.25.42:863][312]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.27-16.25.42:870][313]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.25.42:870][313]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.25.42:870][313]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.115.122//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.25.42:903][316]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635463FA0] Result: '1' k_EResultOK (success) [2020.05.27-16.25.42:918][317]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.048940 seconds [2020.05.27-16.25.42:989][321]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3371&schemaVersion=0] [2020.05.27-16.25.42:989][321]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.25.43:875][374]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.25.43:875][374]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.27-16.25.43:875][374]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.43:875][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.25.43:875][374]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.43:875][374]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.43:875][374]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.43:875][374]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.25.43:875][374]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.25.43:875][374]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.43:875][374]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.25.43:875][374]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.43:875][374]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.43:875][374]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:095][375]r.CullAll = "0" [2020.05.27-16.25.44:097][375]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:097][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.27-16.25.44:104][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.25.44:106][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.25.44:107][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.25.44:109][375]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:109][375]GameFlow: InGameContextComponent::Enter [2020.05.27-16.25.44:110][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.25.44:111][375]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.27-16.25.44:111][375]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.25.44:111][375]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.27-16.25.44:111][375]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.25.44:111][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.27-16.25.44:111][375]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:111][375]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:112][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:114][375]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.25.44:176][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.25.44:182][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198247583792 playerName:Zariak isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.25.44:184][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198068716781 playerName:2ndary isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.25.44:186][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198354393091 playerName:chelmac97 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.25.44:188][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198803729871 playerName:Duskyy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.25.44:189][376]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.25.44:189][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:189][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:189][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:189][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:189][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:190][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:190][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:190][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:190][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:190][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:191][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:192][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:192][376]LogStreaming: Flushing async loaders. [2020.05.27-16.25.44:192][376]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.25.44:224][378]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.25.44:224][378]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.25.51:306][802]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.27-16.25.51:306][802]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.27-16.25.51:306][802]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.05.27-16.25.51:306][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.51:306][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.51:306][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.51:326][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.27-16.25.51:359][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.25.51:359][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.25.51:359][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.25.51:391][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.51:391][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.51:391][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.51:424][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.51:424][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.51:424][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.25.51:424][809]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.25.51:424][809]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.25.51:424][809]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.25.52:342][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.27-16.25.53:291][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.25.53:291][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.53:291][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.27-16.25.53:291][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.53:291][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.27-16.25.53:291][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.53:311][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.25.53:325][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.25.53:325][922]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.53:326][922]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.53:326][922]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.53:326][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.25.53:326][922]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.25.53:326][922]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.53:326][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.25.53:326][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.53:326][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.25.53:326][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.25.53:326][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.25.53:326][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.25.53:326][922]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.25.53:344][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.25.53:347][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.27-16.25.53:390][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.25.53:390][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.25.53:425][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.53:425][928]LogDBDPlayerMovement: StopSnapping Final Location (3144.000000 1981.014160 88.092873) [2020.05.27-16.25.53:425][928]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.25.53:425][928]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.25.53:425][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.25.53:425][928]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.25.53:425][928]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.25.53:425][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.25.53:425][928]Interaction: Interaction time: 80.000000 [2020.05.27-16.25.53:425][928]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.25.53:425][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.25.53:490][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.25.53:490][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.25.58:606][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:607][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:624][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:641][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:657][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:674][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:691][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:694][245]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063792379 [2020.05.27-16.25.58:706][245]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063792379, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.27-16.25.58:708][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:725][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:742][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:758][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:775][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:791][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:808][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:825][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:842][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:857][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:874][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:890][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:908][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:924][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:942][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:959][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:975][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.58:992][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.59:008][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.59:026][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.25.59:027][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.37983551621437, hitAreaLength=0.1299999654293, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.25.59:028][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.25.59:043][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513945404440165, xOffset=0, yOffset=0) [2020.05.27-16.25.59:060][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03032018058001995, xOffset=0, yOffset=0) [2020.05.27-16.25.59:076][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04546663537621498, xOffset=0, yOffset=0) [2020.05.27-16.25.59:093][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06063926964998245, xOffset=0, yOffset=0) [2020.05.27-16.25.59:109][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075737364590168, xOffset=0, yOffset=0) [2020.05.27-16.25.59:125][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09091117978096, xOffset=0, yOffset=0) [2020.05.27-16.25.59:142][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061069071292877, xOffset=0, yOffset=0) [2020.05.27-16.25.59:158][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212059929966927, xOffset=0, yOffset=0) [2020.05.27-16.25.59:176][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13667245209217, xOffset=0, yOffset=0) [2020.05.27-16.25.59:193][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517716348171234, xOffset=0, yOffset=0) [2020.05.27-16.25.59:210][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1672565340995789, xOffset=0, yOffset=0) [2020.05.27-16.25.59:226][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1823562681674957, xOffset=0, yOffset=0) [2020.05.27-16.25.59:243][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1974564492702484, xOffset=0, yOffset=0) [2020.05.27-16.25.59:259][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125549018383026, xOffset=0, yOffset=0) [2020.05.27-16.25.59:276][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227650985121727, xOffset=0, yOffset=0) [2020.05.27-16.25.59:292][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2427474409341812, xOffset=0, yOffset=0) [2020.05.27-16.25.59:309][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2578419744968414, xOffset=0, yOffset=0) [2020.05.27-16.25.59:326][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2731016874313354, xOffset=0, yOffset=0) [2020.05.27-16.25.59:343][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.288196861743927, xOffset=0, yOffset=0) [2020.05.27-16.25.59:360][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3032910525798798, xOffset=0, yOffset=0) [2020.05.27-16.25.59:376][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183846771717072, xOffset=0, yOffset=0) [2020.05.27-16.25.59:392][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334778547286987, xOffset=0, yOffset=0) [2020.05.27-16.25.59:410][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487763106822968, xOffset=0, yOffset=0) [2020.05.27-16.25.59:427][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638689517974854, xOffset=0, yOffset=0) [2020.05.27-16.25.59:443][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789608478546143, xOffset=0, yOffset=0) [2020.05.27-16.25.59:459][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940516710281372, xOffset=0, yOffset=0) [2020.05.27-16.25.59:477][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409142941236496, xOffset=0, yOffset=0) [2020.05.27-16.25.59:492][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242859482765198, xOffset=0, yOffset=0) [2020.05.27-16.25.59:507][293]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.25.59:507][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.25.59:510][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.25.59:574][297]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.25.59:574][297]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.25.59:901][317]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16635737D80] Result: '1' k_EResultOK (success) [2020.05.27-16.25.59:901][317]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16635737D80]' succeeded in 0.326095 seconds [2020.05.27-16.25.59:928][319]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635737D80] Result: '1' k_EResultOK (success) [2020.05.27-16.25.59:950][320]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373033 seconds [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:625][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.26.00:742][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:273][399]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.05.27-16.26.01:273][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:273][399]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.05.27-16.26.01:273][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:274][399]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.01:274][399]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.01:274][399]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.26.01:274][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.01:274][399]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.01:274][399]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.05.27-16.26.01:274][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:274][399]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.26.01:275][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.01:275][399]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.26.01:275][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.01:306][401]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.26.01:308][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:406][407]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.26.01:407][407]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.01:407][407]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.26.01:407][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.01:407][407]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.01:407][407]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.26.01:407][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.01:407][407]Interaction: Interaction time: 47.144997 [2020.05.27-16.26.01:407][407]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.26.01:407][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.01:407][407]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.26.01:424][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:424][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:424][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:424][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:440][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:441][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:441][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:441][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:457][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:457][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:457][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:457][410]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:457][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:457][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:457][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:458][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:541][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:541][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.01:541][415]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.01:541][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.03:026][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.8027615547180176, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.26.03:027][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.26.03:043][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01518754754215479, xOffset=0, yOffset=0) [2020.05.27-16.26.03:059][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030282000079751, xOffset=0, yOffset=0) [2020.05.27-16.26.03:076][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04539890959858894, xOffset=0, yOffset=0) [2020.05.27-16.26.03:093][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06052017956972122, xOffset=0, yOffset=0) [2020.05.27-16.26.03:110][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07578045129776, xOffset=0, yOffset=0) [2020.05.27-16.26.03:126][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908978134393692, xOffset=0, yOffset=0) [2020.05.27-16.26.03:142][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059917211532593, xOffset=0, yOffset=0) [2020.05.27-16.26.03:160][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212289035320282, xOffset=0, yOffset=0) [2020.05.27-16.26.03:177][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365277171134949, xOffset=0, yOffset=0) [2020.05.27-16.26.03:193][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15162244439125, xOffset=0, yOffset=0) [2020.05.27-16.26.03:210][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166887179017067, xOffset=0, yOffset=0) [2020.05.27-16.26.03:225][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819819062948227, xOffset=0, yOffset=0) [2020.05.27-16.26.03:243][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970772743225098, xOffset=0, yOffset=0) [2020.05.27-16.26.03:260][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121713608503342, xOffset=0, yOffset=0) [2020.05.27-16.26.03:277][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274099886417389, xOffset=0, yOffset=0) [2020.05.27-16.26.03:293][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425037175416946, xOffset=0, yOffset=0) [2020.05.27-16.26.03:310][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575981616973877, xOffset=0, yOffset=0) [2020.05.27-16.26.03:326][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726925313472748, xOffset=0, yOffset=0) [2020.05.27-16.26.03:343][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287790447473526, xOffset=0, yOffset=0) [2020.05.27-16.26.03:360][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030487298965454, xOffset=0, yOffset=0) [2020.05.27-16.26.03:377][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318304181098938, xOffset=0, yOffset=0) [2020.05.27-16.26.03:393][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333980143070221, xOffset=0, yOffset=0) [2020.05.27-16.26.03:410][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485148251056671, xOffset=0, yOffset=0) [2020.05.27-16.26.03:426][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636107444763184, xOffset=0, yOffset=0) [2020.05.27-16.26.03:443][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787781894207, xOffset=0, yOffset=0) [2020.05.27-16.26.03:459][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39387309551239, xOffset=0, yOffset=0) [2020.05.27-16.26.03:477][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092114567756653, xOffset=0, yOffset=0) [2020.05.27-16.26.03:493][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243066310882568, xOffset=0, yOffset=0) [2020.05.27-16.26.03:510][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395536184310913, xOffset=0, yOffset=0) [2020.05.27-16.26.03:526][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546487033367157, xOffset=0, yOffset=0) [2020.05.27-16.26.03:543][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697428941726685, xOffset=0, yOffset=0) [2020.05.27-16.26.03:559][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484837532043457, xOffset=0, yOffset=0) [2020.05.27-16.26.03:576][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999322593212128, xOffset=0, yOffset=0) [2020.05.27-16.26.03:593][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150950551033, xOffset=0, yOffset=0) [2020.05.27-16.26.03:609][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530293345451355, xOffset=0, yOffset=0) [2020.05.27-16.26.03:626][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454464554786682, xOffset=0, yOffset=0) [2020.05.27-16.26.03:643][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605406165122986, xOffset=0, yOffset=0) [2020.05.27-16.26.03:659][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757899880409241, xOffset=0, yOffset=0) [2020.05.27-16.26.03:676][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909084677696228, xOffset=0, yOffset=0) [2020.05.27-16.26.03:693][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060041785240173, xOffset=0, yOffset=0) [2020.05.27-16.26.03:710][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6217195391654968, xOffset=0, yOffset=0) [2020.05.27-16.26.03:727][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6368148326873779, xOffset=0, yOffset=0) [2020.05.27-16.26.03:743][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6519098281860352, xOffset=0, yOffset=0) [2020.05.27-16.26.03:760][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66700255870819, xOffset=0, yOffset=0) [2020.05.27-16.26.03:776][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6820940375328064, xOffset=0, yOffset=0) [2020.05.27-16.26.03:793][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6971859335899353, xOffset=0, yOffset=0) [2020.05.27-16.26.03:810][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7122765779495239, xOffset=0, yOffset=0) [2020.05.27-16.26.03:826][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273672819137573, xOffset=0, yOffset=0) [2020.05.27-16.26.03:843][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424563765525818, xOffset=0, yOffset=0) [2020.05.27-16.26.03:859][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575453519821167, xOffset=0, yOffset=0) [2020.05.27-16.26.03:876][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726693749427795, xOffset=0, yOffset=0) [2020.05.27-16.26.03:892][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7877797484397888, xOffset=0, yOffset=0) [2020.05.27-16.26.03:909][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029759526252747, xOffset=0, yOffset=0) [2020.05.27-16.26.03:925][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8182104229927063, xOffset=0, yOffset=0) [2020.05.27-16.26.03:939][559]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.26.03:939][559]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.26.03:939][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.03:940][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.03:942][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.26.03:957][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.03:974][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.03:990][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:007][563]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.26.04:007][563]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.26.04:008][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:024][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:040][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:057][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:074][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:090][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:108][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:124][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:140][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:157][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:174][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:190][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:207][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:224][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:241][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:252][578]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1665FE80FD0] Result: '1' k_EResultOK (success) [2020.05.27-16.26.04:252][578]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1665FE80FD0]' succeeded in 0.243550 seconds [2020.05.27-16.26.04:257][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:274][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:277][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1665FE80FD0] Result: '1' k_EResultOK (success) [2020.05.27-16.26.04:291][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:298][581]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288267 seconds [2020.05.27-16.26.04:307][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:324][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:341][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.26.04:890][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066788 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.26.06:342][703]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.26.06:406][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367314 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.26.06:573][717]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.26.06:573][717]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.26.06:742][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.26.07:589][778]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.26.07:589][778]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.26.07:743][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 96 [2020.05.27-16.26.08:589][838]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.26.08:589][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.26.08:589][838]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.26.08:589][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.26.08:642][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.26.13:723][146]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.26.13:723][146]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.13:723][146]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.26.13:723][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.13:725][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.13:725][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.13:725][146]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.26.13:725][146]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.13:725][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.13:725][146]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.26.13:725][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.13:725][146]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.26.13:725][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.13:725][146]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.26.13:725][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.13:725][146]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.26.13:822][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.26.13:823][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.26.13:824][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.13:824][152]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.26.13:824][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.13:824][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.13:824][152]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.26.13:824][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.13:824][152]Interaction: Interaction time: 80.000000 [2020.05.27-16.26.13:824][152]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.26.13:824][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.13:858][154]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.26.14:475][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.26.14:475][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.26.14:475][191]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.14:475][191]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.26.14:475][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.14:475][191]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.14:475][191]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.26.14:475][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.14:493][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.14:493][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.26.14:493][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.14:493][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.14:493][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.26.14:493][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.14:493][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.26.14:493][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.14:493][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.26.14:493][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.14:493][192]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.26.14:493][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:493][192]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.26.14:493][192]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:493][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.14:512][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.26.14:514][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.26.14:526][194]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=38.760 [2020.05.27-16.26.14:557][196]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.26.14:557][196]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.499232 [2020.05.27-16.26.14:563][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.26.14:724][206]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.14:724][206]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.26.14:724][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.14:724][206]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.14:724][206]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.26.14:724][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.14:726][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.26.14:739][207]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658D8B05B0] Result: '1' k_EResultOK (success) [2020.05.27-16.26.14:739][207]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658D8B05B0]' succeeded in 0.180150 seconds [2020.05.27-16.26.14:757][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.14:757][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:758][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.26.14:758][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:758][208]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.14:758][208]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.26.14:758][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.14:758][208]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.14:758][208]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.26.14:758][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.14:758][208]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.26.14:758][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.14:758][208]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.26.14:758][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.14:758][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.05.27-16.26.14:758][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:758][208]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.26.14:761][209]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658D8B05B0] Result: '1' k_EResultOK (success) [2020.05.27-16.26.14:781][210]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.221461 seconds [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.26.14:827][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:859][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.26.14:859][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:859][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.27-16.26.14:859][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.14:859][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.27-16.26.14:859][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.15:125][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.26.15:125][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.15:125][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.27-16.26.15:125][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.15:125][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.27-16.26.15:125][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.15:145][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.26.15:357][244]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.854237 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.26.15:523][254]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.251326 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.26.15:943][279]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=40.177 [2020.05.27-16.26.16:407][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.26.16:407][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.16:407][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.27-16.26.16:407][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.16:407][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.27-16.26.16:407][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.16:907][337]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.16:907][337]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.17:039][345]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.26.17:040][345]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.26.17:040][345]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.26.17:043][345]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.26.17:057][346]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=41.293 [2020.05.27-16.26.17:106][349]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.26.19:026][464]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.26.19:042][465]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=43.277 [2020.05.27-16.26.20:242][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.20:242][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.20:840][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734621 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.26.20:874][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.873647 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.26.20:939][578]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.26.23:106][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.26.23:107][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.23:107][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.26.23:107][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.23:108][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.23:108][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.23:108][708]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.26.23:108][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.23:108][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.23:108][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.26.23:108][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.23:108][708]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.26.23:108][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.23:108][708]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.26.23:108][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.23:108][708]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.26.23:174][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.26.23:175][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.23:175][712]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.26.23:175][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.23:175][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.23:175][712]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.26.23:175][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.23:175][712]Interaction: Interaction time: 83.123390 [2020.05.27-16.26.23:175][712]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.26.23:175][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.23:175][712]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.26.24:840][812]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=49.077 [2020.05.27-16.26.25:106][828]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434140 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.26.26:591][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.26:591][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.26.26:591][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.26:591][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.26:591][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.26.26:591][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.26:591][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.26:591][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.26.26:591][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.26:591][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.26:591][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.26.26:591][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.26:591][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.26.26:591][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.26:591][917]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.26.26:591][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.26:592][917]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.26.26:592][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.26:592][917]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.26:790][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.636259 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.26.26:895][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.26.27:424][967]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.895183 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.26.28:158][ 11]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=52.394 [2020.05.27-16.26.28:226][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.28:226][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.28:226][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.28:226][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.26.28:226][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.28:226][ 15]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.26.28:226][ 15]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.28:226][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.28:227][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.26.28:291][ 19]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.28:291][ 19]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.28:425][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.26.28:429][ 27]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.26.28:429][ 27]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.26.28:429][ 27]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.27-16.26.28:432][ 27]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.26.28:434][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.26.28:441][ 28]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=52.677 [2020.05.27-16.26.28:446][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.26.29:124][ 69]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.671553 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.26.29:159][ 71]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:159][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:174][ 72]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:174][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:175][ 72]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:175][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:191][ 73]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:191][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:192][ 73]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:192][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:208][ 74]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:208][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:277][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:277][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:291][ 79]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:291][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:291][ 79]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:291][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:308][ 80]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:308][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:309][ 80]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:309][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:325][ 81]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:325][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:326][ 81]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:326][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:340][ 82]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:340][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:374][ 84]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:374][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:390][ 85]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:390][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:392][ 85]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:392][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:407][ 86]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:407][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:408][ 86]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:408][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:424][ 87]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:424][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:424][ 87]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:425][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:440][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:440][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:441][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:441][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:457][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:457][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:458][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:458][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:474][ 90]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:474][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:475][ 90]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:475][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:491][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:491][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:492][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:492][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:510][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:510][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:511][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:511][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:525][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:525][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:526][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:526][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:542][ 94]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:542][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.29:543][ 94]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.29:543][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:123][129]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.26.30:123][129]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:123][129]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.26.30:123][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:125][129]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.30:125][129]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.30:125][129]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.26.30:125][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.30:125][129]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.30:125][129]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.26.30:125][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:125][129]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.26.30:125][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.30:125][129]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.26.30:125][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.30:125][129]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.26.30:174][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:174][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:175][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:175][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:224][135]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.26.30:224][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.26.30:226][135]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:226][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:226][135]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.30:226][135]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.26.30:226][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.30:226][135]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.30:226][135]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.26.30:226][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.30:226][135]Interaction: Interaction time: 62.433270 [2020.05.27-16.26.30:226][135]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.26.30:226][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.30:226][135]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.26.30:227][135]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:227][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:242][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:242][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:243][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:243][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:259][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:259][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:260][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:260][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:275][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:275][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:276][138]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:276][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:293][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.30:293][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.30:426][147]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.26.30:440][148]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=54.677 [2020.05.27-16.26.31:657][221]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.26.31:657][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.31:658][221]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.26.31:658][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.31:659][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.31:659][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.31:659][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.31:659][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.31:659][221]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.26.31:659][221]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.31:659][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.31:659][221]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.26.31:659][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.31:659][221]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.26.31:659][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.31:659][221]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.27-16.26.31:659][221]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.26.31:659][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.31:691][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.26.31:691][223]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.31:691][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.26.31:691][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.31:692][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.31:692][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.31:692][223]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.26.31:692][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.31:692][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.31:692][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.26.31:692][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.31:692][223]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.26.31:692][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.31:692][223]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.27-16.26.31:692][223]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.27-16.26.31:692][223]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.26.31:692][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.31:692][223]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.26.31:726][225]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.26.31:726][225]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.26.31:759][227]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.31:760][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.31:992][241]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.31:992][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.32:026][243]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.32:026][243]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.26.32:026][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.32:026][243]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.32:026][243]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.26.32:026][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.32:026][243]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.26.32:026][243]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.27-16.26.32:026][243]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.26.32:026][243]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.26.32:026][243]Interaction: Interaction time: 2.700000 [2020.05.27-16.26.32:026][243]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.27-16.26.32:026][243]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.26.32:026][243]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.27-16.26.32:026][243]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.26.32:026][243]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.26.32:026][243]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.26.32:026][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.32:026][243]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.26.32:027][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.32:027][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.32:041][244]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.32:041][244]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.32:058][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.26.32:059][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.32:059][245]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.26.32:059][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.32:059][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.32:059][245]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.26.32:059][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.32:059][245]Interaction: Interaction time: 14.000000 [2020.05.27-16.26.32:060][245]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.27-16.26.32:060][245]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.27-16.26.32:060][245]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.26.32:060][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.32:060][245]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.26.32:060][245]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.27-16.26.32:274][258]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.27-16.26.32:325][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.32:325][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.32:442][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.32:442][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.32:625][279]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.32:625][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.32:708][284]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:710][284]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:725][285]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:742][286]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:759][287]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:776][288]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:793][289]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:810][290]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:826][291]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:842][292]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:859][293]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:876][294]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:893][295]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:908][296]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:926][297]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:941][298]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:958][299]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:975][300]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.32:992][301]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:008][302]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:025][303]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:041][304]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:058][305]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:075][306]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:092][307]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:108][308]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:125][309]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:141][310]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:158][311]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:174][312]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:191][313]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:208][314]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:225][315]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:241][316]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:258][317]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:275][318]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:292][319]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:308][320]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:325][321]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:342][322]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:359][323]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:376][324]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:392][325]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:409][326]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:427][327]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:443][328]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:459][329]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:476][330]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:492][331]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:508][332]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:525][333]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:542][334]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:559][335]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:576][336]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:592][337]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:609][338]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:625][339]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:641][340]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:658][341]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:675][342]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:691][343]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:708][344]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:725][345]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:742][346]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:759][347]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:775][348]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:792][349]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:809][350]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:826][351]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:842][352]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:859][353]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:875][354]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:892][355]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:909][356]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:925][357]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:941][358]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:958][359]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:974][360]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.33:992][361]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:008][362]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:024][363]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:041][364]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:058][365]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:075][366]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:091][367]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:108][368]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:125][369]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:141][370]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:160][371]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:176][372]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:192][373]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:210][374]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:225][375]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:243][376]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:258][377]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:275][378]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:292][379]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:308][380]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:325][381]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:344][382]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:360][383]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:375][384]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:392][385]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:407][386]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:426][387]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:441][388]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:458][389]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:475][390]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:492][391]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:508][392]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:526][393]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:542][394]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:559][395]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:576][396]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:592][397]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:609][398]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:625][399]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:643][400]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:658][401]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:676][402]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:691][403]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:692][403]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.26.34:708][404]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:726][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.34:726][405]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.26.34:726][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.34:726][405]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.26.34:726][405]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.26.34:726][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.34:726][405]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.26.34:726][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.34:727][405]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:742][406]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.34:759][407]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.34:759][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.26.34:759][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.34:759][407]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.34:759][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.26.34:759][407]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.34:760][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.26.34:760][407]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.34:760][407]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.26.34:760][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.26.34:760][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.34:760][407]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.26.34:760][407]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.34:760][407]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.34:760][407]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.26.34:760][407]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.34:760][407]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.26.34:760][407]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.34:762][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.26.34:774][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.34:774][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.34:774][408]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.26.34:774][408]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.34:774][408]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.34:774][408]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.26.34:774][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.34:774][408]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.26.34:774][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.34:774][408]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.26.34:774][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.34:774][408]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.27-16.26.34:793][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:808][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:823][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.26.34:823][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.34:824][411]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.34:824][411]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.26.34:824][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.34:824][411]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.34:824][411]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.26.34:824][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.34:824][411]Interaction: Interaction time: 16.000000 [2020.05.27-16.26.34:824][411]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.26.34:824][411]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 59.043991 [2020.05.27-16.26.34:824][411]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.26.34:824][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.34:825][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:841][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:858][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:875][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:890][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.26.34:892][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:908][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:926][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:942][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:960][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:975][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.34:992][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:009][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:025][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:042][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:059][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:075][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:093][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:108][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:126][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:143][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:159][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:174][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:191][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:207][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:226][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:241][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:259][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:275][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:292][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:308][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:326][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:342][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:358][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:375][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:392][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:408][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:425][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:442][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:458][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:475][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:491][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:509][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:527][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:543][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:560][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:576][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:593][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:610][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:628][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:642][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:659][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:675][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:694][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:708][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:726][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:742][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:759][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:776][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:795][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:810][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:827][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:842][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:860][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:876][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:894][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:909][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:927][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:942][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:959][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:976][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.35:993][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:009][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:026][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:043][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:059][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:077][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:093][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:109][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:126][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:143][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:159][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:176][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:193][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:208][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:225][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:242][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:258][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:275][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:292][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:309][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:325][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:342][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:359][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:375][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:392][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:409][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:425][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:442][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:460][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:476][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:493][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:510][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:526][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:543][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:558][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:576][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:576][516]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.26.36:591][517]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.26.36:592][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:609][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:627][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:644][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:660][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:676][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:692][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:710][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:726][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:742][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:759][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:776][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:793][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:810][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:826][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:826][531]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.26.36:843][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:859][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:876][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:892][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:910][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:927][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:943][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:959][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:976][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.36:993][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:009][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:026][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:044][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:060][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:076][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:093][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:110][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:126][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:143][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:160][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:177][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:192][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:209][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:227][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:243][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:260][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:276][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:293][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:309][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:326][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:342][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:359][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:375][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:392][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:408][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:425][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:444][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:458][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:476][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:493][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:510][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:526][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:543][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:558][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:575][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:593][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:608][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:625][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:642][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:658][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:675][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:692][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:709][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:725][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:742][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:759][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:775][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:791][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:809][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:825][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:842][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:858][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:875][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:892][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:909][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:928][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:942][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:959][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:975][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.37:992][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:009][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:026][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:043][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:059][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:076][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:093][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:108][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:124][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:142][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:158][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:175][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:192][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:208][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:225][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:241][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:258][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:275][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:292][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:309][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:326][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:326][621]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.26.38:341][622]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.26.38:342][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:359][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:376][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:392][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:410][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:426][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:443][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:459][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:476][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:491][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:508][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:526][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:543][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:560][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:578][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:578][636]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.26.38:593][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:609][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:626][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:644][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:661][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:676][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:693][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:709][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:725][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:742][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:758][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:775][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:792][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:809][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:826][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:843][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:858][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:875][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:891][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:908][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:925][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:942][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:958][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:975][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.38:992][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:008][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:025][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:042][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:058][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:075][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:091][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:109][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:125][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:142][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:160][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:176][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:192][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:210][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:225][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:242][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:259][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:275][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:291][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:309][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:325][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:342][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:358][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:375][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:392][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:409][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:426][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:442][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:459][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:475][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:492][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:509][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:525][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:542][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:559][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:575][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:591][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:608][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:624][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:642][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:658][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:675][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:691][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:708][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:725][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:741][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:758][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:775][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:791][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:808][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:825][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:841][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:858][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:875][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:891][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:909][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:925][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:942][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:959][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:976][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.39:992][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:009][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:025][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:043][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:059][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:077][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:093][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:093][727]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.26.40:108][728]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.26.40:109][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:127][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:143][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:159][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:177][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:193][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:210][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:227][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:243][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:259][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:276][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:292][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:309][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:326][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:342][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:343][742]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.26.40:358][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:375][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:392][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:408][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:425][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:442][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:458][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:475][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:492][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:508][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:525][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:542][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:558][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:576][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:594][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:609][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:625][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:642][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:659][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:676][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:692][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:708][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:726][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:742][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:759][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:777][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:792][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:808][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:825][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:842][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:859][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:876][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:893][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:909][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:927][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:943][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:959][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:976][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.40:993][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:010][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:026][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:043][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:059][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:077][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:093][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:109][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:125][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:142][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:159][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:175][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:192][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:208][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:225][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:242][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:258][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:275][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:292][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:308][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:325][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:342][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:358][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:375][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:392][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:408][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:425][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:441][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:459][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:475][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:492][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:510][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:527][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:543][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:561][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:578][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:592][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:610][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:626][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:644][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:659][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:677][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:693][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:708][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:726][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:742][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:759][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:776][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:793][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:811][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:827][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:844][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:844][832]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.26.41:859][833]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.26.41:860][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:877][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:893][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:909][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:927][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:944][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:959][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:976][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.41:992][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:010][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:026][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:043][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:059][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:076][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:093][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:093][847]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.26.42:109][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:126][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:142][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:159][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:176][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:192][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:209][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:226][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:242][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:258][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:275][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:291][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:308][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:325][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:342][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:359][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:375][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:392][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:408][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:425][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:442][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:458][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:475][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:492][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:510][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:527][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:543][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:560][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:577][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:593][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:610][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:628][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:643][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:660][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:677][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:694][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:711][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:726][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:742][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:759][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:776][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:792][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:809][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:825][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:841][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:858][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:875][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:892][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:908][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:925][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:942][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:959][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:975][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.42:992][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:009][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:025][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:042][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:059][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:075][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:092][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:109][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:125][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:142][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:158][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:175][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:192][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:208][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:208][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:208][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:208][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:209][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:224][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:225][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:225][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:225][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:225][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:225][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:225][915]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:225][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:226][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:242][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:259][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:276][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:292][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:309][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:326][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:342][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:359][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:375][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:392][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:409][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:426][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:442][928]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:442][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:442][928]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:442][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:442][928]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:442][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:442][928]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:442][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:443][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:458][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:458][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:458][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:458][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:458][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:458][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:458][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:458][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:459][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:459][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:459][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:459][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:459][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:459][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:459][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.43:459][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.43:459][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:476][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:494][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:510][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:528][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:544][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:560][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:576][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:593][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:609][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:609][938]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.26.43:626][939]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.26.43:627][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:645][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:659][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:675][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:691][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:708][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:726][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:741][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:758][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:775][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:792][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:811][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:826][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:843][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:860][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:860][953]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.26.43:877][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:893][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:911][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:927][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:943][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:960][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:976][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.43:993][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:010][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:026][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:043][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:059][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:075][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:093][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:108][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:125][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:142][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:158][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:176][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:192][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:208][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:225][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:242][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:259][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.26.44:273][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.44:273][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.44:273][978]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.26.44:275][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.44:275][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.44:275][978]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.26.44:275][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.44:275][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.44:275][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.44:275][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.44:275][978]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.26.44:275][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.44:275][978]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeLeft. [2020.05.27-16.26.44:275][978]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.27-16.26.44:275][978]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.26.44:275][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.44:275][978]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.26.44:275][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:276][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.26.44:291][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.44:291][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.26.44:291][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.44:291][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.44:291][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.26.44:291][979]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.44:291][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.26.44:291][979]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.44:291][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.26.44:291][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.44:291][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.26.44:291][979]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.44:291][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.26.44:291][979]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.44:291][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.44:292][979]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:309][980]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:327][981]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:343][982]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:359][983]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:374][984]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.44:374][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.44:376][984]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:395][985]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:410][986]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:426][987]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:447][988]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:459][989]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:476][990]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:493][991]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:508][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.44:508][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.44:508][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.44:508][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.44:510][992]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:525][993]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:542][994]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:558][995]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:575][996]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:591][997]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:606][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.26.44:607][998]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.44:607][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.26.44:607][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.44:607][998]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.44:607][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.26.44:607][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.44:607][998]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.26.44:607][998]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.26.44:607][998]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.26.44:607][998]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.26.44:607][998]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.26.44:607][998]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.26.44:607][998]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.27-16.26.44:608][998]Interaction: Interaction time: 1.500000 [2020.05.27-16.26.44:608][998]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.26.44:608][998]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.26.44:608][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.26.44:608][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.44:608][998]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:608][998]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.27-16.26.44:624][999]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:641][ 0]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.26.44:641][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:658][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:674][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:691][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:708][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:725][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:741][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:758][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:776][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:791][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:809][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:826][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:843][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:859][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:876][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:891][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:910][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:925][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:943][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:960][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:975][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.44:992][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:009][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:026][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:043][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:059][ 25]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.45:060][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.45:060][ 25]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.45:060][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.45:060][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:076][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:092][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:111][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:126][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:143][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:159][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:175][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:191][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:209][ 34]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:225][ 35]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:241][ 36]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:258][ 37]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.45:258][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.45:258][ 37]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.45:258][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.45:258][ 37]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:276][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.45:276][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.45:276][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.45:276][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.45:276][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.45:292][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.45:292][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.45:292][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.45:292][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.45:293][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.26.46:092][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.26.46:109][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:159][ 91]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.26.46:159][ 91]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.26.46:159][ 91]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.26.46:159][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:159][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:159][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:159][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:159][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:159][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.26.46:159][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:161][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.26.46:174][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.46:174][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.26.46:190][ 93]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.26.46:190][ 93]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.26.46:190][ 93]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.26.46:191][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.26.46:191][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.26.46:191][ 93]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:191][ 93]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:191][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:191][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.26.46:192][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:193][ 93]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:193][ 93]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.26.46:193][ 93]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.26.46:193][ 93]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.26.46:193][ 93]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.26.46:193][ 93]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:193][ 93]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:193][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:193][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.26.46:193][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:194][ 93]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.26.46:194][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:194][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:223][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.26.46:225][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:225][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.26.46:225][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:225][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:225][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.26.46:225][ 95]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.46:225][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.26.46:225][ 95]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.46:225][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.26.46:225][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.46:225][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.26.46:225][ 95]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.46:225][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.46:227][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.26.46:257][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.26.46:260][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.26.49:890][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.27-16.26.49:890][315]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.49:890][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.27-16.26.49:890][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.49:891][315]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.49:891][315]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.49:891][315]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.26.49:891][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.49:891][315]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.49:892][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.27-16.26.49:892][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.49:892][315]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.26.49:892][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.49:892][315]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.26.49:892][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.49:892][315]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.26.50:025][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.27-16.26.50:026][323]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.50:026][323]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.26.50:026][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.50:026][323]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.50:026][323]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.26.50:026][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.50:026][323]Interaction: Interaction time: 2.000000 [2020.05.27-16.26.50:026][323]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.05.27-16.26.50:026][323]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.26.50:026][323]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.26.50:026][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.50:026][323]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.26.50:190][333]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016579, Lifetime Duration: 4.000000 [2020.05.27-16.26.50:224][335]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.26.50:924][377]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.26.50:924][377]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.26.50:924][377]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.26.50:924][377]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.05.27-16.26.50:924][377]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.26.50:924][377]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.26.50:928][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.26.51:809][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.26.52:008][442]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.26.52:026][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.27-16.26.52:091][447]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.26.52:091][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.26.52:091][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.27-16.26.52:092][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.52:092][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.26.52:092][447]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.26.52:092][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.26.52:092][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.52:092][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.26.52:092][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.52:092][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.52:092][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.26.52:092][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.52:092][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.52:092][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.26.52:092][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.52:092][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.52:092][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.26.52:092][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.52:092][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.26.52:092][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.26.52:092][447]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.26.52:092][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.26.52:092][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.27-16.26.52:093][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.26.52:093][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.26.52:094][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.27-16.27.06:343][302]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.27.06:591][317]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.27.06:591][317]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.27.07:045][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 226 [2020.05.27-16.27.07:590][377]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.27.07:590][377]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.27.07:590][377]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.27.07:590][377]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.27.07:644][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.27.09:092][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.27.09:092][467]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.09:092][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.09:092][467]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.09:092][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:092][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:092][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.27.09:092][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.09:092][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:092][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.09:092][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.09:092][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.09:092][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.09:092][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.09:092][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.09:158][471]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.09:158][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.09:159][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:159][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.09:159][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.09:159][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:159][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.09:159][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.09:159][471]Interaction: Interaction time: 1.500000 [2020.05.27-16.27.09:159][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.09:159][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.09:224][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.27.09:258][477]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.09:258][477]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.09:258][477]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.27.09:258][477]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.27.09:258][477]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.27.09:258][477]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.27.09:258][477]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.27.09:509][492]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.27.09:526][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.27.09:526][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.27.09:526][493]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:526][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.09:526][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.09:526][493]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:526][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.09:526][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.09:542][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:542][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.09:542][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.09:542][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:542][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.27.09:542][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.09:542][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.09:543][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.09:543][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.09:543][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.09:543][494]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.09:543][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.09:543][494]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.09:543][494]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.09:543][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.09:594][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.27.09:625][499]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.09:625][499]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.09:625][499]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.05.27-16.27.09:625][499]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.27.09:625][499]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.27.09:629][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.14:477][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:591][797]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.14:591][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:591][797]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.14:591][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:709][804]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.14:709][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:709][804]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.14:709][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:874][814]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.14:874][814]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:874][814]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.14:874][814]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:875][814]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.14:875][814]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.14:875][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.14:875][814]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.14:875][814]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.14:875][814]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.14:875][814]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:875][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.14:875][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.14:875][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.14:875][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.14:876][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.14:876][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:876][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.14:876][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.14:909][816]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.27.14:941][818]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.27.14:942][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.27.14:943][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.14:943][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.14:943][818]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.14:943][818]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.14:943][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.14:943][818]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.14:943][818]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.14:943][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.14:943][818]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.27.14:943][818]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.27.14:943][818]Interaction: Interaction time: 1.000000 [2020.05.27-16.27.14:943][818]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.05.27-16.27.14:943][818]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.27.14:943][818]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.27.14:943][818]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.27.14:943][818]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.14:943][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.14:975][820]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.14:975][820]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.14:975][820]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.14:975][820]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookIn. [2020.05.27-16.27.14:975][820]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.27.14:975][820]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.27.14:992][821]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.27.15:209][834]LogDBDPlayerMovement: StopSnapping Final Location (3428.866699 1191.242554 88.095108) [2020.05.27-16.27.15:209][834]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.27.15:944][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.27.16:008][882]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.27.16:008][882]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.27.16:009][882]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.27.16:009][882]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.27-16.27.16:011][882]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.27.16:011][882]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.27.16:011][882]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.27.16:011][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.16:075][886]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.16:075][886]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.16:075][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.16:075][886]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.27.16:076][886]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.27.16:076][886]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.27.16:076][886]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookOut. [2020.05.27-16.27.16:076][886]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.27.16:076][886]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.27.16:076][886]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.16:076][886]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.27.16:076][886]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.16:076][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.16:141][890]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.27.16:141][890]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.200383 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.27.16:141][890]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.16:141][890]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.16:142][890]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.27.16:142][890]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.17:541][974]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.27.17:541][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.27.17:542][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.17:542][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.17:542][974]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.17:542][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.17:542][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.17:542][974]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.27-16.27.17:542][974]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.17:542][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.17:542][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.17:542][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.17:542][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.17:542][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.17:542][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.17:542][974]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.27-16.27.17:542][974]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.17:542][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.17:542][974]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.17:544][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.27.17:546][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.27.17:548][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.27.17:549][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.27.17:592][977]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=101.828 [2020.05.27-16.27.17:909][996]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=102.145 [2020.05.27-16.27.18:410][ 26]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.18:410][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.18:410][ 26]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.18:410][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.18:476][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.18:476][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.18:476][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.18:476][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.18:477][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.18:764][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.27.19:143][ 70]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.19:143][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:143][ 70]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.19:143][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:243][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.19:244][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:392][ 85]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:392][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:392][ 85]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:392][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:693][103]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.19:693][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:693][103]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.19:693][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:693][103]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.19:693][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:693][103]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.19:693][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:742][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.27.19:742][106]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:743][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.27.19:743][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:743][106]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.27.19:744][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.19:744][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.19:744][106]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.19:744][106]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.19:744][106]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.19:744][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.19:744][106]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.19:744][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.27.19:744][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:744][106]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.19:744][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.19:744][106]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.19:744][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.19:744][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:744][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:744][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:744][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:777][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:777][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:777][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:777][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:793][109]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:793][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:793][109]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:793][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:793][109]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:793][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:793][109]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.19:793][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.19:842][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.27.19:844][112]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.19:844][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.19:844][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.19:844][112]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.19:844][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.19:844][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.19:844][112]Interaction: Interaction time: 16.000000 [2020.05.27-16.27.19:844][112]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.19:844][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.20:009][122]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.20:009][122]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.20:009][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.20:009][122]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.20:009][122]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.20:009][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.20:011][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.27.20:042][124]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.20:042][124]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.20:042][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.20:042][124]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.20:042][124]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.20:042][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.20:042][124]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.20:042][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.20:042][124]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.20:042][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.20:042][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.27.20:042][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.20:042][124]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.20:059][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.20:059][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.20:059][125]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.20:059][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.20:075][126]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.27.20:075][126]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.20:075][126]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.20:245][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.21:542][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.27-16.27.21:542][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.21:911][236]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.27-16.27.21:911][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.22:093][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.22:093][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.22:093][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.22:093][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.22:093][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.22:093][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.22:093][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.22:093][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.22:093][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.22:093][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.22:093][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.22:093][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.22:093][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.22:093][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.22:093][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.22:093][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.22:093][247]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.27.22:093][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.22:093][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.22:095][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.27.22:724][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.27.22:724][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.22:724][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.27.22:724][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.22:725][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.22:725][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.22:726][285]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.22:726][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.22:726][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.22:726][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.27.22:726][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.22:726][285]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.22:726][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.22:726][285]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.27-16.27.22:726][285]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.22:726][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.22:793][289]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.27.22:876][294]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=107.112 [2020.05.27-16.27.22:925][297]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 51.862038 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.27.23:125][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.27.23:126][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.23:126][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.23:126][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.23:126][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.23:126][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.23:126][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.23:126][309]Interaction: Interaction time: 14.000000 [2020.05.27-16.27.23:126][309]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.27-16.27.23:126][309]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.27-16.27.23:126][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.23:126][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.23:127][309]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.27.23:127][309]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:277][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:291][319]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.27.23:291][319]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:291][319]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.27.23:291][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:292][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.23:293][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.23:293][319]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.23:293][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.23:293][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.23:293][319]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.27.23:293][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:293][319]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.23:293][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.23:293][319]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.23:293][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.23:294][319]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:295][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:311][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:327][321]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:379][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:392][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.27.23:392][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.27.23:393][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.23:393][325]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.23:393][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.23:393][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.23:393][325]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.23:394][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.23:394][325]Interaction: Interaction time: 10.571007 [2020.05.27-16.27.23:394][325]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.23:394][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:396][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:427][327]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:445][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:461][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:512][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:545][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:545][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:545][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:545][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:546][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.23:628][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.23:942][358]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=108.178 [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.24:044][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:175][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.24:175][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:175][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.24:175][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:176][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.24:176][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:176][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.24:176][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:194][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.24:194][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:194][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.24:194][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:197][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.27.24:459][389]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.27.24:459][389]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:459][389]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.27.24:459][389]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:459][389]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.27.24:460][389]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.24:460][389]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.24:460][389]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.24:460][389]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.24:460][389]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.24:460][389]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.24:461][389]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.24:461][389]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.27.24:461][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.24:461][389]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.24:461][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.24:461][389]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.24:461][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.24:526][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.27.24:527][393]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.24:527][393]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.24:527][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.24:527][393]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.24:527][393]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.24:527][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.24:527][393]Interaction: Interaction time: 15.833018 [2020.05.27-16.27.24:527][393]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.24:527][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.29:459][689]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.29:459][689]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.29:459][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.29:459][689]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.29:459][689]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.29:459][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.29:461][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.27.29:493][691]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.29:493][691]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.29:493][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.29:493][691]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.29:493][691]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.29:493][691]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.29:493][691]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.29:493][691]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.29:493][691]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.29:493][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.29:494][691]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.27.29:494][691]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.29:494][691]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.29:525][693]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.27.29:526][693]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.29:526][693]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.29:529][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.27.29:610][698]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.29:610][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.29:610][698]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.27.29:610][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.27.29:828][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.31:041][784]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.27.31:509][812]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.27-16.27.33:577][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.33:577][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.33:979][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.27.33:993][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.27-16.27.33:993][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.34:009][962]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.27.34:009][962]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.27.34:009][962]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.27.34:009][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Scalars [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Textures [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.27.34:009][962]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.27.34:010][962]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.27.34:010][962]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.27.34:010][962]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.27.34:010][962]LogDBDGeneral: Warning: Vectors [2020.05.27-16.27.34:010][962]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.27.34:010][962]LogDBDGeneral: Warning: Scalars [2020.05.27-16.27.34:010][962]LogDBDGeneral: Warning: Textures [2020.05.27-16.27.34:010][962]LogDBDGeneral: Warning: Vectors [2020.05.27-16.27.34:010][962]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.27.34:041][964]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.27-16.27.34:041][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.05.27-16.27.34:042][964]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.27.34:042][964]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.27-16.27.34:042][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.571218 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.27.34:043][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.34:043][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.34:043][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.34:043][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.34:043][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.34:043][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.34:043][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.34:043][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.34:043][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.34:043][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.34:043][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.34:043][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.34:043][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.34:043][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.34:043][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.34:043][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.34:044][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.27-16.27.34:044][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.34:044][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.34:045][964]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - chelmac97]: On [2020.05.27-16.27.34:074][966]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.27-16.27.34:108][968]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.27-16.27.34:492][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.05.27-16.27.34:492][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.34:908][ 16]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.570600 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.27.35:275][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.601086 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.27.35:574][ 56]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.27.35:574][ 56]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.35:574][ 56]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.27.35:574][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.35:576][ 56]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.35:576][ 56]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.35:576][ 56]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.35:576][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.35:576][ 56]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.35:576][ 56]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.27.35:576][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.35:576][ 56]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.35:576][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.35:576][ 56]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.35:576][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.35:642][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.27.35:643][ 60]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.35:643][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.35:643][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.35:643][ 60]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.35:643][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.35:643][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.35:643][ 60]Interaction: Interaction time: 16.000000 [2020.05.27-16.27.35:643][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.35:643][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.36:027][ 83]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - chelmac97]: Off [2020.05.27-16.27.36:210][ 94]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.36:210][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.36:210][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.36:210][ 94]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.36:210][ 94]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.36:210][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.36:212][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.27.36:276][ 98]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.36:276][ 98]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.36:276][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.36:276][ 98]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.36:276][ 98]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.36:276][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.36:276][ 98]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.36:276][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.36:276][ 98]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.36:276][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.36:276][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.27.36:276][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.36:276][ 98]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.37:147][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.27.37:211][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.37:211][154]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.27.37:211][154]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.27.37:211][154]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.27.37:211][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.37:211][154]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.37:212][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.37:212][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.37:212][154]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.37:212][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.37:241][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.27.37:243][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.37:243][156]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.37:243][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.37:243][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.37:243][156]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.37:243][156]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.37:243][156]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.37:243][156]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.37:243][156]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.37:243][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.37:243][156]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.27-16.27.37:243][156]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.37:243][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.37:245][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.27.37:276][158]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.37:276][158]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.38:409][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.27.38:409][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.38:409][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.27.38:409][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.38:411][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.38:411][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.38:411][226]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.38:411][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.38:411][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.38:411][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.27.38:411][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.38:411][226]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.38:411][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.38:411][226]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.27-16.27.38:411][226]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.27-16.27.38:411][226]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.38:411][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.38:411][226]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.27.38:442][228]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.27.38:677][242]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.27.38:677][242]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.38:677][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.38:677][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.38:677][242]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.38:677][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.38:677][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.38:677][242]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.27.38:677][242]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.05.27-16.27.38:677][242]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.27.38:677][242]Interaction: Interaction time: 2.700000 [2020.05.27-16.27.38:677][242]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.27-16.27.38:677][242]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.27.38:678][242]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.27-16.27.38:678][242]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.27.38:678][242]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.27.38:678][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.38:678][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.38:710][244]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.27.38:777][248]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.38:777][248]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.38:926][257]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.27-16.27.39:858][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.077538 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.27.41:343][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.27.41:360][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.41:360][403]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.41:360][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.41:360][403]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.27.41:360][403]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.27.41:360][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.41:360][403]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.41:360][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.41:393][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.41:393][405]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.41:393][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.41:393][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.41:393][405]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.41:393][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.41:393][405]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.41:393][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.41:393][405]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.27.41:394][405]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.41:394][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.41:394][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.27.41:394][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.41:394][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.41:559][415]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.27.41:559][415]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.41:560][415]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.27.41:560][415]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.41:561][415]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.41:561][415]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.41:561][415]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.41:561][415]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.41:561][415]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.41:561][415]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.27.41:561][415]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.41:561][415]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.41:562][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.41:562][415]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.41:562][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.41:659][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.27.41:660][421]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.41:660][421]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.41:660][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.41:660][421]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.41:660][421]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.41:660][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.41:660][421]Interaction: Interaction time: 16.000000 [2020.05.27-16.27.41:660][421]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.27-16.27.41:660][421]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.27.41:660][421]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.41:660][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.41:909][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.27-16.27.41:909][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.42:393][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.27-16.27.42:393][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:409][526]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.27-16.27.43:409][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:410][526]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.27.43:427][527]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.27.43:510][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.27.43:510][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:510][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.27.43:510][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:677][542]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.27.43:744][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.27-16.27.43:744][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:744][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.27-16.27.43:744][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:796][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.27.43:960][559]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.27-16.27.43:960][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:960][559]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.05.27-16.27.43:960][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:995][561]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.27.43:995][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:995][561]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.05.27-16.27.43:995][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.43:995][561]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.05.27-16.27.43:995][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.45:178][632]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.27.45:194][633]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.27.45:427][647]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.27.45:947][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.27.46:176][692]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.46:176][692]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.46:176][692]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.27.46:176][692]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.46:176][692]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.46:176][692]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.46:176][692]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.27.46:176][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.46:176][692]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.46:176][692]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.27.46:176][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.46:176][692]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.46:177][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:177][692]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.46:177][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:196][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.27.46:242][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.27.46:242][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.46:243][696]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.46:243][696]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.46:243][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:243][696]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.46:243][696]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.46:243][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:243][696]Interaction: Interaction time: 20.181704 [2020.05.27-16.27.46:243][696]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.46:243][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:308][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.27.46:342][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.46:342][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.46:344][702]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.46:344][702]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.46:344][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.46:344][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.46:344][702]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.46:344][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.46:344][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.46:344][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.46:344][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:344][702]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeLeft. [2020.05.27-16.27.46:344][702]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.27-16.27.46:344][702]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.46:344][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:344][702]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.27.46:344][702]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.27.46:360][703]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.27.46:360][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.27-16.27.46:360][703]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.27.46:360][703]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.27-16.27.46:476][710]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.46:476][710]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.46:476][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:476][710]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.46:476][710]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.46:476][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.46:476][710]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.46:476][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.46:476][710]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.46:476][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:476][710]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.27.46:476][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.46:476][710]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.46:509][712]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.46:509][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.46:642][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.27.46:643][720]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.46:643][720]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.46:643][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:643][720]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.46:643][720]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.46:643][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:643][720]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.27.46:643][720]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.27-16.27.46:643][720]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.27.46:643][720]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.27-16.27.46:643][720]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.27.46:643][720]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.27.46:643][720]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.27-16.27.46:644][720]Interaction: Interaction time: 1.500000 [2020.05.27-16.27.46:644][720]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.27.46:644][720]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.27.46:644][720]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.46:644][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.46:644][720]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.27.46:644][720]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.27-16.27.48:146][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.27.48:209][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.27.48:209][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.48:210][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.27.48:210][814]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.27.48:210][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.27.48:210][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.48:210][814]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.27.48:210][814]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.27-16.27.48:210][814]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.27-16.27.48:210][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.48:210][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.48:210][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.48:210][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.48:210][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.48:210][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.48:210][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.48:210][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.48:210][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.48:210][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.48:210][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.48:210][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.48:210][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.48:210][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.48:210][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.48:210][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.27.48:210][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.48:210][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.27.48:216][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.27.48:216][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.27.48:242][816]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.27-16.27.48:243][816]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.27.48:243][816]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.48:243][816]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.48:244][816]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.48:244][816]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.27.48:244][816]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.27.48:244][816]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.27.48:244][816]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.27.48:309][820]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.48:309][820]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.27.49:277][878]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.27.49:277][878]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.27.49:277][878]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.49:277][878]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.49:277][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.49:277][878]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.49:277][878]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.49:277][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.49:292][879]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.49:292][879]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.49:292][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.49:292][879]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.49:292][879]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.27.49:292][879]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.49:292][879]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.49:292][879]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.49:292][879]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.49:292][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.49:293][879]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.27.49:293][879]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.49:293][879]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.27.49:293][879]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.49:293][879]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.27.49:314][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.27.49:316][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.27.49:345][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.27.51:975][ 40]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.27-16.27.51:975][ 40]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.51:975][ 40]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.27-16.27.51:975][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.51:977][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.51:977][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.51:977][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.51:977][ 40]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.51:977][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.51:977][ 40]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.27-16.27.51:977][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.51:977][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.51:977][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.51:977][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.51:977][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.52:010][ 42]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.27.52:075][ 46]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.27.52:076][ 46]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.27.52:076][ 46]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.27.52:078][ 46]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.52:078][ 46]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.52:078][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.52:078][ 46]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.52:078][ 46]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.52:078][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.52:078][ 46]Interaction: Interaction time: 0.000000 [2020.05.27-16.27.52:078][ 46]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.05.27-16.27.52:078][ 46]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.27.52:078][ 46]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.27.52:078][ 46]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.52:078][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.52:111][ 48]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.27.52:242][ 56]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016988, Lifetime Duration: 4.000000 [2020.05.27-16.27.52:976][100]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.52:976][100]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.52:976][100]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.27.52:976][100]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: HookIdle. [2020.05.27-16.27.52:976][100]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.27.52:976][100]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.27.54:026][163]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.27.54:093][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:093][167]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.54:093][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.54:093][167]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.27.54:093][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:093][167]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.54:093][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.54:093][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:093][167]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.54:093][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.54:093][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:093][167]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.54:093][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.54:093][167]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.54:093][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.54:093][167]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.27.54:093][167]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.54:093][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.54:093][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.27-16.27.54:093][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.54:093][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:110][168]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:110][168]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:576][196]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.27-16.27.54:576][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.54:576][196]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.27-16.27.54:576][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.54:578][196]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:578][196]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:578][196]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.27.54:578][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.54:578][196]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:578][196]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.27-16.27.54:578][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.54:578][196]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.27.54:578][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.54:578][196]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.27.54:578][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.54:643][200]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.27.54:677][202]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:677][202]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.27.54:677][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.54:677][202]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.54:677][202]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.27.54:677][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.54:677][202]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.27.54:677][202]Interaction: Interaction time: 0.000000 [2020.05.27-16.27.54:677][202]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.05.27-16.27.54:677][202]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.27.54:677][202]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.27.54:677][202]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.27.54:677][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.54:725][205]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.27.54:727][205]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.27.56:059][285]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.27.56:927][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.27.57:144][350]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.27.57:226][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.57:226][355]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.27.57:226][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.57:226][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.57:226][355]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.27.57:226][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.57:226][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.57:226][355]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.27.57:226][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.57:226][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.27.57:226][355]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.27.57:226][355]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.57:226][355]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.27.57:226][355]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.27.57:226][355]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.27.57:226][355]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.27.57:226][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.27.57:226][355]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.27-16.27.57:226][355]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.27.57:226][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.02:992][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.28.02:992][701]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.02:992][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.28.02:992][701]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.02:994][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.02:994][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.02:994][701]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.02:994][701]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.02:994][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.02:994][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.28.02:994][701]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.02:994][701]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.02:994][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.02:994][701]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.02:994][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.03:027][703]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.03:092][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.03:094][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.03:094][707]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.03:094][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.03:094][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.03:094][707]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.03:094][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.03:094][707]Interaction: Interaction time: 57.638527 [2020.05.27-16.28.03:094][707]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.03:094][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.03:094][707]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.03:460][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.03:460][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.03:460][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.03:460][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.03:461][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.03:461][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.03:461][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.03:461][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.03:461][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.03:461][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.03:461][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.03:461][729]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.03:461][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.03:461][729]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.03:461][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.03:461][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.03:461][729]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.28.03:461][729]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.03:461][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.03:463][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.28.04:375][784]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.367296 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.05:708][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.28.05:708][864]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.05:708][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.28.05:708][864]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.05:710][864]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.05:710][864]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.05:710][864]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.05:710][864]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.05:710][864]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.05:710][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.28.05:710][864]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.05:710][864]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.05:710][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.05:710][864]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.05:710][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.05:710][864]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.05:809][870]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.28.05:809][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.28.05:810][870]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.05:810][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.05:810][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.05:810][870]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.05:810][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.05:810][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.05:810][870]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.27-16.28.05:811][870]Interaction: Interaction time: 1.000000 [2020.05.27-16.28.05:811][870]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.27-16.28.05:811][870]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_1] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.28.05:811][870]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.28.05:811][870]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.28.05:811][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.05:811][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.05:844][872]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.28.05:844][872]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.28.05:844][872]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.28.05:844][872]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookIn. [2020.05.27-16.28.05:844][872]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.28.05:844][872]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.28.05:912][876]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.05:912][876]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.05:913][876]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.05:945][878]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.06:210][894]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.06:345][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.28.06:608][918]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.28.06:608][918]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.28.06:812][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.28.06:875][934]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.28.06:875][934]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.27-16.28.06:876][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.28.06:878][934]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.06:878][934]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.28.06:878][934]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.28.06:878][934]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.28.06:878][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.06:878][934]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.06:878][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.06:878][934]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.27-16.28.06:878][934]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.27-16.28.06:878][934]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.27-16.28.06:878][934]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.28.06:878][934]AnimLeader: BP_SmallMeatLocker_HillBilly_C_0 Requested to Play: UnhookOut. [2020.05.27-16.28.06:878][934]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.28.06:879][934]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.28.06:879][934]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.06:879][934]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.28.06:879][934]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.06:879][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.06:881][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.28.06:942][938]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.107138 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.28.06:943][938]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.28.06:943][938]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.28.06:943][938]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.27-16.28.06:943][938]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.27-16.28.07:145][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.28.07:243][955]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=151.479 [2020.05.27-16.28.07:609][974]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.28.07:609][974]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.28.07:797][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.08:148][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 138 [2020.05.27-16.28.08:310][ 12]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.27-16.28.08:310][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.28.08:312][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.08:312][ 12]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.08:312][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.08:312][ 12]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.28.08:312][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.08:312][ 12]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.08:312][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.08:312][ 12]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.08:312][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.08:312][ 12]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.08:312][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.08:312][ 12]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.28.08:312][ 12]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_0] [2020.05.27-16.28.08:312][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.08:312][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.08:314][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.28.08:411][ 17]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.08:411][ 17]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.08:543][ 24]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.08:543][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.08:543][ 24]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.08:543][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.08:543][ 24]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.28.08:544][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.08:544][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.08:544][ 24]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.08:544][ 24]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.08:544][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.08:544][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.08:545][ 24]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.08:545][ 24]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.08:545][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.08:545][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.08:545][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.08:545][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.08:545][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.08:576][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.28.08:578][ 26]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.08:578][ 26]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.08:578][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.08:578][ 26]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.08:578][ 26]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.08:578][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.08:578][ 26]Interaction: Interaction time: 8.571478 [2020.05.27-16.28.08:578][ 26]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.08:578][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.08:610][ 28]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.28.08:610][ 28]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.28.08:610][ 28]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.28.08:610][ 28]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.28.08:644][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.28.09:044][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.28.09:044][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.09:044][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.28.09:044][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.09:044][ 51]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.28.09:044][ 51]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:044][ 51]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:044][ 51]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.09:044][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.09:044][ 51]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:045][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.28.09:045][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.09:045][ 51]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.09:045][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.09:045][ 51]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.09:045][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.09:113][ 55]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.09:146][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.28.09:148][ 57]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.09:148][ 57]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.09:148][ 57]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:148][ 57]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.09:148][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.09:148][ 57]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:148][ 57]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.09:148][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.09:148][ 57]Interaction: Interaction time: 10.666667 [2020.05.27-16.28.09:148][ 57]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.09:148][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.09:182][ 59]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.09:243][ 62]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=153.479 [2020.05.27-16.28.09:446][ 74]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:446][ 74]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.09:446][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.09:446][ 74]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:446][ 74]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.09:446][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.09:449][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.28.09:480][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:480][ 76]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.09:480][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.09:480][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:480][ 76]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.09:480][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.09:480][ 76]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.09:480][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.09:480][ 76]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.09:480][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.09:480][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.09:480][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.09:480][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.09:512][ 78]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.28.09:514][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.09:514][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.09:517][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.28.09:648][ 86]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=153.884 [2020.05.27-16.28.10:130][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.28.10:480][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.28.10:810][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.10:810][147]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.10:810][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.10:810][147]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.10:810][147]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.28.10:811][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.10:811][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.10:812][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.10:812][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.10:812][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.10:812][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.10:812][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.10:812][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.10:812][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.10:812][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.10:812][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.10:812][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.10:812][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.10:844][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.28.10:845][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.10:845][149]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.10:845][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.10:845][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.10:845][149]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.10:845][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.10:845][149]Interaction: Interaction time: 7.703257 [2020.05.27-16.28.10:845][149]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.10:845][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.11:426][179]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=155.663 [2020.05.27-16.28.11:626][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.11:627][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.11:627][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.11:627][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.11:627][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.11:627][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.11:628][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.28.11:644][190]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.11:644][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.11:644][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.11:644][190]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.11:644][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.11:644][190]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.11:644][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.11:644][190]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.11:644][190]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.11:644][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.11:644][190]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.11:644][190]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.11:644][190]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.11:677][192]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.28.11:678][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.11:678][192]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.11:681][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.28.11:894][203]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=156.130 [2020.05.27-16.28.12:028][210]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=156.263 [2020.05.27-16.28.12:045][211]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=156.280 [2020.05.27-16.28.12:393][229]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.12:393][229]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.12:393][229]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.12:393][229]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.12:393][229]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.28.12:394][229]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.12:394][229]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.12:394][229]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:394][229]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:394][229]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.12:394][229]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.12:395][229]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:395][229]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.12:395][229]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.12:395][229]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.12:395][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.12:395][229]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.12:395][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.12:444][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.28.12:445][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:445][232]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.12:445][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.12:445][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:445][232]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.12:445][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.12:445][232]Interaction: Interaction time: 6.935214 [2020.05.27-16.28.12:445][232]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.12:445][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.12:580][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:580][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.12:580][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.12:580][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:580][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.12:580][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.12:582][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.28.12:609][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:609][240]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.12:609][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.12:609][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:609][240]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.12:609][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.12:609][240]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.12:609][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.12:609][240]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.12:609][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.12:609][240]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.12:609][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.12:609][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.12:643][242]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.28.12:645][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.12:645][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.12:960][258]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=157.197 [2020.05.27-16.28.13:077][264]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=157.313 [2020.05.27-16.28.13:211][271]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=157.446 [2020.05.27-16.28.14:298][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.28.14:560][343]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.14:560][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.14:560][343]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.14:560][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.14:560][343]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.28.14:561][343]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.14:561][343]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.14:562][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.14:562][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.14:562][343]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.14:562][343]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.14:562][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.14:562][343]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.14:562][343]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.14:562][343]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.14:562][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.14:562][343]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.14:562][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.14:578][344]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.14:612][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.28.14:612][346]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.14:613][346]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.14:613][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.14:613][346]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.14:613][346]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.14:613][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.14:613][346]Interaction: Interaction time: 6.801643 [2020.05.27-16.28.14:613][346]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.14:613][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.14:677][349]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.19:793][618]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019337 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.28.19:793][618]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.28.19:795][618]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.19:796][618]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.19:796][618]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.19:796][618]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.19:796][618]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.19:796][618]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.19:796][618]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.19:796][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.28.19:827][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.28.19:863][622]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.19:863][622]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.19:863][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.19:863][622]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.19:863][622]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.19:863][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.19:863][622]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.19:864][622]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.19:864][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.19:864][622]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.19:864][622]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.19:864][622]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.19:864][622]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.19:864][622]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.19:864][622]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.19:864][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.19:864][622]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.28.19:864][622]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.19:864][622]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.19:865][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.28.19:893][623]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.27-16.28.19:963][627]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.19:963][627]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.21:395][703]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015025 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.28.21:395][703]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.28.21:398][703]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.21:398][703]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.21:398][703]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.21:398][703]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.21:398][703]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.21:398][703]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.21:398][703]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.28.21:399][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.28.21:430][705]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.21:430][705]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.21:430][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.21:430][705]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.21:430][705]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.21:430][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.21:464][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.21:464][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.21:464][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.21:464][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.21:464][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.21:464][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.21:464][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.21:464][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.21:464][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.21:464][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.21:464][707]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.28.21:465][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.21:465][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.21:492][708]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.28.21:493][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.21:493][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.21:895][730]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.28.22:276][750]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=166.513 [2020.05.27-16.28.22:510][762]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=166.746 [2020.05.27-16.28.22:661][770]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=166.897 [2020.05.27-16.28.22:776][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.27-16.28.22:776][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.22:776][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.27-16.28.22:776][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.22:777][776]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.22:777][776]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.22:777][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.22:777][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.22:777][776]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.22:777][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.27-16.28.22:777][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.22:777][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.22:777][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.22:777][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.22:777][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.22:794][777]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=167.030 [2020.05.27-16.28.22:794][777]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.22:862][781]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.28.22:862][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.28.22:863][781]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.22:863][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.22:863][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.22:863][781]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.22:863][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.22:863][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.22:863][781]Interaction: Interaction time: 57.276867 [2020.05.27-16.28.22:863][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.22:863][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.22:913][783]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.23:129][795]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.28.23:129][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:129][795]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.27-16.28.23:129][795]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:130][795]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.23:130][795]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.23:130][795]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.28.23:130][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.23:130][795]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.23:130][795]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.27-16.28.23:130][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:130][795]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.23:130][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:130][795]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.23:130][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:150][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.28.23:197][799]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.27-16.28.23:197][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:198][799]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.23:198][799]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.23:198][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:198][799]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.23:198][799]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.23:198][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:198][799]Interaction: Interaction time: 1.000000 [2020.05.27-16.28.23:198][799]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.23:198][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:265][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.28.23:364][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:597][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.28.23:597][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:597][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.28.23:597][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:598][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.23:598][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.23:598][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.23:598][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.23:598][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.23:599][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.28.23:599][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.23:599][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.23:599][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:599][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.23:599][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:632][824]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.23:733][830]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.23:734][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.23:734][830]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.23:734][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:734][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.23:734][830]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.23:734][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:734][830]Interaction: Interaction time: 66.387932 [2020.05.27-16.28.23:734][830]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.23:734][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.23:734][830]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.24:277][863]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.28.24:277][863]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.28.24:277][863]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.28.24:277][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.24:279][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.27-16.28.24:710][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.24:710][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.24:710][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.24:710][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.24:710][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.24:710][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.24:744][891]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.24:744][891]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.24:744][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.24:744][891]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.24:744][891]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.24:744][891]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.24:744][891]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.24:744][891]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.24:744][891]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.24:744][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.24:744][891]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.28.24:744][891]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.24:744][891]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.25:010][907]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.25:010][907]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.25:010][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.25:010][907]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.25:010][907]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.25:010][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.25:012][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.28.25:044][909]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.25:044][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.25:044][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.25:044][909]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.25:044][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.25:044][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.25:044][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.25:044][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.25:044][909]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.25:044][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.25:044][909]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.27-16.28.25:044][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.25:044][909]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.25:576][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:577][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:594][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:611][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:628][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:642][945]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.823130 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.25:644][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:660][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:677][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:694][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:710][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:727][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:744][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:760][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:775][953]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.966830 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.28.25:777][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:794][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:811][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:827][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:843][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:860][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:877][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:894][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:911][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:927][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:944][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:960][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.25:977][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.28.26:194][978]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.28.26:194][978]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.28.26:194][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.26:194][978]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.26:194][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.26:194][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.26:194][978]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.26:194][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.26:211][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.26:211][979]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.26:211][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.26:211][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.26:211][979]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.28.26:211][979]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.26:211][979]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.26:211][979]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.26:211][979]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.26:211][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.26:211][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.27-16.28.26:211][979]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.26:211][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [ReadMap][BP_Map_002_C_0] [2020.05.27-16.28.26:211][979]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.26:211][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.26:276][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.27-16.28.26:279][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.27-16.28.26:280][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.28.26:282][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.28.27:500][ 57]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063792379 [2020.05.27-16.28.27:510][ 57]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063792379, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.27-16.28.27:610][ 63]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.27-16.28.28:576][121]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.27-16.28.29:876][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.28.29:876][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.29:876][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.28.29:876][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.29:877][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.29:878][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.29:878][199]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.29:878][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.29:878][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.29:878][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.28.29:878][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.29:878][199]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.29:878][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.29:878][199]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.29:878][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.29:911][201]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.29:911][201]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.29:911][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.29:911][201]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.29:911][201]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.29:911][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.29:911][201]Interaction: Interaction time: 0.000000 [2020.05.27-16.28.29:911][201]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.29:912][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.30:228][220]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.28.30:511][237]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.30:511][237]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.30:511][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.30:511][237]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.30:511][237]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.30:511][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.30:544][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.30:544][239]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.30:544][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.30:544][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.30:544][239]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.30:544][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.30:544][239]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.30:544][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.30:544][239]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.30:544][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.30:544][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.28.30:544][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.30:544][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.30:761][252]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.31:509][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200355 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.28.31:543][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.28.31:543][299]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.31:543][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.28.31:543][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.31:544][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:544][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:544][299]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.31:544][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.31:544][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:544][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.28.31:544][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.31:545][299]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.31:545][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.31:545][299]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.31:545][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.31:578][301]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:578][301]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.31:578][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.31:578][301]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:578][301]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.31:578][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.31:578][301]Interaction: Interaction time: 0.000000 [2020.05.27-16.28.31:578][301]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.31:578][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.31:710][309]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:710][309]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.31:710][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.31:710][309]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:710][309]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.31:710][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.31:710][309]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:710][309]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.31:710][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.31:710][309]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:710][309]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.31:710][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.31:711][309]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.31:711][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.31:711][309]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.31:711][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.31:711][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.28.31:711][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.31:711][309]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.31:943][323]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.374479 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.28.31:943][323]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.32:010][327]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.27-16.28.32:376][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.471080 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.32:862][378]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.27-16.28.32:862][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.32:862][378]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.05.27-16.28.32:862][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.32:862][378]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.05.27-16.28.32:862][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.32:881][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.28.32:993][386]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReadMap][BP_Map_002_C_0] [2020.05.27-16.28.32:994][386]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.32:994][386]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.27-16.28.32:994][386]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.32:994][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.32:994][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.32:994][386]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.28.32:994][386]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.32:994][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.32:994][386]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.27-16.28.32:994][386]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.32:995][386]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.32:995][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.32:995][386]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.32:995][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.32:995][386]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.33:013][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.28.33:060][390]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.27-16.28.33:060][390]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.33:093][392]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.33:093][392]LogDBDPlayerMovement: StopSnapping Final Location (9229.867188 2115.956543 88.094879) [2020.05.27-16.28.33:093][392]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.33:093][392]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.33:093][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.33:093][392]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.28.33:093][392]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.33:093][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.33:093][392]Interaction: Interaction time: 80.000000 [2020.05.27-16.28.33:094][392]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.33:094][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.33:161][396]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.28.33:162][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.27-16.28.34:992][506]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.27-16.28.34:992][506]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.34:992][506]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.27-16.28.34:992][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.34:993][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.34:993][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.34:993][506]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.34:993][506]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.34:993][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.34:993][506]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.27-16.28.34:993][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.34:994][506]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.34:994][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.34:994][506]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.27-16.28.34:994][506]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.34:994][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.35:061][510]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.35:394][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.28.35:395][530]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.35:395][530]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.35:395][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.35:395][530]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.35:395][530]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.35:395][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.35:395][530]Interaction: Interaction time: 14.000000 [2020.05.27-16.28.35:395][530]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.27-16.28.35:395][530]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.27-16.28.35:395][530]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.35:395][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.35:396][530]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.27-16.28.35:461][534]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.39:593][782]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.019773 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.39:593][782]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.27-16.28.40:593][842]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.27-16.28.41:059][870]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.27-16.28.41:059][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.41:110][873]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.27-16.28.41:110][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.41:111][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.41:111][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.41:112][873]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.41:112][873]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.41:112][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.41:112][873]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.27-16.28.41:112][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.41:112][873]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.41:112][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.41:112][873]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.41:112][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.41:178][877]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.41:327][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.41:327][886]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.41:327][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.41:327][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.41:327][886]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.41:327][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.41:327][886]Interaction: Interaction time: 0.600000 [2020.05.27-16.28.41:327][886]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.05.27-16.28.41:327][886]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.28.41:327][886]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.28.41:328][886]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.41:328][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.41:361][888]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.41:711][909]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.28.41:928][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.41:928][922]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.41:928][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.41:928][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.41:928][922]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.41:928][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.41:978][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.41:978][925]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.41:978][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.41:978][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.41:978][925]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.41:978][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.41:978][925]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.41:978][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.41:978][925]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.28.41:978][925]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.41:978][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.41:978][925]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.27-16.28.41:978][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.41:978][925]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.42:609][963]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.27-16.28.42:609][963]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.42:609][963]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.27-16.28.42:609][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.42:610][963]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.42:610][963]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.42:610][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.42:610][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.42:610][963]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.42:610][963]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.27-16.28.42:610][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.42:610][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.42:610][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.42:610][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.42:610][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.42:611][963]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.42:709][969]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.28.42:710][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.28.42:710][969]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.42:710][969]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.42:711][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.42:711][969]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.28.42:711][969]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.42:711][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.42:711][969]Interaction: Interaction time: 80.000000 [2020.05.27-16.28.42:711][969]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.42:711][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.42:778][973]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.43:277][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.379992 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.28.44:076][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_3] [2020.05.27-16.28.44:076][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.44:076][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.05.27-16.28.44:076][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.44:077][ 51]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.44:078][ 51]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.44:078][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.44:078][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.44:078][ 51]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.44:078][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.27-16.28.44:078][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.44:078][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.44:078][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.44:078][ 51]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.44:078][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.44:078][ 51]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.44:344][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.44:344][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.44:344][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.44:344][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.44:344][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.44:344][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.44:344][ 67]Interaction: Interaction time: 2.600000 [2020.05.27-16.28.44:344][ 67]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger. [2020.05.27-16.28.44:344][ 67]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.28.44:344][ 67]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.28.44:344][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.44:344][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.44:376][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.001776 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.44:378][ 69]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.46:077][171]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.476462 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.46:078][171]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.27-16.28.46:711][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.28.46:876][219]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: True, Remaining Lifetime: 0.015908, Lifetime Duration: 40.000000 [2020.05.27-16.28.46:911][221]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.28.46:945][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.46:945][223]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.46:945][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.46:945][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.46:945][223]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.46:945][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.46:977][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.46:977][225]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.46:977][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.46:977][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.46:977][225]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.46:977][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.46:977][225]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.46:977][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.46:977][225]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.28.46:977][225]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.46:977][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.46:977][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_3] [2020.05.27-16.28.46:977][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.46:977][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.49:413][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.28.49:444][373]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.28.49:444][373]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.28.49:444][373]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.28.49:444][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.49:477][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.28.49:478][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.49:478][375]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.49:478][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.49:478][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.49:478][375]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.49:478][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.49:478][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.49:478][375]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.49:478][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.49:478][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.49:478][375]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.49:478][375]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.49:478][375]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.49:478][375]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.49:478][375]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.49:478][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.49:478][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.27-16.28.49:478][375]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.49:478][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.49:480][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.28.49:764][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198020314535 [2020.05.27-16.28.49:777][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198020314535, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.27-16.28.50:377][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434116 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.28.53:860][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.27-16.28.53:860][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.53:860][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.27-16.28.53:860][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.53:862][638]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.53:862][638]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.53:862][638]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.53:862][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.53:862][638]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.53:862][638]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.27-16.28.53:862][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.53:862][638]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.53:862][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.53:862][638]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.53:862][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.53:862][638]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.53:960][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.28.53:962][644]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.53:962][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.53:962][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.53:962][644]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.53:962][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.53:962][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.53:962][644]Interaction: Interaction time: 69.677933 [2020.05.27-16.28.53:962][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.53:962][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.53:962][644]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.55:694][748]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.05.27-16.28.55:694][748]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.55:694][748]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.05.27-16.28.55:694][748]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.55:695][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.55:695][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.55:695][748]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.55:695][748]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.55:695][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.55:695][748]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.05.27-16.28.55:695][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.55:695][748]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.55:695][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.55:695][748]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.05.27-16.28.55:695][748]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.55:695][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.55:728][750]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.55:995][766]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.55:995][766]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.55:995][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.55:995][766]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.55:995][766]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.55:995][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.55:995][766]Interaction: Interaction time: 1.050000 [2020.05.27-16.28.55:995][766]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.28.55:995][766]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.28.55:995][766]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.28.55:995][766]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.55:995][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.56:028][768]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.56:280][783]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.28.56:459][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.27-16.28.56:459][794]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.56:459][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.27-16.28.56:459][794]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.56:461][794]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.56:461][794]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.56:461][794]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.28.56:461][794]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.56:461][794]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.56:461][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.27-16.28.56:461][794]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.56:461][794]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.28.56:461][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.56:461][794]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.28.56:461][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.56:494][796]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.28.56:560][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.27-16.28.56:561][800]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.56:561][800]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.28.56:561][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.56:562][800]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.56:562][800]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.28.56:562][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.56:562][800]Interaction: Interaction time: 2.000000 [2020.05.27-16.28.56:562][800]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.05.27-16.28.56:562][800]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.28.56:562][800]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.28.56:562][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.56:562][800]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.28.57:028][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.57:028][828]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.57:028][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.57:028][828]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.57:028][828]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.57:028][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.57:061][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.57:061][830]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.57:061][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.57:061][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.57:061][830]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.57:062][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.57:062][830]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.57:062][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.57:062][830]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.28.57:062][830]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.57:062][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.57:062][830]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.05.27-16.28.57:062][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.57:062][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.28.58:361][908]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.28.58:562][920]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.28.58:564][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.27-16.28.58:627][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.28.58:627][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.27-16.28.58:628][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.58:628][924]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.28.58:628][924]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.28.58:628][924]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.28.58:628][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.58:628][924]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.28.58:628][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.58:628][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.58:628][924]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.28.58:628][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.58:628][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.58:628][924]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.28.58:628][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.58:628][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.58:628][924]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.28.58:628][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.58:629][924]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.28.58:629][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.28.58:629][924]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.28.58:629][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.28.58:629][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.27-16.28.58:629][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.28.58:629][924]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.28.58:631][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.27-16.29.02:576][161]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.29.02:576][161]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.02:576][161]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.29.02:576][161]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.02:578][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.02:578][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.02:578][161]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.02:578][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.02:578][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.02:578][161]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.29.02:578][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.02:578][161]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.02:578][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.02:578][161]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.02:578][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.02:645][165]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.29.02:710][169]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.29.02:710][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.27-16.29.02:711][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.02:711][169]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.02:711][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.02:711][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.02:711][169]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.02:711][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.02:711][169]Interaction: Interaction time: 80.000000 [2020.05.27-16.29.02:711][169]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.02:711][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.02:745][171]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.29.04:711][289]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.04:711][289]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.04:711][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.04:711][289]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.04:711][289]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.04:711][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.04:713][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.29.04:777][293]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.04:777][293]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.04:777][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.04:777][293]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.04:777][293]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.04:777][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.04:777][293]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.04:777][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.04:777][293]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.04:777][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.04:778][293]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.27-16.29.04:778][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.04:778][293]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.05:510][337]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.006056 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.29.05:680][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.515268087387085, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.29.05:680][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.29.05:697][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015101364813745, xOffset=0, yOffset=0) [2020.05.27-16.29.05:713][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03020309284329414, xOffset=0, yOffset=0) [2020.05.27-16.29.05:730][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04530408978462219, xOffset=0, yOffset=0) [2020.05.27-16.29.05:747][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06042945384979248, xOffset=0, yOffset=0) [2020.05.27-16.29.05:763][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07554663717746735, xOffset=0, yOffset=0) [2020.05.27-16.29.05:780][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09067581593990326, xOffset=0, yOffset=0) [2020.05.27-16.29.05:797][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060086339712143, xOffset=0, yOffset=0) [2020.05.27-16.29.05:813][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211094558238983, xOffset=0, yOffset=0) [2020.05.27-16.29.05:830][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362104564905167, xOffset=0, yOffset=0) [2020.05.27-16.29.05:848][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514021754264832, xOffset=0, yOffset=0) [2020.05.27-16.29.05:863][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665069907903671, xOffset=0, yOffset=0) [2020.05.27-16.29.05:880][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816077083349228, xOffset=0, yOffset=0) [2020.05.27-16.29.05:897][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969334334135056, xOffset=0, yOffset=0) [2020.05.27-16.29.05:914][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120357006788254, xOffset=0, yOffset=0) [2020.05.27-16.29.05:930][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2275218814611435, xOffset=0, yOffset=0) [2020.05.27-16.29.05:947][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242622971534729, xOffset=0, yOffset=0) [2020.05.27-16.29.05:963][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577244341373444, xOffset=0, yOffset=0) [2020.05.27-16.29.05:980][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728239893913269, xOffset=0, yOffset=0) [2020.05.27-16.29.05:996][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28792318701744, xOffset=0, yOffset=0) [2020.05.27-16.29.06:013][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030227422714233, xOffset=0, yOffset=0) [2020.05.27-16.29.06:029][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181524574756622, xOffset=0, yOffset=0) [2020.05.27-16.29.06:047][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332505524158478, xOffset=0, yOffset=0) [2020.05.27-16.29.06:063][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484026491641998, xOffset=0, yOffset=0) [2020.05.27-16.29.06:080][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635022938251495, xOffset=0, yOffset=0) [2020.05.27-16.29.06:096][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786015510559082, xOffset=0, yOffset=0) [2020.05.27-16.29.06:113][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939187228679657, xOffset=0, yOffset=0) [2020.05.27-16.29.06:130][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090957343578339, xOffset=0, yOffset=0) [2020.05.27-16.29.06:147][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241956472396851, xOffset=0, yOffset=0) [2020.05.27-16.29.06:163][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392949044704437, xOffset=0, yOffset=0) [2020.05.27-16.29.06:180][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4549762606620789, xOffset=0, yOffset=0) [2020.05.27-16.29.06:197][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4700764417648315, xOffset=0, yOffset=0) [2020.05.27-16.29.06:214][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4851733446121216, xOffset=0, yOffset=0) [2020.05.27-16.29.06:230][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50026923418045, xOffset=0, yOffset=0) [2020.05.27-16.29.06:247][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5153639316558838, xOffset=0, yOffset=0) [2020.05.27-16.29.06:263][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304579138755798, xOffset=0, yOffset=0) [2020.05.27-16.29.06:280][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455499887466431, xOffset=0, yOffset=0) [2020.05.27-16.29.06:296][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606409907341, xOffset=0, yOffset=0) [2020.05.27-16.29.06:313][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757328271865845, xOffset=0, yOffset=0) [2020.05.27-16.29.06:327][386]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.29.06:327][386]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.29.06:330][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.29.06:346][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.29.06:411][391]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.29.06:411][391]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.29.06:577][401]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.29.06:577][401]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.29.06:655][406]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16635733D00] Result: '1' k_EResultOK (success) [2020.05.27-16.29.06:655][406]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16635733D00]' succeeded in 0.242356 seconds [2020.05.27-16.29.06:682][408]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635733D00] Result: '1' k_EResultOK (success) [2020.05.27-16.29.06:702][409]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289165 seconds [2020.05.27-16.29.06:847][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.29.07:576][461]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.29.07:576][461]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.29.07:947][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.05.27-16.29.08:577][521]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.29.08:577][521]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.29.08:577][521]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.29.08:577][521]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.29.08:646][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.29.09:846][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.09:846][597]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.09:846][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.09:846][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.09:846][597]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.09:846][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.09:847][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.27-16.29.09:880][599]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.09:880][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.09:880][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.09:880][599]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.09:880][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.09:880][599]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.09:880][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.09:880][599]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.09:880][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.09:880][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.09:880][599]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.29.09:880][599]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.09:880][599]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.10:611][643]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.146130 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.29.15:627][944]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.29.15:628][944]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.15:628][944]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.29.15:628][944]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.15:629][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.15:629][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.15:629][944]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.15:629][944]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.15:629][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.15:629][944]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.29.15:629][944]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.15:629][944]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.15:629][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.15:629][944]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.15:629][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.15:662][946]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.15:662][946]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.15:662][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.15:662][946]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.15:662][946]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.15:662][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.15:662][946]Interaction: Interaction time: 0.000000 [2020.05.27-16.29.15:662][946]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.15:662][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.17:961][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.17:961][ 84]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.17:961][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.17:961][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.17:961][ 84]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.17:961][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.17:961][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.17:961][ 84]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.17:961][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.17:962][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.17:962][ 84]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.17:962][ 84]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.17:962][ 84]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.17:962][ 84]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.17:962][ 84]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.17:962][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.17:962][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.29.17:962][ 84]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.17:962][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.18:194][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.29.18:194][ 98]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.18:194][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.29.18:194][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.18:195][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.18:195][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.18:195][ 98]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.18:195][ 98]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.18:195][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.18:195][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.29.18:195][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.18:195][ 98]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.18:195][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.18:195][ 98]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.27-16.29.18:195][ 98]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.18:196][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.18:461][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.29.18:461][114]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.18:462][114]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.18:462][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.18:462][114]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.18:462][114]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.18:462][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.18:462][114]Interaction: Interaction time: 2.450000 [2020.05.27-16.29.18:462][114]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.27-16.29.18:462][114]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.27-16.29.18:462][114]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.18:462][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.18:512][117]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.27-16.29.20:643][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.645163 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.29.20:645][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.29.20:895][260]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.29.20:946][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.29.21:010][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.29.21:011][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:011][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.29.21:011][267]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.29.21:011][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.29.21:011][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:011][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.21:011][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:011][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:011][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.21:011][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:011][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:011][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.21:011][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:011][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:011][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.21:012][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.21:012][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.21:012][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.21:012][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.21:012][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:012][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.29.21:012][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.21:012][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:013][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.29.21:044][269]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_8] [2020.05.27-16.29.21:044][269]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.21:044][269]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_8] [2020.05.27-16.29.21:044][269]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.21:045][269]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:045][269]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:045][269]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.21:045][269]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.21:045][269]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:045][269]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_8] [2020.05.27-16.29.21:045][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.21:045][269]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.21:045][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:045][269]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.29.21:045][269]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.21:045][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:112][273]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.29.21:346][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:346][287]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.21:346][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:346][287]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.21:346][287]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.21:346][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:346][287]Interaction: Interaction time: 1.050000 [2020.05.27-16.29.21:346][287]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.29.21:346][287]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.29.21:346][287]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.29.21:346][287]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.21:346][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.21:379][289]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.29.21:628][304]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.29.22:380][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.22:380][349]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.22:380][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.22:380][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.22:380][349]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.22:380][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.22:412][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.22:412][351]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.22:412][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.22:412][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.22:412][351]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.22:412][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.22:412][351]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.22:412][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.22:412][351]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.29.22:412][351]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.22:412][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.22:412][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_8] [2020.05.27-16.29.22:412][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.22:412][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.27:378][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.27:378][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.27:477][655]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.29.27:478][655]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.29.27:478][655]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.29.27:480][655]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: On [2020.05.27-16.29.27:544][659]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.27-16.29.28:711][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.28:712][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.28:728][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.28:745][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.28:761][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.28:778][733]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.29.28:778][733]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.29.28:778][733]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.29.28:778][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Scalars [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Textures [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Vectors [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Scalars [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Textures [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Vectors [2020.05.27-16.29.28:778][733]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.29.28:779][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.28:780][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.27-16.29.28:794][734]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.29.28:794][734]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.29.28:794][734]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.28:794][734]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.28:794][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:794][734]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.28:794][734]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.28:794][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:795][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.28:811][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.28:811][735]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.28:811][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:811][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.28:811][735]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.29.28:811][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.28:811][735]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.28:811][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.28:811][735]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.28:811][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:812][735]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.27-16.29.28:812][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.28:812][735]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.27-16.29.28:812][735]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.28:812][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.28:812][735]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.29.28:812][735]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.29.28:812][735]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.29.28:812][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:831][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.29.28:832][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.29.28:845][737]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.28:845][737]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.28:845][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:845][737]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.28:845][737]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.28:845][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:845][737]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.28:845][737]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.28:845][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:845][737]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.28:845][737]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.28:845][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.28:845][737]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.28:845][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.28:845][737]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.28:845][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.28:845][737]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.27-16.29.28:845][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.28:846][737]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.28:877][739]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.29.28:877][739]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 1.000000 [2020.05.27-16.29.28:878][739]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.27-16.29.29:143][755]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1663544E380] Result: '1' k_EResultOK (success) [2020.05.27-16.29.29:143][755]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1663544E380]' succeeded in 0.265756 seconds [2020.05.27-16.29.29:165][757]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1663544E380] Result: '1' k_EResultOK (success) [2020.05.27-16.29.29:186][758]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304457 seconds [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.05.27-16.29.29:312][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.29:331][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:464][774]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: Off [2020.05.27-16.29.29:545][779]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.27-16.29.29:545][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:545][779]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.05.27-16.29.29:545][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:545][779]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.05.27-16.29.29:545][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.29:594][782]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.398552 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.29.29:661][786]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.604710 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.29.30:347][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:347][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:347][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:347][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:348][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:545][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.27-16.29.30:545][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:545][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.27-16.29.30:545][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:545][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.27-16.29.30:545][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:661][844]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:661][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:662][844]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:662][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:663][844]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.27-16.29.30:663][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:663][844]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.27-16.29.30:663][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:663][844]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.27-16.29.30:663][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:663][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.30:663][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.30:663][844]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.30:663][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.30:663][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.30:663][844]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.27-16.29.30:663][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.30:663][844]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.30:663][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.30:663][844]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.27-16.29.30:663][844]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.30:663][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.30:764][850]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.30:764][850]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.31:394][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434101 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.29.31:729][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.31:729][908]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.31:729][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.31:729][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.31:729][908]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.27-16.29.31:729][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.31:729][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.31:729][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.31:729][908]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.31:729][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.31:729][908]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.31:729][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.31:729][908]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.31:729][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.31:729][908]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.27-16.29.31:729][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.31:729][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.32:112][931]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.32:112][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.32:112][931]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.32:112][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.32:112][931]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.32:112][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.32:112][931]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.32:112][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.32:395][948]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.32:395][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.32:395][948]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.32:395][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.29.33:129][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:279][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.29.35:279][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:279][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.27-16.29.35:279][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:279][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.29.35:279][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:279][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.29.35:279][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:279][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.29.35:280][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:696][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.29.35:696][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:696][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.29.35:696][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:696][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.29.35:696][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:696][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.27-16.29.35:696][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:712][147]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.27-16.29.35:712][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:716][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.29.35:762][150]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.29.35:762][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:779][151]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.29.35:779][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:779][151]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.27-16.29.35:779][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:779][151]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.29.35:779][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:779][151]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.29.35:779][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:928][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_8] [2020.05.27-16.29.35:928][160]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:928][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_8] [2020.05.27-16.29.35:928][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:929][160]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.29.35:931][160]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.35:931][160]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.35:931][160]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.35:931][160]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.35:931][160]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.35:931][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.27-16.29.35:931][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.35:931][160]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.35:931][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.35:931][160]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.35:931][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.35:963][162]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.29.36:064][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.36:064][168]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.36:064][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.36:064][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.36:064][168]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.36:064][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.36:064][168]Interaction: Interaction time: 1.000000 [2020.05.27-16.29.36:064][168]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.27-16.29.36:064][168]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.29.36:064][168]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.29.36:065][168]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.36:065][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.36:147][173]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.36:147][173]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.36:148][173]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.29.36:182][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.27-16.29.36:229][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.36:695][206]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.29.36:695][206]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.29.36:696][206]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.29.36:696][206]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.249849 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.29.36:699][206]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: On [2020.05.27-16.29.36:728][208]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.27-16.29.36:996][224]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.29.37:062][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.29.37:064][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.37:064][228]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.37:064][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.37:064][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.37:064][228]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.37:064][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.37:064][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.37:064][228]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.37:064][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.37:064][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.37:064][228]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.37:064][228]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.37:064][228]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.37:064][228]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.37:064][228]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.29.37:064][228]Interaction: Verbose: [VaultMid2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.37:064][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.37:064][228]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_8] [2020.05.27-16.29.37:064][228]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:064][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.37:064][228]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.29.37:064][228]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.29.37:312][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.27-16.29.37:312][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:312][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.05.27-16.29.37:312][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:312][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.05.27-16.29.37:312][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:331][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.29.37:615][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.29.37:615][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:615][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.27-16.29.37:615][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:615][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.05.27-16.29.37:615][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:746][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.27-16.29.37:746][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:746][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.05.27-16.29.37:746][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:746][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.05.27-16.29.37:746][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:770][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.29.37:782][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.27-16.29.37:782][271]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:782][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.29.37:782][271]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:783][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.37:783][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.37:783][271]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.29.37:783][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.37:783][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.37:783][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.29.37:783][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:783][271]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.37:783][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.37:783][271]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.37:783][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.37:783][271]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.29.37:802][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.29.37:831][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.29.37:831][274]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.37:881][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.37:881][277]LogDBDPlayerMovement: StopSnapping Final Location (11378.500000 1953.035645 88.092941) [2020.05.27-16.29.37:881][277]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.29.37:881][277]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.37:881][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.37:881][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.37:881][277]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.37:881][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.37:881][277]Interaction: Interaction time: 80.000000 [2020.05.27-16.29.37:881][277]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.37:881][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.37:930][280]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.29.37:931][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.27-16.29.38:212][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.29.38:212][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.38:212][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.29.38:212][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.38:213][297]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.38:213][297]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.38:213][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.38:213][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.38:214][297]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.38:214][297]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.29.38:214][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.38:214][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.38:214][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.38:214][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.38:214][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.38:261][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.29.38:262][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.38:262][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.38:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.38:262][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.38:262][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.38:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.38:262][300]Interaction: Interaction time: 16.000000 [2020.05.27-16.29.38:262][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.38:262][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.38:698][326]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: Off [2020.05.27-16.29.39:912][399]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.39:912][399]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.40:144][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_8] [2020.05.27-16.29.40:144][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.40:144][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_8] [2020.05.27-16.29.40:144][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.40:145][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.40:145][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.40:145][413]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.40:145][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.40:145][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.40:145][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.05.27-16.29.40:145][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.40:145][413]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.40:145][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.40:145][413]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.40:145][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.40:178][415]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.40:178][415]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.40:178][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.40:178][415]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.40:178][415]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.40:178][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.40:179][415]Interaction: Interaction time: 1.700000 [2020.05.27-16.29.40:179][415]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: WindowVault Gunslinger. [2020.05.27-16.29.40:179][415]LogSM: Error: Play Update Montage AM_UK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.05.27-16.29.40:179][415]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.29.40:179][415]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.40:179][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:445][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:446][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:462][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:479][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:496][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:512][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:529][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:545][497]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.29.41:545][497]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.41:545][497]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.29.41:545][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.41:546][497]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.41:546][497]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.41:546][497]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.41:546][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.41:546][497]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.41:546][497]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.29.41:546][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.41:546][497]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.41:546][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:546][497]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.41:546][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:547][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:562][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:578][499]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.29.41:578][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:595][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:612][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:629][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:645][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:662][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:678][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.29.41:679][505]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.41:679][505]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.41:679][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:679][505]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.29.41:679][505]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.41:679][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:679][505]Interaction: Interaction time: 65.254204 [2020.05.27-16.29.41:679][505]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.41:679][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:679][505]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.29.41:679][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:696][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:712][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:728][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:746][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:762][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:779][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:796][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:813][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:829][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:846][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.29.41:862][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.29.41:862][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.29.41:862][516]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.41:862][516]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.41:862][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:862][516]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.41:862][516]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.41:862][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:863][516]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.29.41:878][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.41:878][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.41:878][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:878][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.41:878][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.29.41:878][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.41:878][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.41:878][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.41:878][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.41:878][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:879][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.29.41:879][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.41:879][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.29.41:879][517]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.41:879][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.29.41:899][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.29.41:901][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.29.41:912][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.41:912][519]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.41:912][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:912][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.41:912][519]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.41:912][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:913][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.41:913][519]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.41:913][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:913][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.41:913][519]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.41:913][519]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.41:913][519]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.41:913][519]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.41:913][519]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.29.41:913][519]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.41:913][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.41:913][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_8] [2020.05.27-16.29.41:913][519]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.41:913][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.41:915][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.27-16.29.41:945][521]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.29.41:945][521]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.049672 [2020.05.27-16.29.41:951][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.29.42:188][536]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165BB63C8E0] Result: '1' k_EResultOK (success) [2020.05.27-16.29.42:189][536]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165BB63C8E0]' succeeded in 0.242505 seconds [2020.05.27-16.29.42:215][538]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165BB63C8E0] Result: '1' k_EResultOK (success) [2020.05.27-16.29.42:238][539]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289501 seconds [2020.05.27-16.29.42:344][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.29.42:344][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.42:346][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:346][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:346][545]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.42:346][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.42:346][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:346][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.29.42:346][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.42:346][545]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.42:346][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.42:346][545]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.27-16.29.42:346][545]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.27-16.29.42:346][545]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.42:346][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.42:346][545]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.29.42:346][545]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.29.42:412][549]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.29.42:412][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.42:412][549]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.27-16.29.42:412][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.42:412][549]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.05.27-16.29.42:412][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.42:446][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:446][551]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.42:446][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.42:446][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:446][551]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.42:446][551]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.42:446][551]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.42:446][551]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.42:446][551]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.42:446][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.42:446][551]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.29.42:446][551]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.42:446][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:447][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.29.42:478][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.29.42:478][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.42:680][565]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:680][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.42:680][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.42:680][565]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:680][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.42:680][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.42:680][565]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.29.42:680][565]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.27-16.29.42:680][565]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.29.42:680][565]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.29.42:680][565]Interaction: Interaction time: 2.700000 [2020.05.27-16.29.42:680][565]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.27-16.29.42:680][565]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.29.42:680][565]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.27-16.29.42:680][565]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.29.42:680][565]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.29.42:680][565]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.42:680][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.42:681][565]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.29.42:747][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:747][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.42:844][575]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.973795 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.29.42:880][577]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.27-16.29.45:079][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.27-16.29.45:079][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:097][710]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.29.45:097][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:097][710]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.29.45:097][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:113][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.29.45:113][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:113][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.27-16.29.45:113][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:298][722]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.29.45:330][724]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.29.45:378][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:379][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.45:379][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.45:379][727]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.29.45:379][727]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.29.45:379][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:379][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.45:379][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.45:379][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:379][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.45:379][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.45:379][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:379][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.45:379][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.45:379][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.45:379][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.45:379][727]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.29.45:379][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.45:379][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.45:379][727]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.29.45:379][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:379][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:444][731]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.29.45:444][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:477][733]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.29.45:477][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:479][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:479][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:479][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.45:479][733]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.45:479][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:479][733]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.29.45:479][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:479][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.45:479][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.45:479][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.45:479][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.45:544][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.29.45:546][737]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:546][737]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.45:546][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.45:546][737]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.45:546][737]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.45:546][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.45:546][737]Interaction: Interaction time: 16.000000 [2020.05.27-16.29.45:546][737]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.29.45:546][737]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.29.45:546][737]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.45:546][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.45:662][744]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.29.45:662][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:662][744]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.27-16.29.45:662][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:679][745]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.29.45:679][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:679][745]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.27-16.29.45:679][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:695][746]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.29.45:695][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:698][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.29.45:728][748]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.27-16.29.45:728][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:745][749]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.29.45:745][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:745][749]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.27-16.29.45:745][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:745][749]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.29.45:745][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.45:746][749]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.29.45:746][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:212][777]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.27-16.29.46:213][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:213][777]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.27-16.29.46:213][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:246][779]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.29.46:246][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:246][779]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.29.46:246][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:296][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.29.46:296][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:364][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:381][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.46:397][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.47:279][841]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.29.47:296][842]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.29.47:530][856]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.29.48:547][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:547][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:547][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:547][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:547][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:548][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:548][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:548][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:548][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:548][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:548][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:548][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:548][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:548][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:597][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.48:698][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:047][947]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.29.49:063][948]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:115][951]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:164][954]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.29.49:165][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.49:296][962]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.29.50:579][ 39]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.29.50:579][ 39]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.29.50:579][ 39]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.29.50:712][ 47]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.29.50:712][ 47]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.29.50:712][ 47]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.29.50:813][ 53]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.29.50:830][ 54]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.29.51:064][ 68]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.29.51:196][ 76]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=15.430 [2020.05.27-16.29.51:345][ 85]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=15.581 [2020.05.27-16.29.52:563][158]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.29.52:579][159]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.29.52:813][173]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.29.52:845][175]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=17.080 [2020.05.27-16.29.53:029][186]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=17.264 [2020.05.27-16.29.54:229][258]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.29.54:229][258]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.54:231][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.54:231][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.54:231][258]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.29.54:231][258]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.54:231][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.54:231][258]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.29.54:231][258]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.54:231][258]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.29.54:231][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.54:231][258]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.27-16.29.54:231][258]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.29.54:231][258]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.29.54:231][258]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.29.54:231][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.54:231][258]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.29.54:231][258]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.29.54:231][258]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.27-16.29.54:232][258]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.29.54:232][258]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.27-16.29.54:396][268]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.54:396][268]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.54:397][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.54:397][268]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.54:397][268]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.54:397][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.54:397][268]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.54:397][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.54:397][268]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.54:397][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.54:397][268]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.29.54:397][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.54:397][268]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.54:428][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.29.54:428][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.54:479][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.27-16.29.54:479][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.54:479][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.27-16.29.54:479][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.54:479][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.27-16.29.54:479][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.54:479][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.27-16.29.54:479][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.54:495][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.29.54:497][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.54:497][274]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.29.54:497][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.54:497][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.54:497][274]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.29.54:497][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.54:497][274]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.29.54:497][274]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.29.54:497][274]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.29.54:497][274]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.29.54:497][274]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.29.54:497][274]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.29.54:497][274]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.27-16.29.54:497][274]Interaction: Interaction time: 1.500000 [2020.05.27-16.29.54:497][274]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.29.54:497][274]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.29.54:497][274]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.29.54:497][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.54:497][274]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.29.54:498][274]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.27-16.29.55:047][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.27-16.29.55:047][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.55:047][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.27-16.29.55:047][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.55:047][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.27-16.29.55:047][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.55:047][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.05.27-16.29.55:047][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.55:999][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.29.56:063][368]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.56:063][368]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.29.56:063][368]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.29.56:063][368]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.29.56:063][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.56:063][368]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.29.56:063][368]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.29.56:063][368]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.29.56:063][368]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.29.56:063][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.56:063][368]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.56:063][368]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.29.56:063][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.56:069][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.29.56:111][371]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.29.56:111][371]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.29.56:112][371]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.29.56:112][371]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.29.56:112][371]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.29.56:113][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.29.56:113][371]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.29.56:113][371]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.29.56:114][371]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.29.56:114][371]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.29.56:114][371]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.29.56:114][371]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.29.56:114][371]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.29.56:114][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.56:114][371]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.29.56:114][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.56:114][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.56:114][371]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.29.56:114][371]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.56:114][371]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.29.56:114][371]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.29.56:114][371]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.29.56:114][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.29.56:115][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.29.56:115][371]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.29.56:115][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.29.56:117][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.29.56:130][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.56:130][372]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.29.57:513][455]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.00:030][606]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.30.00:030][606]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.30.00:030][606]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.30.00:178][615]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.30.00:728][648]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=24.964 [2020.05.27-16.30.00:846][655]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.00:846][655]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.00:846][655]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.00:846][655]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.30.00:846][655]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.30.00:846][655]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.03:411][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.03:411][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.03:411][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.03:412][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.03:413][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:413][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:413][809]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.03:413][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.03:413][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:413][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.03:413][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.03:413][809]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.03:413][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:413][809]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.03:413][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:480][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.30.03:481][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:481][813]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.03:481][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:481][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:481][813]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.03:481][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:481][813]Interaction: Interaction time: 1.500000 [2020.05.27-16.30.03:481][813]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.03:481][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:513][815]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:513][815]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:513][815]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.30.03:513][815]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.30.03:513][815]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.30.03:513][815]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.03:513][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.30.03:616][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:616][821]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.03:616][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:616][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:616][821]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.03:616][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:616][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:616][821]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.03:616][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:616][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:616][821]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.03:616][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.03:616][821]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.03:616][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.03:616][821]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.03:616][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:616][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.03:616][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.03:616][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:619][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.30.03:646][823]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:646][823]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:646][823]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.30.03:646][823]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.30.03:646][823]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.03:878][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.03:878][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.03:878][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.03:878][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.03:880][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:880][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:880][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.03:880][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.03:880][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:880][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.03:880][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.03:880][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.03:880][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:880][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.03:880][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:945][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.30.03:946][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:946][841]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.03:946][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:946][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:946][841]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.03:946][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:946][841]Interaction: Interaction time: 1.500000 [2020.05.27-16.30.03:946][841]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.03:946][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:978][843]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:978][843]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:978][843]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.30.03:978][843]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.30.03:978][843]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.30.03:978][843]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.03:978][843]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.30.03:979][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:979][843]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.03:979][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:979][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.03:979][843]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.03:979][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.03:981][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.30.04:011][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.30.04:012][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.04:012][845]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.04:012][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.04:012][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.04:012][845]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.04:012][845]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.04:012][845]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.04:013][845]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.04:013][845]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.04:013][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.04:013][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.04:013][845]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.04:013][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.04:014][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.30.04:045][847]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.04:045][847]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.04:045][847]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.30.04:045][847]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.30.04:045][847]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.06:348][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 250 [2020.05.27-16.30.06:578][999]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.30.06:578][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.30.06:578][999]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.30.06:578][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.30.06:648][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.30.07:680][ 65]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=31.914 [2020.05.27-16.30.08:395][108]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.30.08:395][108]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.08:395][108]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.30.08:395][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.08:396][108]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:396][108]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:396][108]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.08:396][108]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.08:396][108]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:396][108]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.30.08:396][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.08:396][108]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.08:396][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.08:396][108]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.08:396][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.08:429][110]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.08:495][114]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.30.08:495][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.30.08:496][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:496][114]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.08:496][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.08:496][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:496][114]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.08:496][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.08:496][114]Interaction: Interaction time: 57.993942 [2020.05.27-16.30.08:496][114]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.08:496][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.08:529][116]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.08:830][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:830][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.08:830][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.08:830][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:830][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.08:830][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.08:830][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:830][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.08:830][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.08:830][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:830][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.08:830][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.08:830][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.08:830][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.08:830][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.08:830][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.08:830][134]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.30.08:830][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.08:830][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.08:832][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.30.09:662][184]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.333951 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.30.12:662][364]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.12:663][364]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.12:663][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.12:663][364]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.12:663][364]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.12:663][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.12:664][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.30.12:697][366]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.12:697][366]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.12:697][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.12:697][366]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.12:697][366]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.12:697][366]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.12:697][366]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.12:697][366]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.12:697][366]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.12:697][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.12:697][366]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.30.12:697][366]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.12:697][366]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.13:295][402]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.27-16.30.13:529][416]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.988794 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.30.13:930][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.13:930][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.14:529][476]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.27-16.30.14:529][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.30.14:529][476]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.30.14:532][476]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Duskyy]: On [2020.05.27-16.30.15:480][533]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.30.15:481][533]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.30.15:497][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.30.15:812][553]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_0] [2020.05.27-16.30.15:812][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.15:812][553]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_0] [2020.05.27-16.30.15:812][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.15:812][553]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.30.15:814][553]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.15:814][553]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.15:814][553]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.15:814][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.15:814][553]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.15:814][553]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_0] [2020.05.27-16.30.15:814][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.15:814][553]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.15:814][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.15:814][553]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.15:814][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.15:879][557]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.15:896][558]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.15:896][558]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.15:896][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.15:896][558]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.15:896][558]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.15:896][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.15:896][558]Interaction: Interaction time: 1.000000 [2020.05.27-16.30.15:896][558]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.27-16.30.15:896][558]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.30.15:896][558]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.30.15:896][558]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.15:896][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.15:964][562]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.16:532][596]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Duskyy]: Off [2020.05.27-16.30.16:880][617]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.16:914][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.16:915][619]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.16:915][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.16:915][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.16:915][619]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.16:915][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.16:945][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.30.16:946][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.30.16:947][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.16:947][621]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.16:947][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.16:947][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.16:947][621]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.16:947][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.16:947][621]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.16:947][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.16:947][621]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.30.16:947][621]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.16:947][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.16:948][621]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_0] [2020.05.27-16.30.16:948][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.16:948][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.16:948][621]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.30.16:948][621]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.17:179][635]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500894 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.30.17:564][658]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.17:749][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.17:749][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.18:530][716]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.18:530][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:530][716]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.18:530][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:530][716]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.18:530][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:530][716]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.18:530][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:551][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.18:732][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:747][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.30.18:747][729]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:747][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.18:747][729]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:748][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.18:748][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.18:748][729]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.30.18:748][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.18:748][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.18:748][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.18:748][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:748][729]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.18:748][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.18:748][729]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.18:748][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.18:748][729]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.18:766][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.30.18:795][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.30.18:795][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:796][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.30.18:796][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:811][733]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.18:811][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.18:845][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.18:846][735]LogDBDPlayerMovement: StopSnapping Final Location (9936.565430 6859.043457 -672.626770) [2020.05.27-16.30.18:846][735]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.18:846][735]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.18:846][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.18:846][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.18:846][735]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.18:846][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.18:846][735]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.30.18:846][735]Interaction: Interaction time: 1.000000 [2020.05.27-16.30.18:846][735]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.27-16.30.18:846][735]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.30.18:846][735]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.18:846][735]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 43.064465 [2020.05.27-16.30.18:846][735]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.18:846][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.18:911][739]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.30.18:911][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.30.18:947][741]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.18:947][741]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.18:947][741]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.18:947][741]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.05.27-16.30.18:947][741]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.30.18:947][741]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.30.18:981][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.18:981][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.18:981][743]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.19:031][746]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.30.19:031][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.19:247][759]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.19:362][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:363][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:380][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:396][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:413][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:429][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:446][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:463][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:480][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:496][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:513][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:530][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:546][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:563][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:580][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:596][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:613][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:630][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:646][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:663][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:680][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:696][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:713][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:730][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:747][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:763][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.30.19:912][799]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.30.19:912][799]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.30.19:912][799]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.30.19:912][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.19:914][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.30.19:929][800]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.30.19:929][800]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.30.19:929][800]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.19:929][800]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.19:929][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.19:929][800]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.30.19:929][800]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.30.19:929][800]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.30.19:929][800]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.19:929][800]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.05.27-16.30.19:929][800]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.30.19:929][800]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.30.19:929][800]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.19:929][800]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.30.19:929][800]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.19:929][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.19:978][803]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.30.19:979][803]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.30.19:979][803]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.30.19:979][803]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.27-16.30.19:979][803]LogStreaming: Flushing async loaders. [2020.05.27-16.30.19:980][803]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.30.19:980][803]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.27-16.30.19:980][803]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.30.19:980][803]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.27-16.30.20:080][809]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale01_Character_C_0 - 2ndary, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.30.20:080][809]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.150831 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.30.20:081][809]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.20:081][809]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.20:081][809]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.30.20:081][809]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.30.20:129][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.30.20:133][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.30.20:250][819]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658A1BD780] Result: '1' k_EResultOK (success) [2020.05.27-16.30.20:250][819]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658A1BD780]' succeeded in 0.266406 seconds [2020.05.27-16.30.20:511][834]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16587A65BC0] Result: '1' k_EResultOK (success) [2020.05.27-16.30.20:538][836]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.549194 seconds [2020.05.27-16.30.21:347][884]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.21:347][884]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.21:347][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.21:347][884]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.30.21:347][884]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.21:347][884]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.30.21:347][884]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.21:347][884]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.21:347][884]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.21:347][884]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.21:347][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.21:347][884]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.30.21:347][884]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.21:347][884]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:347][884]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.21:347][884]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:347][884]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.21:363][885]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.30.21:363][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:367][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.21:369][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.30.21:412][888]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.30.21:412][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.30.21:415][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.30.21:482][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.21:482][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.21:497][893]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.30.21:497][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:497][893]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.30.21:497][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:782][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.21:783][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:783][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.21:783][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:914][918]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.21:914][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:914][918]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.21:914][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:914][918]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.21:914][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.21:914][918]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.21:914][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.30.22:030][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:051][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.27-16.30.22:197][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.23:146][992]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.23:279][ 0]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.018023 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.30.23:279][ 0]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.27-16.30.23:964][ 41]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.24:064][ 47]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.24:545][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.30.24:546][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:546][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.30.24:546][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:547][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.24:547][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.24:547][ 76]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.24:547][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.24:547][ 76]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.24:547][ 76]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.30.24:547][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:547][ 76]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.24:547][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.24:547][ 76]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.24:547][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.24:613][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.30.24:614][ 80]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.24:614][ 80]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.24:614][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.24:614][ 80]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.24:614][ 80]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.24:614][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.24:614][ 80]Interaction: Interaction time: 32.000000 [2020.05.27-16.30.24:614][ 80]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.24:615][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.24:748][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:748][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:748][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:748][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:748][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:748][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:748][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:748][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:749][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:749][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:749][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:749][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:749][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:749][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:817][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:818][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.24:916][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:014][104]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.25:015][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:015][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:015][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:015][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:015][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:015][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:015][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:015][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:016][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:016][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:016][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:016][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:016][104]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:016][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:049][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:132][111]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.30.25:149][112]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.30.25:150][112]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:183][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:250][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:330][123]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.25:348][124]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.25:349][124]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.25:966][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.26:297][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.30.26:297][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.26:297][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.30.26:297][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.26:297][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.30.26:297][181]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.26:630][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.27-16.30.26:630][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.26:650][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.26:679][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.30.26:680][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.26:680][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.30.26:680][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.26:680][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.30.26:680][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:163][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.27:163][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:163][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.27-16.30.27:163][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:180][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.27:180][234]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:180][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.27:180][234]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:183][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.27:196][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.27:196][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.27:196][235]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.30.27:196][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.27:196][235]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.27:196][235]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.27:196][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:196][235]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.27:196][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.27:196][235]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.30.27:196][235]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.27:196][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.27:196][235]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.27:197][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:213][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:216][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.30.27:230][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:247][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:262][239]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.27:262][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:264][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:280][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:297][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:313][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:329][243]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.30.27:329][243]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.30.27:330][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:347][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:364][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:381][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:397][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:414][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:431][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:447][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:463][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:480][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:496][253]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.27:496][253]LogDBDPlayerMovement: StopSnapping Final Location (10055.500000 6221.100098 100.802391) [2020.05.27-16.30.27:496][253]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.27:496][253]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.27:496][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.27:496][253]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.27:496][253]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.27:496][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.27:496][253]Interaction: Interaction time: 1.050000 [2020.05.27-16.30.27:496][253]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.30.27:496][253]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 51.714767 [2020.05.27-16.30.27:496][253]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.30.27:496][253]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.27:496][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.27:497][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:514][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:531][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:547][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:566][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:581][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:598][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:615][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:632][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:649][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:665][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:682][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:699][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.27:700][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:715][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:733][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:748][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.30.27:797][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.27-16.30.27:797][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:797][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.05.27-16.30.27:797][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:797][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.05.27-16.30.27:797][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.27:797][271]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.30.28:081][288]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.28:081][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:081][288]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.27-16.30.28:081][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:081][288]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.27-16.30.28:081][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:482][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:547][315]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.28:563][316]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.30.28:563][316]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.30.28:563][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.28:563][316]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.28:563][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.28:563][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.28:563][316]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.28:563][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.28:579][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.28:579][317]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.28:579][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.28:579][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.28:579][317]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.30.28:579][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.28:580][317]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.28:580][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.28:580][317]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.30.28:580][317]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.28:580][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.28:580][317]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.28:580][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:580][317]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.28:580][317]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:580][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.28:596][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 9.049552 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.30.28:604][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.28:605][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.30.28:636][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.28:666][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:666][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:667][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:697][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.28:697][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:730][326]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.28:730][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:732][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.28:732][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.28:732][326]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.28:732][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.28:732][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.28:732][326]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.28:732][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:732][326]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.28:732][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.28:732][326]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.27-16.30.28:732][326]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.28:732][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.28:733][326]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.28:866][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.29:030][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.05.27-16.30.29:030][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.29:030][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.05.27-16.30.29:030][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.29:030][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.29:030][344]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.29:030][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.29:030][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.29:030][344]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.29:030][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.29:030][344]Interaction: Interaction time: 1.050000 [2020.05.27-16.30.29:030][344]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.27-16.30.29:030][344]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.30.29:030][344]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.30.29:031][344]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.29:031][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.29:080][347]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.29:095][348]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.30.29:096][348]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.29:096][348]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.30.29:096][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.29:097][348]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.29:097][348]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.29:097][348]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.29:097][348]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.29:097][348]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.29:097][348]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.30.29:097][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.29:097][348]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.29:097][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.29:097][348]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.29:097][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.29:130][350]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.29:197][354]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.27-16.30.29:197][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.29:229][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.30.29:229][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.30.29:230][356]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.29:230][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.29:230][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.29:230][356]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.30.29:230][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.29:230][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.29:230][356]Interaction: Interaction time: 34.259323 [2020.05.27-16.30.29:230][356]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.29:230][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.29:297][360]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.29:332][362]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.30.30:064][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.30:064][406]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.30:064][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.30:064][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.30:064][406]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.30:064][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.30:098][408]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.30:098][408]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.30:098][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.30:098][408]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.30:098][408]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.30:098][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.30:098][408]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.30:098][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.30:098][408]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.30.30:098][408]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.30:098][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.30:098][408]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.30:098][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.30:098][408]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.30:314][421]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=54.548 [2020.05.27-16.30.30:796][450]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.27-16.30.31:997][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.31:997][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.31:997][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.31:997][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.31:997][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.31:997][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.31:997][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.31:997][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.31:998][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.31:998][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.31:998][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.31:998][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.31:998][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.31:998][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:563][555]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=56.798 [2020.05.27-16.30.32:833][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:833][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:834][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.32:999][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.30.33:067][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:897][633]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.27-16.30.33:897][633]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:930][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.27-16.30.33:930][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:930][635]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.30.33:932][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.33:932][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.33:932][635]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.33:932][635]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.33:932][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.33:932][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.27-16.30.33:932][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.33:932][635]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.33:932][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.33:932][635]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.33:932][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.33:964][637]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.34:280][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.34:280][656]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.34:280][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.34:280][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.34:280][656]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.34:280][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.34:280][656]Interaction: Interaction time: 0.700000 [2020.05.27-16.30.34:280][656]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.27-16.30.34:280][656]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.27-16.30.34:280][656]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.30.34:280][656]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.34:280][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.34:314][658]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.34:645][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400745 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.30.34:696][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.30.34:696][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.34:696][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.30.34:696][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.34:698][681]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.34:698][681]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.34:698][681]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.34:698][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.34:698][681]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.34:698][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.30.34:698][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.34:698][681]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.34:698][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.34:698][681]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.34:698][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.34:765][685]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.34:765][685]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.34:765][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.34:765][685]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.34:765][685]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.34:765][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.34:765][685]Interaction: Interaction time: 0.000000 [2020.05.27-16.30.34:765][685]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.34:765][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.34:965][697]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.35:014][700]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.30.35:015][700]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.30.35:016][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.35:016][700]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.35:016][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.35:016][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.35:016][700]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.35:016][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.35:016][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.35:016][700]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.35:016][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.35:016][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.35:017][700]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.35:017][700]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.35:017][700]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.35:017][700]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.35:017][700]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.30.35:017][700]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.35:017][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.35:017][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.27-16.30.35:017][700]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.35:017][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.35:046][702]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.30.35:179][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.374492 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.30.35:213][712]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.27-16.30.36:047][762]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:047][762]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.36:047][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.36:047][762]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:047][762]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.36:047][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.36:079][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.27-16.30.36:080][764]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:080][764]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.36:080][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.36:080][764]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:080][764]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.36:080][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.36:080][764]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.36:080][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.36:080][764]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.36:080][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.36:080][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.30.36:080][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.36:080][764]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:145][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.30.36:145][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.36:179][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.30.36:179][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.36:180][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:180][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:180][770]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.36:180][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.36:180][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:180][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.30.36:180][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.36:180][770]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.36:180][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.36:180][770]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.36:180][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.36:247][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:247][774]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.36:247][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.36:247][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.36:247][774]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.36:247][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.36:247][774]Interaction: Interaction time: 0.000000 [2020.05.27-16.30.36:247][774]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.36:247][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.37:097][825]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.05.27-16.30.37:097][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.37:117][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.37:313][838]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.05.27-16.30.37:313][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.37:481][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.37:481][848]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.37:481][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.37:481][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.37:482][848]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.37:482][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.37:482][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.37:482][848]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.37:482][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.37:482][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.37:482][848]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.37:482][848]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.37:482][848]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.37:482][848]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.37:482][848]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.37:482][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.37:482][848]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.30.37:482][848]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.37:482][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.38:781][926]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.38:781][926]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.38:783][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.27-16.30.38:880][932]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.38:880][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.38:880][932]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.30.38:880][932]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.05.27-16.30.38:881][932]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.30.38:881][932]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.30.38:881][932]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 60.000000, Originating Effect: Addon_Harpoon_RustedSpike, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.27-16.30.38:885][932]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: On [2020.05.27-16.30.39:980][998]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.30.39:980][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.40:214][ 12]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.30.40:214][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.40:779][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.30.40:779][ 46]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.40:779][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.30.40:780][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.40:781][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.40:781][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.40:781][ 46]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.40:781][ 46]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.40:781][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.40:781][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.30.40:781][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.40:781][ 46]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.40:781][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.40:781][ 46]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.40:781][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.40:846][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.30.40:847][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.40:847][ 50]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.40:847][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.40:847][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.40:847][ 50]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.40:847][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.40:847][ 50]Interaction: Interaction time: 16.000000 [2020.05.27-16.30.40:847][ 50]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.40:847][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.40:865][ 51]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: Off [2020.05.27-16.30.40:949][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.30.41:198][ 71]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.30.42:114][126]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.42:114][126]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.42:379][142]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.634432 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.30.43:830][229]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.27-16.30.43:830][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.43:850][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.44:314][258]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.05.27-16.30.44:314][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.44:315][258]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.05.27-16.30.44:315][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.44:335][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.44:381][262]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_8] [2020.05.27-16.30.44:381][262]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.44:381][262]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_10] [2020.05.27-16.30.44:381][262]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.44:382][262]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.44:382][262]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.44:382][262]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.30.44:382][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.44:382][262]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.44:382][262]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.05.27-16.30.44:382][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.44:382][262]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.44:382][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.44:382][262]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.30.44:383][262]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.44:383][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.44:383][262]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.44:400][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.30.44:463][267]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.05.27-16.30.44:463][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.44:680][280]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.44:680][280]LogDBDPlayerMovement: StopSnapping Final Location (11352.900391 4419.500000 88.094292) [2020.05.27-16.30.44:680][280]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.44:680][280]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.44:680][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.44:680][280]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.44:680][280]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.44:680][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.44:680][280]Interaction: Interaction time: 1.050000 [2020.05.27-16.30.44:680][280]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.30.44:680][280]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 68.898491 [2020.05.27-16.30.44:680][280]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.30.44:681][280]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.44:681][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.44:965][297]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.30.44:981][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.05.27-16.30.44:981][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.44:981][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.05.27-16.30.44:981][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.44:981][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.27-16.30.44:981][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.45:263][315]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.05.27-16.30.45:263][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.45:264][315]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.05.27-16.30.45:264][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.45:264][315]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.27-16.30.45:264][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.45:714][342]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.45:730][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.30.45:730][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.30.45:730][343]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.45:730][343]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.45:730][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.45:730][343]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.45:730][343]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.45:730][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.45:747][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.45:747][344]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.45:747][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.45:747][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.45:747][344]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.30.45:747][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.45:747][344]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.45:747][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.45:747][344]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.30.45:747][344]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.45:747][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.45:747][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.05.27-16.30.45:747][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.45:747][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_10] [2020.05.27-16.30.45:747][344]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.45:747][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.45:769][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.45:770][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.30.45:797][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_9] [2020.05.27-16.30.45:797][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.45:797][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_9] [2020.05.27-16.30.45:797][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.45:799][347]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.45:799][347]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.45:799][347]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.45:799][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.45:799][347]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.45:799][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.05.27-16.30.45:799][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.45:799][347]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.45:799][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.45:799][347]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.45:799][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.45:799][347]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.45:836][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.45:898][353]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.45:898][353]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.45:898][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.45:898][353]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.45:898][353]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.45:898][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.45:898][353]Interaction: Interaction time: 2.333000 [2020.05.27-16.30.45:898][353]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger. [2020.05.27-16.30.45:898][353]AnimLeader: ClosetStandard_C_9 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_Follower. [2020.05.27-16.30.45:898][353]LogSM: Error: Play Update Montage AM_UK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.27-16.30.45:898][353]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.45:898][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.45:898][353]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.46:165][369]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.05.27-16.30.46:165][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.46:165][369]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.05.27-16.30.46:165][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.46:181][370]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.27-16.30.46:181][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.47:096][425]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.917912 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.30.47:964][477]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.48:214][492]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.30.48:230][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.48:230][493]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.48:230][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.48:230][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.48:230][493]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.48:230][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.48:263][495]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.48:263][495]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.48:263][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.48:263][495]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.48:263][495]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.48:263][495]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.48:263][495]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.48:263][495]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.48:263][495]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.48:263][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.48:263][495]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_9] [2020.05.27-16.30.48:263][495]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.48:263][495]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:328][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.30.49:328][559]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.49:330][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:330][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:330][559]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.49:330][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.49:330][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:330][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.30.49:330][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.49:330][559]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.49:330][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.49:330][559]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.27-16.30.49:330][559]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.49:330][559]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.49:330][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.49:330][559]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.30.49:330][559]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.49:430][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:430][565]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.49:430][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.49:430][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:430][565]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.49:430][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.49:430][565]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.49:430][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.49:430][565]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.49:430][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.49:430][565]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.30.49:430][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.49:430][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:432][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.30.49:463][567]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.30.49:463][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.49:664][579]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:664][579]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.49:664][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.49:664][579]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:664][579]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.49:664][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.49:664][579]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.30.49:664][579]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.27-16.30.49:664][579]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.30.49:664][579]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.30.49:665][579]Interaction: Interaction time: 2.700000 [2020.05.27-16.30.49:665][579]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.27-16.30.49:665][579]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.49:665][579]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.27-16.30.49:665][579]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.30.49:665][579]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.30.49:665][579]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.49:665][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.49:697][581]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.49:731][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:731][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.49:915][594]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.27-16.30.50:314][618]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.27-16.30.50:314][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:381][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.27-16.30.50:381][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:381][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.27-16.30.50:381][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:414][624]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.27-16.30.50:415][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:415][624]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.27-16.30.50:415][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:897][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.05.27-16.30.50:897][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:897][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.05.27-16.30.50:897][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:897][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.27-16.30.50:897][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:897][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.27-16.30.50:898][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:914][654]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.27-16.30.50:914][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:917][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.50:964][657]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.27-16.30.50:964][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:980][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.05.27-16.30.50:980][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:980][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.05.27-16.30.50:980][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:980][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.27-16.30.50:980][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.50:980][658]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.27-16.30.50:980][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.51:431][685]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.05.27-16.30.51:431][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.51:431][685]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.05.27-16.30.51:431][685]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.51:464][687]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.05.27-16.30.51:464][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.51:464][687]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.05.27-16.30.51:464][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.51:530][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.27-16.30.51:530][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:332][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.52:348][740]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.30.52:365][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:365][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.52:365][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.52:365][741]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.30.52:365][741]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.30.52:365][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:365][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.52:365][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.52:398][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:398][743]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.52:398][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.52:398][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:398][743]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.52:398][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.52:398][743]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.52:398][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.52:398][743]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.30.52:398][743]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.52:398][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.52:398][743]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.30.52:398][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:398][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:463][747]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.30.52:463][747]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:463][747]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.30.52:463][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:465][747]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:465][747]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:465][747]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.52:465][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.52:465][747]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:465][747]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.30.52:465][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:465][747]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.52:465][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.52:465][747]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.52:465][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.52:529][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.30.52:531][751]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:531][751]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.52:531][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.52:531][751]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.52:531][751]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.52:531][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.52:531][751]Interaction: Interaction time: 16.000000 [2020.05.27-16.30.52:531][751]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.30.52:531][751]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.30.52:531][751]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.52:531][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.05.27-16.30.52:897][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.52:917][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.05.27-16.30.53:365][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.54:264][855]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.54:280][856]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.30.54:347][860]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.30.54:347][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.54:347][860]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.27-16.30.54:347][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.54:347][860]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.05.27-16.30.54:347][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.54:366][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.30.54:397][863]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.30.54:514][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_10] [2020.05.27-16.30.54:514][870]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.54:514][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.30.54:514][870]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.54:515][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.54:515][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.54:515][870]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.30.54:515][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.54:515][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.54:515][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.30.54:515][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.54:515][870]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.54:515][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.54:515][870]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.54:515][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.54:515][870]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.54:516][870]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.30.54:533][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.30.54:579][874]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.30.54:579][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.54:630][877]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.54:631][877]LogDBDPlayerMovement: StopSnapping Final Location (11378.500000 1953.035645 88.092941) [2020.05.27-16.30.54:631][877]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.54:631][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.54:631][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.54:631][877]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.30.54:631][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.54:631][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.54:631][877]Interaction: Interaction time: 76.026207 [2020.05.27-16.30.54:631][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.54:631][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.54:713][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.30.54:713][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.27-16.30.54:963][897]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.54:963][897]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.54:963][897]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.30.55:014][900]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.30.55:014][900]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.30.55:014][900]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.30.55:163][909]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.56:031][961]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.56:046][962]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.30.56:264][975]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.30.56:612][996]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.30.56:614][996]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.30.56:615][996]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.30.56:615][996]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.30.56:615][996]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.30.56:615][996]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.30.56:615][996]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.30.56:615][996]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.30.56:615][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.30.56:646][998]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.56:646][998]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.56:646][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.56:646][998]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.56:646][998]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.30.56:646][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.56:680][ 0]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.56:680][ 0]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.30.56:680][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.56:680][ 0]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.56:680][ 0]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.56:680][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.56:680][ 0]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.56:680][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.56:680][ 0]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.56:680][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.56:680][ 0]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.30.56:680][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.56:680][ 0]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.57:781][ 66]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.57:797][ 67]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.30.58:031][ 81]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.30.58:512][110]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.58:512][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.58:513][110]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.58:513][110]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.58:513][110]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.58:513][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.58:513][110]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.58:513][110]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.58:513][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.58:513][110]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.58:513][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.58:513][110]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.27-16.30.58:513][110]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.30.58:513][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.30.58:513][110]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.58:513][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.58:514][110]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.30.58:514][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.27-16.30.58:514][110]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.30.58:514][110]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.27-16.30.58:546][112]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.30.58:580][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.58:580][114]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.30.58:580][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.58:580][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.58:580][114]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.30.58:580][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.58:580][114]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.30.58:580][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.58:580][114]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.30.58:580][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.58:580][114]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.30.58:580][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.58:580][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.58:612][116]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.30.58:612][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.58:780][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.30.58:781][126]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.58:781][126]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.30.58:781][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.58:781][126]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.30.58:781][126]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.30.58:781][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.58:781][126]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.30.58:781][126]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.30.58:781][126]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.30.58:781][126]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.30.58:781][126]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.30.58:781][126]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.30.58:781][126]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.27-16.30.58:781][126]Interaction: Interaction time: 1.500000 [2020.05.27-16.30.58:781][126]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.30.58:781][126]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.30.58:781][126]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.30.58:781][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.58:781][126]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.30.58:782][126]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.27-16.30.59:879][192]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_0] [2020.05.27-16.30.59:879][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.59:879][192]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_0] [2020.05.27-16.30.59:879][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.59:880][192]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.59:880][192]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.59:880][192]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.30.59:880][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.30.59:880][192]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.30.59:880][192]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_0] [2020.05.27-16.30.59:880][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.30.59:880][192]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.30.59:880][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.59:880][192]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.30.59:880][192]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.30.59:880][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.30.59:980][198]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.00:012][200]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.31.00:180][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:180][210]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.00:180][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.00:180][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:180][210]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.00:180][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.00:180][210]Interaction: Interaction time: 1.050000 [2020.05.27-16.31.00:180][210]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.31.00:180][210]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.31.00:180][210]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.31.00:180][210]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.00:180][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.00:265][215]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.00:283][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.31.00:347][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:347][220]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.31.00:347][220]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.31.00:347][220]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.31.00:347][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.00:347][220]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.31.00:347][220]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.31.00:347][220]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.31.00:347][220]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.00:347][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.00:347][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:347][220]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.00:347][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.00:353][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.31.00:379][222]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.31.00:379][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.31.00:379][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.31.00:379][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.31.00:379][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.31.00:380][222]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:380][222]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:380][222]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:381][222]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.31.00:381][222]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.31.00:381][222]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.31.00:381][222]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.31.00:381][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:381][222]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.00:381][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.00:381][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:381][222]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.00:381][222]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.00:381][222]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.00:381][222]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.00:381][222]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.00:381][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.00:381][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.00:381][222]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.00:381][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:383][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.31.00:414][224]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:414][224]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.00:464][227]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.31.01:214][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.31.01:247][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.01:247][274]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.01:247][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.01:247][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.01:247][274]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.01:247][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.01:247][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.01:247][274]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.01:247][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.01:247][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.01:247][274]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.01:247][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.01:247][274]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.01:247][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.01:247][274]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.31.01:247][274]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.01:247][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.01:247][274]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_0] [2020.05.27-16.31.01:247][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.01:247][274]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.01:830][309]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.27-16.31.02:612][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.31.02:612][356]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.02:612][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.31.02:612][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.02:614][356]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.02:614][356]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.02:614][356]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.02:614][356]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.02:614][356]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.02:614][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.31.02:614][356]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.02:614][356]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.02:614][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.02:614][356]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.27-16.31.02:614][356]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.02:614][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.02:913][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.31.02:914][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.02:914][374]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.02:914][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.02:914][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.02:914][374]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.02:914][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.02:914][374]Interaction: Interaction time: 2.450000 [2020.05.27-16.31.02:914][374]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.27-16.31.02:914][374]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.27-16.31.02:914][374]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.02:914][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.02:914][374]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.27-16.31.03:482][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.31.03:597][415]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.31.03:597][415]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.31.03:597][415]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.31.03:597][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: Scalars [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.31.03:597][415]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Textures [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Vectors [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Scalars [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Textures [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Vectors [2020.05.27-16.31.03:598][415]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.31.03:630][417]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.27-16.31.03:664][419]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.03:664][419]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.03:664][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.03:664][419]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.03:664][419]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.03:664][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.03:698][421]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.03:698][421]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.03:698][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.03:698][421]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.03:698][421]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.03:698][421]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.03:698][421]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.03:698][421]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.03:698][421]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.03:698][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.03:698][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.27-16.31.03:698][421]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.03:698][421]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.04:213][452]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.31.04:214][452]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.31.04:230][453]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.31.04:262][455]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.258709 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.31.04:397][463]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.31.04:397][463]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.31.04:397][463]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.31.04:730][483]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.31.04:730][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.04:730][483]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.31.04:730][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.04:731][483]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.04:731][483]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.04:731][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.04:731][483]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.04:731][483]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.04:731][483]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.31.04:731][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.04:731][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.04:731][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.04:731][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.04:731][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.04:764][485]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.04:829][489]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.31.04:830][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.31.04:830][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.04:830][489]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.04:830][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.04:831][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.04:831][489]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.04:831][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.04:831][489]Interaction: Interaction time: 57.659996 [2020.05.27-16.31.04:831][489]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.04:831][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.04:831][489]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.05:115][506]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.31.05:130][507]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:130][507]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:130][507]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:130][507]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.31.05:130][507]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.31.05:130][507]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.31.05:164][509]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:164][509]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:164][509]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.05.27-16.31.05:164][509]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.31.05:164][509]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.31.05:230][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.05:230][513]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.05:230][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.05:230][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.05:231][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:231][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:231][513]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.05:231][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.05:231][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:231][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.05:231][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.05:231][513]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.05:231][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:231][513]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.05:231][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:298][517]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:298][517]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.05:298][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:298][517]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:298][517]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.05:298][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:298][517]Interaction: Interaction time: 0.000000 [2020.05.27-16.31.05:298][517]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.31.05:298][517]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.05:298][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:348][520]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.31.05:381][522]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.31.05:397][523]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.31.05:399][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.31.05:431][525]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.31.05:431][525]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.31.05:431][525]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.31.05:431][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:464][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:464][527]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.05:464][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:464][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:464][527]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.05:464][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:562][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.31.05:563][533]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:563][533]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.05:563][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:564][533]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:564][533]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.05:564][533]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.05:564][533]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.05:564][533]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.05:564][533]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.05:564][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.05:564][533]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.31.05:564][533]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.05:564][533]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.05:565][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.31.06:030][561]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.06:030][561]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.06:030][561]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.05.27-16.31.06:030][561]AnimLeader: BP_Entity_C_10 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.31.06:030][561]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.27-16.31.06:030][561]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.31.06:031][561]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.31.06:348][580]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.31.06:530][591]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.06:530][591]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.06:530][591]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.05.27-16.31.06:530][591]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.31.06:530][591]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.31.06:530][591]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.31.06:531][591]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.31.06:597][595]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.31.06:597][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.31.07:447][646]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.31.07:447][646]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.31.07:447][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.07:447][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.07:447][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.07:447][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.07:447][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.07:447][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.07:449][646]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 116 [2020.05.27-16.31.07:464][647]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.07:464][647]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.07:464][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.07:464][647]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.07:464][647]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.31.07:464][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.07:464][647]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.07:464][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.07:464][647]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.07:464][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.07:464][647]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.31.07:464][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.07:464][647]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.31.07:464][647]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.07:464][647]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.07:484][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.07:486][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.31.07:500][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.27-16.31.07:530][651]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.31.07:530][651]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.159871 [2020.05.27-16.31.07:537][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.07:596][655]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.31.07:596][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.31.07:796][667]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658A73D8A0] Result: '1' k_EResultOK (success) [2020.05.27-16.31.07:796][667]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658A73D8A0]' succeeded in 0.263975 seconds [2020.05.27-16.31.07:818][669]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658A73D8A0] Result: '1' k_EResultOK (success) [2020.05.27-16.31.07:839][670]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.306037 seconds [2020.05.27-16.31.07:930][675]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.27-16.31.07:930][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.07:930][675]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.05.27-16.31.07:930][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.07:930][675]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.05.27-16.31.07:930][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.07:980][678]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.31.07:980][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.07:980][678]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.27-16.31.07:980][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.07:980][678]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.05.27-16.31.07:980][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.08:001][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.08:030][681]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.08:030][681]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.08:030][681]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.05.27-16.31.08:030][681]AnimLeader: BP_Entity_C_10 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.31.08:030][681]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.31.08:030][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.31.08:031][681]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.31.08:164][689]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.27-16.31.08:164][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.08:164][689]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.05.27-16.31.08:164][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.08:164][689]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.05.27-16.31.08:164][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.08:363][701]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.789689 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.31.08:597][715]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.31.08:597][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.31.08:650][718]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.31.10:633][837]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=94.865 [2020.05.27-16.31.12:847][970]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=97.082 [2020.05.27-16.31.14:414][ 64]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=98.649 [2020.05.27-16.31.15:114][106]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:114][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.15:114][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.15:114][106]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:114][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.15:114][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.15:114][106]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:114][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.15:115][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.15:115][106]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:115][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.15:115][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.15:115][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.15:115][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.15:115][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.15:115][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.15:115][106]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.31.15:115][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.15:115][106]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:117][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.31.15:246][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.31.15:246][114]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.15:246][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.31.15:246][114]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.15:248][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:248][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:248][114]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.15:248][114]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.15:248][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:248][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.31.15:248][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.15:248][114]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.15:248][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.15:248][114]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.15:248][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.15:282][116]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.15:346][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.31.15:347][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.31.15:348][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:348][120]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.15:348][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.15:348][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.15:348][120]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.15:348][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.15:348][120]Interaction: Interaction time: 47.375019 [2020.05.27-16.31.15:348][120]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.15:348][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.15:348][120]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.18:164][289]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=102.399 [2020.05.27-16.31.24:763][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.27-16.31.24:763][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.24:763][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.27-16.31.24:763][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.24:765][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.24:765][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.24:765][685]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.24:765][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.24:765][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.24:765][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.27-16.31.24:765][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.24:765][685]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.24:765][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.24:765][685]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.27-16.31.24:765][685]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.24:765][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.24:799][687]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.25:197][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.31.25:198][711]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.25:198][711]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.25:198][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.25:198][711]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.25:198][711]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.25:198][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.25:198][711]Interaction: Interaction time: 14.000000 [2020.05.27-16.31.25:198][711]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.27-16.31.25:198][711]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.27-16.31.25:198][711]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.25:198][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.25:199][711]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.27-16.31.25:217][712]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.29:647][978]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=113.882 [2020.05.27-16.31.31:014][ 60]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=115.249 [2020.05.27-16.31.38:182][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.38:182][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.38:182][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.38:182][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.38:182][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.38:182][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.38:182][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.38:182][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.38:182][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.38:182][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.38:182][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.38:182][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.38:182][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.38:182][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.38:182][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.38:182][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.38:182][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.31.38:182][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.38:182][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.38:184][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.31.38:914][534]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.128059 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.31.38:948][536]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 60.000000, Originating Effect: Addon_Harpoon_RustedSpike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.31.39:218][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.31.39:332][559]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.31.39:332][559]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.31.39:332][559]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.31.39:332][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.39:365][561]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.39:365][561]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.39:365][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.39:365][561]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.39:365][561]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.39:365][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.39:397][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.31.39:398][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.39:398][563]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.39:398][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.39:398][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.39:398][563]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.39:398][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.39:398][563]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.39:398][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.39:398][563]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.39:398][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.39:398][563]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.27-16.31.39:398][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.39:398][563]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.39:400][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.31.40:563][633]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.31.40:563][633]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.40:563][633]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.31.40:563][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.40:565][633]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.40:565][633]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.40:565][633]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.40:565][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.40:565][633]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.40:565][633]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.31.40:565][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.40:565][633]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.40:565][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.40:565][633]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.40:565][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.40:632][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.40:632][637]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.40:632][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.40:632][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.40:632][637]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.40:632][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.40:632][637]Interaction: Interaction time: 0.000000 [2020.05.27-16.31.40:632][637]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.40:632][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.41:232][673]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.41:232][673]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.41:232][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.41:232][673]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.41:232][673]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.41:232][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.41:265][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.41:265][675]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.41:265][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.41:265][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.41:265][675]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.41:265][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.41:265][675]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.41:265][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.41:265][675]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.41:265][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.41:266][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.31.41:266][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.41:266][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.42:264][735]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.27-16.31.42:264][735]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.42:264][735]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.27-16.31.42:264][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.42:264][735]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.31.42:265][735]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.42:265][735]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.42:265][735]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.42:265][735]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.42:265][735]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.42:265][735]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.27-16.31.42:265][735]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.42:265][735]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.42:265][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.42:265][735]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.42:265][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.42:332][739]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.42:799][767]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.42:799][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.42:799][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.42:799][767]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.42:799][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.42:799][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.42:799][767]Interaction: Interaction time: 0.700000 [2020.05.27-16.31.42:799][767]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.27-16.31.42:799][767]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.27-16.31.42:799][767]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.31.42:799][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.42:799][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.42:833][769]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.43:431][805]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.31.43:499][809]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.31.43:500][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:500][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.43:500][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.43:500][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:500][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.43:500][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.43:500][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:500][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.43:500][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.43:500][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:500][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.43:500][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.43:500][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.43:500][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.43:500][809]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.31.43:501][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.43:501][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.43:501][809]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.27-16.31.43:501][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.43:501][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:797][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.27-16.31.43:797][827]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.43:798][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.27-16.31.43:798][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.43:799][827]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:799][827]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:799][827]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.43:799][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.43:800][827]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:800][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.27-16.31.43:800][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.43:800][827]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.43:800][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.43:800][827]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.43:800][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.43:800][827]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.43:931][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.27-16.31.43:932][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:932][835]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.43:932][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.43:932][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.43:932][835]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.43:932][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.43:932][835]Interaction: Interaction time: 2.000000 [2020.05.27-16.31.43:932][835]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger. [2020.05.27-16.31.43:932][835]LogSM: Error: Play Update Montage AM_UK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.31.43:932][835]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.43:932][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.43:965][837]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.45:765][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.31.45:933][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.27-16.31.45:965][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.31.45:997][959]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.31.45:997][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.31.45:998][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.45:998][959]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.31.45:998][959]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.31.45:998][959]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.31.45:998][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.45:998][959]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.45:998][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.45:998][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.45:998][959]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.45:998][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.46:030][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.27-16.31.46:032][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.46:032][961]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.46:032][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.46:032][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.46:032][961]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.46:032][961]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.46:032][961]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.46:032][961]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.46:032][961]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.46:032][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.46:032][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.27-16.31.46:032][961]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.46:032][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.31.46:034][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.27-16.31.47:365][ 41]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.27-16.31.47:365][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.47:384][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.47:581][ 54]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.05.27-16.31.47:581][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.47:581][ 54]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.05.27-16.31.47:581][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.47:603][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.47:764][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.27-16.31.47:764][ 65]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.47:764][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_8] [2020.05.27-16.31.47:764][ 65]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.47:765][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.47:765][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.47:765][ 65]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.31.47:765][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.47:765][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.47:765][ 65]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_8] [2020.05.27-16.31.47:765][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.47:765][ 65]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.47:765][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.47:765][ 65]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.31.47:765][ 65]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.47:765][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.47:765][ 65]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.47:767][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:782][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:784][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.31.47:799][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:816][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:831][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_8] [2020.05.27-16.31.47:831][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.47:833][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:849][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:865][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:882][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:900][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:915][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:933][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:949][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:965][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:982][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.47:999][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:015][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:032][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:049][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:065][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:081][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.48:082][ 84]LogDBDPlayerMovement: StopSnapping Final Location (10185.500000 6221.100098 98.069321) [2020.05.27-16.31.48:082][ 84]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.48:082][ 84]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.48:082][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.48:082][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.48:082][ 84]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.48:082][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.48:082][ 84]Interaction: Interaction time: 1.050000 [2020.05.27-16.31.48:082][ 84]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.31.48:082][ 84]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 132.299332 [2020.05.27-16.31.48:082][ 84]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.31.48:082][ 84]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.48:082][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.48:083][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:099][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:116][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:132][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:149][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:165][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:182][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.31.48:382][102]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.27-16.31.48:382][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.48:382][102]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.05.27-16.31.48:382][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.48:382][102]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.27-16.31.48:382][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.48:383][102]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.31.48:665][119]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.05.27-16.31.48:665][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.48:665][119]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.05.27-16.31.48:665][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.48:665][119]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.05.27-16.31.48:665][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.48:781][126]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_0] [2020.05.27-16.31.48:781][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.48:781][126]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_0] [2020.05.27-16.31.48:781][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.48:782][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.48:782][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.48:782][126]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.48:782][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.48:782][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.48:782][126]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_0] [2020.05.27-16.31.48:782][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.48:783][126]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.48:783][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.48:783][126]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.31.48:783][126]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.48:783][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.48:783][126]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.49:082][144]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.49:082][144]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.49:082][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.49:082][144]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.49:082][144]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.49:082][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.49:082][144]Interaction: Interaction time: 1.050000 [2020.05.27-16.31.49:082][144]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.31.49:082][144]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.31.49:082][144]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.31.49:082][144]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.49:082][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.49:099][145]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.49:115][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.31.49:131][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.31.49:131][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.31.49:131][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.49:131][147]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.49:131][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.49:131][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.49:131][147]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.49:131][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.49:147][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.49:148][148]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.49:148][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.49:148][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.49:148][148]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.31.49:148][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.49:148][148]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.49:148][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.49:148][148]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.31.49:148][148]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.49:148][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.49:148][148]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_8] [2020.05.27-16.31.49:148][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.49:148][148]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_8] [2020.05.27-16.31.49:148][148]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.49:148][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.49:167][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.49:169][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.31.49:220][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.49:384][162]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.31.49:499][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.05.27-16.31.49:499][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.49:499][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.05.27-16.31.49:499][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.49:881][192]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.31.49:881][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.49:881][192]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.31.49:881][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.49:881][192]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.31.49:881][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.49:948][196]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.27-16.31.49:948][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:080][204]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.31.50:115][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.50:115][206]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.50:115][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.50:116][206]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.50:116][206]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.50:116][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.50:149][208]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.50:149][208]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.50:149][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.50:149][208]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.50:149][208]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.50:149][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.50:149][208]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.50:149][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.50:149][208]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.31.50:149][208]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.50:149][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.50:149][208]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_0] [2020.05.27-16.31.50:149][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:149][208]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.50:282][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.31.50:282][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:282][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.05.27-16.31.50:282][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:282][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_2] [2020.05.27-16.31.50:282][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:331][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.27-16.31.50:331][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:331][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.05.27-16.31.50:331][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:331][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.05.27-16.31.50:332][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:399][223]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.27-16.31.50:399][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:399][223]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.05.27-16.31.50:399][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.50:399][223]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.05.27-16.31.50:399][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.51:466][287]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.31.51:482][288]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.31.51:483][288]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.31.52:414][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.478140 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.31.53:515][410]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.31.54:382][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.54:382][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:382][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.54:382][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:382][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.54:382][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:382][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.54:382][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:403][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.54:514][470]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.27-16.31.54:514][470]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:514][470]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.27-16.31.54:514][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:516][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:516][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:516][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.54:516][470]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.54:516][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:516][470]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.27-16.31.54:516][470]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:516][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.54:516][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:516][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.54:516][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:516][470]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.31.54:583][474]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:598][475]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_8] [2020.05.27-16.31.54:598][475]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:598][475]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.54:598][475]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:599][475]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.54:599][475]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.54:599][475]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.31.54:599][475]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.54:599][475]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.54:599][475]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.54:599][475]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:599][475]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.54:599][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:599][475]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.54:599][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:599][475]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.54:613][476]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.31.54:615][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:615][476]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.54:615][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:615][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:615][476]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.54:615][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:615][476]Interaction: Interaction time: 26.693207 [2020.05.27-16.31.54:615][476]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.54:615][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:618][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.31.54:648][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.31.54:648][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:648][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.31.54:648][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:681][480]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.54:698][481]LogDBDPlayerMovement: StopSnapping Final Location (9936.565430 6859.043457 -672.626770) [2020.05.27-16.31.54:698][481]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.54:716][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:716][482]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.54:716][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:716][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:716][482]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.31.54:716][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.54:716][482]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.54:716][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.54:716][482]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.31.54:716][482]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.54:716][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:716][482]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.54:716][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:716][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:748][484]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.54:748][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.54:749][484]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.54:749][484]LogDBDPlayerMovement: StopSnapping Final Location (9936.565430 6859.043457 -672.626770) [2020.05.27-16.31.54:749][484]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.54:749][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:749][484]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.54:749][484]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.54:749][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:749][484]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.31.54:749][484]Interaction: Interaction time: 1.000000 [2020.05.27-16.31.54:749][484]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.27-16.31.54:749][484]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.31.54:749][484]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.31.54:749][484]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 138.965714 [2020.05.27-16.31.54:749][484]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.54:749][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.54:833][488]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.31.54:833][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.31.54:849][489]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:849][489]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:849][489]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:849][489]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.05.27-16.31.54:849][489]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.31.54:849][489]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.31.54:882][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:882][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.54:882][491]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.54:932][494]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.31.54:932][494]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.55:182][507]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.55:231][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:232][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:249][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:265][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:298][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:316][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:331][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:348][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:365][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:382][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:399][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:416][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:432][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:465][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:481][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:498][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:515][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:532][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:549][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:566][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:598][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:616][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:633][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.31.55:816][541]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.31.55:816][541]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.31.55:816][541]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.31.55:816][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.55:818][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.31.55:832][542]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.31.55:832][542]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.31.55:832][542]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.55:832][542]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.31.55:832][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.55:832][542]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.31.55:833][542]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.31.55:833][542]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.31.55:833][542]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.31.55:833][542]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.05.27-16.31.55:833][542]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.31.55:833][542]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.31.55:833][542]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.55:833][542]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.31.55:833][542]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.31.55:833][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.55:881][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.31.55:881][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.27-16.31.55:881][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.27-16.31.55:882][544]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.31.55:882][544]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.27-16.31.55:915][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.31.55:918][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.31.55:949][548]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.763540 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.31.55:950][548]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.55:950][548]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.55:950][548]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.31.55:950][548]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.31.56:145][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165956043C0] Result: '1' k_EResultOK (success) [2020.05.27-16.31.56:145][558]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165956043C0]' succeeded in 0.262422 seconds [2020.05.27-16.31.56:170][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165956043C0] Result: '1' k_EResultOK (success) [2020.05.27-16.31.56:189][561]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304894 seconds [2020.05.27-16.31.57:167][616]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.27-16.31.57:251][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.57:251][621]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.31.57:251][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.57:251][621]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.31.57:251][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.57:251][621]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.31.57:251][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.57:251][621]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.31.57:251][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.57:251][621]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.31.57:251][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.57:251][621]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.31.57:251][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.57:251][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:251][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.57:251][621]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:252][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.57:268][622]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.31.57:268][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:271][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.57:272][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.31.57:317][625]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.31.57:317][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.31.57:320][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.31.57:385][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.57:386][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.57:401][630]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.31.57:401][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:401][630]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.31.57:401][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:783][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.57:783][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:783][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.31.57:783][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:783][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.57:783][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:783][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.57:783][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:783][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.31.57:784][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:784][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.31.57:784][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.57:784][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.31.57:784][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:483][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:501][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.31.58:681][706]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.31.58:682][706]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:682][706]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:682][706]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:683][706]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.58:683][706]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.58:683][706]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.31.58:683][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.58:683][706]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.58:683][706]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:683][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:683][706]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.58:683][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.58:683][706]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.58:683][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.58:683][706]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.58:701][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.31.58:731][709]LogDBDPlayerMovement: StopSnapping Final Location (9898.553711 6891.733887 -670.740479) [2020.05.27-16.31.58:731][709]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.31.58:764][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.31.58:764][711]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:764][711]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.31.58:765][711]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.58:765][711]LogDBDPlayerMovement: StopSnapping Final Location (9898.553711 6891.733887 -672.708008) [2020.05.27-16.31.58:765][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.58:765][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.58:765][711]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.31.58:765][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.58:765][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.58:765][711]Interaction: Interaction time: 8.000000 [2020.05.27-16.31.58:765][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.58:765][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.58:831][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.31.58:832][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.58:832][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.31.58:833][715]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.31.58:833][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.58:833][715]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.31.58:833][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.59:731][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.27-16.31.59:731][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.59:731][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.27-16.31.59:731][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.59:732][769]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.59:732][769]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.59:732][769]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.31.59:732][769]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.31.59:732][769]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.59:732][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.27-16.31.59:732][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.31.59:732][769]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.31.59:732][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.59:732][769]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.31.59:732][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.59:732][769]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.31.59:864][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.31.59:864][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.31.59:865][777]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.59:865][777]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.31.59:865][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.59:865][777]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.31.59:865][777]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.31.59:865][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.59:865][777]Interaction: Interaction time: 80.000000 [2020.05.27-16.31.59:865][777]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.31.59:865][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.31.59:932][781]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.32.03:748][ 10]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.32.03:765][ 11]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.32.05:466][112]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.05:466][112]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.05:467][112]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.32.05:467][112]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.32.05:998][142]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.32.05:998][142]GameFlow: Writing Profile Stat DBD_HitNearHook: 1 [2020.05.27-16.32.05:999][142]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.32.06:002][142]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.32.06:003][142]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.32.06:003][142]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.32.06:004][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.32.06:004][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.32.06:004][142]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.06:004][142]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.06:004][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.06:004][142]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.06:004][142]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.06:004][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.06:005][142]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.32.06:015][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.06:015][143]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.06:015][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.06:015][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.06:015][143]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.32.06:015][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.06:015][143]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.06:015][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.06:015][143]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.06:015][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.06:016][143]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.06:016][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:016][143]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.06:016][143]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:016][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.06:016][143]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=150.249 [2020.05.27-16.32.06:036][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.32.06:084][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.32.06:098][147]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.32.06:165][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.06:165][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.06:199][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.06:199][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:199][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.06:199][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:242][155]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658BB42710] Result: '1' k_EResultOK (success) [2020.05.27-16.32.06:243][155]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658BB42710]' succeeded in 0.244151 seconds [2020.05.27-16.32.06:270][157]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658BB42710] Result: '1' k_EResultOK (success) [2020.05.27-16.32.06:290][158]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.286007 seconds [2020.05.27-16.32.06:350][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.32.06:468][167]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.06:468][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:484][168]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.06:484][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:485][168]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.06:485][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:501][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.06:502][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:502][169]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.06:502][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:532][170]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.06:532][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:565][172]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.32.06:565][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:565][172]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.32.06:565][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:565][172]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.32.06:566][172]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.06:566][172]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.06:568][172]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.06:568][172]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.06:568][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.06:568][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.06:568][172]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.06:568][172]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.32.06:568][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:568][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.06:568][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.06:568][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.06:568][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.06:568][172]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.32.06:598][174]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.32.06:598][174]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.32.06:632][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.32.06:633][176]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.06:633][176]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.06:633][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.06:633][176]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.06:633][176]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.06:633][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.06:633][176]Interaction: Interaction time: 16.000000 [2020.05.27-16.32.06:633][176]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.06:633][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.06:651][177]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.06:651][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:651][177]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.06:651][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:652][177]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.32.06:667][178]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.32.06:684][179]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.06:684][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:715][180]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.06:715][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.06:832][186]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.32.06:832][186]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.905789 [2020.05.27-16.32.07:082][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:082][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.07:082][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.07:082][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:082][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.07:082][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.07:082][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:082][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.07:082][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.07:082][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:082][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.07:082][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.07:082][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.07:082][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.07:082][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.07:082][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.07:082][199]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.32.07:082][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:082][199]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:084][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.32.07:097][200]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1665FE86160] Result: '1' k_EResultOK (success) [2020.05.27-16.32.07:097][200]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1665FE86160]' succeeded in 0.262899 seconds [2020.05.27-16.32.07:098][200]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.32.07:099][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.07:099][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.07:102][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.32.07:117][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.07:117][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:117][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.07:117][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:120][202]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1665FE86160] Result: '1' k_EResultOK (success) [2020.05.27-16.32.07:140][203]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.305648 seconds [2020.05.27-16.32.07:299][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:299][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:299][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:299][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:300][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:300][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:300][211]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.07:300][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.07:300][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:300][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:300][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:301][211]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.07:301][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.07:301][211]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.07:301][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.07:365][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.32.07:366][214]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:366][214]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.07:366][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.07:366][214]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.07:366][214]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.07:366][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.07:366][214]Interaction: Interaction time: 1.004916 [2020.05.27-16.32.07:366][214]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.07:366][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.07:598][226]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.32.07:598][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.07:720][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.07:737][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 125 [2020.05.27-16.32.07:985][246]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.32.07:999][247]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=152.233 [2020.05.27-16.32.08:284][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:284][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:301][262]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:301][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:302][262]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:302][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:318][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:318][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:319][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:319][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:349][264]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:349][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:350][264]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:350][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:366][265]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:366][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:367][265]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:367][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:383][266]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.044935 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.32.08:383][266]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.32.08:384][266]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:384][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:385][266]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:385][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:386][266]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.32.08:386][266]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.32.08:386][266]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.32.08:386][266]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.32.08:386][266]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.32.08:386][266]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.32.08:386][266]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.32.08:386][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.32.08:401][267]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.08:401][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:416][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.32.08:449][269]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.08:449][269]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.08:449][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.08:449][269]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.08:449][269]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.08:449][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.08:451][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.32.08:484][271]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.08:484][271]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.08:484][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.08:484][271]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.08:484][271]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.08:484][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.08:484][271]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.08:484][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.08:484][271]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.08:484][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.08:484][271]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.32.08:484][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:484][271]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.08:617][278]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.32.08:617][278]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.32.08:617][278]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.32.08:617][278]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.32.08:638][279]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.08:667][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.08:968][296]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:033][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:165][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:165][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:165][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:165][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:166][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:166][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:166][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:166][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:183][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:183][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:183][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:183][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:184][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:184][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:184][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:184][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:200][308]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:200][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:200][308]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:200][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:201][308]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:201][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:201][308]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:201][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:217][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:218][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:218][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:218][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:218][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:218][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:218][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:218][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:235][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:235][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:235][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:235][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:236][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:236][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:236][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:236][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:252][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.09:252][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.09:253][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:253][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:253][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:253][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:304][314]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.09:304][314]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.09:416][319]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:416][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:416][319]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:416][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:449][321]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.32.09:449][321]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.32.09:449][321]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.05.27-16.32.09:450][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.32.09:452][321]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: On [2020.05.27-16.32.09:453][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.32.09:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:634][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:634][331]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.09:634][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.09:807][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.09:837][343]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 14.158485 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:185][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:251][365]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.10:251][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:281][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.10:282][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:282][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.10:282][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:299][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.10:299][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:301][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.10:301][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:317][368]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.10:317][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:318][368]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.10:318][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:334][369]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.10:334][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:351][370]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.10:351][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:351][370]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.10:351][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:452][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.32.10:452][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:452][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.32.10:452][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.32.10:536][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.10:619][384]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.32.10:907][401]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.32.10:972][405]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.32.11:451][434]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: Off [2020.05.27-16.32.11:717][450]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.32.11:733][451]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.27-16.32.12:183][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:183][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:199][479]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:199][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:200][479]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:200][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:218][480]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:218][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:218][480]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:218][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:233][481]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:233][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:234][481]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:234][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:250][482]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:250][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:251][482]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:251][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:266][483]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:266][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:649][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.12:649][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.12:880][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.32.12:880][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:881][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.32.12:881][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:881][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300527 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.32.12:882][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.12:882][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.12:882][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.12:882][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.12:882][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.12:882][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.32.12:882][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.12:882][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.12:882][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.12:882][519]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.27-16.32.12:882][519]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.12:882][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.12:882][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.12:882][519]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.32.12:882][519]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.32.12:949][523]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.12:950][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:182][537]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:183][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:198][538]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:198][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:199][538]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:199][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:249][541]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.13:249][541]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.13:249][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.13:249][541]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.13:249][541]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.13:249][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.13:249][541]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.32.13:249][541]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.27-16.32.13:249][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:249][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:249][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:249][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:249][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:249][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:249][541]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.32.13:249][541]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.32.13:249][541]Interaction: Interaction time: 2.700000 [2020.05.27-16.32.13:249][541]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.27-16.32.13:249][541]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.13:249][541]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.27-16.32.13:249][541]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.32.13:249][541]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.32.13:250][541]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.13:250][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.13:250][541]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.32.13:250][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:250][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:250][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:250][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:250][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:250][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:250][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:250][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:265][542]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.13:265][542]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.13:381][549]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 1.035178 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.32.13:482][555]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.27-16.32.13:549][559]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:550][559]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:551][559]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:551][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:566][560]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:582][561]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:599][562]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:617][563]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:634][564]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:649][565]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:666][566]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:667][566]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:667][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:683][567]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:699][568]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:716][569]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:752][570]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:766][571]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:783][572]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:799][573]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:817][574]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:833][575]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:850][576]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:850][576]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.13:850][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.13:866][577]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:898][578]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:915][579]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:932][580]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:949][581]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:965][582]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:982][583]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.13:999][584]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:032][585]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:048][586]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:065][587]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:082][588]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:098][589]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:115][590]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:132][591]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:167][592]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:183][593]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:199][594]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:216][595]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:233][596]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:249][597]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:266][598]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:299][599]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:317][600]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:332][601]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:349][602]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:366][603]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:383][604]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:400][605]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:435][606]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:451][607]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:468][608]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:485][609]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:501][610]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:516][611]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:534][612]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:551][613]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:567][614]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:584][615]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:600][616]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:617][617]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:649][618]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:666][619]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:681][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.710232 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.32.14:683][620]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:699][621]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:715][622]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.27-16.32.14:716][622]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:733][623]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:766][624]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:783][625]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:800][626]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:817][627]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:833][628]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:850][629]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:868][630]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:885][631]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:902][632]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:918][633]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:934][634]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:951][635]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:968][636]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.14:985][637]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:002][638]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:019][639]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:036][640]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:067][641]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:084][642]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:100][643]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:118][644]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:135][645]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:150][646]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:166][647]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:183][648]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:199][649]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:216][650]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:233][651]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:250][652]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:267][653]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:284][654]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:300][655]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:317][656]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:334][657]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:351][658]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:367][659]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:399][660]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:416][661]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:432][662]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:449][663]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:466][664]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:482][665]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:499][666]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:516][667]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:533][668]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:550][669]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:567][670]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:583][671]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:616][672]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:632][673]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:649][674]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:666][675]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:683][676]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:699][677]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:716][678]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:733][679]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:750][680]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:766][681]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:783][682]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:800][683]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:817][684]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:834][685]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:851][686]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:868][687]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:885][688]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:901][689]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:917][690]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:918][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.32.15:934][691]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.15:934][691]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.32.15:950][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.15:951][692]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.15:951][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.15:951][692]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.32.15:951][692]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.32.15:951][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.15:951][692]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.15:951][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.15:951][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.15:951][692]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.15:951][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.15:951][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.15:951][692]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.15:951][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.15:951][692]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.15:951][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.15:951][692]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.32.15:951][692]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.15:951][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.15:951][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.32.15:951][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.15:951][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.15:968][693]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.32.15:968][693]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.15:968][693]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.32.15:968][693]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.15:971][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.32.15:984][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.15:984][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.15:984][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.32.15:984][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.15:984][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.15:984][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.32.15:984][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.15:984][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.15:984][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.15:984][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.15:985][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.15:985][694]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.27-16.32.16:001][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:018][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:035][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:050][698]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.32.16:050][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:051][698]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.16:051][698]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.16:051][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.16:051][698]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.16:051][698]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.16:051][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.16:051][698]Interaction: Interaction time: 16.000000 [2020.05.27-16.32.16:051][698]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.32.16:051][698]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 160.268524 [2020.05.27-16.32.16:051][698]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.16:051][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.16:052][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:082][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:099][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:115][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.32.16:117][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:133][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:150][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:166][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:183][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:200][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:216][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:233][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:249][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:266][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:283][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:299][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:317][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:333][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:350][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:366][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:383][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:400][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:417][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:435][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:451][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:467][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:484][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:501][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:517][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:533][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:551][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:568][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:584][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:602][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:617][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:633][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:634][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:634][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:634][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:634][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:634][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:634][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:634][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:634][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:650][733]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:650][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:650][733]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:650][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:650][733]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:650][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:650][733]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:650][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:651][733]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:651][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:651][733]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:651][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:651][733]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:651][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:651][733]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:651][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:651][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:668][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:685][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:700][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:717][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:734][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:751][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:767][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:784][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:800][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:817][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:833][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:851][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:867][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:884][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:900][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:917][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:934][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.32.16:948][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:948][751]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:948][751]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.32.16:950][751]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.16:950][751]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.16:950][751]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.16:950][751]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.16:950][751]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.16:950][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.16:950][751]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:950][751]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.16:950][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.16:950][751]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.27-16.32.16:950][751]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.16:950][751]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.16:950][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.16:950][751]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.32.16:951][751]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.16:951][751]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.32.16:965][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.16:965][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.16:965][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.16:965][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.16:965][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.32.16:965][752]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.16:965][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.16:965][752]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.16:966][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.16:966][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.16:966][752]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.32.16:966][752]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:966][752]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.32.16:966][752]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.16:966][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.16:966][752]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.16:983][753]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:000][754]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:016][755]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:033][756]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:064][757]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.17:064][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.17:066][757]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:082][758]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:099][759]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:115][760]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:132][761]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:150][762]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:166][763]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:183][764]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:201][765]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:216][766]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:235][767]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:248][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.32.17:249][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.17:249][768]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.17:249][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.17:249][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.17:249][768]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.17:249][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.17:249][768]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.32.17:249][768]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.32.17:249][768]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.32.17:249][768]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.32.17:249][768]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.32.17:249][768]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.32.17:249][768]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.27-16.32.17:249][768]Interaction: Interaction time: 1.500000 [2020.05.27-16.32.17:249][768]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.32.17:249][768]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.32.17:249][768]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.17:249][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.17:249][768]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.32.17:250][768]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:250][768]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.27-16.32.17:266][769]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:283][770]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:299][771]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:316][772]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:335][773]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:367][774]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:383][775]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:400][776]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:417][777]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:433][778]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:449][779]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:466][780]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:483][781]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:500][782]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:516][783]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:533][784]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:549][785]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:566][786]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:583][787]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:599][788]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:633][789]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:649][790]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:666][791]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:684][792]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:700][793]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:717][794]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:733][795]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:749][796]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.32.17:883][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.17:883][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.17:983][809]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.17:983][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:753][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.32.18:849][857]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.18:849][857]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.32.18:849][857]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.32.18:849][857]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.32.18:849][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.18:849][857]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.32.18:849][857]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.32.18:849][857]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.32.18:849][857]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:849][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:849][857]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:849][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:849][857]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.18:849][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.18:849][857]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.18:849][857]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.18:849][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.18:852][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.32.18:864][858]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.32.18:864][858]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.32.18:865][858]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.32.18:865][858]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.32.18:865][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.18:865][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.32.18:866][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:866][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.18:866][858]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.32.18:866][858]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.32.18:866][858]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.32.18:867][858]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.18:867][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.18:867][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.18:867][858]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.18:867][858]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.18:867][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.18:867][858]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.18:867][858]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.18:867][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.18:867][858]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.18:867][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.18:867][858]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.18:867][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.18:867][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.18:867][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.18:867][858]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.18:898][860]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434143 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.32.18:964][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.32.18:967][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.32.20:303][938]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.32.20:536][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.32.20:566][954]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.32.20:566][954]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.32.20:567][954]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.32.20:567][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Scalars [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Textures [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Vectors [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Scalars [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Textures [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Vectors [2020.05.27-16.32.20:567][954]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.32.20:600][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.20:600][956]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.20:600][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.20:600][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.20:600][956]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.20:600][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.20:600][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.20:600][956]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.20:600][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.20:600][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.20:600][956]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.20:600][956]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.20:600][956]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.20:600][956]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.20:600][956]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.20:600][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.20:600][956]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.27-16.32.20:600][956]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.20:600][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.20:631][958]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.27-16.32.21:431][ 6]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.684820 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.32.21:948][ 37]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.32.21:948][ 37]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.32.21:965][ 38]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.32.22:898][ 94]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.32.22:898][ 94]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.32.23:598][136]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.23:599][136]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.23:599][136]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.23:599][136]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.32.23:599][136]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.32.23:599][136]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.23:619][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.32.23:632][138]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.23:632][138]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.23:632][138]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.05.27-16.32.23:632][138]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.32.23:632][138]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.23:649][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.32.23:649][139]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.23:649][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.23:649][139]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.23:653][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.32.23:665][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.23:665][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.23:665][140]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.32.23:665][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.23:665][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.23:665][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.23:665][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.23:666][140]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.23:666][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.23:666][140]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.23:666][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.23:666][140]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:666][140]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.27-16.32.23:699][141]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:699][141]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.23:700][141]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:700][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:716][142]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:716][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:731][143]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.32.23:731][143]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.23:732][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.23:732][143]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.23:732][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.23:732][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.32.23:732][143]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.23:732][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.23:733][143]Interaction: Interaction time: 0.000000 [2020.05.27-16.32.23:733][143]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.32.23:733][143]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.23:733][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.23:733][143]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:733][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:750][144]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:750][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:766][145]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:766][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:782][146]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:783][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:799][147]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:799][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:816][148]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:816][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:833][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:833][149]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.32.23:848][150]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.23:848][150]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.23:850][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:866][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:883][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:883][152]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.32.23:900][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:916][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:933][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:949][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:966][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:983][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.23:999][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:015][160]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.24:015][160]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.24:017][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:033][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:048][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:065][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:082][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:099][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:115][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:132][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:149][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:166][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:181][170]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.24:181][170]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.24:182][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:199][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:215][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:232][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:249][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:266][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:283][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:299][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:316][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:332][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:348][180]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.24:348][180]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.24:349][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:365][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:382][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:399][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:415][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:432][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:449][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:466][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:482][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:498][189]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.24:498][189]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.24:498][189]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.24:498][189]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.24:498][189]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.05.27-16.32.24:499][189]AnimLeader: BP_Entity_C_10 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.32.24:499][189]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.24:499][189]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.32.24:499][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:499][189]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.32.24:516][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:533][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:549][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:566][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:583][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:599][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:616][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:633][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:648][198]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.24:648][198]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.24:650][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:666][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:682][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:700][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:716][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:734][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:750][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:767][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:783][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:799][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:815][208]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.24:816][208]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.24:817][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:833][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:849][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:866][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:882][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:899][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:916][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:933][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:949][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:966][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:982][218]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.24:982][218]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.24:983][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.24:998][219]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.24:998][219]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.24:998][219]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.05.27-16.32.24:998][219]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.32.24:999][219]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.24:999][219]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.32.24:999][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:000][219]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.32.25:016][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:033][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:049][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:067][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:083][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:100][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:116][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:133][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:148][228]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.25:148][228]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.25:150][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:166][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:183][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:199][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:216][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:233][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:249][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:266][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:282][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:299][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:315][238]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.25:315][238]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.25:316][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:332][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:349][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:366][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:382][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:399][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:416][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:433][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:449][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:467][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:481][248]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.25:481][248]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.25:482][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:498][249]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_4] [2020.05.27-16.32.25:498][249]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.25:499][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:516][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:531][251]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.05.27-16.32.25:531][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.25:532][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.25:532][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.25:532][251]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.25:532][251]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.25:532][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.25:532][251]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.05.27-16.32.25:532][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.25:532][251]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.25:532][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.25:532][251]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.32.25:532][251]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.25:532][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.25:533][251]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.32.25:533][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:549][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:566][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:582][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:600][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:616][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:633][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:648][258]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.25:648][258]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.25:650][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:666][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:683][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:699][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:716][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:732][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:749][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:766][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:783][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:799][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:815][268]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.25:815][268]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.25:817][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:832][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:849][270]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.25:849][270]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.25:849][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.25:849][270]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.25:849][270]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.25:849][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.25:849][270]Interaction: Interaction time: 1.050000 [2020.05.27-16.32.25:849][270]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.32.25:849][270]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.32.25:849][270]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.32.25:849][270]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.25:849][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.25:850][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:866][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:882][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:899][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:916][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:932][275]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.32.25:932][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:949][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:965][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:982][278]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.25:982][278]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.25:983][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.25:999][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:016][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:032][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:049][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:067][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:083][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:100][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:116][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:133][287]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.32.26:133][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:149][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:164][289]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.26:164][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.26:166][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:182][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:199][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:216][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:232][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:249][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:266][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:283][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:299][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:317][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:331][299]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.26:331][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.26:332][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:349][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:366][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:382][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:399][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:416][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:432][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:449][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:466][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:482][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:498][309]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.26:498][309]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.26:499][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:515][310]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.26:515][310]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.32.26:515][310]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.05.27-16.32.26:515][310]AnimLeader: BP_Entity_C_10 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.32.26:515][310]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.26:515][310]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.32.26:516][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:516][310]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.32.26:532][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:550][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:565][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:582][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:599][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:616][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:632][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:649][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:665][319]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.26:665][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.26:666][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:682][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:699][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:716][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:732][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:750][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:766][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:783][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:799][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:816][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:831][329]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.26:831][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.26:832][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:849][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:865][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:882][332]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.26:882][332]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.26:882][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.26:882][332]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.26:882][332]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.26:882][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.26:883][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:899][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:915][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.26:915][334]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.26:915][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.26:915][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.26:915][334]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.26:916][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.26:916][334]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.26:916][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.26:916][334]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.32.26:916][334]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.26:916][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.26:916][334]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.05.27-16.32.26:916][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.26:916][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.26:916][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:932][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:949][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:965][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:982][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.26:998][339]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.26:998][339]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.26:999][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:016][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:032][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:049][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:066][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:083][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:099][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:115][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:132][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:149][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:165][349]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.27:165][349]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.27:166][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:183][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:199][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:216][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:232][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:251][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:266][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:283][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:300][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:316][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:333][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:349][360]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.27:349][360]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.27:350][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:366][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:383][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:399][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:416][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:434][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:451][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:467][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:485][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:501][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:516][370]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.27:516][370]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.27:517][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:535][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:551][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:566][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:583][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:601][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:617][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:633][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:650][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:666][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:684][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:699][381]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.27:699][381]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.27:701][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:717][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:734][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:751][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:767][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:785][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:800][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:816][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:833][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:849][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:865][391]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.27:865][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.27:866][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:883][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:899][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:915][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:932][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:949][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:965][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:982][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.27:999][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:016][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:032][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:048][402]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.28:048][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.28:049][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:066][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:082][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:100][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:116][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:133][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:150][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:167][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:183][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:200][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:216][412]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.28:216][412]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.28:217][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:232][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:250][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:266][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:284][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:300][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:316][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:335][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:350][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:367][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:383][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:398][423]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.28:398][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.28:400][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:416][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:433][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:449][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:466][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:483][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:499][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:516][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:533][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:550][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:566][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:582][434]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.28:582][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.28:583][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:600][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:616][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:633][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:650][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:666][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:683][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:700][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:717][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:734][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:751][444]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.28:751][444]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.28:752][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:767][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:784][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:799][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:816][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:833][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:850][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:866][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:882][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:899][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:916][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:932][455]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.28:932][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.28:933][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:949][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:965][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:982][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.28:999][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:015][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:032][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:049][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:066][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:082][464]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.29:082][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.29:083][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:099][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:116][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:132][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:149][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:166][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:182][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:199][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:215][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:232][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:249][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:264][475]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.29:265][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.29:266][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:282][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:299][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:316][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:332][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:349][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:366][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:383][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:399][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:416][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:431][485]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.29:431][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.29:433][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:449][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:466][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:483][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:499][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:517][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:533][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:550][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:566][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:583][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:599][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:615][496]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.29:615][496]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.29:617][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:632][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:650][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:665][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:683][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:700][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:716][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:732][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:749][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:765][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:782][506]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.29:782][506]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.29:783][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:799][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:816][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:832][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:849][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:865][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:882][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:899][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:916][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:932][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:948][516]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.29:948][516]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.29:950][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:966][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:982][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.29:999][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:016][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:033][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:049][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:066][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:083][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:099][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:116][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:132][527]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.30:132][527]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.30:133][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:149][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:166][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:183][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:199][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:216][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:233][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:250][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:266][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:284][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:300][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:315][538]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.30:316][538]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.30:317][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:333][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:350][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:366][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:383][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:399][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:416][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:433][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:450][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:466][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:482][548]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.30:482][548]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.30:483][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:500][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:516][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:533][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:549][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:566][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:583][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:616][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:632][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:649][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:665][558]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.30:665][558]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.30:666][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:683][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:699][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:716][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:733][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:750][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:766][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:783][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:799][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:816][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:831][568]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.30:831][568]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.30:833][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:849][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:866][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:882][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:899][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:915][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:932][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:949][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:965][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:982][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.30:998][578]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.30:998][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.31:000][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:016][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:032][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:049][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:066][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:083][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:099][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:116][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:149][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:164][587]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.31:165][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.31:166][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:182][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:199][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:216][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:232][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:249][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:266][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:282][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:300][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:317][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:332][597]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.31:332][597]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.31:333][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:350][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:366][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:384][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:400][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:417][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:433][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:450][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:467][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:483][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:500][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:516][608]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.31:516][608]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.31:517][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:533][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:550][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:567][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:584][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:600][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:617][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:634][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:650][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:667][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:684][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:700][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:716][620]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.31:716][620]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.31:717][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:733][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:750][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:766][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:783][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:800][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:817][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:833][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:850][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:866][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:882][630]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.31:882][630]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.31:883][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:899][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:916][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:933][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:950][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:966][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.31:983][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:000][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:017][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:033][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:050][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:065][641]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.32:065][641]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.32:066][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:083][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:099][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:117][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:133][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:149][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:165][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:182][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:199][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:216][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:232][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:248][652]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.32:248][652]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.32:249][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:266][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:283][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:299][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:317][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:333][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:350][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:366][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:383][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:399][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:415][662]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.32:415][662]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.32:417][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:433][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:450][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:466][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:483][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:499][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:516][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:532][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:549][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:566][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:583][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:599][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:615][674]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.32:615][674]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.32:616][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:632][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:649][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:666][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:683][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:699][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:716][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:733][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:749][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:766][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:782][684]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.32:782][684]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.32:783][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:799][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:816][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:833][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:866][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:883][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:899][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:916][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:932][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:949][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:965][694]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.32:965][694]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.32:967][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.32:983][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:000][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:017][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:033][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:050][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:067][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:083][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:100][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:117][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:133][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:148][705]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.33:148][705]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.33:149][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:166][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:183][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:199][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:217][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:233][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:250][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:267][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:283][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:300][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:317][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:333][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:349][717]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.33:349][717]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.33:350][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:367][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:384][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:400][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:416][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:433][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:450][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:467][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:483][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:500][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:516][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:532][728]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.33:532][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.33:533][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:550][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:566][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:583][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:599][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:616][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:633][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:649][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:666][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:682][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:699][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:715][739]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.33:715][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.33:716][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:733][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:749][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:766][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:782][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:799][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:816][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:833][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:849][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:866][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:883][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:899][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:915][751]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.33:915][751]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.33:916][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:933][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:949][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:966][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.33:982][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:000][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:016][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:033][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:050][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:066][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:083][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:099][762]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.34:099][762]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.34:100][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:117][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:132][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:149][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:166][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:183][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:199][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:216][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:233][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:249][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:265][772]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.34:265][772]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.34:266][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:283][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:299][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:316][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:349][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:366][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:384][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:400][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:418][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:433][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:450][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:465][783]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.34:466][783]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.34:467][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:484][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:500][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:517][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:532][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:549][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:567][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:583][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:600][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:617][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:633][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:649][794]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.34:649][794]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.34:651][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:667][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:684][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:700][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:717][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:733][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:750][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:766][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:782][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:800][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:816][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:831][805]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.34:831][805]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.34:833][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:849][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:866][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:882][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:900][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:917][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:933][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:950][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:966][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:983][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.34:999][815]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.34:999][815]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.35:000][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:016][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:033][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:050][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:067][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:083][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:099][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:116][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:133][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:149][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:165][825]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.35:165][825]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.35:166][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:183][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:199][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:216][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:234][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:250][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:266][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:283][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:300][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:316][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:333][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:348][836]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.35:348][836]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.35:350][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:366][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:383][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:399][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:416][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:433][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:450][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:466][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:483][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:500][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:517][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:532][847]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.35:532][847]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.35:533][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:550][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:566][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:583][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:600][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:616][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:633][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:649][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:666][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:683][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:698][857]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.35:698][857]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.35:699][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:716][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:732][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:750][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:766][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:783][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:800][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:816][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:833][865]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.32.35:833][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.35:833][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.35:833][865]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.32.35:833][865]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.35:833][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.35:833][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:835][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.32.35:850][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:866][867]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.32.35:866][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.35:866][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.35:866][867]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.32.35:866][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.35:866][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.35:866][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.35:866][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.35:866][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.35:866][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.35:866][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.27-16.32.35:866][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.35:866][867]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.32.35:866][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:881][868]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.35:881][868]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.35:882][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:899][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:916][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:932][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:950][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:964][873]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.32.35:966][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:982][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.35:999][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:016][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:032][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:048][878]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.36:048][878]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.36:049][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:066][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:082][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:099][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:116][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:133][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:149][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:166][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:182][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:200][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:216][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:233][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:248][890]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.36:249][890]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.36:250][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:267][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:283][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:299][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:316][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:333][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:349][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:366][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:382][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:398][899]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.36:398][899]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.36:400][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:416][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:433][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:450][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:467][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:483][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:500][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:516][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:533][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:550][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:567][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:582][910]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.36:582][910]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.36:583][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:600][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:617][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:633][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:650][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:666][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:682][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:699][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:716][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:733][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:749][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:764][921]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.965260 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.32.36:766][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:781][922]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.36:781][922]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.36:782][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:799][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:816][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:833][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:849][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:866][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:882][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:899][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:916][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:933][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:949][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:965][933]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.36:965][933]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.36:966][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.36:983][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:000][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:016][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:033][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:049][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:083][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:099][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:116][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:131][942]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.37:132][942]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.37:133][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:149][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:166][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:183][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:200][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:216][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:233][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:249][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:267][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:283][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:299][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:316][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:332][954]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.37:332][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.37:333][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:349][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:382][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:399][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:416][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:433][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:449][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:466][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:483][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:500][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:517][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:532][965]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.37:532][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.37:533][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:549][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:583][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:599][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:616][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:633][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:650][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:667][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:683][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:700][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:717][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:733][976]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.37:733][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.37:734][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:750][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:767][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:784][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:801][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:817][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:834][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:851][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:868][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:884][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:901][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:917][987]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.37:917][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.37:918][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:935][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:951][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:968][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.37:984][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:001][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:018][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:035][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:052][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:068][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:085][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:100][998]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.38:100][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.38:102][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:118][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:135][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:151][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:168][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:184][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:201][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:217][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:234][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:250][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:267][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:283][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.38:283][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.38:285][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:300][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:317][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:334][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:350][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:367][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:383][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:400][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:417][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:434][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:450][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:467][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:482][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.38:482][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.38:484][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:500][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:516][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:534][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:550][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:567][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:583][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:601][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:616][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:633][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:650][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:665][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.38:665][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.38:667][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:683][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:700][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:717][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:734][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:750][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:766][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:782][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:799][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:816][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:831][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.38:832][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.38:833][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:849][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:866][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:882][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:900][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:916][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:933][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:950][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:966][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:983][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.38:999][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.38:999][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.39:000][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:016][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:032][ 54]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.27-16.32.39:033][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:049][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:066][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:083][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:100][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:116][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:133][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:150][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:167][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:182][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.39:182][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.39:184][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:200][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:217][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:233][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:249][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:267][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:284][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:300][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:316][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:333][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:349][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:365][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.39:365][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.39:367][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:383][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:400][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:417][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:434][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:451][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:468][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:484][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:500][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:517][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:532][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.39:532][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.39:534][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:550][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:568][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:584][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:600][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:618][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:634][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:651][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:667][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:683][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:701][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:716][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.39:716][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.39:718][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:734][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:750][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:767][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:783][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:802][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:817][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:834][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:851][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:867][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:883][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:899][106]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.39:899][106]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.39:900][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:916][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:933][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:950][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:966][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.39:983][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:000][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:016][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:032][114]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.27-16.32.40:034][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:050][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:066][116]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.40:066][116]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.40:067][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:083][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:100][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:116][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:133][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:150][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:167][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:183][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:199][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:216][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:233][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:248][127]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.40:248][127]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.40:250][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:266][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:283][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:300][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:317][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:333][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:350][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:367][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:383][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:400][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:416][137]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.40:416][137]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.40:417][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:433][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:450][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:467][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:483][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:500][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:516][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:533][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:550][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:567][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:582][147]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.40:582][147]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.40:584][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:600][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:617][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:633][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:650][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:668][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:684][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:699][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:716][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:733][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:748][157]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.40:748][157]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.40:749][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:766][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:782][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:800][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:816][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:834][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:850][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:867][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:883][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:900][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:915][167]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.40:915][167]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.40:917][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:933][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:950][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:967][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.40:983][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:000][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:016][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:033][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:049][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:067][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:082][177]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.41:082][177]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.41:084][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:100][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:116][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:133][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:150][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:167][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:183][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:199][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:216][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:233][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:249][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:265][188]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.41:265][188]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.41:267][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:283][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:300][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:316][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:333][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:351][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:367][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:383][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:400][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:416][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:433][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:449][199]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.41:449][199]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.41:450][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:467][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:484][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:500][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:516][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:533][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:550][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:567][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:583][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:601][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:616][209]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.41:616][209]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.41:618][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:636][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:651][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:667][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:684][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:702][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:717][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:734][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:751][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:767][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:783][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:799][220]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.41:799][220]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.41:801][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:817][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:833][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:851][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:867][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:884][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:901][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:917][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:933][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:950][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:966][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:983][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.41:999][232]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.41:999][232]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.42:000][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:016][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:033][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:049][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:066][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:083][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:099][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:116][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:133][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:149][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:165][242]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.42:165][242]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.42:167][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:183][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:200][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:217][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:234][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:250][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:267][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:284][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:300][250]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.42:300][250]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.42:300][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:317][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:333][252]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.42:333][252]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.42:334][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:350][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:367][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:384][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:402][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:417][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:434][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:450][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:467][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:483][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:499][262]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.42:499][262]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.42:500][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:516][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:533][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:549][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:566][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:583][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:600][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:616][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:633][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:649][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:665][272]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.42:665][272]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.42:667][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:684][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:700][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:716][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:734][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:749][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:766][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:783][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:799][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:816][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:832][282]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.42:832][282]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.42:833][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:849][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:865][284]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.569449 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.32.42:867][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:883][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:899][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:916][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:932][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:949][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:966][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:982][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.42:998][292]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.42:999][292]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.43:000][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:016][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:033][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:050][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:066][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:082][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:098][298]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.32.43:100][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:117][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:133][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:150][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:166][302]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.43:166][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.43:167][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:183][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:200][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:216][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:233][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:249][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:267][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:283][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:300][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:316][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:332][312]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.43:332][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.43:334][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:350][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:367][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:383][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:400][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:416][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:433][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:449][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:466][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:483][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:500][322]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.43:500][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.43:500][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:517][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:534][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:550][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:567][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:583][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:600][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:617][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:633][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:650][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:666][332]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.43:666][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.43:667][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:683][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:700][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:717][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:734][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:750][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:765][338]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068589 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.32.43:767][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:782][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:799][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:816][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:832][342]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.43:832][342]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.43:833][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:850][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:867][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:883][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:900][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:917][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:933][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:950][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:967][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:983][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.43:999][352]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.43:999][352]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.44:000][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:016][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:033][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:050][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:067][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:083][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:100][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:117][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:133][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:150][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:166][362]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.44:166][362]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.44:167][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:183][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:200][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:217][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:234][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:250][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:267][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:283][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:300][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:317][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:332][372]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.44:332][372]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.44:333][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:350][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:367][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:383][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:400][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:417][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:433][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:450][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:466][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:482][381]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.44:482][381]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.44:483][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:500][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:517][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:533][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:550][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:567][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:584][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:599][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:616][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:632][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:649][391]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.44:649][391]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.44:649][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:665][392]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.44:665][392]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.44:666][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:682][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:699][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:716][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:733][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:750][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:766][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:783][399]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.44:783][399]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.44:783][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:800][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:817][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:833][402]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.27-16.32.44:833][402]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.44:833][402]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.27-16.32.44:833][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.44:833][402]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.44:833][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.44:834][402]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.44:834][402]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.44:834][402]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.44:834][402]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.44:834][402]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.44:834][402]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.27-16.32.44:834][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.44:834][402]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.44:834][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.44:834][402]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.44:834][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.44:834][402]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.32.44:835][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:850][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:867][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:882][405]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.32.44:882][405]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.32.44:883][405]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.27-16.32.44:883][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.843874 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.32.44:883][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.32.44:885][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:886][405]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: On [2020.05.27-16.32.44:900][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:915][407]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.27-16.32.44:917][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:933][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:948][409]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.32.44:948][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.27-16.32.44:949][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.44:949][409]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.44:949][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.44:949][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.44:949][409]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.44:949][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.44:949][409]Interaction: Interaction time: 63.236511 [2020.05.27-16.32.44:949][409]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.44:949][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.44:950][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:966][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:983][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.44:998][412]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.44:998][412]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.44:999][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:016][413]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.32.45:017][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:033][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:050][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:066][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:083][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:099][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:116][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:133][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:149][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:165][422]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.45:165][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.45:167][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:183][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:199][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:216][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:233][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:250][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:266][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:283][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:300][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:317][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:332][432]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.45:332][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.45:333][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:350][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:366][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:383][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:400][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:417][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:433][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:450][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:467][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:483][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:499][442]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.45:499][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.45:500][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:517][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:533][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:550][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:566][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:583][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:600][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:617][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:633][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:650][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:665][452]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.45:666][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.45:667][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:684][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:701][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:718][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:735][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:751][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:768][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:785][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:800][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:817][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:833][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:848][463]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.45:848][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.45:850][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:866][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:882][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:900][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:916][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:932][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:950][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:966][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:984][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.45:998][472]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.45:998][472]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.45:999][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:016][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:033][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:050][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:067][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:083][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:099][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:116][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:133][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:149][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:166][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:182][483]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.46:182][483]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.46:183][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:200][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:217][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:233][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:252][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:268][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:285][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:301][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:318][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:334][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:349][493]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.46:349][493]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.46:350][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:366][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:383][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:400][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:416][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:432][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:449][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:466][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:483][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:499][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:516][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:531][504]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.46:531][504]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.46:533][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:550][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:567][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:583][507]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:583][507]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.46:583][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.46:583][507]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:583][507]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.46:583][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.46:583][507]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:583][507]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.46:583][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.46:583][507]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:583][507]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.46:583][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.46:583][507]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.46:583][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.46:583][507]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.46:583][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.46:583][507]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.27-16.32.46:583][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.46:583][507]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:584][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:585][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.27-16.32.46:600][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:616][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:633][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:650][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:667][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:683][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:699][514]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.46:699][514]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.46:700][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:715][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.32.46:715][515]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.46:715][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.32.46:715][515]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.46:718][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:718][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:718][515]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.46:718][515]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.46:718][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:718][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.32.46:718][515]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.46:718][515]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.46:718][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.46:718][515]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.46:718][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.46:718][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:733][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:750][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:767][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:782][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.32.46:783][519]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:783][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.46:783][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.46:783][519]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.46:783][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.46:783][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.46:783][519]Interaction: Interaction time: 16.000000 [2020.05.27-16.32.46:783][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.46:783][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.46:784][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:800][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:817][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:833][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:850][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:866][524]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.46:866][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.46:868][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:869][524]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - 2ndary]: Off [2020.05.27-16.32.46:884][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:901][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:918][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:934][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:950][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:967][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.46:983][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:000][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:017][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:032][534]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.47:032][534]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.47:034][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:051][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:067][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:083][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:100][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:117][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:133][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:150][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:167][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:184][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:199][544]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.47:199][544]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.47:201][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:217][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:233][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:250][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:267][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:284][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:300][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:317][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:335][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:351][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:368][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:384][555]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.47:384][555]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.47:385][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:401][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:416][557]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.636249 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.32.47:418][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:433][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:451][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:467][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:484][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:500][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:518][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:533][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:550][565]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.47:550][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.47:552][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:568][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:584][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:600][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:616][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:634][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:650][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:667][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:683][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:700][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:716][575]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.47:716][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.47:717][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:733][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:750][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:766][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:783][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:800][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:817][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:834][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:850][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:867][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:882][585]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.47:882][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.47:884][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:884][585]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.32.47:901][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:916][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:933][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:950][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:966][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:983][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.47:999][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:017][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:033][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:049][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.48:049][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.48:050][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:066][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:083][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:100][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:116][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:133][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:133][600]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.32.48:150][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:150][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:150][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:167][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:184][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:200][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:216][605]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.48:216][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.48:217][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:233][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:250][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:267][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:285][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:300][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:317][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:333][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:350][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:366][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:382][615]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.48:382][615]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.48:383][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:400][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:417][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:433][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:450][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:467][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:483][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:500][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:515][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.32.48:515][623]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.48:516][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:516][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:516][623]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.48:516][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.48:516][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:516][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.32.48:516][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.48:516][623]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.48:516][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.48:516][623]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_StrafeLeft. [2020.05.27-16.32.48:517][623]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.48:517][623]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.48:517][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.48:517][623]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.32.48:517][623]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.32.48:517][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:533][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:549][625]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.48:549][625]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.48:550][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:566][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:582][627]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:582][627]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.48:583][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.48:583][627]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:583][627]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.48:583][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.48:583][627]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.48:583][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.48:583][627]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.48:583][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.48:583][627]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.32.48:583][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.48:583][627]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:583][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:584][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.32.48:599][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:614][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.32.48:614][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.48:616][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:633][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:649][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:666][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:683][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:699][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:715][635]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.48:715][635]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.48:716][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:733][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:749][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:767][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:783][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:800][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:817][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:833][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:850][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:866][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:882][645]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.48:882][645]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.48:883][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:899][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:916][647]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:916][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.48:916][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.48:916][647]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:916][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.48:916][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.48:916][647]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.32.48:917][647]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.27-16.32.48:917][647]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.32.48:917][647]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.32.48:917][647]Interaction: Interaction time: 2.700000 [2020.05.27-16.32.48:917][647]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.27-16.32.48:917][647]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.48:917][647]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.27-16.32.48:917][647]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.32.48:917][647]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.32.48:917][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.48:917][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.48:917][647]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.32.48:917][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:933][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:950][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:967][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:983][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:983][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.48:984][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.48:999][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:016][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:032][654]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.49:032][654]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.49:033][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:049][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:066][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:084][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:100][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:116][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:132][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:149][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:150][661]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.27-16.32.49:167][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:183][663]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.49:183][663]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.49:184][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:200][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:217][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:232][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:249][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:266][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:283][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:299][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:316][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:332][672]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.49:332][672]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.49:333][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:350][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:366][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:383][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:400][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:416][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:433][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:450][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:466][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:482][681]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.49:482][681]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.49:483][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:500][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:516][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:533][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:549][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.517064 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.32.49:549][685]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.27-16.32.49:551][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:566][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:583][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:600][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:617][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:631][690]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.49:631][690]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.49:632][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:649][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:666][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:683][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:700][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:716][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:733][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:750][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:766][698]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.49:766][698]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.49:767][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:784][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:800][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:817][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:833][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:850][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:867][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:884][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:900][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:916][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:931][708]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.49:932][708]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.49:933][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:950][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:967][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.49:983][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:000][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:017][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:033][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:050][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:067][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:083][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:099][718]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.50:099][718]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.50:100][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:117][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:133][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:150][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:166][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:183][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:200][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:217][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:233][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:249][727]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.50:249][727]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.50:251][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:266][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:283][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:300][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:317][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:333][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:350][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:366][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:383][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:399][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:416][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:432][738]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.50:432][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.50:433][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:449][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:467][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:483][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:500][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:517][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:533][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:550][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:567][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:584][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:599][748]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.50:599][748]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.50:600][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:616][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:633][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:650][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:666][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:683][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:699][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:716][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:734][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:750][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:765][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.50:765][758]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.50:767][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:783][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:800][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:817][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:833][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:850][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:866][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:883][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:899][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:916][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:932][768]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.50:932][768]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.50:933][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:950][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:966][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:983][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.50:999][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:016][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:033][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:049][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:066][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:083][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:099][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:115][779]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.51:115][779]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.51:116][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:133][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:150][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:166][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:183][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:200][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:217][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:233][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:250][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:267][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:283][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:299][790]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.51:299][790]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.51:301][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:317][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:333][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:350][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:367][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:383][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:399][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:416][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:433][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:449][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:466][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:482][801]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.51:482][801]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.51:483][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:499][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:516][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:533][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:550][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:566][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:584][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:584][807]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.32.51:600][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:600][808]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.32.51:616][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:616][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.51:616][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.51:616][809]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.32.51:617][809]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.32.51:617][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:617][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.32.51:617][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.51:617][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:617][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.32.51:617][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.51:617][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:617][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.51:617][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.51:617][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.51:617][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.51:617][809]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.32.51:617][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.51:617][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.51:617][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.32.51:617][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.51:617][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:617][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:633][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:650][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:665][812]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.51:665][812]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.51:666][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:683][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:700][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:716][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:733][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:750][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:766][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:784][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:800][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:815][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.32.51:815][821]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.51:816][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.32.51:816][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.51:817][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:817][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:817][821]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.51:817][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.51:817][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:817][821]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.32.51:817][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.51:817][821]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.51:817][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.51:817][821]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.51:817][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.51:817][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:834][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:850][823]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.51:850][823]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.51:851][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:867][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:882][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.32.51:883][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:884][825]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.51:884][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.51:884][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.51:884][825]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.51:884][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.51:884][825]Interaction: Interaction time: 16.000000 [2020.05.27-16.32.51:884][825]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.32.51:884][825]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.32.51:884][825]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.51:884][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.51:884][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:900][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:917][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:934][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:950][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:967][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.51:984][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:000][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:017][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:032][834]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.52:032][834]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.52:034][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:050][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:067][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:084][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:100][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:117][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:133][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:150][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:166][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:183][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:200][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:215][845]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.52:215][845]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.52:217][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:233][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:250][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:267][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:284][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:300][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:317][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:333][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:335][852]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.27-16.32.52:335][852]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.32.52:349][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:366][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:382][855]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.52:382][855]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.52:383][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:399][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:416][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:433][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:450][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:466][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:483][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:499][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:516][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:531][864]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.32.52:531][864]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.32.52:533][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:548][865]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.52:548][865]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.52:550][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:566][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:583][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:599][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:616][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:633][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:649][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:666][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:683][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:698][874]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.52:698][874]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.52:700][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:716][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:733][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:749][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:766][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:783][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:800][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:819][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:834][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:850][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:867][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:882][885]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.52:882][885]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.52:884][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:900][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:917][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:933][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:949][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:966][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.52:983][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:000][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:016][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:033][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:048][895]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.53:049][895]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.53:050][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:066][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:083][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:100][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:117][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:133][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:150][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:167][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:182][903]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.53:182][903]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.53:183][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:200][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:216][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:233][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:250][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:266][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:283][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:299][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:316][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:332][912]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.53:332][912]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.53:333][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:350][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:366][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:383][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:400][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:416][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:433][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:449][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:466][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:483][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:499][922]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.53:499][922]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.53:500][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:517][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:533][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:550][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:566][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:583][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:600][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:617][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:633][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:633][930]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.32.53:650][931]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.32.53:650][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:665][932]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.53:665][932]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.53:666][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:683][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:700][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:717][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:733][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:750][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:765][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400725 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.32.53:767][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:784][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:799][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:816][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:833][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:849][943]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.53:849][943]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.53:850][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:866][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:883][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:899][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:900][946]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.32.53:917][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:934][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:949][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:966][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.53:983][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:000][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:017][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:032][954]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.54:032][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.54:034][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:050][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:066][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:083][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:101][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:117][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:133][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:150][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:167][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:183][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:199][964]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.54:199][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.54:200][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:216][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:233][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:250][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:267][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:283][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:300][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:316][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:333][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:350][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:366][974]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.54:366][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.54:367][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:383][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:400][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:417][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:434][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:450][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:467][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:484][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:501][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:517][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:533][984]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.54:533][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.54:534][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:550][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:566][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:583][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:599][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:616][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:633][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:650][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:666][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:683][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:698][994]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.54:699][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.54:700][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:716][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:733][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:750][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:766][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:783][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:801][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:817][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:834][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:850][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:866][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.54:866][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.54:867][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:883][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:900][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:917][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:934][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:950][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:967][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.54:983][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:000][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:017][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:033][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.55:033][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.55:034][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:050][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:067][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:083][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:100][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:117][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:134][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:150][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:167][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:183][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:199][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.55:199][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.55:200][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:217][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:233][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:250][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:267][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:283][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:300][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:316][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:333][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:350][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:367][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:382][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.55:382][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.55:383][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:400][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:400][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.32.55:416][ 37]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.32.55:416][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:433][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:449][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:466][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:483][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:500][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:516][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:533][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:550][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:566][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.55:566][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.55:567][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:583][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:600][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:617][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:633][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:650][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:667][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:667][ 52]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.32.55:684][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:700][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:717][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:733][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:750][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:766][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.55:766][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.55:767][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:783][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:800][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:817][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:834][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:850][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:866][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:883][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:901][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:917][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:933][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.55:933][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.55:934][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:950][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:967][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.55:983][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:000][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:017][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:034][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:050][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:067][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:083][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:101][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:116][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.56:116][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.56:117][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:134][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:151][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:167][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:184][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:201][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:217][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:234][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:250][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:267][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:284][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:300][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.56:300][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.56:300][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:316][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:333][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:349][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:366][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:383][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:400][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:416][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:433][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:450][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:466][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:483][101]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.56:483][101]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.56:484][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:501][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:517][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:534][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:550][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:567][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:584][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:601][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:617][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:633][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:649][111]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.56:649][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.56:650][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:666][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:683][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:700][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:716][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:733][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:750][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:766][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:783][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:801][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:816][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:833][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:849][123]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.56:849][123]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.56:851][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:867][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:883][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:900][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:916][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:933][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:950][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:966][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.56:983][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:000][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:016][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:033][134]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.57:033][134]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.57:035][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:050][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:067][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:083][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:100][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:117][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:134][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:150][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:151][141]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.32.57:167][142]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.32.57:167][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:184][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:200][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:216][145]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.57:216][145]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.57:217][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:234][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:250][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:267][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:284][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:300][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:316][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:333][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:350][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:367][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:384][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:399][156]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.57:399][156]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.57:400][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:416][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:416][157]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.32.57:433][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:449][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:466][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:483][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:500][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:516][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:533][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:550][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:567][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:582][167]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.57:582][167]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.57:583][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:600][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:616][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:634][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:650][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:666][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:683][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:700][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:716][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:733][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:748][177]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.57:748][177]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.57:750][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:767][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:783][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:800][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:817][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:834][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:850][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:867][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:883][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:900][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:916][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:932][188]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.57:932][188]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.57:933][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:949][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:966][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.57:983][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:000][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:016][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:033][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:050][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:067][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:083][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:100][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:115][199]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.58:115][199]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.58:117][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:133][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:150][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:168][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:183][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:200][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:217][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:234][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:250][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:267][208]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.58:267][208]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.58:268][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:284][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:300][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:316][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:333][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:350][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:368][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:383][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:400][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:416][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:433][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:448][219]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.58:448][219]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.58:450][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:467][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:483][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:500][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:516][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:533][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:550][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:566][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:583][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:600][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:617][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:634][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:649][231]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.58:649][231]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.58:651][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:667][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:684][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:699][234]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.32.58:699][234]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.58:700][234]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.58:700][234]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.58:700][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.32.58:700][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.58:700][234]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.58:700][234]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.32.58:700][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.58:700][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.32.58:700][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.58:701][234]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeLeft. [2020.05.27-16.32.58:701][234]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.27-16.32.58:701][234]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.32.58:701][234]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.32.58:701][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.58:701][234]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.32.58:701][234]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.27-16.32.58:701][234]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.27-16.32.58:701][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:701][234]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.32.58:701][234]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.27-16.32.58:717][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:734][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:750][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:767][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:783][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:800][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.58:800][240]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.32.58:800][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.58:800][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.58:800][240]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.32.58:800][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.58:800][240]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.32.58:800][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.32.58:800][240]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.32.58:800][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.58:800][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - 2ndary][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.32.58:801][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.58:801][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.32.58:801][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:817][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:832][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.32.58:832][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.32.58:833][242]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.58:833][242]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.58:834][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:850][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:867][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:883][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:901][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:916][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:933][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:950][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:966][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.58:983][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:000][252]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.59:000][252]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.59:000][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:016][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:032][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.27-16.32.59:033][254]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.59:033][254]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.32.59:033][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.59:033][254]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.32.59:033][254]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.32.59:033][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.59:033][254]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.32.59:033][254]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.32.59:033][254]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.32.59:033][254]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.32.59:033][254]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.32.59:033][254]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.32.59:033][254]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.27-16.32.59:033][254]Interaction: Interaction time: 1.500000 [2020.05.27-16.32.59:033][254]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.32.59:033][254]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.32.59:033][254]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.32.59:033][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.32.59:033][254]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.32.59:034][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:034][254]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.27-16.32.59:051][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:066][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:083][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:100][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:116][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:133][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:149][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:167][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:183][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:200][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:215][265]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.59:215][265]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.59:216][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:233][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:250][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:266][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:284][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:300][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:316][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:334][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:349][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:366][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:383][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:399][276]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.59:399][276]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.59:400][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:416][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:433][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:449][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:466][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:483][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:500][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:516][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:533][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:550][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:567][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:583][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:599][288]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.59:599][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.59:600][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:616][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:634][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:650][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:667][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:683][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:700][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:717][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:734][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:750][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:767][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:783][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:798][300]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.59:798][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.32.59:800][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:816][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:833][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:850][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:866][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:883][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:899][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:916][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:933][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:949][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:966][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:983][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.32.59:999][312]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.32.59:999][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.00:000][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:016][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:033][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:050][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:066][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:083][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:100][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:116][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:133][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:150][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:166][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:183][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:200][324]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.00:200][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.00:201][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:217][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:234][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:250][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:267][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:284][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:300][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:317][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:334][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:350][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:367][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:384][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:400][336]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.00:400][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.00:401][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:417][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:434][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:449][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:467][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:483][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:500][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:516][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:533][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:534][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.27-16.33.00:550][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:550][345]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.00:550][345]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.00:550][345]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.00:565][346]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.00:566][346]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.00:567][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:583][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:599][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.33.00:600][348]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.33.00:600][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.33.00:600][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.00:600][348]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.33.00:600][348]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.33.00:600][348]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.00:600][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:606][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.33.00:616][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:631][350]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.33.00:632][350]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.00:632][350]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.00:633][350]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.00:633][350]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamperOut. [2020.05.27-16.33.00:633][350]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.33.00:633][350]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.33.00:633][350]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.33.00:634][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:649][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:665][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.27-16.33.00:666][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.00:666][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.00:666][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.00:666][352]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeIn. [2020.05.27-16.33.00:666][352]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.27-16.33.00:666][352]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.33.00:666][352]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.33.00:667][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.00:667][352]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.00:667][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.00:667][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.00:667][352]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.00:667][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.00:667][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.00:667][352]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.00:667][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.00:667][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.00:667][352]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.00:667][352]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.00:667][352]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.00:667][352]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.00:667][352]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.00:667][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.00:667][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.33.00:667][352]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.00:667][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.00:667][352]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.00:667][352]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.00:667][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:669][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.27-16.33.00:683][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:700][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:716][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:733][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:748][357]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.00:748][357]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.00:750][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:766][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:783][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:800][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:816][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:835][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:850][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:866][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:883][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:900][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:917][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:932][368]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.00:932][368]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.00:933][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:949][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:967][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.00:984][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:000][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:017][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:034][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:050][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:067][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:083][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:100][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:116][379]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.01:116][379]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.01:117][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:134][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:150][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:167][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:183][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:201][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:217][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:233][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:250][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:267][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:282][389]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.01:282][389]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.01:283][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:300][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:317][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:333][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:350][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:367][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:383][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:400][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:416][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:433][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:449][399]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.01:449][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.01:450][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:466][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:483][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:500][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:516][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:533][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:550][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:566][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:583][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:600][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:616][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:632][410]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.01:632][410]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.01:633][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:650][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:667][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:683][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:701][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:717][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:734][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:750][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:767][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:782][419]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.01:782][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.01:784][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:800][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:816][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:833][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:849][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:867][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:884][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:900][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:916][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:933][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:949][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.01:949][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.01:950][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:966][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.01:983][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:000][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:017][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:034][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:050][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:067][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:084][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:100][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:117][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:133][440]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.02:133][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.02:134][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:150][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:167][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:183][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:200][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:216][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:233][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:250][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:267][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:283][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:300][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:316][451]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.02:316][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.02:317][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:333][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:349][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:366][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:383][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:400][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:417][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:434][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:450][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:467][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:483][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:500][462]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.02:500][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.02:502][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:516][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:533][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:550][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:550][465]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.33.02:566][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:583][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:600][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:616][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:633][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:650][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:666][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:682][473]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.02:682][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.02:683][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:700][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:717][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:733][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:750][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:767][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:784][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:800][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:816][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:833][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:851][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:866][484]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.02:866][484]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.02:867][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:883][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:900][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:916][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:933][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:950][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:967][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.02:983][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:000][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:017][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:033][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:050][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:066][496]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.03:066][496]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.03:067][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:083][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:100][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:117][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:133][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:150][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:167][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:183][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:200][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:217][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:234][506]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.03:234][506]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.03:235][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:250][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:267][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:284][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:301][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:317][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:334][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:350][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:368][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:384][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:400][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:416][517]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.33.03:416][517]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.33.03:417][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.33.03:433][518]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.03:433][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:433][518]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.33.03:433][518]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.33.03:434][518]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.03:434][518]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.03:434][518]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.03:434][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.03:434][518]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.03:434][518]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.03:434][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:434][518]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.03:434][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.03:434][518]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.03:434][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.03:435][518]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:449][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.03:449][519]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.03:449][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.03:449][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.03:449][519]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.33.03:449][519]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.03:449][519]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.03:449][519]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.03:449][519]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.03:449][519]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.03:449][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.03:449][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.03:449][519]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:449][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.03:449][519]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:449][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.03:451][519]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:466][520]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:483][521]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:500][522]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.33.03:501][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:517][523]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.03:518][523]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:533][524]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:548][525]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.03:548][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.03:550][525]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:567][526]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:583][527]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:600][528]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:616][529]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.33.03:616][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.33.03:616][529]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:616][529]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:617][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.03:617][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.03:617][529]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.03:617][529]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.03:617][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.03:617][529]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.03:617][529]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.03:617][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.03:617][529]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.03:617][529]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.33.03:617][529]Interaction: Interaction time: 1.000000 [2020.05.27-16.33.03:617][529]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.27-16.33.03:617][529]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.33.03:617][529]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.33.03:617][529]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.33.03:617][529]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.03:617][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.03:618][529]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:618][529]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:632][530]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.33.03:632][530]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.33.03:632][530]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.33.03:632][530]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.05.27-16.33.03:632][530]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.33.03:633][530]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.33.03:634][530]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:634][530]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:650][531]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:650][531]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:666][532]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.03:667][532]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:667][532]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:683][533]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:683][533]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:700][534]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:700][534]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:717][535]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:717][535]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:733][536]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:733][536]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:750][537]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:750][537]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:767][538]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:767][538]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:783][539]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:783][539]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:799][540]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:799][540]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:801][540]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:801][540]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:817][541]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:817][541]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:834][542]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:834][542]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:851][543]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:851][543]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:867][544]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:867][544]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:883][545]LogDBDPlayerMovement: StopSnapping Final Location (9936.370117 6799.073730 -672.676697) [2020.05.27-16.33.03:883][545]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.03:884][545]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:884][545]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:900][546]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:900][546]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:916][547]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:916][547]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:933][548]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:933][548]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:949][549]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:949][549]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:966][550]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:966][550]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:982][551]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:982][551]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:983][551]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.03:983][551]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:000][552]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:000][552]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:016][553]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:016][553]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:033][554]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:033][554]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:050][555]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:050][555]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:066][556]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:066][556]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:083][557]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:083][557]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:100][558]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:100][558]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:116][559]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:116][559]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:133][560]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:133][560]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:149][561]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:149][561]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:167][562]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:167][562]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:184][563]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:184][563]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:198][564]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:198][564]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:199][564]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:200][564]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:217][565]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:217][565]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:234][566]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:234][566]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:250][567]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:250][567]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:266][568]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:266][568]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:284][569]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:284][569]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:300][570]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:300][570]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:317][571]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:317][571]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:333][572]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:333][572]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:350][573]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:350][573]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:366][574]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:366][574]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:367][574]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:367][574]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:383][575]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:384][575]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:400][576]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:401][576]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:417][577]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:417][577]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:433][578]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:434][578]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:449][579]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.04:449][579]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.04:449][579]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookSacrificeOut. [2020.05.27-16.33.04:449][579]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.27-16.33.04:449][579]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.33.04:450][579]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:450][579]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:466][580]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:466][580]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:484][581]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:484][581]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:500][582]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:500][582]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:517][583]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:517][583]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:533][584]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:533][584]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:549][585]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:549][585]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:550][585]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:550][585]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:566][586]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:566][586]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:583][587]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:583][587]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:600][588]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:600][588]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:617][589]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:617][589]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:618][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.33.04:633][590]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:633][590]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:649][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.33.04:649][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.27-16.33.04:649][591]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.33.04:651][591]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.33.04:651][591]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.33.04:651][591]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.33.04:651][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.04:651][591]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:651][591]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:667][592]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:667][592]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:682][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.33.04:683][593]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.04:683][593]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.04:683][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.04:683][593]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.04:683][593]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.33.04:683][593]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.33.04:684][593]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.05.27-16.33.04:684][593]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.33.04:684][593]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.33.04:684][593]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.04:684][593]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.33.04:684][593]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.04:684][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.04:684][593]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:684][593]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:686][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.33.04:700][594]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:700][594]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:717][595]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:717][595]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:733][596]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:733][596]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:749][597]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.633271 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.33.04:749][597]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.33.04:750][597]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.33.04:750][597]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.33.04:750][597]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.33.04:751][597]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:751][597]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:766][598]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:766][598]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:767][598]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:767][598]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:783][599]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:784][599]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:800][600]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:800][600]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:817][601]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:817][601]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:834][602]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:834][602]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:850][603]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:850][603]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:867][604]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:868][604]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:883][605]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:883][605]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:899][606]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:899][606]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:916][607]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:916][607]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:933][608]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:933][608]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:950][609]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:950][609]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:966][610]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:966][610]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:983][611]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:983][611]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:999][612]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.04:999][612]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:016][613]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:016][613]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:033][614]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:033][614]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:050][615]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:050][615]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:066][616]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:083][617]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:100][618]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:116][619]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:133][620]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:150][621]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.05:166][622]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.33.06:082][677]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.33.06:082][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.33.06:083][677]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.06:083][677]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.06:084][677]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.06:084][677]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.06:084][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.06:084][677]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.06:084][677]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.06:084][677]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.06:084][677]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.06:084][677]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.06:084][677]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.06:084][677]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.06:084][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.06:084][677]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.06:084][677]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:084][677]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:084][677]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.06:086][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.33.06:088][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.06:091][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.06:092][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.33.06:353][693]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.33.06:582][707]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.33.06:582][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.33.06:752][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.33.06:900][726]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:900][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:900][726]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:900][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:900][726]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:900][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:900][726]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:900][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:949][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:949][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:949][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:949][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:949][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:949][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:949][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:949][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:950][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:951][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:951][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:951][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:951][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:951][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.06:951][729]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.06:951][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.07:582][767]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.33.07:582][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.33.07:754][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 25 [2020.05.27-16.33.08:583][827]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.33.08:583][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.33.08:583][827]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.33.08:583][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.33.08:652][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.33.09:585][887]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.09:585][887]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.09:585][887]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.09:868][904]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.33.09:868][904]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.33.09:868][904]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.33.11:253][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:551][ 5]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.33.11:551][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:551][ 5]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.33.11:551][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:551][ 5]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.33.11:551][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:567][ 6]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.33.11:567][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:567][ 6]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.27-16.33.11:567][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:816][ 21]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.27-16.33.11:816][ 21]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:849][ 23]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.27-16.33.11:849][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:849][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.11:850][ 23]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.11:850][ 23]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.11:850][ 23]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.11:850][ 23]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.11:850][ 23]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.11:850][ 23]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.27-16.33.11:850][ 23]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.11:850][ 23]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.11:850][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.11:850][ 23]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.11:850][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.11:850][ 23]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.12:034][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.33.12:034][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:034][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.33.12:034][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:034][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.27-16.33.12:034][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:034][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.27-16.33.12:034][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:051][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.27-16.33.12:051][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:055][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.12:102][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.27-16.33.12:102][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:117][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.33.12:117][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:117][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.27-16.33.12:117][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:117][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.12:117][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:117][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.12:117][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:151][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.12:151][ 41]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.12:151][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.12:151][ 41]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.12:151][ 41]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.12:151][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.12:151][ 41]Interaction: Interaction time: 0.700000 [2020.05.27-16.33.12:151][ 41]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.27-16.33.12:152][ 41]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.27-16.33.12:152][ 41]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.33.12:152][ 41]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.12:152][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.12:152][ 41]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.12:584][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.27-16.33.12:584][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:584][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.27-16.33.12:584][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:617][ 68]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.12:617][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:617][ 68]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.12:617][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:751][ 75]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.27-16.33.12:751][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:834][ 79]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.12:867][ 81]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.12:867][ 81]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.12:867][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.12:867][ 81]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.12:867][ 81]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.12:867][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.12:867][ 81]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.33.12:882][ 82]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.12:884][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.12:884][ 82]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.12:884][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.12:884][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.12:884][ 82]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.12:884][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.12:884][ 82]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.12:884][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.12:884][ 82]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.12:884][ 82]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.12:884][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.12:884][ 82]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.27-16.33.12:884][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.12:884][ 82]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.12:900][ 83]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.13:150][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 8.448345 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.14:065][152]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_8] [2020.05.27-16.33.14:065][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.14:065][152]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_8] [2020.05.27-16.33.14:065][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.14:067][152]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.14:067][152]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.14:067][152]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.14:067][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.14:067][152]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.14:067][152]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_8] [2020.05.27-16.33.14:067][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.14:067][152]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.14:067][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.14:067][152]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.33.14:067][152]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.14:067][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.14:067][152]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.14:367][170]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.14:367][170]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.14:367][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.14:367][170]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.14:367][170]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.14:367][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.14:368][170]Interaction: Interaction time: 1.050000 [2020.05.27-16.33.14:368][170]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.33.14:368][170]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.33.14:368][170]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.33.14:368][170]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.14:368][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.14:417][173]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.14:616][185]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=218.851 [2020.05.27-16.33.14:668][188]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.33.14:766][194]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.085629 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.33.14:766][194]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.27-16.33.14:767][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.33.14:767][194]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.27-16.33.14:767][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.33.14:768][194]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.14:768][194]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.14:768][194]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.14:768][194]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.27-16.33.14:770][194]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.33.14:770][194]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.33.14:770][194]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.33.14:770][194]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.33.14:770][194]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.33.14:770][194]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.33.14:770][194]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.33.14:771][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.33.14:800][196]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=219.034 [2020.05.27-16.33.14:833][198]GameFlow: OnDropped 552.205627 [2020.05.27-16.33.14:833][198]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.27-16.33.14:837][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.14:837][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.14:837][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.14:837][198]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.33.15:401][232]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.15:434][234]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.15:434][234]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.15:434][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.15:434][234]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.15:434][234]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.15:434][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.15:434][234]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.15:434][234]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.15:434][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.15:434][234]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.15:434][234]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.15:434][234]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.15:434][234]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.15:434][234]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.15:434][234]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.15:434][234]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.15:434][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.15:434][234]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_8] [2020.05.27-16.33.15:435][234]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.15:435][234]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.15:620][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.16:917][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.16:917][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:917][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.16:917][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:917][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.27-16.33.16:917][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:917][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.27-16.33.16:917][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:918][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.27-16.33.16:918][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.33.16:987][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:301][345]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.27-16.33.17:301][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:301][345]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.27-16.33.17:301][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:367][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.17:367][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:367][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.17:367][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:483][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.27-16.33.17:483][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.33.17:569][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:666][366]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.27-16.33.17:833][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.33.17:833][375]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:834][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.33.17:834][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:835][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.17:836][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.17:836][375]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.17:836][375]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.17:836][375]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.17:836][375]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.33.17:836][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.17:836][375]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.17:836][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.17:836][375]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.17:836][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.17:868][377]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.18:069][388]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.18:069][388]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.18:069][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.18:069][388]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.18:069][388]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.18:069][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.18:069][388]Interaction: Interaction time: 0.600000 [2020.05.27-16.33.18:069][388]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.05.27-16.33.18:069][388]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.33.18:069][388]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.33.18:069][388]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.18:070][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.18:117][390]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.18:470][410]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.18:670][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.18:670][422]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.18:670][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.18:670][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.18:670][422]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.18:670][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.18:670][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.18:670][422]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.18:670][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.18:670][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.18:670][422]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.18:670][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.18:670][422]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.18:670][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.18:670][422]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.18:670][422]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.18:670][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.18:670][422]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.27-16.33.18:670][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.18:670][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:600][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.33.19:600][478]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.19:600][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.33.19:600][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.19:601][478]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.19:601][478]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.19:601][478]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.19:601][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.19:601][478]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.19:602][478]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.33.19:602][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.19:602][478]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.19:602][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:602][478]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.19:602][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:602][478]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.19:666][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.33.19:666][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.19:666][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.33.19:666][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.19:666][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.19:667][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:667][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:667][482]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.19:667][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.19:667][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:667][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.33.19:667][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.19:667][482]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.19:667][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:667][482]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.19:667][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:668][482]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.19:732][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.33.19:732][486]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.33.19:733][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.27-16.33.19:734][486]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.19:734][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.19:734][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:734][486]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.19:734][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.19:734][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:734][486]Interaction: Interaction time: 72.853867 [2020.05.27-16.33.19:734][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.19:734][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:734][486]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.19:765][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.19:765][488]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.19:766][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.19:766][488]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.19:767][488]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:767][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.19:767][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:767][488]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:767][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.19:767][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:767][488]Interaction: Interaction time: 1.100000 [2020.05.27-16.33.19:767][488]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.05.27-16.33.19:767][488]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.05.27-16.33.19:767][488]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.33.19:767][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.19:767][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:768][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:768][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:768][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.19:768][488]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.19:768][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:768][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.19:768][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.19:768][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.19:768][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:768][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.19:768][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:817][491]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.19:835][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:835][492]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.19:835][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:835][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.19:835][492]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.19:835][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.19:835][492]Interaction: Interaction time: 0.000000 [2020.05.27-16.33.19:835][492]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.19:835][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.20:667][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.20:667][542]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.20:667][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.20:667][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.20:667][542]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.20:667][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.20:699][544]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.20:699][544]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.20:701][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.20:701][544]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.20:701][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.20:701][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.20:701][544]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.20:701][544]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.20:701][544]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.20:701][544]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.20:701][544]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.20:701][544]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.20:701][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.20:701][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.27-16.33.20:701][544]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.20:701][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.20:734][546]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.33.20:801][550]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.21:399][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003614 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.22:134][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:134][630]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.22:134][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.22:134][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:134][630]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.22:134][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.22:167][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:167][632]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.22:167][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.22:167][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:167][632]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.22:167][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.22:167][632]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.22:167][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.22:167][632]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.22:167][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.22:167][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.22:167][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.22:167][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:649][661]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.22:649][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.22:650][661]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.22:650][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.22:650][661]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.22:651][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:651][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:651][661]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.22:651][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.22:651][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:651][661]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.22:651][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.22:651][661]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.22:651][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.22:651][661]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.22:651][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.22:651][661]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.22:750][667]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:750][667]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.22:750][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.22:750][667]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.22:750][667]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.22:750][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.22:750][667]Interaction: Interaction time: 1.100000 [2020.05.27-16.33.22:750][667]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.05.27-16.33.22:750][667]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.27-16.33.22:750][667]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.33.22:750][667]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.22:750][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.22:750][667]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.23:669][722]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.23:682][723]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.23:684][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.23:684][723]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.23:684][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.23:684][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.23:684][723]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.23:684][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.23:684][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.23:684][723]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.23:684][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.23:684][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.23:684][723]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.23:684][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.23:684][723]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.23:684][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.23:684][723]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.23:684][723]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.23:684][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.23:684][723]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.27-16.33.23:685][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.23:685][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.23:685][723]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.33.23:685][723]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.25:916][857]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - 2ndary, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.33.27:317][941]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.27:317][941]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.27:317][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.27:317][941]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.27:317][941]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.27:317][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.27:319][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.27-16.33.27:350][943]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.27:350][943]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.27:350][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.27:351][943]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.27:351][943]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.27:351][943]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.27:351][943]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.27:351][943]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.27:351][943]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.27:351][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.27:351][943]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.33.27:351][943]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:351][943]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:719][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:769][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:819][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:900][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.27:901][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:901][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.27:901][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:901][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.27-16.33.27:901][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:919][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.27:952][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:952][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:952][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:952][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:953][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.27:968][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:017][983]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.580277 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.33.28:017][983]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.28:017][983]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:018][983]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.28:018][983]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:018][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.28:018][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.28:018][983]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.33.28:018][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.28:018][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.28:018][983]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.28:018][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:018][983]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.28:019][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.28:019][983]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.28:019][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.28:019][983]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.28:038][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.33.28:054][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:054][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:054][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:054][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:054][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:054][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:055][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:055][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:055][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:055][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:055][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:055][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:055][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:055][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:083][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.28:083][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:134][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.28:134][990]LogDBDPlayerMovement: StopSnapping Final Location (6157.580078 6496.500000 88.093246) [2020.05.27-16.33.28:134][990]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.28:134][990]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.28:134][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.28:134][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.28:134][990]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.28:134][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.28:134][990]Interaction: Interaction time: 65.273590 [2020.05.27-16.33.28:134][990]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.28:134][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.28:152][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:152][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:152][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:152][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:152][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:152][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:152][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:153][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:153][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:153][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:153][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:153][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:153][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.28:153][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:183][993]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.33.28:183][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.27-16.33.28:534][ 14]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.28:534][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:534][ 14]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.28:534][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:817][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.28:817][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:817][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.28:817][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:884][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.28:884][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.28:884][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.28:884][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:052][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.33.29:052][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.33.29:052][ 45]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.29:052][ 45]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.29:052][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.29:052][ 45]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.29:052][ 45]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.29:052][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.29:068][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.29:068][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.29:068][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.29:068][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.29:068][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.33.29:068][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.29:069][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.29:069][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.29:069][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.29:069][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.29:069][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.29:069][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:069][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.29:069][ 46]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:069][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.29:090][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.29:094][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.29:096][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.33.29:117][ 49]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.33.29:117][ 49]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.011688 [2020.05.27-16.33.29:122][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.27-16.33.29:125][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.29:349][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.749054 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.33.29:363][ 64]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x166357E9970] Result: '1' k_EResultOK (success) [2020.05.27-16.33.29:363][ 64]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x166357E9970]' succeeded in 0.245347 seconds [2020.05.27-16.33.29:389][ 66]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x166357E9970] Result: '1' k_EResultOK (success) [2020.05.27-16.33.29:409][ 67]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288872 seconds [2020.05.27-16.33.29:449][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.29:449][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:449][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.29:449][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:451][ 69]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.29:451][ 69]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.29:451][ 69]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.29:451][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.29:451][ 69]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.29:451][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.29:451][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:451][ 69]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.29:451][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.29:451][ 69]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.27-16.33.29:451][ 69]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.29:451][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.29:558][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.29:716][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.33.29:718][ 85]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.29:718][ 85]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.29:718][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.29:718][ 85]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.29:718][ 85]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.29:718][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.29:718][ 85]Interaction: Interaction time: 2.450000 [2020.05.27-16.33.29:718][ 85]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.27-16.33.29:718][ 85]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.27-16.33.29:718][ 85]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.29:718][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.29:719][ 85]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.27-16.33.29:774][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.29:850][ 93]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.935018 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.33.29:934][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.29:935][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:935][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.29:935][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:936][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.29:936][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:936][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.29:936][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:952][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.29:952][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.29:952][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.29:952][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.30:050][105]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.33.30:050][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.30:050][105]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.33.30:050][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.30:050][105]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.33.30:051][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.30:051][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.30:051][105]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:051][105]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:051][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.30:051][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.30:051][105]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:051][105]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.33.30:052][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.30:052][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.30:052][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.30:052][105]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.30:052][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.30:116][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.33.30:117][109]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:117][109]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.30:117][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.30:117][109]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:117][109]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.30:117][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.30:117][109]Interaction: Interaction time: 16.000000 [2020.05.27-16.33.30:117][109]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.30:117][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.30:135][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.30:135][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.30:135][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.30:135][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.30:717][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:717][145]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.30:717][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.30:717][145]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:717][145]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.30:717][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.30:719][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.33.30:751][147]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:751][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.30:751][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.30:751][147]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:751][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.30:751][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.30:751][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.30:751][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.30:751][147]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.30:751][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.30:751][147]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.33.30:751][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.30:751][147]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.30:783][149]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.33.30:784][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.30:784][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.30:787][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.30:835][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.30:835][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.30:835][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.30:835][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:134][170]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:134][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:134][170]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:134][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:219][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:219][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:219][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:219][175]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:584][197]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:584][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:584][197]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:584][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:617][199]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:617][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:617][199]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:617][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:668][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:668][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:668][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.31:668][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.31:868][214]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.32:051][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:051][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:051][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:051][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:052][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:052][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:052][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:052][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:056][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.33.32:068][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:068][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:068][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:068][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:069][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:069][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:069][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:069][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:084][227]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:084][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:084][227]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:084][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:085][227]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:085][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:085][227]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:085][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:101][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:101][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:101][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:101][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:102][228]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.33.32:102][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:102][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:102][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:102][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:118][229]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:118][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:118][229]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:118][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:119][229]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:119][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:119][229]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:119][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:134][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:134][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:134][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:134][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:135][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:135][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:135][230]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:135][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:150][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:150][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:150][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:150][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:151][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:151][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:151][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:151][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:167][232]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:167][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:167][232]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.32:167][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.32:202][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:203][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.33.32:268][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.33.32:269][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.32:269][238]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.33.32:269][238]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.33.32:270][238]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.33.32:270][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:270][238]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.32:270][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:270][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.32:270][238]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.32:270][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:270][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.32:270][238]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.32:270][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:270][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.32:270][238]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.32:270][238]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.32:270][238]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.32:270][238]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.32:270][238]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.32:270][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:270][238]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.32:270][238]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:270][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.32:272][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.33.32:367][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.32:367][244]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:367][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.32:367][244]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:368][244]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.32:368][244]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.32:368][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.33.32:368][244]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.32:368][244]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.32:368][244]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.32:368][244]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:368][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.32:368][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:368][244]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.32:368][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:368][244]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.32:387][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.33.32:433][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.33.32:433][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.32:483][251]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.32:484][251]LogDBDPlayerMovement: StopSnapping Final Location (6157.580078 6496.500000 88.093246) [2020.05.27-16.33.32:484][251]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.32:484][251]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.32:484][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:484][251]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.33.32:484][251]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.32:484][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:484][251]Interaction: Interaction time: 64.338577 [2020.05.27-16.33.32:484][251]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.32:484][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.32:566][256]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.33.32:566][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.27-16.33.33:166][292]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.33.33:166][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:166][292]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.33.33:166][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:168][292]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.33:168][292]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.33:168][292]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.33:168][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.33:168][292]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.33:168][292]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.33.33:168][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:168][292]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.33:168][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.33:168][292]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.33:168][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.33:169][292]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.33:169][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:169][292]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.33.33:169][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:201][294]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.33.33:202][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.33:299][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.33.33:301][300]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.33:301][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.33:301][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.33:301][300]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.33.33:301][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.33:301][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.33:301][300]Interaction: Interaction time: 74.869270 [2020.05.27-16.33.33:301][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.33:301][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.33:367][304]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.34:333][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.34:333][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.34:333][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.34:333][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.34:334][362]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.34:334][362]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.34:334][362]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.34:334][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.34:334][362]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.34:334][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.34:334][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.34:334][362]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.34:335][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.34:335][362]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.34:335][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.34:367][364]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.34:367][364]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.34:367][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.34:367][364]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.34:367][364]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.34:367][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.34:367][364]Interaction: Interaction time: 0.000000 [2020.05.27-16.33.34:367][364]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.34:367][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.34:969][400]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.34:969][400]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.34:969][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.34:969][400]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.34:969][400]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.34:969][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.35:002][402]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.35:002][402]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.35:002][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.35:002][402]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.35:002][402]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.35:002][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.35:002][402]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.35:002][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.35:002][402]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.35:002][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.35:002][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.35:002][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.35:002][402]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.38:565][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.38:565][616]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.38:566][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.38:566][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.38:567][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.38:567][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.38:567][616]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.38:567][616]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.38:567][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.38:567][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.38:567][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.38:567][616]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.38:567][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.38:567][616]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.38:567][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.38:634][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.38:634][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.38:634][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.38:634][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.38:634][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.38:634][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.38:634][620]Interaction: Interaction time: 0.000000 [2020.05.27-16.33.38:634][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.38:634][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.39:566][676]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.972982 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.39:600][678]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.27-16.33.40:435][728]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:435][728]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.40:435][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.40:435][728]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:435][728]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.40:435][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.40:483][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.27-16.33.40:485][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:485][731]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.40:485][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.40:485][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:485][731]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.40:485][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.40:485][731]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.40:485][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.40:485][731]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.40:485][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.40:485][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.40:485][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.40:485][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:582][737]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.33.40:582][737]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.40:582][737]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.33.40:582][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.40:584][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:584][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:584][737]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.40:584][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.40:584][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:584][737]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.33.40:584][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.40:584][737]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.40:584][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.40:584][737]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.40:584][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.40:650][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:650][741]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.40:650][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.40:650][741]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.40:650][741]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.40:650][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.40:650][741]Interaction: Interaction time: 0.000000 [2020.05.27-16.33.40:650][741]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.40:650][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.42:184][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.42:184][833]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.42:184][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.42:184][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.42:184][833]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.42:184][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.42:217][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.42:217][835]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.42:217][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.42:217][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.42:217][835]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.42:217][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.42:217][835]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.42:217][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.42:217][835]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.42:217][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.42:217][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.33.42:217][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.42:217][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.42:584][857]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.42:584][857]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.42:587][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.27-16.33.42:683][863]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.42:683][863]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.42:684][863]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.42:684][863]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.05.27-16.33.42:684][863]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.33.42:684][863]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.33.42:685][863]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 60.000000, Originating Effect: Addon_Harpoon_RustedSpike, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.27-16.33.42:687][863]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Duskyy]: On [2020.05.27-16.33.44:685][983]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Duskyy]: Off [2020.05.27-16.33.44:716][985]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.33.45:917][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.45:917][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:183][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.33.46:183][ 73]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.46:183][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.33.46:183][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.46:184][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:184][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:184][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.46:184][ 73]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.46:184][ 73]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:184][ 73]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.33.46:184][ 73]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.46:184][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.46:184][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:184][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.46:184][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:249][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.33.46:250][ 77]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:250][ 77]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.46:250][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:250][ 77]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:250][ 77]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.46:250][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:250][ 77]Interaction: Interaction time: 16.000000 [2020.05.27-16.33.46:250][ 77]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.46:250][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:417][ 87]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.968353 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.33.46:549][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.46:549][ 95]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.46:549][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.46:549][ 95]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.46:551][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:551][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:551][ 95]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.46:551][ 95]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.46:551][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:551][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.46:551][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.46:551][ 95]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.46:551][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:551][ 95]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.27-16.33.46:551][ 95]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.46:551][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:866][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.33.46:867][114]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:867][114]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.46:867][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:867][114]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.46:867][114]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.46:867][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:867][114]Interaction: Interaction time: 2.450000 [2020.05.27-16.33.46:867][114]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.27-16.33.46:867][114]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.27-16.33.46:867][114]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.46:867][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.46:868][114]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.27-16.33.48:584][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:585][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:601][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:618][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:634][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:651][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:668][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:684][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:701][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:718][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:734][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:751][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:768][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:785][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:801][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:818][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:835][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:851][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:868][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:884][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:901][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:918][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:934][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:951][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:967][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.48:985][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.33.49:051][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.49:301][260]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.33.49:319][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.33.49:383][265]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.49:384][265]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.33.49:384][265]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.33.49:384][265]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.33.49:384][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.49:384][265]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.49:384][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.49:384][265]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.49:384][265]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.49:384][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.49:416][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.33.49:417][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.49:417][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.49:417][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.49:417][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.49:417][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.49:417][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.49:417][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.49:417][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.49:417][267]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.49:417][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.49:417][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.33.49:417][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.49:417][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.49:419][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.33.49:584][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.49:584][277]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.49:584][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.49:584][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.49:584][277]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.49:584][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.49:586][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.33.49:617][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.49:617][279]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.49:617][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.49:617][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.49:617][279]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.49:617][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.49:617][279]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.49:617][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.49:617][279]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.49:617][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.49:617][279]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.33.49:617][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.49:617][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.50:566][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.33.50:566][336]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.50:566][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.33.50:566][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.50:567][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.50:567][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.50:567][336]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.50:567][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.50:567][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.50:567][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.33.50:567][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.50:567][336]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.50:567][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.50:567][336]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.27-16.33.50:567][336]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.27-16.33.50:567][336]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.50:567][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.50:567][336]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.33.50:567][336]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.50:968][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.50:968][360]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.50:968][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.50:968][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.50:968][360]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.50:968][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.50:968][360]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.33.50:968][360]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.05.27-16.33.50:968][360]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.33.50:968][360]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.33.50:968][360]Interaction: Interaction time: 2.700000 [2020.05.27-16.33.50:968][360]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.27-16.33.50:968][360]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.33.50:968][360]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.27-16.33.50:968][360]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.33.50:968][360]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.33.50:969][360]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.50:969][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.51:001][362]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.51:034][364]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.51:034][364]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.51:217][375]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.27-16.33.53:634][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:634][520]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.53:634][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.53:634][520]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.33.53:634][520]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.33.53:634][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:634][520]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.33.53:634][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.53:668][522]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:668][522]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.33.53:668][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.53:668][522]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:668][522]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.53:668][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.53:668][522]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.53:668][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.53:668][522]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.33.53:668][522]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.53:668][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.53:668][522]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.33.53:668][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.53:668][522]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:699][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.33.53:699][524]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.53:733][526]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.33.53:733][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.53:734][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:735][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:735][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.53:735][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.53:735][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:735][526]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.33.53:735][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.53:735][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.53:735][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.53:735][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.53:735][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.53:800][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.33.53:801][530]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:801][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.33.53:801][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.53:801][530]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.53:801][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.33.53:801][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.53:801][530]Interaction: Interaction time: 16.000000 [2020.05.27-16.33.53:801][530]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.27-16.33.53:801][530]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.33.53:801][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.33.53:801][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.55:534][634]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.55:550][635]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.33.55:784][649]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.33.55:984][661]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.33.56:535][694]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.56:535][694]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.56:551][695]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.27-16.33.56:585][697]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.33.56:585][697]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.33.56:585][697]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.05.27-16.33.56:901][716]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.33.57:284][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.57:301][740]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.33.57:535][754]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.33.59:051][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.59:068][846]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.33.59:285][859]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.33.59:617][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.59:617][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.59:618][879]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.59:618][879]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.59:618][879]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.33.59:618][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.59:618][879]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.33.59:618][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.59:618][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.59:618][879]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.33.59:618][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.59:618][879]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.27-16.33.59:618][879]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.33.59:618][879]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.33.59:618][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.59:618][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.33.59:634][880]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.33.59:634][880]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.27-16.33.59:635][880]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.33.59:635][880]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.27-16.33.59:651][881]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.33.59:685][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.59:685][883]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.33.59:685][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.59:685][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.59:685][883]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.33.59:685][883]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.59:685][883]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.33.59:685][883]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.33.59:685][883]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.33.59:685][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.33.59:685][883]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.33.59:685][883]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.33.59:685][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.33.59:716][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.33.59:716][885]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.00:016][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.34.00:017][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.00:017][903]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.00:018][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.00:018][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.00:018][903]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.00:018][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.00:018][903]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.34.00:018][903]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.34.00:018][903]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.34.00:018][903]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.34.00:018][903]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.34.00:018][903]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.00:018][903]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.27-16.34.00:018][903]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.00:018][903]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.34.00:018][903]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.34.00:018][903]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.00:018][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.00:018][903]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.34.00:019][903]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.27-16.34.00:670][943]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198020314535 [2020.05.27-16.34.00:684][943]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198020314535, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.27-16.34.01:519][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.34.01:584][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:584][997]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.34.01:584][997]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.34.01:584][997]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.34.01:584][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.01:584][997]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.34.01:585][997]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.34.01:585][997]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.34.01:585][997]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.01:585][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.01:585][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:585][997]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.01:585][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.01:586][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.34.01:600][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:601][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:617][999]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.27-16.34.01:617][999]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.27-16.34.01:617][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.34.01:618][999]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:618][999]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:618][999]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:618][999]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.27-16.34.01:618][999]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.34.01:618][999]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.34.01:618][999]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.01:619][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:619][999]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.01:619][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.01:619][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:619][999]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.01:619][999]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.01:619][999]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.01:619][999]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.01:619][999]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.01:619][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.01:619][999]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.01:619][999]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.01:619][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:619][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:621][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.34.01:635][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:651][ 1]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:651][ 1]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.01:651][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:668][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:685][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:702][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:718][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:735][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:752][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:767][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:784][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:801][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:817][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:834][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:852][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:868][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:885][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:901][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:918][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:935][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:951][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:968][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.01:985][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.02:001][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.03:118][ 89]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.27-16.34.04:868][194]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.34.04:868][194]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.34.04:869][194]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.05.27-16.34.06:351][283]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.06:351][283]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.06:351][283]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.06:351][283]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.06:351][283]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.06:351][283]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.06:436][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.34.06:549][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_5] [2020.05.27-16.34.06:549][295]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.06:549][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_5] [2020.05.27-16.34.06:549][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.06:552][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.06:552][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.06:552][295]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.06:552][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.06:552][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.06:552][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.27-16.34.06:552][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.06:552][295]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.06:552][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.06:552][295]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.06:552][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.06:552][295]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.34.06:583][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.34.06:583][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.34.06:884][315]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.06:884][315]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.06:884][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.06:884][315]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.06:884][315]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.06:884][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.06:884][315]Interaction: Interaction time: 2.600000 [2020.05.27-16.34.06:884][315]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger. [2020.05.27-16.34.06:884][315]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.34.06:884][315]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.34.06:884][315]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.06:884][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.06:885][315]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.34.06:937][318]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 125 [2020.05.27-16.34.07:069][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.5334784984588623, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.34.07:069][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.34.07:086][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01522000133991241, xOffset=0, yOffset=0) [2020.05.27-16.34.07:103][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03031499870121479, xOffset=0, yOffset=0) [2020.05.27-16.34.07:120][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04563554376363754, xOffset=0, yOffset=0) [2020.05.27-16.34.07:137][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06073044985532761, xOffset=0, yOffset=0) [2020.05.27-16.34.07:153][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07586217671632767, xOffset=0, yOffset=0) [2020.05.27-16.34.07:170][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09095653891563416, xOffset=0, yOffset=0) [2020.05.27-16.34.07:187][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061049923300743, xOffset=0, yOffset=0) [2020.05.27-16.34.07:203][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212701722979546, xOffset=0, yOffset=0) [2020.05.27-16.34.07:220][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364521682262421, xOffset=0, yOffset=0) [2020.05.27-16.34.07:237][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15154780447483, xOffset=0, yOffset=0) [2020.05.27-16.34.07:253][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667457073926926, xOffset=0, yOffset=0) [2020.05.27-16.34.07:270][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818410754203796, xOffset=0, yOffset=0) [2020.05.27-16.34.07:287][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969663500785828, xOffset=0, yOffset=0) [2020.05.27-16.34.07:303][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122128903865814, xOffset=0, yOffset=0) [2020.05.27-16.34.07:320][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22731889784336, xOffset=0, yOffset=0) [2020.05.27-16.34.07:337][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242539718747139, xOffset=0, yOffset=0) [2020.05.27-16.34.07:353][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576846182346344, xOffset=0, yOffset=0) [2020.05.27-16.34.07:370][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728340625762939, xOffset=0, yOffset=0) [2020.05.27-16.34.07:387][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879317104816437, xOffset=0, yOffset=0) [2020.05.27-16.34.07:403][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030686974525452, xOffset=0, yOffset=0) [2020.05.27-16.34.07:422][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183484077453613, xOffset=0, yOffset=0) [2020.05.27-16.34.07:437][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333446592092514, xOffset=0, yOffset=0) [2020.05.27-16.34.07:453][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34854432940483, xOffset=0, yOffset=0) [2020.05.27-16.34.07:469][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36366206407547, xOffset=0, yOffset=0) [2020.05.27-16.34.07:486][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788528740406036, xOffset=0, yOffset=0) [2020.05.27-16.34.07:503][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940219581127167, xOffset=0, yOffset=0) [2020.05.27-16.34.07:520][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091736078262329, xOffset=0, yOffset=0) [2020.05.27-16.34.07:536][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242726862430573, xOffset=0, yOffset=0) [2020.05.27-16.34.07:553][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394301474094391, xOffset=0, yOffset=0) [2020.05.27-16.34.07:569][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546855092048645, xOffset=0, yOffset=0) [2020.05.27-16.34.07:583][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.34.07:583][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.34.07:583][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.34.07:583][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.34.07:587][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697847068309784, xOffset=0, yOffset=0) [2020.05.27-16.34.07:602][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848825335502625, xOffset=0, yOffset=0) [2020.05.27-16.34.07:619][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000489950180054, xOffset=0, yOffset=0) [2020.05.27-16.34.07:635][360]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.34.07:636][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151873826980591, xOffset=0, yOffset=0) [2020.05.27-16.34.07:653][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302860140800476, xOffset=0, yOffset=0) [2020.05.27-16.34.07:670][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454438924789429, xOffset=0, yOffset=0) [2020.05.27-16.34.07:686][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606669783592224, xOffset=0, yOffset=0) [2020.05.27-16.34.07:703][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757867097854614, xOffset=0, yOffset=0) [2020.05.27-16.34.07:720][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910242795944214, xOffset=0, yOffset=0) [2020.05.27-16.34.07:737][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061258316040039, xOffset=0, yOffset=0) [2020.05.27-16.34.07:750][367]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.34.07:750][367]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.34.07:753][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.34.07:818][371]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.34.07:818][371]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.34.08:060][386]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x166353967C0] Result: '1' k_EResultOK (success) [2020.05.27-16.34.08:060][386]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x166353967C0]' succeeded in 0.240604 seconds [2020.05.27-16.34.08:087][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x166353967C0] Result: '1' k_EResultOK (success) [2020.05.27-16.34.08:109][389]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289025 seconds [2020.05.27-16.34.09:268][458]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.34.09:486][471]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.34.09:519][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.09:519][473]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.09:519][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.09:519][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.09:519][473]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.09:519][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.09:519][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.09:519][473]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.09:519][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.09:519][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.09:520][473]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.09:520][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.09:520][473]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.09:520][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.09:520][473]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.34.09:520][473]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.09:520][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.09:520][473]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_5] [2020.05.27-16.34.09:520][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.09:520][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.10:267][518]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.34.10:267][518]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.34.10:267][518]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.34.10:267][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Scalars [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Textures [2020.05.27-16.34.10:267][518]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Vectors [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Scalars [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Textures [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Vectors [2020.05.27-16.34.10:268][518]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.34.10:269][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.27-16.34.10:284][519]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.34.10:284][519]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.34.10:284][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.10:284][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.10:284][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:284][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.10:284][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.10:284][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:302][520]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.10:302][520]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.10:302][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:302][520]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.10:302][520]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.34.10:302][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.10:302][520]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.10:302][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.10:302][520]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.10:302][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:302][520]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.34.10:302][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:302][520]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.34.10:302][520]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:302][520]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.10:321][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.10:324][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.10:325][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.27-16.34.10:334][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.27-16.34.10:334][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.34.10:368][524]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.34.10:368][524]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.804232 [2020.05.27-16.34.10:368][524]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Scalars [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Textures [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Vectors [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Scalars [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Textures [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Vectors [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Scalars [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Textures [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Vectors [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Scalars [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Textures [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Vectors [2020.05.27-16.34.10:369][524]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.34.10:370][524]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.34.10:370][524]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.34.10:370][524]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.34.10:370][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:371][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.27-16.34.10:372][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.34.10:401][526]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.10:401][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.10:401][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:401][526]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.10:401][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.10:401][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:435][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.34.10:435][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:435][528]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.34.10:435][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:452][529]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.34.10:452][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:452][529]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.34.10:452][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:468][530]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.10:468][530]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.10:468][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:468][530]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.10:468][530]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.10:468][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.10:468][530]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.10:468][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.10:468][530]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.10:468][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.10:469][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.27-16.34.10:469][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:469][530]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.10:484][531]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.05.27-16.34.10:484][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:484][531]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.05.27-16.34.10:484][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:614][539]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E5D50130] Result: '1' k_EResultOK (success) [2020.05.27-16.34.10:614][539]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E5D50130]' succeeded in 0.245291 seconds [2020.05.27-16.34.10:638][541]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165E5D50130] Result: '1' k_EResultOK (success) [2020.05.27-16.34.10:658][542]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.287554 seconds [2020.05.27-16.34.10:668][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.34.10:668][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:668][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.27-16.34.10:668][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:668][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.27-16.34.10:668][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.34.10:670][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.11:034][564]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.221516 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.34.11:100][568]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.141434 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.34.11:669][602]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.27-16.34.11:669][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.11:984][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.05.27-16.34.11:985][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.16:400][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.16:400][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.16:400][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.16:400][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.16:402][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:402][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:402][886]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.16:402][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.16:402][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:402][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.16:402][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.16:402][886]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.16:402][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:402][886]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.16:402][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:467][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.16:469][890]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:469][890]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.16:469][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:469][890]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:469][890]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.16:469][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:469][890]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.16:469][890]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.16:469][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:502][892]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:502][892]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:502][892]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.16:502][892]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.16:502][892]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.16:502][892]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.16:502][892]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.16:735][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:735][906]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.16:735][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:735][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:735][906]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.16:735][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:737][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.16:769][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.16:770][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:770][908]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.16:770][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:770][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:770][908]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.16:770][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.16:770][908]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.16:770][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.16:770][908]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.16:770][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:770][908]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.16:770][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.16:770][908]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:772][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.16:803][910]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:803][910]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:803][910]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.16:803][910]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.16:803][910]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.16:901][916]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.16:901][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.16:901][916]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.16:901][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.16:903][916]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:903][916]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:903][916]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.16:903][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.16:903][916]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:903][916]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.16:903][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.16:903][916]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.16:903][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:903][916]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.16:903][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:968][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.16:969][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:969][920]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.16:969][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:969][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.16:969][920]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.16:969][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.16:969][920]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.16:969][920]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.16:969][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:001][922]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:002][922]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:002][922]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.17:002][922]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.17:002][922]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.17:002][922]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.17:002][922]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.17:052][925]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.17:252][937]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.17:302][940]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:302][940]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.17:302][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:302][940]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:302][940]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.17:302][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:304][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.17:334][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.17:335][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:335][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.17:335][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:335][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:335][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.17:335][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.17:336][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.17:336][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.17:336][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.17:336][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:336][942]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.17:336][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.17:336][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:337][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.17:368][944]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:368][944]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:368][944]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.17:368][944]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.17:368][944]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.17:433][948]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.17:433][948]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.17:434][948]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.17:434][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.17:435][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:435][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:435][948]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.17:435][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.17:435][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:435][948]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.17:435][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.17:435][948]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.17:435][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:435][948]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.17:435][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:467][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.17:469][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:469][950]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.17:469][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:469][950]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:469][950]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.17:469][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:469][950]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.17:469][950]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.17:469][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:502][952]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:502][952]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:502][952]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.17:502][952]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.17:502][952]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.17:502][952]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.17:502][952]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.17:619][959]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.17:752][967]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.17:754][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.17:868][974]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:868][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.17:868][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:868][974]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:868][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.17:868][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:868][974]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:868][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.17:868][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:868][974]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:868][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.17:868][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.17:868][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.17:868][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.17:868][974]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.17:868][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.17:868][974]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.17:868][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.17:868][974]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:870][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.17:901][976]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:901][976]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.17:901][976]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.17:901][976]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.17:901][976]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.18:000][982]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.18:000][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.18:000][982]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.18:000][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.18:001][982]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:001][982]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:001][982]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.18:001][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.18:001][982]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:001][982]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.18:001][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.18:001][982]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.18:001][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.18:001][982]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.18:001][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.18:067][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.18:068][986]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:068][986]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.18:068][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.18:068][986]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:068][986]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.18:068][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.18:068][986]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.18:068][986]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.18:068][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.18:101][988]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:101][988]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:101][988]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.18:102][988]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.18:102][988]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.18:102][988]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.18:102][988]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.18:152][991]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.18:252][997]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=42.486 [2020.05.27-16.34.18:352][ 3]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.18:452][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.18:452][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.18:452][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.18:452][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.18:452][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.18:452][ 9]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.18:452][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.18:452][ 9]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:453][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.18:484][ 11]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:484][ 11]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.18:484][ 11]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.18:484][ 11]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.18:484][ 11]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.18:871][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.19:005][ 43]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198079531912 [2020.05.27-16.34.19:017][ 43]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198079531912, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.27-16.34.19:117][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.19:117][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.19:117][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.19:117][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.19:118][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:118][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:118][ 49]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.19:118][ 49]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.19:118][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:118][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.19:118][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.19:118][ 49]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.19:119][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:119][ 49]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.19:119][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:150][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.19:151][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:151][ 51]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.19:151][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:151][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:151][ 51]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.19:151][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:151][ 51]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.19:151][ 51]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.19:152][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:184][ 53]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:184][ 53]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:184][ 53]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.19:184][ 53]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.19:184][ 53]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.19:184][ 53]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.19:184][ 53]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.19:453][ 69]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.19:470][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.19:551][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:552][ 75]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.19:552][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:552][ 75]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:552][ 75]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.19:552][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:553][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.19:585][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.19:586][ 77]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:586][ 77]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.19:586][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:586][ 77]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:586][ 77]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.19:586][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.19:586][ 77]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.19:586][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.19:586][ 77]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.19:586][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:586][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.19:586][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.19:586][ 77]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:588][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.19:617][ 79]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:618][ 79]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:618][ 79]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.19:618][ 79]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.19:618][ 79]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.19:717][ 85]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.19:717][ 85]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.19:717][ 85]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.19:717][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.19:718][ 85]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:718][ 85]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:718][ 85]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.19:718][ 85]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.19:718][ 85]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:718][ 85]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.19:718][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.19:718][ 85]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.19:718][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:718][ 85]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.19:718][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:751][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.19:752][ 87]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:752][ 87]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.19:752][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:752][ 87]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:752][ 87]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.19:752][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:752][ 87]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.19:752][ 87]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.19:752][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.19:785][ 89]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:785][ 89]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.19:785][ 89]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.19:785][ 89]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.19:785][ 89]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.19:785][ 89]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.19:785][ 89]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.19:852][ 93]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.19:854][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.20:051][105]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.20:152][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:152][111]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.20:152][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:152][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:152][111]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.20:152][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:152][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:152][111]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.20:152][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:152][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:152][111]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.20:152][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.20:152][111]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.20:152][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.20:152][111]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.20:152][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:152][111]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.20:152][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.20:152][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:154][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.20:185][113]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:185][113]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:185][113]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.20:185][113]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.20:185][113]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.20:284][119]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.20:284][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.20:284][119]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.20:284][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.20:285][119]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:285][119]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:285][119]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.20:285][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.20:285][119]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:285][119]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.20:285][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.20:285][119]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.20:285][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:285][119]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.20:285][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:350][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.20:351][123]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:351][123]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.20:351][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:351][123]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:351][123]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.20:351][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:351][123]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.20:351][123]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.20:351][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:384][125]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:384][125]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:384][125]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.20:384][125]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.20:384][125]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.20:384][125]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.20:384][125]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.20:418][127]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.20:470][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.20:652][141]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.20:685][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:685][143]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.20:685][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:685][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:685][143]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.20:685][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:685][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:685][143]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.20:685][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:685][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:685][143]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.20:685][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.20:685][143]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.20:685][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.20:685][143]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.20:685][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:685][143]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.20:685][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.20:685][143]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:687][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.20:718][145]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:718][145]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:718][145]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.20:718][145]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.20:718][145]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.20:851][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.20:851][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.20:851][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.20:851][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.20:852][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:852][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:852][153]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.20:852][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.20:852][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:852][153]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.20:852][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.20:852][153]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.20:852][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:852][153]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.20:852][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:884][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.20:885][155]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:885][155]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.20:885][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:885][155]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:885][155]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.20:885][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:885][155]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.20:885][155]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.20:885][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.20:917][157]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:917][157]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.20:917][157]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.20:917][157]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.20:917][157]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.20:917][157]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.20:917][157]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.20:951][159]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.21:152][171]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.21:251][177]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:251][177]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.21:251][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:251][177]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:251][177]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.21:251][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:253][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.21:284][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.21:285][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:285][179]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.21:285][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:285][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:285][179]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.21:285][179]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.21:285][179]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.21:285][179]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.21:285][179]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.21:285][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:285][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.21:285][179]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.21:285][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:287][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.21:318][181]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:318][181]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:318][181]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.21:319][181]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.21:319][181]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.21:384][185]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.21:384][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.21:384][185]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.21:384][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.21:386][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:386][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:386][185]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.21:386][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.21:386][185]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:386][185]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.21:386][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.21:386][185]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.21:386][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:386][185]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.21:386][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:452][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.21:453][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:453][189]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.21:453][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:453][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:453][189]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.21:453][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:453][189]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.21:453][189]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.21:453][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:485][191]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:485][191]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:485][191]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.21:485][191]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.21:485][191]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.21:485][191]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.21:485][191]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.21:553][195]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.21:718][205]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.21:817][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:817][211]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.21:817][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:818][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:818][211]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.21:818][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:818][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:818][211]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.21:818][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:818][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:818][211]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.21:818][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.21:818][211]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.21:818][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.21:818][211]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.21:818][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:818][211]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.21:818][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.21:818][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:819][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.21:851][213]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:851][213]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:851][213]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.21:851][213]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.21:851][213]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.21:983][221]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.21:984][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.21:984][221]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.21:984][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.21:985][221]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:985][221]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:985][221]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.21:985][221]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.21:985][221]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.21:985][221]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.21:985][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.21:985][221]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.21:985][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.21:985][221]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.21:985][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:050][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.22:051][225]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:051][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.22:051][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:051][225]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:051][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.22:051][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:051][225]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.22:052][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.22:052][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:054][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.22:068][226]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.22:084][227]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:084][227]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:084][227]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.22:084][227]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.22:084][227]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.22:084][227]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.22:084][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.22:352][243]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.22:385][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:385][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.22:385][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:385][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:385][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.22:385][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:385][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:385][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.22:385][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:385][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:385][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.22:385][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.22:385][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.22:385][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.22:385][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.22:385][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:385][245]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.22:385][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.22:385][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:387][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.22:417][247]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:417][247]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:417][247]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.22:417][247]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.22:417][247]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.22:517][253]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.22:517][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.22:517][253]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.22:517][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.22:518][253]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:518][253]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:518][253]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.22:518][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.22:518][253]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:518][253]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.22:518][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.22:518][253]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.22:518][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:518][253]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.22:518][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:550][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.22:551][255]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:551][255]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.22:551][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:552][255]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:552][255]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.22:552][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:552][255]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.22:552][255]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.22:552][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:584][257]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:584][257]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:584][257]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.22:585][257]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.22:585][257]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.22:585][257]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.22:585][257]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.22:652][261]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.22:819][271]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.22:952][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:952][279]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.22:952][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:952][279]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:952][279]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.22:952][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:953][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.22:984][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.22:985][281]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:985][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.22:985][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:985][281]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:985][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.22:985][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.22:985][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.22:985][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.22:985][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.22:985][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.22:985][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.22:985][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.22:985][281]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.22:987][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.23:018][283]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.23:018][283]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.23:018][283]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.23:018][283]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.23:018][283]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.23:717][325]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.23:717][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.23:717][325]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.23:717][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.23:719][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.23:719][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.23:719][325]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.23:719][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.23:719][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.23:719][325]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.23:719][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.23:719][325]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.23:719][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.23:719][325]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.23:719][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.23:750][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.23:751][327]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.23:751][327]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.23:751][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.23:751][327]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.23:751][327]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.23:751][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.23:751][327]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.23:751][327]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.23:751][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.23:784][329]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.23:784][329]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.23:784][329]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.23:784][329]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.23:784][329]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.23:785][329]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.23:785][329]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.24:036][343]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.24:118][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:118][347]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.24:118][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:118][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:118][347]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.24:118][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:118][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:118][347]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.24:118][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:118][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:118][347]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.24:118][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.24:118][347]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.24:118][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.24:118][347]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.24:119][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:119][347]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.24:119][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.24:119][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:120][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.24:151][349]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:151][349]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:151][349]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.24:151][349]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.24:151][349]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.24:318][358]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.24:318][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.24:319][358]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.24:319][358]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.24:320][358]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:320][358]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:320][358]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.24:320][358]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.24:320][358]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:320][358]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.24:320][358]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.24:320][358]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.24:320][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:320][358]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.24:320][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:351][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.24:352][360]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:352][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.24:352][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:352][360]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:352][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.24:352][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:352][360]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.24:352][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.24:352][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:369][361]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.24:385][362]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:385][362]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:385][362]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.24:385][362]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.24:385][362]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.24:385][362]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.24:385][362]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.24:653][375]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.24:788][383]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:788][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.24:788][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:788][383]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:788][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.24:788][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:788][383]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:788][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.24:788][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:788][383]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:788][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.24:788][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.24:788][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.24:788][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.24:788][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.24:788][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:788][383]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.24:788][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.24:788][383]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:789][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.24:820][385]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:820][385]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:820][385]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.24:820][385]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.24:820][385]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.24:918][390]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.24:918][390]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.24:918][390]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.24:918][390]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.24:920][390]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:920][390]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:920][390]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.24:920][390]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.24:920][390]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:920][390]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.24:920][390]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.24:920][390]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.24:920][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:920][390]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.24:920][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:953][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.24:955][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:955][392]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.24:955][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:955][392]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:955][392]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.24:955][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:955][392]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.24:955][392]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.24:956][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.24:987][394]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:987][394]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.24:987][394]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.24:987][394]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.24:987][394]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.24:987][394]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.24:987][394]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.25:072][399]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.25:273][411]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.25:390][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:390][418]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.25:390][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:390][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:390][418]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.25:390][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:390][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:390][418]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.25:390][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:390][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:390][418]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.25:390][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.25:390][418]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.25:390][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.25:390][418]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.25:390][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:390][418]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.25:390][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.25:390][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:391][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.25:421][420]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:421][420]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:421][420]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.25:421][420]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.25:421][420]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.25:487][424]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.25:487][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.25:487][424]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.25:487][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.25:488][424]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:489][424]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:489][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.25:489][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.25:489][424]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:489][424]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.25:489][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.25:489][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.25:489][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:489][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.25:489][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:520][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.25:522][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:522][426]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.25:522][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:522][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:522][426]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.25:522][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:522][426]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.25:522][426]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.25:522][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:554][428]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:554][428]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:554][428]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.25:554][428]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.25:554][428]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.25:554][428]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.25:554][428]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.25:570][429]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=49.804 [2020.05.27-16.34.25:670][435]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.25:751][440]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.34.25:803][443]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.25:953][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:953][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.25:953][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:953][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:953][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.25:953][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:953][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:953][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.25:953][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:953][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:953][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.25:953][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.25:953][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.25:953][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.25:953][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.25:953][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.25:953][452]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.25:953][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.25:953][452]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:957][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.25:985][454]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:985][454]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.25:985][454]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.25:985][454]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.25:985][454]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.26:117][462]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.26:117][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.26:117][462]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.26:117][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.26:118][462]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:118][462]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:118][462]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.26:118][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.26:118][462]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:118][462]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.26:118][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.26:118][462]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.26:118][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:118][462]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.26:118][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:151][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.26:153][464]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:153][464]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.26:153][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:153][464]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:153][464]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.26:153][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:153][464]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.26:153][464]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.26:153][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:185][466]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:185][466]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:185][466]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.26:185][466]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.26:185][466]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.26:185][466]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.26:185][466]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.26:202][467]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.26:469][483]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.26:585][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:585][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.26:585][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:585][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:585][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.26:585][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:585][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:585][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.26:585][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:585][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:585][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.26:585][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.26:585][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.26:585][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.26:585][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.26:585][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:586][490]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.26:586][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.26:586][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:587][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.26:618][492]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:618][492]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:618][492]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.26:618][492]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.26:618][492]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.26:750][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.26:750][500]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.26:750][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.26:750][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.26:751][500]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:751][500]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:751][500]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.26:751][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.26:751][500]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:751][500]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.26:751][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.26:751][500]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.26:751][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:751][500]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.26:751][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:784][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.26:785][502]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:785][502]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.26:785][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:785][502]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:785][502]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.26:785][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:785][502]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.26:785][502]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.26:785][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.26:818][504]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:818][504]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.26:818][504]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.26:818][504]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.26:818][504]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.26:819][504]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.26:819][504]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.26:869][507]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.27:070][519]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.27:185][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:185][526]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.27:185][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:185][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:185][526]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.27:185][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:187][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.27:217][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.27:219][528]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:219][528]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.27:219][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:219][528]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:219][528]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.27:219][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.27:219][528]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.27:219][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.27:219][528]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.27:219][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:219][528]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.27:219][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.27:219][528]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:221][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.27:252][530]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:252][530]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:252][530]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.27:252][530]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.27:252][530]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.27:401][539]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.27:401][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.27:401][539]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.27:401][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.27:402][539]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:402][539]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:402][539]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.27:402][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.27:402][539]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:402][539]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.27:402][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.27:402][539]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.27:402][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:402][539]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.27:402][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:418][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.27:419][540]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:419][540]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.27:419][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:419][540]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:419][540]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.27:419][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:419][540]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.27:419][540]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.27:420][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:452][542]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:452][542]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:452][542]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.27:452][542]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.27:452][542]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.27:452][542]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.27:452][542]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.27:470][543]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.27:702][557]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.27:787][562]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:787][562]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.27:787][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:787][562]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:787][562]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.27:787][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:789][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.27:834][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.27:835][565]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:835][565]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.27:835][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:835][565]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:835][565]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.27:835][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.27:835][565]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.27:836][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.27:836][565]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.27:836][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:836][565]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.27:836][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.27:836][565]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:837][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.27:851][566]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:851][566]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:851][566]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.27:851][566]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.27:851][566]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.27:951][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.27:951][572]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.27:951][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.27:951][572]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.27:953][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:953][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:953][572]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.27:953][572]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.27:953][572]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:953][572]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.27:953][572]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.27:953][572]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.27:953][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:953][572]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.27:953][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:984][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.27:986][574]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:986][574]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.27:986][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:986][574]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.27:986][574]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.27:986][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.27:986][574]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.27:986][574]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.27:986][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:020][576]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:020][576]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:020][576]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.28:020][576]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.28:020][576]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.28:020][576]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.28:020][576]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.28:103][581]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.28:253][589]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.28:402][597]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:402][597]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.28:402][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:402][597]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:402][597]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.28:402][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:402][597]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:402][597]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.28:402][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:402][597]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:402][597]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.28:402][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.28:402][597]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.28:402][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.28:402][597]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.28:402][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:402][597]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.28:402][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.28:402][597]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:404][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.28:435][599]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:435][599]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:435][599]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.28:435][599]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.28:435][599]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.28:551][605]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.28:551][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.28:551][605]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.28:551][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.28:553][605]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:553][605]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:553][605]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.28:553][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.28:553][605]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:553][605]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.28:553][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.28:553][605]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.28:553][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:553][605]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.28:553][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:568][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.28:569][606]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:569][606]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.28:570][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:570][606]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:570][606]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.28:570][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:570][606]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.28:570][606]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.28:570][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:602][608]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:602][608]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:602][608]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.28:602][608]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.28:602][608]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.28:602][608]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.28:602][608]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.28:653][611]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.28:869][623]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.28:968][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:969][628]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.28:969][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:969][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.28:969][628]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.28:969][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.28:970][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.29:001][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.29:003][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:003][630]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.29:003][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:003][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:003][630]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.29:003][630]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.29:003][630]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.29:003][630]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.29:003][630]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.29:003][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:003][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.29:003][630]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.29:003][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:004][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.29:037][632]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:037][632]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:037][632]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.29:037][632]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.29:037][632]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.29:135][637]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.29:135][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.29:135][637]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.29:135][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.29:137][637]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:137][637]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:137][637]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.29:137][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.29:137][637]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:137][637]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.29:137][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.29:137][637]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.29:137][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:137][637]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.29:137][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:169][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.29:170][639]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:170][639]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.29:170][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:170][639]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:170][639]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.29:170][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:170][639]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.29:170][639]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.29:170][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:204][641]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:204][641]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:204][641]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.29:204][641]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.29:204][641]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.29:204][641]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.29:204][641]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.29:288][645]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.29:437][653]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.29:569][660]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:569][660]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.29:569][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:569][660]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:569][660]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.29:569][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:571][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.29:602][662]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033393 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.34.29:603][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.29:604][662]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:604][662]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.29:604][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:604][662]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:604][662]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.29:604][662]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.29:604][662]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.29:604][662]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.29:604][662]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.29:604][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:604][662]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.29:604][662]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.29:604][662]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:606][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.29:637][664]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:637][664]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:637][664]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.29:637][664]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.29:637][664]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.29:737][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.29:737][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.29:737][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.29:737][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.29:738][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:738][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:738][670]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.29:738][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.29:739][670]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:739][670]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.29:739][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.29:739][670]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.29:739][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:739][670]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.29:739][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:805][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.29:806][674]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:806][674]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.29:806][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:806][674]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:806][674]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.29:806][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:807][674]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.29:807][674]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.29:807][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.29:835][675]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:836][675]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.29:836][675]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.29:836][675]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.29:836][675]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.29:836][675]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.29:836][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.29:904][679]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.30:071][689]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.30:205][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:205][697]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.30:205][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:205][697]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:205][697]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.30:205][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:207][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.30:238][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.30:240][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:240][699]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.30:240][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:240][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:240][699]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.30:240][699]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.30:240][699]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.30:240][699]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.30:240][699]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.30:240][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:240][699]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.30:240][699]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.30:240][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:242][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.30:271][701]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:271][701]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:271][701]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.30:271][701]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.30:271][701]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.30:336][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.30:336][705]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.30:336][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.30:336][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.30:337][705]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:338][705]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:338][705]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.30:338][705]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.30:338][705]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:338][705]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.30:338][705]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.30:338][705]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.30:338][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:338][705]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.30:338][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:369][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.30:371][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:371][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.30:371][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:371][707]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:371][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.30:371][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:371][707]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.30:371][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.30:371][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:404][709]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:404][709]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:404][709]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.30:404][709]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.30:404][709]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.30:404][709]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.30:404][709]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.30:504][715]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.30:652][723]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.30:836][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:836][734]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.30:836][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:836][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:836][734]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.30:836][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:837][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.30:868][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.30:870][736]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:870][736]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.30:870][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:870][736]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:870][736]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.30:870][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.30:870][736]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.30:870][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.30:870][736]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.30:870][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:870][736]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.30:870][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.30:870][736]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:872][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.30:901][738]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:901][738]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:901][738]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.30:901][738]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.30:901][738]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.30:968][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.30:968][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.30:968][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.30:968][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.30:970][741]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:970][741]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:970][741]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.30:970][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.30:970][741]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.30:970][741]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.30:970][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.30:970][741]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.30:970][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.30:970][741]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.30:970][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.31:034][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.31:036][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:036][745]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.31:036][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.31:036][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:036][745]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.31:036][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.31:036][745]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.31:036][745]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.31:036][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.31:085][747]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:086][747]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:086][747]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.31:086][747]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.31:086][747]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.31:086][747]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.31:086][747]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.31:136][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:137][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:137][750]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.31:303][759]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.31:485][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:486][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.31:486][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.31:486][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:486][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.31:486][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.31:486][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:486][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.31:486][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.31:486][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:486][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.31:486][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.31:486][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.31:486][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.31:486][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.31:486][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.31:486][768]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.31:486][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.31:486][768]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:488][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.31:502][769]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:502][769]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.31:502][769]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.31:502][769]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.31:502][769]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.31:717][779]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.34.31:720][779]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.34.31:720][779]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.27-16.34.31:721][779]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.983359 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.34.31:721][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.34.31:721][779]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.34.31:724][779]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.34.31:725][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.34.31:726][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.34.31:735][780]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=55.969 [2020.05.27-16.34.31:739][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.32:202][803]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.32:202][803]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:203][803]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.32:203][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:205][803]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:205][803]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:205][803]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.32:205][803]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.32:205][803]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:205][803]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.32:205][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:205][803]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.32:205][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:205][803]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.32:205][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:235][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.32:237][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:237][804]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.32:237][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:237][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:237][804]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.32:237][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:237][804]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.32:237][804]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.32:237][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:269][806]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:269][806]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:269][806]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.32:269][806]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.32:269][806]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.32:269][806]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.32:269][806]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.32:436][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:436][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:453][815]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:453][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:453][815]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:453][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:470][816]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:470][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:519][818]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.32:535][819]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:535][819]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.32:535][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:536][819]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:536][819]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.32:536][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:536][819]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:536][819]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.32:536][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:536][819]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:536][819]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.32:536][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.32:536][819]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.32:536][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.32:536][819]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.32:536][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:536][819]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.32:536][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:536][819]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:538][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.32:553][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:553][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:569][821]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:570][821]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:570][821]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.32:570][821]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.32:570][821]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.32:570][821]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:570][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:571][821]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:571][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:587][822]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:587][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:588][822]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:588][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:619][823]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:619][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:653][825]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:653][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:671][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:671][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:671][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:671][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:688][827]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:688][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:689][827]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:689][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:718][828]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:718][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:719][828]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:719][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:736][829]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:736][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:737][829]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:737][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:753][830]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:753][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:754][830]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:754][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:771][831]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:771][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:771][831]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:771][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:802][832]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:802][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:803][832]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:803][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:819][833]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:819][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:820][833]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:820][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:837][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:837][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:838][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:838][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:854][835]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:854][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:855][835]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:855][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:870][836]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.32:870][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:871][836]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.32:871][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:872][836]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:872][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:872][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:872][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:872][836]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.32:872][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.32:872][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:872][836]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.32:872][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:872][836]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.32:872][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:872][836]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.32:872][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:873][836]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:873][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:889][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:889][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:890][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.32:890][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.32:918][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.32:919][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:919][838]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.32:919][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:919][838]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:919][838]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.32:919][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:919][838]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.32:919][838]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.32:919][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.32:935][839]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:935][839]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.32:935][839]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.32:935][839]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.32:935][839]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.32:935][839]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.32:935][839]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.33:171][851]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.33:236][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:236][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.33:236][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:236][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:236][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.33:236][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:236][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:236][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.33:236][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:236][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:236][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.33:236][854]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.33:236][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.33:236][854]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.33:236][854]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.33:236][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:236][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.33:236][854]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:236][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:238][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.33:270][856]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:270][856]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:270][856]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.33:270][856]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.33:270][856]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.33:369][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.33:369][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:369][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.33:369][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:370][861]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:371][861]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:371][861]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.33:371][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.33:371][861]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:371][861]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.33:371][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:371][861]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.33:371][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:371][861]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.33:371][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:404][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.33:405][863]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:405][863]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.33:406][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:406][863]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:406][863]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.33:406][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:406][863]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.33:406][863]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.33:406][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:451][865]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:452][865]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:452][865]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.33:452][865]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.33:452][865]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.33:452][865]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.33:452][865]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.33:505][868]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.33:505][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:506][868]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.33:522][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.33:522][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:522][869]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.33:522][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:552][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.33:552][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:552][870]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.33:552][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:687][877]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.33:688][877]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.34.33:704][878]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=57.938 [2020.05.27-16.34.33:770][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:770][881]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.33:770][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:770][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:770][881]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.33:770][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:772][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.33:802][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.33:804][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:804][883]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.33:804][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:804][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:804][883]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.33:804][883]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.33:804][883]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.33:804][883]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.33:804][883]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.33:804][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:804][883]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.33:804][883]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:804][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:806][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.33:838][885]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:838][885]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:838][885]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.33:838][885]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.33:838][885]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.33:919][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.33:919][889]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:919][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.33:919][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:920][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:920][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:920][889]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.33:920][889]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.33:920][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:920][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.33:920][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.33:920][889]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.33:920][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:920][889]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.33:920][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:936][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.33:937][890]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:938][890]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.33:938][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:938][890]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:938][890]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.33:938][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:938][890]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.33:938][890]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.33:938][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.33:972][892]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:972][892]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.33:972][892]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.33:972][892]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.33:972][892]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.33:972][892]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.33:972][892]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.34:055][896]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.34:236][905]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.34:420][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:420][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.34:420][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:420][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:420][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.34:420][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:420][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:420][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.34:420][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:420][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:420][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.34:420][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.34:420][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.34:420][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.34:420][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.34:420][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:420][915]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.34:421][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.34:421][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:422][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.34:437][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.27-16.34.34:437][916]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.34:437][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.34.34:437][916]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.34:437][916]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:437][916]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:437][916]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.34:437][916]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.34:438][916]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.34:438][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.34:438][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.34:438][916]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.34.34:438][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.34:438][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.34:438][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.34.34:438][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.34:438][916]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.34:438][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:438][916]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.34:438][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:517][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.34:517][920]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.34:517][920]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.34.34:517][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.34:517][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.34:517][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.34:518][920]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.34:518][920]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.34:518][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:518][920]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.34:518][920]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.34:518][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:519][920]Interaction: Interaction time: 16.000000 [2020.05.27-16.34.34:519][920]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.34:519][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:519][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:519][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:519][920]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.34:519][920]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.34:519][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:519][920]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.34:519][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.34:519][920]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.34:519][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:519][920]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.34:519][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:552][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.34:554][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:554][922]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.34:554][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:554][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:554][922]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.34:554][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:554][922]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.34:554][922]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.34:554][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:569][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.34.34:570][923]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:570][923]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:570][923]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.34:570][923]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.34:570][923]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.34:570][923]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.34:570][923]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.34:686][929]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.34:703][930]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.34:807][936]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.34:938][943]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:938][943]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:955][944]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.34:972][945]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:972][945]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.34:972][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:972][945]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.34:972][945]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.34:972][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.34:974][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.35:005][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.35:006][947]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:007][947]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.35:007][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:007][947]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:007][947]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.35:007][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.35:007][947]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.35:007][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.35:007][947]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.35:007][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:007][947]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.35:007][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.35:007][947]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:008][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.35:051][949]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:051][949]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:051][949]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.35:051][949]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.35:051][949]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.35:752][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.35:752][988]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.35:752][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.35:752][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.35:754][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:754][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:754][988]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.35:754][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.35:754][988]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:754][988]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.35:754][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.35:754][988]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.35:754][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:754][988]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.35:754][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:786][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.35:787][990]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:787][990]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.35:787][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:787][990]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:787][990]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.35:787][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:787][990]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.35:787][990]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.35:787][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:821][992]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:821][992]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:821][992]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.35:821][992]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.35:821][992]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.35:821][992]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.35:821][992]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.35:919][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:919][997]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.35:919][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:919][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:919][997]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.35:919][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:919][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:919][997]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.35:919][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:919][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:919][997]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.35:919][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.35:919][997]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.35:919][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.35:919][997]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.35:919][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.35:919][997]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.35:920][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.35:920][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:921][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.35:953][999]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:953][999]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.35:953][999]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.35:953][999]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.35:953][999]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.36:020][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300623 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.34.36:522][ 32]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.36:522][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.36:523][ 32]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.36:523][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.36:524][ 32]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:524][ 32]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:524][ 32]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.36:524][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.36:524][ 32]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:524][ 32]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.36:524][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.36:524][ 32]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.36:524][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.36:524][ 32]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.36:524][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.36:589][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.36:590][ 36]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:590][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.36:590][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.36:590][ 36]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:590][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.36:590][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.36:590][ 36]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.36:590][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.36:590][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.36:623][ 38]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:623][ 38]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:623][ 38]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.36:623][ 38]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.36:623][ 38]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.36:623][ 38]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.36:623][ 38]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.36:854][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:854][ 52]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.36:854][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.36:854][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:854][ 52]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.36:854][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.36:856][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.36:886][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.36:887][ 54]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:887][ 54]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.36:887][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.36:887][ 54]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:887][ 54]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.36:887][ 54]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.36:887][ 54]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.36:887][ 54]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.36:887][ 54]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.36:887][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.36:887][ 54]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.36:887][ 54]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.36:887][ 54]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:889][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.36:920][ 56]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:920][ 56]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.36:920][ 56]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.36:920][ 56]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.36:920][ 56]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.37:535][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.34.37:535][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.34.37:535][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.37:535][ 92]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.37:535][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.37:535][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.37:535][ 92]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.37:535][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.37:553][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.37:553][ 93]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.37:553][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.37:553][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.37:553][ 93]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.34.37:553][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.37:553][ 93]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.37:553][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.37:553][ 93]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.37:553][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.37:553][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.34.37:553][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.37:553][ 93]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.34.37:553][ 93]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.37:553][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.37:587][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.34.37:621][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.38:450][147]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.34.38:686][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:686][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:702][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:702][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:702][161]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:702][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:719][162]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:719][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:719][162]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:719][162]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:735][163]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:735][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:736][163]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:736][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:752][164]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:752][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:753][164]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:753][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:769][165]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:769][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:769][165]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:769][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:786][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:786][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:786][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:787][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.38:802][167]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.38:802][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:604][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:604][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:620][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:620][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:621][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:621][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:637][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:637][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:637][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:637][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:654][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:654][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:654][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:654][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:670][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:670][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:671][274]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:671][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:687][275]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:687][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:687][275]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:687][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:703][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:703][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:704][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:704][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:720][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:720][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:721][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:721][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:736][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:736][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:737][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:737][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:753][279]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.40:753][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:817][282]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.40:817][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:817][282]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.40:817][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:819][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.40:819][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.40:819][282]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.40:819][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.40:819][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.40:819][282]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.40:819][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.40:819][282]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.40:819][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.40:819][282]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.40:819][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.40:884][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.40:886][286]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.40:886][286]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.40:886][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.40:886][286]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.40:886][286]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.40:886][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.40:886][286]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.40:886][286]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.40:886][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.40:918][288]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.40:918][288]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.40:918][288]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.40:918][288]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.40:918][288]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.40:918][288]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.40:918][288]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.41:186][303]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.41:219][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:219][305]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.41:219][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:219][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:219][305]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.41:219][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:221][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.41:251][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.41:253][307]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:253][307]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.41:253][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:253][307]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:253][307]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.41:253][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.41:253][307]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.41:253][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.41:253][307]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.41:253][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:253][307]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.41:253][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.41:253][307]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:255][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.41:285][309]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:285][309]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:285][309]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.41:285][309]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.41:285][309]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.41:418][317]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.41:418][317]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.41:418][317]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.41:418][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.41:419][317]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:419][317]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:419][317]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.41:419][317]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.41:419][317]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:419][317]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.41:419][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.41:419][317]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.41:419][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:419][317]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.41:419][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:452][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.41:453][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:453][319]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.41:453][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:453][319]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:453][319]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.41:453][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:453][319]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.41:453][319]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.41:453][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:486][321]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:486][321]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:486][321]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.41:486][321]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.41:486][321]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.41:486][321]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.41:486][321]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.41:504][322]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.41:736][335]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.41:903][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:903][344]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.41:903][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:903][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:903][344]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.41:903][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:903][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:903][344]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.41:903][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:903][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:903][344]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.41:903][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.41:903][344]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.41:903][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.41:903][344]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.41:903][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.41:903][344]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.41:903][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.41:903][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:905][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.41:919][345]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:919][345]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.41:919][345]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.41:919][345]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.41:919][345]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.42:452][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.42:452][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:452][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.42:452][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:454][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.42:454][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.42:454][376]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.42:454][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.42:454][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.42:454][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.42:454][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:454][376]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.42:454][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.42:454][376]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.42:454][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.42:486][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.42:487][378]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.42:487][378]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.42:487][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.42:487][378]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.42:487][378]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.42:487][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.42:487][378]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.42:487][378]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.42:487][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.42:520][380]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.42:520][380]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.42:520][380]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.42:520][380]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.42:520][380]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.42:520][380]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.42:520][380]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.42:521][380]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.34.42:538][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:538][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:554][382]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:554][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:556][382]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:556][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:571][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:571][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:572][383]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:572][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:587][384]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:587][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:588][384]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:588][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:604][385]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:604][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:605][385]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:605][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:620][386]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:620][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:621][386]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:621][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:637][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:637][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:637][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:637][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:653][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:653][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:654][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:654][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:670][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:670][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:671][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:671][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:687][390]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:687][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:687][390]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:688][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:703][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.42:703][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.42:719][392]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 60.000000, Originating Effect: Addon_Harpoon_RustedSpike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.34.42:770][395]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.43:085][414]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.27-16.34.43:085][414]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.27-16.34.43:085][414]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.27-16.34.43:287][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:287][426]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.43:287][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.43:287][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:287][426]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.43:287][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.43:287][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:287][426]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.43:287][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.43:287][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:287][426]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.43:287][426]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.43:287][426]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.43:287][426]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.43:287][426]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.43:287][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.43:287][426]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.43:287][426]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.43:287][426]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:289][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.43:320][428]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:320][428]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:320][428]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.43:320][428]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.43:320][428]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.43:453][436]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.34.43:468][437]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.43:468][437]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.43:468][437]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.43:468][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.43:469][437]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:469][437]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:469][437]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.43:469][437]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.43:469][437]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:469][437]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.43:469][437]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.43:469][437]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.43:469][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.43:469][437]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.43:469][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.43:502][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.43:503][439]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:503][439]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.43:503][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.43:503][439]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:503][439]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.43:503][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.43:503][439]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.43:503][439]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.43:503][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.43:535][441]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:535][441]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.43:535][441]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.43:535][441]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.43:535][441]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.43:535][441]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.43:535][441]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.43:570][443]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.43:787][455]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.44:152][475]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:152][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.44:152][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:152][475]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:152][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.44:152][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:152][475]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:152][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.44:152][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:152][475]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:152][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.44:152][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.44:152][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.44:152][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.44:152][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.44:152][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:152][475]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.44:152][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:152][475]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:154][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.44:168][476]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:168][476]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:168][476]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.44:168][476]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.44:168][476]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.44:301][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.44:301][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:301][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.44:301][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:303][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:303][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:303][484]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.44:303][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.44:303][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:303][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.44:303][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:303][484]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.44:303][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:303][484]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.44:303][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:335][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.44:336][486]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:336][486]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.44:337][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:337][486]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:337][486]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.44:337][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:337][486]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.44:337][486]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.44:337][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:369][488]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:369][488]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:369][488]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.44:369][488]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.44:369][488]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.44:369][488]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.44:369][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.44:420][491]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.44:520][496]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:520][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:537][497]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:537][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:537][497]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:537][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:552][498]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:552][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:553][498]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:553][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:569][499]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:569][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:570][499]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:570][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:586][500]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:586][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:587][500]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:588][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:603][501]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:603][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:604][501]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:604][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:620][502]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:620][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:621][502]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:621][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:636][503]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.44:636][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:637][503]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.44:769][510]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:769][510]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.44:769][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:769][510]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:769][510]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.44:769][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:771][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.44:802][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.44:803][512]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:803][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.44:803][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:803][512]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:803][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.44:803][512]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.44:803][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.44:803][512]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.44:803][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.44:803][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:803][512]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.44:803][512]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:803][512]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:805][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.44:836][514]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:836][514]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:836][514]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.44:836][514]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.44:836][514]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.44:900][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.44:900][517]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:901][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.44:901][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:902][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:902][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:902][517]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.44:902][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.44:902][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:902][517]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.44:902][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.44:902][517]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.44:902][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:902][517]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.44:902][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:934][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.44:936][519]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:936][519]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.44:936][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:936][519]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:936][519]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.44:936][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:936][519]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.44:936][519]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.44:936][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.44:969][521]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:969][521]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.44:969][521]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.44:969][521]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.44:969][521]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.44:969][521]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.44:969][521]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.45:071][527]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.45:219][535]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.45:268][538]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.34.45:403][545]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:403][545]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.45:403][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:403][545]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:403][545]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.45:403][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:404][545]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:404][545]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.45:404][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:404][545]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:404][545]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.45:404][545]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.45:404][545]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.45:404][545]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.45:404][545]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.45:404][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:404][545]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.45:404][545]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.45:404][545]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:405][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.45:436][547]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:436][547]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:436][547]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.45:436][547]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.45:436][547]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.45:502][551]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.45:502][551]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.45:502][551]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.45:502][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.45:503][551]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:503][551]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:503][551]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.45:503][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.45:503][551]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:503][551]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.45:503][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.45:503][551]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.45:503][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:503][551]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.45:503][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:536][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.45:537][553]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:537][553]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.45:537][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:537][553]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:537][553]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.45:537][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:537][553]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.45:537][553]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.45:537][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:585][555]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:585][555]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:585][555]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.27-16.34.45:585][555]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.45:585][555]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.34.45:585][555]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.45:585][555]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.34.45:654][559]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.45:786][566]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.27-16.34.45:835][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.34.45:837][569]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.34.45:971][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:971][576]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.45:971][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:971][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.45:971][576]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.45:971][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.45:973][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.46:004][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.34.46:005][578]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.46:005][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.46:005][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.46:005][578]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.46:005][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.46:005][578]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.46:005][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.46:006][578]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.46:006][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.46:006][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.46:006][578]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.46:006][578]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:006][578]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.46:007][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.34.46:052][580]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.46:053][580]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.46:053][580]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.27-16.34.46:053][580]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.34.46:053][580]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.46:454][601]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:454][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:470][602]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:470][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:472][602]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:472][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:488][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:488][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:489][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:489][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:504][604]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:504][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:505][604]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:505][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:537][605]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:537][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:538][605]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:538][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:554][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:554][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:555][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:555][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.46:570][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.46:570][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:100][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.47:100][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:101][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.47:101][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:102][635]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.47:102][635]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.47:102][635]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.47:102][635]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.47:102][635]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.47:102][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.47:102][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:102][635]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.47:102][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:102][635]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.47:102][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:170][639]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.34.47:217][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.34.47:217][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:217][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.34.47:217][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:217][641]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.34.47:218][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.34.47:219][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.47:219][641]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.47:219][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:219][641]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.47:219][641]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.47:219][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:219][641]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.34.47:219][641]Interaction: Interaction time: 1.000000 [2020.05.27-16.34.47:219][641]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.05.27-16.34.47:219][641]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.34.47:219][641]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.47:219][641]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.34.47:219][641]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.47:219][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:219][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:219][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:219][641]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.47:219][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.47:219][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:219][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.34.47:219][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:219][641]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.47:219][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:220][641]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.27-16.34.47:220][641]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.47:220][641]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.47:220][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:220][641]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.34.47:220][641]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.34.47:220][641]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.47:235][642]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:235][642]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:235][642]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:235][642]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.05.27-16.34.47:235][642]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.47:235][642]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.34.47:236][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:236][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:236][642]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.47:253][643]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.47:270][644]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.34.47:271][644]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.47:287][645]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.34.47:305][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.47:305][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:424][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.47:424][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:424][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.47:424][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:425][653]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.47:425][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:542][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:542][660]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.47:542][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:543][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.47:543][660]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.47:543][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:543][660]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.34.47:543][660]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.27-16.34.47:543][660]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.34.47:543][660]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.34.47:543][660]Interaction: Interaction time: 2.700000 [2020.05.27-16.34.47:543][660]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.27-16.34.47:543][660]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.47:543][660]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.27-16.34.47:543][660]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.34.47:543][660]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.34.47:543][660]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.47:543][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.47:543][660]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.47:543][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:559][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.47:559][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.47:586][662]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.34.47:586][662]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.34.47:788][674]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.27-16.34.47:839][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.47:839][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:954][683]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.47:954][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.47:969][684]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.47:971][684]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.47:987][685]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:004][686]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:021][687]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:037][688]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:054][689]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:072][690]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:088][691]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:105][692]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:121][693]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:138][694]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:138][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.48:138][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.48:154][695]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:171][696]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:188][697]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:205][698]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:206][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.34.48:221][699]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:238][700]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:255][701]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:271][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.34.48:271][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.27-16.34.48:272][702]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.34.48:272][702]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.34.48:272][702]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.34.48:272][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.48:273][702]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:288][703]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:303][704]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.034506 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.34.48:304][704]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.34.48:304][704]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.34.48:304][704]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.34.48:304][704]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.27-16.34.48:304][704]LogStreaming: Flushing async loaders. [2020.05.27-16.34.48:305][704]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.34.48:305][704]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.27-16.34.48:306][704]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.48:306][704]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.48:306][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.48:306][704]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.34.48:306][704]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.34.48:306][704]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.34.48:306][704]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.48:306][704]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.05.27-16.34.48:306][704]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.48:306][704]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.34.48:307][704]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.48:307][704]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.34.48:307][704]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.48:307][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.48:307][704]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:308][704]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.34.48:308][704]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.34.48:308][704]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.34.48:308][704]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.34.48:308][704]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.34.48:308][704]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.34.48:308][704]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.34.48:321][705]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:337][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.34.48:339][706]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:340][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.34.48:355][707]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:370][708]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.34.48:370][708]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.340676 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.34.48:371][708]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.48:371][708]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.48:371][708]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.34.48:371][708]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.34.48:372][708]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:388][709]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:405][710]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:421][711]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:439][712]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:455][713]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:472][714]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:488][715]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:504][716]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:536][717]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:553][718]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:569][719]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:585][720]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:602][721]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:619][722]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:636][723]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:652][724]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:669][725]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:686][726]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:703][727]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:719][728]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:737][729]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:752][730]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:769][731]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:786][732]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:802][733]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:819][734]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:836][735]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:870][736]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:886][737]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:903][738]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:919][739]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:936][740]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:954][741]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:970][742]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.48:987][743]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:002][744]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:019][745]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:037][746]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:053][747]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:070][748]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:086][749]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:103][750]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:119][751]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:137][752]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:152][753]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:169][754]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:186][755]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:202][756]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:219][757]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:236][758]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:254][759]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:269][760]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:287][761]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:303][762]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:320][763]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:337][764]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:353][765]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:369][766]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:387][767]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:403][768]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:420][769]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:436][770]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:453][771]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:469][772]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:486][773]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:502][774]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:519][775]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:536][776]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:553][777]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:569][778]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:586][779]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:602][780]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:619][781]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:636][782]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:654][783]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:669][784]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:686][785]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:702][786]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:719][787]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:735][788]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.34.49:735][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.34.49:736][788]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.49:736][788]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.49:736][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.49:736][788]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.27-16.34.49:736][788]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.49:736][788]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.49:736][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.49:736][788]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.49:736][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.49:736][788]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.49:736][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.49:736][788]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.27-16.34.49:736][788]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.27-16.34.49:736][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.49:736][788]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.34.49:736][788]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:738][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.34.49:753][789]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:769][790]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.49:769][790]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.34.49:770][790]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:786][791]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:803][792]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:819][793]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:836][794]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:853][795]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:870][796]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:887][797]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:902][798]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:919][799]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:936][800]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:953][801]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:969][802]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.49:985][803]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:003][804]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:019][805]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:036][806]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:053][807]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:070][808]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:086][809]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:102][810]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:119][811]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:135][812]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:152][813]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:169][814]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:185][815]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:202][816]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:219][817]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:219][817]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.34.50:237][818]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.50:237][818]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.50:237][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.50:237][818]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.34.50:237][818]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.34.50:237][818]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.50:237][818]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.34.50:237][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.50:238][818]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:255][819]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.50:270][820]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.50:270][820]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.34.50:270][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.50:270][820]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.50:270][820]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.34.50:270][820]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.50:270][820]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.50:270][820]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.50:270][820]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.34.50:270][820]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.50:270][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.50:270][820]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.27-16.34.50:270][820]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.50:270][820]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.50:271][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.34.50:271][820]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.50:271][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.34.50:271][820]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.50:273][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.34.50:286][821]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.50:286][821]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.50:286][821]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.34.50:286][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.50:286][821]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.50:286][821]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.34.50:286][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.50:286][821]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.50:286][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.50:286][821]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.50:286][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.50:287][821]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.27-16.34.50:305][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:321][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:336][824]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.34.50:336][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.50:336][824]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.50:337][824]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.50:337][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.50:337][824]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.50:337][824]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.50:337][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.50:337][824]Interaction: Interaction time: 16.000000 [2020.05.27-16.34.50:337][824]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.27-16.34.50:337][824]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 74.552818 [2020.05.27-16.34.50:337][824]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.50:337][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.50:338][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:353][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:370][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:386][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:401][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.34.50:403][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:420][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:437][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:453][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:470][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:486][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:503][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:520][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:539][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:554][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:571][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:587][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:605][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:620][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:637][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:653][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:670][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:687][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:704][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:720][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:738][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:754][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:772][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:787][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:804][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:820][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:837][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:853][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:871][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:887][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:904][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:920][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:938][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:955][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:971][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.50:986][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:004][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:020][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:036][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:052][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:069][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:069][868]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.27-16.34.51:085][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:103][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:119][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:136][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:153][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:171][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:185][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:202][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:219][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:236][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:252][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:270][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:286][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:303][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:319][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:336][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:352][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:369][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:386][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:403][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:419][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:436][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:452][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:469][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:486][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:504][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:520][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:536][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:553][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:570][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:587][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:604][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:621][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:638][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:653][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:670][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:687][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:703][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:720][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:738][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:754][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:770][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:806][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:820][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:837][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:854][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:871][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:887][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:922][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:938][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:953][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:970][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.51:988][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:005][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:005][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:005][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:005][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:005][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:005][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:005][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:005][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:005][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:036][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:036][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:036][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:036][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:036][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:036][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:036][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:036][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:037][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:037][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:037][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:037][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:037][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:037][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:037][923]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:037][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:037][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:052][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:070][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:086][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:086][926]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.34.52:087][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:103][927]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.34.52:103][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:104][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:104][927]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:104][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:104][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:136][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:153][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:171][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:187][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:204][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:221][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:238][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:255][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:272][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:302][937]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.34.52:302][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:302][937]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.34.52:302][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:304][937]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:304][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:304][937]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.52:304][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:304][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:320][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:338][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:338][939]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.34.52:353][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:370][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:387][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:404][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:420][944]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.27-16.34.52:420][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:421][944]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.27-16.34.52:421][944]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.27-16.34.52:438][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:454][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:487][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:502][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:520][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:536][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:553][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:570][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:587][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:605][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:622][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:654][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:670][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:687][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:705][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:720][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:737][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.05.27-16.34.52:737][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:737][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.05.27-16.34.52:737][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.52:737][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:754][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:787][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:803][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:823][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:837][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:854][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:871][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:888][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:905][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:921][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:938][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:955][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:972][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.52:989][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:007][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.34.53:008][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:023][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:040][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:057][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.53:057][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:057][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.53:057][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:057][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.53:057][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:057][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.27-16.34.53:057][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:057][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:075][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:090][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:108][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:124][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:142][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:158][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:175][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:191][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:208][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:225][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:241][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:257][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:274][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:291][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:305][994]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.27-16.34.53:305][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:307][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:323][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:338][996]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.34.53:340][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.34.53:340][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:340][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.34.53:340][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:340][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:356][997]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.34.53:356][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:356][997]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.34.53:356][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:357][997]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.34.53:357][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:357][997]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.34.53:357][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:357][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:373][998]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:373][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:373][998]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:373][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:374][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:389][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:389][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:389][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:389][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:390][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:390][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:390][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:390][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:390][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:407][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:423][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:440][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:457][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:473][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:489][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:506][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:522][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:538][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:555][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:571][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:588][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:605][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:621][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:637][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:655][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:670][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:688][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:705][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:721][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:737][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:754][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:770][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:788][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:803][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:820][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:835][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:853][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:853][ 27]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.34.53:869][ 28]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.34.53:870][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:887][ 29]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.34.53:887][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:887][ 29]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.34.53:887][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:887][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:903][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.34.53:903][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:903][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.27-16.34.53:903][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:904][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:919][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.34.53:919][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:919][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.27-16.34.53:919][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:920][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.34.53:920][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:920][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.27-16.34.53:920][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:920][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.27-16.34.53:920][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:920][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:937][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:953][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:969][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.27-16.34.53:969][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:969][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:969][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:969][ 34]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:969][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:969][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.53:985][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:985][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:985][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:985][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:985][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.27-16.34.53:985][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.34.53:986][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.53:986][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:003][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:019][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:036][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:053][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:070][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:086][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:102][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:102][ 42]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.34.54:119][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:135][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:153][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:169][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:186][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:202][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:221][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:237][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:253][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:270][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:287][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:304][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:320][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:338][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:353][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:369][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:387][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:402][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:420][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:436][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:453][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:470][ 64]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.27-16.34.54:470][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:471][ 64]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.27-16.34.54:471][ 64]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.27-16.34.54:471][ 64]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.27-16.34.54:486][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:503][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.34.54:503][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.54:503][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.27-16.34.54:503][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.54:504][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:521][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.34.54:521][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.54:521][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.27-16.34.54:521][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.54:522][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.34.54:522][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.54:522][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.27-16.34.54:522][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.54:522][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.34.54:522][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.54:522][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.34.54:522][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.54:522][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:538][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:554][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:570][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:587][ 71]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.27-16.34.54:587][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.54:587][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:604][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:620][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:636][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:654][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:670][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:687][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:703][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:719][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:755][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:770][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:789][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:805][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:822][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:837][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:853][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:889][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:903][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:921][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:937][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:955][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.54:987][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:003][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:020][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:037][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:054][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:088][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:104][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:122][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:137][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:153][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:187][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:203][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:220][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:236][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:270][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:287][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:304][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:320][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:337][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:354][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:370][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:403][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:420][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:437][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:454][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:470][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:488][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:504][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:537][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:554][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:570][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:587][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:604][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:604][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.34.55:621][125]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.34.55:621][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:638][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:671][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:686][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:704][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:720][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:738][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:769][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:786][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:803][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:820][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:837][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:869][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:869][137]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.34.55:887][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:904][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:921][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:938][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:956][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.55:987][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:004][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:021][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:037][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:055][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:072][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:089][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:121][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:137][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:154][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:171][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:186][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.907016 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.34.56:189][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:205][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:222][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:239][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:256][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:287][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:304][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:322][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:338][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:356][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:371][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:389][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:406][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:423][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:440][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:457][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:486][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:503][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:520][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:537][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:555][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:571][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:589][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:605][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:622][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:639][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:657][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:672][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:690][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:706][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:736][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:753][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:771][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:788][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:804][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:821][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:838][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:857][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:887][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:903][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:920][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:937][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:954][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:971][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.56:988][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:019][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:036][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:053][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:071][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:088][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:105][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:122][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:138][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:155][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:173][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:191][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:207][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:225][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:242][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:258][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:276][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:292][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:309][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:327][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:342][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:360][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:360][219]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.34.57:375][220]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.34.57:376][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:393][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:408][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:427][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:441][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:459][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:475][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:492][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:508][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:525][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:541][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:558][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:575][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:591][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:607][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:607][234]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.34.57:625][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:641][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:657][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:674][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:690][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:707][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:723][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:739][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:756][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:773][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:789][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:806][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:822][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:839][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:856][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:871][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:888][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:903][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:920][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:936][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:953][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:971][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.57:986][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.58:002][258]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:002][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:002][258]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:002][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:002][258]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:002][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:002][258]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:002][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:002][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.58:018][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 10.919722 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.34.58:020][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:020][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:020][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:020][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:020][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:020][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:020][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:020][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:021][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:021][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:021][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:021][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:021][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:021][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:021][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:021][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:021][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.58:037][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.58:053][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.58:070][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.34.58:085][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:086][263]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:086][263]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.34.58:087][263]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.58:087][263]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.58:087][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.34.58:087][263]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.58:087][263]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.58:087][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:087][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:087][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.34.58:087][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.58:087][263]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.27-16.34.58:088][263]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.34.58:088][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.34.58:088][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.58:088][263]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.34.58:088][263]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:088][263]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.34.58:103][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.58:103][264]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.34.58:103][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.58:103][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.58:103][264]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.34.58:103][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.58:103][264]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.34.58:103][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.34.58:103][264]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.34.58:103][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.58:103][264]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.34.58:103][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:103][264]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.34.58:103][264]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:103][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.34.58:104][264]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:121][265]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:138][266]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:155][267]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:170][268]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:188][269]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:203][270]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:218][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:218][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:220][271]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:236][272]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:255][273]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:269][274]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:286][275]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:303][276]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:320][277]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:335][278]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:353][279]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:368][280]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:386][281]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:404][282]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:420][283]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:436][284]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:453][285]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:469][286]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:485][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.27-16.34.58:486][287]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.58:486][287]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.34.58:486][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.58:486][287]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.34.58:486][287]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.34.58:486][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.58:486][287]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.34.58:486][287]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.34.58:486][287]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.34.58:486][287]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.34.58:486][287]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.34.58:486][287]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.34.58:486][287]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.27-16.34.58:486][287]Interaction: Interaction time: 1.500000 [2020.05.27-16.34.58:486][287]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.34.58:487][287]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.34.58:487][287]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.34.58:487][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.34.58:487][287]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.34.58:487][287]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:487][287]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.27-16.34.58:503][288]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:520][289]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:536][290]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:552][291]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:570][292]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:586][293]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:602][294]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:620][295]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:635][296]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:653][297]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:668][298]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:686][299]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:702][300]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:719][301]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:735][302]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:753][303]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:769][304]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:786][305]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:803][306]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:820][307]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:836][308]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:853][309]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:869][310]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:886][311]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:904][312]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:919][313]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:937][314]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:952][315]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:952][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:952][315]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.34.58:952][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.58:953][315]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:970][316]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.58:986][317]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:003][318]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:020][319]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:037][320]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:053][321]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:070][322]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:088][323]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:103][324]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:119][325]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:136][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.59:136][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.59:136][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.59:136][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.59:137][326]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:152][327]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.59:152][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.59:152][327]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:169][328]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:186][329]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:202][330]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.34.59:202][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.34.59:203][330]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:219][331]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:236][332]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:252][333]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:269][334]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:286][335]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:302][336]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:319][337]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:336][338]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:353][339]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:369][340]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:386][341]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:402][342]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.34.59:987][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.27-16.35.00:019][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.35.00:019][379]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.35.00:019][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.35.00:019][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.00:019][379]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.35.00:019][379]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.35.00:019][379]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.35.00:019][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:019][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:019][379]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:019][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:021][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.35.00:035][380]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.35.00:035][380]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.35.00:051][381]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.35.00:052][381]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.00:052][381]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:052][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:053][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:053][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:053][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:053][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.00:053][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:053][381]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.00:053][381]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.05.27-16.35.00:053][381]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.35.00:053][381]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.35.00:053][381]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.35.00:053][381]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.00:054][381]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.35.00:054][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.00:054][381]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.00:054][381]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.35.00:054][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.00:085][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.27-16.35.00:085][383]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.00:085][383]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.00:086][383]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.00:086][383]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookSacrificeIn. [2020.05.27-16.35.00:086][383]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.27-16.35.00:086][383]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.35.00:086][383]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.35.00:086][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.00:086][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.35.00:086][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.00:086][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.00:086][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.35.00:086][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.00:086][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.35.00:086][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.00:086][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.35.00:086][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.00:086][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.35.00:086][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.00:086][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.00:089][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.27-16.35.03:268][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.035162 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.35.03:302][576]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.35.03:868][610]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.03:868][610]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.03:868][610]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookSacrificeOut. [2020.05.27-16.35.03:868][610]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.27-16.35.03:868][610]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.35.04:101][624]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.35.06:438][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.35.06:601][774]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.35.06:601][774]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.35.06:838][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.05.27-16.35.07:602][831]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.35.07:602][831]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.35.07:602][831]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.35.07:602][831]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.35.07:638][833]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.35.12:320][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.27-16.35.12:320][114]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.12:320][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.27-16.35.12:320][114]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.12:321][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:321][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:321][114]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.35.12:321][114]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.12:321][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:321][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.27-16.35.12:321][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.12:321][114]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.35.12:321][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:321][114]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.35.12:321][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:321][114]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.35.12:520][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:520][126]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.35.12:521][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:521][126]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:521][126]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.35.12:521][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:521][126]Interaction: Interaction time: 0.600000 [2020.05.27-16.35.12:521][126]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.05.27-16.35.12:521][126]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.35.12:521][126]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.35.12:521][126]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.35.12:521][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:587][130]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.35.12:685][136]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.35.12:685][136]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.12:685][136]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.35.12:685][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.12:686][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:686][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:686][136]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.35.12:686][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.12:686][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:686][136]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.35.12:686][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.12:686][136]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.35.12:686][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:686][136]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.35.12:686][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:754][140]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:754][140]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.35.12:754][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:754][140]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.12:754][140]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.35.12:754][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:754][140]Interaction: Interaction time: 2.000000 [2020.05.27-16.35.12:754][140]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger. [2020.05.27-16.35.12:754][140]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.35.12:754][140]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.35.12:754][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.12:937][151]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.35.13:119][162]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.13:119][162]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.35.13:119][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.13:119][162]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.13:119][162]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.35.13:119][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.13:152][164]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.13:152][164]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.35.13:152][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.13:152][164]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.13:152][164]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.35.13:152][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.13:152][164]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.35.13:152][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.13:152][164]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.35.13:152][164]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.35.13:152][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.13:152][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.27-16.35.13:152][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.13:152][164]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.14:185][226]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.166345 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.35.14:185][226]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.27-16.35.14:185][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.27-16.35.14:185][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.14:185][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.35.14:185][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.14:185][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.35.14:185][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.14:185][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.35.14:185][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.14:185][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.35.14:186][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.14:186][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.35.14:186][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.14:186][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.27-16.35.14:186][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.14:186][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.35.14:186][226]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.35.14:186][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.35.14:187][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.14:187][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.14:187][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.14:187][226]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.27-16.35.14:187][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.35.14:187][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.35.14:187][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.35.14:187][226]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.35.14:187][226]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.35.14:188][226]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.35.14:189][226]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.35.14:189][226]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.35.14:189][226]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.35.14:189][226]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.35.14:189][226]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.35.14:189][226]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.35.14:190][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.35.14:252][230]GameFlow: OnDropped 671.617188 [2020.05.27-16.35.14:252][230]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.35.14:252][230]LogAchievement: ReceiveGameflowEvent Type: DBDCamperScore_StartMatchWithUltraRareItem Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:252][230]LogAchievement: ReceiveGameflowEvent Type: DBDCamperScore_StartMatchWithUltraRareItem Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:252][230]LogAchievement: ReceiveGameflowEvent Type: DBDCamperScore_StartMatchWithUltraRareItem Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:252][230]LogAchievement: ReceiveGameflowEvent Type: DBDCamperScore_StartMatchWithUltraRareItem Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:252][230]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.35.14:252][230]GameFlow: Writing Profile Stat DBD_CamperKeepUltraRare: 1 [2020.05.27-16.35.14:315][230]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 3020201101001001 [2020.05.27-16.35.14:315][230]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Iron_Will 2 Perk2: Urban_Evasion 2 Perk3: WellMakeIt 2 Perk4: Self_Care 2 Offering: _EMPTY_ [2020.05.27-16.35.14:317][230]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.35.14:317][230]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 624.040161 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1250.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 62.090542 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 199.838989 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 14.609657 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1005.290222 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 822.257507 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1481.572388 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1591.885498 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:317][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.203862 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.302419 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 18.232616 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 29.753738 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 26.247162 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.100179 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 154.945877 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 239.334381 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 236.249084 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 22.540016 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 194.514511 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 28.488302 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_BasementChillingPerSecond Bloodpoints Value: 45.247761 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_BasementChillingPerSecond Bloodpoints Value: 70.792427 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 452.894562 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 596.469238 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:318][230]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.27-16.35.14:318][230]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14562.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14562.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14562.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14562.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:318][230]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.35.14:318][230]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 14562 [2020.05.27-16.35.14:318][230]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.27-16.35.14:318][230]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=79 [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:318][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:319][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:319][230]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.35.14:319][230]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.35.14:319][230]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.05.27-16.35.14:319][230]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 14562 FearTokens: 10 [2020.05.27-16.35.14:319][230]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.05.27-16.35.14:319][230]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.35.14:319][230]LogQuestEvent: player did finish playing [2020.05.27-16.35.14:326][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:327][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:327][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:327][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:332][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:332][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:348][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:348][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:364][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:364][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:381][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:381][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:397][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:397][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:401][236]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.35.14:414][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:414][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:431][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:431][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:447][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:447][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:463][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.35.14:464][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:464][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:480][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:480][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:496][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:496][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:512][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:512][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:529][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:529][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:534][244]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1663529E3E0] Result: '1' k_EResultOK (success) [2020.05.27-16.35.14:535][244]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1663529E3E0]' succeeded in 0.282343 seconds [2020.05.27-16.35.14:545][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:545][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:562][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:562][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:578][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:578][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:594][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:595][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:611][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:611][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:627][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:627][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:643][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:643][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:660][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:660][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:676][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:676][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:692][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:692][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:707][254]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.35.14:708][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:708][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:723][255]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.14:723][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.35.14:723][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.14:723][255]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.14:723][255]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.35.14:723][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.14:725][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:725][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:741][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:741][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:756][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.14:756][257]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.35.14:756][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.14:756][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.14:756][257]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.35.14:756][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.14:756][257]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.35.14:756][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.14:756][257]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.35.14:756][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.14:756][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.35.14:756][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.14:756][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.14:758][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:758][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:773][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:773][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:790][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:790][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:806][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:806][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:822][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:822][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:838][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:838][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:843][263]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E5D5E410] Result: '1' k_EResultOK (success) [2020.05.27-16.35.14:843][263]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E5D5E410]' succeeded in 0.523441 seconds [2020.05.27-16.35.14:855][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:855][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:871][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:871][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:890][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:890][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:906][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:906][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:923][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:923][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:938][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:938][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:956][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:956][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:972][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:972][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.14:989][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.14:989][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:007][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:007][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:022][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:022][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:038][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:038][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:057][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:057][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:072][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:072][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:088][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:088][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:105][278]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E5D5E410] Result: '1' k_EResultOK (success) [2020.05.27-16.35.15:105][278]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E5D5E410]' succeeded in 0.783494 seconds [2020.05.27-16.35.15:105][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:105][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:123][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:123][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:139][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:139][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:156][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:156][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:172][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:172][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:189][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:189][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:205][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:205][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:222][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:222][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:238][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:238][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:253][287]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.35.15:255][287]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.35.15:302][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.35.15:302][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.35.15:302][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.35.15:302][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.35.15:302][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.27-16.35.15:302][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.35.15:302][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.27-16.35.15:303][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.27-16.35.15:303][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.35.15:303][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.27-16.35.15:303][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.27-16.35.15:303][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.35.15:303][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:303][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.27-16.35.15:304][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:304][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.35.15:304][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.35.15:304][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.35.15:304][287]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.27-16.35.15:304][287]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.27-16.35.15:304][287]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.27-16.35.15:304][287]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.27-16.35.15:304][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.35.15:304][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.35.15:304][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.35.15:304][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.27-16.35.15:304][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.35.15:304][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.27-16.35.15:305][287]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.35.15:305][287]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.35.15:305][287]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.35.15:305][287]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.27-16.35.15:305][287]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.35.15:305][287]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.35.15:306][287]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Head02 [2020.05.27-16.35.15:306][287]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.35.15:306][287]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.35.15:322][287]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.35.15:322][287]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.35.15:322][287]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.35.15:388][287]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16595609E50] Result: '1' k_EResultOK (success) [2020.05.27-16.35.15:388][287]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16595609E50]' succeeded in 1.029728 seconds [2020.05.27-16.35.15:388][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.35.15:388][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Enabled [2020.05.27-16.35.15:388][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Enabled [2020.05.27-16.35.15:388][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Enabled [2020.05.27-16.35.15:388][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.MendChargeable Enabled?: Enabled [2020.05.27-16.35.15:388][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.35.15:389][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedCharge Enabled?: Enabled [2020.05.27-16.35.15:390][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.05.27-16.35.15:390][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.35.15:390][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.05.27-16.35.15:390][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.05.27-16.35.15:390][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.35.15:390][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.05.27-16.35.15:390][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.15:391][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.35.15:391][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.27-16.35.15:391][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.35.15:391][287]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_2 [2020.05.27-16.35.15:391][287]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_2 [2020.05.27-16.35.15:391][287]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_2 [2020.05.27-16.35.15:391][287]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_2 [2020.05.27-16.35.15:391][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Disabled [2020.05.27-16.35.15:391][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Disabled [2020.05.27-16.35.15:391][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Disabled [2020.05.27-16.35.15:391][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.MendChargeable Enabled?: Disabled [2020.05.27-16.35.15:391][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.35.15:391][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedCharge Enabled?: Disabled [2020.05.27-16.35.15:391][287]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.35.15:391][287]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.35.15:391][287]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.35.15:392][287]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000066 seconds [2020.05.27-16.35.15:392][287]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.35.15:392][287]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.35.15:392][287]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item MT_Head002 [2020.05.27-16.35.15:393][287]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.27-16.35.15:393][287]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item MT_Torso002_03 [2020.05.27-16.35.15:393][287]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso002_03 [2020.05.27-16.35.15:393][287]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item MT_Legs009 [2020.05.27-16.35.15:393][287]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs009 [2020.05.27-16.35.15:394][287]LogSM: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] [2020.05.27-16.35.15:394][287]LogSM: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] [2020.05.27-16.35.15:396][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:396][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:402][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:402][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:416][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:416][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:418][290]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16593A5D750] Result: '1' k_EResultOK (success) [2020.05.27-16.35.15:433][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:433][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:450][291]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.114396 seconds [2020.05.27-16.35.15:450][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:450][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:466][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:466][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:484][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:484][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:498][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:498][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:515][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:515][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:532][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:532][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:548][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:548][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:566][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:566][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:581][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:581][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:597][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:597][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:613][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:613][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:629][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:629][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:645][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:646][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:661][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:661][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:677][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:677][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:693][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:693][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:710][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:710][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:725][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:725][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:742][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:742][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:758][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:758][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:774][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:774][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:789][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:789][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:806][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:806][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:822][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:822][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:838][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:838][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:855][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:855][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:870][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:870][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:888][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:888][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:904][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:904][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:922][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:922][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:938][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:938][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:955][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:955][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:972][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:972][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.15:988][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.15:989][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:005][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:005][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:023][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:023][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:038][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:039][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:055][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:055][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:072][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:072][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:088][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:089][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:105][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:105][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:122][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:122][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:139][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:139][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:156][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:156][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:172][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:172][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:190][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:190][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:205][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:205][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:221][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:221][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:238][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:239][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:255][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:255][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:271][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:272][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:288][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:288][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:306][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:306][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:321][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:321][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:338][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:338][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:355][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:355][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:371][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:372][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:388][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:388][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:405][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:405][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:422][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:422][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:438][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:439][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:455][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:455][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:472][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:472][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:489][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:489][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:505][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:505][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:522][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:522][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:539][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:539][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:555][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:555][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:571][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:571][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:588][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:588][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:605][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:605][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:623][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:623][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:638][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:638][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:654][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:654][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:671][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:671][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:688][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:688][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:705][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:705][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:722][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:722][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:738][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:738][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:755][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:755][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:771][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:771][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:789][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:789][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:805][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:805][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:821][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:821][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:838][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:838][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:855][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:855][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:871][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:871][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:888][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:888][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:904][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:904][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:922][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:922][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:938][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:938][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:956][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:956][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:972][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:972][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.16:989][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.16:989][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:005][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:005][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:022][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:022][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:038][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:038][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:054][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:054][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:071][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:071][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:088][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:088][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:105][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:105][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:121][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:121][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:138][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:138][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:155][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:155][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:171][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:172][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:188][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:188][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:205][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:205][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:221][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:221][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:238][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:238][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:254][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:254][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:271][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:271][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:287][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:288][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:304][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:304][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:321][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:321][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:337][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:337][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:354][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:354][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:371][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:371][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:388][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:388][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:404][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:404][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:421][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:421][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:438][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:438][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:454][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:454][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:470][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:470][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:488][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:488][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:505][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:505][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:521][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:521][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:539][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:539][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:555][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:555][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:571][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:571][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:588][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:588][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:605][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:605][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:621][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:621][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:639][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:639][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:656][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:657][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:671][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:672][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:689][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:689][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:705][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:705][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:722][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:722][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:738][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:738][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:754][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:754][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:771][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:771][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:788][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:788][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:804][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:804][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:821][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:821][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:837][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:837][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:854][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:854][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:871][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:871][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:885][438]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.27-16.35.17:888][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:888][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:904][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:904][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:922][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:922][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:939][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:939][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:956][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:956][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:971][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:971][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.17:988][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.17:988][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:005][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:005][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:018][446]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_12] [2020.05.27-16.35.18:018][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.18:021][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:021][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:038][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:038][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:052][448]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.05.27-16.35.18:052][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.18:052][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.35.18:052][448]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.18:052][448]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.18:053][448]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.35.18:053][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.18:053][448]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.18:053][448]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.05.27-16.35.18:053][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.18:053][448]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.35.18:053][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.18:053][448]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.35.18:053][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.18:053][448]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.35.18:055][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:055][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:070][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:070][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:087][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:087][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:105][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:105][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:122][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:122][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:138][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:138][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:155][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:155][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:172][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:172][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:188][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:188][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:205][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:205][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:222][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:222][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:238][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:238][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:254][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:254][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:271][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:271][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:288][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:288][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:304][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:304][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:321][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:321][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:337][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:337][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:354][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:354][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:370][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:370][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:387][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:387][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:404][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:404][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:421][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:421][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:438][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:438][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:455][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:455][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:472][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:472][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:489][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:489][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:505][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:505][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:522][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:522][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:538][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:538][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:554][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:554][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:571][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:571][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:588][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:588][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:604][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:604][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:619][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.18:619][482]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.35.18:619][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.18:619][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.18:619][482]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.35.18:619][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.18:620][482]Interaction: Interaction time: 0.700000 [2020.05.27-16.35.18:620][482]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.27-16.35.18:620][482]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.27-16.35.18:620][482]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.35.18:620][482]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.35.18:620][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.18:622][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:622][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:638][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:638][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:653][484]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.35.18:655][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:655][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:672][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:672][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:690][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:690][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:705][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:705][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:722][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:722][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:738][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:738][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:755][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:755][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:772][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:772][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:788][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:788][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:805][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:805][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:822][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:822][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:838][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:838][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:855][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:855][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:872][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:872][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:889][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:889][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:905][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:905][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:921][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:921][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:938][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:938][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:955][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:955][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:972][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:972][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.18:989][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.18:989][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:006][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:006][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:022][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:022][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:038][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:038][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:054][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:054][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:071][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:071][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:088][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:088][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:104][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:104][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:122][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:122][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:138][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:138][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:155][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:155][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:172][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:172][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:189][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:189][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:205][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:205][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:221][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:221][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:238][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:238][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:255][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:255][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:269][521]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.35.19:271][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:271][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:288][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:288][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:305][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:305][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:319][524]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.35.19:319][524]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.35.19:320][524]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.19:320][524]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.35.19:320][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.19:320][524]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.19:320][524]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.35.19:320][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.19:320][524]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.19:320][524]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.35.19:320][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.19:320][524]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.19:320][524]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.35.19:320][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.19:320][524]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.35.19:320][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.19:320][524]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.35.19:320][524]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.35.19:320][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.19:320][524]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_12] [2020.05.27-16.35.19:320][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.19:320][524]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.35.19:322][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:322][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:338][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.35.19:338][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.35.19:338][525]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.27-16.35.19:338][525]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:338][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.27-16.35.19:339][525]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:339][525]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:339][525]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:339][525]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:340][525]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:340][525]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:340][525]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:340][525]GameFlow: InGameContextComponent::Leave [2020.05.27-16.35.19:341][525]LogAsyncLoad: Unloading library Game [2020.05.27-16.35.19:341][525]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:341][525]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:341][525]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:341][525]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:341][525]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:341][525]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:341][525]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:341][525]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:342][525]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:342][525]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:342][525]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:342][525]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:342][525]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:342][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.27-16.35.19:371][525]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:371][525]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:371][525]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:371][525]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.27-16.35.19:371][525]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:371][525]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.35.19:371][525]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.35.19:371][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.35.19:371][525]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.35.19:371][525]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.35.19:371][525]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:371][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.35.19:399][525]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:399][525]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:399][525]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.35.19:399][525]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.35.19:399][525]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.35.19:399][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.35.19:399][525]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.35.19:399][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.35.19:399][525]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:400][525]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:400][525]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:402][525]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:402][525]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:402][525]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:402][525]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:402][525]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.19:420][526]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.19:421][526]GameFlow: TallyContextComponent::Enter [2020.05.27-16.35.19:429][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:154 [2020.05.27-16.35.19:444][526]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.35.19:444][526]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.35.19:444][526]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3372&schemaVersion=0] [2020.05.27-16.35.19:445][526]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.27-16.35.19:445][526]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.27-16.35.19:445][526]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.05.27-16.35.19:445][526]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.05.27-16.35.19:445][526]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "576", matchId: "01DBD6EF-08D8-025A-8EE1-CDC0DB9E1CCB", isFirstMatch: "False", consecutiveMatch: "2", playerType: "survivor" [2020.05.27-16.35.19:445][526]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.27-16.35.19:457][526]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.35.19:457][526]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.35.19:457][526]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.35.19:457][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.27-16.35.19:478][527]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.35.19:478][527]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.35.19:478][527]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.35.19:524][527]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.27-16.35.19:596][529]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.27-16.35.19:618][530]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.35.19:634][531]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.35.19:634][531]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.35.19:668][533]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.35.19:668][533]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3372&schemaVersion=0] [2020.05.27-16.35.19:668][533]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.35.19:682][533]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.35.19:682][533]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.35.19:682][533]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.35.19:687][534]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.27-16.35.19:704][535]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.35.19:704][535]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.35.19:771][539]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.27-16.35.19:771][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:13 - reached levels:2 - xp bonuses:2 [2020.05.27-16.35.19:771][539]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.35.19:771][539]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.35.19:772][539]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.35.19:772][539]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.35.19:772][539]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.35.19:872][545]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.35.19:872][545]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.35.19:970][551]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.35.19:970][551]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.35.20:000][552]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.20:000][552]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.20:000][552]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.20:267][569]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.35.21:668][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934910 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.35.21:671][653]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.35.22:038][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.22:435][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_7] [2020.05.27-16.35.22:435][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.22:435][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.05.27-16.35.22:435][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.22:436][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.22:436][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.22:436][699]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.35.22:436][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.22:436][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.22:436][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.05.27-16.35.22:436][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.22:436][699]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.35.22:436][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.22:436][699]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.35.22:436][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.22:469][701]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.35.22:736][717]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.22:736][717]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.35.22:736][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.22:736][717]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.22:736][717]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.35.22:736][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.22:736][717]Interaction: Interaction time: 2.600000 [2020.05.27-16.35.22:736][717]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger. [2020.05.27-16.35.22:736][717]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.35.22:736][717]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.35.22:736][717]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.35.22:736][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.22:769][719]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.35.23:705][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.05.27-16.35.24:404][817]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.35.24:738][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.24:807][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.35.25:137][861]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.35.25:139][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.25:142][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.05.27-16.35.25:271][869]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.35.25:336][873]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.25:336][873]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.35.25:336][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.25:336][873]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.25:336][873]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.35.25:336][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.25:369][875]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.25:369][875]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.35.25:369][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.25:369][875]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.25:369][875]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.35.25:369][875]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.25:369][875]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.35.25:369][875]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.35.25:369][875]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.35.25:369][875]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.35.25:369][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.35.25:369][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_7] [2020.05.27-16.35.25:369][875]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.35.25:369][875]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.35.25:405][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.25:411][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.27-16.35.25:640][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.26:838][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.35.27:539][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.27:542][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.05.27-16.35.27:705][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.27:888][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.28:088][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.28:255][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.28:302][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: MakeYourChoice, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.35.28:438][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.28:639][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.30:837][203]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.022946 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.35.30:840][203]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.35.30:919][208]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.27-16.35.31:005][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.31:005][213]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.35.31:005][213]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.05.27-16.35.31:023][214]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:023][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.35.31:024][214]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:024][214]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:024][214]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:026][214]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:026][214]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:026][214]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:026][214]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:026][214]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:026][214]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:026][214]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.35.31:026][214]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:026][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.27-16.35.31:027][214]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:027][214]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:027][214]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:027][214]GameFlow: TallyContextComponent::Leave [2020.05.27-16.35.31:027][214]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.35.31:027][214]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.35.31:028][214]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:029][214]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:029][214]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:029][214]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:029][214]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.35.31:029][214]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.35.31:029][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.35.31:029][214]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.35.31:029][214]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.35.31:029][214]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.35.31:029][214]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.35.31:555][246]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:555][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.27-16.35.31:557][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.35.31:565][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.35.31:565][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.35.31:567][246]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:567][246]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:567][246]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:567][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.35.31:567][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.27-16.35.31:568][246]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.35.31:568][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.27-16.35.31:568][246]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:568][246]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:568][246]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:568][246]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:568][246]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:569][246]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:569][246]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:569][246]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:569][246]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:569][246]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:569][246]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.27-16.35.31:569][246]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:569][246]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:569][246]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.27-16.35.31:569][246]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:569][246]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.35.31:579][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198354393091 playerName:chelmac97 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.35.31:582][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198803729871 playerName:Duskyy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.35.31:641][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.35.32:572][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.27-16.35.38:638][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.38:722][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.27-16.35.38:726][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.27-16.35.38:726][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.35.47:673][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.48:340][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.35.48:422][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.35.56:753][754]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.634574 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.35.58:369][851]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.04:140][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.04:140][197]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.05.27-16.36.04:156][198]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:156][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.27-16.36.04:157][198]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:158][198]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:158][198]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:158][198]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:158][198]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:159][198]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.36.04:161][198]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.36.04:161][198]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:161][198]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:161][198]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:161][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.27-16.36.04:176][198]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:176][198]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:176][198]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:176][198]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.27-16.36.04:176][198]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:176][198]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.36.04:176][198]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.04:176][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.36.04:176][198]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.04:176][198]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.04:176][198]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:176][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.36.04:198][198]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:198][198]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:198][198]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.04:199][198]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.36.04:199][198]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.36.04:199][198]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.36.04:199][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.36.04:199][198]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.36.04:199][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.36.04:199][198]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:200][198]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:200][198]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:201][198]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:201][198]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:201][198]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:201][198]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:201][198]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.04:211][199]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:211][199]GameFlow: TallyContextComponent::Enter [2020.05.27-16.36.04:229][199]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.36.04:229][199]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.36.04:229][199]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.36.04:229][199]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.36.04:229][199]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.36.04:230][199]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.36.04:230][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.27-16.36.04:242][200]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.04:344][207]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.36.04:344][207]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.36.04:345][207]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.36.04:470][215]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.36.04:470][215]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.36.04:470][215]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.36.04:586][222]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.36.04:586][222]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.36.04:760][232]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:760][232]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:760][232]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.04:786][234]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.36.05:672][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.05:672][287]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.36.05:672][287]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.05.27-16.36.05:689][288]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:689][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.36.05:689][288]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:689][288]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:689][288]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.05:691][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.05:691][288]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.05:691][288]GameFlow: TallyContextComponent::Leave [2020.05.27-16.36.05:691][288]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.36.05:691][288]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.36.05:693][288]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.05:693][288]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.05:693][288]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.05:693][288]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.05:693][288]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.36.05:693][288]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.05:693][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.36.05:693][288]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.05:693][288]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.05:693][288]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.05:693][288]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.36.06:223][320]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:223][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.27-16.36.06:224][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.36.06:230][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.36.06:230][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.36.06:232][320]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:232][320]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:232][320]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:232][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.36.06:232][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.27-16.36.06:232][320]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.36.06:232][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.27-16.36.06:233][320]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:233][320]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:233][320]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:233][320]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:233][320]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:233][320]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:233][320]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:233][320]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:233][320]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:234][320]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:234][320]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.27-16.36.06:234][320]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:234][320]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:234][320]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.27-16.36.06:234][320]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:234][320]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.06:243][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198354393091 playerName:chelmac97 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.36.06:245][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198803729871 playerName:Duskyy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.36.06:306][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.36.06:440][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.36.06:620][343]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.36.06:620][343]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.36.06:986][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.05.27-16.36.06:986][365]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.06:986][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.05.27-16.36.06:986][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.06:987][365]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.06:987][365]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.06:987][365]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.06:987][365]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.06:987][365]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.06:987][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.27-16.36.06:987][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.06:987][365]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.06:987][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.06:987][365]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.06:987][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.07:053][369]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.36.07:086][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.27-16.36.07:087][371]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.07:087][371]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.07:087][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.07:087][371]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.07:087][371]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.07:087][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.07:087][371]Interaction: Interaction time: 20.000000 [2020.05.27-16.36.07:087][371]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.27-16.36.07:087][371]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.27-16.36.07:087][371]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.07:087][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.07:120][373]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.36.07:241][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.27-16.36.07:538][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 136 [2020.05.27-16.36.08:585][461]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.36.08:585][461]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.36.08:586][461]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.36.08:586][461]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.36.08:639][464]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.36.17:907][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.18:306][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.18:708][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.18:708][ 66]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.05.27-16.36.18:723][ 67]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:723][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.27-16.36.18:724][ 67]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:724][ 67]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:724][ 67]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:724][ 67]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:724][ 67]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:726][ 67]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:727][ 67]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:727][ 67]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:727][ 67]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:727][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.27-16.36.18:741][ 67]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:741][ 67]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:741][ 67]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:742][ 67]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.27-16.36.18:742][ 67]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:742][ 67]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.36.18:742][ 67]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.18:742][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.36.18:742][ 67]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.18:742][ 67]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.18:742][ 67]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:742][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.36.18:764][ 67]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:764][ 67]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:764][ 67]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.18:764][ 67]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.36.18:764][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.36.18:764][ 67]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.36.18:764][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.36.18:764][ 67]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.36.18:764][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.36.18:764][ 67]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:765][ 67]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:765][ 67]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:767][ 67]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:767][ 67]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:767][ 67]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:767][ 67]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:767][ 67]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.18:770][ 68]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.18:770][ 68]GameFlow: TallyContextComponent::Enter [2020.05.27-16.36.18:787][ 68]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.36.18:787][ 68]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.36.18:787][ 68]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.36.18:787][ 68]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.36.18:787][ 68]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.36.18:787][ 68]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.36.18:788][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.27-16.36.18:803][ 69]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.18:852][ 73]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.36.18:919][ 77]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.36.18:919][ 77]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.36.19:069][ 86]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.36.19:069][ 86]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.36.19:070][ 86]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.36.19:186][ 93]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.36.19:186][ 93]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.36.19:203][ 94]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.36.19:323][101]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.19:323][101]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.19:323][101]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.20:139][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.36.20:438][168]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.20:438][168]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.20:438][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.20:438][168]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.20:438][168]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.36.20:438][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.20:439][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.27-16.36.20:472][170]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.20:472][170]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.36.20:472][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.20:472][170]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.20:472][170]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.20:472][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.20:472][170]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.20:472][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.20:472][170]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.20:472][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.20:472][170]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.05.27-16.36.20:472][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.20:472][170]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.20:474][170]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.21:006][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.21:436][228]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.27-16.36.21:439][228]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.21:607][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.21:636][240]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.36.21:636][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.21:636][240]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.36.21:636][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.21:637][240]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.21:637][240]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.21:637][240]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.21:637][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.21:637][240]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.21:637][240]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.36.21:637][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.21:637][240]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.21:637][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.21:637][240]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.21:637][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.21:704][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.21:704][244]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.21:704][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.21:704][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.21:704][244]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.21:704][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.21:704][244]Interaction: Interaction time: 0.000000 [2020.05.27-16.36.21:704][244]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.21:704][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.22:139][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.36.22:206][274]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.22:236][276]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.801459 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.36.22:236][276]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.27-16.36.22:240][276]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.22:503][292]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.05.27-16.36.22:503][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.22:503][292]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.05.27-16.36.22:503][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.22:504][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.22:504][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.22:504][292]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.22:504][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.22:504][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.22:504][292]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.05.27-16.36.22:504][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.22:504][292]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.22:504][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.22:504][292]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.22:504][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.22:504][292]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.36.22:604][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.27-16.36.22:605][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.22:605][298]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.22:605][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.22:605][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.22:605][298]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.22:605][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.22:605][298]Interaction: Interaction time: 20.000000 [2020.05.27-16.36.22:605][298]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.27-16.36.22:605][298]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.27-16.36.22:605][298]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.22:605][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.22:639][300]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.36.23:137][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.05.27-16.36.23:138][330]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:138][330]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.23:138][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.23:138][330]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:138][330]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.36.23:138][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.23:138][330]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:138][330]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.36.23:138][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.23:138][330]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:138][330]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.23:138][330]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.23:138][330]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.23:138][330]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.23:138][330]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.23:138][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.23:138][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.36.23:138][330]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.23:138][330]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:204][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.36.23:204][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.23:237][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.36.23:237][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.23:238][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:238][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:238][336]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.23:238][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.23:238][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:238][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.36.23:238][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.23:238][336]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.23:238][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.23:238][336]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.23:238][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.23:304][340]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:304][340]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.23:304][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.23:304][340]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.23:304][340]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.23:304][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.23:304][340]Interaction: Interaction time: 0.000000 [2020.05.27-16.36.23:304][340]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.23:304][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.24:605][418]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.24:605][418]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.24:605][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.24:605][418]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.24:605][418]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.24:605][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.24:605][418]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.24:605][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.24:605][418]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.24:605][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.24:605][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.05.27-16.36.24:605][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.24:605][418]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.24:606][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.05.27-16.36.24:670][422]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.27-16.36.24:670][422]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.36.24:670][422]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.05.27-16.36.24:671][422]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.36.24:671][422]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.36.24:671][422]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 60.000000, Originating Effect: Addon_Harpoon_RustedSpike, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.27-16.36.24:673][422]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - chelmac97]: On [2020.05.27-16.36.24:674][422]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.24:704][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.36.24:707][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.36.24:941][438]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.24:971][440]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.27-16.36.25:508][472]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.25:541][474]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.25:756][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.26:241][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.26:655][541]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - chelmac97]: Off [2020.05.27-16.36.27:954][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.27:954][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.28:155][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.36.28:155][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.28:155][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.36.28:155][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.28:156][631]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.28:156][631]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.28:156][631]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.28:156][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.28:156][631]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.28:156][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.36.28:156][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.28:156][631]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.28:156][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:156][631]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger. [2020.05.27-16.36.28:156][631]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.28:156][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:453][649]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.36.28:453][649]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.28:453][649]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.36.28:453][649]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.28:453][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.36.28:454][649]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.28:454][649]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.28:454][649]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.28:454][649]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.28:454][649]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.28:454][649]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.36.28:454][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.28:454][649]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.28:454][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:454][649]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.28:454][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:454][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.28:454][649]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.28:455][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:455][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.28:455][649]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.28:455][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:455][649]Interaction: Interaction time: 2.450000 [2020.05.27-16.36.28:455][649]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger. [2020.05.27-16.36.28:455][649]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle Duration 2.450000 Timestamp 0.000000 [2020.05.27-16.36.28:455][649]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.28:455][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:455][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle [2020.05.27-16.36.28:521][653]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.36.28:687][663]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.28:687][663]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.28:687][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:687][663]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.28:687][663]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.28:687][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:688][663]Interaction: Interaction time: 0.600000 [2020.05.27-16.36.28:688][663]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.05.27-16.36.28:688][663]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.36.28:688][663]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.27-16.36.28:688][663]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.28:688][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.28:688][663]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.36.28:689][663]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.28:786][669]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.337802 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.36.28:790][669]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.29:137][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.36.29:320][701]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.29:320][701]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.29:320][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.29:320][701]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.29:320][701]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.36.29:320][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.29:353][703]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.29:353][703]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.36.29:353][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.29:353][703]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.29:354][703]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.29:354][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.29:354][703]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.29:354][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.29:354][703]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.27-16.36.29:354][703]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.29:354][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.29:354][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.27-16.36.29:354][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.29:354][703]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.30:588][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.36.30:854][793]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.36.30:921][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.36.30:986][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.05.27-16.36.30:987][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.30:987][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.36.30:987][801]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.36.30:987][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.36.30:987][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.30:987][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.30:987][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.30:987][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.30:987][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.36.30:987][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.30:987][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.30:987][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.36.30:987][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.30:987][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.30:987][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.30:987][801]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.30:987][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.30:987][801]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.30:987][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.30:987][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.30:987][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.05.27-16.36.30:987][801]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.30:987][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.30:989][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.05.27-16.36.31:154][811]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.31:154][811]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.31:253][817]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.27-16.36.31:254][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.05.27-16.36.31:254][817]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.36.31:254][817]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.27-16.36.31:254][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.312169 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.36.31:256][817]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - chelmac97]: On [2020.05.27-16.36.31:266][817]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.31:288][819]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.27-16.36.32:253][877]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.36.32:254][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.32:254][877]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.36.32:254][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.32:254][877]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.32:255][877]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.32:255][877]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.32:255][877]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.32:255][877]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.32:255][877]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.36.32:255][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.32:255][877]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.32:255][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.32:255][877]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.32:255][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.32:353][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.36.32:354][883]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.32:354][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.32:354][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.32:354][883]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.32:354][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.32:354][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.32:354][883]Interaction: Interaction time: 16.000000 [2020.05.27-16.36.32:354][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.32:354][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.32:754][907]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.32:754][907]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.32:754][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.32:754][907]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.32:754][907]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.36.32:754][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.32:756][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.36.32:821][911]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.32:821][911]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.36.32:821][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.32:821][911]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.32:821][911]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.32:821][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.32:821][911]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.32:821][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.32:821][911]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.32:821][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.32:821][911]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.36.32:821][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.32:821][911]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.33:255][937]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - chelmac97]: Off [2020.05.27-16.36.34:488][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.34:488][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.34:670][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.36.34:670][ 22]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.34:670][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.36.34:670][ 22]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.34:670][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.36.34:670][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.34:670][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Null][Null] [2020.05.27-16.36.34:670][ 22]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.34:671][ 22]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.34:671][ 22]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.34:671][ 22]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.34:671][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.36.34:671][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.36.34:671][ 22]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.34:671][ 22]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.34:671][ 22]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.34:671][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.36.34:671][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.34:671][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.34:672][ 22]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger. [2020.05.27-16.36.34:672][ 22]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.34:672][ 22]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.34:672][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.34:672][ 22]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.36.34:672][ 22]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.36.34:687][ 23]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.36.34:687][ 23]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.36.34:704][ 24]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.36.34:704][ 24]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.36.34:720][ 25]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.36.34:720][ 25]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.36.34:737][ 26]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.36.34:737][ 26]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.36.34:754][ 27]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.36.34:754][ 27]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.36.34:770][ 28]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.36.34:770][ 28]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.36.34:787][ 29]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.36.34:788][ 29]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.36.34:804][ 30]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.34:804][ 30]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.34:804][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.34:804][ 30]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.36.34:804][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.34:804][ 30]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.35:005][ 42]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.35:005][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.35:005][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.35:005][ 42]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.35:005][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.35:005][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.35:005][ 42]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.05.27-16.36.35:005][ 42]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.05.27-16.36.35:005][ 42]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.36.35:005][ 42]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.36.35:005][ 42]Interaction: Interaction time: 2.700000 [2020.05.27-16.36.35:005][ 42]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry. [2020.05.27-16.36.35:005][ 42]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.35:005][ 42]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP):Length(2.700000) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.05.27-16.36.35:005][ 42]LogSM: Error: Play Update Montage AM_UK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.36.35:005][ 42]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.05.27-16.36.35:005][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.35:005][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.35:005][ 42]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.36.35:104][ 48]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.35:104][ 48]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.35:254][ 57]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP [2020.05.27-16.36.37:721][205]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.36.37:737][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.37:737][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.37:737][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.37:737][206]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.36.37:737][206]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.36.37:737][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.37:737][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.36.37:737][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.37:737][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.37:737][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.36.37:737][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.37:737][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.37:737][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.37:737][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.37:737][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.37:737][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.37:737][206]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.05.27-16.36.37:737][206]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.37:737][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.37:737][206]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.36.37:737][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.37:737][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.37:837][212]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.36.37:837][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.37:904][216]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.36.37:904][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.37:905][216]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.37:905][216]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.37:905][216]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.37:905][216]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.37:905][216]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.37:905][216]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.36.37:905][216]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.37:905][216]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.37:905][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.37:905][216]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.37:905][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.37:970][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.36.37:971][220]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.37:971][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.37:971][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.37:971][220]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.37:971][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.37:971][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.37:971][220]Interaction: Interaction time: 16.000000 [2020.05.27-16.36.37:971][220]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.36.37:971][220]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.36.37:971][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.37:971][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.39:303][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.36.39:303][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.39:304][300]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.39:304][300]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.39:304][300]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.39:304][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.39:304][300]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.39:304][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.36.39:304][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.39:304][300]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.39:304][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.39:304][300]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_Carry. [2020.05.27-16.36.39:304][300]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup Gunslinger AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.39:304][300]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.36.39:304][300]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.39:304][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.39:304][300]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.36.39:320][301]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: Wiggle Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.36.39:320][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.27-16.36.39:338][302]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.36.39:338][302]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.27-16.36.39:405][306]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.39:405][306]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.39:405][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.39:405][306]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.39:405][306]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.39:405][306]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.39:405][306]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.39:405][306]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.39:405][306]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.39:405][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.39:405][306]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.36.39:405][306]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.39:405][306]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.39:436][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.36.39:436][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.39:637][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.27-16.36.39:638][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.39:638][320]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.39:638][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.39:638][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.39:638][320]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.39:638][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.39:638][320]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper Gunslinger AnimTag_Carry AnimTag_Female. [2020.05.27-16.36.39:638][320]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.27-16.36.39:638][320]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.36.39:638][320]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.27-16.36.39:638][320]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.36.39:638][320]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.36.39:638][320]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_Carry AnimTag_Follower [2020.05.27-16.36.39:638][320]Interaction: Interaction time: 1.500000 [2020.05.27-16.36.39:638][320]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_Carry. [2020.05.27-16.36.39:638][320]LogSM: Error: Play Update Montage AM_UK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.36.39:638][320]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.39:638][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.39:638][320]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.36.39:654][321]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Hook_IN [2020.05.27-16.36.40:273][358]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.41:139][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.27-16.36.41:203][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.27-16.36.41:204][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.41:204][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.36.41:204][414]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.36.41:204][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.36.41:205][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.41:205][414]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.36.41:205][414]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.27-16.36.41:205][414]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.27-16.36.41:205][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.41:205][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.41:205][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.41:205][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.36.41:205][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.41:205][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.41:205][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.36.41:205][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.41:205][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.41:205][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.41:205][414]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.41:205][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.41:205][414]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.41:205][414]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.41:205][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.41:205][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Budda_Is_Back][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.36.41:205][414]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.41:205][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT SLAVE] [2020.05.27-16.36.41:206][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.36.41:206][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.27-16.36.41:236][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.27-16.36.41:237][416]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.36.41:238][416]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.41:238][416]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.41:238][416]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.41:238][416]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamperOut. [2020.05.27-16.36.41:238][416]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.36.41:238][416]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.36.41:238][416]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.41:240][416]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.41:338][422]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.41:338][422]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.42:606][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.27-16.36.42:637][500]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.36.42:637][500]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.36.42:638][500]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.36.42:638][500]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.36.42:638][500]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.36.42:638][500]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.36.42:638][500]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.36.42:638][500]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.36.42:638][500]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.36.42:638][500]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.36.42:638][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.42:671][502]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.42:671][502]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.42:671][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.42:671][502]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.42:671][502]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.36.42:671][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.42:671][502]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.42:671][502]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.36.42:671][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.42:671][502]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.42:671][502]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.42:671][502]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.42:671][502]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.42:671][502]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.42:671][502]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.42:671][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.42:671][502]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.05.27-16.36.42:671][502]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.42:672][502]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.42:673][502]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.43:621][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.27-16.36.43:621][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.27-16.36.43:621][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.36.43:621][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.36.43:621][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.36.43:621][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.36.43:621][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.27-16.36.43:623][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.27-16.36.43:623][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.36.43:623][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.36.43:623][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.36.43:623][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.36.43:623][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.27-16.36.43:623][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.27-16.36.45:287][659]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.45:988][701]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.45:988][701]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.45:988][701]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.45:988][701]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.05.27-16.36.45:988][701]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.36.45:988][701]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.46:021][703]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.46:021][703]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.46:021][703]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReactionIn. [2020.05.27-16.36.46:021][703]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.36.46:021][703]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.46:320][721]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.27-16.36.46:320][721]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.46:320][721]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.27-16.36.46:320][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.46:321][721]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.46:321][721]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.46:321][721]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.46:321][721]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.46:321][721]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.46:321][721]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.27-16.36.46:321][721]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.46:321][721]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.46:321][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.46:321][721]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.46:321][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.46:355][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.46:355][723]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.46:355][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.46:355][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.46:355][723]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.46:355][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.46:355][723]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.36.46:355][723]Interaction: Interaction time: 0.000000 [2020.05.27-16.36.46:355][723]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.36.46:355][723]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.46:355][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.46:357][723]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.46:388][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.46:388][724]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.46:388][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.46:388][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.46:388][724]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.46:388][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.46:388][724]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.46:388][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.46:388][724]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.36.46:388][724]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.46:388][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.46:388][724]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Duskyy][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.27-16.36.46:388][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.46:388][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.46:388][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.27-16.36.46:451][728]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:451][728]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:451][728]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:451][728]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:451][728]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:451][728]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:451][728]LogDBDGeneral: StatusEffect::EndPlay - Id: OpenHanded_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Open_Handed, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:451][728]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:452][728]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:452][728]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:452][728]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:452][728]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:452][728]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Duskyy, Originating Player: BP_CamperFemale03_Character_C_0 - Duskyy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.46:887][755]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.46:887][755]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.46:887][755]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReaction. [2020.05.27-16.36.46:887][755]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.36.46:887][755]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.47:387][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.36.47:387][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.47:387][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.36.47:387][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.47:387][785]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.47:387][785]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.47:387][785]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReactionOut. [2020.05.27-16.36.47:387][785]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.36.47:387][785]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.47:388][785]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.47:388][785]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.47:388][785]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.36.47:388][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.47:388][785]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.47:388][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.36.47:388][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.47:388][785]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.36.47:388][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.47:388][785]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.36.47:388][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.47:454][789]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.47:454][789]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.36.47:454][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.47:454][789]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.47:454][789]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.36.47:454][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.47:454][789]Interaction: Interaction time: 0.000000 [2020.05.27-16.36.47:454][789]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.27-16.36.47:454][789]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.36.47:454][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.48:887][875]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.48:887][875]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.48:887][875]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookStruggle. [2020.05.27-16.36.48:887][875]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.36.48:887][875]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.48:887][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.36.48:921][877]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.48:921][877]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.48:921][877]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.48:921][877]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.48:921][877]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookSacrificeIn. [2020.05.27-16.36.48:921][877]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.27-16.36.48:921][877]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.48:921][877]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.36.48:921][877]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.36.48:923][877]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.48:938][878]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.36.48:938][878]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.36.48:954][879]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.48:954][879]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.36.48:954][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.48:954][879]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.48:954][879]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.36.48:954][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.48:957][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.48:957][879]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.36.48:957][879]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.05.27-16.36.48:973][880]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:973][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.36.48:973][880]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:973][880]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:973][880]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:975][880]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:975][880]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:975][880]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:975][880]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:975][880]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:975][880]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:975][880]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.48:975][880]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.48:975][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.27-16.36.48:982][880]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.48:982][880]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.48:982][880]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.48:982][880]GameFlow: TallyContextComponent::Leave [2020.05.27-16.36.48:982][880]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.36.48:982][880]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.36.48:983][880]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.48:983][880]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.48:983][880]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.48:983][880]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.48:983][880]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.36.48:983][880]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.48:983][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.36.48:983][880]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.48:983][880]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.48:983][880]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.48:983][880]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.36.48:991][881]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.48:991][881]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.36.48:991][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.48:991][881]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.48:991][881]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.36.48:991][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.48:991][881]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.36.48:991][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.36.48:991][881]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.27-16.36.48:991][881]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.36.48:991][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.36.48:991][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - chelmac97][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.27-16.36.48:991][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.48:991][881]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.36.49:523][913]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:524][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.27-16.36.49:524][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.36.49:529][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.36.49:530][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.36.49:532][913]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:532][913]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:532][913]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:532][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.36.49:532][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.27-16.36.49:532][913]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.36.49:532][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.27-16.36.49:533][913]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:533][913]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:533][913]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:533][913]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:533][913]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:535][913]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:535][913]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:535][913]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:535][913]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:535][913]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:535][913]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.27-16.36.49:535][913]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:535][913]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:535][913]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.27-16.36.49:535][913]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:535][913]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.49:544][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198354393091 playerName:chelmac97 isLocalPlayer:false playerStatus:0 playerObsessionState:0 isBroken:false [2020.05.27-16.36.49:547][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198803729871 playerName:Duskyy isLocalPlayer:false playerStatus:3 playerObsessionState:0 isBroken:false [2020.05.27-16.36.49:594][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.27-16.36.49:598][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.27-16.36.49:598][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.36.50:542][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.27-16.36.51:022][ 1]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.36.51:022][ 1]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.27-16.36.51:054][ 3]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.36.51:091][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.36.51:091][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.36.51:091][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.36.51:091][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.36.51:091][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.27-16.36.51:091][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.36.51:092][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.27-16.36.51:093][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.05.27-16.36.51:093][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.36.51:093][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.05.27-16.36.51:093][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.05.27-16.36.51:093][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.36.51:093][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.05.27-16.36.51:093][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.36.51:093][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.36.51:093][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.36.51:094][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.36.51:094][ 3]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.27-16.36.51:094][ 3]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.27-16.36.51:094][ 3]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.27-16.36.51:094][ 3]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.05.27-16.36.51:094][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.36.51:094][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.36.51:094][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.36.51:094][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.27-16.36.51:094][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.36.51:094][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.27-16.36.51:094][ 3]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.36.51:094][ 3]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.36.51:094][ 3]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.36.51:094][ 3]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000083 seconds [2020.05.27-16.36.51:095][ 3]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.36.51:095][ 3]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.36.51:095][ 3]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Head01 [2020.05.27-16.36.51:095][ 3]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.27-16.36.51:095][ 3]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item NK_Torso007 [2020.05.27-16.36.51:095][ 3]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.27-16.36.51:095][ 3]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item NK_Legs003_02 [2020.05.27-16.36.51:095][ 3]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs003_02 [2020.05.27-16.36.51:097][ 3]LogSM: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] [2020.05.27-16.36.52:705][ 97]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.52:705][ 97]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.36.52:705][ 97]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookSacrificeOut. [2020.05.27-16.36.52:705][ 97]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.27-16.36.52:705][ 97]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.36.53:575][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.53:575][148]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.05.27-16.36.53:592][149]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:592][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.27-16.36.53:593][149]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:593][149]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:593][149]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:593][149]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:593][149]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:595][149]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:596][149]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:596][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.27-16.36.53:609][149]LogScaleformUI: Error: Scaleform Log: null [2020.05.27-16.36.53:609][149]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'InitScreenInLayer' parameter count 2 - internal failure [2020.05.27-16.36.53:609][149]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:609][149]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:609][149]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:609][149]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.27-16.36.53:609][149]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:609][149]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.36.53:610][149]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.53:610][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.36.53:610][149]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.53:610][149]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.53:610][149]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:610][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.36.53:633][149]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:633][149]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:633][149]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.36.53:633][149]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.36.53:633][149]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.36.53:633][149]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.36.53:634][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.36.53:634][149]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.36.53:634][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.36.53:634][149]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:635][149]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:635][149]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:637][149]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:637][149]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:637][149]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:637][149]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:637][149]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.36.53:641][150]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.53:641][150]GameFlow: TallyContextComponent::Enter [2020.05.27-16.36.53:660][150]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.36.53:660][150]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.36.53:660][150]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.36.53:660][150]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.36.53:660][150]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.36.53:661][150]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.36.53:661][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.27-16.36.53:678][151]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.36.53:720][154]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.36.53:837][161]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.36.53:838][161]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.36.53:903][165]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.36.53:903][165]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.36.53:903][165]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.36.53:987][170]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.36.53:987][170]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.36.54:070][175]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.36.54:193][182]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.54:193][182]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.54:193][182]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.36.55:009][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.36.55:407][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.55:608][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.55:807][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.55:974][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.55:978][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.05.27-16.36.56:157][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.56:341][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.56:541][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.56:690][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.36.57:041][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.37.03:021][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.892862 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.37.03:021][712]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.27-16.37.03:021][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.37.03:022][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.27-16.37.03:022][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.37.03:022][712]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.37.03:022][712]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.37.03:022][712]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.37.03:023][712]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.27-16.37.03:024][712]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.37.03:024][712]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.37.03:024][712]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.37.03:024][712]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.37.03:024][712]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.37.03:024][712]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.37.03:024][712]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.37.03:024][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.37.03:025][712]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.37.03:221][724]GameFlow: OnDropped 780.585876 [2020.05.27-16.37.03:221][724]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.37.03:262][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.37.03:262][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Enabled [2020.05.27-16.37.03:262][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot01 Enabled?: Enabled [2020.05.27-16.37.03:262][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot02 Enabled?: Enabled [2020.05.27-16.37.03:262][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.MendChargeable Enabled?: Enabled [2020.05.27-16.37.03:262][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.37.03:263][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedCharge Enabled?: Enabled [2020.05.27-16.37.03:264][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.05.27-16.37.03:264][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.37.03:264][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.05.27-16.37.03:264][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.05.27-16.37.03:264][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.37.03:264][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.05.27-16.37.03:264][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.37.03:264][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.37.03:264][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Disabled [2020.05.27-16.37.03:264][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.37.03:264][724]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_3 [2020.05.27-16.37.03:265][724]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_3 [2020.05.27-16.37.03:265][724]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_3 [2020.05.27-16.37.03:265][724]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_3 [2020.05.27-16.37.03:265][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Disabled [2020.05.27-16.37.03:265][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot01 Enabled?: Disabled [2020.05.27-16.37.03:265][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot02 Enabled?: Disabled [2020.05.27-16.37.03:265][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.MendChargeable Enabled?: Disabled [2020.05.27-16.37.03:265][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.37.03:265][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedCharge Enabled?: Disabled [2020.05.27-16.37.03:265][724]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.03:265][724]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.03:265][724]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.03:265][724]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.05.27-16.37.03:266][724]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.37.03:266][724]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.03:266][724]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item M_Head01 [2020.05.27-16.37.03:266][724]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.27-16.37.03:266][724]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item M_Torso02 [2020.05.27-16.37.03:268][724]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso02 [2020.05.27-16.37.03:268][724]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item MT_Legs05 [2020.05.27-16.37.03:268][724]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.27-16.37.03:271][724]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.27-16.37.03:271][724]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.27-16.37.03:271][724]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.37.03:271][724]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.37.03:271][724]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.05.27-16.37.03:272][724]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.27-16.37.03:273][724]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.37.03:273][724]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.37.03:273][724]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.27-16.37.03:273][724]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.27-16.37.03:273][724]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.37.03:273][724]LogSM: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] [2020.05.27-16.37.04:058][772]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.37.06:540][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.37.06:604][925]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.37.06:604][925]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.37.07:339][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.37.07:603][985]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.37.07:603][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.37.08:339][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.05.27-16.37.08:604][ 45]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.37.08:604][ 45]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.37.08:604][ 45]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.37.08:604][ 45]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.37.08:640][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.37.23:011][909]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.27-16.37.24:045][971]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.27-16.37.24:688][ 10]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 60.000000, Originating Effect: Addon_Harpoon_RustedSpike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.26:658][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.37.26:658][128]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.27-16.37.26:675][129]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.26:675][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.27-16.37.26:676][129]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.26:676][129]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.26:676][129]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.26:676][129]GameFlow: TallyContextComponent::Leave [2020.05.27-16.37.26:676][129]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.37.26:676][129]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.37.26:676][129]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.27-16.37.26:676][129]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.37.26:676][129]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: 0: 5c619...83792 [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: 1: 1e135...30785 [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: 2: 5bc61...93091 [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: 3: 167f8...16781 [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: 4: 450c2...29871 [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.37.26:676][129]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:23:58.459Z : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9596786d-eaf3-4a0a-bd3d-3999e67a65f4 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.115.122 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: EncryptionKey=Tnzql7deDDY6dwn5tgZc7C5yz3F9GZ1shKBvCcsJaRo= : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBCBBA08D8025A5C0D9B36D688E2A7|3.94.115.122|7777 : OnlineService [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.37.26:677][129]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x165E49515A0] [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.37.26:677][129]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.37.26:678][129]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.94.115.122:7777 SessionId: 00CBC...8E2A7 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:23:58.459Z : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9596786d-eaf3-4a0a-bd3d-3999e67a65f4 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.115.122 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: EncryptionKey=Tnzql7deDDY6dwn5tgZc7C5yz3F9GZ1shKBvCcsJaRo= : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBCBBA08D8025A5C0D9B36D688E2A7|3.94.115.122|7777 : OnlineService [2020.05.27-16.37.26:678][129]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.37.26:678][129]LogOnline: Destroying session GameSession [2020.05.27-16.37.26:678][129]LogDBDEasyAntiCheat: DestroySession [2020.05.27-16.37.26:678][129]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.27-16.37.26:678][129]LogOnline: Destroying session GameSession [2020.05.27-16.37.26:678][129]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.37.26:678][129]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.37.26:678][129]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.37.26:680][129]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.26:680][129]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.26:680][129]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.26:680][129]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.26:680][129]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.37.26:680][129]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:680][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.37.26:680][129]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:680][129]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:680][129]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.37.26:681][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.37.26:681][129]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.37.26:681][129]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.37.26:688][130]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.37.26:788][136]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9596786d-eaf3-4a0a-bd3d-3999e67a65f4] [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: 0: 5c619...83792 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: 1: 1e135...30785 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: 2: 5bc61...93091 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: 3: 167f8...16781 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: 4: 450c2...29871 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.37.26:788][136]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:23:58.459Z : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9596786d-eaf3-4a0a-bd3d-3999e67a65f4 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.115.122 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: EncryptionKey=Tnzql7deDDY6dwn5tgZc7C5yz3F9GZ1shKBvCcsJaRo= : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBCBBA08D8025A5C0D9B36D688E2A7|3.94.115.122|7777 : OnlineService [2020.05.27-16.37.26:789][136]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.37.26:789][136]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.27-16.37.26:792][137]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.111851 seconds [2020.05.27-16.37.26:804][137]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.27-16.37.26:805][137]LogDBDEasyAntiCheat: slave disconnected [2020.05.27-16.37.26:805][137]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.27-16.37.26:809][138]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.003433 seconds [2020.05.27-16.37.27:191][160]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.27:191][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.37.27:193][160]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.27:193][160]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.27:193][160]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.27:193][160]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.37.27:193][160]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.27-16.37.27:193][160]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.115.122//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.37.27:193][160]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.37.27:193][160]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.27-16.37.27:193][160]LogAsyncLoad: Start loading library async: Menu [2020.05.27-16.37.27:193][160]LogAsyncLoad: 215 assets in Menu [2020.05.27-16.37.27:193][160]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.37.27:193][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.37.27:193][160]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.27:193][160]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.37.27:225][160]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.27:238][160]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.27:252][160]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.27:265][160]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.27:277][160]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.27:287][160]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.27:293][160]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.27:297][160]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.27:301][160]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.27:305][160]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.27:310][160]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.27:312][160]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.27:317][160]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.27:320][160]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.27:325][160]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.27:330][160]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.27:336][160]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.27:337][160]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.27:420][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.27-16.37.27:420][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:420][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.37.27:420][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:420][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.27-16.37.27:420][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:420][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.27-16.37.27:421][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:421][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.27-16.37.27:422][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:422][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:423][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.27-16.37.27:423][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:424][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.27-16.37.27:424][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:424][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.27-16.37.27:424][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:424][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.27-16.37.27:424][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:424][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.27-16.37.27:424][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:424][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.27-16.37.27:424][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:424][160]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.27-16.37.27:424][160]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.37.27:425][160]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.27:425][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.27-16.37.27:426][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.27-16.37.27:426][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.27-16.37.27:428][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.27-16.37.27:428][160]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.27:428][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.27-16.37.27:428][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.27-16.37.27:428][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.27-16.37.27:433][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.27-16.37.27:434][161]r.CullAll = "1" [2020.05.27-16.37.28:196][195]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.37.28:196][195]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.37.28:196][195]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.28:196][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.27-16.37.28:196][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.27-16.37.28:210][196]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.27-16.37.28:210][196]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.37.28:215][196]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.37.28:215][196]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.27-16.37.28:215][196]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.05.27-16.37.28:215][196]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.05.27-16.37.28:218][196]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.94.115.122:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x166352C1060], Channels: 81, Time: 2020.05.27-16.37.28 [2020.05.27-16.37.28:218][196]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.94.115.122:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x16691747270] [2020.05.27-16.37.28:218][196]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.05.27-16.37.28:220][196]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.27-16.37.28:220][196]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.27-16.37.28:220][196]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.27-16.37.28:220][196]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.27-16.37.28:220][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:220][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:220][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:220][196]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:220][196]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:220][196]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:220][196]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:220][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:220][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: OpenHanded_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Open_Handed, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - chelmac97, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_2 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_2 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_2 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_2 [2020.05.27-16.37.28:221][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:221][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:221][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_3 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_3 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_3 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_3 [2020.05.27-16.37.28:221][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:221][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:221][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.05.27-16.37.28:221][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:221][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:221][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: None, Status Owner: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:221][196]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: OpenHanded_Effect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Open_Handed, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_Slasher_Character_19_C_0 - Budda_Is_Back, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_1 - chelmac97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.27-16.37.28:222][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:222][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:222][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.05.27-16.37.28:222][196]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.05.27-16.37.28:222][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:222][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:222][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.37.28:222][196]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.37.28:363][196]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms [2020.05.27-16.37.28:400][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:403][196]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.37.28:403][196]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.27-16.37.28:403][196]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.27-16.37.28:404][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.27-16.37.28:404][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:412][196]LogStreaming: Flushing async loaders took 9ms. [2020.05.27-16.37.28:413][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.27-16.37.28:413][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:414][196]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.37.28:414][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.27-16.37.28:414][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:496][196]LogStreaming: Flushing async loaders took 82ms. [2020.05.27-16.37.28:496][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.27-16.37.28:496][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:526][196]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.28:532][196]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.28:535][196]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.37.28:538][196]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.37.28:597][196]LogStreaming: Flushing async loaders took 101ms. [2020.05.27-16.37.28:598][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.27-16.37.28:598][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:598][196]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.37.28:598][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.27-16.37.28:598][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:622][196]LogStreaming: Flushing async loaders took 24ms. [2020.05.27-16.37.28:622][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.27-16.37.28:622][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:629][196]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.37.28:629][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.27-16.37.28:629][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:733][196]LogStreaming: Flushing async loaders took 103ms. [2020.05.27-16.37.28:734][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.27-16.37.28:734][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:735][196]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.37.28:735][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.27-16.37.28:735][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:736][196]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.37.28:736][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.27-16.37.28:736][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:736][196]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.37.28:736][196]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.27-16.37.28:736][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:831][196]LogStreaming: Flushing async loaders took 94ms. [2020.05.27-16.37.28:833][196]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.27-12.37.28 [2020.05.27-16.37.28:833][196]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.27-16.37.28:833][196]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.27-16.37.28:833][196]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.37.28:833][196]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.37.28:833][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.37.28:834][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.37.28:834][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x1663539E380] [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.37.28:834][196]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.37.28:834][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.37.28:834][196]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.37.28:844][196]LogWorld: Bringing up level for play took: 0.011378 [2020.05.27-16.37.28:844][196]GameFlow: [Login Attempted] Options: "?Name=Zariak" Response: "" [2020.05.27-16.37.28:844][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.37.28:844][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.37.28:844][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.37.28:844][196]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x16616880640] [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.37.28:845][196]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.37.28:845][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.37.28:845][196]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.27-16.37.28:850][196]GameFlow: FCharacterStateData::SetPips() with value=1 [2020.05.27-16.37.28:850][196]GameFlow: FCharacterStateData::SetPips() with value=79 [2020.05.27-16.37.28:860][196]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.37.28:861][196]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.37.28:861][196]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.37.28:861][196]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.37.28:861][196]LogCustomization: ------ [2020.05.27-16.37.28:861][196]LogCustomization: --> C_Head02 [2020.05.27-16.37.28:861][196]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.37.28:861][196]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.37.28:861][196]LogCustomization: ------ [2020.05.27-16.37.28:861][196]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.37.28:861][196]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.37.28:861][196]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.37.28:874][196]LogStreaming: Flushing async loaders. [2020.05.27-16.37.28:880][196]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.37.28:931][196]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.27-16.37.28:971][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000093 seconds [2020.05.27-16.37.28:971][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000025 seconds [2020.05.27-16.37.28:971][196]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.37.28:972][196]LogLoad: Took 0.757170 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.27-16.37.28:972][196]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.37.28:972][196]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.27-16.37.28:973][196]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.27-16.37.28:973][196]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.28:973][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.27-16.37.28:973][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.27-16.37.29:068][197]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.29:068][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.27-16.37.29:069][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.27-16.37.29:071][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.27-16.37.29:072][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.27-16.37.29:072][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.27-16.37.29:072][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.27-16.37.29:176][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.27-16.37.29:177][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.37.29:177][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.37.29:177][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.27-16.37.29:177][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.27-16.37.29:225][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.37.29:225][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.37.29:225][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.27-16.37.29:226][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.27-16.37.29:231][198]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.29:231][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.27-16.37.29:232][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.27-16.37.29:391][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.27-16.37.29:446][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.37.29:447][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.37.29:447][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.27-16.37.29:450][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.27-16.37.29:452][199]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.27-16.37.29:489][201]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.29:489][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.27-16.37.29:490][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.27-16.37.29:567][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.27-16.37.29:567][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.27-16.37.29:567][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.27-16.37.29:662][207]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.29:662][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.27-16.37.29:662][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.27-16.37.29:729][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.27-16.37.29:729][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.27-16.37.29:729][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.27-16.37.29:733][208]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.29:733][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.27-16.37.29:734][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.27-16.37.29:801][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.27-16.37.30:407][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.27-16.37.30:407][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.27-16.37.30:407][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.27-16.37.30:407][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.27-16.37.30:408][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.27-16.37.30:408][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.27-16.37.30:408][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.27-16.37.30:408][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.27-16.37.30:408][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.27-16.37.30:408][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.27-16.37.30:409][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.27-16.37.30:409][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.27-16.37.30:409][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.27-16.37.30:416][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.27-16.37.30:419][209]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.27-16.37.30:645][221]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.37.30:645][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.27-16.37.30:646][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.27-16.37.30:738][222]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.37.30:738][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.27-16.37.30:739][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.27-16.37.30:742][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.27-16.37.30:742][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.27-16.37.30:742][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.27-16.37.30:826][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.27-16.37.30:826][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.27-16.37.30:826][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.27-16.37.30:830][223]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.37.30:830][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.27-16.37.30:831][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.27-16.37.30:920][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.27-16.37.30:920][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.27-16.37.30:921][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.27-16.37.30:943][225]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.37.30:943][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.27-16.37.30:943][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.27-16.37.31:036][226]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.37.31:036][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.27-16.37.31:036][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.27-16.37.31:039][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.27-16.37.31:039][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.27-16.37.31:040][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.27-16.37.31:130][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.27-16.37.31:130][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.27-16.37.31:130][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.27-16.37.31:136][227]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.37.31:136][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.27-16.37.31:137][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.27-16.37.31:235][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.27-16.37.31:235][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.27-16.37.31:235][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.27-16.37.31:243][228]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.37.31:243][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.27-16.37.31:244][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.27-16.37.31:346][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.27-16.37.31:346][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.27-16.37.31:346][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.27-16.37.31:350][229]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.37.31:351][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.27-16.37.31:351][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.27-16.37.31:454][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.27-16.37.31:454][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.27-16.37.31:454][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.27-16.37.31:482][231]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.37.31:483][231]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.290' TotalLoadTime='4.290' TimeStamp='2020-05-27T16:37:29.784Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.37.31:483][231]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.37.31:483][231]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.290' TimeStamp='2020-05-27T16:37:29.784Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.37.31:483][231]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.37.31:483][231]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.290' TimeStamp='2020-05-27T16:37:29.784Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.37.31:483][231]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.37.31:483][231]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.290' TimeStamp='2020-05-27T16:37:29.784Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.37.31:483][231]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.27-16.37.31:483][231]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.27-16.37.31:499][232]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.37.31:499][232]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.37.31:499][232]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.27-16.37.32:490][285]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.37.32:490][285]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.37.32:490][285]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.27-16.37.32:490][285]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:490][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.37.32:490][285]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:491][285]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:491][285]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:491][285]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.37.32:491][285]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.37.32:491][285]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:491][285]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.37.32:491][285]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:491][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.37.32:514][285]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:514][285]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:514][285]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:514][285]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.37.32:514][285]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.37.32:515][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.37.32:515][285]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:515][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.37.32:537][285]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:537][285]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:537][285]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:538][285]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:538][285]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:538][285]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:539][285]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.37.32:539][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.37.32:539][285]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:566][285]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.37.32:566][285]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.37.32:566][285]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.37.32:566][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.37.32:570][285]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.37.32:570][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.37.32:570][285]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:570][285]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:584][285]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.37.32:584][285]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.37.32:584][285]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.37.32:584][285]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:584][285]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.37.32:584][285]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.37.32:593][286]r.CullAll = "0" [2020.05.27-16.37.32:667][287]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.37.32:671][287]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.27-16.37.32:671][287]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.27-16.37.32:671][287]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.37.32:671][287]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.37.32:671][287]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.37.32:671][287]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.37.32:671][287]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x1663532A810] [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.37.32:671][287]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.37.32:672][287]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.37.32:672][287]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.37.32:672][287]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.37.32:672][287]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.27-16.37.32:672][287]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.37.32:672][287]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.37.32:672][287]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.37.32:682][287]LogStreaming: Flushing async loaders took 10ms. [2020.05.27-16.37.32:682][287]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.37.32:682][287]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.37.32:684][287]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.37.32:684][287]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.37.32:685][287]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.37.32:685][287]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.37.32:686][287]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.37.32:686][287]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.37.32:687][287]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.27-16.37.32:687][287]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.37.32:690][287]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.37.32:692][287]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.37.32:692][287]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.37.32:692][287]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.37.32:692][287]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.37.32:692][287]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.37.32:694][287]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.37.32:705][288]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.27-16.37.32:705][288]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.37.32:705][288]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.37.32:705][288]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.37.32:705][288]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.37.32:705][288]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.27-16.37.32:706][288]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.27-16.37.32:706][288]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.37.32:755][288]LogStreaming: Flushing async loaders took 49ms. [2020.05.27-16.37.32:756][288]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000079 seconds [2020.05.27-16.37.32:756][288]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.05.27-16.37.32:756][288]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.37.32:756][288]LogCustomization: ------ [2020.05.27-16.37.32:756][288]LogCustomization: --> C_Head02 [2020.05.27-16.37.32:756][288]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.37.32:756][288]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.37.32:756][288]LogCustomization: ------ [2020.05.27-16.37.32:756][288]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.37.32:757][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:759][288]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.37.32:759][288]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.37.32:759][288]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.37.32:759][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:765][288]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.37.32:773][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:776][288]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.37.32:776][288]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.37.32:776][288]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.37.32:776][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:778][288]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.37.32:778][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:779][288]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.37.32:779][288]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.37.32:779][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:781][288]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.37.32:781][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:782][288]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.37.32:782][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:783][288]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.37.32:784][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:785][288]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.37.32:785][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:787][288]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.37.32:787][288]LogStreaming: Flushing async loaders. [2020.05.27-16.37.32:788][288]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.37.32:789][288]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.37.32:789][288]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.37.32:789][288]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.37.32:789][288]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.37.32:789][288]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.37.32:799][289]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.37.32:799][289]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.37.32:904][295]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.37.32:905][295]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.37.33:088][305]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.37.33:221][313]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.37.33:221][313]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.37.33:221][313]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.37.33:222][313]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.37.34:050][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.37.36:073][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.37.36:295][497]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.05.27-16.37.38:257][615]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.27-16.37.38:523][631]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.05.27-16.37.38:724][643]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.05.27-16.37.39:229][673]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.05.27-16.37.39:388][682]LogAsyncLoad: Done loading library async: Menu in 35.6 sec [2020.05.27-16.37.48:440][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.37.48:640][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.37.48:644][237]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.37.48:645][237]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.37.48:645][237]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.27-16.37.48:645][237]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.37.48:645][237]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.27-16.37.48:645][237]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.37.48:655][238]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.37.48:655][238]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.37.48:655][238]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.37.48:655][238]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.37.48:655][238]LogCustomization: ------ [2020.05.27-16.37.48:655][238]LogCustomization: --> C_Head02 [2020.05.27-16.37.48:655][238]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.37.48:656][238]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.37.48:656][238]LogCustomization: ------ [2020.05.27-16.37.48:656][238]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.37.48:656][238]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.37.48:656][238]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.37.48:656][238]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.37.48:656][238]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.37.48:656][238]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.37.48:657][238]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.37.48:657][238]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.37.48:657][238]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.37.48:657][238]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.37.48:657][238]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.37.48:657][238]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.27-16.37.48:657][238]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.27-16.37.48:658][238]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.37.48:658][238]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.37.48:673][239]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.27-16.37.48:673][239]GameFlow: Starting Quickmatch: GameSession [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=3 : Near : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.27-16.37.48:673][239]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.27-16.37.48:673][239]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.27-16.37.48:673][239]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.27-16.37.48:673][239]GameFlow: Verbose: Doing Find Sessions [2020.05.27-16.37.48:689][240]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.37.48:804][247]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.37.48:804][247]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.37.48:821][248]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.37.48:821][248]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.37.48:855][250]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.37.48:855][250]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.37.48:855][250]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.37.48:855][250]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.37.48:856][250]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.37.48:922][254]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.37.48:936][255]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.261722 seconds [2020.05.27-16.37.58:955][856]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.37.59:171][869]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.37.59:182][870]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.241206 seconds [2020.05.27-16.38.01:290][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.38.09:205][471]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.38.09:422][484]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.38.09:437][485]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.244851 seconds [2020.05.27-16.38.19:455][ 86]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.38.19:605][ 95]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.38.19:621][ 96]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178925 seconds [2020.05.27-16.38.19:674][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.38.19:674][ 99]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: FriendsListContext (UFriendsListScreen)(5) Transition: NONE(0) [2020.05.27-16.38.19:690][100]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.19:690][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.27-16.38.19:690][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.27-16.38.19:690][100]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.19:690][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.27-16.38.19:690][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.27-16.38.19:690][100]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.38.19:690][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.27-16.38.19:690][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.27-16.38.19:691][100]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.27-16.38.19:691][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FriendsListScreen , layerIndex:4 ) [2020.05.27-16.38.19:696][100]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.27-16.38.19:696][100]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.27-16.38.19:696][100]LogContextSystem: Enter Action FriendsListContextComponent of OverlayContextGroup (0) [2020.05.27-16.38.19:696][100]GameFlow: ArchiveStoryContextComponent::Enter [2020.05.27-16.38.19:696][100]GameFlow: [FriendsListContextComponent::InitFriendsList] Initializing the friend list [2020.05.27-16.38.19:696][100]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [bd50a410-c4cc-11e6-a30c-074fecdaa6b9]. Entry will be ignored [2020.05.27-16.38.19:696][100]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [e0c8dde6-9178-496b-a320-d6633974dec5]. Entry will be ignored [2020.05.27-16.38.19:696][100]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [447492b5-b005-495b-a6c4-a98cc4f304f9]. Entry will be ignored [2020.05.27-16.38.19:699][100]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.27-16.38.19:700][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FriendsListScreen) [2020.05.27-16.38.20:574][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.38.20:574][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.38.20:590][153]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.27-16.38.20:590][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FriendsListScreen) [2020.05.27-16.38.20:592][153]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.27-16.38.20:592][153]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.27-16.38.20:592][153]LogContextSystem: Leave Action FriendsListContextComponent of OverlayContextGroup (0) [2020.05.27-16.38.20:592][153]GameFlow: ArchiveStoryContextComponent::Leave [2020.05.27-16.38.20:823][167]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.20:823][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.27-16.38.20:823][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.27-16.38.20:823][167]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.20:823][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.27-16.38.20:823][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.27-16.38.20:823][167]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.38.20:823][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.27-16.38.20:823][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.27-16.38.21:607][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.38.21:610][214]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.38.21:611][214]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.38.21:611][214]GameFlow: Canceling Matchmaking [2020.05.27-16.38.21:611][214]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [CancellingMatchmaking] [2020.05.27-16.38.21:611][214]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] StartCancelQueueTask [2020.05.27-16.38.21:611][214]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] We have a current search session but no GameSession session name. It happens. [2020.05.27-16.38.21:611][214]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.27-16.38.21:611][214]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: TRUE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.27-16.38.21:611][214]GameFlow: FindSessions canceled! [2020.05.27-16.38.21:611][214]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.38.21:611][214]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [CancellingMatchmaking] to [None] [2020.05.27-16.38.21:611][214]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : SessionCanceled [2020.05.27-16.38.21:611][214]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.38.21:612][214]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is not Success) [2020.05.27-16.38.21:622][215]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.05.27-16.38.21:623][215]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.38.21:623][215]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.38.21:623][215]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.38.21:623][215]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.38.21:623][215]LogCustomization: ------ [2020.05.27-16.38.21:623][215]LogCustomization: --> C_Head02 [2020.05.27-16.38.21:623][215]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.38.21:623][215]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.38.21:623][215]LogCustomization: ------ [2020.05.27-16.38.21:623][215]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.38.21:623][215]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.38.21:623][215]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.38.21:623][215]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.38.21:623][215]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.38.21:624][215]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.38.21:624][215]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.38.21:625][215]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.38.21:625][215]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.38.21:625][215]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.38.21:625][215]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.38.21:625][215]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.27-16.38.21:625][215]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.38.21:625][215]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.38.21:722][221]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.05.27-16.38.21:722][221]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.38.21:722][221]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.38.21:728][222]LogOnline: Verbose: OSS: Async task 'FSessionAsyncCancelQueue bWasSuccessful: 1, bIsComplete: 1' succeeded in 0.115184 seconds [2020.05.27-16.38.21:739][222]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.38.21:739][222]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.38.21:772][224]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.38.21:772][224]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.38.21:772][224]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.38.21:773][224]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.38.21:773][224]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.38.22:473][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.38.22:473][266]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: PARTY_LOBBY_TO_STORE_WITH_SELECTED_CHARACTER(102) [2020.05.27-16.38.22:490][267]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:490][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.38.22:498][267]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:498][267]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:498][267]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:498][267]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:499][267]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:499][267]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:499][267]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:499][267]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:499][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.05.27-16.38.22:530][267]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:530][267]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:530][267]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:531][267]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.05.27-16.38.22:531][267]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.38.22:531][267]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.27-16.38.22:532][267]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:532][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.38.22:533][267]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:533][267]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:533][267]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:533][267]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:533][267]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:534][267]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.38.22:535][267]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.38.22:535][267]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:535][267]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:535][267]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:535][267]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:535][267]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:535][267]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:535][267]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:536][267]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.22:536][267]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.38.22:536][267]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.38.22:536][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.05.27-16.38.22:536][267]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:536][267]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:536][267]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:536][267]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.38.22:536][267]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.38.22:536][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.38.22:536][267]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.38.22:536][267]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.38.22:536][267]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.38.22:536][267]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.38.22:551][268]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.38.22:551][268]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.38.22:551][268]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.38.22:572][270]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.27-16.38.22:572][270]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.27-16.38.22:988][295]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.27-16.38.22:989][295]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.38.23:057][299]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.23:057][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.38.23:093][299]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.23:093][299]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.23:093][299]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.38.23:093][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.38.23:094][299]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.23:094][299]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.23:094][299]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.23:094][299]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.23:094][299]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.23:094][299]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.38.23:108][301]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.38.23:108][301]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.38.23:108][301]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.38.23:194][306]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.38.23:194][306]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.27-16.38.23:194][306]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.27-16.38.23:194][306]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.27-16.38.23:194][306]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.27-16.38.23:194][306]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.38.23:194][306]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.38.23:194][306]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.38.23:194][306]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.05.27-16.38.23:209][307]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.38.23:222][308]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.38.23:222][308]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.38.23:273][311]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.27-16.38.23:273][311]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.05.27-16.38.23:275][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.05.27-16.38.23:629][311]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_2 [2020.05.27-16.38.23:629][311]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_2 [2020.05.27-16.38.23:630][311]LogAsyncLoad: 163 assets in CharacterItemsLibrary_2 [2020.05.27-16.38.23:686][311]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_2 [2020.05.27-16.38.23:686][311]LogAsyncLoad: Stopped loading library async: CharacterItemsLibrary_2 [2020.05.27-16.38.23:686][311]LogAsyncLoad: Resume loading library async: CharacterItemsLibrary_2 [2020.05.27-16.38.24:171][326]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.01 ms [2020.05.27-16.38.24:391][339]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 3.27 ms [2020.05.27-16.38.24:698][357]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.05.27-16.38.24:698][357]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.38.24:699][357]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.38.24:699][357]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.38.24:707][357]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.38.24:707][357]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.38.24:707][357]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.38.24:892][370]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.38.25:113][383]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.05.27-16.38.25:308][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.38.25:311][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 3 [2020.05.27-16.38.25:311][394]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 2 [2020.05.27-16.38.25:311][394]LogAsyncLoad: Unloading library CharacterItemsLibrary_2 [2020.05.27-16.39.16:046][437]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: FearMarketPopupContext (UFearMarketPopupScreen)(4) Transition: NONE(0) [2020.05.27-16.39.16:057][438]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.16:057][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(StoreScreen) [2020.05.27-16.39.16:057][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Holding [object MainMC_1] as suspended focus. [2020.05.27-16.39.16:057][438]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.16:058][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.27-16.39.16:058][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.27-16.39.16:058][438]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.16:058][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FearMarketPopupScreen , layerIndex:6 ) [2020.05.27-16.39.16:068][438]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.16:069][438]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.16:069][438]LogContextSystem: Enter Action FearMarketPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.16:071][438]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.27-16.39.16:071][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FearMarketPopupScreen) [2020.05.27-16.39.16:174][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.18:391][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.18:391][578]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.27-16.39.18:407][579]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.18:408][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FearMarketPopupScreen) [2020.05.27-16.39.18:408][579]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.18:408][579]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.18:408][579]LogContextSystem: Leave Action FearMarketPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.18:408][579]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/buyShrineItem] [2020.05.27-16.39.18:408][579]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ProcessingPopupContext (UProcessingPopupScreen)(10) Transition: NONE(0) [2020.05.27-16.39.18:408][579]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.18:408][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ProcessingPopupScreen , layerIndex:6 ) [2020.05.27-16.39.18:409][579]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.18:409][579]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.18:409][579]LogContextSystem: Enter Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.18:411][579]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.27-16.39.18:411][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ProcessingPopupScreen) [2020.05.27-16.39.18:424][580]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.39.18:589][590]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/buyShrineItem] [2020.05.27-16.39.18:590][590]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.39.18:690][596]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.39.18:690][596]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.39.18:690][596]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddNewPerk Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.27-16.39.18:690][596]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.39.18:690][596]GameFlow: Writing Profile Stat DBD_PerksCount_Idx10: 1 [2020.05.27-16.39.18:704][596]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.39.18:704][596]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.39.18:704][596]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3373&schemaVersion=0] [2020.05.27-16.39.18:857][606]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3373&schemaVersion=0] [2020.05.27-16.39.18:857][606]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.39.18:984][614]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E628ABA0] Result: '1' k_EResultOK (success) [2020.05.27-16.39.18:984][614]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E628ABA0]' succeeded in 0.286980 seconds [2020.05.27-16.39.19:240][629]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x166356D1780] Result: '1' k_EResultOK (success) [2020.05.27-16.39.19:240][629]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.534708 seconds [2020.05.27-16.39.20:426][700]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.27-16.39.20:426][700]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.20:426][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ProcessingPopupScreen) [2020.05.27-16.39.20:426][700]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.20:426][700]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.20:426][700]LogContextSystem: Leave Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.39.20:426][700]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.20:426][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(StoreScreen) [2020.05.27-16.39.20:427][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Returning suspended focus to [object MainMC_1] [2020.05.27-16.39.20:427][700]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.20:427][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.27-16.39.20:427][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.27-16.39.20:441][701]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.39.26:442][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.26:442][ 61]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.39.26:442][ 61]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.27-16.39.26:458][ 62]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:458][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.05.27-16.39.26:461][ 62]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:461][ 62]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:461][ 62]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:461][ 62]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:461][ 62]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:461][ 62]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:462][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.39.26:491][ 62]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:491][ 62]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:491][ 62]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:519][ 62]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.39.26:519][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.39.26:522][ 62]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:522][ 62]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:535][ 62]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.39.26:535][ 62]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.39.26:535][ 62]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.39.26:535][ 62]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:535][ 62]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.26:535][ 62]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.39.26:991][ 90]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.26:991][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.39.27:030][ 90]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:030][ 90]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:030][ 90]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:030][ 90]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.39.27:030][ 90]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.39.27:030][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.39.27:031][ 90]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:031][ 90]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.39.27:032][ 90]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.39.27:032][ 90]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.39.27:032][ 90]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.39.27:032][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.39.27:107][ 96]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.39.27:122][ 96]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.27-16.39.27:122][ 96]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.27-16.39.27:122][ 96]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.39.27:122][ 96]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.39.27:122][ 96]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.39.27:122][ 96]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.39.27:122][ 96]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x1663503A0C0] [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.39.27:122][ 96]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.39.27:123][ 96]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.39.27:123][ 96]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.39.27:123][ 96]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.39.27:123][ 96]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.39.27:123][ 96]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.39.27:127][ 96]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.39.27:127][ 96]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.39.27:127][ 96]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.39.27:128][ 96]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.39.27:128][ 96]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.39.27:129][ 96]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.39.27:129][ 96]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.39.27:130][ 96]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.39.27:130][ 96]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.39.27:131][ 96]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.27-16.39.27:131][ 96]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.39.27:134][ 96]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.39.27:137][ 96]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.39.27:137][ 96]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.39.27:137][ 96]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.39.27:137][ 96]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.39.27:137][ 96]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.39.27:139][ 96]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.39.27:146][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.39.27:146][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.39.27:146][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.39.27:146][ 97]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.27-16.39.27:147][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.27-16.39.27:148][ 97]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.05.27-16.39.27:148][ 97]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.05.27-16.39.27:148][ 97]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.39.27:148][ 97]LogCustomization: ------ [2020.05.27-16.39.27:148][ 97]LogCustomization: --> C_Head02 [2020.05.27-16.39.27:148][ 97]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.39.27:148][ 97]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.39.27:148][ 97]LogCustomization: ------ [2020.05.27-16.39.27:148][ 97]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.27-16.39.27:148][ 97]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.39.27:150][ 97]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.39.27:151][ 97]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.39.27:151][ 97]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.39.27:151][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:158][ 97]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.39.27:166][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:169][ 97]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.39.27:170][ 97]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.39.27:170][ 97]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.39.27:170][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:172][ 97]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.39.27:172][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:172][ 97]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.39.27:172][ 97]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.39.27:173][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:175][ 97]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.39.27:175][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:176][ 97]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.39.27:176][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:178][ 97]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.39.27:178][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:179][ 97]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.39.27:179][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:181][ 97]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.39.27:181][ 97]LogStreaming: Flushing async loaders. [2020.05.27-16.39.27:182][ 97]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.39.27:456][114]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.39.28:375][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.28:375][169]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.27-16.39.28:380][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.39.28:391][170]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:391][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.39.28:392][170]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:392][170]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:392][170]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:392][170]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:393][170]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:393][170]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:393][170]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:393][170]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:393][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.39.28:416][170]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:416][170]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:416][170]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:444][170]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.39.28:444][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.39.28:447][170]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:448][170]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:473][170]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:473][170]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.28:474][170]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.39.30:411][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.39.31:524][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.32:725][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.32:908][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.33:092][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.33:309][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.33:543][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.33:725][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.34:326][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.34:875][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.34:875][553]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.39.34:892][554]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:892][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.39.34:893][554]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:893][554]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:893][554]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:893][554]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:955][554]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:968][554]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.39.34:968][554]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.39.34:968][554]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.39.34:969][554]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:969][554]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:969][554]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:969][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.39.34:991][554]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:991][554]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.34:991][554]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:018][554]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.39.35:018][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.39.35:021][554]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:022][554]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:034][554]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24480] [2020.05.27-16.39.35:034][554]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.39.35:034][554]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.39.35:035][554]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:035][554]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:035][554]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.39.35:925][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.35:925][608]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.27-16.39.35:941][609]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:941][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.39.35:942][609]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:942][609]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:942][609]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:942][609]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:943][609]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:943][609]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:943][609]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:943][609]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:943][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.39.35:966][609]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:966][609]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:966][609]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:967][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 2 (playerChanged=true), bloodpoints:633121, #nodesDataArray:33, #pathsDataArray:37, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.27-16.39.35:968][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.27-16.39.35:968][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.27-16.39.35:968][609]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.39.35:968][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.39.35:971][609]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:971][609]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:999][609]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:999][609]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.39.35:999][609]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.39.35:999][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:37, animate:true [2020.05.27-16.39.36:132][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000671320595 ) [2020.05.27-16.39.36:132][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000671320595 [2020.05.27-16.39.36:893][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.36:896][654]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.39.36:897][654]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.39.36:897][654]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.27-16.39.36:898][654]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.39.36:898][654]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.27-16.39.36:898][654]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.39.36:908][655]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.39.36:909][655]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.39.36:909][655]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.39.36:909][655]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.39.36:909][655]LogCustomization: ------ [2020.05.27-16.39.36:909][655]LogCustomization: --> C_Head02 [2020.05.27-16.39.36:909][655]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.39.36:909][655]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.39.36:909][655]LogCustomization: ------ [2020.05.27-16.39.36:909][655]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.27-16.39.36:909][655]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.39.36:909][655]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.39.36:909][655]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.39.36:909][655]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.39.36:909][655]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.39.36:910][655]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.39.36:910][655]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.39.36:910][655]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.39.36:910][655]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.39.36:910][655]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.39.36:910][655]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.27-16.39.36:910][655]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.27-16.39.36:910][655]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.39.36:911][655]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.39.36:925][656]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.27-16.39.36:925][656]GameFlow: Starting Quickmatch: GameSession [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=3 : Near : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.27-16.39.36:925][656]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.27-16.39.36:925][656]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.27-16.39.36:925][656]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.27-16.39.36:925][656]GameFlow: Verbose: Doing Find Sessions [2020.05.27-16.39.36:941][657]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.39.37:023][662]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.39.37:023][662]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.39.37:023][662]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.39.37:024][662]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.39.37:057][664]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.39.37:057][664]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.39.37:057][664]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.05.27-16.39.37:057][664]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.39.37:073][665]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.39.37:090][666]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.39.37:111][668]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183055 seconds [2020.05.27-16.39.37:558][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000671320595 seconds [2020.05.27-16.39.41:676][941]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.41:676][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:309, completeWeb:false, teleport:true ) [2020.05.27-16.39.41:676][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:101) [2020.05.27-16.39.41:774][947]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.41:777][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.42:210][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.05.27-16.39.42:492][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.43:009][ 21]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.43:010][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:208, completeWeb:false, teleport:false ) [2020.05.27-16.39.43:010][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:201) [2020.05.27-16.39.43:124][ 28]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.43:177][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.43:343][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.05.27-16.39.43:909][ 75]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.43:910][ 75]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.27-16.39.43:910][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:104, completeWeb:false, teleport:false ) [2020.05.27-16.39.43:911][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:301) [2020.05.27-16.39.43:943][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.43:990][ 80]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.44:210][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:104 [2020.05.27-16.39.44:975][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.45:609][177]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.45:609][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:302, completeWeb:false, teleport:true ) [2020.05.27-16.39.45:610][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:202) [2020.05.27-16.39.45:710][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.45:724][184]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.46:109][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.05.27-16.39.46:176][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.46:775][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.47:140][269]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.39.47:307][279]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.39.47:328][281]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.202425 seconds [2020.05.27-16.39.47:975][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.48:392][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.48:976][379]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.48:977][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:312, completeWeb:false, teleport:true ) [2020.05.27-16.39.48:977][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:106) [2020.05.27-16.39.49:107][387]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.49:110][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.49:476][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.05.27-16.39.49:609][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.50:209][453]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.50:210][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:311, completeWeb:false, teleport:true ) [2020.05.27-16.39.50:210][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:211) [2020.05.27-16.39.50:243][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.50:291][458]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.50:709][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.05.27-16.39.51:142][509]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.51:143][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:212, completeWeb:false, teleport:true ) [2020.05.27-16.39.51:143][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:210) [2020.05.27-16.39.51:224][514]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.51:292][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.51:644][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.05.27-16.39.51:876][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.52:476][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.52:927][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.53:477][649]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.53:477][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:102) [2020.05.27-16.39.53:496][649]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24520] [2020.05.27-16.39.53:496][649]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.39.53:496][649]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3374&schemaVersion=0] [2020.05.27-16.39.53:498][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 2 (playerChanged=false), bloodpoints:600121, #nodesDataArray:33, #pathsDataArray:46, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.27-16.39.53:498][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.05.27-16.39.53:499][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000619585626 ) [2020.05.27-16.39.53:499][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000619585626 [2020.05.27-16.39.53:574][655]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.53:707][663]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3374&schemaVersion=0] [2020.05.27-16.39.53:707][663]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.39.53:796][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.55:043][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.55:091][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000619585626 seconds [2020.05.27-16.39.55:091][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.05.27-16.39.55:276][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.55:377][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.05.27-16.39.55:377][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:46, animate:true [2020.05.27-16.39.55:545][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000688922592 ) [2020.05.27-16.39.55:545][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000688922592 [2020.05.27-16.39.55:545][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.05.27-16.39.56:975][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000688922592 seconds [2020.05.27-16.39.57:358][872]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.39.57:524][882]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.39.57:527][883]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182959 seconds [2020.05.27-16.39.59:192][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.39.59:777][ 17]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.59:778][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:105) [2020.05.27-16.39.59:841][ 21]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.39.59:943][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.01:009][ 91]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.01:010][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:207) [2020.05.27-16.40.01:091][ 96]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.01:176][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.01:876][143]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.01:877][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:307) [2020.05.27-16.40.01:958][148]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.01:976][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.04:276][287]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.04:277][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:403, completeWeb:false, teleport:false ) [2020.05.27-16.40.04:277][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.05.27-16.40.04:277][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:102) [2020.05.27-16.40.04:288][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198079531912 [2020.05.27-16.40.04:291][288]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198079531912, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.27-16.40.04:377][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.04:391][294]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.05:076][335]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.05:077][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:305, completeWeb:false, teleport:false ) [2020.05.27-16.40.05:077][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:204) [2020.05.27-16.40.05:144][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.05:158][340]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.05:377][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.05.27-16.40.05:876][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.06:529][423]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198154756318 [2020.05.27-16.40.06:542][423]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198154756318, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.27-16.40.06:542][423]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: BarnacleBoiiii, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.27-16.40.07:377][473]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.07:378][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:301, completeWeb:false, teleport:true ) [2020.05.27-16.40.07:378][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:203) [2020.05.27-16.40.07:476][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.07:524][482]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.07:558][484]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.07:708][493]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.07:725][494]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.180595 seconds [2020.05.27-16.40.07:909][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.05.27-16.40.08:077][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.08:609][547]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.08:610][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:212, completeWeb:false, teleport:false ) [2020.05.27-16.40.08:610][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:303) [2020.05.27-16.40.08:674][551]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.08:727][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.08:943][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.05.27-16.40.10:176][641]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.10:177][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:101, completeWeb:false, teleport:false ) [2020.05.27-16.40.10:177][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:201) [2020.05.27-16.40.10:241][645]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.10:294][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.10:510][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.05.27-16.40.14:044][873]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.14:044][873]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.27-16.40.14:045][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:202, completeWeb:false, teleport:false ) [2020.05.27-16.40.14:045][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:302) [2020.05.27-16.40.14:125][878]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.14:193][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.14:378][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.05.27-16.40.15:376][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.15:910][985]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.15:910][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:310, completeWeb:false, teleport:true ) [2020.05.27-16.40.15:910][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:103) [2020.05.27-16.40.15:991][990]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.16:045][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.16:443][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.05.27-16.40.16:676][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.17:244][ 65]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.17:244][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:209, completeWeb:false, teleport:false ) [2020.05.27-16.40.17:245][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:104) [2020.05.27-16.40.17:293][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.17:408][ 75]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.17:577][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.05.27-16.40.17:741][ 95]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.17:858][102]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.17:866][103]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.139013 seconds [2020.05.27-16.40.18:177][121]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.18:177][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:309, completeWeb:false, teleport:false ) [2020.05.27-16.40.18:177][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:208) [2020.05.27-16.40.18:241][125]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.18:376][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.18:477][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.05.27-16.40.19:477][199]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.19:478][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:304, completeWeb:false, teleport:true ) [2020.05.27-16.40.19:478][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:308) [2020.05.27-16.40.19:608][207]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.19:710][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.19:977][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.05.27-16.40.20:677][271]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.20:677][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:311, completeWeb:false, teleport:true ) [2020.05.27-16.40.20:677][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:106) [2020.05.27-16.40.20:794][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.20:825][280]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.21:210][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.05.27-16.40.21:676][331]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.21:677][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:210, completeWeb:true, teleport:true ) [2020.05.27-16.40.21:677][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:211) [2020.05.27-16.40.21:741][335]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.21:777][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.22:678][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.05.27-16.40.22:697][391]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24520] [2020.05.27-16.40.22:697][391]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.40.22:698][391]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3375&schemaVersion=0] [2020.05.27-16.40.22:699][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 2 (playerChanged=false), bloodpoints:535121, #nodesDataArray:33, #pathsDataArray:46, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.27-16.40.22:699][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.05.27-16.40.22:701][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000007427996 ) [2020.05.27-16.40.22:701][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.6000007427996 [2020.05.27-16.40.22:875][403]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3375&schemaVersion=0] [2020.05.27-16.40.22:875][403]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.40.24:043][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.24:293][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000007427996 seconds [2020.05.27-16.40.24:293][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.05.27-16.40.24:410][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.25:293][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.25:410][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.05.27-16.40.25:410][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:46, animate:true [2020.05.27-16.40.25:570][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000723521225 ) [2020.05.27-16.40.25:570][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000723521225 [2020.05.27-16.40.25:570][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.05.27-16.40.27:009][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000723521225 seconds [2020.05.27-16.40.27:892][694]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.28:075][705]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.28:077][706]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201183 seconds [2020.05.27-16.40.38:109][307]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.38:342][321]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.38:356][322]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.261304 seconds [2020.05.27-16.40.44:810][709]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.44:810][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:103) [2020.05.27-16.40.44:879][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.44:959][718]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.45:644][759]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.45:644][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:203) [2020.05.27-16.40.45:725][764]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.45:777][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.46:644][819]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.46:645][819]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.27-16.40.46:645][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:311, completeWeb:false, teleport:false ) [2020.05.27-16.40.46:645][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:303) [2020.05.27-16.40.46:744][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.46:808][829]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.46:978][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.05.27-16.40.47:682][881]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.47:682][881]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.27-16.40.47:682][881]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.40.47:682][881]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.05.27-16.40.47:683][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:210, completeWeb:false, teleport:false ) [2020.05.27-16.40.47:684][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:104) [2020.05.27-16.40.47:744][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.47:809][889]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.47:922][896]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16596220610] Result: '1' k_EResultOK (success) [2020.05.27-16.40.47:922][896]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16596220610]' succeeded in 0.238470 seconds [2020.05.27-16.40.47:948][898]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16596220610] Result: '1' k_EResultOK (success) [2020.05.27-16.40.47:970][899]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.274414 seconds [2020.05.27-16.40.48:010][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.05.27-16.40.48:376][923]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.48:492][930]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.48:500][931]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.138083 seconds [2020.05.27-16.40.48:778][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.49:177][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.49:744][ 5]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.49:744][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:310, completeWeb:false, teleport:false ) [2020.05.27-16.40.49:744][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:206) [2020.05.27-16.40.49:845][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.49:875][ 13]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.50:045][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.05.27-16.40.50:510][ 51]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.50:511][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:309, completeWeb:false, teleport:false ) [2020.05.27-16.40.50:511][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:306) [2020.05.27-16.40.50:543][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.50:609][ 57]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.50:811][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.05.27-16.40.53:177][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.53:644][239]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.53:644][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:209, completeWeb:false, teleport:false ) [2020.05.27-16.40.53:645][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:204) [2020.05.27-16.40.53:775][247]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.53:779][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.53:945][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.05.27-16.40.54:578][295]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.54:579][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:105, completeWeb:false, teleport:false ) [2020.05.27-16.40.54:579][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:207) [2020.05.27-16.40.54:644][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.54:726][304]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.54:910][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.05.27-16.40.55:277][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.55:844][371]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.55:845][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:304, completeWeb:false, teleport:true ) [2020.05.27-16.40.55:845][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:308) [2020.05.27-16.40.55:928][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.55:976][379]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.56:377][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.05.27-16.40.56:594][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.57:144][449]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.57:144][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:305, completeWeb:false, teleport:true ) [2020.05.27-16.40.57:144][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:307) [2020.05.27-16.40.57:243][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.57:258][456]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.57:645][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.05.27-16.40.58:277][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.58:525][532]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.58:792][548]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.40.58:796][549]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.284247 seconds [2020.05.27-16.40.59:044][563]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.59:044][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:205, completeWeb:false, teleport:false ) [2020.05.27-16.40.59:045][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:102) [2020.05.27-16.40.59:078][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.40.59:175][571]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.40.59:345][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.05.27-16.40.59:977][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.00:510][651]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.00:511][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:301, completeWeb:false, teleport:true ) [2020.05.27-16.41.00:511][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:201) [2020.05.27-16.41.00:592][656]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.00:611][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.01:012][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.05.27-16.41.01:778][727]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.01:778][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:211, completeWeb:false, teleport:true ) [2020.05.27-16.41.01:779][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:208) [2020.05.27-16.41.01:877][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.01:909][735]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.02:278][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.05.27-16.41.03:395][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.03:911][855]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.03:912][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:106, completeWeb:true, teleport:false ) [2020.05.27-16.41.03:912][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:101) [2020.05.27-16.41.03:992][860]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.04:044][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.04:945][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:106 [2020.05.27-16.41.04:963][917]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.41.04:963][917]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.41.04:963][917]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3376&schemaVersion=0] [2020.05.27-16.41.04:964][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 2 (playerChanged=false), bloodpoints:470121, #nodesDataArray:33, #pathsDataArray:36, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.27-16.41.04:964][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.05.27-16.41.04:966][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000734068453 ) [2020.05.27-16.41.04:966][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000734068453 [2020.05.27-16.41.05:075][923]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3376&schemaVersion=0] [2020.05.27-16.41.05:075][923]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.41.05:978][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.06:177][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.06:393][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.06:561][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000734068453 seconds [2020.05.27-16.41.06:562][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.05.27-16.41.06:678][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.07:178][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.07:311][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.05.27-16.41.07:311][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:36, animate:true [2020.05.27-16.41.07:440][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000756047666 ) [2020.05.27-16.41.07:440][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000756047666 [2020.05.27-16.41.07:440][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.05.27-16.41.08:826][140]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.41.08:910][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000756047666 seconds [2020.05.27-16.41.09:042][153]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:41:06.049Z : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a368b205-301e-4fd0-98f1-7c119d38951a : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: HostPublicIp=3.81.250.199 : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: EncryptionKey=RR9PHqXyB9oZkfrTJnBCXqyDGPGPiAaQIvZxX4LfAMw= : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC04DF08D8025CC0C08B0EEE4FF15B|3.81.250.199|7780 : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: MatchMembersA=["30ffa940-2cdf-11e7-aa42-9fed6b1acfd7"] : OnlineService [2020.05.27-16.41.09:043][153]LogOnlineSession: Verbose: OSS: MatchMembersB=["5c619927-f570-4935-96b7-5da8ff622fcc","35300f50-cfd3-11e6-91d1-098744ba446a","53c09dd0-bf2b-11e6-9d06-1bd7b528ed31","e1a98893-0c19-4ab2-949a-8bb57bff4969"] : OnlineService [2020.05.27-16.41.09:058][154]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.244873 seconds [2020.05.27-16.41.09:059][154]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.05.27-16.41.09:059][154]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.27-16.41.09:059][154]GameFlow: Joining sesion : GameSession [2020.05.27-16.41.09:059][154]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.27-16.41.09:060][154]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.27-16.41.09:060][154]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.27-16.41.09:060][154]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.27-16.41.09:060][154]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.27-16.41.09:060][154]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.27-16.41.09:060][154]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.41.09:060][154]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.27-16.41.09:060][154]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.05.27-16.41.09:060][154]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.41.09:061][154]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.27-16.41.09:061][154]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.27-16.41.09:061][154]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.41.09:061][154]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.27-16.41.09:061][154]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.09:062][154]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.41.09:062][154]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.05.27-16.41.09:062][154]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.27-16.41.09:063][154]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.41.09:063][154]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.41.09:063][154]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.27-16.41.09:063][154]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.41.09:063][154]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.41.09:064][154]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:064][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.41.09:071][154]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:071][154]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:071][154]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:071][154]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:071][154]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.27-16.41.09:071][154]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:071][154]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:071][154]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:071][154]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:071][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.41.09:072][154]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:072][154]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:072][154]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:072][154]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:073][154]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:076][154]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.41.09:078][154]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.41.09:078][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.41.09:078][154]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.41.09:078][154]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.41.09:078][154]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:078][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.41.09:080][154]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:081][154]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:081][154]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:081][154]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.41.09:081][154]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.27-16.41.09:081][154]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.27-16.41.09:081][154]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.41.09:081][154]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.27-16.41.09:081][154]LogAsyncLoad: Resume loading library async: Menu [2020.05.27-16.41.09:081][154]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.27-16.41.09:081][154]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.41.09:081][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.41.09:081][154]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.09:081][154]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.41.09:118][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.27-16.41.09:118][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:118][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.41.09:118][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:118][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.27-16.41.09:118][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:118][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.27-16.41.09:118][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:118][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.27-16.41.09:118][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:118][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.27-16.41.09:118][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.27-16.41.09:119][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:119][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:120][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.27-16.41.09:120][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.27-16.41.09:121][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:121][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.27-16.41.09:122][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:122][154]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.27-16.41.09:122][154]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.41.09:123][155]r.CullAll = "1" [2020.05.27-16.41.09:125][155]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.41.09:125][155]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.41.09:125][155]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.41.09:125][155]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.09:125][155]LogCustomization: ------ [2020.05.27-16.41.09:125][155]LogCustomization: --> C_Head02 [2020.05.27-16.41.09:125][155]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.41.09:125][155]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.41.09:125][155]LogCustomization: ------ [2020.05.27-16.41.09:125][155]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.27-16.41.09:125][155]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.41.09:125][155]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.41.09:125][155]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.41.09:125][155]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.41.09:125][155]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.41.09:126][155]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.41.09:126][155]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.41.09:147][156]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.41.09:147][156]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.41.09:147][156]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.09:147][156]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.09:147][156]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.27-16.41.09:155][157]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.41.09:155][157]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.41.09:192][159]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.41.09:192][159]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.41.09:309][166]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.41.09:309][166]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.41.09:376][170]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.41.10:095][213]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.41.10:095][213]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.27-16.41.10:095][213]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.41.10:110][214]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.27-16.41.10:110][214]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.27-16.41.10:110][214]LogNet: Browse: 3.81.250.199:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live [2020.05.27-16.41.10:110][214]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.27-16.41.10:111][214]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.27-16.41.10:111][214]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.27-16.41.10:111][214]LogNet: Game client on port 7780, rate 10000 [2020.05.27-16.41.10:476][236]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.27-16.41.10:543][240]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.27-16.41.10:559][240]LogLoad: LoadMap: 3.81.250.199:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.27-16.41.10:559][240]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.27-16.41.10:559][240]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.27-16.41.10:559][240]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.27-16.41.10:559][240]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.41.10:559][240]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.27-16.41.10:559][240]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.41.10:559][240]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.27-16.41.10:576][240]LogUObjectHash: Compacting FUObjectHashTables data took 4.21ms [2020.05.27-16.41.10:588][240]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.41.10:589][240]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.41.10:590][240]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.27-16.41.10:590][240]LogStreaming: Flushing async loaders. [2020.05.27-16.41.10:599][240]LogStreaming: Flushing async loaders took 9ms. [2020.05.27-16.41.10:599][240]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.27-16.41.10:599][240]LogStreaming: Flushing async loaders. [2020.05.27-16.41.10:599][240]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.41.10:599][240]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.27-16.41.10:600][240]LogStreaming: Flushing async loaders. [2020.05.27-16.41.10:601][240]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.10:601][240]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.27-16.41.10:601][240]LogStreaming: Flushing async loaders. [2020.05.27-16.41.10:602][240]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.10:602][240]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.27-16.41.10:602][240]LogStreaming: Flushing async loaders. [2020.05.27-16.41.10:638][240]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.41.10:641][240]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.41.10:649][240]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.41.10:677][240]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.41.10:743][240]LogStreaming: Flushing async loaders took 141ms. [2020.05.27-16.41.10:744][240]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.27-16.41.10:744][240]LogStreaming: Flushing async loaders. [2020.05.27-16.41.10:762][240]LogStreaming: Flushing async loaders took 18ms. [2020.05.27-16.41.10:763][240]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.27-16.41.10:763][240]LogStreaming: Flushing async loaders. [2020.05.27-16.41.10:810][240]LogStreaming: Flushing async loaders took 47ms. [2020.05.27-16.41.10:811][240]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.27-16.41.10:811][240]LogStreaming: Flushing async loaders. [2020.05.27-16.41.10:811][240]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.41.10:811][240]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.27-16.41.10:811][240]LogStreaming: Flushing async loaders. [2020.05.27-16.41.10:811][240]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.41.10:813][240]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.27-12.41.10 [2020.05.27-16.41.10:813][240]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.27-16.41.10:813][240]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.27-16.41.10:817][240]LogWorld: Bringing up level for play took: 0.004714 [2020.05.27-16.41.10:818][240]LogLoad: Took 0.258346 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.27-16.41.10:915][245]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.27-16.41.10:915][245]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.27-16.41.10:983][249]LogDBDEasyAntiCheat: RPC to validate server [2020.05.27-16.41.10:983][249]LogDBDEasyAntiCheat: Server is dedicated [2020.05.27-16.41.10:984][249]LogDBDEasyAntiCheat: slave connected [2020.05.27-16.41.10:984][249]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.41.10:985][249]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.922' TotalLoadTime='1.922' TimeStamp='2020-05-27T16:41:09.289Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014C087108D8025A5C28DA0ED68B9C25' [2020.05.27-16.41.10:985][249]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.41.11:018][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000112 seconds [2020.05.27-16.41.11:018][251]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.27-16.41.11:018][251]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.27-16.41.11:019][251]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.41.11:019][251]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.034' TotalLoadTime='1.956' TimeStamp='2020-05-27T16:41:09.323Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.41.11:019][251]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.41.11:019][251]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.956' TimeStamp='2020-05-27T16:41:09.323Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.41.11:019][251]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.41.11:152][259]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.41.11:152][259]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:35300f50-cfd3-11e6-91d1-098744ba446a|76561198196020910 [2020.05.27-16.41.11:152][259]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.41.11:152][259]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.11:152][259]LogCustomization: ------ [2020.05.27-16.41.11:152][259]LogCustomization: --> DF_Head002_01 [2020.05.27-16.41.11:152][259]LogCustomization: --> D_Torso03 [2020.05.27-16.41.11:152][259]LogCustomization: --> D_Legs01_P01 [2020.05.27-16.41.11:152][259]LogCustomization: ------ [2020.05.27-16.41.11:153][259]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.41.11:219][263]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.41.11:219][263]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5c619927-f570-4935-96b7-5da8ff622fcc|76561198247583792 [2020.05.27-16.41.11:219][263]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.41.11:219][263]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.11:219][263]LogCustomization: ------ [2020.05.27-16.41.11:219][263]LogCustomization: --> C_Head02 [2020.05.27-16.41.11:219][263]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.41.11:219][263]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.41.11:219][263]LogCustomization: ------ [2020.05.27-16.41.11:219][263]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.41.11:219][263]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.27-16.41.11:220][263]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.201' TotalLoadTime='2.157' TimeStamp='2020-05-27T16:41:09.524Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.41.11:220][263]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.27-16.41.11:220][263]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.27-16.41.11:235][264]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.41.11:235][264]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.41.11:235][264]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.81.250.199:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.41.11:287][267]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.41.11:416][275]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.41.11:416][275]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:30ffa940-2cdf-11e7-aa42-9fed6b1acfd7|76561198045757914 [2020.05.27-16.41.11:416][275]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.41.11:416][275]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.11:416][275]LogCustomization: ------ [2020.05.27-16.41.11:416][275]LogCustomization: --> SD_Head01 [2020.05.27-16.41.11:416][275]LogCustomization: --> SD_Body01 [2020.05.27-16.41.11:416][275]LogCustomization: --> SD_W01 [2020.05.27-16.41.11:416][275]LogCustomization: ------ [2020.05.27-16.41.11:416][275]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.41.11:481][279]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.11:481][279]LogCustomization: ------ [2020.05.27-16.41.11:481][279]LogCustomization: --> DF_Head002_01 [2020.05.27-16.41.11:481][279]LogCustomization: --> D_Torso03 [2020.05.27-16.41.11:481][279]LogCustomization: --> D_Legs01_P01 [2020.05.27-16.41.11:481][279]LogCustomization: ------ [2020.05.27-16.41.11:481][279]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.11:481][279]LogCustomization: ------ [2020.05.27-16.41.11:481][279]LogCustomization: --> C_Head02 [2020.05.27-16.41.11:481][279]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.41.11:481][279]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.41.11:481][279]LogCustomization: ------ [2020.05.27-16.41.11:960][308]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.41.11:960][308]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:53c09dd0-bf2b-11e6-9d06-1bd7b528ed31|76561198151949840 [2020.05.27-16.41.11:960][308]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.41.11:960][308]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.11:960][308]LogCustomization: ------ [2020.05.27-16.41.11:960][308]LogCustomization: --> DF_Head04 [2020.05.27-16.41.11:960][308]LogCustomization: --> DF_Torso001_03 [2020.05.27-16.41.11:960][308]LogCustomization: --> DF_Legs012 [2020.05.27-16.41.11:960][308]LogCustomization: ------ [2020.05.27-16.41.11:961][308]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.41.11:993][310]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.11:993][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.41.12:010][311]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.41.12:226][324]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.41.12:226][324]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.41.12:226][324]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.27-16.41.12:226][324]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:226][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.41.12:226][324]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:226][324]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:227][324]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:227][324]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.27-16.41.12:227][324]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.41.12:227][324]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:227][324]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.41.12:227][324]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:227][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.41.12:251][324]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:252][324]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:252][324]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:252][324]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.41.12:252][324]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.41.12:252][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.41.12:252][324]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:252][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.41.12:276][324]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:276][324]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:276][324]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:276][324]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:277][324]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.41.12:277][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.41.12:277][324]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:304][324]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.41.12:304][324]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.41.12:304][324]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.41.12:304][324]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.41.12:305][324]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.41.12:305][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.41.12:308][324]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.41.12:308][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.41.12:308][324]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:308][324]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:323][324]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.41.12:323][324]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.41.12:323][324]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.41.12:323][324]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:323][324]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.12:323][324]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.41.12:399][325]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.41.12:399][325]r.CullAll = "0" [2020.05.27-16.41.12:399][325]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.41.12:399][325]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e1a98893-0c19-4ab2-949a-8bb57bff4969|76561198068476701 [2020.05.27-16.41.12:399][325]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.27-16.41.12:399][325]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.12:399][325]LogCustomization: ------ [2020.05.27-16.41.12:399][325]LogCustomization: --> FM_Head003_01 [2020.05.27-16.41.12:399][325]LogCustomization: --> FM_Torso008 [2020.05.27-16.41.12:399][325]LogCustomization: --> FM_Legs008 [2020.05.27-16.41.12:400][325]LogCustomization: ------ [2020.05.27-16.41.12:400][325]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.41.12:400][325]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.27-16.41.12:400][325]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.27-16.41.12:400][325]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.27-16.41.12:400][325]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.41.12:416][325]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24500] [2020.05.27-16.41.12:416][325]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.41.12:416][325]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3377&schemaVersion=0] [2020.05.27-16.41.12:416][325]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.41.12:493][326]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.27-16.41.12:493][326]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.41.12:493][326]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.41.12:493][326]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.41.12:493][326]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.41.12:493][326]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.27-16.41.12:494][326]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.05.27-16.41.12:495][326]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.05.27-16.41.12:495][326]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:495][326]LogCustomization: ------ [2020.05.27-16.41.12:495][326]LogCustomization: --> C_Head02 [2020.05.27-16.41.12:495][326]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.41.12:495][326]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.41.12:495][326]LogCustomization: ------ [2020.05.27-16.41.12:495][326]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.41.12:495][326]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.41.12:497][326]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.41.12:497][326]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.41.12:497][326]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.41.12:498][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:504][326]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.41.12:513][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:515][326]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.41.12:515][326]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.41.12:515][326]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.41.12:515][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:517][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:517][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:518][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:518][326]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.41.12:518][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:520][326]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.41.12:520][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:522][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:522][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:523][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:523][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:524][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:524][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:525][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:525][326]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:527][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:528][326]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head002_01. D_Torso03. D_Legs01_P01. [2020.05.27-16.41.12:528][326]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.41.12:528][326]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SD_Head01. SD_Body01. SD_W01. [2020.05.27-16.41.12:528][326]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.41.12:528][326]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head04. DF_Torso001_03. DF_Legs012. [2020.05.27-16.41.12:528][326]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.41.12:528][326]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head003_01. FM_Torso008. FM_Legs008. [2020.05.27-16.41.12:528][326]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.41.12:536][326]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_BoldCondensed" glyph '}' (0x767d) in ".instance8762.instance1218.instance856.main.instance8763.statusPlayer4.playerTagMc.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.05.27-16.41.12:603][327]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3377&schemaVersion=0] [2020.05.27-16.41.12:603][327]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.41.12:603][327]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.41.12:603][327]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.41.12:612][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.12:612][327]LogCustomization: ------ [2020.05.27-16.41.12:612][327]LogCustomization: --> C_Head02 [2020.05.27-16.41.12:612][327]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.41.12:612][327]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.41.12:612][327]LogCustomization: ------ [2020.05.27-16.41.12:612][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:612][327]LogCustomization: ------ [2020.05.27-16.41.12:612][327]LogCustomization: --> C_Head02 [2020.05.27-16.41.12:612][327]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.41.12:612][327]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.41.12:612][327]LogCustomization: ------ [2020.05.27-16.41.12:612][327]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.41.12:612][327]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.41.12:612][327]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.41.12:612][327]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.41.12:612][327]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.41.12:612][327]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.41.12:613][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.41.12:613][327]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.41.12:613][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.41.12:613][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.27-16.41.12:614][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.05.27-16.41.12:615][327]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.05.27-16.41.12:615][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:615][327]LogCustomization: ------ [2020.05.27-16.41.12:615][327]LogCustomization: --> DF_Head002_01 [2020.05.27-16.41.12:615][327]LogCustomization: --> D_Torso03 [2020.05.27-16.41.12:615][327]LogCustomization: --> D_Legs01_P01 [2020.05.27-16.41.12:615][327]LogCustomization: ------ [2020.05.27-16.41.12:615][327]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head002_01 [2020.05.27-16.41.12:615][327]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.41.12:618][327]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.41.12:619][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:626][327]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.41.12:626][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:629][327]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.41.12:629][327]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head002_01 [2020.05.27-16.41.12:629][327]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso03 [2020.05.27-16.41.12:629][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:634][327]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.41.12:634][327]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.05.27-16.41.12:634][327]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.05.27-16.41.12:634][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:636][327]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.41.12:636][327]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.05.27-16.41.12:636][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:638][327]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.41.12:638][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:641][327]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.41.12:641][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.41.12:641][327]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.41.12:641][327]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.41.12:641][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:641][327]LogCustomization: ------ [2020.05.27-16.41.12:641][327]LogCustomization: --> C_Head02 [2020.05.27-16.41.12:641][327]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.41.12:641][327]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.41.12:641][327]LogCustomization: ------ [2020.05.27-16.41.12:641][327]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.41.12:641][327]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.41.12:641][327]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.41.12:641][327]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.41.12:641][327]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.41.12:641][327]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.41.12:641][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.41.12:641][327]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.41.12:641][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.41.12:641][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435465. [2020.05.27-16.41.12:642][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000078 seconds [2020.05.27-16.41.12:642][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:644][327]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:644][327]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.05.27-16.41.12:644][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:644][327]LogCustomization: ------ [2020.05.27-16.41.12:644][327]LogCustomization: --> SD_Head01 [2020.05.27-16.41.12:644][327]LogCustomization: --> SD_Body01 [2020.05.27-16.41.12:644][327]LogCustomization: --> SD_W01 [2020.05.27-16.41.12:644][327]LogCustomization: ------ [2020.05.27-16.41.12:644][327]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.05.27-16.41.12:644][327]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.05.27-16.41.12:644][327]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01 [2020.05.27-16.41.12:644][327]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.05.27-16.41.12:644][327]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01 [2020.05.27-16.41.12:644][327]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.05.27-16.41.12:644][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.41.12:644][327]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.41.12:644][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.41.12:644][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.27-16.41.12:646][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.27-16.41.12:646][327]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.05.27-16.41.12:646][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:646][327]LogCustomization: ------ [2020.05.27-16.41.12:646][327]LogCustomization: --> DF_Head04 [2020.05.27-16.41.12:646][327]LogCustomization: --> DF_Torso001_03 [2020.05.27-16.41.12:646][327]LogCustomization: --> DF_Legs012 [2020.05.27-16.41.12:646][327]LogCustomization: ------ [2020.05.27-16.41.12:646][327]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.27-16.41.12:646][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:656][327]LogStreaming: Flushing async loaders took 10ms. [2020.05.27-16.41.12:656][327]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.27-16.41.12:657][327]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.05.27-16.41.12:657][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:662][327]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.41.12:662][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:662][327]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:663][327]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.27-16.41.12:663][327]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.05.27-16.41.12:663][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:667][327]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.41.12:667][327]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.05.27-16.41.12:668][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:669][327]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:669][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.41.12:669][327]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.41.12:669][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.41.12:669][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.05.27-16.41.12:669][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.05.27-16.41.12:670][327]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.05.27-16.41.12:670][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:670][327]LogCustomization: ------ [2020.05.27-16.41.12:670][327]LogCustomization: --> FM_Head003_01 [2020.05.27-16.41.12:670][327]LogCustomization: --> FM_Torso008 [2020.05.27-16.41.12:670][327]LogCustomization: --> FM_Legs008 [2020.05.27-16.41.12:670][327]LogCustomization: ------ [2020.05.27-16.41.12:670][327]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head003_01 [2020.05.27-16.41.12:670][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:670][327]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.41.12:670][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:677][327]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.41.12:677][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:681][327]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.41.12:681][327]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003_01 [2020.05.27-16.41.12:681][327]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso008 [2020.05.27-16.41.12:681][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:691][327]LogStreaming: Flushing async loaders took 10ms. [2020.05.27-16.41.12:698][327]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso008 [2020.05.27-16.41.12:698][327]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs008 [2020.05.27-16.41.12:698][327]LogStreaming: Flushing async loaders. [2020.05.27-16.41.12:704][327]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.41.12:707][327]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs008 [2020.05.27-16.41.12:709][327]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.41.12:709][327]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.41.12:721][328]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.12:721][328]LogCustomization: ------ [2020.05.27-16.41.12:721][328]LogCustomization: --> DF_Head002_01 [2020.05.27-16.41.12:721][328]LogCustomization: --> D_Torso03 [2020.05.27-16.41.12:721][328]LogCustomization: --> D_Legs01_P01 [2020.05.27-16.41.12:721][328]LogCustomization: ------ [2020.05.27-16.41.12:721][328]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:721][328]LogCustomization: ------ [2020.05.27-16.41.12:721][328]LogCustomization: --> DF_Head002_01 [2020.05.27-16.41.12:721][328]LogCustomization: --> D_Torso03 [2020.05.27-16.41.12:721][328]LogCustomization: --> D_Legs01_P01 [2020.05.27-16.41.12:721][328]LogCustomization: ------ [2020.05.27-16.41.12:721][328]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head002_01 [2020.05.27-16.41.12:721][328]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head002_01 [2020.05.27-16.41.12:721][328]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso03 [2020.05.27-16.41.12:721][328]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.05.27-16.41.12:721][328]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.05.27-16.41.12:721][328]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.05.27-16.41.12:722][328]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.41.12:722][328]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.41.12:722][328]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.27-16.41.12:722][328]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:722][328]LogCustomization: ------ [2020.05.27-16.41.12:722][328]LogCustomization: --> DF_Head002_01 [2020.05.27-16.41.12:722][328]LogCustomization: --> D_Torso03 [2020.05.27-16.41.12:722][328]LogCustomization: --> D_Legs01_P01 [2020.05.27-16.41.12:722][328]LogCustomization: ------ [2020.05.27-16.41.12:722][328]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head002_01 [2020.05.27-16.41.12:722][328]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head002_01 [2020.05.27-16.41.12:722][328]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso03 [2020.05.27-16.41.12:722][328]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.05.27-16.41.12:722][328]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.05.27-16.41.12:722][328]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.05.27-16.41.12:782][331]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.12:782][331]LogCustomization: ------ [2020.05.27-16.41.12:782][331]LogCustomization: --> FM_Head003_01 [2020.05.27-16.41.12:782][331]LogCustomization: --> FM_Torso008 [2020.05.27-16.41.12:782][331]LogCustomization: --> FM_Legs008 [2020.05.27-16.41.12:782][331]LogCustomization: ------ [2020.05.27-16.41.12:782][331]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.12:782][331]LogCustomization: ------ [2020.05.27-16.41.12:782][331]LogCustomization: --> FM_Head003_01 [2020.05.27-16.41.12:782][331]LogCustomization: --> FM_Torso008 [2020.05.27-16.41.12:782][331]LogCustomization: --> FM_Legs008 [2020.05.27-16.41.12:782][331]LogCustomization: ------ [2020.05.27-16.41.12:782][331]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head003_01 [2020.05.27-16.41.12:782][331]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003_01 [2020.05.27-16.41.12:782][331]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso008 [2020.05.27-16.41.12:782][331]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso008 [2020.05.27-16.41.12:782][331]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs008 [2020.05.27-16.41.12:782][331]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs008 [2020.05.27-16.41.12:783][331]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.41.12:787][331]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.41.12:842][335]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.41.12:842][335]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.41.12:876][337]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.41.12:893][338]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.41.12:995][343]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.12:995][343]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.41.13:013][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.41.13:422][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.13:422][368]LogCustomization: ------ [2020.05.27-16.41.13:422][368]LogCustomization: --> SD_Head01 [2020.05.27-16.41.13:422][368]LogCustomization: --> SD_Body01 [2020.05.27-16.41.13:422][368]LogCustomization: --> SD_W01 [2020.05.27-16.41.13:422][368]LogCustomization: ------ [2020.05.27-16.41.13:422][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.13:422][368]LogCustomization: ------ [2020.05.27-16.41.13:422][368]LogCustomization: --> SD_Head01 [2020.05.27-16.41.13:422][368]LogCustomization: --> SD_Body01 [2020.05.27-16.41.13:422][368]LogCustomization: --> SD_W01 [2020.05.27-16.41.13:423][368]LogCustomization: ------ [2020.05.27-16.41.13:423][368]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.05.27-16.41.13:423][368]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.05.27-16.41.13:423][368]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01 [2020.05.27-16.41.13:423][368]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.05.27-16.41.13:423][368]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01 [2020.05.27-16.41.13:423][368]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.05.27-16.41.13:423][368]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.41.13:423][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.41.13:423][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.05.27-16.41.13:423][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.13:423][368]LogCustomization: ------ [2020.05.27-16.41.13:423][368]LogCustomization: --> SD_Head01 [2020.05.27-16.41.13:423][368]LogCustomization: --> SD_Body01 [2020.05.27-16.41.13:423][368]LogCustomization: --> SD_W01 [2020.05.27-16.41.13:423][368]LogCustomization: ------ [2020.05.27-16.41.13:423][368]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.05.27-16.41.13:424][368]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.05.27-16.41.13:424][368]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01 [2020.05.27-16.41.13:424][368]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.05.27-16.41.13:424][368]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01 [2020.05.27-16.41.13:424][368]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.05.27-16.41.13:555][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.13:555][376]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.27-16.41.13:571][377]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:571][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.41.13:572][377]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:572][377]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:572][377]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:572][377]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:572][377]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:572][377]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:572][377]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:572][377]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:572][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.41.13:593][377]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:593][377]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:593][377]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:620][377]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.41.13:620][377]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.41.13:620][377]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.41.13:620][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.41.13:623][377]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:624][377]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:655][377]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:655][377]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.13:655][377]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.41.13:829][388]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.13:829][388]LogCustomization: ------ [2020.05.27-16.41.13:829][388]LogCustomization: --> DF_Head04 [2020.05.27-16.41.13:829][388]LogCustomization: --> DF_Torso001_03 [2020.05.27-16.41.13:829][388]LogCustomization: --> DF_Legs012 [2020.05.27-16.41.13:829][388]LogCustomization: ------ [2020.05.27-16.41.13:829][388]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.13:829][388]LogCustomization: ------ [2020.05.27-16.41.13:829][388]LogCustomization: --> DF_Head04 [2020.05.27-16.41.13:829][388]LogCustomization: --> DF_Torso001_03 [2020.05.27-16.41.13:829][388]LogCustomization: --> DF_Legs012 [2020.05.27-16.41.13:829][388]LogCustomization: ------ [2020.05.27-16.41.13:829][388]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.27-16.41.13:829][388]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.27-16.41.13:829][388]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.05.27-16.41.13:829][388]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.27-16.41.13:829][388]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.05.27-16.41.13:829][388]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.05.27-16.41.13:830][388]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.41.13:830][388]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.41.13:830][388]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.27-16.41.13:830][388]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.13:830][388]LogCustomization: ------ [2020.05.27-16.41.13:830][388]LogCustomization: --> DF_Head04 [2020.05.27-16.41.13:830][388]LogCustomization: --> DF_Torso001_03 [2020.05.27-16.41.13:830][388]LogCustomization: --> DF_Legs012 [2020.05.27-16.41.13:830][388]LogCustomization: ------ [2020.05.27-16.41.13:830][388]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.27-16.41.13:830][388]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.27-16.41.13:830][388]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.05.27-16.41.13:830][388]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.27-16.41.13:830][388]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.05.27-16.41.13:830][388]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.05.27-16.41.13:832][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.41.13:994][398]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.13:994][398]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.27-16.41.14:038][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.41.14:038][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.27-16.41.14:038][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.41.14:076][402]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.27-16.41.14:076][402]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.14:217][410]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.41.14:217][410]LogCustomization: ------ [2020.05.27-16.41.14:217][410]LogCustomization: --> FM_Head003_01 [2020.05.27-16.41.14:217][410]LogCustomization: --> FM_Torso008 [2020.05.27-16.41.14:217][410]LogCustomization: --> FM_Legs008 [2020.05.27-16.41.14:217][410]LogCustomization: ------ [2020.05.27-16.41.14:217][410]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.14:217][410]LogCustomization: ------ [2020.05.27-16.41.14:217][410]LogCustomization: --> FM_Head003_01 [2020.05.27-16.41.14:217][410]LogCustomization: --> FM_Torso008 [2020.05.27-16.41.14:217][410]LogCustomization: --> FM_Legs008 [2020.05.27-16.41.14:217][410]LogCustomization: ------ [2020.05.27-16.41.14:217][410]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head003_01 [2020.05.27-16.41.14:217][410]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003_01 [2020.05.27-16.41.14:217][410]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso008 [2020.05.27-16.41.14:217][410]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso008 [2020.05.27-16.41.14:217][410]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs008 [2020.05.27-16.41.14:217][410]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs008 [2020.05.27-16.41.14:218][410]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.41.14:218][410]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.41.14:218][410]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.27-16.41.14:218][410]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.14:218][410]LogCustomization: ------ [2020.05.27-16.41.14:218][410]LogCustomization: --> FM_Head003_01 [2020.05.27-16.41.14:218][410]LogCustomization: --> FM_Torso008 [2020.05.27-16.41.14:218][410]LogCustomization: --> FM_Legs008 [2020.05.27-16.41.14:218][410]LogCustomization: ------ [2020.05.27-16.41.14:218][410]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head003_01 [2020.05.27-16.41.14:218][410]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003_01 [2020.05.27-16.41.14:218][410]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso008 [2020.05.27-16.41.14:218][410]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso008 [2020.05.27-16.41.14:218][410]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs008 [2020.05.27-16.41.14:218][410]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs008 [2020.05.27-16.41.14:292][415]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.14:292][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.14:292][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.27-16.41.14:993][457]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.14:993][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.41.14:993][457]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.14:994][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.41.14:994][457]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.14:994][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.27-16.41.14:994][457]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.14:994][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.27-16.41.14:994][457]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.14:994][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.27-16.41.15:023][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.41.15:023][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.41.15:024][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.41.15:024][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.41.15:024][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.27-16.41.15:266][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.15:562][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.15:562][491]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.27-16.41.15:579][492]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:579][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.41.15:580][492]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:580][492]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:580][492]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:580][492]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:642][492]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:642][492]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:642][492]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:642][492]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:642][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.41.15:660][492]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:660][492]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:660][492]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:662][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 2 (playerChanged=true), bloodpoints:470121, #nodesDataArray:33, #pathsDataArray:36, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.27-16.41.15:662][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.27-16.41.15:662][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.27-16.41.15:662][492]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.41.15:663][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.41.15:665][492]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:665][492]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:692][492]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.41.15:692][492]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.41.15:692][492]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:692][492]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.15:692][492]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.41.15:695][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:36, animate:true [2020.05.27-16.41.15:812][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000730506145 ) [2020.05.27-16.41.15:812][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000730506145 [2020.05.27-16.41.15:843][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.41.15:993][504]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.15:993][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.41.15:993][504]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.15:993][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.41.15:993][504]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.41.15:993][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.27-16.41.16:011][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.41.17:161][574]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.41.17:161][574]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.41.17:161][574]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.27-16.41.17:161][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.17:161][574]LogCustomization: ------ [2020.05.27-16.41.17:161][574]LogCustomization: --> DF_Head04 [2020.05.27-16.41.17:161][574]LogCustomization: --> DF_Torso001_03 [2020.05.27-16.41.17:161][574]LogCustomization: --> DF_Legs012 [2020.05.27-16.41.17:161][574]LogCustomization: ------ [2020.05.27-16.41.17:161][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.27-16.41.17:161][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.27-16.41.17:161][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso001_03 [2020.05.27-16.41.17:161][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.27-16.41.17:161][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.05.27-16.41.17:161][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.05.27-16.41.17:195][576]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.41.17:195][576]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.41.17:195][576]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.27-16.41.17:195][576]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.41.17:195][576]LogCustomization: ------ [2020.05.27-16.41.17:195][576]LogCustomization: --> DF_Head002_01 [2020.05.27-16.41.17:195][576]LogCustomization: --> D_Torso03 [2020.05.27-16.41.17:195][576]LogCustomization: --> D_Legs01_P01 [2020.05.27-16.41.17:195][576]LogCustomization: ------ [2020.05.27-16.41.17:195][576]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head002_01 [2020.05.27-16.41.17:195][576]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head002_01 [2020.05.27-16.41.17:195][576]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso03 [2020.05.27-16.41.17:195][576]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.05.27-16.41.17:195][576]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.05.27-16.41.17:195][576]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.05.27-16.41.17:312][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000730506145 seconds [2020.05.27-16.41.19:309][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.27-16.41.19:309][703]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.19:476][713]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.19:476][713]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.19:476][713]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.27-16.41.20:295][762]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.20:296][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:102) [2020.05.27-16.41.20:426][770]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.20:429][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.21:195][816]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.21:196][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:202) [2020.05.27-16.41.21:262][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.21:342][825]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.22:028][866]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.22:029][866]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.41.22:029][866]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.41.22:029][866]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.41.22:029][866]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.41.22:029][866]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.41.22:029][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:312, completeWeb:false, teleport:false ) [2020.05.27-16.41.22:029][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:302) [2020.05.27-16.41.22:159][874]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.22:262][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.22:362][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.05.27-16.41.24:476][ 13]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.27-16.41.24:476][ 13]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.24:626][ 22]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.24:626][ 22]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.24:626][ 22]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.27-16.41.25:329][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.25:961][102]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.25:962][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:212, completeWeb:false, teleport:false ) [2020.05.27-16.41.25:962][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:105) [2020.05.27-16.41.26:062][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.26:109][111]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.26:263][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.05.27-16.41.27:196][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.27:762][210]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.27:762][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:101, completeWeb:false, teleport:false ) [2020.05.27-16.41.27:763][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:103) [2020.05.27-16.41.27:859][216]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.27:861][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.28:062][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.05.27-16.41.28:828][274]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.28:829][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:305, completeWeb:false, teleport:true ) [2020.05.27-16.41.28:829][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:203) [2020.05.27-16.41.28:909][279]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.28:929][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.29:329][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.05.27-16.41.29:609][321]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.27-16.41.29:609][321]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.29:726][328]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.29:726][328]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.29:726][328]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.27-16.41.30:229][358]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.30:229][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:204, completeWeb:false, teleport:false ) [2020.05.27-16.41.30:230][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:304) [2020.05.27-16.41.30:296][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.30:393][368]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.30:531][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.05.27-16.41.32:063][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.27-16.41.32:063][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.27-16.41.32:595][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.34:727][628]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.27-16.41.34:727][628]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.34:859][636]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.34:860][636]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.34:860][636]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.27-16.41.39:843][935]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.27-16.41.39:843][935]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.39:944][941]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.39:944][941]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.39:944][941]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.27-16.41.43:696][166]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.43:696][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:309, completeWeb:false, teleport:true ) [2020.05.27-16.41.43:696][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:208) [2020.05.27-16.41.43:810][173]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.43:829][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.44:229][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.05.27-16.41.44:943][241]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.27-16.41.44:943][241]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.45:060][248]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.45:060][248]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.45:060][248]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.27-16.41.45:262][260]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.45:263][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:310, completeWeb:false, teleport:true ) [2020.05.27-16.41.45:263][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:106) [2020.05.27-16.41.45:314][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.45:360][266]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.45:796][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.05.27-16.41.46:145][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.46:696][346]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.46:696][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:210, completeWeb:false, teleport:false ) [2020.05.27-16.41.46:697][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:211) [2020.05.27-16.41.46:843][355]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.46:862][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.46:997][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.05.27-16.41.47:695][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.48:263][440]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.48:263][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:2, id:303, completeWeb:false, teleport:true ) [2020.05.27-16.41.48:263][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:2, id:311) [2020.05.27-16.41.48:363][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.48:444][451]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.41.48:764][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.05.27-16.41.49:329][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.49:329][504]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.27-16.41.49:347][505]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:348][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.41.49:349][505]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:349][505]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:349][505]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:349][505]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:349][505]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.27-16.41.49:349][505]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:349][505]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:349][505]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:349][505]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:349][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.41.49:372][505]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:372][505]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:372][505]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:400][505]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.41.49:400][505]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.41.49:400][505]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.41.49:400][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.41.49:403][505]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:403][505]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:437][505]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:437][505]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.41.49:438][505]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.41.50:043][542]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.27-16.41.50:043][542]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.50:177][550]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.50:177][550]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.50:177][550]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.27-16.41.55:177][850]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.27-16.41.55:177][850]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.55:310][858]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.41.55:310][858]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.41.55:311][858]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.27-16.41.55:363][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.41.59:395][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.42.00:293][151]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.27-16.42.00:293][151]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.42.00:460][161]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.42.00:460][161]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.42.00:460][161]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.27-16.42.01:996][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.42.01:996][253]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.27-16.42.01:996][253]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.42.02:013][254]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:014][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.42.02:021][254]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:021][254]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:021][254]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:021][254]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:085][254]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:098][254]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24544] [2020.05.27-16.42.02:098][254]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.42.02:098][254]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3378&schemaVersion=0] [2020.05.27-16.42.02:099][254]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:099][254]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:099][254]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:099][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.42.02:128][254]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:128][254]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:129][254]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:157][254]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.42.02:157][254]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.27-16.42.02:157][254]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.42.02:157][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.42.02:160][254]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:160][254]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:161][254]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:162][254]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.02:162][254]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.27-16.42.02:927][297]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3378&schemaVersion=0] [2020.05.27-16.42.02:927][297]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.42.02:940][297]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24544] [2020.05.27-16.42.02:940][297]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.42.02:940][297]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.42.03:314][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.42.05:460][449]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.27-16.42.05:460][449]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.42.05:561][455]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.42.05:561][455]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.42.05:561][455]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.27-16.42.07:696][583]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.42.07:696][583]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.42.07:696][583]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.27-16.42.07:696][583]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.42.07:696][583]LogCustomization: ------ [2020.05.27-16.42.07:696][583]LogCustomization: --> C_Head02 [2020.05.27-16.42.07:696][583]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.42.07:696][583]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.42.07:696][583]LogCustomization: ------ [2020.05.27-16.42.07:697][583]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.42.07:697][583]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.42.07:697][583]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.42.07:697][583]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.42.07:697][583]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.42.07:697][583]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.42.07:929][597]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.42.07:929][597]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.42.07:929][597]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.05.27-16.42.07:929][597]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.42.07:929][597]LogCustomization: ------ [2020.05.27-16.42.07:929][597]LogCustomization: --> SD_Head01 [2020.05.27-16.42.07:929][597]LogCustomization: --> SD_Body01 [2020.05.27-16.42.07:929][597]LogCustomization: --> SD_W01 [2020.05.27-16.42.07:929][597]LogCustomization: ------ [2020.05.27-16.42.07:929][597]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.05.27-16.42.07:929][597]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.05.27-16.42.07:929][597]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01 [2020.05.27-16.42.07:929][597]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.05.27-16.42.07:929][597]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01 [2020.05.27-16.42.07:929][597]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.05.27-16.42.07:929][597]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.27-16.42.07:929][597]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.27-16.42.07:929][597]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.27-16.42.07:929][597]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.42.07:929][597]LogCustomization: ------ [2020.05.27-16.42.07:929][597]LogCustomization: --> FM_Head003_01 [2020.05.27-16.42.07:929][597]LogCustomization: --> FM_Torso008 [2020.05.27-16.42.07:929][597]LogCustomization: --> FM_Legs008 [2020.05.27-16.42.07:929][597]LogCustomization: ------ [2020.05.27-16.42.07:929][597]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head003_01 [2020.05.27-16.42.07:929][597]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003_01 [2020.05.27-16.42.07:929][597]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso008 [2020.05.27-16.42.07:929][597]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso008 [2020.05.27-16.42.07:929][597]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs008 [2020.05.27-16.42.07:929][597]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs008 [2020.05.27-16.42.10:560][755]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.27-16.42.10:560][755]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.42.10:710][764]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.42.10:710][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.42.10:710][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.27-16.42.13:191][909]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.27-16.42.13:191][909]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.27-16.42.13:192][909]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.27-16.42.13:192][909]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.27-16.42.13:192][909]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.27-16.42.13:192][909]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.27-16.42.13:192][909]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.42.13:192][909]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.27-16.42.13:193][910]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.27-16.42.13:193][910]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.27-16.42.13:210][911]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.27-16.42.15:112][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.42.15:411][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.05.27-16.42.15:411][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 224 [2020.05.27-16.42.15:694][ 60]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.27-16.42.15:694][ 60]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.42.15:827][ 68]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.42.15:827][ 68]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.27-16.42.15:827][ 68]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.27-16.42.15:995][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.42.15:995][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.42.15:995][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.42.15:995][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.42.15:995][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.42.15:995][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.42.15:995][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.42.15:995][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.42.16:194][ 90]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.27-16.42.16:194][ 90]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.27-16.42.16:194][ 90]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.27-16.42.16:285][ 94]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 21.25 ms [2020.05.27-16.42.16:303][ 96]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.27-16.42.16:303][ 96]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.27-16.42.16:303][ 96]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.27-16.42.16:413][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.42.16:413][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 160 [2020.05.27-16.42.17:010][132]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.42.17:010][132]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.42.17:010][132]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.42.17:010][132]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.42.17:010][132]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.42.17:816][173]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.27-16.42.17:816][173]GameFlow: AOfferingSequenceManager::InitCards [2020.05.27-16.42.17:816][173]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.27-16.42.17:816][173]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.17:817][173]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.17:817][173]LogStreaming: Flushing async loaders. [2020.05.27-16.42.17:817][173]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.17:817][173]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.27-16.42.17:817][173]LogStreaming: Flushing async loaders. [2020.05.27-16.42.17:817][173]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.17:818][173]LogStreaming: Flushing async loaders. [2020.05.27-16.42.17:818][173]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.17:818][173]LogStreaming: Flushing async loaders. [2020.05.27-16.42.17:818][173]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.17:818][173]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.05.27-16.42.17:818][173]LogStreaming: Flushing async loaders. [2020.05.27-16.42.17:818][173]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.17:819][173]LogStreaming: Flushing async loaders. [2020.05.27-16.42.17:819][173]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.17:843][174]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.27-16.42.18:143][189]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.27-16.42.18:414][203]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.27-16.42.18:846][228]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198154756318 [2020.05.27-16.42.18:852][228]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198154756318, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.27-16.42.18:852][228]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: BarnacleBoiiii, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.27-16.42.18:860][228]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.27-16.42.18:860][228]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.27-16.42.18:860][228]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.27-16.42.18:860][228]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.27-16.42.18:861][228]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.27-16.42.18:861][228]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.27-16.42.18:861][228]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.27-16.42.18:861][228]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Sweet William [2020.05.27-16.42.18:861][228]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Sweet William [2020.05.27-16.42.18:861][228]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Faint Reagent [2020.05.27-16.42.18:861][228]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Faint Reagent [2020.05.27-16.42.18:861][228]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Shrike Wreath [2020.05.27-16.42.18:861][228]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Shrike Wreath [2020.05.27-16.42.22:162][388]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.05.27-16.42.22:162][388]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.27-16.42.22:163][388]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.27-16.42.24:147][480]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.27-16.42.24:147][480]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.05.27-16.42.24:148][480]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.27-16.42.26:150][564]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.27-16.42.26:150][564]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.05.27-16.42.26:150][564]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.27-16.42.26:150][564]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.27-16.42.26:151][564]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.27-16.42.26:151][564]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.42.26:151][564]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:151][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.27-16.42.26:158][564]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:158][564]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:158][564]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:158][564]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:158][564]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:158][564]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:158][564]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:158][564]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:158][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.42.26:159][564]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:159][564]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:159][564]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:159][564]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.27-16.42.26:160][564]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.42.26:160][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.42.26:161][564]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.42.26:161][564]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.42.26:161][564]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.42.26:161][564]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.42.26:161][564]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:161][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.42.26:163][564]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:163][564]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:163][564]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:163][564]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.42.26:163][564]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.27-16.42.26:163][564]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.81.250.199:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.42.26:163][564]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.42.26:163][564]LogAsyncLoad: Unloading library Menu [2020.05.27-16.42.26:163][564]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.27-16.42.26:163][564]LogAsyncLoad: Start loading library async: Game [2020.05.27-16.42.26:163][564]LogAsyncLoad: 20 assets in Game [2020.05.27-16.42.26:163][564]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.42.26:163][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.42.26:163][564]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:163][564]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.42.26:183][564]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.42.26:185][564]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.42.26:191][564]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.42.26:193][564]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:228][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.27-16.42.26:228][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:229][564]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.27-16.42.26:229][564]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.42.26:230][564]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.27-16.42.26:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.27-16.42.26:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.27-16.42.26:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.27-16.42.26:230][564]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.27-16.42.26:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.27-16.42.26:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.27-16.42.26:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.27-16.42.26:230][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.27-16.42.26:231][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.27-16.42.26:231][564]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:231][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.27-16.42.26:231][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.27-16.42.26:231][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.27-16.42.26:231][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.27-16.42.26:231][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.27-16.42.26:232][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.27-16.42.26:232][564]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:232][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.27-16.42.26:232][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.27-16.42.26:232][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.27-16.42.26:232][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.27-16.42.26:232][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.27-16.42.26:233][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.27-16.42.26:233][564]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:233][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.27-16.42.26:233][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.27-16.42.26:233][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.27-16.42.26:234][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.27-16.42.26:234][564]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:234][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.27-16.42.26:234][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.27-16.42.26:234][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.27-16.42.26:235][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.27-16.42.26:235][564]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.26:235][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.27-16.42.26:235][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.27-16.42.26:235][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.27-16.42.26:236][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.27-16.42.26:236][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.27-16.42.26:236][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.27-16.42.26:236][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.27-16.42.26:237][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.27-16.42.26:237][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.27-16.42.26:238][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.27-16.42.26:238][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.27-16.42.26:238][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.27-16.42.26:239][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.27-16.42.26:239][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.27-16.42.26:239][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.27-16.42.26:240][564]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.27-16.42.26:240][564]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.27-16.42.26:240][564]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.27-16.42.26:240][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.27-16.42.26:241][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.27-16.42.26:241][564]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.42.26:241][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.27-16.42.26:241][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.27-16.42.26:241][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.27-16.42.26:241][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.27-16.42.26:241][564]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.42.26:241][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.27-16.42.26:241][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.27-16.42.26:241][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.27-16.42.26:242][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.27-16.42.26:242][564]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.42.26:242][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.27-16.42.26:242][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.27-16.42.26:242][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.27-16.42.26:242][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.27-16.42.26:242][564]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.42.26:242][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.27-16.42.26:242][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.27-16.42.26:242][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.27-16.42.26:242][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.27-16.42.26:243][564]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.42.26:243][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.27-16.42.26:243][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.27-16.42.26:243][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.27-16.42.26:243][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.27-16.42.26:252][565]r.CullAll = "1" [2020.05.27-16.42.26:258][565]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.42.26:258][565]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.42.26:258][565]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.42.26:258][565]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.42.26:445][566]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.42.26:445][566]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.42.26:445][566]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.42.26:445][566]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.42.26:445][566]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.42.26:445][566]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.42.26:469][568]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.27-16.42.26:495][569]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.27-16.42.26:750][582]LogAsyncLoad: Done loading library async: Game in 1.7 sec [2020.05.27-16.42.27:178][606]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.42.27:178][606]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.42.27:179][606]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.27:179][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.27-16.42.27:179][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.27-16.42.27:197][607]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.27:197][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.27-16.42.27:197][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.27-16.42.27:911][608]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.27-16.42.27:917][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.27-16.42.27:917][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.27-16.42.27:920][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.27-16.42.27:920][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.27-16.42.27:921][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.27-16.42.27:923][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.27-16.42.27:998][609]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms [2020.05.27-16.42.28:001][609]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.27-16.42.28:002][609]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.05.27-12.42.28 [2020.05.27-16.42.28:002][609]LogWorld: Bringing up level for play took: 0.000465 [2020.05.27-16.42.28:002][609]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.27-16.42.28:002][609]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.27-16.42.28:109][612]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_4' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.42.28:110][612]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.941' TotalLoadTime='1.941' TimeStamp='2020-05-27T16:42:26.396Z' MapName='Untitled_4' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBD6EF08D8025A8EE1CDC0DB9E1CCB' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.42.28:110][612]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_4' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.42.28:216][616]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.42.28:300][620]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms [2020.05.27-16.42.28:306][620]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.05.27-16.42.28:306][620]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.27-12.42.28 [2020.05.27-16.42.28:307][620]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-27T16:42:26.574Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBD6EF08D8025A8EE1CDC0DB9E1CCB, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.28:307][620]LogWorld: Bringing up level for play took: 0.000884 [2020.05.27-16.42.28:307][620]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.27-16.42.28:307][620]LogWorld: ----SeamlessTravel finished in 0.40 seconds ------ [2020.05.27-16.42.28:364][624]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.42.28:364][624]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.42.28:366][624]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.42.28:456][629]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.42.28:456][629]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.365' TotalLoadTime='2.306' TimeStamp='2020-05-27T16:42:26.761Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.42.28:457][629]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.42.28:562][635]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.42.28:562][635]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.42.28:562][635]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.42.28:562][635]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.42.28:562][635]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.42.28:631][639]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.42.28:786][648]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.42.28:786][648]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.42.28:786][648]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.42.28:952][658]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.42.28:952][658]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.42.28:953][658]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.27-16.42.29:228][675]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.29:230][675]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.29:230][675]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.27-16.42.29:230][675]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.943, totalTime=0.943, timeStamp=2020-05-27T16:42:27.517Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.29:244][676]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=0.959, timeStamp=2020-05-27T16:42:27.534Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.29:325][681]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.097, totalTime=1.056, timeStamp=2020-05-27T16:42:27.630Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.29:340][682]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.27-16.42.27) [2020.05.27-16.42.29:340][682]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.27-16.42.29:340][682]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.29:341][682]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.29:341][682]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1590597748 [2020.05.27-16.42.29:341][682]ProceduralLevelGeneration: InitLevel: Theme: Suburbs Map: Sub_Street Generation Seed: -1 [2020.05.27-16.42.29:341][682]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.056, timeStamp=2020-05-27T16:42:27.630Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.29:444][689]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.05.27-16.42.29:510][693]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.05.27-16.42.29:541][695]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.27-16.42.29:560][696]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.05.27-16.42.29:633][700]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.42.30:025][724]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.42.30:029][724]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.42.30:037][725]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.42.30:046][725]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.42.30:053][726]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.42.30:061][726]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.42.30:065][726]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.42.30:078][727]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.42.30:097][728]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.42.30:443][747]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.106, totalTime=2.163, timeStamp=2020-05-27T16:42:28.737Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.30:487][748]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.025, totalTime=2.188, timeStamp=2020-05-27T16:42:28.762Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.30:492][749]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.05.27-16.42.30:541][751]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_0) missing some fog at index 2 [2020.05.27-16.42.30:593][754]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_0) missing some fog at index 1 [2020.05.27-16.42.30:609][755]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_1) missing some fog at index 1 [2020.05.27-16.42.30:609][755]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_1) missing some fog at index 2 [2020.05.27-16.42.30:673][759]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_1) missing some fog at index 3 [2020.05.27-16.42.30:694][760]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_01_C_4.Scene' which is static to it. Aborting. [2020.05.27-16.42.30:694][760]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_9.Scene' which is static to it. Aborting. [2020.05.27-16.42.30:694][760]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_10.Scene' which is static to it. Aborting. [2020.05.27-16.42.30:741][763]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_0.BP_Effect_Cockroach' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_39.DefaultSceneRoot' which is static to it. Aborting. [2020.05.27-16.42.30:818][768]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_0) missing some fog at index 1 [2020.05.27-16.42.30:818][768]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_0) missing some fog at index 3 [2020.05.27-16.42.30:835][769]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_1) missing some fog at index 1 [2020.05.27-16.42.30:851][770]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_2) missing some fog at index 0 [2020.05.27-16.42.30:900][773]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_2) missing some fog at index 2 [2020.05.27-16.42.30:932][775]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_3) missing some fog at index 0 [2020.05.27-16.42.30:932][775]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_3) missing some fog at index 3 [2020.05.27-16.42.31:014][780]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_2) missing some fog at index 3 [2020.05.27-16.42.31:063][783]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_3) missing some fog at index 1 [2020.05.27-16.42.31:081][784]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_3) missing some fog at index 0 [2020.05.27-16.42.31:097][785]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_4) missing some fog at index 0 [2020.05.27-16.42.31:097][785]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_4) missing some fog at index 2 [2020.05.27-16.42.31:164][789]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_4) missing some fog at index 2 [2020.05.27-16.42.31:198][791]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_4) missing some fog at index 3 [2020.05.27-16.42.31:217][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_1.BP_Effect_Cockroach' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_40.DefaultSceneRoot' which is static to it. Aborting. [2020.05.27-16.42.31:232][793]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_5) missing some fog at index 2 [2020.05.27-16.42.31:247][794]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_5) missing some fog at index 0 [2020.05.27-16.42.31:265][795]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_6) missing some fog at index 0 [2020.05.27-16.42.31:298][797]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_5) missing some fog at index 3 [2020.05.27-16.42.31:331][799]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_6) missing some fog at index 3 [2020.05.27-16.42.31:348][800]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_7) missing some fog at index 0 [2020.05.27-16.42.31:381][802]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_8) missing some fog at index 1 [2020.05.27-16.42.31:398][803]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_7) missing some fog at index 3 [2020.05.27-16.42.31:415][804]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_6) missing some fog at index 2 [2020.05.27-16.42.31:428][805]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.955, totalTime=3.143, timeStamp=2020-05-27T16:42:29.717Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.31:460][806]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.27-16.42.31:461][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.27-16.42.31:461][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.27-16.42.31:462][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.27-16.42.31:462][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.27-16.42.31:478][806]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.27-16.42.31:479][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.27-16.42.31:479][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.27-16.42.31:479][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.27-16.42.31:479][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.27-16.42.31:480][806]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=3.160, timeStamp=2020-05-27T16:42:29.734Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.31:483][807]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=3.176, timeStamp=2020-05-27T16:42:29.750Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.31:498][808]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.31:504][808]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_6] - randomizer [Propmizer1]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_2] - randomizer [Propmizer1]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_1] - randomizer [Propmizer1]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_7] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_0] - randomizer [Propmizer1]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_8] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_8] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_8] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_8] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_3] - randomizer [Propmizer1]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_5] - randomizer [Propmizer1]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:507][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:508][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:508][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:508][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_4] - randomizer [Propmizer1]. [2020.05.27-16.42.31:508][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:508][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:508][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:508][808]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.05.27-16.42.31:508][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:578][808]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.42.31:603][808]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.42.31:607][808]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.42.31:613][808]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.42.31:693][808]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.42.31:694][808]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_10.Default__BP_Slasher_Character_10_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.42.31:737][808]LogStreaming: Flushing async loaders took 229ms. [2020.05.27-16.42.31:737][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:801][808]LogStreaming: Flushing async loaders took 64ms. [2020.05.27-16.42.31:801][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:804][808]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.42.31:804][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:806][808]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.31:806][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:807][808]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.31:807][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:808][808]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.31:808][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:808][808]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.31:809][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:811][808]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.31:811][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:816][808]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.42.31:816][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:821][808]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.42.31:821][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:825][808]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.42.31:826][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:827][808]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.31:830][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:836][808]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.42.31:836][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:837][808]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.31:837][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:837][808]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.31:837][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:838][808]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.31:838][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:838][808]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.31:838][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:838][808]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.31:838][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:841][808]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.42.31:841][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:842][808]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.31:842][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:842][808]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.31:842][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:843][808]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.31:843][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:843][808]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.31:843][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:843][808]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.31:857][808]LogStreaming: Flushing async loaders. [2020.05.27-16.42.31:895][808]LogStreaming: Flushing async loaders took 38ms. [2020.05.27-16.42.31:900][808]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.038, totalTime=3.214, timeStamp=2020-05-27T16:42:29.788Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.31:955][812]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.27-16.42.32:147][824]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.42.34:013][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:013][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:013][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:013][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:013][936]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.05.27-16.42.34:013][936]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_0 [2020.05.27-16.42.34:013][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:013][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:013][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:013][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:015][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:015][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:015][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:015][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:015][936]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.42.34:015][936]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_1 [2020.05.27-16.42.34:015][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:015][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:015][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:015][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:016][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:016][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:016][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:016][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:016][936]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.05.27-16.42.34:017][936]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_2 [2020.05.27-16.42.34:017][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:017][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:017][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:017][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:018][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:018][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:018][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:018][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:018][936]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.42.34:018][936]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_3 [2020.05.27-16.42.34:018][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:018][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:018][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:018][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:019][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:019][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:020][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:020][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:020][936]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.05.27-16.42.34:020][936]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_4 [2020.05.27-16.42.34:020][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:020][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:020][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:020][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:021][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:021][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:021][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:021][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:021][936]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.42.34:021][936]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_5 [2020.05.27-16.42.34:021][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:021][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:021][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:021][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:022][936]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.05.27-16.42.34:022][936]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.42.34:022][936]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.05.27-16.42.34:022][936]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.42.34:022][936]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.05.27-16.42.34:022][936]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.42.34:031][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:031][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:031][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:031][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:031][937]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.05.27-16.42.34:031][937]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_6 [2020.05.27-16.42.34:031][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:031][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:031][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:031][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:033][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:033][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:033][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:033][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:033][937]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.05.27-16.42.34:033][937]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_7 [2020.05.27-16.42.34:033][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:033][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:033][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:033][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:033][937]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.05.27-16.42.34:033][937]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.05.27-16.42.34:063][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:063][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:063][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:063][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:063][939]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.42.34:063][939]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_8 [2020.05.27-16.42.34:063][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:063][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:063][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:063][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:064][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:064][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:064][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:064][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:064][939]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.05.27-16.42.34:065][939]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_9 [2020.05.27-16.42.34:065][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:065][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:065][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:065][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:065][939]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.05.27-16.42.34:065][939]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.42.34:113][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.34:113][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Enabled [2020.05.27-16.42.34:113][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.34:113][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.Break Chargeable Enabled?: Enabled [2020.05.27-16.42.34:113][942]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.42.34:113][942]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_10 [2020.05.27-16.42.34:113][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.34:113][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Disabled [2020.05.27-16.42.34:113][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.34:113][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.Break Chargeable Enabled?: Disabled [2020.05.27-16.42.34:113][942]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.34:114][942]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.34:114][942]LogStreaming: Flushing async loaders. [2020.05.27-16.42.34:115][942]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.34:115][942]LogStreaming: Flushing async loaders. [2020.05.27-16.42.34:116][942]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.34:116][942]LogStreaming: Flushing async loaders. [2020.05.27-16.42.34:116][942]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.34:116][942]LogStreaming: Flushing async loaders. [2020.05.27-16.42.34:116][942]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.34:117][942]LogStreaming: Flushing async loaders. [2020.05.27-16.42.34:117][942]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.34:117][942]LogStreaming: Flushing async loaders. [2020.05.27-16.42.34:117][942]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.34:118][942]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.42.34:195][947]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.27-16.42.34:195][947]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.27-16.42.34:394][959]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.34:395][959]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.34:461][963]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.27-16.42.34:461][963]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.27-16.42.34:728][979]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.27-16.42.34:728][979]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.27-16.42.35:494][ 25]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.27-16.42.35:494][ 25]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.27-16.42.35:495][ 25]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.35:498][ 25]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.42.35:499][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.35:499][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.42.35:499][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.35:499][ 25]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.42.35:499][ 25]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.27-16.42.35:499][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.35:499][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.42.35:499][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.35:500][ 25]LogStreaming: Flushing async loaders. [2020.05.27-16.42.35:500][ 25]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.35:501][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.35:501][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.42.35:501][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.35:501][ 25]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.42.35:501][ 25]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.27-16.42.35:501][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.35:501][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.42.35:501][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.35:503][ 25]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.42.35:503][ 25]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.42.35:527][ 27]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.35:528][ 27]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.35:529][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.35:529][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.42.35:529][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.35:529][ 27]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.42.35:529][ 27]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.27-16.42.35:529][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.35:529][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.42.35:529][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.35:530][ 27]LogStreaming: Flushing async loaders. [2020.05.27-16.42.35:530][ 27]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.35:531][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.27-16.42.35:531][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.27-16.42.35:531][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.27-16.42.35:531][ 27]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.42.35:531][ 27]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.27-16.42.35:531][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.27-16.42.35:531][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.27-16.42.35:531][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.27-16.42.35:533][ 27]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.42.35:533][ 27]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.42.35:561][ 29]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.27-16.42.35:794][ 43]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.27-16.42.35:794][ 43]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.27-16.42.36:095][ 61]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.27-16.42.36:095][ 61]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.27-16.42.36:361][ 77]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.05.27-16.42.36:362][ 77]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.27-16.42.36:694][ 97]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 468] [2020.05.27-16.42.36:694][ 97]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.05.27-16.42.36:743][ 99]ProceduralLevelGeneration: HasLevelBeenSpawned Sub_Street: 0 Spawned : 48/48 Dependencies : 1 [2020.05.27-16.42.36:743][ 99]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.243, totalTime=8.457, timeStamp=2020-05-27T16:42:35.032Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.36:743][ 99]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.27-16.42.37:528][147]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.37:530][147]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.05.27-16.42.37:530][147]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.05.27-16.42.37:530][147]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.05.27-16.42.37:530][147]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.05.27-16.42.37:530][147]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.42.37:530][147]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.42.37:661][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.42.37:662][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.42.37:662][155]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.42.37:730][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.42.37:730][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.27-16.42.37:730][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.42.37:730][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.27-16.42.37:731][159]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.42.37:963][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.37:964][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.38:062][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Enabled [2020.05.27-16.42.38:062][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Disabled [2020.05.27-16.42.38:130][183]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.38:230][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.38:231][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.38:395][199]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.38:463][203]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.42.38:562][209]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.42.38:595][211]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.38:695][217]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.38:763][221]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.39:261][251]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=2.519, totalTime=10.977, timeStamp=2020-05-27T16:42:37.551Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC5C3508D8025CF136D7C0F3288C80, lobbyId=014D61E808D8025CC0E06E56EE5321AA [2020.05.27-16.42.39:261][251]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.39:377][251]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.42.39:382][251]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.42.39:399][251]LogStreaming: Flushing async loaders took 137ms. [2020.05.27-16.42.39:399][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:400][251]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.39:442][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.42.39:442][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.42.39:442][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.42.39:442][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.42.39:442][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.42.39:442][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.42.39:442][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:626][251]LogStreaming: Flushing async loaders took 185ms. [2020.05.27-16.42.39:626][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:634][251]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.42.39:634][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:636][251]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.39:636][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:638][251]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.39:638][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:640][251]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.39:640][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.42.39:640][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.39:640][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.42.39:640][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.39:640][251]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.42.39:640][251]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.42.39:640][251]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.42.39:640][251]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.42.39:640][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.42.39:640][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.42.39:640][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.42.39:640][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.42.39:640][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.42.39:641][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.42.39:641][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:641][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:641][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:641][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.05.27-16.42.39:641][251]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.27-16.42.39:642][251]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.39:642][251]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.42.39:642][251]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.42.39:642][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:645][251]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.42.39:650][251]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.42.39:689][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.42.39:689][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.42.39:689][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.42.39:689][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.42.39:689][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.42.39:689][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.42.39:689][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:691][251]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.39:691][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:695][251]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.42.39:696][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:698][251]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.42.39:699][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:701][251]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.42.39:701][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.42.39:701][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.39:701][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.42.39:702][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.39:702][251]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.05.27-16.42.39:702][251]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.27-16.42.39:702][251]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.27-16.42.39:702][251]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.05.27-16.42.39:702][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.42.39:702][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.42.39:702][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.42.39:702][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.42.39:702][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.42.39:702][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.42.39:702][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:702][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:702][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:702][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.05.27-16.42.39:703][251]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.39:703][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:707][251]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.42.39:710][251]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.42.39:748][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.42.39:748][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.42.39:748][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.42.39:748][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.42.39:748][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.42.39:748][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.42.39:748][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:751][251]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.42.39:751][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:752][251]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.39:752][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:758][251]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.42.39:758][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:764][251]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.42.39:765][251]LogStreaming: Flushing async loaders. [2020.05.27-16.42.39:766][251]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.39:766][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.42.39:766][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.39:766][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.42.39:767][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.39:767][251]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.27-16.42.39:767][251]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.27-16.42.39:767][251]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.27-16.42.39:767][251]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.27-16.42.39:767][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.42.39:767][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.42.39:767][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.42.39:767][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.42.39:767][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.42.39:768][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.42.39:768][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:768][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:768][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:768][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.05.27-16.42.39:769][251]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.39:805][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.42.39:805][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.42.39:805][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.42.39:805][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.42.39:805][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.05.27-16.42.39:805][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.42.39:806][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.05.27-16.42.39:806][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.39:806][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.42.39:806][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.39:806][251]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.05.27-16.42.39:806][251]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.05.27-16.42.39:806][251]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.05.27-16.42.39:806][251]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.05.27-16.42.39:807][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.42.39:807][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.42.39:807][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.42.39:807][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.05.27-16.42.39:807][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.42.39:807][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.05.27-16.42.39:807][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:807][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:807][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.39:808][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000097 seconds [2020.05.27-16.42.39:808][251]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.39:809][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.27-16.42.39:809][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.27-16.42.39:809][251]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.27-16.42.39:810][251]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.39:811][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.42.39:811][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.42.39:811][251]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.42.39:813][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.42.39:814][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.05.27-16.42.39:814][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.42.39:814][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.05.27-16.42.39:814][251]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.42.39:814][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000051 seconds [2020.05.27-16.42.39:814][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000051 seconds [2020.05.27-16.42.39:815][251]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:815][251]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:815][251]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:815][251]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:815][251]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:815][251]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:815][251]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:815][251]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:815][251]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.42.39:815][251]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.42.39:815][251]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.42.39:815][251]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.05.27-16.42.39:815][251]GameFlow: SetLoadoutSpawned. [2020.05.27-16.42.39:815][251]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.42.39:815][251]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.42.39:815][251]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.42.39:816][251]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:816][251]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.39:816][251]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.42.39:816][251]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.42.39:924][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.42.39:924][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.05.27-16.42.39:924][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.42.39:924][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.05.27-16.42.39:925][258]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.42.39:988][262]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.42.40:037][265]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.42.40:037][265]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.40:166][273]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.42.40:168][273]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.40:172][273]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.42.40:264][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.40:265][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.40:361][285]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.40:513][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.42.40:513][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.42.40:513][289]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.40:589][289]LogStreaming: Flushing async loaders took 77ms. [2020.05.27-16.42.40:589][289]LogStreaming: Flushing async loaders. [2020.05.27-16.42.40:595][289]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.42.40:596][289]LogStreaming: Flushing async loaders. [2020.05.27-16.42.40:604][289]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.42.40:604][289]LogStreaming: Flushing async loaders. [2020.05.27-16.42.40:609][289]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.42.40:610][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.40:610][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.42.40:610][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.42.40:610][289]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_10_C_0 [2020.05.27-16.42.40:610][289]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_10_C_0 [2020.05.27-16.42.40:610][289]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_10_C_0 [2020.05.27-16.42.40:610][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.42.40:611][289]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.40:611][289]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.40:611][289]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.42.40:611][289]LogStreaming: Flushing async loaders. [2020.05.27-16.42.40:614][289]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.42.40:614][289]LogStreaming: Flushing async loaders. [2020.05.27-16.42.40:615][289]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.40:615][289]LogStreaming: Flushing async loaders. [2020.05.27-16.42.40:616][289]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.40:616][289]LogStreaming: Flushing async loaders. [2020.05.27-16.42.40:618][289]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.40:618][289]LogStreaming: Flushing async loaders. [2020.05.27-16.42.40:619][289]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.40:619][289]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000049 seconds [2020.05.27-16.42.40:620][289]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.40:622][289]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.42.40:622][289]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.42.40:622][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.42.40:622][289]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.42.40:627][290]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.40:630][290]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.42.40:630][290]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.42.40:630][290]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.42.40:694][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.40:695][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.40:873][305]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.40:969][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.27-16.42.40:969][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.42.40:969][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.27-16.42.40:969][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.27-16.42.40:969][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.42.40:969][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.27-16.42.40:971][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.40:971][311]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.NightmareKill_C_0) Already registered. Aborting. [2020.05.27-16.42.41:163][323]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.41:263][329]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.41:263][329]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.42.41:328][333]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.41:429][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.27-16.42.41:429][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.42.41:429][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.27-16.42.41:429][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.27-16.42.41:429][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.42.41:429][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.27-16.42.41:431][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:431][339]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.NightmareKill_C_0) Already registered. Aborting. [2020.05.27-16.42.41:664][353]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.41:762][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.27-16.42.41:762][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.42.41:762][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.27-16.42.41:763][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.27-16.42.41:763][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.42.41:763][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:764][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:765][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:765][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:765][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:765][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:765][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:765][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:765][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.27-16.42.41:765][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.41:765][359]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.NightmareKill_C_0) Already registered. Aborting. [2020.05.27-16.42.41:929][369]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.42:063][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.42:063][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.42:162][383]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.42:263][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.42:264][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.42:363][395]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.42:429][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.05.27-16.42.42:429][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.05.27-16.42.42:494][403]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.42:563][407]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.42:630][411]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.42:729][417]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.42:829][423]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.42:944][430]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.42:948][430]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.42.42:948][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.42:950][430]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.42:950][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.42:953][430]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.42:953][430]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.42.42:953][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.42:955][430]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.42:956][430]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.42.42:956][430]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.42.42:956][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.42:962][430]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.42.42:978][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.42:981][430]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.42.42:981][430]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.42.42:981][430]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.42.42:981][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.42:983][430]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.42:983][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.42:984][430]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.42:984][430]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.42.43:000][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:002][430]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.43:002][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:003][430]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.43:003][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:004][430]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.43:005][430]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head003_01 [2020.05.27-16.42.43:005][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:006][430]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.43:006][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:022][430]LogStreaming: Flushing async loaders took 16ms. [2020.05.27-16.42.43:023][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:027][430]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.42.43:027][430]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003_01 [2020.05.27-16.42.43:027][430]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso008 [2020.05.27-16.42.43:027][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:039][430]LogStreaming: Flushing async loaders took 11ms. [2020.05.27-16.42.43:048][430]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso008 [2020.05.27-16.42.43:048][430]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs008 [2020.05.27-16.42.43:048][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:054][430]LogStreaming: Flushing async loaders took 5ms. [2020.05.27-16.42.43:057][430]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs008 [2020.05.27-16.42.43:065][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:067][430]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.43:067][430]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.27-16.42.43:067][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:075][430]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.42.43:075][430]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.27-16.42.43:076][430]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso001_03 [2020.05.27-16.42.43:076][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:078][430]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.42.43:079][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:079][430]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.43:079][430]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso001_03 [2020.05.27-16.42.43:079][430]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs012 [2020.05.27-16.42.43:079][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:083][430]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.42.43:083][430]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.05.27-16.42.43:084][430]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head002_01 [2020.05.27-16.42.43:084][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:085][430]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.43:085][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:092][430]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.42.43:092][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:094][430]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.43:094][430]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head002_01 [2020.05.27-16.42.43:094][430]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Torso03 [2020.05.27-16.42.43:094][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:096][430]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.42.43:097][430]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.05.27-16.42.43:097][430]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.05.27-16.42.43:097][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:097][430]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.43:097][430]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.05.27-16.42.43:098][430]LogStreaming: Flushing async loaders. [2020.05.27-16.42.43:099][430]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.43:099][430]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_Head01 [2020.05.27-16.42.43:099][430]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.05.27-16.42.43:099][430]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_Body01 [2020.05.27-16.42.43:099][430]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.05.27-16.42.43:099][430]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_W01 [2020.05.27-16.42.43:099][430]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.05.27-16.42.43:100][430]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.43:102][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000051 seconds [2020.05.27-16.42.43:103][430]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:103][430]ProceduralLevelGeneration: HasLevelBeenSpawned Sub_Street: 1 Spawned : 48/48 Dependencies : 0 [2020.05.27-16.42.43:107][431]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:126][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.27-16.42.43:126][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.27-16.42.43:126][432]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.27-16.42.43:126][432]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:145][433]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:162][434]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.43:164][434]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:179][435]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:195][436]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:211][437]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:229][438]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:246][439]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:263][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.43:263][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.43:263][440]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:278][441]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:295][442]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:311][443]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:328][444]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:345][445]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:361][446]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:378][447]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 3/7 [2020.05.27-16.42.43:398][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.42.43:398][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.27-16.42.43:399][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.42.43:399][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.27-16.42.43:399][448]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.42.43:399][448]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:412][449]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:428][450]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:445][451]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:462][452]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:478][453]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:494][454]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:511][455]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:528][456]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:545][457]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:561][458]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:578][459]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:595][460]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:611][461]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:629][462]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:630][462]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.27-16.42.43:630][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.43:630][462]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.27-16.42.43:630][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.43:630][462]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.27-16.42.43:630][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.43:631][462]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.27-16.42.43:631][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.43:631][462]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.27-16.42.43:631][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.43:631][462]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.42.43:631][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.43:645][463]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:662][464]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:678][465]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:695][466]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.43:696][466]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:712][467]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:728][468]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:745][469]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:763][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Enabled [2020.05.27-16.42.43:763][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Disabled [2020.05.27-16.42.43:763][470]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:778][471]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:796][472]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.43:797][472]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:812][473]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:829][474]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:845][475]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:863][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.43:863][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.43:864][476]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:878][477]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:895][478]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:912][479]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:929][480]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:945][481]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:962][482]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:978][483]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.43:996][484]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:011][485]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:028][486]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.44:030][486]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:045][487]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:061][488]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:078][489]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:096][490]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.44:096][490]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:112][491]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:128][492]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:145][493]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:162][494]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:178][495]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:195][496]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:212][497]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 4/7 [2020.05.27-16.42.44:230][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.42.44:230][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.42.44:230][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.42.44:230][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.42.44:231][498]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.42.44:231][498]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:245][499]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:261][500]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:278][501]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:295][502]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:312][503]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:329][504]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:345][505]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:362][506]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:379][507]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:395][508]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:412][509]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:429][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.27-16.42.44:429][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.42.44:429][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.27-16.42.44:429][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.27-16.42.44:430][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.42.44:430][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.27-16.42.44:430][510]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:431][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:431][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:431][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:431][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:431][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.27-16.42.44:432][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.44:432][510]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.NightmareKill_C_0) Already registered. Aborting. [2020.05.27-16.42.44:446][511]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:462][512]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:478][513]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:495][514]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:511][515]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:529][516]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:545][517]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:562][518]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:578][519]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:596][520]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:612][521]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:629][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.42.44:630][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.42.44:630][522]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.42.44:630][522]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:645][523]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:662][524]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:678][525]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.05.27-16.42.44:697][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.42.44:697][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.42.44:697][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.42.44:697][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.42.44:697][526]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.42.44:698][526]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:712][527]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:728][528]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:745][529]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:761][530]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:778][531]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:795][532]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:811][533]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:828][534]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:845][535]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:862][536]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:879][537]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:897][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.44:897][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.44:898][538]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:912][539]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:929][540]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:945][541]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:962][542]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:979][543]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.44:995][544]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.44:997][544]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:012][545]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:029][546]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:046][547]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:063][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.42.45:063][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.42.45:063][548]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.42.45:063][548]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:079][549]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:096][550]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:112][551]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:130][552]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:145][553]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:162][554]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.45:164][554]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:179][555]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:195][556]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:212][557]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:229][558]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:245][559]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:262][560]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.45:264][560]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:278][561]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:295][562]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:312][563]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:329][564]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:346][565]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:363][566]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.45:364][566]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:379][567]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:395][568]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:412][569]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:429][570]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:445][571]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:463][572]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.45:464][572]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:478][573]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:495][574]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:512][575]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.05.27-16.42.45:531][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.42.45:531][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.05.27-16.42.45:531][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.42.45:531][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.05.27-16.42.45:531][576]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.27-16.42.45:532][576]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.27-16.42.45:532][576]ProceduralLevelGeneration: HasLevelBeenSpawned Sub_Street: 1 Spawned : 48/48 Dependencies : 1 [2020.05.27-16.42.45:532][576]GameFlow: GameState : Level is ready to play; map theme name: Suburbs [2020.05.27-16.42.45:532][576]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.45:577][576]LogStreaming: Flushing async loaders took 44ms. [2020.05.27-16.42.45:793][587]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.45:987][599]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_21 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.46:070][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.27-16.42.46:070][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.27-16.42.46:070][604]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.27-16.42.46:134][608]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_22 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.46:199][612]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.46:295][618]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_23 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.46:362][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Enabled [2020.05.27-16.42.46:363][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Disabled [2020.05.27-16.42.46:394][624]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_24 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.46:462][628]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.46:562][634]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_25 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.27-16.42.46:630][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.46:630][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.46:764][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.46:764][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.46:896][654]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.47:030][662]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.27-16.42.47:197][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.47:197][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.47:296][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.42.47:296][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.42.47:296][678]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.27-16.42.47:329][680]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.47:331][680]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak added to pak precacher. [2020.05.27-16.42.47:374][680]LogStreaming: Flushing async loaders took 45ms. [2020.05.27-16.42.47:375][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.42.47:375][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.42.47:375][680]GameFlow: OnRep_BegunPlayFenceGuid 056E7355-08D8-025C-FA1F-007EF40C8F75 [2020.05.27-16.42.47:375][680]GameFlow: BegunPlayFenceGuid 056E7355-08D8-025C-FA1F-007EF40C8F75 [2020.05.27-16.42.47:375][680]GameFlow: OnCreationFence 056E7355-08D8-025C-FA1F-007EF40C8F75 [2020.05.27-16.42.47:375][680]GameFlow: Waiting for fence 056E7355-08D8-025C-FA1F-007EF40C8F75 [2020.05.27-16.42.47:375][680]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056E735508D8025CFA1F007EF40C8F75 [2020.05.27-16.42.47:375][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.42.47:375][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.42.47:376][680]GameFlow: ACollectable::BeginPlay [2020.05.27-16.42.47:376][680]GameFlow: BegunPlayFenceGuid 056E7355-08D8-025C-FA1F-007EF40C8F75 [2020.05.27-16.42.47:376][680]GameFlow: OnCreationFence 056E7355-08D8-025C-FA1F-007EF40C8F75 [2020.05.27-16.42.47:376][680]GameFlow: Warning: Already Waiting for fence 056E7355-08D8-025C-FA1F-007EF40C8F75 [2020.05.27-16.42.47:430][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.47:430][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.47:526][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.05.27-16.42.47:527][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.05.27-16.42.47:639][697]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.47:648][697]LogStreaming: Flushing async loaders took 9ms. [2020.05.27-16.42.47:649][697]GameFlow: OnRep_BegunPlayFenceGuid 0562CAEB-08D8-025C-FA1A-20D6F40C12B1 [2020.05.27-16.42.47:649][697]GameFlow: BegunPlayFenceGuid 0562CAEB-08D8-025C-FA1A-20D6F40C12B1 [2020.05.27-16.42.47:649][697]GameFlow: OnCreationFence 0562CAEB-08D8-025C-FA1A-20D6F40C12B1 [2020.05.27-16.42.47:649][697]GameFlow: Waiting for fence 0562CAEB-08D8-025C-FA1A-20D6F40C12B1 [2020.05.27-16.42.47:649][697]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0562CAEB08D8025CFA1A20D6F40C12B1 [2020.05.27-16.42.47:649][697]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000083 seconds [2020.05.27-16.42.47:649][697]GameFlow: ACollectable::BeginPlay [2020.05.27-16.42.47:649][697]GameFlow: BegunPlayFenceGuid 0562CAEB-08D8-025C-FA1A-20D6F40C12B1 [2020.05.27-16.42.47:649][697]GameFlow: OnCreationFence 0562CAEB-08D8-025C-FA1A-20D6F40C12B1 [2020.05.27-16.42.47:649][697]GameFlow: Warning: Already Waiting for fence 0562CAEB-08D8-025C-FA1A-20D6F40C12B1 [2020.05.27-16.42.47:703][701]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.05.27-16.42.47:703][701]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.05.27-16.42.47:703][701]GameFlow: Fence Opened 0562CAEB-08D8-025C-FA1A-20D6F40C12B1. [2020.05.27-16.42.47:864][711]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.47:865][711]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.47:865][711]GameFlow: OnRep_BegunPlayFenceGuid 0559F5CD-08D8-025C-FA18-F6D4F40BF4E4 [2020.05.27-16.42.47:865][711]GameFlow: BegunPlayFenceGuid 0559F5CD-08D8-025C-FA18-F6D4F40BF4E4 [2020.05.27-16.42.47:865][711]GameFlow: OnCreationFence 0559F5CD-08D8-025C-FA18-F6D4F40BF4E4 [2020.05.27-16.42.47:865][711]GameFlow: Waiting for fence 0559F5CD-08D8-025C-FA18-F6D4F40BF4E4 [2020.05.27-16.42.47:865][711]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0559F5CD08D8025CFA18F6D4F40BF4E4 [2020.05.27-16.42.47:865][711]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000082 seconds [2020.05.27-16.42.47:865][711]GameFlow: ACollectable::BeginPlay [2020.05.27-16.42.47:865][711]GameFlow: BegunPlayFenceGuid 0559F5CD-08D8-025C-FA18-F6D4F40BF4E4 [2020.05.27-16.42.47:865][711]GameFlow: OnCreationFence 0559F5CD-08D8-025C-FA18-F6D4F40BF4E4 [2020.05.27-16.42.47:865][711]GameFlow: Warning: Already Waiting for fence 0559F5CD-08D8-025C-FA18-F6D4F40BF4E4 [2020.05.27-16.42.47:929][715]GameFlow: Collected received : DreamInducer_C_0. [2020.05.27-16.42.47:929][715]GameFlow: AddToInventory received : DreamInducer_C_0. [2020.05.27-16.42.47:929][715]GameFlow: Fence Opened 056E7355-08D8-025C-FA1F-007EF40C8F75. [2020.05.27-16.42.47:962][717]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.05.27-16.42.47:962][717]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.05.27-16.42.47:962][717]GameFlow: Fence Opened 0559F5CD-08D8-025C-FA18-F6D4F40BF4E4. [2020.05.27-16.42.48:030][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.05.27-16.42.48:030][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.05.27-16.42.48:031][721]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.48:031][721]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.48:032][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BoilOverEffect, Status Owner: BP_Slasher_Character_10_C_0 - Dizzy, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 1400.000000, Originating Effect: BoilOver, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:032][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:032][721]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.48:032][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:033][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:033][721]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:033][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:033][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:034][721]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:034][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:034][721]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.48:034][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:035][721]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:035][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_CamperMale01_C_0 - Small Pen Pen, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:035][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_CamperMale01_C_0 - Small Pen Pen, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:035][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:035][721]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.48:036][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:036][721]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:036][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:037][721]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:037][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:037][721]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.48:037][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:038][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:038][721]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:038][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:038][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:038][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:038][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:038][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:038][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:038][721]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:039][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:039][721]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:039][721]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:039][721]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:045][722]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.48:045][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:045][722]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:046][722]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.48:046][722]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:047][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:047][722]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:047][722]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.48:047][722]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:048][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:048][722]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:048][722]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.48:048][722]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:048][722]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:048][722]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:048][722]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.48:048][722]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:049][722]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.48:049][722]LogStreaming: Flushing async loaders. [2020.05.27-16.42.48:050][722]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.49:562][813]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.49:563][813]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.49:563][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_10_C_0 - Dizzy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.49:563][813]LogStreaming: Flushing async loaders. [2020.05.27-16.42.49:563][813]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.42.49:563][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutdoorRopeEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.49:564][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutdoorRopeEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.49:564][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutdoorRopeEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.49:564][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutdoorRopeEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.42.49:728][823]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.42.49:728][823]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.42.49:728][823]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.42.49:728][823]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.27-16.42.49:728][823]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.27-16.42.49:729][823]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.27-16.42.49:729][823]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.42.49:729][823]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.27-16.42.49:742][823]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24608] [2020.05.27-16.42.49:742][823]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.42.49:742][823]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3379&schemaVersion=0] [2020.05.27-16.42.49:742][823]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 3020201101001001 [2020.05.27-16.42.49:742][823]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Iron_Will 2 Perk2: Urban_Evasion 2 Perk3: WellMakeIt 2 Perk4: BoilOver 2 Offering: _EMPTY_ [2020.05.27-16.42.49:749][823]LogClipBox: Warning: SM_OakTree01 7200 6402 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.27-16.42.49:749][823]LogClipBox: Warning: SM_OakTree02 7200 6400 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.27-16.42.49:749][823]LogClipBox: Warning: SM_OakTree02_Leaves 7200 6400 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.27-16.42.49:749][823]LogClipBox: Warning: SM_OakTree01_Leaves 7200 6402 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.27-16.42.49:749][823]LogClipBox: Warning: SM_Bushes_RoundTall01 7203 1600 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.27-16.42.49:749][823]LogClipBox: Warning: SM_Bushes_Round01 7200 1600 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.27-16.42.49:749][823]LogClipBox: Warning: SM_Bushes_SquareTall01 2400 6400 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.05.27-16.42.49:767][823]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.42.49:767][823]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='21.273' TotalLoadTime='23.579' TimeStamp='2020-05-27T16:42:48.034Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.42.49:767][823]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.27-16.42.49:767][823]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='23.579' TimeStamp='2020-05-27T16:42:48.034Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.42.49:767][823]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.27-16.42.49:767][823]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.27-16.42.49:772][824]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.42.49:772][824]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.42.49:772][824]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.81.250.199:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.42.49:791][826]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635521810] Result: '1' k_EResultOK (success) [2020.05.27-16.42.49:811][827]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.046944 seconds [2020.05.27-16.42.49:878][831]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3379&schemaVersion=0] [2020.05.27-16.42.49:878][831]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.42.50:782][885]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.42.50:782][885]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.27-16.42.50:782][885]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:782][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.42.50:782][885]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:782][885]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:782][885]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:782][885]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.27-16.42.50:782][885]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.42.50:782][885]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:782][885]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.42.50:782][885]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:782][885]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:782][885]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:795][886]r.CullAll = "0" [2020.05.27-16.42.50:799][886]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:799][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.27-16.42.50:807][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.42.50:811][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.42.50:811][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.42.50:816][886]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:816][886]GameFlow: InGameContextComponent::Enter [2020.05.27-16.42.50:818][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.27-16.42.50:819][886]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.27-16.42.50:819][886]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.42.50:819][886]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.27-16.42.50:819][886]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.42.50:819][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.50:820][886]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.42.51:054][887]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.42.51:054][887]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.42.51:066][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198247583792 playerName:Zariak isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.42.51:072][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198151949840 playerName:Small Pen Pen isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.42.51:077][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198196020910 playerName:Handy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.27-16.42.51:079][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198068476701 playerName:白丝小猫咪 isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.05.27-16.42.51:081][887]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.42.51:081][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:081][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:081][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:082][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:082][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:082][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:082][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:082][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:082][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:082][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:083][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:083][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:083][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:083][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:083][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:083][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:083][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:083][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:083][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:084][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:084][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:084][887]LogStreaming: Flushing async loaders. [2020.05.27-16.42.51:084][887]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.42.51:084][887]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '}' (0x767d) in ".instance9310.instance9303.instance9159.main.playerStatusComponent.playerStatusContainer.instance9311.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.05.27-16.42.51:084][887]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '}' (0x767d) in ".instance9310.instance9303.instance9159.main.playerStatusComponent.playerStatusContainer.instance9311.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.05.27-16.42.53:598][ 25]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.27-16.42.53:599][ 25]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.42.53:678][ 30]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.42.53:678][ 30]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.42.58:213][301]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.27-16.42.58:213][301]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.27-16.42.58:213][301]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.05.27-16.42.58:214][301]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.42.58:214][301]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.42.58:214][301]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.42.58:232][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.27-16.42.58:284][305]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.42.58:284][305]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.42.58:284][305]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.42.58:350][308]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.58:350][308]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.58:350][308]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.58:382][310]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.42.58:382][310]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.42.58:382][310]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.42.58:382][310]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.42.58:382][310]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.42.58:382][310]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.42.59:232][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.27-16.42.59:445][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.42.59:445][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.59:446][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.42.59:446][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.59:447][374]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.59:447][374]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.59:447][374]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.42.59:447][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.42.59:447][374]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.59:447][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.42.59:447][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.59:447][374]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.42.59:448][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.42.59:448][374]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.42.59:448][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.42.59:480][376]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.42.59:546][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.42.59:547][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.42.59:548][380]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.59:548][380]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.42.59:548][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.42.59:548][380]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.42.59:548][380]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.42.59:548][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.42.59:548][380]Interaction: Interaction time: 80.000000 [2020.05.27-16.42.59:548][380]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.42.59:548][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.42.59:580][382]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.42.59:780][394]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.27-16.42.59:780][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.59:780][394]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.05.27-16.42.59:780][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.59:780][394]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_0] [2020.05.27-16.42.59:780][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.59:800][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.42.59:996][407]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.27-16.42.59:996][407]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.59:997][407]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.42.59:997][407]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.42.59:997][407]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.42.59:997][407]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.42.59:997][407]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.42.59:997][407]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.27-16.42.59:997][407]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.42.59:997][407]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.42.59:997][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.42.59:997][407]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.42.59:997][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.42.59:997][407]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.42.59:998][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:015][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:031][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:047][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:062][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.27-16.43.00:062][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.00:064][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:080][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:098][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:114][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.43.00:114][414]LogDBDPlayerMovement: StopSnapping Final Location (3158.000000 1575.035645 90.096931) [2020.05.27-16.43.00:114][414]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.43.00:114][414]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.00:114][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.00:114][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.43.00:114][414]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.00:114][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.00:114][414]Interaction: Interaction time: 80.000000 [2020.05.27-16.43.00:114][414]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.00:114][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.00:115][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:131][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:148][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:164][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:178][418]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.43.00:178][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.43.00:180][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.00:234][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.27-16.43.03:062][591]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.27-16.43.03:062][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.03:062][591]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.27-16.43.03:062][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.03:063][591]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.03:063][591]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.03:063][591]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.03:063][591]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.03:063][591]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.03:063][591]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.27-16.43.03:063][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.03:063][591]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.03:063][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.03:063][591]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.03:063][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.03:064][591]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.43.03:162][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.43.03:162][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.43.03:163][597]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.03:163][597]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.03:163][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.03:163][597]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.03:163][597]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.03:163][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.03:163][597]Interaction: Interaction time: 80.000000 [2020.05.27-16.43.03:163][597]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.03:164][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.03:164][597]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.43.03:682][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.7621054649353027, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.43.03:682][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.43.03:699][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015075453557074, xOffset=0, yOffset=0) [2020.05.27-16.43.03:716][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03016136214137077, xOffset=0, yOffset=0) [2020.05.27-16.43.03:733][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0453212708234787, xOffset=0, yOffset=0) [2020.05.27-16.43.03:750][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06043372675776482, xOffset=0, yOffset=0) [2020.05.27-16.43.03:766][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07567036151885986, xOffset=0, yOffset=0) [2020.05.27-16.43.03:782][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09090317785739899, xOffset=0, yOffset=0) [2020.05.27-16.43.03:800][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062104478478432, xOffset=0, yOffset=0) [2020.05.27-16.43.03:816][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212876290082932, xOffset=0, yOffset=0) [2020.05.27-16.43.03:833][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363646239042282, xOffset=0, yOffset=0) [2020.05.27-16.43.03:849][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514419913291931, xOffset=0, yOffset=0) [2020.05.27-16.43.03:866][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166517898440361, xOffset=0, yOffset=0) [2020.05.27-16.43.03:882][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815945357084274, xOffset=0, yOffset=0) [2020.05.27-16.43.03:899][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967839002609253, xOffset=0, yOffset=0) [2020.05.27-16.43.03:916][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118980884552, xOffset=0, yOffset=0) [2020.05.27-16.43.03:932][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272248119115829, xOffset=0, yOffset=0) [2020.05.27-16.43.03:949][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423013597726822, xOffset=0, yOffset=0) [2020.05.27-16.43.03:965][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574445307254791, xOffset=0, yOffset=0) [2020.05.27-16.43.03:982][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726313471794128, xOffset=0, yOffset=0) [2020.05.27-16.43.03:999][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877097129821777, xOffset=0, yOffset=0) [2020.05.27-16.43.04:015][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028916120529175, xOffset=0, yOffset=0) [2020.05.27-16.43.04:032][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180298805236816, xOffset=0, yOffset=0) [2020.05.27-16.43.04:049][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331637978553772, xOffset=0, yOffset=0) [2020.05.27-16.43.04:067][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483258783817291, xOffset=0, yOffset=0) [2020.05.27-16.43.04:082][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634470701217651, xOffset=0, yOffset=0) [2020.05.27-16.43.04:099][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788538873195648, xOffset=0, yOffset=0) [2020.05.27-16.43.04:116][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393932968378067, xOffset=0, yOffset=0) [2020.05.27-16.43.04:132][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092490673065186, xOffset=0, yOffset=0) [2020.05.27-16.43.04:149][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243297874927521, xOffset=0, yOffset=0) [2020.05.27-16.43.04:166][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394088685512543, xOffset=0, yOffset=0) [2020.05.27-16.43.04:182][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544874131679535, xOffset=0, yOffset=0) [2020.05.27-16.43.04:199][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695668518543243, xOffset=0, yOffset=0) [2020.05.27-16.43.04:215][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846890270709991, xOffset=0, yOffset=0) [2020.05.27-16.43.04:232][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998673796653748, xOffset=0, yOffset=0) [2020.05.27-16.43.04:249][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149914622306824, xOffset=0, yOffset=0) [2020.05.27-16.43.04:267][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530204713344574, xOffset=0, yOffset=0) [2020.05.27-16.43.04:284][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545390248298645, xOffset=0, yOffset=0) [2020.05.27-16.43.04:299][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56047123670578, xOffset=0, yOffset=0) [2020.05.27-16.43.04:315][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5755519866943359, xOffset=0, yOffset=0) [2020.05.27-16.43.04:332][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907340049743652, xOffset=0, yOffset=0) [2020.05.27-16.43.04:349][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6058911085128784, xOffset=0, yOffset=0) [2020.05.27-16.43.04:365][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6210828423500061, xOffset=0, yOffset=0) [2020.05.27-16.43.04:382][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6361754536628723, xOffset=0, yOffset=0) [2020.05.27-16.43.04:399][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6512722969055176, xOffset=0, yOffset=0) [2020.05.27-16.43.04:416][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666322350502014, xOffset=0, yOffset=0) [2020.05.27-16.43.04:432][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817141175270081, xOffset=0, yOffset=0) [2020.05.27-16.43.04:449][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6967967748641968, xOffset=0, yOffset=0) [2020.05.27-16.43.04:466][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7119765877723694, xOffset=0, yOffset=0) [2020.05.27-16.43.04:483][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.727191150188446, xOffset=0, yOffset=0) [2020.05.27-16.43.04:499][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7422736287117, xOffset=0, yOffset=0) [2020.05.27-16.43.04:516][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574715614318848, xOffset=0, yOffset=0) [2020.05.27-16.43.04:532][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7725660800933838, xOffset=0, yOffset=0) [2020.05.27-16.43.04:549][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7877013683319092, xOffset=0, yOffset=0) [2020.05.27-16.43.04:566][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8028569817543, xOffset=0, yOffset=0) [2020.05.27-16.43.04:579][682]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.43.04:579][682]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.43.04:583][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.43.04:630][685]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.43.04:630][685]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.43.04:917][703]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E5E99E80] Result: '1' k_EResultOK (success) [2020.05.27-16.43.04:917][703]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E5E99E80]' succeeded in 0.282770 seconds [2020.05.27-16.43.04:950][705]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165E5E99E80] Result: '1' k_EResultOK (success) [2020.05.27-16.43.04:972][706]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339543 seconds [2020.05.27-16.43.05:564][741]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.05:564][741]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.05:564][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.05:564][741]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.05:564][741]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.05:564][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.05:566][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.43.05:597][743]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.05:597][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.05:597][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.05:597][743]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.05:597][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.05:597][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.05:597][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.05:597][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.05:597][743]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.05:597][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.05:597][743]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.27-16.43.05:597][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.05:597][743]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.06:462][795]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.512477 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.43.07:696][869]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.05.27-16.43.07:696][869]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.07:696][869]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.05.27-16.43.07:696][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.07:698][869]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.07:698][869]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.07:698][869]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.07:698][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.07:698][869]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.07:698][869]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.05.27-16.43.07:698][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.07:698][869]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.07:698][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.07:698][869]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.27-16.43.07:698][869]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.07:698][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.07:698][869]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.43.07:996][887]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.07:996][887]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.07:996][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.07:996][887]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.07:997][887]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.07:997][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.07:997][887]Interaction: Interaction time: 1.050000 [2020.05.27-16.43.07:997][887]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.05.27-16.43.07:997][887]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.43.07:997][887]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.43.07:997][887]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.07:997][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.08:114][894]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.43.08:297][905]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.27-16.43.09:030][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.43.09:080][952]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.09:080][952]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.09:080][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.09:080][952]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.09:080][952]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.09:080][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.09:080][952]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.09:080][952]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.09:080][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.09:080][952]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.09:080][952]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.09:080][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.09:080][952]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.09:080][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.09:080][952]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.43.09:080][952]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.09:080][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.09:080][952]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.05.27-16.43.09:080][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.09:080][952]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.10:699][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.8382924795150757, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.43.10:699][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.43.10:716][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01517818029969931, xOffset=0, yOffset=0) [2020.05.27-16.43.10:733][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03034918010234833, xOffset=0, yOffset=0) [2020.05.27-16.43.10:749][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04555127024650574, xOffset=0, yOffset=0) [2020.05.27-16.43.10:766][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06065354123711586, xOffset=0, yOffset=0) [2020.05.27-16.43.10:783][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07578209042549133, xOffset=0, yOffset=0) [2020.05.27-16.43.10:799][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09093854576349258, xOffset=0, yOffset=0) [2020.05.27-16.43.10:817][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1063687279820442, xOffset=0, yOffset=0) [2020.05.27-16.43.10:833][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12157654762268, xOffset=0, yOffset=0) [2020.05.27-16.43.10:851][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13655637204647, xOffset=0, yOffset=0) [2020.05.27-16.43.10:867][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151542454957962, xOffset=0, yOffset=0) [2020.05.27-16.43.10:884][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16671335697174, xOffset=0, yOffset=0) [2020.05.27-16.43.10:900][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818394511938095, xOffset=0, yOffset=0) [2020.05.27-16.43.10:916][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971024423837662, xOffset=0, yOffset=0) [2020.05.27-16.43.10:933][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121994346380234, xOffset=0, yOffset=0) [2020.05.27-16.43.10:950][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273086160421371, xOffset=0, yOffset=0) [2020.05.27-16.43.10:966][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424447983503342, xOffset=0, yOffset=0) [2020.05.27-16.43.10:982][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2578243315219879, xOffset=0, yOffset=0) [2020.05.27-16.43.10:999][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272807776927948, xOffset=0, yOffset=0) [2020.05.27-16.43.11:016][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879403233528137, xOffset=0, yOffset=0) [2020.05.27-16.43.11:032][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031012415885925, xOffset=0, yOffset=0) [2020.05.27-16.43.11:049][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182297050952911, xOffset=0, yOffset=0) [2020.05.27-16.43.11:065][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333760797977448, xOffset=0, yOffset=0) [2020.05.27-16.43.11:082][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485139012336731, xOffset=0, yOffset=0) [2020.05.27-16.43.11:100][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637406229972839, xOffset=0, yOffset=0) [2020.05.27-16.43.11:116][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788363337516785, xOffset=0, yOffset=0) [2020.05.27-16.43.11:133][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3942370712757111, xOffset=0, yOffset=0) [2020.05.27-16.43.11:150][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092321693897247, xOffset=0, yOffset=0) [2020.05.27-16.43.11:166][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4245264530181885, xOffset=0, yOffset=0) [2020.05.27-16.43.11:184][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395171701908112, xOffset=0, yOffset=0) [2020.05.27-16.43.11:199][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546037912368774, xOffset=0, yOffset=0) [2020.05.27-16.43.11:216][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697020649909973, xOffset=0, yOffset=0) [2020.05.27-16.43.11:233][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48489162325859, xOffset=0, yOffset=0) [2020.05.27-16.43.11:250][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000247359275818, xOffset=0, yOffset=0) [2020.05.27-16.43.11:265][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515166163444519, xOffset=0, yOffset=0) [2020.05.27-16.43.11:283][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303560495376587, xOffset=0, yOffset=0) [2020.05.27-16.43.11:299][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454992055892944, xOffset=0, yOffset=0) [2020.05.27-16.43.11:316][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606821179389954, xOffset=0, yOffset=0) [2020.05.27-16.43.11:332][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57575923204422, xOffset=0, yOffset=0) [2020.05.27-16.43.11:350][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.590976893901825, xOffset=0, yOffset=0) [2020.05.27-16.43.11:366][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061139702796936, xOffset=0, yOffset=0) [2020.05.27-16.43.11:383][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212469935417175, xOffset=0, yOffset=0) [2020.05.27-16.43.11:399][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364114284515381, xOffset=0, yOffset=0) [2020.05.27-16.43.11:416][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6516097784042358, xOffset=0, yOffset=0) [2020.05.27-16.43.11:433][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666860580444336, xOffset=0, yOffset=0) [2020.05.27-16.43.11:447][ 94]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.43.11:447][ 94]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.43.11:447][ 94]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.43.11:450][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6819275021553, xOffset=0, yOffset=0) [2020.05.27-16.43.11:467][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970195770263672, xOffset=0, yOffset=0) [2020.05.27-16.43.11:484][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7122582793235779, xOffset=0, yOffset=0) [2020.05.27-16.43.11:500][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7275214791297913, xOffset=0, yOffset=0) [2020.05.27-16.43.11:518][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7425718307495117, xOffset=0, yOffset=0) [2020.05.27-16.43.11:535][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7578023076057434, xOffset=0, yOffset=0) [2020.05.27-16.43.11:550][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7728413343429565, xOffset=0, yOffset=0) [2020.05.27-16.43.11:566][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.787915050983429, xOffset=0, yOffset=0) [2020.05.27-16.43.11:581][102]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.43.11:586][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8031507730484, xOffset=0, yOffset=0) [2020.05.27-16.43.11:600][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8188910484313965, xOffset=0, yOffset=0) [2020.05.27-16.43.11:618][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8338942527770996, xOffset=0, yOffset=0) [2020.05.27-16.43.11:633][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.848896861076355, xOffset=0, yOffset=0) [2020.05.27-16.43.11:651][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.863898754119873, xOffset=0, yOffset=0) [2020.05.27-16.43.11:667][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8788992762565613, xOffset=0, yOffset=0) [2020.05.27-16.43.11:683][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8941469788551331, xOffset=0, yOffset=0) [2020.05.27-16.43.11:699][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.909148633480072, xOffset=0, yOffset=0) [2020.05.27-16.43.11:713][110]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.43.11:713][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.43.11:713][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:714][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:717][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.43.11:730][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:747][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:764][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:780][114]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.43.11:780][114]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.43.11:782][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:798][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:813][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:830][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:847][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:863][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:880][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:897][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:915][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:930][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:947][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:963][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:980][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.11:997][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.12:014][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.12:027][129]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16619F44870] Result: '1' k_EResultOK (success) [2020.05.27-16.43.12:027][129]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16619F44870]' succeeded in 0.246793 seconds [2020.05.27-16.43.12:031][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.12:047][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.12:050][131]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16619F44870] Result: '1' k_EResultOK (success) [2020.05.27-16.43.12:064][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.12:072][132]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290408 seconds [2020.05.27-16.43.12:080][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.12:097][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.12:114][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.43.15:199][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.43.15:646][346]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.43.15:646][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.43.15:799][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 143 [2020.05.27-16.43.16:646][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.43.16:646][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.43.16:646][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.43.16:646][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.43.16:699][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.43.16:846][418]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.43.16:846][418]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.16:846][418]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.43.16:846][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.16:847][418]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.16:847][418]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.16:847][418]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.16:847][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.16:847][418]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.16:847][418]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.43.16:847][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.16:848][418]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.16:848][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.16:848][418]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.16:848][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.16:913][422]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.43.16:946][424]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.43.16:948][424]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.16:948][424]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.16:948][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.16:948][424]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.16:948][424]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.16:948][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.16:948][424]Interaction: Interaction time: 73.695633 [2020.05.27-16.43.16:948][424]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.16:948][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.16:981][426]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.43.17:015][428]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:015][428]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.17:015][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.17:015][428]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:015][428]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.17:015][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.17:015][428]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:015][428]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.17:015][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.17:015][428]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:015][428]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.17:015][428]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.17:015][428]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.17:015][428]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.17:015][428]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.17:015][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.17:016][428]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.43.17:016][428]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.17:016][428]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:112][434]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.43.17:112][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.17:112][434]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.43.17:113][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.17:114][434]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:114][434]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:114][434]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.17:115][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.17:115][434]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:115][434]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.43.17:115][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.17:115][434]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.17:115][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.17:115][434]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.17:115][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.17:115][434]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.43.17:246][442]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.43.17:248][442]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:248][442]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.17:248][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.17:248][442]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.17:248][442]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.17:248][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.17:248][442]Interaction: Interaction time: 73.316628 [2020.05.27-16.43.17:248][442]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.17:248][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.17:348][448]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.43.18:700][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.3614438474178314, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.43.18:700][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.43.18:717][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01516527030616999, xOffset=0, yOffset=0) [2020.05.27-16.43.18:734][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03043481521308422, xOffset=0, yOffset=0) [2020.05.27-16.43.18:751][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04550345242023468, xOffset=0, yOffset=0) [2020.05.27-16.43.18:767][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06065445020794868, xOffset=0, yOffset=0) [2020.05.27-16.43.18:783][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07590263336896896, xOffset=0, yOffset=0) [2020.05.27-16.43.18:799][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090972363948822, xOffset=0, yOffset=0) [2020.05.27-16.43.18:816][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061758175492287, xOffset=0, yOffset=0) [2020.05.27-16.43.18:832][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212687268853188, xOffset=0, yOffset=0) [2020.05.27-16.43.18:849][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363394558429718, xOffset=0, yOffset=0) [2020.05.27-16.43.18:866][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514776349067688, xOffset=0, yOffset=0) [2020.05.27-16.43.18:882][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668269038200378, xOffset=0, yOffset=0) [2020.05.27-16.43.18:899][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818987131118774, xOffset=0, yOffset=0) [2020.05.27-16.43.18:916][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969691663980484, xOffset=0, yOffset=0) [2020.05.27-16.43.18:932][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123057991266251, xOffset=0, yOffset=0) [2020.05.27-16.43.18:949][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273775190114975, xOffset=0, yOffset=0) [2020.05.27-16.43.18:966][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426346987485886, xOffset=0, yOffset=0) [2020.05.27-16.43.18:983][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577064335346222, xOffset=0, yOffset=0) [2020.05.27-16.43.18:999][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728199660778046, xOffset=0, yOffset=0) [2020.05.27-16.43.19:016][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879256010055542, xOffset=0, yOffset=0) [2020.05.27-16.43.19:032][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029980659484863, xOffset=0, yOffset=0) [2020.05.27-16.43.19:049][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181968033313751, xOffset=0, yOffset=0) [2020.05.27-16.43.19:066][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335049748420715, xOffset=0, yOffset=0) [2020.05.27-16.43.19:083][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486045300960541, xOffset=0, yOffset=0) [2020.05.27-16.43.19:100][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637011647224426, xOffset=0, yOffset=0) [2020.05.27-16.43.19:117][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790759742259979, xOffset=0, yOffset=0) [2020.05.27-16.43.19:133][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39415043592453, xOffset=0, yOffset=0) [2020.05.27-16.43.19:146][556]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.43.19:146][556]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.43.19:150][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.43.19:230][561]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.43.19:230][561]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.43.19:474][576]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1663546ED70] Result: '1' k_EResultOK (success) [2020.05.27-16.43.19:475][576]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1663546ED70]' succeeded in 0.243488 seconds [2020.05.27-16.43.19:501][578]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1663546ED70] Result: '1' k_EResultOK (success) [2020.05.27-16.43.19:520][579]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288272 seconds [2020.05.27-16.43.24:462][875]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.43.24:462][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.24:462][875]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.43.24:462][875]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.24:463][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.43.24:464][875]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.24:464][875]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.24:464][875]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.24:464][875]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.24:464][875]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.24:464][875]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.43.24:464][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.24:464][875]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.24:464][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.24:464][875]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.43.24:464][875]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.24:464][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.25:097][913]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.25:097][913]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.25:097][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.25:097][913]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.25:097][913]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.25:097][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.25:097][913]Interaction: Interaction time: 0.150972 [2020.05.27-16.43.25:097][913]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.43.25:097][913]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.150972 Timestamp 0.000000 [2020.05.27-16.43.25:097][913]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.25:097][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.25:098][913]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.43.25:233][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.43.25:297][925]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.43.25:297][925]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.43.25:297][925]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.43.25:297][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.25:780][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:781][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:797][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:813][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:830][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:847][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:864][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:880][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:898][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:914][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:930][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:947][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:963][965]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.25:963][965]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.25:963][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.25:963][965]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.25:963][965]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.43.25:963][965]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.25:963][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.25:964][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:981][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.25:997][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:014][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:031][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:047][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:064][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:081][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:098][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:114][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:131][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:131][975]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.43.26:147][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:164][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:181][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:198][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.43.26:264][983]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.43.26:630][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.43.26:631][ 5]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.26:631][ 5]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.26:631][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.26:631][ 5]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.26:631][ 5]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.26:631][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.26:631][ 5]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.26:631][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.26:631][ 5]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.26:631][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.26:631][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.43.26:631][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.26:631][ 5]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.26:633][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.43.30:163][217]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.43.30:163][217]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.43.30:163][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.43.30:163][217]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.30:163][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.30:163][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.43.30:163][217]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.30:163][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.30:180][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.43.30:180][218]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.30:180][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.30:180][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.43.30:180][218]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.43.30:180][218]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.30:181][218]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.30:181][218]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.30:181][218]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.30:181][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.30:181][218]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.27-16.43.30:181][218]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.30:181][218]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.27-16.43.30:181][218]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.30:181][218]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.43.30:246][222]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.43.30:246][222]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.375662 [2020.05.27-16.43.30:250][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.43.30:253][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.43.30:330][227]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=50.922 [2020.05.27-16.43.30:492][237]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16619903A00] Result: '1' k_EResultOK (success) [2020.05.27-16.43.30:492][237]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16619903A00]' succeeded in 0.244115 seconds [2020.05.27-16.43.30:518][239]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658FB51390] Result: '1' k_EResultOK (success) [2020.05.27-16.43.30:538][240]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289038 seconds [2020.05.27-16.43.30:564][241]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.27-16.43.30:564][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.30:564][241]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.05.27-16.43.30:564][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.30:564][241]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_0] [2020.05.27-16.43.30:564][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.31:013][268]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.052996 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.43.34:980][506]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 25.144320 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.43.35:613][543]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_16] [2020.05.27-16.43.35:613][543]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.35:614][543]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_16] [2020.05.27-16.43.35:614][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.35:616][543]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.35:616][543]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.35:616][543]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.35:616][543]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.35:616][543]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.35:616][543]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_16] [2020.05.27-16.43.35:616][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.35:616][543]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.35:616][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.35:616][543]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.43.35:616][543]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.35:616][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.35:648][545]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.43.35:915][561]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.35:915][561]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.35:915][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.35:915][561]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.35:915][561]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.35:915][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.35:915][561]Interaction: Interaction time: 1.050000 [2020.05.27-16.43.35:915][561]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.43.35:915][561]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.43.35:915][561]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.43.35:915][561]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.35:915][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.35:915][561]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.43.36:199][578]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.43.36:381][589]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.27-16.43.36:381][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.36:949][623]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.43.36:981][625]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.36:981][625]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.36:981][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.36:981][625]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.36:981][625]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.36:981][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.36:981][625]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.36:981][625]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.36:981][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.36:981][625]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.36:981][625]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.36:981][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.36:981][625]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.36:981][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.36:981][625]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.43.36:981][625]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.36:982][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.36:982][625]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_16] [2020.05.27-16.43.36:982][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.36:982][625]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.37:265][642]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_0] [2020.05.27-16.43.37:265][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.37:265][642]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_0] [2020.05.27-16.43.37:265][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.37:284][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.43.37:348][647]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_0] [2020.05.27-16.43.37:348][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.37:348][647]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_0] [2020.05.27-16.43.37:348][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.37:614][663]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.05.27-16.43.37:614][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.40:030][799]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.43.40:032][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.40:032][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.40:163][806]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.43.40:281][812]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.43.40:282][812]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.43.40:282][812]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.43.40:282][812]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.43.40:282][812]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.43.40:282][812]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.43.40:283][812]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.05.27-16.43.40:286][812]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.43.40:297][813]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.43.40:300][813]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.43.40:301][813]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.43.40:302][813]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=60.889 [2020.05.27-16.43.40:415][817]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=61.006 [2020.05.27-16.43.40:465][820]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.43.41:894][900]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.43.42:007][907]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.43.42:266][923]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.43.42:280][924]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=62.873 [2020.05.27-16.43.43:498][997]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.43:498][997]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.44:296][ 43]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.05.27-16.43.44:296][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.44:296][ 43]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.05.27-16.43.44:296][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.44:298][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.44:298][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.44:298][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.44:298][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.44:298][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.44:298][ 43]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.05.27-16.43.44:298][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.44:298][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.44:298][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.44:298][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.44:298][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.44:298][ 43]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.43.44:396][ 49]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.43.44:396][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.43.44:398][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.44:398][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.44:398][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.44:398][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.43.44:398][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.44:398][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.44:398][ 49]Interaction: Interaction time: 80.000000 [2020.05.27-16.43.44:398][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.44:398][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.44:464][ 53]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.43.45:598][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_7] [2020.05.27-16.43.45:598][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.45:598][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.05.27-16.43.45:598][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.45:598][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_MM_C_7] [2020.05.27-16.43.45:598][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.45:598][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.05.27-16.43.45:598][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.45:831][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_7] [2020.05.27-16.43.45:831][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.45:831][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_7] [2020.05.27-16.43.45:831][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.45:831][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_MM_C_7] [2020.05.27-16.43.45:831][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.45:831][132]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.05.27-16.43.45:831][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.47:747][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.43.47:747][246]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.47:747][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.43.47:747][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.47:750][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.47:750][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.47:750][246]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.47:750][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.47:750][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.47:750][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.43.47:750][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.47:750][246]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.47:750][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.47:750][246]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.05.27-16.43.47:750][246]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.47:750][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.47:996][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.305950 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.43.48:414][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.43.48:415][283]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.48:415][283]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.48:415][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.48:416][283]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.48:416][283]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.48:416][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.48:416][283]Interaction: Interaction time: 3.000000 [2020.05.27-16.43.48:416][283]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.05.27-16.43.48:416][283]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.05.27-16.43.48:416][283]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.48:416][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.48:416][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.05.27-16.43.49:980][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.05.27-16.43.49:980][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.50:481][407]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.05.27-16.43.50:481][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.50:748][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.43.50:748][423]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.50:748][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.50:748][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.43.50:748][423]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.50:748][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.50:748][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.43.50:748][423]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.50:748][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.50:748][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.43.50:748][423]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.50:748][423]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.50:748][423]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.50:748][423]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.50:748][423]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.50:748][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.50:748][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.43.50:748][423]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.50:748][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.43.51:148][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.51:148][447]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.51:148][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.51:148][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.51:148][447]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.05.27-16.43.51:148][447]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.51:148][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.51:151][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.43.51:382][461]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.51:382][461]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.51:382][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.51:382][461]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.51:382][461]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.51:382][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.51:382][461]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.51:382][461]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.51:382][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.51:382][461]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.51:382][461]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.51:382][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.51:382][461]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.51:382][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.51:382][461]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.51:382][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.51:382][461]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.05.27-16.43.51:382][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.51:382][461]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.51:384][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.43.51:479][467]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 46.316689 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.43.51:666][478]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.43.51:846][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.43.51:848][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.51:848][489]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.51:848][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.51:848][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.51:848][489]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.51:848][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.51:848][489]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.51:848][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.51:848][489]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.51:848][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.51:848][489]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.43.51:848][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.51:848][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.51:850][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.43.51:899][492]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.43.52:065][502]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.43.52:065][502]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.43.52:215][510]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.161293 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.43.52:347][518]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.43.52:347][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.52:347][518]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.43.52:347][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.52:348][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.43.52:349][518]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.52:349][518]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.52:349][518]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.52:349][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.52:349][518]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.52:349][518]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.43.52:349][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.52:349][518]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.52:349][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.52:349][518]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.43.52:349][518]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.52:350][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.53:031][557]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.53:031][557]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.53:031][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.53:031][557]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.53:031][557]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.53:032][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.53:032][557]Interaction: Interaction time: 0.123760 [2020.05.27-16.43.53:032][557]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.43.53:032][557]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.123760 Timestamp 0.000000 [2020.05.27-16.43.53:032][557]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.53:032][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.53:032][557]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.43.53:117][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.43.53:182][565]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.43.53:182][565]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.43.53:182][565]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.43.53:182][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.53:432][578]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.43.53:632][588]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.43.53:632][588]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.43.53:632][588]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.43.53:818][599]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.53:818][599]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.53:818][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.53:818][599]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.53:818][599]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.43.53:818][599]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.53:818][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.54:514][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.43.54:515][641]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.54:515][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.54:515][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.54:515][641]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.54:515][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.54:515][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.54:515][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.54:515][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.54:515][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.54:515][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.54:515][641]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.43.54:515][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.54:516][641]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.54:518][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.43.55:279][687]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.43.55:281][687]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.55:281][687]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.55:312][689]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.43.55:379][693]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.43.55:380][693]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.43.55:380][693]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.43.55:380][693]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.43.55:380][693]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.05.27-16.43.55:384][693]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: On [2020.05.27-16.43.55:413][695]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.27-16.43.55:413][695]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.05.27-16.43.55:613][707]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.43.56:130][738]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.43.56:130][738]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.56:130][738]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.43.56:130][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.56:132][738]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.56:132][738]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.56:132][738]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.43.56:132][738]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.56:132][738]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.56:132][738]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.43.56:132][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.56:132][738]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.43.56:132][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.56:132][738]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.43.56:132][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.56:148][739]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.43.56:331][750]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.56:332][750]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.43.56:332][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.56:332][750]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.56:332][750]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.43.56:332][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.56:332][750]Interaction: Interaction time: 0.600000 [2020.05.27-16.43.56:332][750]AnimLeader: BP_CamperMale01_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.05.27-16.43.56:332][750]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.43.56:332][750]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.43.56:332][750]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.43.56:332][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.56:332][750]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectRT [2020.05.27-16.43.56:365][752]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.43.56:734][774]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.43.56:914][785]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.56:914][785]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.43.56:914][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.56:914][785]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.56:915][785]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.43.56:915][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.56:965][788]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.56:965][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.43.56:965][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.56:965][788]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.56:965][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.43.56:965][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.56:965][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.43.56:965][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.43.56:965][788]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.43.56:965][788]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.43.56:965][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.43.56:965][788]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.27-16.43.56:965][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.56:965][788]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.43.57:383][813]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: Off [2020.05.27-16.43.57:397][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.57:468][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.57:498][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.57:552][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.57:596][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.57:668][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.57:697][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.57:768][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.57:798][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.57:831][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.43.57:868][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.57:897][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.57:968][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.57:997][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:068][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:097][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:148][859]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.43.58:148][859]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.43.58:169][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:197][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:283][866]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.43.58:286][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:297][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:364][871]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.43.58:364][871]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.43.58:364][871]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.43.58:364][871]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.05.27-16.43.58:369][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:398][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:485][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:497][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:501][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:549][881]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.43.58:569][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:582][883]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.05.27-16.43.58:597][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:663][888]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.43.58:663][888]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.43.58:664][888]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.43.58:664][888]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.27-16.43.58:665][888]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=79.257 [2020.05.27-16.43.58:666][888]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.58:666][888]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.43.58:731][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:769][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:797][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:869][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:897][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.58:967][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.58:996][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.59:068][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:113][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.59:168][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:196][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.604593 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.43.59:197][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.59:230][919]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400729 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.43.59:268][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:297][922]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.43.59:297][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.59:335][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:335][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:398][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.59:470][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:500][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.59:517][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.27-16.43.59:517][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.59:517][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.27-16.43.59:517][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.59:517][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.27-16.43.59:517][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.27-16.43.59:518][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.43.59:539][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.43.59:570][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:599][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.59:671][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:701][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.59:771][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:799][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.43.59:970][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.43.59:998][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:068][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:081][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.27-16.44.00:081][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.00:081][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.27-16.44.00:081][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.00:081][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.27-16.44.00:081][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.27-16.44.00:082][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.00:097][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:169][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:196][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:267][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:297][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:367][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:397][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:467][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:496][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:567][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:596][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:667][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:696][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:767][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:797][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:829][ 13]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.603056 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.44.00:832][ 13]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.44.00:832][ 13]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.00:834][ 13]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.44.00:866][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:896][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.00:966][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.00:996][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:066][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:096][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:184][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:198][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:269][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:314][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:369][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:397][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:469][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:514][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:568][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:598][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:636][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:697][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:769][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:799][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:885][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:898][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.01:968][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.01:997][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.02:069][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.02:098][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.02:167][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.02:197][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.02:269][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.02:298][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.02:367][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.02:397][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.02:434][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.02:465][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.02:532][107]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.44.02:533][107]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=83.125 [2020.05.27-16.44.02:783][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.02:797][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.02:867][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.02:897][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.02:967][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.02:997][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:069][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:098][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:169][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:197][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:270][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:298][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:331][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014215 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.44.03:331][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.03:364][156]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.27-16.44.03:369][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:398][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:469][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:498][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:567][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:597][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:667][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:697][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:767][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:796][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:867][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:897][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.03:968][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.03:997][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:067][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:097][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:167][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:215][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:219][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:229][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:266][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:296][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:330][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.982590 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.04:331][212]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.05.27-16.44.04:367][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:397][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:467][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:497][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:567][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:597][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:700][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:730][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:801][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:830][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.04:901][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.04:931][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:001][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:030][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:101][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:131][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:202][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:231][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:302][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:331][271]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.44.05:331][271]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.05:331][271]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.44.05:331][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.05:331][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:331][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:333][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.05:333][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.05:333][271]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.05:333][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.05:333][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.05:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.44.05:333][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.05:333][271]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.05:333][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.05:333][271]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.05.27-16.44.05:333][271]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.05:333][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.05:366][273]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.05.27-16.44.05:366][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.05:386][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.44.05:401][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:431][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:501][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:530][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:602][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:630][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:701][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:730][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:781][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.05.27-16.44.05:781][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.05:800][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:830][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:901][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.05:930][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.05:934][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:001][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:047][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:047][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.44.06:048][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.06:048][314]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.06:048][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.06:049][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.06:049][314]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.06:049][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.06:049][314]Interaction: Interaction time: 3.000000 [2020.05.27-16.44.06:049][314]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.05.27-16.44.06:049][314]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.05.27-16.44.06:049][314]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.06:049][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.06:049][314]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.05.27-16.44.06:097][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:101][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:130][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:217][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:230][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:234][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:280][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:317][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:330][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:402][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:430][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:500][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:530][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:602][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:647][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:715][353]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.44.06:720][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:732][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:736][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:820][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:831][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.06:917][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.06:946][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.07:017][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.07:047][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.07:118][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.07:146][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.07:218][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.07:247][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.07:317][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.07:347][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.07:418][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.07:447][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.07:517][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.07:547][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.27-16.44.08:381][451]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.05.27-16.44.08:784][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.27-16.44.09:051][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.44.09:115][493]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.44.09:115][493]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.44.09:117][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.09:117][493]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.44.09:117][493]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.44.09:117][493]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.44.09:117][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.09:117][493]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.09:117][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.09:117][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.09:117][493]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.05.27-16.44.09:117][493]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.09:117][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.09:468][514]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.44.09:599][522]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.44.09:616][523]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.44.09:848][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.44.09:850][536]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.09:850][536]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.09:850][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.09:850][536]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.09:850][536]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.09:850][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.09:850][536]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.09:850][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.09:850][536]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.09:850][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.09:850][536]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.44.09:850][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.09:850][536]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.09:852][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.44.09:866][537]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.44.10:233][556]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.44.10:233][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.10:233][556]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.05.27-16.44.10:233][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.10:233][556]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_0] [2020.05.27-16.44.10:233][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.10:252][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.44.10:465][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.27-16.44.10:465][570]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.10:466][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.44.10:466][570]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.10:467][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.44.10:467][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.44.10:467][570]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.44.10:467][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.10:467][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.44.10:467][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.44.10:467][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.10:467][570]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.10:467][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.10:467][570]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.10:467][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.10:467][570]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.10:549][575]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.44.10:549][575]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.10:568][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.44.10:568][576]LogDBDPlayerMovement: StopSnapping Final Location (3076.000000 1698.500000 90.096931) [2020.05.27-16.44.10:568][576]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.10:568][576]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.10:568][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.10:568][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.44.10:568][576]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.10:568][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.10:568][576]Interaction: Interaction time: 50.966331 [2020.05.27-16.44.10:568][576]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.10:568][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.10:650][581]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.44.10:650][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.27-16.44.10:851][593]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.44.10:918][597]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.44.10:918][597]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.44.11:101][608]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.44.12:184][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.6618082523345947, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.44.12:184][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.44.12:200][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01518963743001223, xOffset=0, yOffset=0) [2020.05.27-16.44.12:217][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03038481809198856, xOffset=0, yOffset=0) [2020.05.27-16.44.12:234][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04547663778066635, xOffset=0, yOffset=0) [2020.05.27-16.44.12:268][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07572817802429199, xOffset=0, yOffset=0) [2020.05.27-16.44.12:285][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09099762886762619, xOffset=0, yOffset=0) [2020.05.27-16.44.12:302][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061509922146797, xOffset=0, yOffset=0) [2020.05.27-16.44.12:317][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213289052248, xOffset=0, yOffset=0) [2020.05.27-16.44.12:334][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364720910787582, xOffset=0, yOffset=0) [2020.05.27-16.44.12:351][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516159027814865, xOffset=0, yOffset=0) [2020.05.27-16.44.12:368][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667591780424118, xOffset=0, yOffset=0) [2020.05.27-16.44.12:384][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819016337394714, xOffset=0, yOffset=0) [2020.05.27-16.44.12:401][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970445364713669, xOffset=0, yOffset=0) [2020.05.27-16.44.12:418][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212187722325325, xOffset=0, yOffset=0) [2020.05.27-16.44.12:434][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273299098014832, xOffset=0, yOffset=0) [2020.05.27-16.44.12:452][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424759119749069, xOffset=0, yOffset=0) [2020.05.27-16.44.12:467][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576506435871124, xOffset=0, yOffset=0) [2020.05.27-16.44.12:484][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27279183268547, xOffset=0, yOffset=0) [2020.05.27-16.44.12:501][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879361808300018, xOffset=0, yOffset=0) [2020.05.27-16.44.12:518][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30310583114624, xOffset=0, yOffset=0) [2020.05.27-16.44.12:534][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182477355003357, xOffset=0, yOffset=0) [2020.05.27-16.44.12:551][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33347338438034, xOffset=0, yOffset=0) [2020.05.27-16.44.12:568][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486384749412537, xOffset=0, yOffset=0) [2020.05.27-16.44.12:587][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3641365766525269, xOffset=0, yOffset=0) [2020.05.27-16.44.12:602][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3792794942855835, xOffset=0, yOffset=0) [2020.05.27-16.44.12:620][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3944205045700073, xOffset=0, yOffset=0) [2020.05.27-16.44.12:636][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4095604121685028, xOffset=0, yOffset=0) [2020.05.27-16.44.12:651][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4246991276741028, xOffset=0, yOffset=0) [2020.05.27-16.44.12:668][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4398354887962341, xOffset=0, yOffset=0) [2020.05.27-16.44.12:701][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4699898362159729, xOffset=0, yOffset=0) [2020.05.27-16.44.12:718][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4851767420768738, xOffset=0, yOffset=0) [2020.05.27-16.44.12:734][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5003620386123657, xOffset=0, yOffset=0) [2020.05.27-16.44.12:751][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5155463814735413, xOffset=0, yOffset=0) [2020.05.27-16.44.12:768][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5307300090789795, xOffset=0, yOffset=0) [2020.05.27-16.44.12:785][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5459113717079163, xOffset=0, yOffset=0) [2020.05.27-16.44.12:802][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5610930323600769, xOffset=0, yOffset=0) [2020.05.27-16.44.12:819][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5762743949890137, xOffset=0, yOffset=0) [2020.05.27-16.44.12:835][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914533138275146, xOffset=0, yOffset=0) [2020.05.27-16.44.12:852][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6066315174102783, xOffset=0, yOffset=0) [2020.05.27-16.44.12:868][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621807336807251, xOffset=0, yOffset=0) [2020.05.27-16.44.12:885][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6369805932044983, xOffset=0, yOffset=0) [2020.05.27-16.44.12:902][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6521534323692322, xOffset=0, yOffset=0) [2020.05.27-16.44.12:919][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6673254370689392, xOffset=0, yOffset=0) [2020.05.27-16.44.12:935][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6824957728385925, xOffset=0, yOffset=0) [2020.05.27-16.44.12:952][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6976625919342041, xOffset=0, yOffset=0) [2020.05.27-16.44.12:968][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7128273844718933, xOffset=0, yOffset=0) [2020.05.27-16.44.12:985][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7279909253120422, xOffset=0, yOffset=0) [2020.05.27-16.44.12:997][718]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.44.12:997][718]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.44.12:997][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.12:999][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:002][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.44.13:016][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:032][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:049][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:066][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:081][723]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.44.13:081][723]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.44.13:083][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:115][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:132][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:148][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:165][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:182][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:199][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:216][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:232][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:249][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:265][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:282][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:299][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:316][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:332][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:349][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:366][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:383][740]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658A732F50] Result: '1' k_EResultOK (success) [2020.05.27-16.44.13:383][740]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658A732F50]' succeeded in 0.300037 seconds [2020.05.27-16.44.13:383][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:399][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.44.13:420][743]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658A732F50] Result: '1' k_EResultOK (success) [2020.05.27-16.44.13:440][744]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355812 seconds [2020.05.27-16.44.13:980][775]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.27-16.44.13:980][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.13:980][775]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.27-16.44.13:980][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.13:980][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.13:982][775]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.13:982][775]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.13:982][775]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.13:982][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.13:982][775]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.13:982][775]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.27-16.44.13:982][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.13:982][775]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.13:982][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.13:982][775]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.13:982][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.14:015][777]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.14:248][790]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.14:248][790]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.14:248][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.14:248][790]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.14:248][790]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.14:248][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.14:248][790]Interaction: Interaction time: 0.700000 [2020.05.27-16.44.14:248][790]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.27-16.44.14:249][790]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.27-16.44.14:249][790]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.44.14:249][790]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.14:249][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.14:249][790]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.14:780][821]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.44.14:781][821]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.14:781][821]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.14:883][827]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.44.14:983][833]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.14:983][833]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.14:983][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.14:983][833]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.14:983][833]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.14:983][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.15:030][836]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.15:031][836]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.44.15:031][836]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.44.15:031][836]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.27-16.44.15:031][836]LogStreaming: Flushing async loaders. [2020.05.27-16.44.15:032][836]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.44.15:032][836]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.27-16.44.15:032][836]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.15:034][836]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.15:034][836]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.15:034][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.15:034][836]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.15:034][836]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.15:034][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.15:034][836]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.15:034][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.15:034][836]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.44.15:034][836]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.15:034][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.15:034][836]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.27-16.44.15:034][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.15:034][836]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.15:201][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.44.15:331][853]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.44.15:398][857]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.44.15:398][857]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.05.27-16.44.15:399][857]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.15:399][857]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.27-16.44.15:399][857]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.045807 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.15:402][857]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: On [2020.05.27-16.44.15:447][860]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.05.27-16.44.15:596][868]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.44.15:647][871]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.44.15:647][871]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.44.15:701][874]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.44.16:598][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.44.16:598][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.16:598][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.44.16:598][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.16:600][927]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.16:600][927]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.16:600][927]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.16:600][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.16:600][927]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.16:600][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.44.16:600][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.16:600][927]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.16:600][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.16:600][927]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.16:600][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.16:601][927]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.16:682][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.44.16:682][931]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.44.16:683][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.44.16:683][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.44.16:685][931]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.16:685][931]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.16:685][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.16:685][931]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.16:685][931]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.16:685][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.16:685][931]Interaction: Interaction time: 4.614242 [2020.05.27-16.44.16:685][931]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.16:685][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.16:685][931]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.16:702][932]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 140 [2020.05.27-16.44.17:384][971]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: Off [2020.05.27-16.44.17:664][986]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.44.17:664][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.44.17:664][986]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.44.17:664][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.44.17:701][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.44.18:065][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.44.18:632][ 41]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.18:632][ 41]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.18:731][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.44.18:731][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.18:731][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.44.18:731][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.18:732][ 47]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.18:732][ 47]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.18:732][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.18:732][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.18:732][ 47]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.18:732][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.44.18:732][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.18:732][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.18:732][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.18:732][ 47]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.05.27-16.44.18:733][ 47]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.18:733][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.18:733][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.18:733][ 47]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.44.18:766][ 49]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.19:067][ 67]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.19:067][ 67]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.19:067][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.19:067][ 67]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.19:067][ 67]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.19:067][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.19:067][ 67]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.44.19:067][ 67]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.05.27-16.44.19:067][ 67]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.44.19:067][ 67]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.44.19:067][ 67]Interaction: Interaction time: 2.700000 [2020.05.27-16.44.19:067][ 67]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.05.27-16.44.19:067][ 67]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.19:068][ 67]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.44.19:068][ 67]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.44.19:068][ 67]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.19:068][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.19:068][ 67]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.19:132][ 70]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.19:132][ 70]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.19:315][ 81]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.05.27-16.44.19:899][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.19:899][115]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.19:899][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.19:899][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.19:899][115]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.19:899][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.19:899][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.19:899][115]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.19:899][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.19:899][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.19:899][115]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.19:899][115]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.19:899][115]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.19:899][115]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.19:899][115]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.19:899][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.19:899][115]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_2] [2020.05.27-16.44.19:899][115]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.19:899][115]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.19:902][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.44.20:731][164]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.866367 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.44.21:234][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.44.21:297][196]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.27-16.44.21:299][196]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.44.21:299][196]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.44.21:299][196]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.44.21:299][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Scalars [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Textures [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.44.21:299][196]LogDBDGeneral: Warning: Vectors [2020.05.27-16.44.21:300][196]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.44.21:300][196]LogDBDGeneral: Warning: Scalars [2020.05.27-16.44.21:300][196]LogDBDGeneral: Warning: Textures [2020.05.27-16.44.21:300][196]LogDBDGeneral: Warning: Vectors [2020.05.27-16.44.21:300][196]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.44.21:333][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:333][198]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.21:333][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:333][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:333][198]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.21:333][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:333][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:333][198]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.21:333][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:333][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:333][198]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.21:333][198]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.21:333][198]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.21:333][198]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.21:333][198]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.21:333][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:334][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.05.27-16.44.21:334][198]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.21:334][198]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:517][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.44.21:766][224]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:766][224]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.21:766][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:766][224]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.44.21:766][224]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.44.21:766][224]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:766][224]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.21:766][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:766][224]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:766][224]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.21:767][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:767][224]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:767][224]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.21:767][224]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.21:767][224]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.21:767][224]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.21:767][224]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.44.21:767][224]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.21:767][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:767][224]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.44.21:767][224]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.21:767][224]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.21:798][226]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.44.21:798][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.21:831][228]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.44.21:831][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.21:833][228]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.21:833][228]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.21:833][228]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.21:833][228]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.21:833][228]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.21:833][228]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.44.21:833][228]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.21:833][228]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.21:833][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:833][228]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.21:834][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:865][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.44.21:867][230]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.21:867][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.21:867][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:867][230]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.21:867][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.21:867][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:867][230]Interaction: Interaction time: 16.000000 [2020.05.27-16.44.21:867][230]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.27-16.44.21:867][230]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.44.21:867][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.21:867][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.21:964][236]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.522102 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.44.22:463][266]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.22:463][266]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.22:465][266]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.22:465][266]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.22:465][266]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.22:465][266]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.22:465][266]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.22:465][266]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.22:465][266]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.22:465][266]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.22:465][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.22:465][266]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeLeft. [2020.05.27-16.44.22:465][266]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.22:465][266]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.44.22:465][266]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.22:465][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.22:465][266]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.22:465][266]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.05.27-16.44.22:465][266]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.27-16.44.22:482][267]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.27-16.44.22:532][270]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.22:532][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.22:532][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.22:532][270]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.22:532][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.22:532][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.22:532][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.22:532][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.22:532][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.22:532][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.22:532][270]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.44.22:532][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.22:532][270]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.22:563][272]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.22:563][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.22:963][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Enabled [2020.05.27-16.44.22:965][296]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.22:965][296]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.22:965][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.22:965][296]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.22:965][296]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.22:965][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.22:965][296]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.44.22:965][296]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.05.27-16.44.22:965][296]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.44.22:966][296]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.44.22:966][296]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.44.22:966][296]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.22:966][296]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.05.27-16.44.22:966][296]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.22:966][296]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.44.22:966][296]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.44.22:966][296]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.22:966][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.22:967][296]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.05.27-16.44.23:130][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.44.23:130][306]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.23:130][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.44.23:130][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.23:132][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.23:132][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.23:132][306]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.23:132][306]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.23:132][306]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.23:132][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.44.23:132][306]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.23:132][306]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.23:132][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.23:132][306]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.23:132][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.23:166][308]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.23:366][320]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.23:366][320]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.23:366][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.23:366][320]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.23:366][320]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.23:366][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.23:366][320]Interaction: Interaction time: 2.000000 [2020.05.27-16.44.23:366][320]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankVault Right AnimTag_Male. [2020.05.27-16.44.23:366][320]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.44.23:366][320]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.27-16.44.23:366][320]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.23:366][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.23:382][321]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.24:468][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Disabled [2020.05.27-16.44.24:548][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.05.27-16.44.24:549][388]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.44.24:549][388]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.44.24:549][388]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.44.24:549][388]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.44.24:549][388]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.44.24:551][388]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.24:551][388]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.24:551][388]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.24:551][388]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookCamperOut. [2020.05.27-16.44.24:551][388]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.44.24:551][388]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.44.24:551][388]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.24:551][388]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.44.24:551][388]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.44.24:551][388]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.44.24:551][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.24:551][388]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.44.24:552][388]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.44.24:552][388]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.44.24:583][390]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.24:583][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.24:583][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.24:583][390]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.24:583][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.24:583][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.24:583][390]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.24:583][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.24:583][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.24:583][390]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.24:583][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.24:583][390]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.24:583][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.24:583][390]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.24:583][390]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_8] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.24:583][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.24:583][390]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.24:583][390]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.24:583][390]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.24:583][390]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.24:598][391]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.44.24:599][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Enabled [2020.05.27-16.44.24:601][391]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.24:601][391]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.24:603][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.44.24:603][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Disabled [2020.05.27-16.44.25:149][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.44.25:182][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.25:182][424]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.25:182][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.25:182][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.25:182][424]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.25:182][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.25:182][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.25:182][424]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.25:182][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.25:182][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.25:182][424]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.25:182][424]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.25:182][424]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.25:182][424]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.25:182][424]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.27-16.44.25:182][424]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.25:182][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.25:182][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.27-16.44.25:182][424]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.25:182][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.27:613][561]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.44.27:613][561]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.27:613][561]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.44.27:613][561]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.27:614][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.44.27:615][561]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.27:615][561]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.27:615][561]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.27:615][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.27:615][561]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.27:615][561]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.44.27:615][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.27:615][561]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.27:615][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.27:615][561]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.44.27:615][561]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.27:615][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.28:282][599]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.28:282][599]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.28:282][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.28:282][599]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.28:282][599]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.28:282][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.28:282][599]Interaction: Interaction time: 0.106104 [2020.05.27-16.44.28:282][599]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.44.28:282][599]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.106104 Timestamp 0.000000 [2020.05.27-16.44.28:282][599]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.28:282][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.28:283][599]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.44.28:384][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.44.28:449][609]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.44.28:449][609]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.44.28:449][609]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.44.28:449][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.28:548][615]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016724, Lifetime Duration: 4.000000 [2020.05.27-16.44.28:548][615]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016724, Lifetime Duration: 4.000000 [2020.05.27-16.44.29:182][650]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.29:182][650]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.29:182][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.29:182][650]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.29:182][650]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.44.29:182][650]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.29:182][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.29:282][656]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.29:282][656]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.29:282][656]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.29:282][656]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.29:282][656]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.29:282][656]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.29:848][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.44.29:849][689]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.29:849][689]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.29:849][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.29:849][689]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.29:849][689]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.29:849][689]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.29:849][689]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.29:849][689]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.29:849][689]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.29:849][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.29:849][689]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.44.29:849][689]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.29:849][689]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.29:852][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.44.31:384][779]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.31:384][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.31:384][779]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.31:384][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.31:386][779]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.31:386][779]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.31:386][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.31:386][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.31:386][779]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.31:386][779]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.31:386][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.31:386][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.31:386][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.31:386][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.31:386][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.31:450][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.31:452][783]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.31:452][783]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.31:452][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.31:452][783]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.31:452][783]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.31:452][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.31:452][783]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.31:452][783]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.31:452][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.31:484][785]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.31:484][785]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.31:484][785]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.31:484][785]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.31:484][785]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.31:484][785]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.31:484][785]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.44.31:748][800]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.44.32:549][848]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.32:549][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.32:549][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.32:549][848]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.32:549][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.32:549][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.32:549][848]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.32:549][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.32:549][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.32:549][848]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.32:549][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.32:549][848]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.32:549][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.32:549][848]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.32:549][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.32:549][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.32:549][848]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.32:549][848]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.32:549][848]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.32:551][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.32:582][850]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.32:582][850]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.32:582][850]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.32:582][850]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.32:582][850]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.33:998][933]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.44.34:015][934]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.44.34:015][934]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.44.34:049][936]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.44.34:331][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.44.34:331][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.34:331][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.44.34:331][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.34:333][952]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.34:333][952]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.34:333][952]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.34:333][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.34:334][952]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.34:334][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.44.34:334][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.34:334][952]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.34:334][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.34:334][952]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.34:334][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.34:349][953]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.34:549][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.34:549][965]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.34:549][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.34:549][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.34:549][965]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.34:549][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.34:549][965]Interaction: Interaction time: 1.886793 [2020.05.27-16.44.34:549][965]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankVault Left AnimTag_Male. [2020.05.27-16.44.34:549][965]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 1.886793 Timestamp 0.000000 [2020.05.27-16.44.34:549][965]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.27-16.44.34:549][965]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.34:549][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.34:599][968]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.36:232][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.44.36:366][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:366][ 70]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.36:366][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.36:366][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:366][ 70]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.36:366][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.36:398][ 72]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.27-16.44.36:399][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:399][ 72]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.36:399][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.36:400][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:400][ 72]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.36:400][ 72]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.36:400][ 72]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.36:400][ 72]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.36:400][ 72]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.27-16.44.36:400][ 72]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.36:400][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.36:400][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.27-16.44.36:400][ 72]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.36:400][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:497][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.05.27-16.44.36:497][ 78]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.36:497][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.05.27-16.44.36:497][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.36:499][ 78]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:499][ 78]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:499][ 78]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.36:499][ 78]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.36:499][ 78]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:499][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.27-16.44.36:499][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.36:499][ 78]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.36:499][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.36:499][ 78]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.36:499][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.36:499][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.36:766][ 93]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:766][ 93]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.36:766][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.36:766][ 93]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.36:766][ 93]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.36:766][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.36:766][ 93]Interaction: Interaction time: 2.600000 [2020.05.27-16.44.36:766][ 93]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.05.27-16.44.36:766][ 93]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.44.36:766][ 93]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.44.36:766][ 93]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.36:766][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.36:799][ 95]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.38:050][168]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.44.38:099][170]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.44.38:099][170]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.44.38:100][170]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.44.38:432][189]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.44.38:432][189]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.27-16.44.38:433][189]AnimLeader: BP_CamperMale01_C_0 Requested to Play: DreamSnare AnimTag_Male. [2020.05.27-16.44.39:100][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.44.39:332][241]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.39:332][241]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.39:332][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.39:332][241]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.39:332][241]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.39:332][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.39:366][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.39:366][243]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.39:366][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.39:366][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.39:366][243]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.39:366][243]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.39:366][243]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.39:366][243]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.39:366][243]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.44.39:366][243]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.39:366][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.39:366][243]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.05.27-16.44.39:366][243]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.39:366][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.41:316][357]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.44.41:316][357]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.44.41:316][357]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.44.41:316][357]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.44.41:397][362]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.41:397][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.41:397][362]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.41:397][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.41:399][362]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:399][362]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:399][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.41:399][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.41:399][362]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:399][362]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.41:399][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.41:399][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.41:399][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:399][362]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.41:399][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:466][366]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:466][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.41:466][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:466][366]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:466][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.41:466][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:466][366]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.41:466][366]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:466][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.41:466][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:466][366]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:466][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.41:466][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:499][368]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.41:499][368]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.41:499][368]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.41:499][368]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.41:499][368]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.41:499][368]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.41:499][368]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:500][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.41:500][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:500][368]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:500][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.41:500][368]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.41:500][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.41:500][368]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.41:500][368]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.41:500][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:500][368]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.41:500][368]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.41:500][368]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:531][370]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.41:531][370]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.41:531][370]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.41:531][370]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.41:531][370]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.41:697][380]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.41:697][380]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.41:697][380]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.41:697][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.41:699][380]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:699][380]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:699][380]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.41:699][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.41:699][380]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:699][380]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.41:699][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.41:699][380]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.41:699][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:699][380]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.41:699][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:766][384]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:766][384]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.41:766][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:766][384]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:766][384]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.41:766][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:766][384]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.41:766][384]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:766][384]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.41:766][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:766][384]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:766][384]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.41:766][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:798][386]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.41:798][386]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.41:799][386]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.41:799][386]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.41:799][386]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.41:799][386]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.41:799][386]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:799][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.41:799][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:799][386]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:799][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.41:799][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.41:800][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.41:800][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.41:800][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.41:800][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.41:800][386]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.41:800][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.41:800][386]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.41:832][388]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.41:832][388]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.41:832][388]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.41:832][388]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.41:832][388]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.41:898][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.509565 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.44.41:898][392]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.27-16.44.42:030][400]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:030][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:030][400]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:030][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:032][400]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:032][400]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:032][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.42:032][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.42:032][400]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:032][400]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:032][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:032][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.42:032][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:032][400]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.42:032][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:099][404]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:099][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.42:099][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:099][404]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:099][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.42:099][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:099][404]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.42:099][404]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:099][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.42:099][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:099][404]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:099][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.42:099][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:132][406]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:132][406]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:132][406]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.42:132][406]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.42:132][406]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.42:132][406]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.42:133][406]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:133][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.42:133][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:133][406]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:133][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.42:133][406]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.42:133][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.42:133][406]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.42:133][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.42:133][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:134][406]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:134][406]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:134][406]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:165][408]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:165][408]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:165][408]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.42:165][408]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.42:165][408]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.42:331][417]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.44.42:365][419]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:365][419]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:365][419]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:365][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:367][419]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:367][419]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:367][419]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.42:367][419]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.42:367][419]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:367][419]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:367][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:367][419]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.42:367][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:367][419]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.42:367][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:431][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.42:433][423]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:433][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.42:433][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:433][423]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:433][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.42:433][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:433][423]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.42:433][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.42:433][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:466][425]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:466][425]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:466][425]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.42:466][425]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.42:466][425]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.42:466][425]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.42:466][425]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.44.42:467][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:467][425]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.42:467][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:468][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:468][425]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.42:468][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:468][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:468][425]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.42:468][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:468][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:468][425]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.42:468][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.42:468][425]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.42:468][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.42:468][425]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.42:468][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:468][425]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:468][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:468][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:471][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.42:498][427]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:498][427]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:498][427]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.42:498][427]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.42:498][427]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.42:664][437]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:664][437]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:665][437]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:665][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:666][437]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:666][437]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:666][437]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.42:666][437]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.42:666][437]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:666][437]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:667][437]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:667][437]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.42:667][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:667][437]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.42:667][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:732][441]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:732][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.42:732][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:732][441]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:732][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.42:732][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:732][441]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.42:732][441]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:732][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.42:732][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:733][441]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:733][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.42:733][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:765][443]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:765][443]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:765][443]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.42:765][443]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.42:765][443]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.42:765][443]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.42:766][443]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:766][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.42:766][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:766][443]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:766][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.42:766][443]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.42:766][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.42:766][443]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.42:766][443]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.42:766][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.42:766][443]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.42:766][443]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.42:766][443]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.42:799][445]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:799][445]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.42:799][445]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.42:799][445]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.42:799][445]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.43:031][459]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:031][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:031][459]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:031][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:033][459]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:033][459]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:033][459]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.43:033][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.43:033][459]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:033][459]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:033][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:033][459]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.43:033][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:033][459]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.43:033][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:098][463]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:099][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.43:099][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:099][463]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:099][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.43:099][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:099][463]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.43:099][463]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:099][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.43:099][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:099][463]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:099][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.43:099][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:132][464]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:132][464]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:132][464]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.43:132][464]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.43:132][464]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.43:132][464]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.43:133][464]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:133][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.43:133][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:133][464]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:133][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.43:133][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.43:133][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.43:133][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.43:133][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.43:133][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:133][464]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:133][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:133][464]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:165][466]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:165][466]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:165][466]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.43:165][466]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.43:165][466]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.43:364][478]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:364][478]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:364][478]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:364][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:366][478]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:366][478]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:366][478]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.43:366][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.43:366][478]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:366][478]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:366][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:366][478]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.43:366][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:367][478]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.43:367][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:431][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.43:433][482]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:433][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.43:433][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:433][482]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:433][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.43:433][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:433][482]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.43:433][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.43:433][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:465][484]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:466][484]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:466][484]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.43:466][484]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.43:466][484]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.43:466][484]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.43:466][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.44.43:466][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:467][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.43:467][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:467][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:467][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.43:467][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:467][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:467][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.43:467][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:467][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:467][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.43:467][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.43:467][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.43:467][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.43:467][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.43:467][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:467][484]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:467][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:467][484]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:469][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.43:499][486]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:499][486]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:499][486]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.43:499][486]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.43:499][486]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.43:697][498]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:697][498]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:697][498]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:697][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:699][498]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:699][498]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:699][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.43:699][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.43:699][498]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:699][498]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:699][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:699][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.43:699][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:699][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.43:699][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:764][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.43:766][502]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:766][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.43:766][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:766][502]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:766][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.43:766][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:766][502]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.43:766][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.43:766][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:798][504]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:798][504]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:798][504]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.43:798][504]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.43:798][504]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.43:798][504]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.43:798][504]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.44.43:799][504]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:799][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.43:799][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:799][504]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:799][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.43:799][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:802][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.43:831][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.43:833][506]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:833][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.43:833][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:833][506]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:833][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.43:833][506]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.43:833][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.43:833][506]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.43:833][506]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.43:833][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.43:833][506]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.43:833][506]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.43:833][506]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.43:836][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.43:865][508]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:865][508]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.43:865][508]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.43:865][508]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.43:865][508]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.44:064][520]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:064][520]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:064][520]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:064][520]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:066][520]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:066][520]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:066][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.44:066][520]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.44:066][520]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:066][520]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:066][520]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:066][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.44:066][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:066][520]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.44:066][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:131][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.44:132][524]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:132][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.44:132][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:132][524]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:132][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.44:132][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:132][524]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.44:132][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.44:132][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:165][526]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:165][526]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:165][526]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.44:165][526]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.44:165][526]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.44:165][526]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.44:165][526]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.44.44:166][526]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:166][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.44:166][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:166][526]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:166][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.44:166][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:168][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.44:214][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.44:216][528]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:216][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.44:216][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:216][528]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:216][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.44:216][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.44:216][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.44:216][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.44:216][528]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.44:216][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:216][528]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:216][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:216][528]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:218][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.44:232][529]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:232][529]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:232][529]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.44:232][529]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.44:232][529]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.44:448][542]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:448][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:448][542]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:448][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:450][542]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:450][542]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:450][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.44:450][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.44:450][542]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:450][542]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:450][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:450][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.44:450][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:450][542]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.44:450][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:498][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.44:500][545]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:500][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.44:500][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:500][545]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:500][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.44:500][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:500][545]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.44:500][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.44:500][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:531][547]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:532][547]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:532][547]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.44:532][547]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.44:532][547]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.44:532][547]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.44:532][547]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.44.44:532][547]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:532][547]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.44:532][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:532][547]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:533][547]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.44:533][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:535][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.44:580][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.44:582][550]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:582][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.44:582][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:582][550]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:582][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.44:582][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.44:582][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.44:582][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.44:582][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.44:582][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:582][550]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:582][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:582][550]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:585][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.44:615][552]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:615][552]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:615][552]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.44:615][552]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.44:615][552]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.44:781][561]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:781][561]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:781][561]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:781][561]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:782][561]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:782][561]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:782][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.44:782][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.44:782][561]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:782][561]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:782][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:782][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.44:782][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:783][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.44:783][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:831][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.44:833][564]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:833][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.44:833][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:833][564]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:833][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.44:833][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:833][564]Interaction: Interaction time: 1.500000 [2020.05.27-16.44.44:833][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.44:833][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:833][564]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.44.44:865][566]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:865][566]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:865][566]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookAttemptEscape. [2020.05.27-16.44.44:865][566]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.44:865][566]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.27-16.44.44:865][566]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.44:865][566]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.44.44:866][566]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:866][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.44:866][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:866][566]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:866][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.44:866][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:868][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.44:915][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.05.27-16.44.44:916][569]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:916][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.44:916][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:916][569]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:916][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.44:916][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.44:916][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.44:916][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.44:916][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_MM_C_8] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.44:916][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.44:916][569]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.44:916][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.44:916][569]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.44:918][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.05.27-16.44.44:949][571]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:949][571]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.44:949][571]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: HookIdle. [2020.05.27-16.44.44:949][571]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.44.44:949][571]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.46:082][638]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.05.27-16.44.46:082][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.46:082][638]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.05.27-16.44.46:082][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.46:083][638]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.46:083][638]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.46:083][638]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.46:083][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.46:083][638]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.46:083][638]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.05.27-16.44.46:083][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.46:083][638]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.46:083][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.46:083][638]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.27-16.44.46:084][638]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.46:084][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.46:149][642]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.46:382][656]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.46:382][656]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.46:383][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.46:383][656]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.46:383][656]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.46:383][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.46:383][656]Interaction: Interaction time: 1.050000 [2020.05.27-16.44.46:383][656]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.27-16.44.46:383][656]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.44.46:383][656]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.44.46:383][656]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.46:383][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.46:465][661]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.46:684][674]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.44.47:416][717]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.47:416][717]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.47:416][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.47:416][717]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.47:416][717]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.47:416][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.47:449][719]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.47:449][719]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.47:449][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.47:449][719]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.47:449][719]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.47:449][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.47:449][719]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.47:449][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.47:449][719]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.44.47:449][719]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.47:449][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.47:449][719]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.05.27-16.44.47:450][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.47:450][719]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.49:448][834]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.49:448][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.49:448][834]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.49:448][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.49:450][834]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.49:450][834]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.49:450][834]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.49:450][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.49:450][834]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.49:450][834]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.49:450][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.49:450][834]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.49:450][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.49:450][834]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.49:450][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.49:450][834]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.49:582][842]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.44.49:582][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Enabled [2020.05.27-16.44.49:584][842]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.49:584][842]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.49:584][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.49:584][842]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.49:584][842]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.49:584][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.49:584][842]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.44.49:584][842]Interaction: Interaction time: 0.943396 [2020.05.27-16.44.49:584][842]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.27-16.44.49:584][842]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_1] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.44.49:584][842]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.27-16.44.49:584][842]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.943396 Timestamp 0.000000 [2020.05.27-16.44.49:584][842]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.49:584][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.49:617][844]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.49:617][844]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.49:617][844]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.49:617][844]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: UnhookIn. [2020.05.27-16.44.49:617][844]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.49:617][844]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.44.49:618][844]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.49:666][846]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.49:666][846]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.49:682][847]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.49:984][864]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.50:553][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Disabled [2020.05.27-16.44.50:616][901]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.44.50:618][901]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.44.50:618][901]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.44.50:618][901]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.44.50:618][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.50:651][903]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.50:651][903]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.50:651][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.50:651][903]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.44.50:651][903]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.05.27-16.44.50:651][903]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.05.27-16.44.50:651][903]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.44.50:651][903]AnimLeader: BP_SmallMeatLocker_MM_C_8 Requested to Play: UnhookOut. [2020.05.27-16.44.50:651][903]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.44.50:651][903]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.44.50:651][903]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.50:651][903]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.27-16.44.50:651][903]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.50:651][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.50:731][907]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.44.50:731][907]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.169472 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.44.50:732][907]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.50:732][907]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.50:732][907]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.05.27-16.44.50:732][907]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.05.27-16.44.52:048][984]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.44.52:048][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Enabled [2020.05.27-16.44.52:049][984]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.52:049][984]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.52:049][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.52:049][984]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.44.52:050][984]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.52:050][984]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.52:050][984]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.52:050][984]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.52:050][984]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.52:050][984]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_8] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.52:050][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.52:050][984]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.44.52:050][984]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_8] [2020.05.27-16.44.52:050][984]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.52:050][984]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.44.52:052][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Disabled [2020.05.27-16.44.52:117][988]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.52:117][988]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.52:232][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:234][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:249][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:266][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:283][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:300][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:317][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:333][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:350][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:367][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:384][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:399][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:416][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:433][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:450][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:466][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:483][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:499][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:516][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:533][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:549][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:566][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:583][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:599][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:616][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:632][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:649][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.52:848][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.27-16.44.52:848][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.52:848][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.27-16.44.52:848][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.52:848][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.52:850][ 31]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.52:850][ 31]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.52:850][ 31]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.52:850][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.52:850][ 31]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.52:850][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.27-16.44.52:850][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.52:850][ 31]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.52:850][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.52:850][ 31]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.52:850][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.52:917][ 35]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.44.53:117][ 47]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.53:117][ 47]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.53:117][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.53:117][ 47]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.53:117][ 47]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.53:117][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.53:117][ 47]Interaction: Interaction time: 0.700000 [2020.05.27-16.44.53:117][ 47]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.27-16.44.53:117][ 47]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.27-16.44.53:117][ 47]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.44.53:117][ 47]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.53:117][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.53:183][ 50]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.53:800][ 86]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.44.53:817][ 87]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.53:817][ 87]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.53:817][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.53:817][ 87]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.53:817][ 87]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.53:817][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.53:817][ 87]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.44.53:817][ 87]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.44.53:864][ 90]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.27-16.44.53:864][ 90]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.27-16.44.53:865][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.44.53:867][ 90]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.53:867][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.53:867][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.53:867][ 90]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.53:867][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.53:867][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.53:867][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.53:867][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.53:867][ 90]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.44.53:867][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.53:867][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.53:867][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.27-16.44.53:867][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.53:867][ 90]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.44.54:998][157]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.27-16.44.56:248][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:249][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:266][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:283][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:300][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:316][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:333][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:349][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:366][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:383][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:400][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:416][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:433][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:450][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:467][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:483][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:500][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:517][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:534][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:550][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:567][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:584][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:601][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:617][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:634][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:650][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.44.56:898][267]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.44.56:964][271]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.44.56:964][271]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.56:964][271]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.44.56:964][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.56:964][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.44.56:966][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.56:966][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.56:966][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.44.56:966][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.56:966][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.56:966][271]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.44.56:966][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.56:966][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.44.56:966][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.56:966][271]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.44.56:966][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.44.56:966][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.57:632][311]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.57:632][311]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.44.57:632][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.57:633][311]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.57:633][311]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.44.57:633][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.57:633][311]Interaction: Interaction time: 0.154852 [2020.05.27-16.44.57:633][311]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.44.57:633][311]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.154852 Timestamp 0.000000 [2020.05.27-16.44.57:633][311]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.44.57:633][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.57:634][311]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.44.57:735][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.44.57:799][320]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.44.57:799][320]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.44.57:799][320]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.44.57:799][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.58:066][336]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.58:066][336]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.44.58:066][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.58:066][336]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.58:066][336]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.44.58:066][336]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.44.58:066][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.58:433][358]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.05.27-16.44.58:698][373]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.44.58:732][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.44.58:733][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.58:733][375]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.44.58:733][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.58:733][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.58:733][375]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.44.58:733][375]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.58:733][375]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.44.58:733][375]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.44.58:733][375]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.44.58:733][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.44.58:733][375]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.44.58:733][375]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.44.58:733][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.44.58:736][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.45.01:634][537]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.45.01:634][537]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.45.01:634][537]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.45.01:634][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Scalars [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Textures [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Vectors [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Scalars [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Textures [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Vectors [2020.05.27-16.45.01:634][537]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.45.01:637][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.27-16.45.01:649][538]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.45.01:650][538]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.45.01:650][538]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.01:650][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.01:650][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.01:650][538]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.01:650][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.01:650][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.01:666][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.01:666][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.01:666][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.01:666][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.01:666][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.45.01:666][539]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.01:666][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.01:666][539]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.01:666][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.01:666][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.01:667][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.45.01:667][539]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.01:667][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.45.01:667][539]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.01:667][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.01:733][542]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.45.01:733][542]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.624338 [2020.05.27-16.45.01:766][543]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.27-16.45.01:975][555]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1659222D8D0] Result: '1' k_EResultOK (success) [2020.05.27-16.45.01:976][555]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1659222D8D0]' succeeded in 0.241154 seconds [2020.05.27-16.45.02:083][559]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.45.02:083][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.02:083][559]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.05.27-16.45.02:083][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.02:083][559]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_0] [2020.05.27-16.45.02:083][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.02:188][565]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165DE175590] Result: '1' k_EResultOK (success) [2020.05.27-16.45.02:198][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.977037 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.02:205][566]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.469664 seconds [2020.05.27-16.45.02:499][580]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.947552 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.45.05:016][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.578128 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.05:016][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.45.05:051][704]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.05.27-16.45.05:682][733]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.45.05:766][737]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.05.27-16.45.06:984][796]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.06:984][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.06:985][796]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.06:985][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.06:985][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.45.06:987][796]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.06:987][796]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.06:987][796]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.06:987][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.06:987][796]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.06:987][796]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.06:987][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.06:987][796]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.06:987][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.06:987][796]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.45.06:987][796]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.06:987][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.07:482][822]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.45.07:650][830]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.07:650][830]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.07:650][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.07:650][830]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.07:650][830]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.07:650][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.07:650][830]Interaction: Interaction time: 0.054546 [2020.05.27-16.45.07:650][830]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.45.07:650][830]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.054546 Timestamp 0.000000 [2020.05.27-16.45.07:650][830]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.07:650][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.07:651][830]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.45.07:753][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.45.07:821][839]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.45.07:821][839]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.45.07:821][839]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.45.07:821][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.08:084][852]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=148.676 [2020.05.27-16.45.08:268][861]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=148.859 [2020.05.27-16.45.08:382][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.456790 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.45.08:383][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.45.08:383][867]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.27-16.45.08:817][888]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.08:817][888]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.08:817][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.08:817][888]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.08:817][888]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.08:817][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.08:851][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.45.08:853][890]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.08:853][890]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.08:853][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.08:853][890]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.08:853][890]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.08:853][890]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.08:853][890]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.08:853][890]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.08:853][890]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.08:853][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.08:853][890]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.08:853][890]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.08:853][890]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.08:855][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.45.09:533][924]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.05.27-16.45.10:434][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.45.10:434][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.10:470][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.10:536][974]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.27-16.45.10:536][974]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.10:536][974]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.45.10:536][974]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.10:537][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.10:538][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.10:538][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.45.10:538][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.10:538][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.10:538][974]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.45.10:538][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.10:538][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.10:538][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.10:538][974]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.10:538][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.10:538][974]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.10:583][976]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.45.10:583][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.10:583][976]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.45.10:725][984]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.45.10:725][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.45.10:725][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:726][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:744][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:761][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:779][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:796][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:814][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:830][990]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_13] [2020.05.27-16.45.10:831][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.10:831][990]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.27-16.45.10:831][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.10:832][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:849][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:866][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:883][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:900][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:918][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:933][996]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.45.10:934][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.45.10:935][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:953][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:969][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.10:987][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:005][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:022][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:053][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:067][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.11:067][ 3]LogDBDPlayerMovement: StopSnapping Final Location (2395.600098 3930.000000 90.096931) [2020.05.27-16.45.11:067][ 3]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.11:067][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.11:067][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.11:067][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.11:067][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.11:067][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.11:068][ 3]Interaction: Interaction time: 0.700000 [2020.05.27-16.45.11:068][ 3]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.27-16.45.11:068][ 3]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 151.641785 [2020.05.27-16.45.11:068][ 3]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.45.11:068][ 3]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.11:068][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.11:069][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:086][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:102][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:120][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:137][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:152][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:154][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:154][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:170][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:170][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:188][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:188][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:205][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:205][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:235][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:235][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:249][ 13]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.45.11:252][ 13]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_13] [2020.05.27-16.45.11:252][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:252][ 13]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.27-16.45.11:252][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:252][ 13]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.27-16.45.11:252][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:252][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.11:252][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.11:253][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:253][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:269][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:269][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:286][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:286][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:302][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:302][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:320][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:320][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:352][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.45.11:352][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:367][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_13] [2020.05.27-16.45.11:367][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:367][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.27-16.45.11:367][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:367][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.45.11:367][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:368][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:386][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:403][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:434][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:452][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:469][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:501][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:518][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:537][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:568][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.11:752][ 37]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.45.11:768][ 38]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.45.11:768][ 38]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.45.11:768][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.11:768][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.11:768][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.11:768][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.11:768][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.11:768][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.11:768][ 38]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.45.11:798][ 39]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.45.11:800][ 39]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.11:800][ 39]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.11:800][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.11:800][ 39]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.11:800][ 39]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.45.11:800][ 39]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.11:800][ 39]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.11:800][ 39]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.11:800][ 39]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.45.11:800][ 39]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.11:800][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.11:800][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.45.11:800][ 39]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:800][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.45.11:800][ 39]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:800][ 39]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.11:817][ 40]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.11:817][ 40]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_13] [2020.05.27-16.45.11:817][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:817][ 40]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.27-16.45.11:817][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.11:881][ 43]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.45.11:882][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.45.11:882][ 43]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.45.11:882][ 43]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.27-16.45.11:883][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_Slasher_Character_10_C_0 [2020.05.27-16.45.11:883][ 43]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.45.11:883][ 43]GameFlow: Writing Profile Stat DBD_DLC9_Camper_Stat1: 1 [2020.05.27-16.45.11:883][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.45.11:883][ 43]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Obstructed Nightmare. [2020.05.27-16.45.12:119][ 54]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.27-16.45.12:119][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.12:129][ 55]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165BB6311B0] Result: '1' k_EResultOK (success) [2020.05.27-16.45.12:129][ 55]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165BB6311B0]' succeeded in 0.246087 seconds [2020.05.27-16.45.12:379][ 67]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16590BA4E10] Result: '1' k_EResultOK (success) [2020.05.27-16.45.12:379][ 67]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16590BA4E10]' succeeded in 0.495611 seconds [2020.05.27-16.45.12:423][ 69]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16590BA4E10] Result: '1' k_EResultOK (success) [2020.05.27-16.45.12:442][ 70]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.555898 seconds [2020.05.27-16.45.13:402][120]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.13:403][120]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:202][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.45.14:202][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.14:202][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.45.14:202][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.14:202][162]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.45.14:205][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:205][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:205][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.14:205][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.14:205][162]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:205][162]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.45.14:205][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.14:205][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.14:205][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.14:205][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.14:205][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.14:205][162]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.14:239][164]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.14:239][164]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.14:306][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.45.14:307][168]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:307][168]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.14:307][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.14:307][168]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:307][168]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.14:307][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.14:307][168]Interaction: Interaction time: 16.326530 [2020.05.27-16.45.14:307][168]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.14:307][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.14:308][168]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.14:770][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:770][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.14:770][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.14:770][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:770][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.14:770][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.14:770][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:771][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.14:771][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.14:771][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:771][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.14:771][193]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.14:771][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.14:771][193]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.14:771][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.14:771][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.14:771][193]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.45.14:771][193]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.14:771][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.14:773][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.45.14:817][195]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.45.14:834][196]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.14:834][196]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.15:218][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.45.15:633][235]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.45.15:633][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.45.16:065][256]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.45.16:065][256]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.16:066][256]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.45.16:066][256]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.16:066][256]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.45.16:068][256]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.16:068][256]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.16:068][256]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.16:068][256]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.16:068][256]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.16:068][256]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.45.16:068][256]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.16:068][256]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.16:068][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.16:068][256]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.16:068][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.16:103][258]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.16:103][258]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.16:103][258]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.16:166][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.45.16:168][261]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.16:168][261]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.16:168][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.16:168][261]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.16:168][261]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.16:168][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.16:168][261]Interaction: Interaction time: 15.858930 [2020.05.27-16.45.16:168][261]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.16:168][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.16:169][261]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.16:205][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.45.16:634][284]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.45.16:634][284]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.45.16:965][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.447036 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.17:220][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.05.27-16.45.17:633][332]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.45.17:633][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.45.17:917][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.45.17:917][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.17:984][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.05.27-16.45.17:984][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.17:984][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.05.27-16.45.17:984][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.17:984][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.45.17:984][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.17:984][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.45.17:984][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:135][357]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.45.18:137][357]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.18:137][357]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.18:365][369]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.45.18:484][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.45.18:484][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:484][375]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.05.27-16.45.18:484][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:499][376]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.45.18:503][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.45.18:503][376]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.45.18:503][376]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.27-16.45.18:504][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.055416 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.45.18:506][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.27-16.45.18:506][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:506][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.05.27-16.45.18:506][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:507][376]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.45.18:533][377]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=159.125 [2020.05.27-16.45.18:533][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.27-16.45.18:533][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:538][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.18:567][379]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.45.18:586][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.45.18:587][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:603][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.45.18:603][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:605][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.45.18:605][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:605][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.05.27-16.45.18:605][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:605][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.05.27-16.45.18:605][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:631][382]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.45.18:632][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.45.18:633][382]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.45.18:633][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:633][382]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.45.18:633][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.18:667][384]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.45.18:707][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.45.20:488][475]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.45.20:516][476]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=161.108 [2020.05.27-16.45.21:719][532]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.21:719][532]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.21:849][538]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.45.21:849][538]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.21:849][538]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.45.21:849][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.21:850][538]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.21:850][538]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.21:850][538]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.21:850][538]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.21:850][538]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.21:850][538]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.45.21:850][538]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.21:850][538]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.21:850][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.21:850][538]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.05.27-16.45.21:850][538]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Female AnimTag_Follower. [2020.05.27-16.45.21:851][538]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.21:851][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.21:851][538]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.45.21:851][538]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.22:223][556]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.22:223][556]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.22:223][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.22:223][556]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.22:223][556]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.22:223][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.22:223][556]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.45.22:223][556]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.27-16.45.22:223][556]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.45.22:223][556]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.45.22:223][556]Interaction: Interaction time: 2.700000 [2020.05.27-16.45.22:223][556]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.05.27-16.45.22:223][556]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.45.22:223][556]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.45.22:223][556]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.45.22:223][556]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.22:223][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.22:223][556]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.22:250][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.22:250][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.22:455][567]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.05.27-16.45.22:482][568]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:484][568]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:501][569]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:520][570]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:538][571]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:566][572]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:585][573]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:603][574]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:622][575]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:640][576]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:667][577]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:684][578]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:702][579]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:721][580]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:739][581]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:766][582]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:784][583]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:803][584]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:820][585]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:851][586]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:868][587]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:886][588]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:905][589]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:933][590]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:951][591]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.22:969][592]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:000][593]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:018][594]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:036][595]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:054][596]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:083][597]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:101][598]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:120][599]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:138][600]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:156][601]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:183][602]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:201][603]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:219][604]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:238][605]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:256][606]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:283][607]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:301][608]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:320][609]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:352][610]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:367][611]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:388][612]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:405][613]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:433][614]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:451][615]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:469][616]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:501][617]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:519][618]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:537][619]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:555][620]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:583][621]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:602][622]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:620][623]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:638][624]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:656][625]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:674][626]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:699][627]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:717][628]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:736][629]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:754][630]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:772][631]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:800][632]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:819][633]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:836][634]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:867][635]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:885][636]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:903][637]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:934][638]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:953][639]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.23:970][640]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:000][641]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:019][642]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:036][643]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:054][644]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:072][645]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:099][646]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:118][647]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:136][648]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:154][649]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:173][650]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:200][651]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:218][652]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:236][653]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:255][654]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:283][655]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:301][656]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:319][657]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:337][658]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:366][659]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:385][660]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:403][661]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:434][662]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:452][663]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:470][664]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:500][665]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:519][666]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:537][667]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:555][668]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:583][669]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:601][670]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:619][671]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:638][672]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:656][673]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:656][673]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.45.24:683][674]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:701][675]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:720][676]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:738][677]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:767][678]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:785][679]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:803][680]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:833][681]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:851][682]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:869][683]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:887][684]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.24:887][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.24:887][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.24:887][684]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.45.24:887][684]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.45.24:887][684]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.24:887][684]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.24:887][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.24:888][684]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.24:918][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.24:918][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.24:918][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.24:918][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.24:918][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.24:918][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.24:918][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.24:918][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.24:918][685]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.45.24:918][685]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.24:918][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.24:918][685]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.45.24:918][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.24:918][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.24:919][685]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.27-16.45.24:919][685]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.24:919][685]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.45.24:919][685]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.24:922][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.24:934][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.24:934][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.24:934][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.45.24:934][686]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.24:934][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.24:934][686]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.45.24:934][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.24:934][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.24:934][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.24:934][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.24:934][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.24:935][686]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.27-16.45.24:953][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.24:983][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:002][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:019][690]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.45.25:019][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.25:021][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.25:021][690]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.25:021][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.25:021][690]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.25:021][690]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.25:021][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.25:021][690]Interaction: Interaction time: 16.000000 [2020.05.27-16.45.25:021][690]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.45.25:021][690]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 165.593521 [2020.05.27-16.45.25:021][690]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.25:021][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.25:022][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:053][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:070][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:085][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.45.25:088][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:106][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:136][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:153][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:170][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:188][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:217][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:235][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:254][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:284][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.45.25:284][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.25:284][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.05.27-16.45.25:284][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.25:284][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.05.27-16.45.25:284][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.25:284][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.05.27-16.45.25:284][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.25:284][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:302][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:320][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:350][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:368][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:387][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:417][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:435][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:454][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:472][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:501][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:520][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:537][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:556][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:586][716]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.05.27-16.45.25:586][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.25:586][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:602][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:622][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:639][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:657][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:686][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:719][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:751][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:769][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:787][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:806][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:834][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:853][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:870][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:900][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:919][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:937][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:956][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.25:985][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:003][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:021][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:039][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:068][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:085][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:105][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:123][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:141][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:161][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:184][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:202][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:221][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:239][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:268][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:286][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:304][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:322][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:351][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:369][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:387][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:405][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:423][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:451][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:470][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:488][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:506][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:526][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:542][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:570][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:602][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:635][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:668][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:702][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:734][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:767][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:767][769]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.45.26:799][770]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.45.26:800][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:834][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:852][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:872][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:891][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:919][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:919][775]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.45.26:936][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:955][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.26:986][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:004][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:022][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:042][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:059][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:085][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:103][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:136][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:168][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:185][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:217][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:235][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:267][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:285][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:305][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:334][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.27:334][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.27:334][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.27:334][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.27:334][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.27:334][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.27:334][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.27:334][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.27:334][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:353][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:371][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:400][796]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.45.27:401][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.45.27:417][797]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.27:417][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.27:417][797]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.45.27:419][797]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.27:419][797]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.27:419][797]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.27:419][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.27:419][797]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.27:419][797]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.27:419][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.27:419][797]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.27:419][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.27:419][797]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeRight. [2020.05.27-16.45.27:419][797]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.27-16.45.27:419][797]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.27:419][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.27:419][797]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.27:420][797]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:420][797]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.45.27:437][798]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.27:437][798]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.27:437][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.27:437][798]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.27:437][798]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.45.27:437][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.27:437][798]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.27:437][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.27:437][798]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.27:438][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.27:438][798]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.45.27:438][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.27:438][798]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.45.27:438][798]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.27:438][798]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.27:438][798]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:457][799]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:476][800]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:496][801]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:513][802]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:533][803]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.27:533][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.27:536][803]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:553][804]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:584][805]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:602][806]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:634][807]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:652][808]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:671][809]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:690][810]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:709][811]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:728][812]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:746][813]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:765][814]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:783][815]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:802][816]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:820][817]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:850][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Enabled [2020.05.27-16.45.27:852][818]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.27:853][818]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.27:853][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.27:853][818]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.27:853][818]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.27:853][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.27:853][818]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.45.27:853][818]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.45.27:853][818]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.45.27:853][818]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.45.27:853][818]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.45.27:853][818]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.45.27:853][818]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.05.27-16.45.27:853][818]Interaction: Interaction time: 1.500000 [2020.05.27-16.45.27:853][818]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.45.27:853][818]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.45.27:853][818]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.27:853][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.27:854][818]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.27:854][818]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:854][818]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.05.27-16.45.27:869][819]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:888][820]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:918][821]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:937][822]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:954][823]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.27:983][824]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:002][825]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:021][826]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:039][827]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:057][828]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:076][829]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:094][830]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:113][831]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:131][832]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:149][833]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:169][834]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:187][835]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:204][836]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:223][837]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:241][838]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:260][839]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.45.28:313][842]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.28:313][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.28:313][842]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.28:313][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.29:369][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Disabled [2020.05.27-16.45.29:435][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.45.29:436][903]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.45.29:437][903]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.29:437][903]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.29:438][903]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.29:438][903]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookCamperOut. [2020.05.27-16.45.29:438][903]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.45.29:438][903]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.45.29:438][903]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.45.29:438][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.45.29:438][903]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.45.29:438][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.45.29:438][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.29:438][903]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.45.29:439][903]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.45.29:439][903]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.45.29:441][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.45.29:466][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Enabled [2020.05.27-16.45.29:467][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.29:467][904]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.29:467][904]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.29:467][904]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.29:467][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.29:467][904]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.29:467][904]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.29:467][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.29:467][904]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.29:467][904]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.29:467][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.29:467][904]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.29:467][904]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.29:467][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.29:467][904]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.29:467][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.29:467][904]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.29:467][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.29:467][904]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.29:467][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.29:467][904]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.29:468][904]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.29:470][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Disabled [2020.05.27-16.45.31:998][ 52]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015303 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.45.31:998][ 52]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.32:001][ 52]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.45.32:001][ 52]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.45.32:001][ 52]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.45.32:001][ 52]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.45.32:001][ 52]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.45.32:001][ 52]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.45.32:001][ 52]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.45.32:002][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.45.32:031][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.45.32:069][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.45.32:133][ 60]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.32:133][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.32:133][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.32:133][ 60]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.32:133][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.32:133][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.32:133][ 60]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.32:133][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.32:134][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.32:134][ 60]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.32:134][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.32:134][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.32:134][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.32:134][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.32:134][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.32:134][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.32:134][ 60]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.45.32:134][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.32:134][ 60]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.32:165][ 62]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.45.32:200][ 64]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.32:200][ 64]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.33:632][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.33:632][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.33:632][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.33:632][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.33:632][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.45.33:633][150]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.33:633][150]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.33:633][150]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.33:633][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.33:633][150]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.33:633][150]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.33:633][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.33:633][150]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.33:633][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.33:633][150]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_StrafeLeft. [2020.05.27-16.45.33:633][150]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.33:633][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.34:166][182]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.34:166][182]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.34:166][182]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.34:166][182]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookIdle. [2020.05.27-16.45.34:166][182]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.45.34:166][182]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.45.34:170][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.34:333][192]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.34:333][192]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.34:333][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.34:333][192]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.34:333][192]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.34:333][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.34:333][192]Interaction: Interaction time: 0.116328 [2020.05.27-16.45.34:333][192]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.45.34:333][192]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.116328 Timestamp 0.000000 [2020.05.27-16.45.34:334][192]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.34:334][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.34:334][192]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.45.34:403][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.45.34:467][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.45.34:467][200]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.45.34:467][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.45.34:467][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.35:000][232]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.35:000][232]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.35:000][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.35:000][232]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.35:000][232]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.45.35:000][232]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.35:000][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.35:698][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.45.35:700][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.35:700][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.35:700][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.35:700][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.35:700][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.35:700][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.35:700][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.35:700][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.35:700][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.35:700][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.35:700][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.35:700][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.35:700][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.35:702][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.45.36:298][310]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.45.36:298][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.36:298][310]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.45.36:298][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.36:300][310]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.36:300][310]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.36:300][310]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.36:300][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.36:300][310]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.36:300][310]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.45.36:300][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.36:300][310]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.36:300][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.36:300][310]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.36:300][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.36:333][312]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.36:398][316]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.36:399][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.45.36:400][316]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.36:400][316]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.36:400][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.36:400][316]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.36:400][316]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.36:400][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.36:400][316]Interaction: Interaction time: 80.000000 [2020.05.27-16.45.36:400][316]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.36:400][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.36:401][316]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.37:399][376]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorSuburbs_C_2] [2020.05.27-16.45.37:399][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.37:399][376]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorSuburbs_C_2] [2020.05.27-16.45.37:399][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.37:401][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.37:401][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.37:401][376]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.37:401][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.37:401][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.37:401][376]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_2] [2020.05.27-16.45.37:401][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.37:401][376]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.37:401][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.37:401][376]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.37:401][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.37:401][376]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.37:498][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.45.37:499][382]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.37:499][382]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.37:499][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.37:499][382]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.37:499][382]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.37:499][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.37:500][382]Interaction: Interaction time: 2.000000 [2020.05.27-16.45.37:500][382]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.05.27-16.45.37:500][382]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.45.37:500][382]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.37:500][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.38:433][438]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: True, Remaining Lifetime: 0.016167, Lifetime Duration: 60.000000 [2020.05.27-16.45.39:184][483]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.39:184][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.39:184][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.39:184][483]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.39:184][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.39:184][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.39:184][483]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.39:184][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.39:184][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.39:184][483]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.39:184][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.39:184][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.39:184][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.39:184][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.39:184][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.39:184][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.39:184][483]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.45.39:184][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.39:184][483]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.39:186][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.45.39:251][487]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.45.39:267][488]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.39:484][501]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.45.39:518][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.45.39:582][507]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.45.39:582][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.45.39:583][507]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.39:583][507]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.45.39:583][507]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.45.39:583][507]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.45.39:583][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.39:584][507]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.39:584][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.39:584][507]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.39:584][507]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.39:584][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.39:615][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.45.39:616][509]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.39:616][509]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.39:616][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.39:616][509]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.39:616][509]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.39:616][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.39:616][509]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.39:616][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.39:616][509]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.39:616][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.39:616][509]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorSuburbs_C_2] [2020.05.27-16.45.39:616][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.39:616][509]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.39:619][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.45.39:948][529]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.771580 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.40:217][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.938526 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.45.40:419][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:549][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.40:549][565]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:549][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.40:549][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:551][565]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.40:551][565]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.40:551][565]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.40:551][565]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.40:551][565]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.40:551][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.40:551][565]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:551][565]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.40:551][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:551][565]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.40:551][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:551][565]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.40:651][571]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.05.27-16.45.40:651][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:651][571]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.45.40:651][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:683][573]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.45.40:683][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Enabled [2020.05.27-16.45.40:684][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.40:684][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.40:684][573]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.40:684][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.40:684][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:684][573]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.40:684][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.40:684][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:684][573]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.40:684][573]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.45.40:684][573]Interaction: Interaction time: 1.000000 [2020.05.27-16.45.40:684][573]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.27-16.45.40:684][573]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.45.40:684][573]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.27-16.45.40:684][573]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.45.40:684][573]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.40:684][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:716][575]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.45.40:716][575]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:716][575]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.45.40:716][575]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:717][575]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.40:717][575]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.40:717][575]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.40:717][575]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: UnhookIn. [2020.05.27-16.45.40:717][575]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.45.40:717][575]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.45.40:718][575]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.40:718][575]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.40:718][575]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.40:718][575]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.40:718][575]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.40:718][575]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.45.40:718][575]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.40:718][575]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.40:718][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:718][575]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.40:718][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:750][577]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.40:766][578]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.40:815][581]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.40:815][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.45.40:817][581]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.40:817][581]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.40:817][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:817][581]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.40:817][581]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.40:817][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:817][581]Interaction: Interaction time: 77.228424 [2020.05.27-16.45.40:818][581]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.40:818][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.40:851][583]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.40:967][590]LogDBDPlayerMovement: StopSnapping Final Location (1178.281006 6648.118164 90.096703) [2020.05.27-16.45.40:967][590]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.41:685][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Disabled [2020.05.27-16.45.41:782][639]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.45.41:784][639]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.41:784][639]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.45.41:784][639]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.45.41:784][639]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.45.41:784][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.41:784][639]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.41:784][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.41:784][639]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.45.41:784][639]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.45.41:784][639]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.45.41:784][639]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: UnhookOut. [2020.05.27-16.45.41:784][639]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.45.41:784][639]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.45.41:784][639]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.41:784][639]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.27-16.45.41:784][639]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.41:784][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.41:848][643]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.054544 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.45.41:850][643]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.41:850][643]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.41:850][643]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.45.41:850][643]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.05.27-16.45.43:067][716]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=183.659 [2020.05.27-16.45.43:182][723]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.45.43:182][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Enabled [2020.05.27-16.45.43:184][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.43:184][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.43:184][723]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.43:184][723]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.43:184][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.43:184][723]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.27-16.45.43:184][723]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.43:184][723]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.43:184][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.43:184][723]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.43:184][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.43:184][723]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.43:184][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.43:184][723]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.27-16.45.43:184][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.43:184][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.43:184][723]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.45.43:186][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Disabled [2020.05.27-16.45.43:203][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.43:383][735]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=183.976 [2020.05.27-16.45.43:852][763]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.05.27-16.45.43:852][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.43:852][763]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.27-16.45.43:852][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.43:919][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.45.43:920][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_3] [2020.05.27-16.45.44:302][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.45.45:451][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.45:452][859]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.45.45:452][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.45:452][859]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.45.45:452][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:052][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.05.27-16.45.46:052][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:052][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_15] [2020.05.27-16.45.46:052][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:052][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_15] [2020.05.27-16.45.46:052][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:222][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.46:367][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.45.46:367][914]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:367][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_15] [2020.05.27-16.45.46:367][914]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:368][914]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.46:368][914]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.46:368][914]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.45.46:369][914]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.46:369][914]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.46:369][914]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.05.27-16.45.46:369][914]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:369][914]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.46:369][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.46:369][914]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.27-16.45.46:369][914]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.46:369][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.46:369][914]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.46:416][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.05.27-16.45.46:416][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.45.46:502][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:669][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.46:669][932]LogDBDPlayerMovement: StopSnapping Final Location (1700.000000 7135.000000 90.096931) [2020.05.27-16.45.46:669][932]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.46:669][932]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.46:669][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.46:669][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.46:669][932]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.46:669][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.46:669][932]Interaction: Interaction time: 1.050000 [2020.05.27-16.45.46:669][932]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.27-16.45.46:669][932]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 187.242523 [2020.05.27-16.45.46:669][932]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.45.46:670][932]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.46:670][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.46:883][945]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.46:884][945]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.46:884][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.46:884][945]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.46:884][945]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.46:884][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.46:885][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.45.46:918][947]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.46:918][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.46:918][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.46:918][947]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.46:918][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.46:918][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.46:918][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.46:918][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.46:918][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.46:918][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.46:918][947]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.45.46:918][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:918][947]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.45.46:951][949]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.45.46:967][950]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.05.27-16.45.46:967][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:967][950]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_15] [2020.05.27-16.45.46:967][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.46:967][950]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_15] [2020.05.27-16.45.46:967][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.47:250][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.05.27-16.45.47:250][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.47:250][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_15] [2020.05.27-16.45.47:250][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.47:250][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_15] [2020.05.27-16.45.47:250][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.47:683][993]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.077364 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.47:702][994]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.45.47:718][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.45.47:718][995]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.45.47:718][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.47:718][995]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.47:718][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.47:718][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.47:718][995]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.47:718][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.47:734][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.47:734][996]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.47:734][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.47:734][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.47:734][996]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.45.47:734][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.47:734][996]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.47:734][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.47:734][996]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.45.47:734][996]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.47:734][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.47:734][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.05.27-16.45.47:734][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.47:734][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_15] [2020.05.27-16.45.47:734][996]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.47:734][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.47:805][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.48:116][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_15] [2020.05.27-16.45.48:117][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.48:117][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_15] [2020.05.27-16.45.48:117][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.48:552][ 45]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.05.27-16.45.48:552][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.49:033][ 74]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.05.27-16.45.50:566][166]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.45.52:966][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.869980 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.53:032][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.838279 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.45.54:132][380]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.45.54:134][380]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.54:134][380]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.54:599][408]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.45.54:666][412]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.45.54:667][412]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.45.54:667][412]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.27-16.45.54:667][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.45.54:670][412]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: On [2020.05.27-16.45.54:671][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.45.54:900][426]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.45.55:601][468]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.27-16.45.55:601][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.55:634][470]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.27-16.45.55:634][470]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.55:634][470]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.27-16.45.55:634][470]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.55:985][491]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.27-16.45.55:985][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.55:985][491]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.27-16.45.55:985][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.56:038][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.56:135][500]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.05.27-16.45.56:135][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.56:135][500]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.05.27-16.45.56:135][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.56:168][502]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.05.27-16.45.56:168][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.56:168][502]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.05.27-16.45.56:168][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.56:202][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.05.27-16.45.56:202][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.56:669][532]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: Off [2020.05.27-16.45.56:866][544]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.45.57:951][609]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.57:951][609]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.45.58:353][633]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:154][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.59:417][697]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_15] [2020.05.27-16.45.59:417][697]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:417][697]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.59:417][697]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:418][697]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:418][697]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:418][697]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.45.59:418][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.59:418][697]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:418][697]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.59:418][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:418][697]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.59:418][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:418][697]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.59:418][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:418][697]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.59:482][701]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.59:482][701]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:482][701]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.45.59:517][703]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:517][703]LogDBDPlayerMovement: StopSnapping Final Location (3915.223633 8434.910156 92.246628) [2020.05.27-16.45.59:517][703]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.59:517][703]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.59:517][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:517][703]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:517][703]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.45.59:517][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:517][703]Interaction: Interaction time: 4.000000 [2020.05.27-16.45.59:517][703]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.45.59:517][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:549][705]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.45.59:549][705]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:550][705]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Null][Null] [2020.05.27-16.45.59:550][705]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:550][705]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.45.59:551][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:551][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:551][705]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.59:551][705]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.59:551][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:551][705]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.45.59:551][705]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:551][705]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.59:551][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:551][705]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.59:551][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:551][705]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.45.59:551][705]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.45.59:551][705]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.45.59:567][706]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.45.59:567][706]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.45.59:567][706]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:567][706]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.45.59:567][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:567][706]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:567][706]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.45.59:567][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:567][706]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.45.59:568][706]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.45.59:583][707]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.45.59:583][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.27-16.45.59:584][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:584][707]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.45.59:584][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:584][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:584][707]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.45.59:584][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.59:584][707]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.59:584][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.59:584][707]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.59:584][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:584][707]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.59:584][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:584][707]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.45.59:584][707]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:584][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.45.59:585][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.45.59:585][707]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.45.59:601][708]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.45.59:601][708]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.45.59:617][709]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.45.59:617][709]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.45.59:634][710]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.27-16.45.59:634][710]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.27-16.45.59:651][711]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:651][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.27-16.45.59:651][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:651][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.45.59:651][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:651][711]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:651][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.45.59:651][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.59:651][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.45.59:651][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.59:651][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.45.59:651][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:651][711]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.45.59:651][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:651][711]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:651][711]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.45.59:653][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.27-16.45.59:672][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.45.59:683][713]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.45.59:751][717]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:751][717]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:816][721]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.59:816][721]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:816][721]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.59:816][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:816][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.45.59:818][721]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:818][721]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:818][721]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.45.59:818][721]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.45.59:818][721]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.45.59:818][721]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.45.59:818][721]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.45.59:818][721]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.45.59:818][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.45.59:818][721]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.45.59:818][721]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.45.59:818][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:116][739]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.46.00:116][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.00:116][739]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.46.00:116][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.00:116][739]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.46.00:118][739]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.00:118][739]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.00:119][739]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:119][739]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:119][739]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.00:119][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.00:119][739]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:119][739]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.46.00:119][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.00:119][739]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.00:119][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:119][739]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.00:119][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:124][739]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '}' (0x767d) in ".instance9310.instance9303.instance9159.main.interactionComponent.interactionProgressPrompt.progressText". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.05.27-16.46.00:216][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.46.00:217][745]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:217][745]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.00:217][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:217][745]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:217][745]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.00:217][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:217][745]Interaction: Interaction time: 16.326530 [2020.05.27-16.46.00:217][745]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.00:217][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:517][763]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:517][763]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.00:517][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:517][763]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:517][763]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.00:517][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:517][763]Interaction: Interaction time: 0.118190 [2020.05.27-16.46.00:517][763]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.46.00:517][763]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.118190 Timestamp 0.000000 [2020.05.27-16.46.00:517][763]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.00:517][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:518][763]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.46.00:587][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.46.00:650][771]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.46.00:650][771]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.46.00:650][771]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.46.00:650][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:683][773]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:683][773]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.00:683][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:683][773]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:683][773]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.00:683][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:716][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.46.00:717][775]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:717][775]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.00:717][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:717][775]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:717][775]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.00:717][775]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.00:717][775]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.00:717][775]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.00:717][775]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.00:717][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.00:717][775]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.00:717][775]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.00:717][775]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.00:720][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.46.01:482][821]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.01:483][821]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.01:483][821]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.01:483][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.01:483][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.46.01:484][821]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.01:484][821]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.01:484][821]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.01:484][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.01:484][821]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.01:484][821]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.01:484][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.01:484][821]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.01:484][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.01:484][821]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.46.01:484][821]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.01:484][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.01:750][837]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.01:750][837]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.01:750][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.01:750][837]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.01:750][837]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.01:750][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.01:753][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.46.01:784][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.01:784][839]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.01:784][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.01:784][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.01:784][839]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.01:784][839]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.01:784][839]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.01:784][839]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.01:784][839]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.01:784][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.01:784][839]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.46.01:784][839]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.01:784][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.01:804][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.46.01:816][841]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.46.01:817][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.01:817][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.02:049][855]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.02:049][855]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.02:050][855]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.02:050][855]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.02:051][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.02:051][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.02:051][855]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.46.02:051][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.02:051][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.02:051][855]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.02:051][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.02:051][855]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.02:051][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:051][855]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.02:051][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:051][855]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.02:117][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeDream][BP_WakerObject_C_4] [2020.05.27-16.46.02:117][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.02:117][859]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.02:117][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.02:117][859]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.46.02:117][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_4] [2020.05.27-16.46.02:117][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.02:119][859]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.02:119][859]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.02:119][859]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.02:119][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.02:119][859]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.02:119][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_4] [2020.05.27-16.46.02:119][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.02:119][859]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.02:119][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:119][859]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ClockBubble_In AnimTag_Male. [2020.05.27-16.46.02:119][859]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.02:119][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:150][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.02:150][861]LogDBDPlayerMovement: StopSnapping Final Location (3915.208496 8435.374023 92.246933) [2020.05.27-16.46.02:150][861]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.02:150][861]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.02:150][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:150][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.02:150][861]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.02:150][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:150][861]Interaction: Interaction time: 4.000000 [2020.05.27-16.46.02:150][861]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.02:150][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:151][861]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.02:151][861]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.02:151][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:151][861]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.02:151][861]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.02:151][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:151][861]Interaction: Interaction time: 0.154129 [2020.05.27-16.46.02:151][861]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.46.02:151][861]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.154129 Timestamp 0.000000 [2020.05.27-16.46.02:151][861]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.02:151][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:152][861]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.46.02:184][863]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.02:216][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.27-16.46.02:218][865]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.02:218][865]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.02:253][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.46.02:317][871]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.46.02:317][871]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.46.02:317][871]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.46.02:317][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:350][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.05.27-16.46.02:351][873]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.02:351][873]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.02:351][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:351][873]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.02:351][873]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.02:351][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:351][873]Interaction: Interaction time: 2.000000 [2020.05.27-16.46.02:351][873]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ClockBubble_Loop AnimTag_Male. [2020.05.27-16.46.02:351][873]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.46.02:351][873]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.27-16.46.02:351][873]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.02:351][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.02:352][873]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClockBubble_LOOP [2020.05.27-16.46.02:383][875]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.03:117][919]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.03:117][919]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.03:117][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.03:117][919]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.03:118][919]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.46.03:118][919]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.03:118][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.03:550][945]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.525555 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.46.03:550][945]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.05.27-16.46.03:816][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.46.03:818][961]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.03:818][961]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.03:818][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.03:818][961]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.03:818][961]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.03:818][961]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.03:818][961]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.03:818][961]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.03:818][961]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.03:818][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.03:818][961]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.03:818][961]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.03:818][961]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.03:820][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.46.04:353][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.05.27-16.46.04:416][997]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.27-16.46.04:418][997]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.46.04:418][997]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.46.04:418][997]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.46.04:418][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.04:451][999]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.04:451][999]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.04:451][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.04:451][999]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.04:452][999]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ClockBubble_OUT AnimTag_Male. [2020.05.27-16.46.04:452][999]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.04:452][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.05:183][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.05.27-16.46.05:185][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.05:185][ 43]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.05:185][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.05:185][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.05:185][ 43]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.05:185][ 43]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.05:185][ 43]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.05:185][ 43]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.05:185][ 43]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.27-16.46.05:185][ 43]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.05:185][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.05:185][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_4] [2020.05.27-16.46.05:185][ 43]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.05:185][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.05:188][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.05.27-16.46.06:217][105]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.46.06:217][105]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.46.06:217][105]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.46.06:217][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.06:219][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.27-16.46.06:233][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.46.06:233][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.46.06:233][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.06:233][106]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.06:233][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.06:233][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.06:233][106]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.06:233][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.06:250][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.06:250][107]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.06:250][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.06:250][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.06:250][107]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.46.06:250][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.06:250][107]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.06:250][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.06:250][107]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.06:251][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.06:251][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.06:251][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.06:251][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.06:251][107]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.06:251][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.06:282][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpOther Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.46.06:316][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.27-16.46.06:320][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.27-16.46.06:321][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.46.06:349][113]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.46.06:418][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.06:418][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.06:633][130]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.46.06:633][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.06:633][130]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.46.06:633][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.06:633][130]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.46.06:635][130]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.06:635][130]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.06:635][130]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.06:635][130]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.06:635][130]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.06:635][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.06:635][130]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.06:635][130]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.46.06:635][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.06:635][130]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.06:635][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.06:635][130]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.06:635][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.06:684][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.46.06:686][133]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.06:686][133]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.06:686][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.06:686][133]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.06:686][133]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.06:686][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.06:686][133]Interaction: Interaction time: 14.494641 [2020.05.27-16.46.06:686][133]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.06:686][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.07:432][178]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.46.07:433][178]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.07:433][178]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.46.07:433][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.07:434][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.07:434][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.07:434][178]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.07:434][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.07:434][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.07:434][178]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.46.07:434][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.07:434][178]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.07:434][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.07:434][178]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare AnimTag_StrafeRight. [2020.05.27-16.46.07:434][178]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.07:434][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.08:100][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.46.08:101][218]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.08:101][218]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.08:101][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.08:101][218]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.08:101][218]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.08:101][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.08:101][218]Interaction: Interaction time: 3.000000 [2020.05.27-16.46.08:101][218]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.05.27-16.46.08:101][218]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.05.27-16.46.08:101][218]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.08:101][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.08:102][218]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.05.27-16.46.10:001][332]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.10:001][332]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.10:001][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.10:001][332]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.10:001][332]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.05.27-16.46.10:001][332]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.10:001][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.10:003][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.46.10:700][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.46.10:702][374]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.10:702][374]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.10:702][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.10:702][374]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.10:702][374]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.10:702][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.10:702][374]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.10:702][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.10:702][374]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.10:702][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.10:702][374]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.46.10:702][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.10:702][374]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.10:705][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.46.15:304][650]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.27-16.46.15:633][670]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.46.15:633][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.46.15:633][670]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.46.15:633][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.46.15:704][674]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.46.18:616][849]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.05.27-16.46.21:183][ 3]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015453 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.46.21:183][ 3]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.46.21:186][ 3]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.46.21:186][ 3]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.46.21:186][ 3]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.46.21:186][ 3]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.46.21:186][ 3]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.46.21:186][ 3]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.46.21:186][ 3]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.46.21:187][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.46.21:216][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.46.21:255][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.46.21:284][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.21:284][ 9]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.21:284][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.21:285][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.21:285][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.21:285][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.21:285][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.21:285][ 9]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.46.21:285][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.21:285][ 9]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.21:316][ 11]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.46.21:317][ 11]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.21:317][ 11]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.46.21:787][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:201][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.24:201][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:201][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.24:201][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:201][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.24:201][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:201][184]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.24:201][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:751][217]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.24:751][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:751][217]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.24:751][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:850][223]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.24:850][223]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:850][223]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.24:850][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:850][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.46.24:852][223]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.24:852][223]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.24:852][223]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.24:852][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.24:852][223]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.24:852][223]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.24:852][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:852][223]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.24:852][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.24:853][223]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.46.24:853][223]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.24:853][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.24:966][230]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_23] [2020.05.27-16.46.24:966][230]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:966][230]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_23] [2020.05.27-16.46.24:966][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:966][230]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.46.24:968][230]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.24:968][230]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.24:968][230]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.24:968][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.24:968][230]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.24:968][230]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_23] [2020.05.27-16.46.24:968][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.24:968][230]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.24:968][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.24:968][230]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.24:968][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.24:968][230]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.25:218][245]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.25:219][245]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.25:219][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:219][245]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.25:219][245]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.25:219][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:219][245]Interaction: Interaction time: 0.700000 [2020.05.27-16.46.25:219][245]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.27-16.46.25:219][245]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.27-16.46.25:219][245]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.46.25:219][245]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.25:219][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:252][247]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.25:268][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.25:401][256]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.46.25:401][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.25:535][264]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.25:535][264]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.25:535][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:535][264]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.25:535][264]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.25:535][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:535][264]Interaction: Interaction time: 0.035639 [2020.05.27-16.46.25:535][264]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.46.25:535][264]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.035639 Timestamp 0.000000 [2020.05.27-16.46.25:535][264]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.25:535][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:536][264]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.46.25:605][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.46.25:620][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.46.25:685][273]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.46.25:685][273]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.46.25:685][273]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.46.25:685][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:719][275]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.25:719][275]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.25:719][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:719][275]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.25:719][275]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.25:719][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:767][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.46.25:769][278]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.25:769][278]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.25:769][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:769][278]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.25:769][278]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.25:769][278]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.25:769][278]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.25:769][278]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.25:769][278]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.25:769][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:769][278]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.25:769][278]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.25:769][278]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.25:771][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.46.25:869][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.46.25:966][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.46.25:966][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.46.25:969][290]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.25:969][290]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.25:969][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:969][290]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.25:969][290]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.25:969][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:969][290]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.25:969][290]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.25:969][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:969][290]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.25:969][290]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.25:969][290]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.25:969][290]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.25:969][290]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.25:969][290]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.46.25:969][290]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_23] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.25:969][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.25:969][290]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_23] [2020.05.27-16.46.25:969][290]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.25:969][290]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.26:000][292]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.46.26:000][292]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.26:000][292]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.46.26:000][292]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.26:001][292]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.26:001][292]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.26:001][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.46.26:001][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.26:001][292]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.26:001][292]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.46.26:001][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.26:001][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.26:001][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:001][292]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.27-16.46.26:001][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.26:001][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:001][292]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.26:066][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.46.26:066][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.26:300][310]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.46.26:300][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.26:300][310]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.46.26:300][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.26:302][310]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.26:302][310]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.26:302][310]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.26:302][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.26:302][310]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.26:302][310]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.46.26:302][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.26:302][310]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.26:302][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:302][310]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.26:302][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:302][310]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.26:400][316]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.46.26:400][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.46.26:401][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.26:401][316]LogDBDPlayerMovement: StopSnapping Final Location (3518.240723 9353.477539 90.096939) [2020.05.27-16.46.26:401][316]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.26:401][316]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.26:401][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:401][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.26:401][316]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.26:401][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:401][316]Interaction: Interaction time: 14.000000 [2020.05.27-16.46.26:402][316]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.27-16.46.26:402][316]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 226.976776 [2020.05.27-16.46.26:402][316]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.26:402][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:402][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.26:402][316]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.26:402][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:402][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.26:402][316]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.26:402][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:402][316]Interaction: Interaction time: 71.151054 [2020.05.27-16.46.26:402][316]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.26:402][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.26:402][316]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.26:403][316]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.27-16.46.26:466][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.46.26:967][350]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.46.26:968][350]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.26:968][350]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.27:000][352]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.46.27:067][356]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.46.27:067][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.05.27-16.46.27:068][356]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.46.27:068][356]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.27-16.46.27:068][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.481568 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.46.27:071][356]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: On [2020.05.27-16.46.27:133][360]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.05.27-16.46.27:299][370]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.46.28:717][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:718][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:735][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:751][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:768][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:785][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:802][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:818][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:835][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:852][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:869][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:885][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:902][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:918][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:935][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:951][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:968][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.28:985][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.29:001][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.29:018][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.29:035][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.29:051][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.29:052][475]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: Off [2020.05.27-16.46.29:068][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.29:085][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.29:101][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.29:118][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.30:233][546]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.172262 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.46.30:301][550]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.30:301][550]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.31:333][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.46.31:334][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.31:334][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.46.31:334][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.31:336][612]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.31:336][612]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.31:336][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.31:336][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.31:336][612]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.31:336][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.46.31:336][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.31:336][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.31:336][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.31:336][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.31:336][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.31:367][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.46.31:369][614]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.31:369][614]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.31:369][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.31:369][614]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.31:369][614]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.31:369][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.31:369][614]Interaction: Interaction time: 16.000000 [2020.05.27-16.46.31:369][614]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.31:369][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.32:067][656]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.46.32:067][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.32:068][656]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.32:068][656]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.32:068][656]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.32:068][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.32:068][656]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.32:068][656]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.46.32:068][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.32:068][656]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.32:068][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.32:068][656]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.05.27-16.46.32:068][656]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.32:068][656]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.32:068][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.32:068][656]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.46.32:102][658]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.32:134][660]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.32:134][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.32:134][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.32:135][660]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.32:135][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.32:135][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.32:135][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.32:135][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.32:135][660]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.32:135][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.32:135][660]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.46.32:135][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.32:135][660]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.32:137][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.46.32:166][662]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.46.32:166][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.32:436][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.32:436][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.32:436][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.32:436][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.32:436][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.32:436][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.32:436][678]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.46.32:436][678]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.05.27-16.46.32:436][678]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.46.32:436][678]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.46.32:436][678]Interaction: Interaction time: 2.700000 [2020.05.27-16.46.32:436][678]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.05.27-16.46.32:436][678]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.32:436][678]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.46.32:436][678]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.46.32:436][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.32:436][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.32:469][680]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.32:469][680]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.32:469][680]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.32:684][693]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.05.27-16.46.34:869][824]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.46.35:135][840]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.35:135][840]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.35:135][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.35:135][840]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.46.35:135][840]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.46.35:135][840]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.35:135][840]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.35:135][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.35:185][843]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.35:185][843]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.35:185][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.35:185][843]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.35:185][843]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.35:185][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.35:185][843]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.35:185][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.35:185][843]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.46.35:185][843]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.35:185][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.35:185][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.46.35:186][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.35:186][843]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.35:250][847]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.46.35:250][847]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.35:250][847]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.46.35:250][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.35:253][847]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.35:253][847]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.35:253][847]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.35:253][847]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.35:253][847]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.35:253][847]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.46.35:253][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.35:253][847]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.35:253][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.35:253][847]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.35:253][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.35:316][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.46.35:318][851]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.35:318][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.35:318][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.35:318][851]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.35:318][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.35:318][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.35:318][851]Interaction: Interaction time: 16.000000 [2020.05.27-16.46.35:318][851]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.46.35:318][851]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.46.35:318][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.35:318][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.37:020][953]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.46.37:036][954]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.46.37:269][968]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.46.38:051][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.38:051][ 15]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.38:052][ 15]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.38:052][ 15]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.38:052][ 15]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.38:052][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.38:052][ 15]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.38:052][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.38:052][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.38:052][ 15]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.38:052][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.38:052][ 15]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.05.27-16.46.38:052][ 15]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.38:052][ 15]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.46.38:052][ 15]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.38:052][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.38:052][ 15]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.46.38:052][ 15]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.27-16.46.38:069][ 16]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.27-16.46.38:085][ 17]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.38:118][ 19]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.38:118][ 19]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.38:118][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.38:118][ 19]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.38:118][ 19]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.38:118][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.38:118][ 19]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.38:118][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.38:118][ 19]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.38:118][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.38:119][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.46.38:119][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.38:119][ 19]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.38:150][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.38:150][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.38:417][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.05.27-16.46.38:418][ 37]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.38:418][ 37]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.38:418][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.38:418][ 37]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.38:418][ 37]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.38:418][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.38:418][ 37]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.46.38:418][ 37]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.05.27-16.46.38:418][ 37]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.46.38:418][ 37]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.46.38:419][ 37]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.46.38:419][ 37]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.46.38:419][ 37]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.05.27-16.46.38:419][ 37]Interaction: Interaction time: 1.500000 [2020.05.27-16.46.38:419][ 37]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.46.38:419][ 37]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.46.38:419][ 37]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.38:419][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.38:419][ 37]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.05.27-16.46.39:922][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.05.27-16.46.39:985][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.05.27-16.46.39:985][131]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.46.39:985][131]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.46.39:986][131]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.46.39:986][131]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.46.39:986][131]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.46.39:987][131]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.39:987][131]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.39:988][131]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.39:988][131]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookCamperOut. [2020.05.27-16.46.39:988][131]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.46.39:988][131]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.46.39:988][131]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.39:988][131]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.46.39:988][131]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.46.39:988][131]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.46.39:988][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.39:988][131]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.46.39:988][131]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.46.39:988][131]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.46.40:019][133]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.40:019][133]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.40:019][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.40:019][133]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.40:019][133]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.40:019][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.40:019][133]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.40:019][133]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.40:019][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.40:019][133]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.40:019][133]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.40:020][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.40:020][133]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.40:020][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.40:020][133]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_1] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.40:020][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.40:020][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.40:020][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.40:020][133]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.40:020][133]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.40:051][135]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.46.40:054][135]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.40:054][135]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.40:057][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.46.40:084][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.05.27-16.46.40:088][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.05.27-16.46.40:485][161]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.46.40:485][161]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.46.40:485][161]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.46.40:485][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.40:489][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.46.40:502][162]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.27-16.46.40:502][162]Interaction: Exiting Interaction because interactor is no longer useable. [2020.05.27-16.46.40:502][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.40:502][162]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.40:502][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.40:502][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.40:502][162]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.40:502][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.40:518][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.40:518][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.40:518][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.40:518][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.40:518][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.46.40:518][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.40:518][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.40:518][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.40:518][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.40:518][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.40:518][163]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.46.40:518][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.40:518][163]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.46.40:518][163]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.40:519][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.40:583][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.27-16.46.40:587][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.27-16.46.40:818][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.46.40:818][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:034][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:034][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:034][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:034][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:051][195]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:051][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:051][195]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:051][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:051][195]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:051][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:051][195]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:051][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:268][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:268][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:268][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:268][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:369][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:369][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:369][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:369][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:369][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:369][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:369][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_6] [2020.05.27-16.46.41:369][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.41:850][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.46.43:089][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.46.44:017][359]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.46.44:051][361]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.46.44:554][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.27-16.46.44:554][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:554][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.05.27-16.46.44:554][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:554][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.05.27-16.46.44:554][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:577][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.46.44:719][398]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.44:719][398]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.44:719][398]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.44:719][398]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookIdle. [2020.05.27-16.46.44:719][398]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.46.44:719][398]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.44:736][399]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.27-16.46.44:736][399]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:736][399]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.27-16.46.44:736][399]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:738][399]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.44:738][399]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.44:738][399]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.46.44:738][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.44:738][399]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.44:738][399]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.27-16.46.44:738][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:738][399]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.44:738][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.44:738][399]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.44:738][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.44:738][399]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.44:739][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:753][400]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.44:753][400]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.44:753][400]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookReactionIn. [2020.05.27-16.46.44:753][400]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.46.44:753][400]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.44:754][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:770][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:785][402]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.27-16.46.44:785][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:787][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:804][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:836][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:851][405]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.44:851][405]LogDBDPlayerMovement: StopSnapping Final Location (2651.021973 9271.666992 90.096931) [2020.05.27-16.46.44:851][405]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.44:851][405]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.44:851][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.44:851][405]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.44:851][405]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.44:851][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.44:851][405]Interaction: Interaction time: 79.068901 [2020.05.27-16.46.44:851][405]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.44:851][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.44:852][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:868][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:885][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:902][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:917][409]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.46.44:917][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.46.44:919][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:936][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:953][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:970][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.44:985][413]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.44:985][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:985][413]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.44:985][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:987][413]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.44:987][413]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.44:987][413]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.44:987][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.44:987][413]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.44:987][413]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.44:987][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.44:987][413]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.44:987][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.44:987][413]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.44:987][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.44:987][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.45:004][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.45:035][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.45:052][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.45:069][417]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.45:069][417]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.45:069][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.45:069][417]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.45:069][417]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.45:069][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.45:069][417]Interaction: Interaction time: 0.000000 [2020.05.27-16.46.45:069][417]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.46.45:069][417]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.45:069][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.45:069][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.45:086][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.46.45:619][448]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.45:619][448]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.45:619][448]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookReaction. [2020.05.27-16.46.45:619][448]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.46.45:619][448]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.45:619][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.46.45:620][448]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.46.46:137][477]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.46:137][477]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.46:137][477]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookReactionOut. [2020.05.27-16.46.46:137][477]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.46.46:137][477]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.46:137][477]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.46.46:154][478]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.46.47:418][550]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.46.47:418][550]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.46.47:418][550]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.47:418][550]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.47:418][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.47:418][550]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.47:418][550]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.47:418][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.47:434][551]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.47:434][551]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.47:434][551]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.47:434][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.47:434][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.46.47:435][551]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.47:435][551]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.47:435][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.47:436][551]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.47:436][551]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.46.47:436][551]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.47:436][551]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.47:436][551]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.47:436][551]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.47:436][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.47:436][551]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.27-16.46.47:436][551]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.47:436][551]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.27-16.46.47:436][551]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.47:436][551]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.46.47:436][551]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.47:436][551]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.47:436][551]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.47:436][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.47:436][551]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.47:436][551]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.47:436][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.47:436][551]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.47:436][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.47:436][551]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.46.47:436][551]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.47:436][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.47:501][555]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.46.47:501][555]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.031498 [2020.05.27-16.46.47:505][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.46.47:508][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.46.47:634][562]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.47:634][562]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.47:634][562]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: HookStruggle. [2020.05.27-16.46.47:634][562]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.46.47:634][562]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.47:634][562]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.46.47:636][562]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.46.47:734][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.27-16.46.47:734][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.47:734][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.05.27-16.46.47:734][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.47:734][567]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.05.27-16.46.47:734][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.47:765][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E4A34EA0] Result: '1' k_EResultOK (success) [2020.05.27-16.46.47:766][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E4A34EA0]' succeeded in 0.264293 seconds [2020.05.27-16.46.47:791][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165E4A34EA0] Result: '1' k_EResultOK (success) [2020.05.27-16.46.47:809][572]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.306025 seconds [2020.05.27-16.46.48:136][589]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.48:136][589]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.48:136][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.48:136][589]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.48:136][589]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.48:136][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.48:136][589]Interaction: Interaction time: 0.040187 [2020.05.27-16.46.48:136][589]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.46.48:136][589]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.040187 Timestamp 0.000000 [2020.05.27-16.46.48:136][589]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.48:136][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.48:137][589]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.46.48:207][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.46.48:269][597]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.519802 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.46.48:271][597]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.46.48:271][597]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.46.48:271][597]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.46.48:271][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.48:505][611]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.48:505][611]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.48:505][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.48:505][611]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.48:505][611]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.46.48:505][611]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.48:505][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.49:200][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.46.49:201][653]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.49:201][653]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.49:201][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.49:201][653]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.49:201][653]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.49:201][653]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.49:201][653]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.49:201][653]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.49:201][653]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.49:201][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.49:201][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.46.49:201][653]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.49:201][653]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.49:204][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.46.49:868][693]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=10.460 [2020.05.27-16.46.50:636][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.50:636][738]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.50:636][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.50:636][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.50:636][738]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.50:636][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.50:636][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.50:636][738]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.50:636][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.50:636][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.50:637][738]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.50:637][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.50:637][738]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.50:637][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.50:637][738]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.50:637][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.50:637][738]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.46.50:637][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.50:637][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.46.50:639][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.46.51:240][771]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198079531912 [2020.05.27-16.46.51:250][771]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198079531912, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.27-16.46.51:467][783]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.489096 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.46.51:818][801]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=12.411 [2020.05.27-16.46.53:802][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.53:802][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.53:805][900]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.53:805][900]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.53:805][900]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.53:805][900]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.53:805][900]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.53:805][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.53:805][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.53:805][900]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.53:805][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.53:805][900]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.53:805][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.53:805][900]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.53:887][904]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.53:887][904]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.53:887][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.53:887][904]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.53:887][904]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.53:887][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.53:887][904]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.53:887][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.53:887][904]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.46.53:887][904]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.53:887][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.53:887][904]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.53:887][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.53:887][904]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.53:919][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.53:919][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.53:921][906]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.53:986][909]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.46.53:986][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Enabled [2020.05.27-16.46.53:988][909]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.53:988][909]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.53:988][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.53:988][909]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.53:988][909]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.53:988][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.53:988][909]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.46.53:988][909]Interaction: Interaction time: 1.000000 [2020.05.27-16.46.53:988][909]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.05.27-16.46.53:988][909]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_1] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.46.53:988][909]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.53:988][909]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.46.53:988][909]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.53:988][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.54:035][911]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.54:035][911]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.54:035][911]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.54:035][911]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: UnhookIn. [2020.05.27-16.46.54:035][911]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.46.54:035][911]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.46.54:053][912]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.54:053][912]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.54:088][914]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.54:355][927]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.54:974][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Disabled [2020.05.27-16.46.55:041][962]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.46.55:043][962]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.46.55:043][962]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.46.55:043][962]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.46.55:043][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.55:076][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.46.55:078][964]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.55:078][964]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.46.55:078][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.55:078][964]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.46.55:078][964]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.05.27-16.46.55:078][964]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.05.27-16.46.55:078][964]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.46.55:078][964]AnimLeader: BP_SmallMeatLocker_MM_C_1 Requested to Play: UnhookOut. [2020.05.27-16.46.55:078][964]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.46.55:078][964]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.46.55:078][964]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.55:078][964]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.27-16.46.55:078][964]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.46.55:078][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.55:080][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.46.55:145][968]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.407894 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.46.55:146][968]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.55:146][968]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.55:147][968]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.05.27-16.46.55:147][968]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.05.27-16.46.56:486][ 47]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.46.56:486][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Enabled [2020.05.27-16.46.56:488][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.56:488][ 47]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.46.56:488][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.56:488][ 47]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.27-16.46.56:488][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.56:488][ 47]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.46.56:488][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.56:488][ 47]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.46.56:488][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.56:488][ 47]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.46.56:488][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.56:488][ 47]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.27-16.46.56:488][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_1] [2020.05.27-16.46.56:488][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.56:488][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.56:490][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Disabled [2020.05.27-16.46.56:520][ 49]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.56:520][ 49]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.57:183][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.46.57:183][ 87]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.57:183][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.46.57:183][ 87]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.57:183][ 87]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.46.57:185][ 87]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.57:185][ 87]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.57:185][ 87]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.57:185][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.57:185][ 87]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.57:185][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.46.57:185][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.57:185][ 87]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.57:185][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.57:185][ 87]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.57:185][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.57:218][ 89]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.57:269][ 91]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.57:269][ 91]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.46.57:318][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.46.57:319][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.57:319][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.57:319][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.57:320][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.46.57:320][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.57:320][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.57:320][ 94]Interaction: Interaction time: 16.000000 [2020.05.27-16.46.57:320][ 94]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.57:320][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.57:386][ 98]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.46.58:384][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.27-16.46.58:384][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.58:384][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.27-16.46.58:384][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.58:386][156]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.58:386][156]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.58:386][156]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.46.58:386][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.46.58:386][156]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.58:386][156]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.27-16.46.58:386][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.46.58:386][156]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.46.58:386][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.58:386][156]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.46.58:386][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.58:386][156]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.46.58:517][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.46.58:519][164]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.58:519][164]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.46.58:519][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.58:519][164]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.46.58:519][164]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.46.58:519][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.46.58:519][164]Interaction: Interaction time: 2.000000 [2020.05.27-16.46.58:519][164]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.05.27-16.46.58:519][164]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.46.58:519][164]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.46.58:519][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.00:269][261]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.00:286][262]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.00:286][262]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.47.00:287][262]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.47.00:287][262]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.47.00:419][269]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.47.00:503][273]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.47.00:522][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.47.00:602][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.47.00:603][278]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.47.00:603][278]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.47.00:603][278]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.47.00:603][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.00:618][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.47.00:619][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.00:619][279]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.00:619][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.00:619][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.00:619][279]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.00:619][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.00:619][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.00:619][279]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.00:619][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.00:619][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.00:619][279]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.00:619][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.00:619][279]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.00:619][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.00:619][279]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.00:619][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.00:620][279]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.27-16.47.00:620][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.00:620][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.00:622][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.47.01:269][317]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.05.27-16.47.02:071][360]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.47.02:205][368]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.47.02:205][368]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.47.02:205][368]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.47.06:367][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.07:734][688]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.47.07:734][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.07:734][688]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.47.07:735][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.07:737][688]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.07:737][688]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.07:737][688]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.07:737][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.07:737][688]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.07:737][688]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.47.07:737][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.07:737][688]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.07:737][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.07:737][688]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.07:737][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.07:770][690]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.47.07:834][694]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.07:836][694]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.07:836][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.07:836][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.07:836][694]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.07:836][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.07:836][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.07:837][694]Interaction: Interaction time: 65.901970 [2020.05.27-16.47.07:837][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.07:837][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.07:837][694]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.08:037][706]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.08:053][707]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.47.08:053][707]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.47.08:169][714]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.05.27-16.47.09:786][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:807][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.47.09:935][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.05.27-16.47.09:936][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.10:100][830]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.47.10:200][836]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.256613 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.10:503][854]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.47.10:503][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.10:503][854]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.47.10:503][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.10:503][854]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorSuburbs_C_3] [2020.05.27-16.47.10:503][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.10:525][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.47.10:669][864]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.27-16.47.10:669][864]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.10:669][864]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.47.10:669][864]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.10:670][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.47.10:670][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.47.10:670][864]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.47.10:670][864]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.10:670][864]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.47.10:670][864]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.47.10:670][864]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.10:670][864]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.10:670][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.10:670][864]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.10:670][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.10:670][864]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.47.10:734][868]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.47.10:734][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.10:786][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.47.10:786][871]LogDBDPlayerMovement: StopSnapping Final Location (7893.399902 9787.700195 499.785431) [2020.05.27-16.47.10:786][871]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.10:786][871]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.10:786][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.10:786][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.47.10:786][871]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.10:786][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.10:786][871]Interaction: Interaction time: 81.632652 [2020.05.27-16.47.10:786][871]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.10:786][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.10:834][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.47.10:835][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.47.11:770][925]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.11:770][925]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.11:770][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.11:770][925]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.11:770][925]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.11:770][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.11:773][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.47.11:804][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.11:804][927]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.11:804][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.11:804][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.11:804][927]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.11:805][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.11:805][927]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.11:805][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.11:805][927]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.11:805][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.11:805][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.27-16.47.11:805][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.11:805][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.11:870][931]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.47.11:872][931]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.11:872][931]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.11:902][933]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.47.11:969][937]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.11:970][937]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.11:970][937]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.05.27-16.47.11:970][937]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.27-16.47.11:973][937]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: On [2020.05.27-16.47.12:203][951]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.47.12:701][981]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.093021 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.13:301][ 17]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.022398 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.47.13:301][ 17]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.47.13:304][ 17]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.47.13:304][ 17]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.47.13:304][ 17]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.47.13:304][ 17]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.47.13:304][ 17]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.47.13:304][ 17]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.47.13:304][ 17]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.47.13:305][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.47.13:335][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.47.13:370][ 21]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.13:370][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.13:370][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.13:370][ 21]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.13:370][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.13:370][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.13:372][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.47.13:418][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.13:418][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.13:418][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.13:418][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.13:418][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.13:418][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.13:418][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.13:418][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.13:418][ 24]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.13:418][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.13:418][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.47.13:418][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.13:418][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.13:433][ 25]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.47.13:519][ 30]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.13:519][ 30]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.13:717][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.13:717][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.13:717][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.13:717][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.13:719][ 42]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.13:719][ 42]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.13:719][ 42]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.13:719][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.13:719][ 42]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.13:719][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.13:719][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.13:719][ 42]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.13:719][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.13:719][ 42]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.13:719][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.13:786][ 46]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.13:786][ 46]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.13:786][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.13:786][ 46]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.13:786][ 46]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.13:786][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.13:786][ 46]Interaction: Interaction time: 0.000000 [2020.05.27-16.47.13:786][ 46]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ItemCollect AnimTag_Male. [2020.05.27-16.47.13:786][ 46]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.47.13:786][ 46]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.47.13:786][ 46]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.13:786][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.13:971][ 57]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: Off [2020.05.27-16.47.14:251][ 72]GameFlow: OnDropped 363.226685 [2020.05.27-16.47.14:522][ 88]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.14:788][104]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.14:788][104]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.14:788][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.14:788][104]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.14:788][104]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.14:788][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.14:788][104]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.14:788][104]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.14:788][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.14:788][104]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.14:788][104]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.14:788][104]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.14:788][104]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.14:788][104]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.14:788][104]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.47.14:788][104]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.14:788][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.14:788][104]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.14:788][104]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.14:788][104]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.15:218][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.15:218][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.15:304][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.47.15:384][138]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.15:384][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.15:384][138]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.15:384][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.15:385][138]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.15:386][138]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.15:386][138]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.15:386][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.15:386][138]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.15:386][138]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.15:386][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.15:386][138]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.15:386][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.15:386][138]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.15:386][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.15:452][142]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.15:452][142]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.15:452][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.15:452][142]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.15:452][142]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.15:452][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.15:452][142]Interaction: Interaction time: 0.000000 [2020.05.27-16.47.15:452][142]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ItemCollect AnimTag_Male. [2020.05.27-16.47.15:452][142]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.47.15:452][142]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.47.15:452][142]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.15:452][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.15:504][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.47.15:651][153]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.47.15:651][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.47.15:651][153]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.47.15:651][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.47.15:917][169]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.05.27-16.47.15:918][169]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.05.27-16.47.16:169][184]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.16:419][198]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.16:419][198]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.16:420][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.16:420][198]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.16:420][198]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.16:420][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.16:453][200]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.16:453][200]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.16:453][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.16:453][200]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.16:453][200]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.16:453][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.16:453][200]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.16:453][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.16:453][200]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.47.16:453][200]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.16:453][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.16:453][200]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.16:453][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.16:453][200]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.16:605][209]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.05.27-16.47.16:818][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.47.16:818][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.16:818][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.47.16:818][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.16:820][222]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.16:820][222]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.16:820][222]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.16:820][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.16:820][222]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.16:820][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.47.16:820][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.16:820][222]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.16:820][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.16:820][222]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.05.27-16.47.16:820][222]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.16:820][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.17:484][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.47.17:486][262]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.17:486][262]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.17:486][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.17:486][262]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.17:486][262]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.17:486][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.17:486][262]Interaction: Interaction time: 3.000000 [2020.05.27-16.47.17:486][262]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.05.27-16.47.17:486][262]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.05.27-16.47.17:486][262]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.17:486][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.17:487][262]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.05.27-16.47.17:650][272]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.47.17:650][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.47.17:650][272]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.47.17:650][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.47.17:684][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:686][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:702][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:704][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.47.17:719][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:736][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:753][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:770][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:787][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:787][280]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.47.17:787][280]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.47.17:803][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:820][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:836][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:854][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:870][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:886][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:903][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:919][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:920][288]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.47.17:936][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:954][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:970][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.17:986][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.18:003][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.18:019][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.18:036][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.18:053][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.18:070][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.18:087][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.47.18:253][308]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.20:286][429]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.47.20:286][429]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.47.20:385][435]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.20:385][435]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.20:385][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.20:385][435]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.20:385][435]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.05.27-16.47.20:386][435]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.20:386][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.20:388][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.47.20:484][441]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.27-16.47.20:484][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.20:484][441]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.27-16.47.20:484][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.20:484][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.20:486][441]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.20:486][441]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.20:486][441]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.20:486][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.20:486][441]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.20:486][441]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.27-16.47.20:486][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.20:486][441]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.20:486][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.20:486][441]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.20:486][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.20:553][445]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.47.20:585][447]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.47.20:637][450]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.47.20:785][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.20:785][459]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.20:785][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.20:785][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.20:785][459]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.20:785][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.20:785][459]Interaction: Interaction time: 0.608696 [2020.05.27-16.47.20:785][459]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.27-16.47.20:785][459]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.608696 Timestamp 0.000000 [2020.05.27-16.47.20:785][459]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.47.20:785][459]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.20:785][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.20:786][459]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.21:051][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.47.21:052][475]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.21:052][475]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.21:052][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.21:052][475]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.21:052][475]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.21:052][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.21:052][475]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.21:052][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.21:052][475]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.21:052][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.21:053][475]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.47.21:053][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.21:053][475]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.21:055][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.47.21:386][495]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.21:417][497]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.21:417][497]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.21:419][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.21:419][497]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.21:419][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.21:419][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.21:419][497]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.21:419][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.21:419][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.21:419][497]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.21:419][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.21:419][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.21:419][497]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.21:419][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.21:419][497]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.21:419][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.21:419][497]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.47.21:419][497]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.21:419][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.21:420][497]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.27-16.47.21:420][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.21:420][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.22:219][544]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.47.22:367][551]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_7] [2020.05.27-16.47.22:367][551]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.22:367][551]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.05.27-16.47.22:367][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.22:368][551]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.22:368][551]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.22:368][551]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.22:369][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.22:369][551]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.22:369][551]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.27-16.47.22:369][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.22:369][551]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.22:369][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:369][551]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.22:369][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:384][552]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.22:384][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.22:384][552]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.22:384][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.22:385][552]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.22:385][552]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.22:385][552]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.22:386][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.22:386][552]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.22:386][552]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.22:386][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.22:386][552]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.22:386][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:386][552]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.22:386][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:419][554]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.22:419][554]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.22:419][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:419][554]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.22:419][554]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.22:419][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:419][554]Interaction: Interaction time: 1.700000 [2020.05.27-16.47.22:419][554]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare. [2020.05.27-16.47.22:419][554]LogSM: Error: Play Update Montage AM_SD_Vault01_Window Duration 1.700000 Timestamp 0.000000 [2020.05.27-16.47.22:419][554]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.47.22:419][554]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.22:419][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:453][556]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.22:453][556]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.22:453][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:453][556]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.22:453][556]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.22:453][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:453][556]Interaction: Interaction time: 0.000000 [2020.05.27-16.47.22:453][556]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ItemCollect AnimTag_Male. [2020.05.27-16.47.22:453][556]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.47.22:453][556]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.47.22:453][556]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.22:453][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.22:737][572]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.22:804][576]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.22:919][583]GameFlow: OnDropped 371.894867 [2020.05.27-16.47.23:055][591]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.47.23:055][591]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.47.23:138][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.23:171][598]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.23:403][612]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.47.23:469][616]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.23:469][616]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.23:469][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.23:469][616]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.23:469][616]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.23:469][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.23:503][618]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.23:503][618]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.23:503][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.23:503][618]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.23:503][618]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.23:503][618]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.23:503][618]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.23:503][618]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.23:503][618]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.47.23:503][618]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.23:503][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.23:503][618]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.23:503][618]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.23:503][618]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.24:119][655]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.24:135][656]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.24:135][656]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.24:135][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.24:135][656]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.24:135][656]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.24:135][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.24:135][656]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.24:135][656]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.24:136][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.24:136][656]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.24:136][656]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.24:136][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.24:136][656]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.24:136][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.24:136][656]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.47.24:136][656]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.24:136][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.24:136][656]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_7] [2020.05.27-16.47.24:136][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.24:136][656]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.24:201][660]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.24:201][660]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.24:201][660]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.24:201][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.24:203][660]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.24:203][660]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.24:203][660]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.24:203][660]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.24:203][660]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.24:203][660]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.24:203][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.24:203][660]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.24:203][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.24:203][660]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.24:203][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.24:269][664]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.24:269][664]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.24:269][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.24:269][664]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.24:269][664]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.24:269][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.24:269][664]Interaction: Interaction time: 0.000000 [2020.05.27-16.47.24:269][664]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ItemCollect AnimTag_Male. [2020.05.27-16.47.24:269][664]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.47.24:269][664]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.47.24:269][664]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.24:269][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.24:734][692]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.05.27-16.47.24:734][692]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.05.27-16.47.24:934][704]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.25:003][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.25:036][710]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.47.25:237][722]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:237][722]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.25:237][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.25:237][722]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:237][722]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.25:237][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.25:270][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:270][724]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.25:270][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.25:270][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:270][724]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.25:270][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.25:270][724]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.25:270][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.25:270][724]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.47.25:270][724]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.25:270][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.25:270][724]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.25:270][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.25:270][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:372][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.4230790138244629, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.47.25:372][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.47.25:388][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513772644102573, xOffset=0, yOffset=0) [2020.05.27-16.47.25:405][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03030727058649063, xOffset=0, yOffset=0) [2020.05.27-16.47.25:421][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04548845067620277, xOffset=0, yOffset=0) [2020.05.27-16.47.25:439][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06057363376021385, xOffset=0, yOffset=0) [2020.05.27-16.47.25:455][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573763281106949, xOffset=0, yOffset=0) [2020.05.27-16.47.25:473][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09110690653324127, xOffset=0, yOffset=0) [2020.05.27-16.47.25:489][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061744540929794, xOffset=0, yOffset=0) [2020.05.27-16.47.25:505][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212422698736191, xOffset=0, yOffset=0) [2020.05.27-16.47.25:522][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363589018583298, xOffset=0, yOffset=0) [2020.05.27-16.47.25:539][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514278948307037, xOffset=0, yOffset=0) [2020.05.27-16.47.25:555][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666984409093857, xOffset=0, yOffset=0) [2020.05.27-16.47.25:572][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.181816354393959, xOffset=0, yOffset=0) [2020.05.27-16.47.25:589][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969596296548843, xOffset=0, yOffset=0) [2020.05.27-16.47.25:606][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123459875583649, xOffset=0, yOffset=0) [2020.05.27-16.47.25:622][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274149805307388, xOffset=0, yOffset=0) [2020.05.27-16.47.25:639][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424844354391098, xOffset=0, yOffset=0) [2020.05.27-16.47.25:656][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575643360614777, xOffset=0, yOffset=0) [2020.05.27-16.47.25:672][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727328836917877, xOffset=0, yOffset=0) [2020.05.27-16.47.25:689][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878764271736145, xOffset=0, yOffset=0) [2020.05.27-16.47.25:702][750]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.47.25:705][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303040623664856, xOffset=0, yOffset=0) [2020.05.27-16.47.25:722][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183689713478088, xOffset=0, yOffset=0) [2020.05.27-16.47.25:739][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334401547908783, xOffset=0, yOffset=0) [2020.05.27-16.47.25:755][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485113382339478, xOffset=0, yOffset=0) [2020.05.27-16.47.25:772][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639168739318848, xOffset=0, yOffset=0) [2020.05.27-16.47.25:788][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789879679679871, xOffset=0, yOffset=0) [2020.05.27-16.47.25:806][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941656053066254, xOffset=0, yOffset=0) [2020.05.27-16.47.25:822][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092381596565247, xOffset=0, yOffset=0) [2020.05.27-16.47.25:840][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4244635105133057, xOffset=0, yOffset=0) [2020.05.27-16.47.25:853][759]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.25:856][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395354092121124, xOffset=0, yOffset=0) [2020.05.27-16.47.25:867][760]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.25:868][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.25:868][760]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.25:868][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.25:870][760]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:870][760]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:870][760]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.25:870][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.25:870][760]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:870][760]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.25:870][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.25:870][760]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.25:870][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.25:870][760]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.25:870][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.25:871][760]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.47.25:871][760]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.47.25:874][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546245932579041, xOffset=0, yOffset=0) [2020.05.27-16.47.25:890][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698396921157837, xOffset=0, yOffset=0) [2020.05.27-16.47.25:903][762]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:903][762]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.25:903][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.25:903][762]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.25:903][762]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.25:903][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.25:903][762]Interaction: Interaction time: 0.000000 [2020.05.27-16.47.25:903][762]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ItemCollect AnimTag_Male. [2020.05.27-16.47.25:903][762]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.47.25:903][762]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.47.25:904][762]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.25:904][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.25:908][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849302470684052, xOffset=0, yOffset=0) [2020.05.27-16.47.25:918][763]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.47.25:918][763]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.47.25:918][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.25:920][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.25:923][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.47.25:936][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.25:953][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.25:970][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.25:986][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:002][768]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.47.26:002][768]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.47.26:003][768]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.26:004][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:020][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:037][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:053][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:070][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:086][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:102][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:120][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:136][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:153][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:169][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:186][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:203][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:219][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:236][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:252][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:265][784]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x166351ADD20] Result: '1' k_EResultOK (success) [2020.05.27-16.47.26:267][784]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x166351ADD20]' succeeded in 0.262839 seconds [2020.05.27-16.47.26:270][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:286][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:290][786]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x166351ADD20] Result: '1' k_EResultOK (success) [2020.05.27-16.47.26:303][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:311][787]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.306472 seconds [2020.05.27-16.47.26:319][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.26:368][790]GameFlow: OnDropped 375.343109 [2020.05.27-16.47.26:670][808]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.26:869][820]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.47.26:902][822]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.26:902][822]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.26:902][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.26:902][822]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.26:902][822]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.26:902][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.26:936][824]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.26:936][824]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.26:936][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.26:936][824]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.26:936][824]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.26:936][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.26:936][824]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.26:936][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.26:936][824]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.47.26:936][824]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.26:936][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.26:936][824]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.26:936][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.26:936][824]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.27:202][840]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.260112 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.27:202][840]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.27-16.47.29:202][958]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.27-16.47.29:867][998]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.47.29:867][998]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.29:867][998]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.47.29:867][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.29:867][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.47.29:869][998]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.29:869][998]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.29:869][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.29:869][998]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.29:869][998]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.29:869][998]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.47.29:869][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.29:869][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.29:869][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.29:869][998]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.47.29:869][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.29:869][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.30:038][ 8]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.47.30:038][ 8]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.47.30:370][ 28]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.47.30:470][ 34]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.30:535][ 38]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.30:535][ 38]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.30:535][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.30:535][ 38]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.30:535][ 38]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.30:535][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.30:535][ 38]Interaction: Interaction time: 0.085230 [2020.05.27-16.47.30:536][ 38]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.47.30:536][ 38]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.085230 Timestamp 0.000000 [2020.05.27-16.47.30:536][ 38]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.30:536][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.30:536][ 38]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.47.30:638][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.47.30:702][ 47]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.47.30:702][ 47]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.47.30:702][ 47]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.47.30:702][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.30:834][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.30:834][ 55]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.30:834][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.30:834][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.30:836][ 55]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.30:836][ 55]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.30:836][ 55]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.30:836][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.30:836][ 55]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.30:836][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.30:836][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.30:836][ 55]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.30:836][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.30:836][ 55]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.30:836][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.30:903][ 59]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.30:903][ 59]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.30:903][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.30:903][ 59]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.30:903][ 59]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.30:903][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.30:903][ 59]Interaction: Interaction time: 0.000000 [2020.05.27-16.47.30:903][ 59]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ItemCollect AnimTag_Male. [2020.05.27-16.47.30:903][ 59]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.27-16.47.30:903][ 59]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.47.30:903][ 59]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.30:903][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.31:368][ 86]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.05.27-16.47.31:369][ 86]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.05.27-16.47.31:620][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.31:887][116]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.47.31:904][117]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.31:904][117]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.31:904][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.31:904][117]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.31:904][117]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.31:904][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.31:904][117]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.31:904][117]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.31:904][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.31:904][117]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.31:904][117]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.31:904][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.31:904][117]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.31:904][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.31:904][117]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.47.31:904][117]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.31:904][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.31:904][117]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.47.31:904][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.31:904][117]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.32:137][131]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:137][131]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.32:137][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.32:137][131]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:137][131]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.47.32:137][131]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.32:137][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.32:437][149]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.47.32:469][151]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.47.32:584][158]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.27-16.47.32:584][158]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.32:584][158]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.27-16.47.32:584][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.32:584][158]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.32:586][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:586][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:586][158]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.32:586][158]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.32:586][158]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:586][158]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.27-16.47.32:586][158]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.32:586][158]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.32:586][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.32:586][158]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.32:586][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.32:619][160]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.47.32:736][167]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.47.32:803][171]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.47.32:818][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.47.32:820][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:820][172]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.32:820][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.32:820][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:820][172]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.32:820][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.32:820][172]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.32:820][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.32:820][172]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.32:820][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.32:820][172]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.47.32:820][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.32:820][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:820][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:820][172]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.32:820][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.32:820][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.32:820][172]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.32:820][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.32:820][172]Interaction: Interaction time: 0.642202 [2020.05.27-16.47.32:820][172]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.27-16.47.32:820][172]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.642202 Timestamp 0.000000 [2020.05.27-16.47.32:820][172]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.47.32:820][172]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.32:820][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.32:823][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.47.32:886][176]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.33:436][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.33:484][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.33:485][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.33:486][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.33:486][212]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.33:486][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.33:486][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.33:486][212]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.33:486][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.33:486][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.33:486][212]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.33:486][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.33:486][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.33:486][212]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.33:486][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.33:486][212]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.33:486][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.33:486][212]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.47.33:487][212]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.33:487][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.33:487][212]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.27-16.47.33:487][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.33:487][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.34:451][269]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_7] [2020.05.27-16.47.34:451][269]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.34:451][269]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.05.27-16.47.34:451][269]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.34:451][269]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.05.27-16.47.34:453][269]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.34:453][269]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.34:453][269]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.34:453][269]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.34:453][269]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.34:453][269]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.27-16.47.34:453][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.34:453][269]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.34:453][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.34:453][269]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.34:453][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.34:519][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.34:519][273]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.34:519][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.34:519][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.34:519][273]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.34:519][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.34:519][273]Interaction: Interaction time: 1.700000 [2020.05.27-16.47.34:520][273]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare. [2020.05.27-16.47.34:520][273]LogSM: Error: Play Update Montage AM_SD_Vault01_Window Duration 1.700000 Timestamp 0.000000 [2020.05.27-16.47.34:520][273]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.47.34:520][273]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.34:520][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.35:153][311]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.47.35:653][341]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.35:719][345]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.35:953][357]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.47.35:953][357]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.47.36:087][365]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.36:204][372]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.36:220][373]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.36:220][373]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.36:220][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.36:220][373]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.36:220][373]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.36:221][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.36:253][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.36:253][375]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.36:253][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.36:253][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.36:253][375]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.36:253][375]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.36:253][375]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.36:253][375]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.36:253][375]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.47.36:253][375]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.36:253][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.36:253][375]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_7] [2020.05.27-16.47.36:253][375]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.36:253][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.36:868][409]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_15] [2020.05.27-16.47.36:868][409]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.36:868][409]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.05.27-16.47.36:868][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.36:870][409]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.36:870][409]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.36:870][409]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.36:870][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.36:870][409]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.36:870][409]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.05.27-16.47.36:870][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.36:870][409]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.36:870][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.36:870][409]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.27-16.47.36:870][409]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.36:870][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.36:871][409]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.47.37:188][428]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.37:188][428]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.37:188][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.37:188][428]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.37:188][428]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.37:188][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.37:188][428]Interaction: Interaction time: 1.050000 [2020.05.27-16.47.37:188][428]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.05.27-16.47.37:188][428]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.47.37:188][428]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.47.37:189][428]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.37:189][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.37:255][432]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.37:472][445]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.27-16.47.37:851][468]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.37:852][468]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.47.38:217][490]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015915 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.38:219][490]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.38:219][490]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.38:219][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.38:219][490]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.38:219][490]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.38:219][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.38:253][491]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.38:253][491]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.38:253][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.38:253][491]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.38:253][491]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.38:253][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.38:253][491]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.38:253][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.38:253][491]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.47.38:253][491]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.38:253][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.38:253][491]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.05.27-16.47.38:253][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.38:253][491]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.38:285][493]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.27-16.47.38:351][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_15] [2020.05.27-16.47.38:351][497]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.38:351][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.05.27-16.47.38:351][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.38:353][497]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.38:353][497]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.38:353][497]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.38:353][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.38:353][497]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.38:353][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.05.27-16.47.38:353][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.38:353][497]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.38:353][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.38:353][497]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Male. [2020.05.27-16.47.38:353][497]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.38:353][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.38:386][499]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.47.38:487][505]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.47.38:652][515]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.38:652][515]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.38:652][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.38:652][515]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.38:652][515]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.38:652][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.38:652][515]Interaction: Interaction time: 1.050000 [2020.05.27-16.47.38:652][515]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.27-16.47.38:653][515]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.27-16.47.38:653][515]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.27-16.47.38:653][515]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.38:653][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.38:653][515]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.47.38:653][515]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.47.38:653][515]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.38:751][521]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.27-16.47.38:785][523]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.38:786][523]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.38:953][533]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.27-16.47.39:686][564]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.39:686][564]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.39:686][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.39:686][564]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.39:686][564]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.39:686][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.39:737][566]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.39:737][566]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.39:737][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.39:737][566]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.39:737][566]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.39:737][566]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.39:737][566]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.39:737][566]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.39:737][566]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.27-16.47.39:737][566]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.39:737][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.39:737][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.05.27-16.47.39:737][566]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.39:737][566]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.42:435][698]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_StrafeLeft. [2020.05.27-16.47.42:437][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.42:437][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.42:935][728]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.47.43:201][744]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.47.43:234][746]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Miss Nightmare. [2020.05.27-16.47.43:356][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.6497777700424194, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.47.43:356][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.47.43:373][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01480472646653652, xOffset=0, yOffset=0) [2020.05.27-16.47.43:390][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030079361051321, xOffset=0, yOffset=0) [2020.05.27-16.47.43:406][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04513199999928474, xOffset=0, yOffset=0) [2020.05.27-16.47.43:422][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0602111779153347, xOffset=0, yOffset=0) [2020.05.27-16.47.43:439][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07548781484365463, xOffset=0, yOffset=0) [2020.05.27-16.47.43:456][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09063472598791122, xOffset=0, yOffset=0) [2020.05.27-16.47.43:473][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1057316362857819, xOffset=0, yOffset=0) [2020.05.27-16.47.43:489][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1208805441856384, xOffset=0, yOffset=0) [2020.05.27-16.47.43:506][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364275366067886, xOffset=0, yOffset=0) [2020.05.27-16.47.43:522][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512499004602432, xOffset=0, yOffset=0) [2020.05.27-16.47.43:539][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663923561573029, xOffset=0, yOffset=0) [2020.05.27-16.47.43:555][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816159933805466, xOffset=0, yOffset=0) [2020.05.27-16.47.43:572][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968920826911926, xOffset=0, yOffset=0) [2020.05.27-16.47.43:589][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119527161121368, xOffset=0, yOffset=0) [2020.05.27-16.47.43:606][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2270183563232422, xOffset=0, yOffset=0) [2020.05.27-16.47.43:621][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2421393543481827, xOffset=0, yOffset=0) [2020.05.27-16.47.43:639][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575035393238068, xOffset=0, yOffset=0) [2020.05.27-16.47.43:656][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724401652812958, xOffset=0, yOffset=0) [2020.05.27-16.47.43:673][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2875538766384125, xOffset=0, yOffset=0) [2020.05.27-16.47.43:689][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.302746057510376, xOffset=0, yOffset=0) [2020.05.27-16.47.43:706][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3179629743099213, xOffset=0, yOffset=0) [2020.05.27-16.47.43:722][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331117033958435, xOffset=0, yOffset=0) [2020.05.27-16.47.43:739][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481603264808655, xOffset=0, yOffset=0) [2020.05.27-16.47.43:756][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633546829223633, xOffset=0, yOffset=0) [2020.05.27-16.47.43:772][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37844705581665, xOffset=0, yOffset=0) [2020.05.27-16.47.43:789][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3936603367328644, xOffset=0, yOffset=0) [2020.05.27-16.47.43:807][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40927505493164, xOffset=0, yOffset=0) [2020.05.27-16.47.43:822][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240540564060211, xOffset=0, yOffset=0) [2020.05.27-16.47.43:839][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439205139875412, xOffset=0, yOffset=0) [2020.05.27-16.47.43:855][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4542305171489716, xOffset=0, yOffset=0) [2020.05.27-16.47.43:872][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46933513879776, xOffset=0, yOffset=0) [2020.05.27-16.47.43:889][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847244024276733, xOffset=0, yOffset=0) [2020.05.27-16.47.43:905][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997476637363434, xOffset=0, yOffset=0) [2020.05.27-16.47.43:921][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5148767828941345, xOffset=0, yOffset=0) [2020.05.27-16.47.43:939][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5300614833831787, xOffset=0, yOffset=0) [2020.05.27-16.47.43:955][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5452963709831238, xOffset=0, yOffset=0) [2020.05.27-16.47.43:972][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560272753238678, xOffset=0, yOffset=0) [2020.05.27-16.47.43:989][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5754895806312561, xOffset=0, yOffset=0) [2020.05.27-16.47.44:005][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5905665755271912, xOffset=0, yOffset=0) [2020.05.27-16.47.44:022][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6057766675949097, xOffset=0, yOffset=0) [2020.05.27-16.47.44:039][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.620919942855835, xOffset=0, yOffset=0) [2020.05.27-16.47.44:055][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6360784769058228, xOffset=0, yOffset=0) [2020.05.27-16.47.44:072][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65115737915039, xOffset=0, yOffset=0) [2020.05.27-16.47.44:089][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666441023349762, xOffset=0, yOffset=0) [2020.05.27-16.47.44:106][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6815962791442871, xOffset=0, yOffset=0) [2020.05.27-16.47.44:118][799]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.47.44:118][799]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.47.44:122][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.47.44:203][804]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.47.44:203][804]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.47.44:425][818]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165AA2E6160] Result: '1' k_EResultOK (success) [2020.05.27-16.47.44:427][818]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165AA2E6160]' succeeded in 0.222665 seconds [2020.05.27-16.47.44:457][820]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165AA2E6160] Result: '1' k_EResultOK (success) [2020.05.27-16.47.44:477][821]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272238 seconds [2020.05.27-16.47.44:601][828]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.47.44:601][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.44:601][828]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.47.44:601][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.44:601][828]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.47.44:603][828]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.44:603][828]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.44:603][828]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.44:603][828]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.44:603][828]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.44:603][828]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.47.44:603][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.44:603][828]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.44:603][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.44:603][828]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.44:603][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.44:636][830]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.47.44:669][832]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.44:669][832]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.44:701][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.27-16.47.44:703][834]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.44:703][834]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.44:703][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.44:703][834]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.44:703][834]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.44:703][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.44:703][834]Interaction: Interaction time: 4.000000 [2020.05.27-16.47.44:703][834]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.44:703][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.44:753][836]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.44:769][837]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.44:769][837]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.48:706][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.27-16.47.48:769][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpOther Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_0 [2020.05.27-16.47.48:771][ 69]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.48:771][ 69]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.47.48:771][ 69]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.47.48:771][ 69]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.47.48:771][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.48:771][ 69]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.48:771][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.48:771][ 69]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.48:771][ 69]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.48:771][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.48:802][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.27-16.47.48:804][ 71]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.48:804][ 71]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.48:804][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.48:804][ 71]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.48:804][ 71]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.48:804][ 71]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.48:804][ 71]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.48:804][ 71]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.48:804][ 71]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.48:804][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.48:804][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.47.48:804][ 71]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.48:804][ 71]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.48:806][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.27-16.47.48:835][ 73]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.27-16.47.48:904][ 77]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.48:904][ 77]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.49:136][ 91]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.47.49:137][ 91]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.49:137][ 91]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.49:569][117]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.47.49:669][123]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.49:670][123]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.47.49:670][123]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.49:670][123]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.27-16.47.49:670][123]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.952404 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.47.49:674][123]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: On [2020.05.27-16.47.49:735][127]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.27-16.47.49:868][135]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.47.51:357][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.6860338449478149, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.47.51:357][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.47.51:373][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0151316374540329, xOffset=0, yOffset=0) [2020.05.27-16.47.51:390][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026336431503296, xOffset=0, yOffset=0) [2020.05.27-16.47.51:407][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04556863754987717, xOffset=0, yOffset=0) [2020.05.27-16.47.51:423][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06077300012111664, xOffset=0, yOffset=0) [2020.05.27-16.47.51:439][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07590354233980179, xOffset=0, yOffset=0) [2020.05.27-16.47.51:457][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09103381633758545, xOffset=0, yOffset=0) [2020.05.27-16.47.51:473][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061768159270287, xOffset=0, yOffset=0) [2020.05.27-16.47.51:491][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213076338171959, xOffset=0, yOffset=0) [2020.05.27-16.47.51:507][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136438176035881, xOffset=0, yOffset=0) [2020.05.27-16.47.51:523][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515671759843826, xOffset=0, yOffset=0) [2020.05.27-16.47.51:539][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666972637176514, xOffset=0, yOffset=0) [2020.05.27-16.47.51:556][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818569004535675, xOffset=0, yOffset=0) [2020.05.27-16.47.51:573][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970151662826538, xOffset=0, yOffset=0) [2020.05.27-16.47.51:590][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121439874172211, xOffset=0, yOffset=0) [2020.05.27-16.47.51:606][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272807955741882, xOffset=0, yOffset=0) [2020.05.27-16.47.51:623][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242459163069725, xOffset=0, yOffset=0) [2020.05.27-16.47.51:641][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575879693031311, xOffset=0, yOffset=0) [2020.05.27-16.47.51:655][241]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: Off [2020.05.27-16.47.51:657][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272791862487793, xOffset=0, yOffset=0) [2020.05.27-16.47.51:673][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879205048084259, xOffset=0, yOffset=0) [2020.05.27-16.47.51:690][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030484914779663, xOffset=0, yOffset=0) [2020.05.27-16.47.51:706][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181771337985992, xOffset=0, yOffset=0) [2020.05.27-16.47.51:725][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335555791854858, xOffset=0, yOffset=0) [2020.05.27-16.47.51:741][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486849367618561, xOffset=0, yOffset=0) [2020.05.27-16.47.51:756][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638136684894562, xOffset=0, yOffset=0) [2020.05.27-16.47.51:773][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789422214031219, xOffset=0, yOffset=0) [2020.05.27-16.47.51:791][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940707743167877, xOffset=0, yOffset=0) [2020.05.27-16.47.51:807][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092375040054321, xOffset=0, yOffset=0) [2020.05.27-16.47.51:823][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424441784620285, xOffset=0, yOffset=0) [2020.05.27-16.47.51:840][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395682513713837, xOffset=0, yOffset=0) [2020.05.27-16.47.51:857][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546955227851868, xOffset=0, yOffset=0) [2020.05.27-16.47.51:873][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698223471641541, xOffset=0, yOffset=0) [2020.05.27-16.47.51:889][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849478900432587, xOffset=0, yOffset=0) [2020.05.27-16.47.51:906][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000735521316528, xOffset=0, yOffset=0) [2020.05.27-16.47.51:924][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51519900560379, xOffset=0, yOffset=0) [2020.05.27-16.47.51:940][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5305482149124146, xOffset=0, yOffset=0) [2020.05.27-16.47.51:956][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5457411408424377, xOffset=0, yOffset=0) [2020.05.27-16.47.51:973][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5608658790588379, xOffset=0, yOffset=0) [2020.05.27-16.47.51:990][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5759904384613037, xOffset=0, yOffset=0) [2020.05.27-16.47.52:006][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5911148190498352, xOffset=0, yOffset=0) [2020.05.27-16.47.52:023][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6062390208244324, xOffset=0, yOffset=0) [2020.05.27-16.47.52:042][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6213613152503967, xOffset=0, yOffset=0) [2020.05.27-16.47.52:057][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364832520484924, xOffset=0, yOffset=0) [2020.05.27-16.47.52:073][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6516051888465881, xOffset=0, yOffset=0) [2020.05.27-16.47.52:090][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667266488075256, xOffset=0, yOffset=0) [2020.05.27-16.47.52:107][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68184745311737, xOffset=0, yOffset=0) [2020.05.27-16.47.52:124][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6971163749694824, xOffset=0, yOffset=0) [2020.05.27-16.47.52:140][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7122374773025513, xOffset=0, yOffset=0) [2020.05.27-16.47.52:157][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273594737052917, xOffset=0, yOffset=0) [2020.05.27-16.47.52:169][272]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.47.52:169][272]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.47.52:169][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:171][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:174][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.47.52:187][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:203][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:220][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:237][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:253][277]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.47.52:253][277]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.47.52:255][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:270][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:287][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:303][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:318][281]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.47.52:319][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.52:319][281]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.47.52:319][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.52:320][281]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.52:320][281]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.52:320][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.52:320][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.52:320][281]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.52:320][281]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.47.52:320][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.52:320][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.52:320][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.52:320][281]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.52:320][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.52:321][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:337][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:354][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:370][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:385][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.47.52:387][285]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.52:387][285]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.52:387][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.52:387][285]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.52:387][285]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.52:387][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.52:387][285]Interaction: Interaction time: 16.000000 [2020.05.27-16.47.52:387][285]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.52:387][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.52:388][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:405][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:420][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:438][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:454][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:470][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:489][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:504][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:521][293]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1658E6456B0] Result: '1' k_EResultOK (success) [2020.05.27-16.47.52:521][293]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1658E6456B0]' succeeded in 0.267796 seconds [2020.05.27-16.47.52:521][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:539][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:554][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:559][296]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1658E6456B0] Result: '1' k_EResultOK (success) [2020.05.27-16.47.52:570][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.47.52:577][297]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322679 seconds [2020.05.27-16.47.52:672][302]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.47.52:919][316]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.52:919][316]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.52:920][316]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.47.53:018][322]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.47.53:018][322]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.53:020][322]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:020][322]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:020][322]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.53:020][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.53:020][322]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:020][322]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.47.53:020][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.53:020][322]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.53:020][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.53:020][322]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.05.27-16.47.53:020][322]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Female AnimTag_Follower. [2020.05.27-16.47.53:020][322]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.53:020][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.53:020][322]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.47.53:053][324]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.47.53:120][328]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:120][328]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.53:120][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.53:120][328]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:120][328]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.53:120][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.53:120][328]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.53:120][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.53:120][328]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.53:120][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.53:120][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.47.53:120][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.53:120][328]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:123][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.47.53:152][330]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.47.53:152][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.53:354][341]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:354][341]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.53:354][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.53:354][341]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:354][341]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.53:354][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.53:354][341]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.47.53:354][341]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.05.27-16.47.53:354][341]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.47.53:354][341]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.47.53:354][341]Interaction: Interaction time: 2.700000 [2020.05.27-16.47.53:354][341]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.05.27-16.47.53:354][341]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.47.53:354][341]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.47.53:354][341]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.47.53:354][341]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.53:354][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.53:354][341]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.53:420][345]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:420][345]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.53:605][355]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.05.27-16.47.55:152][446]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.47.55:803][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.56:037][497]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.47.56:053][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:054][498]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.47.56:054][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.56:054][498]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.47.56:054][498]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.47.56:054][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:054][498]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.47.56:054][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.56:054][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:054][498]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.47.56:054][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.56:054][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:054][498]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.47.56:054][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.56:054][498]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.47.56:054][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.56:054][498]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.47.56:054][498]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.47.56:054][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.56:054][498]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.47.56:054][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.56:054][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:152][503]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.47.56:152][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.56:152][503]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.47.56:152][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.56:154][503]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:154][503]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:154][503]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.56:154][503]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.56:154][503]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:154][503]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.47.56:154][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.56:154][503]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.56:154][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.56:154][503]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.56:154][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.56:219][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.47.56:221][507]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:221][507]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.56:221][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.56:221][507]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.47.56:221][507]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.56:221][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.56:221][507]Interaction: Interaction time: 16.000000 [2020.05.27-16.47.56:221][507]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.47.56:221][507]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.47.56:221][507]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.56:221][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.57:972][602]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.57:988][603]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.47.58:106][610]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.47.58:986][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.47.58:986][662]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.58:986][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.47.58:986][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.58:986][662]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.47.58:987][662]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.58:987][662]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.58:987][662]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.47.58:987][662]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.47.58:987][662]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.58:987][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.47.58:987][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.47.58:987][662]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.47.58:987][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.58:987][662]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.47.58:987][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.59:053][666]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.47.59:053][666]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.59:053][666]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.47.59:085][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.27-16.47.59:087][668]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.59:087][668]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.47.59:087][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.59:087][668]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.47.59:087][668]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.47.59:087][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.59:087][668]Interaction: Interaction time: 4.000000 [2020.05.27-16.47.59:087][668]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.47.59:087][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.47.59:119][670]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.47.59:754][706]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.47.59:770][707]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.47.59:887][714]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.01:521][808]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.01:538][809]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.01:670][816]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.03:110][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.27-16.48.03:173][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpOther Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.48.03:175][901]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.03:175][901]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.48.03:175][901]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.48.03:175][901]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.48.03:175][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.03:175][901]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.03:175][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.03:175][901]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.03:175][901]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.03:175][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.03:206][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.27-16.48.03:208][903]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.03:208][903]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.03:208][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.03:208][903]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.03:208][903]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.03:208][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.03:208][903]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.03:208][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.03:208][903]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.03:208][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.03:208][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.48.03:208][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.03:208][903]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.03:210][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.27-16.48.03:239][905]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.48.03:290][908]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.03:306][909]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.03:306][909]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.03:306][909]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.03:422][916]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.05:054][ 10]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.05:071][ 11]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.05:187][ 18]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.05:357][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=square, keyText=F, hitAreaStart=0.756584644317627, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.27-16.48.05:357][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.27-16.48.05:374][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01521790865808725, xOffset=0, yOffset=0) [2020.05.27-16.48.05:390][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03043227270245552, xOffset=0, yOffset=0) [2020.05.27-16.48.05:403][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.48.05:403][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.05:404][ 30]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.05:404][ 30]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.05:404][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.48.05:404][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.05:404][ 30]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.05:404][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.48.05:404][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.05:404][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.05:404][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.05:404][ 30]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.05.27-16.48.05:404][ 30]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.05:404][ 30]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.05:404][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.05:404][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.05:404][ 30]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.48.05:404][ 30]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.05:405][ 30]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.27-16.48.05:405][ 30]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.05:405][ 30]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.27-16.48.05:408][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04564373195171356, xOffset=0, yOffset=0) [2020.05.27-16.48.05:424][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06085173040628433, xOffset=0, yOffset=0) [2020.05.27-16.48.05:441][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07605817914009094, xOffset=0, yOffset=0) [2020.05.27-16.48.05:458][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09126054495573044, xOffset=0, yOffset=0) [2020.05.27-16.48.05:474][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10645817965269, xOffset=0, yOffset=0) [2020.05.27-16.48.05:491][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12165281176567, xOffset=0, yOffset=0) [2020.05.27-16.48.05:505][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.05:505][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.05:505][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.05:505][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.05:505][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.05:505][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.05:505][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.05:505][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.05:505][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.05:505][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.05:505][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.48.05:505][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.05:505][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.05:508][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13684344291687, xOffset=0, yOffset=0) [2020.05.27-16.48.05:524][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1520299911499023, xOffset=0, yOffset=0) [2020.05.27-16.48.05:537][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.48.05:537][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.05:541][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1672125309705734, xOffset=0, yOffset=0) [2020.05.27-16.48.05:557][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1823914349079132, xOffset=0, yOffset=0) [2020.05.27-16.48.05:574][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19756543636322, xOffset=0, yOffset=0) [2020.05.27-16.48.05:591][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2127348035573959, xOffset=0, yOffset=0) [2020.05.27-16.48.05:608][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2279008924961, xOffset=0, yOffset=0) [2020.05.27-16.48.05:639][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2568759024143219, xOffset=0, yOffset=0) [2020.05.27-16.48.05:655][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2720877230167389, xOffset=0, yOffset=0) [2020.05.27-16.48.05:672][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2872992753982544, xOffset=0, yOffset=0) [2020.05.27-16.48.05:706][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3174456357955933, xOffset=0, yOffset=0) [2020.05.27-16.48.05:723][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3329992592334747, xOffset=0, yOffset=0) [2020.05.27-16.48.05:756][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.362946093082428, xOffset=0, yOffset=0) [2020.05.27-16.48.05:773][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3782733678817749, xOffset=0, yOffset=0) [2020.05.27-16.48.05:789][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393584817647934, xOffset=0, yOffset=0) [2020.05.27-16.48.05:823][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240338206291199, xOffset=0, yOffset=0) [2020.05.27-16.48.05:836][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.05.27-16.48.05:837][ 52]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.05:837][ 52]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.05:837][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.05:837][ 52]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.05:837][ 52]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.05:837][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.05:837][ 52]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.05:837][ 52]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.48.05:837][ 52]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.48.05:837][ 52]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.48.05:837][ 52]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.48.05:837][ 52]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.48.05:837][ 52]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.05.27-16.48.05:838][ 52]Interaction: Interaction time: 1.500000 [2020.05.27-16.48.05:838][ 52]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.48.05:838][ 52]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.48.05:838][ 52]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.05:838][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.05:838][ 52]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.05.27-16.48.05:841][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393943548202515, xOffset=0, yOffset=0) [2020.05.27-16.48.05:857][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4547649919986725, xOffset=0, yOffset=0) [2020.05.27-16.48.05:874][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4701189994812012, xOffset=0, yOffset=0) [2020.05.27-16.48.05:891][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4854688048362732, xOffset=0, yOffset=0) [2020.05.27-16.48.05:908][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5008123517036438, xOffset=0, yOffset=0) [2020.05.27-16.48.05:924][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5161517858505249, xOffset=0, yOffset=0) [2020.05.27-16.48.05:942][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5314863324165344, xOffset=0, yOffset=0) [2020.05.27-16.48.05:958][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5468127131462097, xOffset=0, yOffset=0) [2020.05.27-16.48.05:975][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5621318817138672, xOffset=0, yOffset=0) [2020.05.27-16.48.05:992][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5774444937705994, xOffset=0, yOffset=0) [2020.05.27-16.48.06:009][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5927488803863525, xOffset=0, yOffset=0) [2020.05.27-16.48.06:024][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6080442667007446, xOffset=0, yOffset=0) [2020.05.27-16.48.06:042][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62332934141159, xOffset=0, yOffset=0) [2020.05.27-16.48.06:059][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6386045217514038, xOffset=0, yOffset=0) [2020.05.27-16.48.06:076][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6538705825805664, xOffset=0, yOffset=0) [2020.05.27-16.48.06:093][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6691268682479858, xOffset=0, yOffset=0) [2020.05.27-16.48.06:111][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6843705773353577, xOffset=0, yOffset=0) [2020.05.27-16.48.06:127][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6996038556098938, xOffset=0, yOffset=0) [2020.05.27-16.48.06:142][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7148268818855286, xOffset=0, yOffset=0) [2020.05.27-16.48.06:159][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.730037510395, xOffset=0, yOffset=0) [2020.05.27-16.48.06:177][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7452370524406433, xOffset=0, yOffset=0) [2020.05.27-16.48.06:193][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7604258060455322, xOffset=0, yOffset=0) [2020.05.27-16.48.06:210][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7756026387214661, xOffset=0, yOffset=0) [2020.05.27-16.48.06:226][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7907682657241821, xOffset=0, yOffset=0) [2020.05.27-16.48.06:240][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.06:240][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.06:243][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.27-16.48.06:306][ 80]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.48.06:306][ 80]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.27-16.48.06:568][ 96]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16587673370] Result: '1' k_EResultOK (success) [2020.05.27-16.48.06:568][ 96]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16587672470]' succeeded in 0.260020 seconds [2020.05.27-16.48.06:592][ 98]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16587672470] Result: '1' k_EResultOK (success) [2020.05.27-16.48.06:610][ 99]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.301654 seconds [2020.05.27-16.48.07:339][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.05.27-16.48.07:402][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.48.07:402][146]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.48.07:403][146]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.48.07:403][146]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.48.07:403][146]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.48.07:404][146]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.07:404][146]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.07:404][146]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.07:404][146]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookCamperOut. [2020.05.27-16.48.07:404][146]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.48.07:404][146]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.48.07:404][146]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.07:405][146]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.48.07:405][146]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.48.07:405][146]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.48.07:405][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.07:405][146]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.48.07:405][146]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.48.07:405][146]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.48.07:437][148]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.07:437][148]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.07:437][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.07:437][148]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.07:437][148]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.07:437][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.07:437][148]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.07:437][148]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.07:437][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.07:437][148]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.07:437][148]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.07:437][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.07:437][148]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.07:437][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.07:437][148]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.07:437][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.07:437][148]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.48.07:437][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.07:438][148]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.07:438][148]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.48.07:469][150]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.07:469][150]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.07:505][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.48.07:535][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.05.27-16.48.07:539][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.05.27-16.48.10:836][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:838][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:855][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:871][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:888][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:904][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:921][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:937][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:954][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:970][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.10:987][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:004][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:020][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:053][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:070][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:087][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:104][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:120][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:137][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:153][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:170][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:187][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:203][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:220][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:237][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:253][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:270][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:287][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:304][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:320][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:337][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:354][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:370][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:387][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:404][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:419][381]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.48.11:419][381]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.48.11:419][381]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.48.11:421][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:437][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:454][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:470][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:487][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:504][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.11:819][405]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.48.11:819][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.11:819][405]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.48.11:819][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.11:820][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.11:821][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.11:821][405]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.48.11:821][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.11:821][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.11:821][405]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.48.11:821][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.11:821][405]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.11:821][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.11:821][405]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.05.27-16.48.11:821][405]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.11:821][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.12:153][425]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.12:153][425]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.12:153][425]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.12:154][425]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookIdle. [2020.05.27-16.48.12:154][425]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.48.12:154][425]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.12:486][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.48.12:487][445]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.12:487][445]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.12:487][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.12:487][445]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.12:487][445]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.12:487][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.12:487][445]Interaction: Interaction time: 3.000000 [2020.05.27-16.48.12:487][445]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.05.27-16.48.12:487][445]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.05.27-16.48.12:487][445]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.12:487][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.12:487][445]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.05.27-16.48.14:489][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:490][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:506][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:523][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:540][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:557][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:573][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:590][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:621][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:638][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:653][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:670][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:687][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:703][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:721][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:738][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:754][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:771][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:788][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:804][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:821][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:838][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:854][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:871][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:889][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:905][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.14:988][588]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.48.14:988][588]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.48.14:988][588]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.14:988][588]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.14:988][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.14:988][588]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.14:988][588]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.14:988][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.15:005][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.15:005][589]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.15:005][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.15:005][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.15:005][589]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.48.15:005][589]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.15:005][589]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.15:005][589]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.15:005][589]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.15:005][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.15:005][589]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.48.15:005][589]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:005][589]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.48.15:005][589]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:005][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.15:053][592]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.27-16.48.15:053][592]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EntityGeneratorBlock None AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.15:053][592]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.48.15:054][592]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.48.15:054][592]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.786644 [2020.05.27-16.48.15:059][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.48.15:255][604]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.48.15:255][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:255][604]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.48.15:255][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:255][604]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorSuburbs_C_3] [2020.05.27-16.48.15:255][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:307][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.48.15:318][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165E6031C60] Result: '1' k_EResultOK (success) [2020.05.27-16.48.15:325][609]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165E6031C60]' succeeded in 0.264789 seconds [2020.05.27-16.48.15:359][611]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165E6031C60] Result: '1' k_EResultOK (success) [2020.05.27-16.48.15:376][612]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.319842 seconds [2020.05.27-16.48.15:473][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.05.27-16.48.15:474][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:494][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.48.15:496][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.05.27-16.48.15:524][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.15:555][622]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.48.15:555][622]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.48.15:557][622]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.48.15:557][622]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.48.15:557][622]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.48.15:557][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.15:558][622]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.48.15:558][622]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.48.15:558][622]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.48.15:558][622]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.48.15:590][624]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.15:590][624]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.15:590][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.15:590][624]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.15:590][624]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.05.27-16.48.15:590][624]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.15:590][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.15:654][628]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.48.15:654][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.48.15:754][634]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 62.931503 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.48.16:252][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.48.16:254][663]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.16:254][663]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.16:254][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.16:254][663]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.16:254][663]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.16:254][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.16:254][663]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.16:254][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.16:254][663]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.16:254][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.16:254][663]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.48.16:254][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.16:254][663]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.16:257][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.48.16:423][672]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.05.27-16.48.16:653][684]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.48.16:653][684]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.48.16:653][684]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.48.16:653][684]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.48.16:708][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.48.17:355][723]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.48.18:436][769]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.48.18:438][769]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.18:438][769]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.18:505][772]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=99.097 [2020.05.27-16.48.18:569][775]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.48.18:622][778]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.48.18:623][778]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.48.18:623][778]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.05.27-16.48.18:626][778]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.48.18:641][779]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=99.233 [2020.05.27-16.48.18:669][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.48.18:673][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.48.18:741][784]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=99.333 [2020.05.27-16.48.18:868][790]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.48.20:640][875]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.48.20:655][876]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=101.247 [2020.05.27-16.48.20:788][882]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=101.379 [2020.05.27-16.48.21:906][943]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.21:906][943]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.22:203][957]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.48.22:203][957]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.48.22:205][957]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.22:205][957]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.22:303][962]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.48.22:307][962]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.48.22:307][962]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.48.22:308][962]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Crouched AnimTag_Female. [2020.05.27-16.48.22:308][962]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.008881 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.48.22:311][962]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: On [2020.05.27-16.48.22:321][963]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=102.914 [2020.05.27-16.48.22:326][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.48.22:338][964]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=102.931 [2020.05.27-16.48.22:372][966]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.48.22:537][974]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.48.24:290][ 66]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zariak]: Off [2020.05.27-16.48.24:305][ 67]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=104.897 [2020.05.27-16.48.25:537][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.25:537][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.25:836][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.48.25:836][139]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.25:837][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.48.25:837][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.25:838][139]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.25:838][139]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.25:838][139]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.48.25:838][139]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.25:838][139]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.25:838][139]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.48.25:838][139]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.25:838][139]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.25:838][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.25:838][139]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_StrafeRight. [2020.05.27-16.48.25:838][139]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.25:838][139]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.25:838][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.25:838][139]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.48.25:838][139]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.48.26:170][153]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.26:170][153]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.26:171][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.26:171][153]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.26:171][153]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.26:171][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.26:171][153]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.48.26:171][153]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.27-16.48.26:171][153]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.48.26:171][153]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.48.26:171][153]Interaction: Interaction time: 2.700000 [2020.05.27-16.48.26:171][153]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.05.27-16.48.26:171][153]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.26:171][153]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.48.26:171][153]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.48.26:171][153]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.26:171][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.26:188][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.26:188][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.26:206][155]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.48.26:393][164]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.05.27-16.48.26:638][177]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:640][177]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:657][178]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:675][179]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:691][180]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:710][181]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:738][182]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:754][183]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:773][184]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:790][185]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:807][186]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:824][187]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:844][188]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:860][189]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:877][190]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:895][191]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:912][192]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:929][193]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:947][194]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:964][195]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:981][196]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.26:999][197]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:016][198]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:034][199]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:050][200]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:067][201]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:088][202]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:104][203]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:139][204]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:155][205]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:172][206]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:190][207]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:207][208]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:224][209]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:241][210]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:258][211]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:275][212]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:291][213]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:309][214]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:326][215]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:344][216]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:360][217]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:389][218]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:408][219]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:440][220]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:457][221]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:488][222]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:522][223]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:554][224]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:571][225]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:589][226]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:606][227]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:623][228]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:640][229]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:658][230]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:676][231]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:692][232]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:710][233]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:726][234]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:741][235]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.48.27:741][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.27:741][235]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.48.27:742][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.27:743][235]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.27:743][235]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.27:743][235]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.48.27:743][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.27:743][235]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.27:743][235]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.48.27:743][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.27:743][235]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.27:743][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.27:743][235]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.27:743][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.27:744][235]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:760][236]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:778][237]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.48.27:779][237]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:795][238]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:812][239]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:836][240]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.48.27:836][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Enabled [2020.05.27-16.48.27:838][240]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.27:838][240]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.27:838][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.27:838][240]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.27:838][240]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.27:838][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.27:838][240]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.48.27:838][240]Interaction: Interaction time: 1.000000 [2020.05.27-16.48.27:838][240]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn AnimTag_Male. [2020.05.27-16.48.27:838][240]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_1 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.48.27:838][240]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.27:838][240]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.48.27:838][240]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.27:838][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.27:839][240]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:856][241]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:871][242]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.27:871][242]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.27:871][242]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.27:871][242]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: UnhookIn. [2020.05.27-16.48.27:872][242]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.48.27:872][242]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.48.27:873][242]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.48.27:873][242]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:890][243]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:906][244]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.27:906][244]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.27:906][244]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:923][245]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:940][246]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:958][247]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:974][248]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.48.27:974][248]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.27:991][249]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:008][250]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:025][251]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:042][252]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:058][253]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:076][254]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:092][255]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:109][256]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:126][257]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:143][258]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:160][259]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:188][260]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:205][261]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:222][262]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:238][263]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.48.28:239][263]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:255][264]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:272][265]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:289][266]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:307][267]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:323][268]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:340][269]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:357][270]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:374][271]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:391][272]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:408][273]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:425][274]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:441][275]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:458][276]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:475][277]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:491][278]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:508][279]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:525][280]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:541][281]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:559][282]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:576][283]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:592][284]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:592][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.28:609][285]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:625][286]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:643][287]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:659][288]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:675][289]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:692][290]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:709][291]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:724][292]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:741][293]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:772][294]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:788][295]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:804][296]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:821][297]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:838][298]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:839][298]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.28:854][299]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:857][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Disabled [2020.05.27-16.48.28:871][300]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.28:887][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.28:887][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.28:887][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.28:888][301]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.48.28:888][301]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.48.28:888][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.28:888][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.28:888][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.28:888][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.28:888][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.28:888][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.28:888][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.28:888][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.28:888][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.28:888][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.28:888][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.28:888][301]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.48.28:888][301]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.28:888][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.28:888][301]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.27-16.48.28:888][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.28:888][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.28:919][302]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.48.28:920][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.48.28:922][302]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.28:922][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.48.28:922][302]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.48.28:922][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.48.28:922][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.28:922][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.28:922][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.28:922][302]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.48.28:922][302]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.48.28:922][302]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.27-16.48.28:922][302]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.48.28:922][302]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: UnhookOut. [2020.05.27-16.48.28:922][302]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.48.28:922][302]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.48.28:922][302]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.28:923][302]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Male. [2020.05.27-16.48.28:923][302]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.28:923][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.28:923][302]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.48.28:923][302]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.28:923][302]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.48.28:923][302]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.28:926][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.48.28:927][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.48.28:937][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.28:937][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.28:937][303]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.48.28:937][303]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.28:937][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.28:937][303]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.48.28:937][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.28:937][303]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.28:937][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.28:937][303]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.28:937][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.28:938][303]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.27-16.48.28:955][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.28:986][305]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.131073 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.48.28:987][305]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.28:987][305]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.28:987][305]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.48.28:987][305]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.48.28:989][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:005][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:021][307]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.48.29:021][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.29:023][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.29:023][307]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.29:023][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.29:023][307]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.29:023][307]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.29:023][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.29:023][307]Interaction: Interaction time: 16.000000 [2020.05.27-16.48.29:023][307]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.29:023][307]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 109.595932 [2020.05.27-16.48.29:023][307]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.29:023][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.29:024][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:038][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:056][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:072][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:087][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.48.29:090][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:122][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:156][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:173][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:192][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:221][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:238][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:255][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:289][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:304][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:322][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:338][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:356][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:372][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:390][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:423][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:438][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:456][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:473][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:490][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:507][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:539][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:556][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:588][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:605][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:639][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:672][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:690][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:721][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:739][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:773][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:806][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:822][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:855][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:889][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:922][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:956][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.29:989][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:021][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:056][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:073][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:106][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:139][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:157][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:174][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:193][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:223][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:240][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:259][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:275][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:293][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:311][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:338][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:354][364]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.48.30:354][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Enabled [2020.05.27-16.48.30:356][364]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.30:356][364]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.30:356][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.30:356][364]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.48.30:356][364]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.30:356][364]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.30:356][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.30:356][364]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.30:356][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.30:356][364]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.30:356][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.30:356][364]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.48.30:356][364]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.48.30:356][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.30:356][364]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.30:357][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:359][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Disabled [2020.05.27-16.48.30:388][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:405][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:424][367]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.30:424][367]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.30:424][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:441][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:460][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:477][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:494][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:513][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:530][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:548][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:565][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:582][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:600][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:622][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:639][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:657][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:674][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:692][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:709][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:726][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:743][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:761][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:761][386]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.30:788][387]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.30:789][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:806][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:823][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:841][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:858][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:876][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:893][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:893][393]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.30:912][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:939][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:958][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:973][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.30:991][398]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.48.30:991][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.30:991][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:007][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:025][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:043][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:072][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:088][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:106][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:124][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:140][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:158][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:176][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:205][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:222][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.48.31:222][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.31:222][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:240][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:257][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:274][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:306][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:321][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:339][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:357][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:388][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:405][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:423][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:441][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:459][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:489][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:505][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:521][425]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.48.31:521][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.31:521][425]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.48.31:521][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.31:521][425]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.48.31:523][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.31:523][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.31:523][425]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.48.31:523][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.31:523][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.31:523][425]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.48.31:523][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.31:523][425]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.31:523][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.31:523][425]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.31:523][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.31:523][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:540][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:557][427]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.48.31:557][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:574][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:607][429]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.31:607][429]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.31:607][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:620][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.48.31:622][430]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.31:622][430]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.31:622][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.31:622][430]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.31:622][430]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.31:622][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.31:622][430]Interaction: Interaction time: 16.000000 [2020.05.27-16.48.31:622][430]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.31:622][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.31:623][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:640][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:658][432]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.48.31:659][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:676][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:693][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:723][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:739][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:758][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:774][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:792][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:821][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:838][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:856][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:873][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:891][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:909][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:927][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:955][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:972][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.31:989][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:006][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:025][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:041][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:072][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:088][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:106][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:123][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:155][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:173][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:190][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:207][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:224][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:254][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:272][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:290][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:306][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:324][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:354][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:372][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:389][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:407][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:437][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:455][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:473][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:491][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:508][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:526][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:526][476]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.32:542][477]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.32:543][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:571][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:589][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:606][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:624][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:642][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:659][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:659][483]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.32:677][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:704][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:723][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:740][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:757][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.27-16.48.32:757][488]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.32:757][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.27-16.48.32:757][488]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.32:759][488]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.32:759][488]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.32:759][488]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.48.32:759][488]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.32:759][488]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.32:759][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.27-16.48.32:759][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.32:759][488]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.32:759][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.32:759][488]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.32:759][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.32:759][488]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.48.32:759][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:775][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:793][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:810][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:827][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:844][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:863][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:879][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:897][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.48.32:897][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.48.32:898][496]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.32:898][496]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.32:898][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.32:898][496]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.48.32:898][496]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.32:898][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.32:898][496]Interaction: Interaction time: 74.967720 [2020.05.27-16.48.32:898][496]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.32:898][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.32:899][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:914][497]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.48.32:914][497]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.48.32:914][497]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.48.32:914][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:914][497]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.48.32:914][497]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.48.32:914][497]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.48.32:931][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:955][499]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.48.32:955][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:972][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.32:989][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:006][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:024][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:040][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:058][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:075][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:092][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:110][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:139][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:155][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:172][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:190][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:208][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:224][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:242][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:272][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:289][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:306][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:324][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:355][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:372][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:389][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:407][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:440][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:455][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:472][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:505][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:521][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:539][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:556][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:587][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:605][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:622][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:655][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:672][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:692][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:710][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:739][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:756][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:774][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:791][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:823][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:839][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:857][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:874][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:905][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:922][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:939][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:958][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.33:990][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:006][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:023][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:041][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:074][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:089][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:106][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:138][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:155][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:175][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:204][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:221][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:239][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:257][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:287][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:287][564]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.34:304][565]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.34:305][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:323][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:340][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:371][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:389][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:408][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:440][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:440][571]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.34:456][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:473][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:504][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:522][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:540][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:558][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:587][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:605][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:623][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:654][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:672][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:690][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:709][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:739][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:756][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:774][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:805][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:822][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:840][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:871][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:889][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:906][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:938][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:956][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.34:973][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:004][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:022][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:042][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:071][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:090][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:107][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:139][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:156][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:175][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:205][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:223][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:254][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:272][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:291][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:321][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:340][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:359][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:390][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:407][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:424][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:454][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:472][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:490][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:509][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:538][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:557][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:573][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:604][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:622][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:641][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:672][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:691][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:723][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:739][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:771][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:790][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:808][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:838][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:856][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:874][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:904][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:922][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:941][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:971][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.35:991][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:009][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:039][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:039][643]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.36:056][644]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.36:056][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:075][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:104][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:123][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:141][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:161][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:187][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:188][650]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.36:205][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:225][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:254][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:273][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:291][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:310][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:339][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:357][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:375][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:393][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:411][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:438][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:457][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:475][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:493][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:521][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:540][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:558][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:576][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:594][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:621][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:639][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:658][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:676][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:705][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:724][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:742][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:761][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:779][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:806][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:824][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:842][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:860][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:889][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:907][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:926][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:943][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:973][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.36:973][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.36:973][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.36:973][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.36:973][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.36:974][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.36:974][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.36:974][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.36:974][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.36:992][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.37:009][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.37:027][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.37:055][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.37:073][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.48.37:090][694]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.37:090][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.37:090][694]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.48.37:091][694]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.37:091][694]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.37:092][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.48.37:092][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.37:092][694]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.37:092][694]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.37:092][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.37:092][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.37:092][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.37:092][694]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.05.27-16.48.37:092][694]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.37:092][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.37:092][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.37:092][694]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:092][694]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.37:109][695]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.37:109][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.37:109][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.37:109][695]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.37:109][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.48.37:109][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.37:109][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.37:109][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.37:109][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.37:109][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.37:109][695]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.48.37:109][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.37:109][695]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.48.37:110][695]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.37:110][695]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.37:110][695]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:138][696]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.48.37:138][696]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:156][697]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:174][698]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:191][699]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.37:191][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.37:194][699]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:221][700]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:238][701]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:257][702]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:275][703]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:304][704]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:322][705]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:341][706]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:359][707]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:378][708]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:394][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Enabled [2020.05.27-16.48.37:395][709]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.37:395][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.37:395][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.37:395][709]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.37:395][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.37:395][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.37:395][709]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.48.37:395][709]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.48.37:395][709]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.48.37:395][709]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.48.37:395][709]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.48.37:396][709]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.48.37:396][709]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.05.27-16.48.37:396][709]Interaction: Interaction time: 1.500000 [2020.05.27-16.48.37:396][709]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.48.37:396][709]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.48.37:396][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.37:396][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.37:396][709]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:396][709]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.05.27-16.48.37:421][710]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:439][711]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:458][712]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:475][713]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:494][714]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:511][715]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:537][716]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:556][717]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:574][718]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:592][719]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:610][720]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:638][721]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:656][722]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:674][723]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:692][724]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:710][725]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:738][726]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:757][727]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:775][728]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:793][729]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:811][730]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:830][731]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:847][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.37:847][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.37:847][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.37:847][732]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.37:847][732]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:872][733]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:889][734]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:907][735]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:926][736]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:943][737]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:961][738]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.37:989][739]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.38:006][740]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.48.38:906][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Disabled [2020.05.27-16.48.38:985][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.48.38:986][789]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.48.38:987][789]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.48.38:987][789]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.48.38:988][789]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.38:988][789]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.38:989][789]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.38:989][789]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookCamperOut. [2020.05.27-16.48.38:989][789]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.48.38:989][789]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.48.38:989][789]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.38:990][789]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.38:990][789]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.48.38:990][789]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.48.38:990][789]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.48.38:990][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.38:990][789]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.48.38:990][789]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.48.38:990][789]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.48.38:990][789]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.38:990][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.38:990][789]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.38:990][789]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.38:990][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.38:990][789]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.48.38:994][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.48.39:008][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Enabled [2020.05.27-16.48.39:009][790]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.39:009][790]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.39:009][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.39:009][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.39:009][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.39:009][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.39:009][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.39:009][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.39:010][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.39:010][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.39:010][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.39:010][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.39:010][790]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.39:010][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.39:010][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.39:013][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Disabled [2020.05.27-16.48.42:188][976]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.48.42:188][976]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.48.42:188][976]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.48.42:188][976]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.48.42:969][ 23]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.033319, Lifetime Duration: 4.000000 [2020.05.27-16.48.43:036][ 27]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.48.43:407][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.48.43:636][ 63]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.48.43:636][ 63]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.48.43:704][ 67]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.43:704][ 67]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.43:704][ 67]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.43:704][ 67]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookIdle. [2020.05.27-16.48.43:704][ 67]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.48.43:704][ 67]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.43:725][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.48.43:738][ 69]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.43:738][ 69]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.43:738][ 69]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookReactionIn. [2020.05.27-16.48.43:738][ 69]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.48.43:738][ 69]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.43:754][ 70]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.27-16.48.43:754][ 70]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.43:754][ 70]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.43:754][ 70]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.43:759][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.48.43:770][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.43:770][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.43:770][ 71]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.48.43:770][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.43:770][ 71]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.43:770][ 71]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.43:770][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.43:770][ 71]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.43:770][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.43:770][ 71]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.43:770][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.43:771][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:771][ 71]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.27-16.48.43:790][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:790][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:805][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:805][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:808][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.48.43:820][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:820][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.43:823][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:823][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:836][ 75]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.48.43:836][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.43:839][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.43:839][ 75]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.43:839][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.43:839][ 75]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.48.43:839][ 75]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.43:839][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.43:839][ 75]Interaction: Interaction time: 0.000000 [2020.05.27-16.48.43:839][ 75]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.48.43:839][ 75]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.43:839][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.43:840][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:840][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:855][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:856][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:871][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:871][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:888][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:888][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:905][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:905][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:921][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:921][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:936][ 81]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.48.43:938][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:938][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:939][ 81]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.48.43:955][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:955][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:969][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorSuburbs_C_3] [2020.05.27-16.48.43:969][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.43:969][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorSuburbs_C_3] [2020.05.27-16.48.43:969][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.43:971][ 83]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.43:971][ 83]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.43:971][ 83]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.48.43:971][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.43:971][ 83]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.43:971][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_3] [2020.05.27-16.48.43:971][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.43:971][ 83]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.43:971][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.43:971][ 83]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.43:971][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.43:971][ 83]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.48.43:972][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:972][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:986][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.43:986][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.43:988][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.43:988][ 84]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.48.44:005][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:021][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:038][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:055][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:072][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:089][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:103][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.05.27-16.48.44:104][ 91]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.44:104][ 91]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.44:104][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.44:104][ 91]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.44:104][ 91]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.44:104][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.44:104][ 91]Interaction: Interaction time: 2.000000 [2020.05.27-16.48.44:105][ 91]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.05.27-16.48.44:105][ 91]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.48.44:105][ 91]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.44:105][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.44:105][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:120][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:136][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.44:136][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.44:138][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:154][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:171][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:187][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:204][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:221][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:239][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:256][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:272][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:287][102]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.44:287][102]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.44:289][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:305][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:321][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:338][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:355][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:372][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:389][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:406][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:422][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:439][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:453][112]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.44:453][112]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.44:455][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:472][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:489][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:505][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:521][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:538][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:554][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:571][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:588][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:603][121]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.44:603][121]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.44:604][121]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.44:604][121]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.44:604][121]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookReaction. [2020.05.27-16.48.44:604][121]AnimLeader: BP_Entity_C_10 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.48.44:604][121]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.44:604][121]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.48.44:605][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:605][121]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.48.44:621][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:636][123]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.48.44:636][123]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.48.44:638][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:655][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:672][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:688][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:705][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:722][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:739][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:753][130]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.44:753][130]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.44:755][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:771][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:788][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:805][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:821][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:838][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:854][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:872][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:889][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:903][139]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.44:904][139]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.44:904][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:907][139]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.05.27-16.48.44:920][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:937][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:954][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:971][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.44:988][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:004][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:021][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:036][147]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.45:036][147]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.45:038][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:054][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:071][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:088][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:104][151]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.45:104][151]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.45:104][151]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookReactionOut. [2020.05.27-16.48.45:104][151]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.48.45:104][151]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.45:104][151]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.48.45:105][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:105][151]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.48.45:121][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:138][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:154][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:171][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:188][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:203][157]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.45:203][157]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.45:205][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:221][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:238][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:255][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:272][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:288][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:304][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:321][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:337][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:352][166]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.45:353][166]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.45:354][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:371][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:387][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:404][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:421][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:438][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:454][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:471][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:486][174]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.45:487][174]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.45:488][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:504][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:522][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:538][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:554][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:571][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:587][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:603][181]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.45:603][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.45:605][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:620][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:636][183]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.48.45:636][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.48.45:636][183]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.48.45:636][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.48.45:638][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:654][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:671][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:687][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:704][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:706][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.48.45:721][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:738][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:754][190]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.45:754][190]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.45:756][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:771][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:788][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:805][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:821][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:838][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:838][195]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.48.45:854][196]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.48.45:854][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:871][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:886][198]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.45:886][198]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.45:888][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:904][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:921][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:937][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:954][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:971][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.45:987][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:004][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:021][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:036][207]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.46:036][207]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.46:038][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:054][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:071][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:087][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:088][210]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.48.46:104][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:106][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.05.27-16.48.46:121][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:138][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:154][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:170][215]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.48.46:170][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.05.27-16.48.46:171][215]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.48.46:171][215]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.48.46:171][215]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.48.46:171][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.46:171][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:186][216]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.46:186][216]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.46:188][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:204][217]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.46:204][217]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.46:204][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.46:204][217]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.46:204][217]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.46:204][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.46:204][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:221][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:236][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.05.27-16.48.46:237][219]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.46:238][219]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.46:238][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.46:238][219]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.46:238][219]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.46:238][219]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.46:238][219]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.46:238][219]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.46:238][219]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.46:238][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.46:238][219]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorSuburbs_C_3] [2020.05.27-16.48.46:238][219]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.46:238][219]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.46:238][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:239][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.05.27-16.48.46:254][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:272][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:288][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:305][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:321][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:338][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:353][226]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.46:353][226]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.46:355][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:371][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:388][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:404][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:421][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:438][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:454][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:471][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:488][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:503][235]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.46:503][235]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.46:505][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:521][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:538][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:555][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:571][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:588][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:604][241]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.46:604][241]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.48.46:604][241]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookStruggle. [2020.05.27-16.48.46:604][241]AnimLeader: BP_Entity_C_10 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.48.46:604][241]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.48.46:604][241]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.48.46:605][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:605][241]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.48.46:621][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:638][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:653][244]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.46:653][244]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.46:655][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:671][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:689][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:705][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:721][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:740][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:755][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:771][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:788][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:803][253]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.46:803][253]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.46:805][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:820][254]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015303 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.48.46:820][254]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.48.46:822][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:823][254]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.48.46:823][254]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.48.46:823][254]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.48.46:823][254]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.48.46:823][254]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.48.46:823][254]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.48.46:823][254]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.48.46:824][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.48.46:838][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:853][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.48.46:854][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:871][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:888][258]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.46:888][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.46:888][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.46:888][258]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.46:888][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.46:888][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.46:888][258]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.46:888][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.46:888][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.46:888][258]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.46:888][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.46:888][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.46:888][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.46:888][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.46:888][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.46:888][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.46:888][258]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.48.46:888][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.46:888][258]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.48.46:888][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:890][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.48.46:904][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:919][260]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.48.46:921][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:937][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:954][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:969][263]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.46:969][263]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.46:971][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.46:987][264]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.46:987][264]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.48.46:988][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:004][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:021][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:038][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:055][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:071][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:088][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:104][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:121][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:136][273]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.47:137][273]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.47:138][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:155][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:171][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:188][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:205][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:222][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:238][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:255][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:272][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:288][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:303][283]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.47:303][283]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.47:305][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:321][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:338][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:355][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:371][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:388][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:405][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:421][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:438][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:455][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:470][293]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.47:470][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.47:472][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:489][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:505][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:522][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:539][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:555][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:571][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:589][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:604][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:619][302]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.47:619][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.47:621][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:637][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:654][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:671][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:689][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:704][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:722][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:738][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:755][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:770][311]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.47:770][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.47:771][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:788][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:804][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:819][314]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.48.47:819][314]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.47:819][314]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.48.47:820][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.47:820][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.48.47:821][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.47:821][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.47:821][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.48.47:821][314]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.47:821][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.47:821][314]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.48.47:821][314]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.47:821][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.48.47:821][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.47:822][314]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.48.47:822][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.48.47:822][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.47:822][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:838][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:854][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:871][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:888][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:904][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:920][320]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.47:920][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.47:921][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:938][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:955][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:972][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.47:988][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:004][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:021][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:038][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:054][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:070][329]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.48:070][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.48:071][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:088][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:088][330]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.48.48:088][330]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.48.48:088][330]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.48.48:088][330]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.48.48:104][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:121][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:138][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:155][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:171][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:188][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:205][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:221][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:237][339]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.48:237][339]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.48:239][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:255][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:271][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:289][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:304][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:321][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:338][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:355][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:371][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:387][348]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.48:387][348]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.48:388][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:405][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:421][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:438][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:455][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:471][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:488][354]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.48:488][354]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.48.48:488][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.48:488][354]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.48:488][354]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.48.48:488][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.48:488][354]Interaction: Interaction time: 0.079095 [2020.05.27-16.48.48:488][354]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.48.48:488][354]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.079095 Timestamp 0.000000 [2020.05.27-16.48.48:488][354]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.48.48:488][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.48:489][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:489][354]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.48.48:505][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:521][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:537][357]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.48:537][357]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.48:539][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:556][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:572][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:588][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:590][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.48.48:605][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:622][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:638][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:654][364]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.48.48:654][364]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.48.48:654][364]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.48.48:654][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.48:655][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:672][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:686][366]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.48:686][366]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.48:688][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:705][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:721][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:738][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:753][370]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.05.27-16.48.48:755][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:772][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:789][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:805][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:822][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:837][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:854][376]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.48:854][376]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.48:855][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:872][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:888][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.48:888][378]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.48.48:888][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.48:888][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.48:888][378]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.48.48:888][378]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.48.48:888][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.48:889][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:905][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:921][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:937][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:954][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:971][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.48:988][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:003][385]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.49:003][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.49:004][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:021][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:038][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:054][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:072][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:088][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:104][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:121][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:137][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:154][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:169][395]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.49:169][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.49:171][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:187][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:204][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:221][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:238][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:255][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:271][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:288][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:305][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:320][404]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.49:320][404]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.49:321][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:337][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:354][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:370][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:388][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:404][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:421][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:438][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:454][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:471][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:487][414]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.49:487][414]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.49:489][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:504][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:522][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:538][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:555][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:571][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:587][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.48.49:588][420]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.49:588][420]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.48.49:588][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.49:588][420]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.49:588][420]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.48.49:588][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.49:588][420]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.48.49:588][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.48.49:588][420]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.48.49:588][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.48.49:588][420]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.48.49:588][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.48.49:588][420]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.48.49:589][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:591][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.48.49:605][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:622][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:637][423]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.49:637][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.49:638][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:655][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:671][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:687][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:704][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:721][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:738][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:755][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:771][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:786][432]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.49:787][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.49:788][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:805][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:821][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:838][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:855][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:871][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:888][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:904][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:921][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:938][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:953][442]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.49:953][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.49:955][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:971][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.49:988][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:004][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:022][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:038][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:055][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:071][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:088][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:105][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:120][452]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.50:120][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.50:121][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:138][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:155][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:171][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:188][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:205][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:221][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:238][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:255][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:271][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:287][462]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.50:287][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.50:288][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:304][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:321][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:338][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:355][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:371][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:388][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:404][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:421][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:437][471]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.50:437][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.50:438][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:455][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:471][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:488][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:505][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:522][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:538][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:555][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:572][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:588][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:603][481]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.50:603][481]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.50:605][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:622][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:639][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:655][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:671][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:704][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:721][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:737][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:753][489]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.50:753][489]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.50:755][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:772][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:788][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:804][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:821][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:838][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:855][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:871][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:888][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:905][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:937][499]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.50:937][499]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.50:938][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:954][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:971][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.50:988][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:005][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:022][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:038][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:055][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:072][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:087][508]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.51:087][508]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.51:089][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:105][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:139][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:155][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:172][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:189][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:205][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:222][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:238][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:254][517]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.51:254][517]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.51:255][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:272][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:289][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:306][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:322][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:339][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:356][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:373][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:390][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:406][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:421][527]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.51:421][527]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.51:423][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:439][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:456][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:473][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:490][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:507][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:523][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:540][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:557][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:573][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:589][537]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.51:589][537]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.51:590][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:606][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:623][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:639][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:657][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:673][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:689][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:706][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:723][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:740][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:754][547]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.51:754][547]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.51:756][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:772][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:788][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:805][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:822][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:838][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:855][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:871][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:888][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:904][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:920][557]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.51:920][557]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.51:921][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:938][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:954][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:971][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.51:988][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:005][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:021][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:038][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:055][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:071][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:087][567]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.52:087][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.52:088][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:104][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:121][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:138][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:154][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:171][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:188][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:205][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:221][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:238][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:253][577]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.52:254][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.52:255][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:271][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:289][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:305][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:321][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:337][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:354][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:371][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:388][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:404][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:421][587]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.52:421][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.52:422][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:438][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:454][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:471][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:488][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:504][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:521][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:538][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:554][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:571][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:589][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:603][598]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.52:603][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.52:605][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:621][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:638][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:655][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:671][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:689][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:705][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:722][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:738][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:755][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:770][608]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.52:771][608]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.52:772][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:788][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:805][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:822][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:838][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:854][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:871][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:887][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:904][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:921][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:937][618]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.52:937][618]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.52:938][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:954][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:971][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.52:989][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:004][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:021][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:038][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:054][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:071][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:088][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:105][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:120][629]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.53:120][629]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.53:121][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:138][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:155][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:171][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:188][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:205][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:221][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:238][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:254][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:272][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:288][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:304][640]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.53:304][640]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.53:305][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:322][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:338][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:354][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:371][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:387][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:404][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:421][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:438][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:454][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:470][650]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.53:470][650]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.53:472][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:488][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:506][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:522][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:539][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:555][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:571][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:588][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:605][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:621][659]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.53:621][659]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.53:623][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:638][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:655][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:672][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:687][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:705][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:721][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:738][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:754][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:771][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:787][669]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.53:787][669]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.53:789][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:805][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:821][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:838][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:854][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:871][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:888][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:904][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:921][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:938][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:953][679]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.53:953][679]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.53:954][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:971][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.53:988][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:004][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:021][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:039][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:055][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:072][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:088][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:105][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:120][689]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.54:120][689]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.54:121][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:138][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:154][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:172][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:188][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:205][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:221][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:238][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:254][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:271][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:286][699]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.54:286][699]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.54:288][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:304][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:321][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:338][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:355][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:371][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:388][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:405][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:421][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:438][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:454][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:470][710]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.54:470][710]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.54:472][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:488][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:505][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:521][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:538][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:555][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:571][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:588][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:605][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:621][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:638][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:653][721]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.54:653][721]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.54:655][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:671][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:688][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:705][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:723][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:738][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:754][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:772][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:788][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:804][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:821][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:837][732]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.54:837][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.54:840][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:855][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:872][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:890][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:906][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:921][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:938][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:955][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:972][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.54:987][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:004][742]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.55:004][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.55:005][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:022][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:038][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:054][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:072][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:088][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:104][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:121][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:138][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:155][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:171][752]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.55:171][752]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.55:172][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:187][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:204][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:221][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:237][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:254][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:271][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:288][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:304][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:321][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:338][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:353][763]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.55:353][763]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.55:354][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:371][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:388][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:405][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:423][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:438][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:455][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:471][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:488][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:505][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:520][773]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.55:520][773]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.55:522][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:538][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:555][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:572][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:588][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:605][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:621][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:638][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:654][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:671][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:686][783]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.55:686][783]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.55:688][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:704][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:721][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:738][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:755][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:772][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:788][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:806][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:821][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:838][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:855][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:871][794]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.55:871][794]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.55:873][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:888][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:904][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:922][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:938][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:955][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:972][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.55:988][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:005][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:021][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:038][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:053][805]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.56:053][805]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.56:055][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:071][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:088][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:104][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:121][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:138][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:155][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:171][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:188][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:204][814]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.56:204][814]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.56:206][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:221][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:238][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:254][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:271][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:288][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:305][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:321][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:338][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:354][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:371][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:386][825]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.56:386][825]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.56:388][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:404][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:421][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:438][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:455][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:471][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:488][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:505][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:521][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:538][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:553][835]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.56:553][835]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.56:555][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:572][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:588][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:605][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:621][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:638][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:655][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:672][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:688][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:705][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:721][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:738][846]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.56:738][846]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.56:740][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:754][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:771][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:787][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:804][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:821][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:838][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:854][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:871][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:888][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:904][856]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.56:904][856]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.56:907][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:921][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:938][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:954][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:971][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.56:988][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:005][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:021][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:038][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:055][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:071][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:086][867]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.57:086][867]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.57:088][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:104][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:121][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:138][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:154][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:171][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:188][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:205][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:221][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:238][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:254][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:270][878]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.57:270][878]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.57:271][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:288][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:305][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:321][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:338][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:355][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:371][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:388][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:405][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:421][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:438][888]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.57:438][888]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.57:440][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:455][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:472][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:489][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:505][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:522][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:539][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:555][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:572][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:588][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:605][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:622][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:637][900]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.57:637][900]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.57:639][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:655][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:672][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:688][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:705][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:722][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:739][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:755][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:772][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:788][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:804][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:821][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:836][912]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.57:836][912]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.57:838][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:855][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:870][914]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.27-16.48.57:872][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:888][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:904][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:921][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:938][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:954][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:971][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.57:988][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:004][922]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.58:005][922]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.58:006][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:021][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:038][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:055][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:071][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:088][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:105][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:121][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:138][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:155][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:171][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:188][933]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.58:188][933]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.58:188][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:204][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:221][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:238][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:254][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:271][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:288][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:305][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:322][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:338][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:353][943]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.58:353][943]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.58:355][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:371][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:388][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:405][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:421][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:438][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:455][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:472][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:488][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:505][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:521][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:537][954]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.58:537][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.58:538][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:555][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:571][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:588][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:605][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:621][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:638][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:655][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:672][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:688][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:705][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:720][965]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.58:720][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.58:722][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:738][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:755][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:772][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:789][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:805][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:822][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:838][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:855][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:871][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:888][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:905][976]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.58:905][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.58:907][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:921][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:938][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:955][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:973][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.58:989][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:005][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:022][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:037][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:054][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:070][986]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.59:070][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.59:071][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:088][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:104][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:121][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:138][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:154][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:171][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:188][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:204][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:222][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:238][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:253][997]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.59:253][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.59:254][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:272][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:288][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:305][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:321][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:338][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:355][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:372][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:388][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:405][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:421][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:437][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.59:437][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.59:439][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:455][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:472][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:488][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:504][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:521][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:538][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:554][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:571][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:588][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:604][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.59:604][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.59:605][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:621][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:638][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:656][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:672][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:689][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:705][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:722][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:738][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:755][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:771][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:787][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.59:787][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.59:789][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:805][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:821][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:838][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:855][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:872][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:888][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:905][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:921][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:939][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:954][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.48.59:954][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.48.59:955][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:971][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.48.59:988][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:006][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:023][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:039][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:055][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:072][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:088][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:105][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:122][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.00:122][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.00:123][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:138][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:155][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:171][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:188][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:205][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:221][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:238][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:254][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:271][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:288][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:303][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.00:303][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.00:305][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:321][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:338][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:354][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:371][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:388][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:405][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:421][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:436][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.49.00:436][ 68]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.00:436][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.49.00:436][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.00:437][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.49.00:438][ 68]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.00:438][ 68]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.00:438][ 68]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.00:438][ 68]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.00:438][ 68]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.00:438][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.49.00:438][ 68]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.00:438][ 68]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.00:438][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.00:438][ 68]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.49.00:438][ 68]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.00:438][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.00:439][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:455][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:471][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.00:471][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.00:472][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:488][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:505][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:521][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:538][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:555][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:572][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:588][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:605][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:621][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:637][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.00:637][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.00:639][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:655][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:671][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:688][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:703][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.838334 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.49.00:703][ 84]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.27-16.49.00:705][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:721][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:738][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:755][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:771][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:788][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:803][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.00:803][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.00:805][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:821][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:838][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:854][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:871][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:888][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:905][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:921][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:938][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:955][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:970][100]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.00:971][100]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.00:973][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.00:988][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:005][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:021][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:038][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:055][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:072][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:088][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:104][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.01:105][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.01:105][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.01:105][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.01:105][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.01:105][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.01:105][108]Interaction: Interaction time: 0.119655 [2020.05.27-16.49.01:105][108]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.49.01:105][108]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.119655 Timestamp 0.000000 [2020.05.27-16.49.01:105][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.01:105][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.01:105][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:105][108]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.49.01:121][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:139][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:155][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:171][112]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.01:171][112]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.01:172][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:188][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:205][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:207][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.49.01:222][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:238][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:254][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:271][118]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.49.01:271][118]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.49.01:271][118]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.49.01:271][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.01:272][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:288][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:305][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:321][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:337][122]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.01:337][122]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.01:338][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:355][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:372][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:388][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:405][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:422][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:439][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:455][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:473][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:488][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:503][132]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.01:503][132]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.01:505][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:521][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:538][134]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.01:538][134]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.01:538][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.01:538][134]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.01:538][134]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.49.01:538][134]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.01:538][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.01:539][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:555][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:572][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:588][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:605][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:621][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:638][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:655][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:670][142]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.01:670][142]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.01:672][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:688][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:704][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:721][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:739][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:755][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:771][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:788][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:804][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:821][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:838][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:853][153]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.01:853][153]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.01:854][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:871][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:888][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:905][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:921][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:938][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:955][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:972][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.01:989][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:006][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:021][163]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.02:021][163]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.02:023][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:038][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:055][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:072][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:089][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:105][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:122][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:138][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:155][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:172][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:189][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:204][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.49.02:205][174]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.02:205][174]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.02:206][174]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.02:206][174]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.02:206][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.02:206][174]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.02:206][174]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.02:206][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.02:206][174]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.02:206][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.02:206][174]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.02:206][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.02:206][174]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.49.02:206][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.02:206][174]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.02:206][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:208][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.49.02:222][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:239][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:254][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:272][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:288][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:305][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:321][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:338][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:354][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:371][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:387][185]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.02:387][185]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.02:388][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:405][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:422][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:438][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:455][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:473][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:488][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:505][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:521][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:538][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:555][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:570][196]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.02:570][196]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.02:572][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:588][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:605][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:621][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:639][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:654][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:671][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:688][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:704][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:722][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:737][206]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.02:737][206]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.02:738][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:755][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:771][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:788][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:805][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:821][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:838][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:855][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:871][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:888][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:905][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:920][217]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.02:920][217]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.02:922][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:938][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:955][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:972][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.02:989][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:005][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:021][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:038][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:055][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:070][226]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.03:070][226]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.03:072][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:088][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:105][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:122][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:138][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:153][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.49.03:156][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:171][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:188][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:204][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:221][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:238][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:253][237]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.03:253][237]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.03:255][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:271][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:288][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:305][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:321][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:338][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:355][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:371][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:388][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:404][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:420][247]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.27-16.49.03:421][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:437][248]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.03:437][248]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.03:438][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:455][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:471][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:488][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:505][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:522][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:539][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:555][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:572][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:588][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:605][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:621][259]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.03:621][259]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.03:622][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:639][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:655][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:672][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:689][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:705][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:721][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:738][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:754][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:771][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:788][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:803][270]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.03:803][270]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.03:804][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:821][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:838][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:854][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:871][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:888][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:904][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:921][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:938][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:955][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:972][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.03:987][281]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.03:987][281]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.03:988][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:005][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:021][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:038][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:055][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:072][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:089][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:105][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:122][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:138][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:156][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:170][292]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.04:170][292]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.04:172][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:189][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:205][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:222][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:238][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:255][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:272][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:289][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:305][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:322][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:338][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:355][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:370][304]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.04:370][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.04:371][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:389][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:405][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:421][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:438][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:455][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:471][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:488][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:505][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:521][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:537][314]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.04:537][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.04:538][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:555][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:571][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:588][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:604][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:622][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:638][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:655][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:672][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:688][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:705][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:721][325]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.04:721][325]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.04:722][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:738][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:755][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:771][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:788][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:805][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:821][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:838][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:855][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:871][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:888][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:903][336]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.04:903][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.04:905][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:922][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:938][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:954][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:971][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.04:988][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:004][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:021][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:038][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:055][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:070][346]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.05:070][346]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.05:071][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:088][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:104][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:122][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:138][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:155][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:171][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:189][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:205][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:221][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:238][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:254][357]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.05:254][357]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.05:256][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:271][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:288][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:305][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:322][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:338][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:355][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:371][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:388][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:405][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:421][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:437][368]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.05:437][368]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.05:439][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:455][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:471][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:488][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:505][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:522][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:538][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:555][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:571][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:588][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:605][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:620][379]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.05:620][379]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.05:621][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:638][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:655][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:672][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:688][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:706][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:722][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:738][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:755][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:772][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:789][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:803][390]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.05:804][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.05:805][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:822][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:838][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:855][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:872][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:889][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:905][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:922][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:939][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:955][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:969][400]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.05:970][400]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.05:971][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.05:988][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:005][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:021][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:038][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:055][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:072][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:088][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:104][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:121][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:138][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:154][411]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.06:154][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.06:156][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:171][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:188][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:205][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:222][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:238][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:255][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:271][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:288][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:304][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:321][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:336][422]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.06:336][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.06:338][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:355][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:371][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:388][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:404][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:422][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:438][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:455][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:471][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:487][431]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.06:487][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.06:489][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:505][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:521][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:538][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:555][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:572][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:588][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:605][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:621][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:638][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:653][441]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.06:654][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.06:655][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:672][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:689][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:705][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:722][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:739][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:756][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:772][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:789][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:805][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:821][451]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.06:821][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.06:822][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:838][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:855][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:872][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:888][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:905][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:922][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:939][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:956][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:972][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.06:987][461]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.06:987][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.06:989][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:005][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:021][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:038][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:055][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:071][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:088][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:105][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:121][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:136][470]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.07:136][470]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.07:138][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:155][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:172][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:189][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:205][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:220][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.342528 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.49.07:222][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:238][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:256][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:272][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:288][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:303][480]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.07:304][480]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.07:305][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:322][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:338][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:355][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:372][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:387][485]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.49.07:388][485]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.07:388][485]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.07:389][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:405][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:421][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:438][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:453][489]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.07:453][489]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.07:455][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:471][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:488][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:505][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:522][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:538][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:555][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:571][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:588][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:605][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:622][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:637][500]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.07:637][500]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.07:638][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:655][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:672][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:689][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:705][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:723][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:738][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:753][507]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.49.07:755][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:772][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:789][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:804][510]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.07:804][510]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.07:805][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:820][511]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.07:821][511]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.07:821][511]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.49.07:821][511]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.27-16.49.07:821][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.49.07:823][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:824][511]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: On [2020.05.27-16.49.07:825][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.49.07:838][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:855][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:872][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:889][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:905][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:922][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:938][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:955][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:972][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.07:988][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:004][522]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.08:004][522]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.08:006][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:022][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:038][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:053][525]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.49.08:055][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:072][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:089][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:105][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:122][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:138][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:155][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:170][532]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.08:170][532]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.08:172][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:188][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:205][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:223][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:239][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:256][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:272][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:289][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:305][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:321][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:336][542]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.08:337][542]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.08:338][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:355][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:372][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:388][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:405][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:422][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:439][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:456][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:471][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:488][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:505][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:520][553]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.08:520][553]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.08:522][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:538][554]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.05.27-16.49.08:538][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:553][555]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.49.08:553][555]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.49.08:554][555]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.49.08:554][555]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.27-16.49.08:556][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:571][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:588][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:605][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:621][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:638][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:655][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:672][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:689][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:704][564]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.08:704][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.08:705][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:722][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:738][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:754][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:771][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:788][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:804][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:821][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:838][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:855][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:870][574]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.08:870][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.08:872][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:889][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:905][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:922][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:939][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:956][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:972][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.08:989][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:005][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:021][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:038][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:053][585]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.09:053][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.09:055][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:072][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:089][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:105][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:122][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:138][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:155][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:171][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:188][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:205][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:222][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:237][596]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.09:237][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.09:238][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:256][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:272][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:289][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:305][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:322][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:339][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:355][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:372][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:389][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:405][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:421][607]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.09:421][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.09:422][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:439][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:454][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:471][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:488][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:506][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:522][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:538][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:555][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:571][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:587][617]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.09:587][617]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.09:588][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:605][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:622][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:639][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:654][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:671][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:688][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:705][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:721][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:738][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:755][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:770][628]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.09:770][628]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.09:772][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:788][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:804][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:805][630]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: Off [2020.05.27-16.49.09:821][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:838][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:855][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:871][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:888][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:905][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:921][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:938][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:953][639]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.09:953][639]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.09:955][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:971][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.09:988][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:005][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:022][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:038][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:055][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:071][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:088][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:105][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:121][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:138][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:154][651]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.10:154][651]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.10:156][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:171][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:188][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:205][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:222][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:239][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:255][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:271][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:289][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:305][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:321][661]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.10:322][661]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.10:324][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:339][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:356][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:373][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:390][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:405][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:422][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:438][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:456][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:473][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:489][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:504][672]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.10:504][672]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.10:507][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:523][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:540][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:556][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:573][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:589][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:607][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:623][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:640][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:655][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:672][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:689][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:705][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:721][685]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.10:721][685]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.10:722][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:739][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:755][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:772][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:789][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:806][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:821][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:838][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:856][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:871][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:887][695]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.10:887][695]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.10:888][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:905][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:922][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:939][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:955][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:972][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.10:989][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:005][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:022][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:039][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:054][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:071][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:087][707]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.11:087][707]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.11:088][707]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.11:088][707]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.11:088][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:105][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:122][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:138][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:155][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:172][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:188][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:205][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:221][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:238][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:255][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:272][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:288][719]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.11:288][719]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.11:289][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:305][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:322][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:339][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:356][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:373][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:392][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:407][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:424][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:440][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:455][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:474][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:489][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:504][732]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.11:504][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.11:506][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:523][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:539][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:555][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:572][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:589][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:605][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:622][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:638][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:655][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:672][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:687][743]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.11:687][743]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.11:688][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:705][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:722][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:738][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:755][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:772][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:789][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:805][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:822][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:838][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:855][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:870][754]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.11:870][754]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.11:872][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:889][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:905][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:922][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:939][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:955][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:972][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.11:989][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:005][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:020][763]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.49.12:022][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:037][764]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.12:037][764]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.12:039][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:055][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:072][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:088][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:105][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:122][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:139][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:155][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:172][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:189][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:205][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:221][775]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.12:221][775]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.12:223][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:239][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:256][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:272][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:289][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:306][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:322][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:339][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:356][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:372][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:388][785]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.12:388][785]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.12:390][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:405][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:422][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:440][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:456][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:472][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:489][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:505][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:522][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:538][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:555][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:570][796]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.12:570][796]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.12:572][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:588][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:605][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:622][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:639][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:655][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:672][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:689][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:705][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:721][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:738][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:754][807]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.12:754][807]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.12:755][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:772][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:788][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:805][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:822][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:840][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:856][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:873][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:890][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:906][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:922][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:940][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:954][819]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.12:954][819]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.12:956][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:972][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.12:989][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:006][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:023][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:039][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:057][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:072][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:089][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:106][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:121][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:137][830]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.13:137][830]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.13:139][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:155][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:172][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:188][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:205][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:221][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:239][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:255][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:272][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:288][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:305][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:322][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:337][842]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.13:337][842]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.13:339][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:355][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:372][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:389][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:406][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:422][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:439][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:456][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:473][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:488][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:505][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:522][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:539][854]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.13:539][854]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.13:540][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:556][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:573][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:590][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:606][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:622][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:639][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:655][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:672][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:688][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:704][864]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.13:704][864]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.13:706][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:722][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:740][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:756][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:773][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:790][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:806][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:823][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:840][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:856][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:873][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:888][875]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.13:888][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.13:889][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:906][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:922][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:939][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:955][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:972][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.13:990][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:005][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:022][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:039][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:055][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:072][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:087][887]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.14:087][887]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.14:088][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:105][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:122][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:139][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:155][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:172][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:188][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:205][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:222][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:239][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:255][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:272][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:287][899]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.14:287][899]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.14:288][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:305][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:321][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:338][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:355][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:372][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:388][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:405][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:422][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:439][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:455][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:472][910]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.14:472][910]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.14:474][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:489][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:506][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:522][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:539][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:555][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:572][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:589][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:606][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:623][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:638][920]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.14:638][920]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.14:640][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:654][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:671][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:688][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:705][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:721][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:738][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:755][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:772][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:789][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:804][930]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.14:804][930]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.14:806][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:822][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:839][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:855][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:872][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:889][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:905][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:922][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:939][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:955][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:971][940]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.14:971][940]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.14:973][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.14:988][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:005][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:021][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:038][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:055][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:073][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:088][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:105][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:122][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:137][950]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.15:137][950]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.15:139][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:155][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:172][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:189][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:206][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:222][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:239][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:255][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:272][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:288][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:304][960]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.15:304][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.15:306][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:308][960]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.49.15:322][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:339][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:355][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:372][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:389][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:405][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.15:405][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.15:405][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.15:406][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.15:406][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.15:406][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.15:406][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.15:406][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.15:406][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.15:406][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.15:406][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.15:406][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.15:406][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.15:406][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.15:406][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.15:406][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.15:406][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.27-16.49.15:406][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.15:406][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.15:406][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:408][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.49.15:422][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:439][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:456][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:472][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:487][971]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.15:487][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.15:489][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:506][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:522][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:539][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:556][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:573][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:589][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:606][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:608][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 250 [2020.05.27-16.49.15:622][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:636][980]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.49.15:636][980]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.49.15:638][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:654][981]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.15:654][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.15:656][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:672][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:688][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:705][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:722][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:739][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:755][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:772][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:789][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:805][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:822][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:837][992]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.15:837][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.15:839][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:855][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:872][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:889][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:906][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:922][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:939][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:955][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:972][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.15:989][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:004][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.16:004][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.16:006][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:022][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:039][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:055][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:073][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:089][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:106][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:122][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:139][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:154][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:170][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.16:170][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.16:172][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:188][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:205][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:221][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:237][ 16]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.054989 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.49.16:239][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:255][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:272][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:288][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:305][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:322][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:337][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.16:337][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.16:339][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:355][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:371][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:388][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:405][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:421][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:439][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:455][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:472][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:489][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:505][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:520][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.16:520][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.16:522][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:539][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:555][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:572][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:589][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:605][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:621][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:637][ 40]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.49.16:637][ 40]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.49.16:637][ 40]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.49.16:637][ 40]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.49.16:639][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:656][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:672][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:687][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.16:687][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.16:689][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:705][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:707][ 44]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.49.16:721][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:738][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:755][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:772][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:788][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:807][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:821][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:839][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:855][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:872][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:887][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.27-16.49.16:887][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.27-16.49.16:889][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:905][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:922][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:939][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:955][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:971][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.16:988][ 61]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.16:988][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.16:988][ 61]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.16:988][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.16:989][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.17:004][ 62]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.49.17:004][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:004][ 62]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.49.17:004][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:006][ 62]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:006][ 62]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:006][ 62]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.17:006][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.17:006][ 62]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:006][ 62]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.49.17:006][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:006][ 62]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.17:006][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:006][ 62]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.17:006][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:006][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.17:022][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.17:038][ 64]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.49.17:039][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.17:055][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.49.17:070][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.17:070][ 66]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:070][ 66]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_StrafeRight. [2020.05.27-16.49.17:070][ 66]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.49.17:070][ 66]Interaction: Client_SendCancelInteraction_Implementation [2020.05.27-16.49.17:071][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:071][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:072][ 66]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:072][ 66]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:072][ 66]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.17:072][ 66]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.17:072][ 66]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.17:072][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.17:072][ 66]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.17:072][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.17:072][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:072][ 66]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.17:072][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:072][ 66]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.17:072][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:073][ 66]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.49.17:073][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.49.17:074][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:088][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.17:088][ 67]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.17:088][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:088][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.17:088][ 67]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.49.17:088][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.17:088][ 67]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.17:088][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.17:088][ 67]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.49.17:089][ 67]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_10] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.17:089][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:089][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.17:089][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:089][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.17:089][ 67]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:089][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.17:090][ 67]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:090][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.17:090][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:090][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.17:090][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:103][ 68]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.49.17:105][ 68]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:122][ 69]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:139][ 70]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:155][ 71]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:156][ 71]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.17:156][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:156][ 71]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.17:156][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:170][ 72]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.17:171][ 72]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.17:171][ 72]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.49.17:171][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.17:171][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:171][ 72]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.790975 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.49.17:173][ 72]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:174][ 72]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: On [2020.05.27-16.49.17:189][ 73]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:205][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:205][ 74]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.17:205][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:205][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:206][ 74]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.17:206][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:206][ 74]Interaction: Interaction time: 0.600000 [2020.05.27-16.49.17:206][ 74]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.05.27-16.49.17:206][ 74]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.49.17:206][ 74]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.49.17:206][ 74]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.17:206][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:206][ 74]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:207][ 74]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.17:207][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:207][ 74]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.17:207][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:222][ 75]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:237][ 76]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.27-16.49.17:237][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.UnhookChargeable Enabled?: Enabled [2020.05.27-16.49.17:238][ 76]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.27-16.49.17:239][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.17:239][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.17:239][ 76]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.49.17:240][ 76]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.17:240][ 76]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.17:240][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:240][ 76]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.17:240][ 76]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.17:240][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:240][ 76]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.49.17:240][ 76]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.49.17:240][ 76]Interaction: Interaction time: 1.000000 [2020.05.27-16.49.17:240][ 76]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.05.27-16.49.17:240][ 76]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_1 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.27-16.49.17:240][ 76]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.27-16.49.17:240][ 76]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.27-16.49.17:240][ 76]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.17:240][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:240][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.17:240][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:240][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.17:240][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:240][ 76]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:254][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:254][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:256][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:256][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:270][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.49.17:271][ 78]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:271][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.49.17:271][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:272][ 78]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.49.17:272][ 78]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.49.17:272][ 78]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.49.17:272][ 78]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: UnhookIn. [2020.05.27-16.49.17:272][ 78]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.49.17:272][ 78]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.27-16.49.17:272][ 78]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:272][ 78]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:272][ 78]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.17:272][ 78]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.17:272][ 78]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:272][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.49.17:272][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:272][ 78]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.17:272][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:272][ 78]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.17:272][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:273][ 78]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:273][ 78]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:288][ 79]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.49.17:288][ 79]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:288][ 79]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:305][ 80]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:305][ 80]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:321][ 81]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:321][ 81]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:338][ 82]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:338][ 82]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.17:338][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:338][ 82]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:338][ 82]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.17:338][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:338][ 82]Interaction: Interaction time: 2.000000 [2020.05.27-16.49.17:338][ 82]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankStun Nightmare. [2020.05.27-16.49.17:338][ 82]LogSM: Error: Play Update Montage AM_SD_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.49.17:338][ 82]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.17:338][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:339][ 82]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:339][ 82]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:355][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:355][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:372][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:372][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:388][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:388][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:405][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:405][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:421][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:422][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:437][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:437][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:439][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:439][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:455][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:455][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:472][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:472][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:489][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:489][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:505][ 92]LogDBDPlayerMovement: StopSnapping Final Location (6008.891113 9410.023438 90.096046) [2020.05.27-16.49.17:505][ 92]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.49.17:506][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:506][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:522][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:522][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:539][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:539][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:555][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:555][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:572][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:572][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:589][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:589][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:589][ 97]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Stun_Pallet [2020.05.27-16.49.17:605][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:605][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:605][ 98]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.49.17:621][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:621][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:623][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:623][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:639][100]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:639][100]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:655][101]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:655][101]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:672][102]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:672][102]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:688][103]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:688][103]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:705][104]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:705][104]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:721][105]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:721][105]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:738][106]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:738][106]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:755][107]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:755][107]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:772][108]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:772][108]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:787][109]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:787][109]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:788][109]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:788][109]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:804][110]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:804][110]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.17:804][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:804][110]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:804][110]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.17:805][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:805][110]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:805][110]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:821][111]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:821][111]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:838][112]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:838][112]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.17:838][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:838][112]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:838][112]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.17:838][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.17:838][112]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.17:838][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.17:838][112]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.49.17:838][112]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.17:838][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.17:838][112]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.27-16.49.17:838][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.17:838][112]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.17:838][112]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:838][112]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:855][113]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:855][113]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:871][114]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:871][114]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:888][115]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:888][115]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:905][116]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:905][116]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:921][117]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:921][117]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:938][118]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:938][118]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:955][119]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:955][119]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:970][120]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:970][120]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:972][120]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:972][120]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:988][121]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.17:988][121]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:005][122]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:005][122]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:021][123]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:021][123]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:038][124]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:038][124]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:055][125]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:055][125]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:072][126]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:072][126]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:088][127]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:088][127]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:105][128]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:105][128]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:121][129]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:121][129]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:138][130]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:138][130]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:170][131]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:170][131]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:172][131]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:172][131]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:188][132]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:188][132]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:205][133]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:205][133]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:222][134]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:222][134]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:239][135]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:239][135]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:240][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.UnhookChargeable Enabled?: Disabled [2020.05.27-16.49.18:255][136]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:255][136]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:270][137]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.49.18:272][137]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.49.18:272][137]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.49.18:272][137]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.49.18:272][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.18:272][137]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:272][137]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:289][138]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:289][138]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:305][139]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.18:305][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.18:305][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.18:305][139]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.49.18:306][139]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.49.18:306][139]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.49.18:306][139]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: UnhookOut. [2020.05.27-16.49.18:306][139]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.49.18:306][139]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.27-16.49.18:306][139]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.18:306][139]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Male. [2020.05.27-16.49.18:306][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.18:306][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.18:306][139]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:306][139]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:322][140]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:322][140]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:339][141]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:339][141]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:354][142]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:354][142]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:356][142]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:356][142]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:370][143]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_CamperFemale02_Character_C_0 - Zariak, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.49.18:370][143]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.725158 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.49.18:372][143]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.49.18:372][143]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.49.18:372][143]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.49.18:372][143]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.49.18:373][143]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:373][143]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:389][144]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:389][144]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:405][145]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:405][145]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:423][146]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:423][146]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:439][147]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:439][147]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:455][148]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:455][148]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:472][149]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:472][149]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:489][150]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:489][150]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:505][151]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:505][151]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:522][152]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:522][152]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:523][152]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:523][152]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:539][153]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:539][153]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:555][154]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:556][154]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:573][155]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:573][155]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:589][156]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:589][156]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:605][157]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:606][157]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:622][158]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:622][158]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:638][159]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:638][159]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:655][160]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:655][160]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:671][161]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:671][161]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:688][162]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:688][162]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:704][163]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:704][163]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:705][163]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:705][163]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:721][164]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:721][164]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:739][165]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:739][165]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:755][166]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:755][166]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:772][167]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:772][167]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:789][168]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:789][168]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:805][169]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:805][169]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:822][170]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:822][170]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:838][171]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:838][171]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:854][172]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:854][172]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:871][173]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:871][173]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:888][174]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:888][174]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:905][175]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:905][175]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:921][176]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:921][176]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:938][177]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:938][177]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:955][178]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:955][178]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:971][179]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:971][179]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:989][180]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.18:989][180]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.19:005][181]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.19:022][182]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.19:039][183]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.19:055][184]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.19:072][185]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.19:073][185]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.49.19:089][186]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.19:105][187]Interaction: TryInteractionType exits because player has an interacting player [2020.05.27-16.49.19:155][190]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: Off [2020.05.27-16.49.19:338][201]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:338][201]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.19:338][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:338][201]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:338][201]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.19:338][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:372][203]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:372][203]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.19:372][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:372][203]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:372][203]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.19:372][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.19:372][203]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.19:372][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.19:372][203]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.19:372][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:372][203]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.27-16.49.19:372][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.19:372][203]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:471][209]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_11] [2020.05.27-16.49.19:471][209]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.19:471][209]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_11] [2020.05.27-16.49.19:471][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.19:472][209]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:472][209]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:472][209]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.19:472][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.19:472][209]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:472][209]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.27-16.49.19:472][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.19:472][209]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.19:472][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:472][209]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.19:472][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:472][209]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.49.19:736][225]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.49.19:737][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.UnhookChargeable Enabled?: Enabled [2020.05.27-16.49.19:738][225]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.19:738][225]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.19:739][225]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.19:739][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.19:739][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:739][225]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.49.19:739][225]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.19:739][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.19:739][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.19:739][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.19:739][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.19:739][225]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_10] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.19:739][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:739][225]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.49.19:739][225]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.19:739][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.19:739][225]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.19:741][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.UnhookChargeable Enabled?: Disabled [2020.05.27-16.49.19:758][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.49.19:771][227]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:771][227]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.19:771][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:771][227]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.19:771][227]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.19:772][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:772][227]Interaction: Interaction time: 2.600000 [2020.05.27-16.49.19:772][227]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.05.27-16.49.19:772][227]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.49.19:772][227]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.49.19:772][227]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.19:772][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:805][229]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.49.19:855][232]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.19:855][232]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.19:855][232]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.19:855][232]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.19:856][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.19:856][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.19:856][232]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.49.19:856][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.19:856][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.19:856][232]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.19:856][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.19:856][232]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.19:856][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:856][232]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.19:856][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:856][232]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.49.19:905][235]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.19:905][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.19:905][235]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.49.19:955][238]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.19:956][238]LogDBDPlayerMovement: StopSnapping Final Location (6002.605957 9451.046875 92.246048) [2020.05.27-16.49.19:956][238]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.49.19:956][238]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.19:956][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:956][238]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.19:956][238]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.19:956][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:956][238]Interaction: Interaction time: 8.000000 [2020.05.27-16.49.19:956][238]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.19:956][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.19:972][239]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.19:972][239]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.20:004][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.27-16.49.22:122][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.49.22:320][378]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.49.22:320][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.22:320][378]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.49.22:320][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.22:322][378]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:322][378]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:322][378]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.22:322][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.22:322][378]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:322][378]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.49.22:322][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.22:322][378]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.22:322][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.22:322][378]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.22:322][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.22:355][380]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:355][380]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.22:355][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.22:355][380]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:355][380]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.22:355][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.22:387][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.49.22:389][382]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:389][382]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.22:389][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.22:389][382]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:389][382]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.22:389][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.22:389][382]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.22:389][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.22:389][382]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.49.22:389][382]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.22:389][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.22:389][382]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_11] [2020.05.27-16.49.22:389][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.22:389][382]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:389][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:389][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.22:389][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.22:389][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.22:389][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.22:389][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.22:389][382]Interaction: Interaction time: 16.000000 [2020.05.27-16.49.22:389][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.22:389][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.23:021][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.27-16.49.23:021][420]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.23:021][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.27-16.49.23:021][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.23:022][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.23:022][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.23:022][420]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.23:022][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.23:022][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.23:022][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.27-16.49.23:022][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.23:022][420]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.23:022][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.23:022][420]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.23:022][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.23:055][422]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.49.23:122][426]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.49.23:153][428]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.49.23:153][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.27-16.49.23:154][428]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.23:155][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.23:155][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.23:155][428]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.23:155][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.23:155][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.23:155][428]Interaction: Interaction time: 31.683474 [2020.05.27-16.49.23:155][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.23:155][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.23:954][476]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.49.23:954][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.23:954][476]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.49.23:954][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.23:955][476]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.23:955][476]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.23:955][476]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.23:955][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.23:955][476]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.23:955][476]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.49.23:955][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.23:956][476]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.23:956][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.23:956][476]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare AnimTag_StrafeLeft. [2020.05.27-16.49.23:956][476]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.23:956][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.24:653][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.49.24:654][518]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.24:654][518]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.24:654][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.24:655][518]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.24:655][518]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.24:655][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.24:655][518]Interaction: Interaction time: 3.000000 [2020.05.27-16.49.24:655][518]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.05.27-16.49.24:655][518]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.05.27-16.49.24:655][518]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.24:655][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.24:655][518]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.05.27-16.49.27:659][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.49.27:721][702]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.49.27:721][702]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.49.27:723][702]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.49.27:723][702]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.49.27:723][702]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.49.27:723][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.27:724][702]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.49.27:724][702]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.27:724][702]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.49.27:724][702]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.05.27-16.49.27:757][704]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.27:757][704]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.27:757][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.27:757][704]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.27:757][704]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.05.27-16.49.27:757][704]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.27:757][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:022][720]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.49.28:022][720]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.49.28:022][720]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.49.28:022][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:024][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.27-16.49.28:039][721]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.49.28:039][721]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.49.28:039][721]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.28:039][721]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.28:039][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:039][721]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.28:039][721]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.28:039][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:055][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.28:055][722]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.28:055][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:055][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.28:055][722]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.49.28:055][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.28:055][722]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.28:055][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.28:055][722]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.28:055][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:055][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.28:055][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:056][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.28:056][722]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:056][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.28:087][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpOther Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.49.28:121][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.27-16.49.28:125][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.27-16.49.28:126][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.49.28:153][728]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.49.28:223][732]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:223][732]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:290][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:290][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:290][736]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:290][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:454][746]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.49.28:454][746]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:455][746]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.49.28:455][746]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:455][746]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.49.28:455][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.49.28:456][746]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.28:456][746]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.28:457][746]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.28:457][746]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.28:457][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:457][746]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.28:457][746]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.28:457][746]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.28:457][746]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.28:457][746]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.28:457][746]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.28:457][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:457][746]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.49.28:457][746]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:457][746]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.28:457][746]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:457][746]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:457][746]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.28:457][746]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.28:457][746]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:457][746]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.49.28:457][746]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:457][746]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.28:457][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:457][746]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.28:457][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:459][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.49.28:521][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.49.28:523][750]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:523][750]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.28:523][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:523][750]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:523][750]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.28:523][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:523][750]Interaction: Interaction time: 16.000000 [2020.05.27-16.49.28:523][750]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.28:523][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:524][750]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:524][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:524][750]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:524][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:822][767]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:822][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.28:822][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:822][767]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:822][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.28:822][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:822][767]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:822][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.28:822][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:822][767]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:822][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.28:822][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.28:822][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.28:822][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.28:822][767]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.28:822][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.28:823][767]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.27-16.49.28:823][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:823][767]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.28:825][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.49.28:854][769]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.49.28:855][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.28:855][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.49.28:923][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:923][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:923][773]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:923][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:939][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:939][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:939][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:939][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:940][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:940][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.28:940][774]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.28:940][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:222][791]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.29:222][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:222][791]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.29:222][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:425][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.29:425][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.49.29:426][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:605][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.29:605][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:605][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.29:605][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:605][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.29:605][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.29:605][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.29:605][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.30:921][893]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.27-16.49.30:987][897]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.05.27-16.49.31:039][900]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.49.31:056][901]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.31:056][901]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.49.31:056][901]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.05.27-16.49.31:637][933]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.49.31:639][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.31:639][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.31:739][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.31:739][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.31:739][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.31:739][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.49.31:758][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:076][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:076][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:076][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:076][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:077][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:077][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:077][957]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:077][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:093][958]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:093][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:093][958]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:093][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:093][958]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:093][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:093][958]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:093][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:108][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:108][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:108][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:108][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:109][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:109][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:109][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:109][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:125][960]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:125][960]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:125][960]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:125][960]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:125][960]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:125][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:125][960]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:125][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:140][961]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.49.32:142][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:142][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:142][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:142][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.27-16.49.32:144][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:145][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.27-16.49.32:145][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:145][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.49.32:145][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:158][962]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:158][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:158][962]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.05.27-16.49.32:158][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:241][967]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.49.32:241][967]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.49.32:241][967]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.49.32:241][967]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.27-16.49.32:244][967]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: On [2020.05.27-16.49.32:274][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_16] [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_16] [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_16] [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_16] [2020.05.27-16.49.32:276][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:278][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.27-16.49.32:295][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.49.32:440][979]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_16] [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_16] [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_16] [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_16] [2020.05.27-16.49.32:673][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.33:337][ 33]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.49.34:023][ 74]AnimLeader: BP_CamperMale01_C_1 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.05.27-16.49.34:071][ 77]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.49.34:071][ 77]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.27-16.49.34:240][ 87]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: Off [2020.05.27-16.49.34:272][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_22] [2020.05.27-16.49.34:272][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.34:272][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_22] [2020.05.27-16.49.34:272][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.34:272][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_22] [2020.05.27-16.49.34:272][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.34:705][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734612 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.49.34:755][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_22] [2020.05.27-16.49.34:755][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.34:755][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_22] [2020.05.27-16.49.34:755][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.34:755][118]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_22] [2020.05.27-16.49.34:755][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.34:770][119]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.803160 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.49.35:173][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.49.35:190][144]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.49.35:190][144]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.35:323][152]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.49.35:472][161]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.35:472][161]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.36:873][245]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.27-16.49.36:873][245]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.49.36:889][246]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.37:140][261]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.49.37:706][295]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.49.39:939][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015788 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.49.39:941][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.49.40:004][433]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.49.40:004][433]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.27-16.49.40:006][433]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.40:006][433]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.40:070][437]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.49.40:137][441]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.49.40:138][441]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.49.40:138][441]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.27-16.49.40:138][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.216146 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.49.40:142][441]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: On [2020.05.27-16.49.40:171][443]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.05.27-16.49.40:371][455]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.49.42:124][560]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Handy]: Off [2020.05.27-16.49.43:355][634]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_22] [2020.05.27-16.49.43:355][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.43:355][634]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_22] [2020.05.27-16.49.43:355][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.43:355][634]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_22] [2020.05.27-16.49.43:355][634]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.43:422][638]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.43:422][638]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.43:688][654]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.49.43:688][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.43:688][654]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.49.43:688][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.43:688][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.49.43:689][654]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.43:689][654]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.43:689][654]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.43:689][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.43:689][654]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.43:689][654]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.49.43:689][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.43:689][654]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.43:689][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.43:689][654]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.49.43:689][654]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.43:690][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.43:841][663]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_22] [2020.05.27-16.49.43:841][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.43:841][663]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_22] [2020.05.27-16.49.43:841][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.43:841][663]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_22] [2020.05.27-16.49.43:841][663]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.44:389][696]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.44:389][696]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.44:389][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:389][696]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.44:389][696]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.44:389][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:389][696]Interaction: Interaction time: 0.050531 [2020.05.27-16.49.44:389][696]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.49.44:389][696]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.050531 Timestamp 0.000000 [2020.05.27-16.49.44:389][696]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.44:389][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:390][696]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.49.44:460][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.49.44:522][704]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.49.44:522][704]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.49.44:523][704]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.49.44:523][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:654][712]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.49.44:654][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.44:654][712]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.49.44:654][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.44:656][712]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.44:656][712]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.44:656][712]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.44:656][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.44:656][712]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.44:656][712]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.49.44:656][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.44:656][712]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.44:656][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:656][712]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.44:656][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:688][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.49.44:690][714]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.44:690][714]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.44:690][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:690][714]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.44:690][714]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.44:690][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:690][714]Interaction: Interaction time: 16.000000 [2020.05.27-16.49.44:690][714]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.44:690][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:756][718]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.44:756][718]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.44:756][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.44:756][718]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.44:756][718]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.49.44:756][718]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.44:756][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:454][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.49.45:456][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.45:456][760]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.45:456][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:456][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.45:456][760]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.45:456][760]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.45:456][760]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.45:456][760]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.45:456][760]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.45:456][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:456][760]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.49.45:456][760]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.45:456][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.45:459][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.49.45:822][782]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:822][782]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.45:822][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:822][782]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:822][782]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.45:822][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:824][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.49.45:856][784]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:856][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.45:856][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:856][784]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:856][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.45:856][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.45:856][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.45:856][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.45:856][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.45:856][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:856][784]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.49.45:856][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.45:856][784]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:954][790]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.49.45:954][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.45:954][790]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.49.45:954][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.45:956][790]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:956][790]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:956][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.45:956][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.45:956][790]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:956][790]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.49.45:956][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.45:956][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.45:956][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:956][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.45:956][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:988][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.49.45:989][792]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:989][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.45:989][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:989][792]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.45:989][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.45:989][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.45:990][792]Interaction: Interaction time: 15.432365 [2020.05.27-16.49.45:990][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.45:990][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.48:688][954]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.49.48:688][954]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.48:689][954]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.48:689][954]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.48:689][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.48:689][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.48:689][954]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.48:689][954]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.49.48:689][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.48:689][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.48:689][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.48:689][954]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_StrafeRight. [2020.05.27-16.49.48:689][954]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In Nightmare AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.05.27-16.49.48:689][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.48:689][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.48:689][954]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.49.48:723][956]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.49.48:789][960]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.48:789][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.48:789][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.48:790][960]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.48:790][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.48:790][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.48:790][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.48:790][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.48:790][960]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.48:790][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.48:790][960]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.49.48:790][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.48:790][960]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.48:792][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.49.48:821][962]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.49.48:821][962]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.49:022][974]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.49:022][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.49:022][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.49:022][974]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.49:022][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.49:022][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.49:022][974]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.49.49:022][974]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.05.27-16.49.49:022][974]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.49.49:022][974]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.49.49:022][974]Interaction: Interaction time: 2.700000 [2020.05.27-16.49.49:022][974]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.05.27-16.49.49:022][974]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.27-16.49.49:022][974]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.49.49:022][974]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.49.49:022][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.49:022][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.49:055][976]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.49.49:089][978]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.49:089][978]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.49:257][988]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.05.27-16.49.51:456][120]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.49.51:706][135]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.49.51:739][137]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.51:739][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.51:739][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.51:739][137]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.49.51:739][137]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.49.51:739][137]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.51:739][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.51:739][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.51:739][137]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.51:739][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.51:739][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.51:739][137]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.51:739][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.51:739][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.51:739][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.51:739][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.51:739][137]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.49.51:739][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.51:739][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.51:739][137]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.27-16.49.51:739][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.51:739][137]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.52:204][165]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.49.52:204][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.52:204][165]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.49.52:204][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.52:206][165]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.52:206][165]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.52:206][165]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.52:206][165]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.52:207][165]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.52:207][165]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.49.52:207][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.52:207][165]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.52:207][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.52:207][165]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.52:207][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.52:271][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.05.27-16.49.52:273][169]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.52:273][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.49.52:273][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.52:273][169]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.52:273][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.49.52:273][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.52:273][169]Interaction: Interaction time: 16.000000 [2020.05.27-16.49.52:273][169]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.49.52:273][169]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.49.52:273][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.49.52:273][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.52:808][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.49.53:205][225]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.53:205][225]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.53:205][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.53:205][225]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.53:205][225]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.53:205][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.53:239][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.53:239][227]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.53:239][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.53:239][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.53:239][227]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.53:239][227]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.53:239][227]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.53:239][227]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.53:239][227]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.53:239][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.53:239][227]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.49.53:239][227]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.53:239][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.49.54:057][276]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.49.54:073][277]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.49.54:257][288]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.49.55:275][349]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.49.55:276][349]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.27-16.49.55:289][350]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.49.55:290][350]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.55:290][350]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.49.55:290][350]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.49.55:857][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.49.55:873][385]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.49.56:124][400]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.49.56:741][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.27-16.49.56:770][439]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.221067 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.49.56:806][441]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.49.56:806][441]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.49.56:806][441]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.49.56:806][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: Scalars [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.27-16.49.56:806][441]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Textures [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Vectors [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Scalars [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Textures [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Vectors [2020.05.27-16.49.56:807][441]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.27-16.49.56:840][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.56:840][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.56:840][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.56:840][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.56:840][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.49.56:840][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.56:840][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.56:840][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.49.56:840][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.56:840][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.56:840][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.56:840][443]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.56:840][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.56:840][443]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.56:840][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.56:840][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.56:840][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.27-16.49.56:841][443]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.56:841][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.49.56:873][445]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.27-16.49.57:471][481]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.913368 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.49.57:656][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.49.57:673][493]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.49.57:924][508]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.49.59:457][600]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.49.59:473][601]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.49.59:723][616]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.49.59:771][619]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.59:771][619]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.59:773][619]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.59:773][619]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.59:773][619]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.49.59:773][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.59:773][619]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.49.59:773][619]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.59:773][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.59:774][619]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.49.59:774][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.59:774][619]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.05.27-16.49.59:774][619]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.27-16.49.59:774][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.49.59:774][619]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.49.59:774][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.59:774][619]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.49.59:774][619]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.49.59:774][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.27-16.49.59:790][620]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.27-16.49.59:841][623]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.59:841][623]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.49.59:841][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.59:841][623]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.59:841][623]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.49.59:841][623]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.59:841][623]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.49.59:841][623]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.49.59:841][623]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.49.59:841][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.49.59:841][623]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.49.59:841][623]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.49.59:841][623]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.49.59:872][625]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.49.59:872][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.00:154][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Enabled [2020.05.27-16.50.00:156][642]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.00:156][642]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.00:156][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.00:156][642]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.00:156][642]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.00:156][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.00:156][642]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.05.27-16.50.00:156][642]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.05.27-16.50.00:156][642]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.50.00:156][642]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.05.27-16.50.00:156][642]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.50.00:156][642]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.50.00:156][642]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.05.27-16.50.00:156][642]Interaction: Interaction time: 1.500000 [2020.05.27-16.50.00:156][642]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.50.00:156][642]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.50.00:156][642]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.00:156][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.00:157][642]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.05.27-16.50.01:660][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Disabled [2020.05.27-16.50.01:722][736]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.05.27-16.50.01:722][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.50.01:722][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.50.01:722][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.50.01:723][736]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.01:723][736]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.01:724][736]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.01:724][736]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookCamperOut. [2020.05.27-16.50.01:724][736]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.50.01:724][736]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.50.01:724][736]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.50.01:724][736]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.50.01:724][736]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.50.01:724][736]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.50.01:724][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.01:724][736]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.50.01:724][736]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.50.01:724][736]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.05.27-16.50.01:755][738]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.01:755][738]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.01:755][738]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.01:755][738]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookSacrificeIn. [2020.05.27-16.50.01:755][738]AnimLeader: BP_Entity_C_10 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.27-16.50.01:756][738]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.27-16.50.01:756][738]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.50.01:756][738]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.01:756][738]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.01:756][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.01:756][738]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.01:756][738]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.01:756][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.01:756][738]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.01:756][738]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.01:756][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.01:756][738]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.01:756][738]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.01:756][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.01:756][738]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.01:756][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.01:756][738]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.01:756][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.01:756][738]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_10] [2020.05.27-16.50.01:756][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.01:756][738]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.01:757][738]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.50.01:790][740]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.50.01:790][740]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.50.01:793][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.05.27-16.50.01:822][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Enabled [2020.05.27-16.50.01:826][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_10.HookChargeable Enabled?: Disabled [2020.05.27-16.50.03:123][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.05.27-16.50.03:123][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:139][821]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.05.27-16.50.03:139][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:139][821]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.05.27-16.50.03:139][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:157][822]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.05.27-16.50.03:157][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:157][822]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.05.27-16.50.03:157][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:655][852]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.50.03:655][852]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:655][852]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.50.03:655][852]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:656][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.05.27-16.50.03:656][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:656][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.05.27-16.50.03:656][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:656][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.27-16.50.03:656][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:656][852]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.05.27-16.50.03:656][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:657][852]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.03:657][852]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.03:657][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.03:657][852]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.03:657][852]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.03:657][852]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.50.03:657][852]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:657][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.03:657][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.03:657][852]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.03:657][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.03:672][853]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.27-16.50.03:672][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:676][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.50.03:723][856]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.05.27-16.50.03:723][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:723][856]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.05.27-16.50.03:723][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:723][856]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.05.27-16.50.03:723][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:723][856]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.03:723][856]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.03:723][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.03:723][856]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.03:723][856]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.03:723][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.03:723][856]Interaction: Interaction time: 0.800000 [2020.05.27-16.50.03:723][856]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.03:723][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.03:740][857]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.05.27-16.50.03:740][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:740][857]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.05.27-16.50.03:740][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:821][862]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.50.03:821][862]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:822][862]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.50.03:822][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:823][862]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.03:823][862]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.03:823][862]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.03:823][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.03:823][862]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.03:823][862]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.50.03:823][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.03:823][862]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.03:823][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.03:824][862]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare AnimTag_StrafeLeft. [2020.05.27-16.50.03:824][862]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.03:824][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.04:289][890]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.05.27-16.50.04:289][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.04:289][890]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.05.27-16.50.04:289][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.04:306][891]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.05.27-16.50.04:306][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.04:306][891]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.05.27-16.50.04:306][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.04:323][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.27-16.50.04:323][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.04:390][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.04:390][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.04:390][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.04:390][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.04:390][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.04:390][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.04:390][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.04:390][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.04:390][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.04:390][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.04:390][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.04:390][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.04:390][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.04:390][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.04:390][896]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.04:390][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.04:390][896]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.50.04:390][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.04:390][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.04:489][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.50.04:491][902]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.04:491][902]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.04:491][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.04:491][902]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.04:491][902]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.04:491][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.04:491][902]Interaction: Interaction time: 3.000000 [2020.05.27-16.50.04:491][902]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.05.27-16.50.04:491][902]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.05.27-16.50.04:491][902]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.04:491][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.04:492][902]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.05.27-16.50.05:155][942]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.50.05:155][942]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.05:155][942]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.50.05:155][942]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.05:157][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.05:157][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.05:157][942]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.05:157][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.05:158][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.05:158][942]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.50.05:158][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.05:158][942]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.05:158][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.05:158][942]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.05:158][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.05:224][946]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.05:224][946]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.05:224][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.05:224][946]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.05:224][946]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.05:224][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.05:224][946]Interaction: Interaction time: 0.800000 [2020.05.27-16.50.05:224][946]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.05:224][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.05:522][964]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.05:522][964]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.05:522][964]AnimLeader: BP_SmallMeatLocker_MM_C_10 Requested to Play: HookSacrificeOut. [2020.05.27-16.50.05:522][964]AnimLeader: BP_Entity_C_10 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.27-16.50.05:522][964]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.27-16.50.05:722][976]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016580, Lifetime Duration: 4.000000 [2020.05.27-16.50.05:722][976]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016580, Lifetime Duration: 4.000000 [2020.05.27-16.50.05:790][980]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.07:290][ 70]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.07:290][ 70]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.07:290][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.07:290][ 70]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.07:290][ 70]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.05.27-16.50.07:290][ 70]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.07:290][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.07:293][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.50.07:988][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.50.07:990][112]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.07:990][112]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.07:990][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.07:990][112]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.07:990][112]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.07:990][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.07:990][112]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.07:990][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.07:990][112]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.07:990][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.07:990][112]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.50.07:990][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.07:990][112]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.07:992][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.50.08:554][146]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: True, Remaining Lifetime: 0.015379, Lifetime Duration: 60.000000 [2020.05.27-16.50.09:275][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:275][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:276][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:293][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.50.09:505][203]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.27-16.50.09:505][203]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:506][203]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:506][203]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:507][203]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.09:507][203]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.09:507][203]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.50.09:507][203]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.09:507][203]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.09:508][203]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:508][203]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:508][203]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.09:508][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.09:508][203]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.09:508][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.09:508][203]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.50.09:556][206]LogDBDPlayerMovement: StopSnapping Final Location (2532.815186 5631.957031 96.268280) [2020.05.27-16.50.09:556][206]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.50.09:588][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:588][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:588][208]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.27-16.50.09:589][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.09:589][208]LogDBDPlayerMovement: StopSnapping Final Location (2532.815186 5631.957031 91.286613) [2020.05.27-16.50.09:589][208]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.09:589][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.09:589][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.09:589][208]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.09:589][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.09:589][208]Interaction: Interaction time: 0.800000 [2020.05.27-16.50.09:589][208]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.09:589][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.09:671][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.50.09:673][213]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.09:673][213]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.09:673][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.09:673][213]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.09:673][213]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.09:673][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.09:706][215]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.09:706][215]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.09:707][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.09:707][215]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.09:707][215]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.09:707][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.09:707][215]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.09:707][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.09:707][215]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.09:707][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.09:707][215]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.50.09:707][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.09:707][215]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.10:438][259]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.218409 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.50.10:438][259]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.50.10:442][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.50.10:471][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.50.10:505][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.50.10:509][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.50.10:639][271]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.50.10:639][271]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.50.10:639][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.10:640][271]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.10:640][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.10:640][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.10:640][271]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.10:640][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.10:656][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.10:656][272]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.10:656][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.10:656][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.10:656][272]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.50.10:656][272]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.10:656][272]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.10:656][272]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.10:656][272]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.10:656][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.10:656][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.10:656][272]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.10:656][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.10:656][272]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.10:656][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.10:710][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.50.10:738][277]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.50.10:738][277]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.27-16.50.10:738][277]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.05.27-16.50.10:771][279]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.50.10:839][283]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.10:839][283]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.10:963][291]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165AA2E6160] Result: '1' k_EResultOK (success) [2020.05.27-16.50.10:965][291]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165AA2E6160]' succeeded in 0.223309 seconds [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.27-16.50.11:142][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.11:221][306]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x165DE378C80] Result: '1' k_EResultOK (success) [2020.05.27-16.50.11:246][308]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.500503 seconds [2020.05.27-16.50.11:538][325]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.50.11:538][325]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.064612 [2020.05.27-16.50.11:538][325]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.064612 [2020.05.27-16.50.11:782][340]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x1663561CD00] Result: '1' k_EResultOK (success) [2020.05.27-16.50.11:782][340]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x1663561CD00]' succeeded in 0.243308 seconds [2020.05.27-16.50.11:810][342]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x1663561CD00] Result: '1' k_EResultOK (success) [2020.05.27-16.50.11:831][343]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289310 seconds [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:109][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:209][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:456][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_20] [2020.05.27-16.50.12:456][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:456][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_20] [2020.05.27-16.50.12:456][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:456][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_20] [2020.05.27-16.50.12:456][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:592][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:610][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.50.12:641][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:641][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:641][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:641][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:641][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:641][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:641][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:642][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:642][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:642][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:642][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:642][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:642][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.50.12:642][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:941][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_20] [2020.05.27-16.50.12:941][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:941][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_20] [2020.05.27-16.50.12:941][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.12:941][409]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_20] [2020.05.27-16.50.12:941][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.15:309][551]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.50.15:511][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.05.27-16.50.15:638][571]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.50.15:638][571]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.50.15:638][571]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.50.15:638][571]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.50.15:837][583]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.422634 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.50.15:838][583]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.27-16.50.15:838][583]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.50.15:838][583]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_1 [2020.05.27-16.50.15:839][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.05.27-16.50.15:840][583]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.15:840][583]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.15:840][583]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.15:840][583]LogSM: [BP_SmallMeatLocker_MM_C_10][CLIENT SLAVE] [2020.05.27-16.50.15:842][583]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.50.15:842][583]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.50.15:842][583]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.50.15:842][583]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.50.15:842][583]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.50.15:842][583]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.50.15:842][583]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.27-16.50.15:843][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.05.27-16.50.15:904][587]GameFlow: OnDropped 544.870972 [2020.05.27-16.50.15:905][587]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.05.27-16.50.15:907][587]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.50.15:907][587]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.50.15:907][587]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.05.27-16.50.15:907][587]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.05.27-16.50.16:638][631]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.50.16:638][631]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.50.16:708][635]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.50.17:239][667]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.50.17:239][667]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.17:239][667]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.50.17:239][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.17:239][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.50.17:241][667]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.17:241][667]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.17:241][667]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.17:241][667]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.17:241][667]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.17:241][667]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.50.17:241][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.17:241][667]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.17:241][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.17:241][667]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.50.17:241][667]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.17:241][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.17:906][707]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.17:906][707]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.17:906][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.17:906][707]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.17:906][707]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.17:906][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.17:906][707]Interaction: Interaction time: 0.123591 [2020.05.27-16.50.17:906][707]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.50.17:906][707]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.123591 Timestamp 0.000000 [2020.05.27-16.50.17:906][707]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.17:906][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.17:907][707]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.50.18:008][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.50.18:073][717]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.50.18:073][717]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.50.18:073][717]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.50.18:073][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.18:306][731]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.18:306][731]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.18:306][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.18:306][731]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.18:307][731]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.50.18:307][731]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.18:307][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.18:338][733]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.50.19:007][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.50.19:009][770]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.19:009][770]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.19:009][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.19:010][770]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.19:010][770]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.19:010][770]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.19:010][770]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.19:010][770]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.19:010][770]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.19:010][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.19:010][770]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.50.19:010][770]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.19:010][770]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.19:013][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.50.21:422][902]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.50.21:423][902]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.21:423][902]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.21:489][905]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.50.21:540][907]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.247769 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.50.21:590][910]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.05.27-16.50.21:591][910]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.50.21:591][910]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.27-16.50.21:592][910]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.27-16.50.21:596][910]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Small Pen Pen]: On [2020.05.27-16.50.21:791][921]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.50.22:225][945]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.05.27-16.50.23:575][ 12]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Small Pen Pen]: Off [2020.05.27-16.50.24:829][ 75]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.24:829][ 75]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.26:388][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.50.26:388][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.26:389][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.50.26:389][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.26:390][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.26:390][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.26:390][151]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.26:390][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.26:390][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.26:390][151]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.50.26:390][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.26:390][151]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.26:390][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.26:390][151]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.05.27-16.50.26:391][151]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.26:391][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.26:623][162]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.05.27-16.50.26:693][166]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.26:693][166]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.27-16.50.26:758][169]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=227.348 [2020.05.27-16.50.27:024][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.50.27:025][184]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.27:025][184]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.27:025][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.27:025][184]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.27:025][184]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.27:025][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.27:025][184]Interaction: Interaction time: 3.000000 [2020.05.27-16.50.27:026][184]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.05.27-16.50.27:026][184]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.05.27-16.50.27:026][184]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.27:026][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.27:026][184]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.05.27-16.50.29:709][327]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.29:709][327]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.29:709][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.29:709][327]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.29:709][327]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.05.27-16.50.29:709][327]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.29:709][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.29:712][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.50.30:273][356]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.30:274][356]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=230.865 [2020.05.27-16.50.30:372][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.50.30:374][361]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.30:374][361]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.30:374][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.30:374][361]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.30:374][361]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.30:374][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.30:374][361]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.30:374][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.30:374][361]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.30:374][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.30:374][361]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.50.30:374][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.30:374][361]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.30:377][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.50.32:338][472]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.05.27-16.50.32:338][472]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.05.27-16.50.32:338][472]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.32:338][472]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.27-16.50.32:339][472]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.32:339][472]Interaction: ------------------------ [2020.05.27-16.50.32:339][472]Interaction: - Interactions in Zone - [2020.05.27-16.50.32:339][472]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Handy][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.27-16.50.32:339][472]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.32:339][472]Interaction: ------------------------ [2020.05.27-16.50.32:339][472]Interaction: - Interactions in Zone - [2020.05.27-16.50.32:339][472]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:339][472]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.27-16.50.32:339][472]Interaction: ---------------------------- [2020.05.27-16.50.32:340][472]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.32:340][472]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.32:340][472]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.32:340][472]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.32:340][472]LogDBDGeneral: StatusEffect::EndPlay - Id: OutdoorRopeEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.32:340][472]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.32:340][472]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_CamperMale01_C_1 - Handy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.32:340][472]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperMale01_C_1 - Handy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: True, Remaining Lifetime: 1.748816, Lifetime Duration: 60.000000 [2020.05.27-16.50.32:340][472]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.05.27-16.50.32:340][472]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.05.27-16.50.32:340][472]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.05.27-16.50.32:340][472]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.05.27-16.50.32:340][472]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.50.32:340][472]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.50.32:340][472]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.50.32:340][472]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.27-16.50.35:205][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.50.35:205][640]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.35:205][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.50.35:205][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.35:207][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:207][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:207][640]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.35:207][640]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.35:207][640]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:207][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.50.35:207][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.35:207][640]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.35:207][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:207][640]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.35:207][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:271][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.50.35:273][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:273][644]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.35:273][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:273][644]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:273][644]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.35:273][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:273][644]Interaction: Interaction time: 15.402388 [2020.05.27-16.50.35:273][644]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.35:273][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:406][651]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.50.35:406][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.35:406][651]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.50.35:406][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.35:408][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:408][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:408][651]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.35:408][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.35:408][651]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:408][651]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.50.35:408][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.35:408][651]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.35:408][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:408][651]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.35:408][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:440][653]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.50.35:441][653]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.50.35:442][653]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_CamperMale01_C_0 - Small Pen Pen, Custom Param: 8.000000, Originating Effect: Addon_Medkit_007, Is Lifetime Initialized: True, Remaining Lifetime: 8.000000, Lifetime Duration: 8.000000 [2020.05.27-16.50.35:442][653]Interaction: Interactable Destroyed: BP_Medkit_001_C_0 [2020.05.27-16.50.35:474][655]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.50.35:506][657]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.50.35:506][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.50.35:508][657]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:508][657]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.35:508][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:508][657]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:508][657]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.35:508][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:508][657]Interaction: Interaction time: 60.262177 [2020.05.27-16.50.35:508][657]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.35:508][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:541][659]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.50.35:541][659]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:541][659]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.35:541][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:541][659]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:541][659]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.35:541][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:541][659]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:541][659]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.35:541][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:541][659]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:541][659]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.35:541][659]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.35:541][659]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.35:541][659]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.35:541][659]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.35:541][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.35:541][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.50.35:541][659]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.35:541][659]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:543][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.50.35:938][683]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.50.35:939][683]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.50.35:940][683]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.35:940][683]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.36:039][689]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale01_C_0 [2020.05.27-16.50.36:039][689]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: None, Custom Param: 0.000000, Originating Effect: InjuredBleedoutPossible, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.50.36:039][689]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.05.27-16.50.36:040][689]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_CamperMale01_C_0 - Small Pen Pen, Custom Param: 8.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 7.416739, Lifetime Duration: 8.000000 [2020.05.27-16.50.36:040][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.50.36:043][689]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Small Pen Pen]: On [2020.05.27-16.50.36:044][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.50.36:239][701]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.50.37:539][777]LogDBDGeneral: StatusEffect::EndPlay - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.016340, Lifetime Duration: 1.500000 [2020.05.27-16.50.37:706][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.27-16.50.37:706][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.37:706][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.27-16.50.37:706][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.37:708][786]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.37:708][786]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.37:708][786]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.37:708][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.37:708][786]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.37:709][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.27-16.50.37:709][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.37:709][786]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.37:709][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.37:709][786]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.37:709][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.37:709][786]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.50.37:924][797]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.37:925][797]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.37:925][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.37:925][797]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.37:925][797]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.37:925][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.37:925][797]Interaction: Interaction time: 0.600000 [2020.05.27-16.50.37:925][797]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.05.27-16.50.37:925][797]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.50.37:925][797]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.27-16.50.37:925][797]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.37:925][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.37:941][798]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.50.38:027][803]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Small Pen Pen]: Off [2020.05.27-16.50.38:324][818]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.50.38:508][828]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.38:508][828]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.38:508][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.38:508][828]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.38:508][828]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.38:508][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.38:556][830]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.38:556][830]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.38:557][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.38:557][830]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.38:557][830]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.38:557][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.38:557][830]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.38:557][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.38:557][830]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.27-16.50.38:557][830]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.38:557][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.38:557][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.27-16.50.38:557][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.38:557][830]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.39:277][866]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.39:277][866]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.40:591][937]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_2] [2020.05.27-16.50.40:591][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.40:591][937]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_2] [2020.05.27-16.50.40:591][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.40:593][937]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.40:593][937]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.40:593][937]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.40:593][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.40:593][937]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.40:593][937]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.05.27-16.50.40:593][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.40:593][937]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.40:593][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.40:593][937]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.40:593][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.40:593][937]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.50.40:893][951]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.40:893][951]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.40:893][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.40:893][951]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.40:893][951]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.40:893][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.40:893][951]Interaction: Interaction time: 2.600000 [2020.05.27-16.50.40:893][951]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.05.27-16.50.40:893][951]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.50.40:893][951]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.50.40:893][951]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.40:893][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.40:893][951]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.50.42:758][ 62]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.27-16.50.42:758][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.42:758][ 62]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.05.27-16.50.42:758][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.42:758][ 62]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.27-16.50.42:758][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.42:779][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.50.42:824][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.27-16.50.42:824][ 66]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.42:825][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_2] [2020.05.27-16.50.42:825][ 66]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.42:826][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.42:826][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.42:826][ 66]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.50.42:826][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.42:826][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.42:826][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_2] [2020.05.27-16.50.42:826][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.42:826][ 66]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.42:826][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.42:826][ 66]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.27-16.50.42:826][ 66]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.42:826][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.42:826][ 66]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.50.42:890][ 70]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_2] [2020.05.27-16.50.42:890][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.43:124][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.43:124][ 84]LogDBDPlayerMovement: StopSnapping Final Location (7679.800293 2130.100098 94.333145) [2020.05.27-16.50.43:124][ 84]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.50.43:124][ 84]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.43:124][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.43:124][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.43:124][ 84]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.43:124][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.43:124][ 84]Interaction: Interaction time: 1.050000 [2020.05.27-16.50.43:124][ 84]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.27-16.50.43:124][ 84]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 3.698025 [2020.05.27-16.50.43:124][ 84]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.50.43:124][ 84]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.43:124][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.43:242][ 91]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.50.43:423][102]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.27-16.50.43:424][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.43:424][102]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.05.27-16.50.43:424][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.43:424][102]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.05.27-16.50.43:424][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.43:424][102]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.50.43:491][106]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.43:491][106]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.43:491][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.43:491][106]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.43:491][106]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.43:491][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.43:491][106]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.43:491][106]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.43:491][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.43:491][106]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.43:491][106]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.43:491][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.43:491][106]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.43:491][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.43:491][106]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.50.43:491][106]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.43:491][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.43:491][106]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_2] [2020.05.27-16.50.43:491][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.43:491][106]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.50.43:706][119]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.05.27-16.50.43:706][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.43:706][119]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.27-16.50.43:706][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.43:706][119]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.05.27-16.50.43:706][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.44:158][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.50.44:174][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.50.44:174][147]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.50.44:174][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.44:174][147]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.44:174][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.44:174][147]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.44:174][147]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.44:174][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.44:191][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.44:191][148]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.44:191][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.44:191][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.44:191][148]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.50.44:191][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.44:191][148]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.44:191][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.44:191][148]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.50.44:191][148]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.44:191][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.44:191][148]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_2] [2020.05.27-16.50.44:191][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.44:191][148]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_2] [2020.05.27-16.50.44:191][148]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.44:191][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.50.44:261][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.50.44:524][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.05.27-16.50.44:524][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.44:524][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.05.27-16.50.44:524][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.44:976][191]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.27-16.50.44:976][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.46:856][304]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 25.310667 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.50.46:889][306]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.27-16.50.50:607][526]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=11.198 [2020.05.27-16.50.50:941][544]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.50.50:941][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.50:977][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.50.51:024][548]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=11.615 [2020.05.27-16.50.51:508][573]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.50.51:508][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.52:009][598]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=12.598 [2020.05.27-16.50.52:178][608]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=12.769 [2020.05.27-16.50.55:361][782]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198052369013 [2020.05.27-16.50.55:372][782]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198052369013, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.27-16.50.55:570][794]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198052369013 [2020.05.27-16.50.55:572][794]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198052369013, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.27-16.50.57:142][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.50.57:142][878]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.57:142][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.50.57:142][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.57:144][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.57:144][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.57:144][878]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.50.57:144][878]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.57:144][878]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.57:144][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.50.57:144][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.57:144][878]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.50.57:144][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.57:144][878]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.50.57:144][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.57:209][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.50.57:211][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.57:211][882]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.50.57:211][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.57:211][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.50.57:211][882]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.50.57:211][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.57:211][882]Interaction: Interaction time: 12.000000 [2020.05.27-16.50.57:211][882]AnimLeader: BP_CamperMale01_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.05.27-16.50.57:211][882]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.05.27-16.50.57:211][882]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.50.57:211][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.58:441][953]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.58:441][953]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.50.58:441][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.58:441][953]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.58:441][953]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.50.58:441][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.58:443][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.27-16.50.58:492][956]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.58:492][956]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.50.58:492][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.58:492][956]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.58:492][956]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.50.58:492][956]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.58:492][956]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.50.58:492][956]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.50.58:492][956]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.50.58:492][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.50.58:492][956]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.27-16.50.58:492][956]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.50.58:492][956]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.50.58:590][962]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.27-16.50.59:222][999]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.509203 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.51.03:123][225]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.51.03:123][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.03:123][225]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.51.03:123][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.03:125][225]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.03:125][225]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.03:125][225]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.03:125][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.03:125][225]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.03:125][225]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.51.03:125][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.03:125][225]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.03:125][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.03:125][225]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.03:125][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.03:159][227]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.51.03:291][235]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.03:291][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.03:292][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.03:292][235]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.03:292][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.03:292][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.03:292][235]Interaction: Interaction time: 0.600000 [2020.05.27-16.51.03:292][235]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.27-16.51.03:292][235]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.27-16.51.03:292][235]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.51.03:292][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.03:292][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.03:358][239]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.03:692][259]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.03:891][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.03:891][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.03:891][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.03:891][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.03:891][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.03:891][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.03:891][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.03:891][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.03:891][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.03:891][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.03:891][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.03:891][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.03:891][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.03:891][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.03:891][271]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.51.03:891][271]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.03:891][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.03:891][271]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.27-16.51.03:891][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.03:891][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.08:122][507]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.51.08:122][507]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.08:139][508]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.51.08:139][508]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.08:139][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.51.08:140][508]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.08:140][508]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.08:140][508]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.08:140][508]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.08:140][508]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.08:140][508]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.51.08:141][508]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.08:141][508]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.08:141][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.08:141][508]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.08:141][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.08:174][510]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.51.08:241][514]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.08:241][514]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.08:241][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.08:241][514]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.08:241][514]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.08:241][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.08:241][514]Interaction: Interaction time: 0.956522 [2020.05.27-16.51.08:241][514]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.05.27-16.51.08:241][514]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 0.956522 Timestamp 0.000000 [2020.05.27-16.51.08:241][514]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.51.08:242][514]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.08:242][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.08:340][519]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.08:472][526]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.05.27-16.51.08:474][526]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.08:474][526]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.08:705][537]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.05.27-16.51.08:773][541]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.51.08:773][541]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.51.08:774][541]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.184510 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.51.08:777][541]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: On [2020.05.27-16.51.08:806][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.51.08:806][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.51.08:806][542]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.27-16.51.08:810][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.51.08:810][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.51.08:975][551]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.09:006][552]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.05.27-16.51.09:039][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.27-16.51.09:041][554]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.09:041][554]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.09:041][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.09:041][554]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.09:041][554]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.09:041][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.09:041][554]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.09:041][554]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.09:041][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.09:041][554]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.09:041][554]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.09:041][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.09:041][554]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.09:041][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.09:041][554]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.51.09:041][554]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.09:041][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.09:041][554]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.27-16.51.09:041][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.09:041][554]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.09:041][554]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.51.09:042][554]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.09:243][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.51.09:309][568]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.51.09:309][568]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.51.09:309][568]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.51.09:309][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.09:342][570]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.51.09:342][570]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.09:342][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.09:342][570]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.51.09:342][570]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.09:342][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.09:342][570]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.51.09:342][570]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.09:342][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.09:342][570]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.51.09:342][570]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.09:342][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.09:342][570]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.09:342][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.09:342][570]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.09:342][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.09:342][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Small Pen Pen][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.51.09:342][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.09:342][570]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.27-16.51.10:306][628]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.51.10:306][628]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.10:306][628]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.51.10:306][628]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.10:308][628]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.10:308][628]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.10:308][628]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.10:308][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.10:308][628]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.10:308][628]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.51.10:308][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.10:308][628]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.10:308][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.10:308][628]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.10:308][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.10:373][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.51.10:374][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.10:374][632]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.10:374][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.10:374][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.10:374][632]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.10:375][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.10:375][632]Interaction: Interaction time: 16.000000 [2020.05.27-16.51.10:375][632]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.10:375][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.10:777][656]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - 白丝小猫咪]: Off [2020.05.27-16.51.12:041][730]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.12:041][730]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.12:206][740]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_10] [2020.05.27-16.51.12:206][740]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.12:206][740]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_10] [2020.05.27-16.51.12:206][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.12:208][740]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.12:208][740]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.12:208][740]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.12:208][740]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.12:208][740]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.12:208][740]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_10] [2020.05.27-16.51.12:208][740]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.12:208][740]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.12:208][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.12:208][740]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.12:208][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.12:275][744]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.51.12:475][756]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.12:475][756]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.12:475][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.12:475][756]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.12:475][756]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.12:475][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.12:475][756]Interaction: Interaction time: 2.600000 [2020.05.27-16.51.12:475][756]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.05.27-16.51.12:475][756]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.27-16.51.12:475][756]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.51.12:475][756]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.12:475][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.12:542][760]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.13:542][820]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.27-16.51.13:558][821]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.27-16.51.13:676][828]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.05.27-16.51.14:191][859]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.05.27-16.51.14:273][864]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.51.14:275][864]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=34.865 [2020.05.27-16.51.14:826][897]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.15:074][912]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.51.15:108][914]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.15:108][914]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.15:108][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.15:108][914]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.15:108][914]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.15:108][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.15:108][914]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.15:108][914]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.15:108][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.15:108][914]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.15:108][914]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.15:108][914]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.15:108][914]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.15:108][914]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.15:108][914]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.51.15:108][914]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.15:108][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.15:108][914]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_10] [2020.05.27-16.51.15:108][914]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.15:108][914]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.15:157][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.51.15:157][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.15:178][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.51.15:394][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.51.15:607][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_2] [2020.05.27-16.51.15:607][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.15:607][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.51.15:607][944]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.15:608][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.15:608][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.15:608][944]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.51.15:608][944]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.15:608][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.15:608][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.51.15:608][944]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.15:608][944]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.15:608][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.15:608][944]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ClockBubble_In AnimTag_Injured AnimTag_Female. [2020.05.27-16.51.15:608][944]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.15:608][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.15:608][944]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.51.15:640][946]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.51.15:640][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.51.15:673][948]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.51.15:673][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.15:694][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.05.27-16.51.15:858][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.15:858][959]LogDBDPlayerMovement: StopSnapping Final Location (8035.090820 9453.991211 499.785431) [2020.05.27-16.51.15:858][959]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.15:858][959]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.15:858][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.15:858][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.15:858][959]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.15:858][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.15:858][959]Interaction: Interaction time: 2.000000 [2020.05.27-16.51.15:858][959]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ClockBubble_Loop AnimTag_Injured AnimTag_Female. [2020.05.27-16.51.15:858][959]LogSM: Error: Play Update Montage AM_F_ClockBubble_Loop_ Duration 2.000000 Timestamp 36.431919 [2020.05.27-16.51.15:858][959]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.51.15:858][959]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.15:858][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.15:859][959]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClockBubble_Loop_ [2020.05.27-16.51.15:907][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Enabled [2020.05.27-16.51.16:041][970]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.51.16:041][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.16:043][970]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:043][970]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:043][970]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.16:043][970]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.16:043][970]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:043][970]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.51.16:043][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.16:043][970]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.16:043][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.16:043][970]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_StrafeRight. [2020.05.27-16.51.16:043][970]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.27-16.51.16:043][970]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.16:043][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.16:043][970]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.51.16:043][970]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.51.16:141][976]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:141][976]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.16:141][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.16:141][976]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:141][976]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.16:141][976]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.16:141][976]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.16:141][976]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.16:141][976]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.16:141][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.16:141][976]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.27-16.51.16:141][976]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.16:141][976]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:144][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.51.16:173][978]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.51.16:173][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.16:376][990]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:376][990]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.16:376][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.16:376][990]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:376][990]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.16:376][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.16:376][990]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.05.27-16.51.16:376][990]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.05.27-16.51.16:376][990]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.27-16.51.16:376][990]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.27-16.51.16:376][990]Interaction: Interaction time: 2.700000 [2020.05.27-16.51.16:376][990]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.05.27-16.51.16:376][990]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.51.16:377][990]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.27-16.51.16:377][990]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.05.27-16.51.16:377][990]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.16:377][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.16:408][992]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.16:441][994]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:442][994]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.16:624][ 5]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.05.27-16.51.16:639][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.51.16:639][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.27-16.51.16:639][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.05.27-16.51.16:639][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.27-16.51.16:694][ 9]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.27-16.51.16:773][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:775][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:791][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:808][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:826][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:843][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:859][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:875][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:892][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:925][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:942][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:958][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:975][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.16:992][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:009][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:024][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:041][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:058][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:076][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:092][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:127][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:142][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:159][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:175][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:192][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.17:924][ 76]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Charge Complete Received] [2020.05.27-16.51.17:925][ 76]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.51.17:925][ 76]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.51.17:925][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.17:927][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Disabled [2020.05.27-16.51.17:941][ 77]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.51.17:941][ 77]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.51.17:941][ 77]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.17:941][ 77]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.17:941][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.17:941][ 77]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.17:941][ 77]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ClockBubble_OUT AnimTag_Injured AnimTag_Female. [2020.05.27-16.51.17:941][ 77]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.17:941][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.17:991][ 80]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.27-16.51.18:056][ 83]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.51.18:058][ 83]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=38.649 [2020.05.27-16.51.18:679][119]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.18:679][119]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.18:679][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.18:679][119]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.18:679][119]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.51.18:679][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.18:679][119]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.18:679][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.18:679][119]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.51.18:679][119]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_2] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.18:679][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.18:679][119]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.51.18:679][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.18:679][119]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.51.18:679][119]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.18:679][119]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.18:761][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Enabled [2020.05.27-16.51.18:765][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Disabled [2020.05.27-16.51.18:812][127]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.19:058][142]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.51.19:124][146]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:124][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.19:124][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.19:124][146]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.27-16.51.19:124][146]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.51.19:124][146]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:124][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.19:124][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.19:124][146]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:124][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.19:124][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.19:124][146]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:124][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.19:124][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.19:124][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.19:124][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.19:124][146]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.05.27-16.51.19:124][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.19:124][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.19:124][146]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.27-16.51.19:124][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.19:124][146]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:157][148]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.51.19:157][148]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.19:223][152]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.51.19:223][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.19:223][152]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.51.19:223][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.19:224][152]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:224][152]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:224][152]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.19:225][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.19:225][152]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:225][152]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.51.19:225][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.19:225][152]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.19:225][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.19:225][152]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.19:225][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.19:289][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.51.19:291][156]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:291][156]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.19:291][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.19:291][156]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.19:291][156]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.19:291][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.19:291][156]Interaction: Interaction time: 16.000000 [2020.05.27-16.51.19:291][156]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.27-16.51.19:291][156]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.27-16.51.19:291][156]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.19:291][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.20:724][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.20:724][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.20:724][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.20:724][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.20:724][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorSuburbs_C_3] [2020.05.27-16.51.20:724][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.20:744][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.51.21:024][260]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeDream][BP_WakerObject_C_2] [2020.05.27-16.51.21:024][260]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.21:025][260]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.21:025][260]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.21:026][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:026][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:026][260]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.51.21:026][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.21:026][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:026][260]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.21:026][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.21:026][260]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.21:026][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.21:026][260]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.21:026][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.21:026][260]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.51.21:027][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:042][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:060][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:060][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.21:075][263]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.51.21:075][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:090][264]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.21:090][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.21:092][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:108][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:125][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:141][267]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:141][267]LogDBDPlayerMovement: StopSnapping Final Location (7893.399902 9787.700195 499.785431) [2020.05.27-16.51.21:141][267]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.21:141][267]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.21:141][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.21:141][267]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:141][267]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.21:141][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.21:141][267]Interaction: Interaction time: 75.791840 [2020.05.27-16.51.21:141][267]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.21:141][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.21:142][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:158][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:175][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:190][270]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.51.21:190][270]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.05.27-16.51.21:190][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.51.21:192][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:192][270]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.51.21:208][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:224][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:241][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:258][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:274][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:291][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:308][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:325][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:341][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:358][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:375][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:391][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:408][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:425][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.27-16.51.21:432][285]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16635564F30] Result: '1' k_EResultOK (success) [2020.05.27-16.51.21:433][285]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16635564F30]' succeeded in 0.241683 seconds [2020.05.27-16.51.21:462][287]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635564F30] Result: '1' k_EResultOK (success) [2020.05.27-16.51.21:482][288]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290899 seconds [2020.05.27-16.51.21:742][303]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.51.21:742][303]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.51.21:742][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:742][303]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.21:742][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.21:742][303]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:742][303]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.21:742][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.21:759][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:759][304]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.21:759][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.21:759][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:759][304]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.51.21:759][304]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.21:759][304]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.21:759][304]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.21:759][304]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_3] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.21:759][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.21:759][304]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.21:759][304]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.21:759][304]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.21:759][304]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.21:759][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.21:794][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.05.27-16.51.21:824][308]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.51.21:824][308]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.007200 [2020.05.27-16.51.21:831][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.51.22:094][325]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16635564F30] Result: '1' k_EResultOK (success) [2020.05.27-16.51.22:094][325]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16635564F30]' succeeded in 0.266334 seconds [2020.05.27-16.51.22:128][327]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16635564F30] Result: '1' k_EResultOK (success) [2020.05.27-16.51.22:149][328]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322001 seconds [2020.05.27-16.51.22:156][328]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.27-16.51.22:174][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.05.27-16.51.22:174][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:174][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_3] [2020.05.27-16.51.22:174][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:174][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_3] [2020.05.27-16.51.22:174][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:191][330]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.22:191][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:191][330]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.22:191][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:191][330]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorSuburbs_C_3] [2020.05.27-16.51.22:191][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:196][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.51.22:425][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.05.27-16.51.22:425][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:425][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_3] [2020.05.27-16.51.22:425][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:425][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_3] [2020.05.27-16.51.22:425][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:523][350]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.601078 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.51.22:725][362]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_24] [2020.05.27-16.51.22:725][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.22:858][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.22:875][371]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.51.22:992][378]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_19] [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_19] [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_19] [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_19] [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_19] [2020.05.27-16.51.23:141][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:142][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_19] [2020.05.27-16.51.23:142][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:142][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_19] [2020.05.27-16.51.23:142][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:142][387]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_19] [2020.05.27-16.51.23:142][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:161][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.51.23:208][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_24] [2020.05.27-16.51.23:208][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:390][402]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_24] [2020.05.27-16.51.23:390][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_19] [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_19] [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_19] [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_19] [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_19] [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_19] [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_19] [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_19] [2020.05.27-16.51.23:458][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:741][423]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_24] [2020.05.27-16.51.23:741][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:741][423]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_24] [2020.05.27-16.51.23:741][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:761][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.51.23:924][434]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorSuburbs_C_3] [2020.05.27-16.51.23:924][434]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:924][434]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_24] [2020.05.27-16.51.23:924][434]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:925][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.23:925][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.23:925][434]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [==> Interaction Enter] [2020.05.27-16.51.23:925][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.23:925][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.23:925][434]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_24] [2020.05.27-16.51.23:925][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:925][434]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.23:925][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.23:925][434]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.27-16.51.23:925][434]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.23:925][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.23:925][434]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.51.23:926][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.23:941][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.23:958][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.23:975][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.23:990][438]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_24] [2020.05.27-16.51.23:990][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.23:992][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:009][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:025][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:042][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:059][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:074][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:091][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:108][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:126][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:143][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:159][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:175][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:191][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:208][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:225][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:242][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.24:242][453]LogDBDPlayerMovement: StopSnapping Final Location (7579.600098 10123.000000 499.785431) [2020.05.27-16.51.24:242][453]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.24:242][453]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.24:242][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.24:242][453]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.24:242][453]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.24:242][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.24:242][453]Interaction: Interaction time: 1.050000 [2020.05.27-16.51.24:242][453]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.27-16.51.24:242][453]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 44.815117 [2020.05.27-16.51.24:242][453]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.51.24:242][453]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.24:242][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.24:243][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:259][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:276][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:292][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:309][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:328][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.27-16.51.24:525][470]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.27-16.51.24:541][471]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_24] [2020.05.27-16.51.24:541][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.24:541][471]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_24] [2020.05.27-16.51.24:541][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.24:541][471]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_24] [2020.05.27-16.51.24:541][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.24:644][477]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.24:660][478]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.51.24:776][485]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.51.24:825][488]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_24] [2020.05.27-16.51.24:825][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.24:825][488]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_24] [2020.05.27-16.51.24:825][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.24:825][488]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_24] [2020.05.27-16.51.24:825][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.24:893][492]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.27-16.51.25:275][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.25:291][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.51.25:291][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.27-16.51.25:291][516]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.25:291][516]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.25:291][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.25:291][516]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.25:291][516]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.25:291][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.25:308][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.25:308][517]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.25:308][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.25:308][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.25:308][517]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [<== Interaction Exit] [2020.05.27-16.51.25:308][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.25:308][517]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.25:308][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.25:308][517]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.51.25:308][517]Interaction: Verbose: [Vault2][WindowStandard_C_24] - [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.25:308][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.25:309][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_24] [2020.05.27-16.51.25:309][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.25:309][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_24] [2020.05.27-16.51.25:309][517]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.25:309][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT MASTER] [2020.05.27-16.51.25:542][531]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_24] [2020.05.27-16.51.25:542][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.25:542][531]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_24] [2020.05.27-16.51.25:542][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.25:542][531]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_24] [2020.05.27-16.51.25:542][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.25:592][534]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.05.27-16.51.25:659][538]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.27-16.51.25:677][539]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.27-16.51.25:807][547]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.25:824][548]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.415 [2020.05.27-16.51.26:057][562]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.940250 Instigator: BP_CamperMale01_C_0 Target: [2020.05.27-16.51.26:057][562]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.27-16.51.26:124][566]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.51.26:124][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.26:126][566]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.26:126][566]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.26:126][566]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.26:126][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.26:126][566]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.26:126][566]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.51.26:126][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.26:126][566]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.26:126][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.26:126][566]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.05.27-16.51.26:126][566]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.27-16.51.26:126][566]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.26:126][566]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.26:126][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.26:126][566]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.51.26:126][566]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.51.26:126][566]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.27-16.51.26:127][566]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.51.26:127][566]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.27-16.51.26:225][572]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.012 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.815 [2020.05.27-16.51.26:225][572]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.26:225][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.26:225][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.26:225][572]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.26:225][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.26:225][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.26:225][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.26:225][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.26:225][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.26:225][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.26:225][572]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.27-16.51.26:225][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.26:225][572]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.26:241][573]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.026 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.832 [2020.05.27-16.51.26:256][574]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.51.26:256][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.26:258][574]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.040 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.849 [2020.05.27-16.51.26:274][575]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.054 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.865 [2020.05.27-16.51.26:291][576]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.068 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.882 [2020.05.27-16.51.26:308][577]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.082 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.898 [2020.05.27-16.51.26:324][578]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.095 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.915 [2020.05.27-16.51.26:341][579]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.109 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.932 [2020.05.27-16.51.26:360][580]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.123 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.949 [2020.05.27-16.51.26:375][581]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.137 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.965 [2020.05.27-16.51.26:392][582]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.151 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.982 [2020.05.27-16.51.26:409][583]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.164 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=46.999 [2020.05.27-16.51.26:425][584]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.178 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.015 [2020.05.27-16.51.26:442][585]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.192 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.032 [2020.05.27-16.51.26:459][586]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.206 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.048 [2020.05.27-16.51.26:476][587]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.220 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.065 [2020.05.27-16.51.26:489][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.05.27-16.51.26:491][588]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.234 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.082 [2020.05.27-16.51.26:491][588]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.26:491][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.26:491][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.26:491][588]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.26:491][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.26:492][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.26:492][588]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.05.27-16.51.26:492][588]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.27-16.51.26:492][588]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.27-16.51.26:492][588]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.51.26:492][588]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.51.26:492][588]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.27-16.51.26:492][588]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.05.27-16.51.26:492][588]Interaction: Interaction time: 1.500000 [2020.05.27-16.51.26:492][588]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.05.27-16.51.26:492][588]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.27-16.51.26:492][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.26:492][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.26:492][588]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.05.27-16.51.26:510][589]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.248 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.098 [2020.05.27-16.51.26:525][590]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.261 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.115 [2020.05.27-16.51.26:542][591]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.275 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.132 [2020.05.27-16.51.26:559][592]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.289 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.148 [2020.05.27-16.51.26:575][593]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.303 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.165 [2020.05.27-16.51.26:591][594]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.317 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.182 [2020.05.27-16.51.26:608][595]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.331 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.198 [2020.05.27-16.51.26:624][596]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.344 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.215 [2020.05.27-16.51.26:641][597]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.358 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.232 [2020.05.27-16.51.26:658][598]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.372 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.249 [2020.05.27-16.51.26:675][599]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.386 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.265 [2020.05.27-16.51.26:691][600]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.282 [2020.05.27-16.51.26:708][601]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.414 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.299 [2020.05.27-16.51.26:726][602]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.427 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.315 [2020.05.27-16.51.26:742][603]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.441 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.332 [2020.05.27-16.51.26:759][604]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.455 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.349 [2020.05.27-16.51.26:775][605]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.469 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.365 [2020.05.27-16.51.26:792][606]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.483 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.382 [2020.05.27-16.51.26:808][607]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.496 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.398 [2020.05.27-16.51.26:825][608]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.510 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.415 [2020.05.27-16.51.26:842][609]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.524 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.432 [2020.05.27-16.51.26:858][610]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.538 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.448 [2020.05.27-16.51.26:874][611]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.552 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.465 [2020.05.27-16.51.26:891][612]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.566 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.482 [2020.05.27-16.51.26:908][613]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.580 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.499 [2020.05.27-16.51.26:926][614]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.594 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.516 [2020.05.27-16.51.26:941][615]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.608 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.532 [2020.05.27-16.51.26:958][616]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.621 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.549 [2020.05.27-16.51.26:974][617]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.635 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.566 [2020.05.27-16.51.26:991][618]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.649 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.582 [2020.05.27-16.51.27:008][619]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.663 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.599 [2020.05.27-16.51.27:025][620]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.676 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.615 [2020.05.27-16.51.27:041][621]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.690 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.632 [2020.05.27-16.51.27:059][622]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.704 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.649 [2020.05.27-16.51.27:075][623]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.718 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.665 [2020.05.27-16.51.27:091][624]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.732 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.682 [2020.05.27-16.51.27:108][625]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.745 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.698 [2020.05.27-16.51.27:124][626]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.759 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.715 [2020.05.27-16.51.27:141][627]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.773 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.732 [2020.05.27-16.51.27:157][628]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.787 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.749 [2020.05.27-16.51.27:174][629]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.801 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.765 [2020.05.27-16.51.27:190][630]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.815 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.782 [2020.05.27-16.51.27:207][631]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.828 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.798 [2020.05.27-16.51.27:224][632]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.842 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.815 [2020.05.27-16.51.27:240][633]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.856 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.832 [2020.05.27-16.51.27:257][634]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.870 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.848 [2020.05.27-16.51.27:273][635]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.884 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.865 [2020.05.27-16.51.27:290][636]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.897 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.882 [2020.05.27-16.51.27:307][637]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.911 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.899 [2020.05.27-16.51.27:324][638]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.925 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.915 [2020.05.27-16.51.27:340][639]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.939 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.932 [2020.05.27-16.51.27:357][640]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.953 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.948 [2020.05.27-16.51.27:375][641]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.967 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.965 [2020.05.27-16.51.27:392][642]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.981 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.982 [2020.05.27-16.51.27:409][643]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.994 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=47.999 [2020.05.27-16.51.27:425][644]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=48.015 [2020.05.27-16.51.27:457][646]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.27-16.51.28:009][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.05.27-16.51.28:072][683]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.51.28:073][683]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.27-16.51.28:073][683]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.51.28:073][683]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.51.28:074][683]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.27-16.51.28:075][683]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.28:075][683]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.28:075][683]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.28:075][683]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookCamperOut. [2020.05.27-16.51.28:075][683]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.27-16.51.28:076][683]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.27-16.51.28:076][683]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.51.28:076][683]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.51.28:076][683]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.51.28:076][683]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.51.28:076][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.28:076][683]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.27-16.51.28:076][683]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.27-16.51.28:076][683]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.27-16.51.28:107][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.05.27-16.51.28:108][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.28:108][685]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.28:108][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.28:108][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.28:108][685]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.28:108][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.28:108][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.28:108][685]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.28:108][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.28:108][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.28:108][685]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.28:108][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.28:108][685]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.28:108][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.28:108][685]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.28:108][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.28:108][685]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.51.28:108][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.28:108][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.28:109][685]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.28:111][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.51.28:111][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.05.27-16.51.28:141][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.28:141][687]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.29:808][787]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.51.29:808][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.29:808][787]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.51.29:808][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.29:810][787]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.29:810][787]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.29:810][787]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.29:810][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.29:810][787]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.29:810][787]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.51.29:810][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.29:810][787]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.29:810][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.29:811][787]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.05.27-16.51.29:811][787]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.29:811][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.30:506][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.51.30:508][829]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.30:508][829]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.30:508][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.30:508][829]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.30:508][829]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.30:508][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.30:508][829]Interaction: Interaction time: 3.000000 [2020.05.27-16.51.30:508][829]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.05.27-16.51.30:508][829]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.05.27-16.51.30:508][829]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.30:508][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.30:509][829]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.05.27-16.51.32:107][925]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Zariak, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.51.32:807][967]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.32:808][967]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.32:808][967]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.32:808][967]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookIdle. [2020.05.27-16.51.32:808][967]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.05.27-16.51.32:808][967]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.27-16.51.32:841][969]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.32:841][969]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.32:841][969]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookReactionIn. [2020.05.27-16.51.32:841][969]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.27-16.51.32:841][969]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.27-16.51.33:508][ 9]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.33:508][ 9]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.33:508][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.33:508][ 9]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.33:508][ 9]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.05.27-16.51.33:508][ 9]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.33:508][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.33:510][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.51.33:640][ 17]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.51.33:640][ 17]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.33:640][ 17]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.51.33:640][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.33:641][ 17]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.33:641][ 17]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.33:641][ 17]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.33:641][ 17]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.33:641][ 17]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.33:641][ 17]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_5] [2020.05.27-16.51.33:641][ 17]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.33:641][ 17]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.33:641][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.33:641][ 17]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.33:641][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.33:707][ 21]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.33:707][ 21]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.33:707][ 21]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookReaction. [2020.05.27-16.51.33:707][ 21]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction AnimTag_Follower. [2020.05.27-16.51.33:708][ 21]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.27-16.51.33:708][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.33:708][ 21]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.33:708][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.33:708][ 21]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.27-16.51.33:708][ 21]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.33:708][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.33:708][ 21]Interaction: Interaction time: 0.000000 [2020.05.27-16.51.33:708][ 21]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.27-16.51.33:708][ 21]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale05_Character_C_0 - 白丝小猫咪][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.33:708][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.33:709][ 21]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.51.34:176][ 49]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_19] [2020.05.27-16.51.34:176][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.34:209][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.05.27-16.51.34:210][ 51]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.34:210][ 51]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.34:210][ 51]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookReactionOut. [2020.05.27-16.51.34:210][ 51]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.27-16.51.34:210][ 51]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.27-16.51.34:210][ 51]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.51.34:211][ 51]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.34:211][ 51]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.34:211][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.34:211][ 51]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.34:211][ 51]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.34:211][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.34:211][ 51]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.34:211][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.34:211][ 51]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.34:211][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.34:211][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.05.27-16.51.34:211][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.34:211][ 51]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.34:212][ 51]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.51.34:213][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.05.27-16.51.34:642][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_19] [2020.05.27-16.51.34:642][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.35:340][119]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.51.35:340][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.35:340][119]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.51.35:340][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.35:341][119]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.35:342][119]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.35:342][119]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.35:342][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.35:342][119]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.35:342][119]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.51.35:342][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.35:342][119]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.35:342][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.35:342][119]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.35:342][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.35:342][119]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.27-16.51.35:440][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.51.35:442][125]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.35:442][125]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.35:442][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.35:442][125]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.35:442][125]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.35:442][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.35:442][125]Interaction: Interaction time: 2.000000 [2020.05.27-16.51.35:442][125]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.05.27-16.51.35:442][125]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.27-16.51.35:442][125]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.35:442][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.35:707][141]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.35:707][141]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.05.27-16.51.35:707][141]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookStruggle. [2020.05.27-16.51.35:707][141]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.27-16.51.35:707][141]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.27-16.51.35:707][141]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.27-16.51.35:708][141]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.27-16.51.37:176][229]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.27-16.51.37:193][230]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.27-16.51.37:426][244]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.27-16.51.37:460][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.51.37:524][250]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.05.27-16.51.37:524][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.27-16.51.37:525][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.37:525][250]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.51.37:525][250]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.51.37:525][250]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.51.37:525][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.37:525][250]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.37:526][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.37:526][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.37:526][250]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.37:526][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.37:557][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.27-16.51.37:558][252]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.37:559][252]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.37:559][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.37:559][252]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.37:559][252]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.37:559][252]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.37:559][252]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.37:559][252]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.37:559][252]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.37:559][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.37:559][252]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.05.27-16.51.37:559][252]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.37:559][252]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.37:561][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.27-16.51.42:190][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.51.42:190][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.42:190][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.51.42:190][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.42:190][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.51.42:192][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.42:192][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.42:192][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.27-16.51.42:192][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.42:192][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.42:192][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.51.42:192][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.42:192][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.27-16.51.42:192][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.42:192][530]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.05.27-16.51.42:192][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.27-16.51.42:192][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.42:858][570]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.42:858][570]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.27-16.51.42:858][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.42:858][570]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.42:858][570]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.27-16.51.42:858][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.42:858][570]Interaction: Interaction time: 0.121944 [2020.05.27-16.51.42:858][570]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.05.27-16.51.42:858][570]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.121944 Timestamp 0.000000 [2020.05.27-16.51.42:858][570]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.27-16.51.42:858][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.42:859][570]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.05.27-16.51.42:961][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.51.43:025][580]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.27-16.51.43:025][580]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.27-16.51.43:025][580]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.27-16.51.43:025][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.43:391][602]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.43:391][602]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.27-16.51.43:391][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.43:391][602]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.43:391][602]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.05.27-16.51.43:391][602]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.27-16.51.43:391][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.44:090][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.05.27-16.51.44:091][644]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.44:091][644]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.27-16.51.44:091][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.44:091][644]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.44:091][644]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.27-16.51.44:091][644]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.44:091][644]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.27-16.51.44:091][644]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.27-16.51.44:091][644]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.27-16.51.44:091][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.27-16.51.44:091][644]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Dizzy][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.05.27-16.51.44:091][644]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.44:091][644]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.05.27-16.51.44:093][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.05.27-16.51.48:492][908]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.27-16.51.50:091][ 4]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.27-16.51.51:258][ 74]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.51.51:258][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:325][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.27-16.51.51:325][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:325][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.27-16.51.51:325][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:341][ 79]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.27-16.51.51:341][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:341][ 79]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.27-16.51.51:341][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.27-16.51.51:810][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:830][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.51.51:860][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.27-16.51.51:860][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:875][111]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.05.27-16.51.51:875][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:875][111]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.05.27-16.51.51:875][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:875][111]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.27-16.51.51:875][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.51:875][111]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.27-16.51.51:875][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.52:109][125]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.27-16.51.52:358][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.05.27-16.51.52:358][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.52:358][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.05.27-16.51.52:358][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.52:392][142]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.05.27-16.51.52:392][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.52:392][142]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.05.27-16.51.52:392][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.52:460][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.05.27-16.51.52:460][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.54:475][267]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.27-16.51.56:291][376]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.27-16.51.56:291][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.56:611][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.51.56:744][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.05.27-16.51.56:744][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.56:744][403]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.05.27-16.51.56:744][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.56:880][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.27-16.51.57:025][420]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.05.27-16.51.57:025][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.57:025][420]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.05.27-16.51.57:025][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.57:025][420]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zariak][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.27-16.51.57:025][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.51.57:192][430]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.27-16.51.58:375][501]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.000 For [BP_CamperFemale02_Character_C_0 - Zariak] at Time=78.966 [2020.05.27-16.52.00:109][605]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.27-16.52.00:661][638]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 650.55, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658E642440] [2020.05.27-16.52.00:662][638]LogNet: Warning: Network Failure: GameNetDriver[ConnectionTimeout]: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 650.55, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658E642440] [2020.05.27-16.52.00:662][638]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.05.27-16.52.00:662][638]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 650.55, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658E642440]' [2020.05.27-16.52.00:662][638]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.05.27-16.52.00:662][638]LogNet: SetIsDisconnected from: false to: true [2020.05.27-16.52.00:662][638]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.27-16.52.00:662][638]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.05.27-16.52.00:663][638]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.05.27-16.52.00:663][638]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.05.27-16.52.00:663][638]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:663][638]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658E642440], Channels: 101, Time: 2020.05.27-16.52.00 [2020.05.27-16.52.00:663][638]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x16635730160] [2020.05.27-16.52.00:675][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:675][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:675][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:675][639]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:675][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.02, Real: 15.02, Good: 15.02, DriverTime: 650.57, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658DD446F0]' [2020.05.27-16.52.00:675][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:675][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:675][639]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:691][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:691][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:691][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:691][640]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:691][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.03, Real: 15.03, Good: 15.03, DriverTime: 650.58, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658C61B470]' [2020.05.27-16.52.00:691][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:691][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:691][640]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:709][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:709][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:709][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:709][641]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:709][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.05, Real: 15.05, Good: 15.05, DriverTime: 650.60, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1663515C1F0]' [2020.05.27-16.52.00:709][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:709][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:709][641]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:724][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:724][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:724][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:724][642]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:724][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.07, Real: 15.07, Good: 15.07, DriverTime: 650.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658DD446F0]' [2020.05.27-16.52.00:724][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:724][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:724][642]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:741][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:741][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:741][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:741][643]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:742][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.08, Real: 15.08, Good: 15.08, DriverTime: 650.63, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658C61B470]' [2020.05.27-16.52.00:742][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:742][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:742][643]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:757][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:757][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:757][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:757][644]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:757][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.10, Real: 15.10, Good: 15.10, DriverTime: 650.65, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1663515C1F0]' [2020.05.27-16.52.00:757][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:757][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:757][644]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:774][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:774][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:774][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:774][645]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:774][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.12, Real: 15.12, Good: 15.12, DriverTime: 650.67, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658DD446F0]' [2020.05.27-16.52.00:774][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:774][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:774][645]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:790][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:790][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:790][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:790][646]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:791][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.13, Real: 15.13, Good: 15.13, DriverTime: 650.68, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658C61B470]' [2020.05.27-16.52.00:791][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:791][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:791][646]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:808][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:808][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:808][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:808][647]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:808][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.15, Real: 15.15, Good: 15.15, DriverTime: 650.70, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1663515C1F0]' [2020.05.27-16.52.00:808][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:808][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:808][647]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:824][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:824][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:824][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:824][648]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:825][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.17, Real: 15.17, Good: 15.17, DriverTime: 650.72, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658DD446F0]' [2020.05.27-16.52.00:825][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:825][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:825][648]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:841][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:841][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:841][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:841][649]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:842][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.18, Real: 15.18, Good: 15.18, DriverTime: 650.73, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658C61B470]' [2020.05.27-16.52.00:842][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:842][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:842][649]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:858][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:858][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:858][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:858][650]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:858][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.20, Real: 15.20, Good: 15.20, DriverTime: 650.75, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1659222AAB0]' [2020.05.27-16.52.00:858][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:858][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:858][650]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:874][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:874][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:874][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:874][651]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:875][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.22, Real: 15.22, Good: 15.22, DriverTime: 650.77, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658DD446F0]' [2020.05.27-16.52.00:875][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:875][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:875][651]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:891][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:891][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:891][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:891][652]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:892][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.23, Real: 15.23, Good: 15.23, DriverTime: 650.78, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658C61B470]' [2020.05.27-16.52.00:892][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:892][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:892][652]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:907][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:907][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:907][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:907][653]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:908][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.25, Real: 15.25, Good: 15.25, DriverTime: 650.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1659222AAB0]' [2020.05.27-16.52.00:908][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:908][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:908][653]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:924][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:924][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:924][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:924][654]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:924][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.27, Real: 15.27, Good: 15.27, DriverTime: 650.82, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x16635610430]' [2020.05.27-16.52.00:924][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:924][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:924][654]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:940][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.00:940][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:941][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:941][655]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:941][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.28, Real: 15.28, Good: 15.28, DriverTime: 650.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658C61B470]' [2020.05.27-16.52.00:941][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.05.27-16.52.00:941][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.00:941][655]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.00:957][656]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=1 [2020.05.27-16.52.00:957][656]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=true [2020.05.27-16.52.00:957][656]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=true [2020.05.27-16.52.00:957][656]LogNet: [UDBDEngineUtils::EndGameByDisconnect] NetMode=Client hostDisconnected=true [2020.05.27-16.52.00:957][656]GameFlow: [UDBDEngineUtils::EndGameByDisconnect] Setting player from VE_Active to VE_Escaped [2020.05.27-16.52.00:957][656]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.05.27-16.52.00:957][656]LogNet: [UDBDEngineUtils::EndGameByDisconnect] Triggering escape score event [2020.05.27-16.52.00:958][656]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.52.00:958][656]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 469.578064 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 780.421936 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 39.371876 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 983.304749 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 9.000539 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:958][656]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 824.122253 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 442.216644 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 200.355240 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 360.631531 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 60.103798 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 202.024246 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpSelf Bloodpoints Value: 100.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpSelf Bloodpoints Value: 100.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpSelf Bloodpoints Value: 100.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.514837 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.409481 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 36.663200 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 24.743309 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpOther Bloodpoints Value: 150.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpOther Bloodpoints Value: 150.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 499.392242 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 32.305843 [2020.05.27-16.52.00:959][656]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveInjured Bloodpoints Value: 5000.000000 [2020.05.27-16.52.00:959][656]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.52.00:959][656]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13522.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.52.00:959][656]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13522.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.52.00:959][656]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13522.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.52.00:959][656]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.52.00:959][656]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 13522 [2020.05.27-16.52.00:959][656]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13522.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.52.00:959][656]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.27-16.52.00:959][656]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=79 [2020.05.27-16.52.00:959][656]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.52.00:959][656]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.52.00:959][656]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.52.00:959][656]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.27-16.52.00:959][656]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 13522 FearTokens: 1 [2020.05.27-16.52.00:959][656]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.05.27-16.52.00:960][656]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.27-16.52.00:960][656]LogQuestEvent: player did finish playing [2020.05.27-16.52.00:963][656]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.52.01:024][656]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 3020201101001001 [2020.05.27-16.52.01:024][656]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Iron_Will 2 Perk2: Urban_Evasion 2 Perk3: WellMakeIt 2 Perk4: BoilOver 2 Offering: _EMPTY_ [2020.05.27-16.52.01:025][656]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.52.01:026][656]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=true [2020.05.27-16.52.01:026][656]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=true [2020.05.27-16.52.01:026][656]LogNet: SetIsDisconnected from: true to: false [2020.05.27-16.52.01:026][656]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.05.27-16.52.01:026][656]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.05.27-16.52.01:026][656]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.05.27-16.52.01:028][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:029][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=false [2020.05.27-16.52.01:029][656]LogNet: SetIsDisconnected from: false to: true [2020.05.27-16.52.01:029][656]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:029][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.37, Real: 15.37, Good: 15.37, DriverTime: 650.92, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1659222AAB0]' [2020.05.27-16.52.01:029][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:029][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:029][656]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:029][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.52.01:029][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.52.01:029][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.52.01:029][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.52.01:032][656]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:032][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.27-16.52.01:033][656]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:033][656]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:033][656]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:033][656]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:034][656]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:034][656]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:034][656]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:034][656]GameFlow: InGameContextComponent::Leave [2020.05.27-16.52.01:035][656]LogAsyncLoad: Unloading library Game [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:035][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.52.01:037][656]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:037][656]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:037][656]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:037][656]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.27-16.52.01:038][656]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.27-16.52.01:038][656]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.81.250.199:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;Self_Care?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.27-16.52.01:038][656]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.52.01:038][656]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.27-16.52.01:038][656]LogAsyncLoad: Start loading library async: Menu [2020.05.27-16.52.01:038][656]LogAsyncLoad: 215 assets in Menu [2020.05.27-16.52.01:038][656]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.52.01:038][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.52.01:039][656]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:039][656]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.52.01:039][656]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.05.27-16.52.01:069][656]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.01:082][656]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.01:094][656]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.01:110][656]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.01:119][656]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.01:119][656]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.01:124][656]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.01:133][656]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.01:139][656]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.01:142][656]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.01:150][656]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.01:152][656]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.01:163][656]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.01:166][656]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.01:174][656]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.01:175][656]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.01:270][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.27-16.52.01:270][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:270][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.52.01:270][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:270][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.27-16.52.01:270][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:270][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.27-16.52.01:270][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:270][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.27-16.52.01:270][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:270][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.27-16.52.01:270][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:270][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.27-16.52.01:270][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:270][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.27-16.52.01:270][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:271][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.27-16.52.01:271][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:272][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.27-16.52.01:272][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.27-16.52.01:273][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:273][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.27-16.52.01:274][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:274][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.27-16.52.01:274][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:275][656]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.01:275][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.27-16.52.01:275][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.27-16.52.01:280][656]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x16593A57DE0] Result: '1' k_EResultOK (success) [2020.05.27-16.52.01:280][656]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x16593A57DE0]' succeeded in 0.318382 seconds [2020.05.27-16.52.01:280][656]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.52.01:282][656]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.27-16.52.01:282][656]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.52.01:282][656]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.52.01:459][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.27-16.52.01:459][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.27-16.52.01:459][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.27-16.52.01:466][657]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.27-16.52.01:467][657]r.CullAll = "1" [2020.05.27-16.52.01:473][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:473][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:473][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:473][657]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:474][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.81, Real: 15.82, Good: 15.82, DriverTime: 651.36, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658BB439A0]' [2020.05.27-16.52.01:474][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:474][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:474][657]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:484][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:484][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:484][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:484][658]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:484][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.83, Real: 15.83, Good: 15.83, DriverTime: 651.38, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165E628F910]' [2020.05.27-16.52.01:484][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:484][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:484][658]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:508][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:508][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:508][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:508][659]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:508][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.85, Real: 15.85, Good: 15.85, DriverTime: 651.40, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C4A360]' [2020.05.27-16.52.01:508][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:508][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:508][659]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:525][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:525][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:525][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:525][660]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:525][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.87, Real: 15.87, Good: 15.87, DriverTime: 651.42, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1658BB489E0]' [2020.05.27-16.52.01:525][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:525][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:525][660]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:542][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:542][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:542][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:542][661]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:543][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.88, Real: 15.89, Good: 15.88, DriverTime: 651.43, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5BBFD90]' [2020.05.27-16.52.01:543][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:543][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:543][661]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:560][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:560][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:560][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:560][662]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:560][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.90, Real: 15.90, Good: 15.90, DriverTime: 651.45, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C13100]' [2020.05.27-16.52.01:561][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:561][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:561][662]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:577][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:577][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:577][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:577][663]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:578][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.92, Real: 15.92, Good: 15.92, DriverTime: 651.47, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C19820]' [2020.05.27-16.52.01:578][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:578][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:578][663]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:597][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:597][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:597][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:597][664]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:597][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.94, Real: 15.94, Good: 15.94, DriverTime: 651.49, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1663600BBF0]' [2020.05.27-16.52.01:597][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:597][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:597][664]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:612][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:612][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:612][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:612][665]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:612][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.95, Real: 15.95, Good: 15.95, DriverTime: 651.50, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C1F970]' [2020.05.27-16.52.01:612][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:612][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:612][665]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:634][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:634][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:634][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:634][666]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:635][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.97, Real: 15.98, Good: 15.98, DriverTime: 651.52, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C47390]' [2020.05.27-16.52.01:635][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:635][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:635][666]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:647][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:647][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:647][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:647][667]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:647][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.99, Real: 15.99, Good: 15.99, DriverTime: 651.54, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x1663600BBF0]' [2020.05.27-16.52.01:647][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:647][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:647][667]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:664][668]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.05.27-16.52.01:664][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:664][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:664][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:664][668]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:664][668]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.01, Real: 16.01, Good: 16.01, DriverTime: 651.56, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5BB6BB0] [2020.05.27-16.52.01:664][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.01, Real: 16.01, Good: 16.01, DriverTime: 651.56, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5BB6BB0]' [2020.05.27-16.52.01:664][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:664][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:664][668]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:673][669]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Zariak [0x165D5C4D2D0] Result: '1' k_EResultOK (success) [2020.05.27-16.52.01:674][669]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Zariak [0x165D5C4D2D0]' succeeded in 0.712790 seconds [2020.05.27-16.52.01:682][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:682][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:682][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:682][669]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:682][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.02, Real: 16.03, Good: 16.02, DriverTime: 651.57, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C1C790]' [2020.05.27-16.52.01:682][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:682][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:682][669]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:699][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:699][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:699][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:699][670]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:699][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.04, Real: 16.04, Good: 16.04, DriverTime: 651.59, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C48C80]' [2020.05.27-16.52.01:699][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:699][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:699][670]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:715][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:715][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:715][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:715][671]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:715][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.06, Real: 16.06, Good: 16.06, DriverTime: 651.61, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C4B5F0]' [2020.05.27-16.52.01:715][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:715][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:715][671]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:733][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:733][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:733][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:733][672]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:733][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.08, Real: 16.08, Good: 16.08, DriverTime: 651.63, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C428F0]' [2020.05.27-16.52.01:733][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:733][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:733][672]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:750][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:750][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:750][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:750][673]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:750][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.09, Real: 16.09, Good: 16.09, DriverTime: 651.64, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C47030]' [2020.05.27-16.52.01:750][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:750][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:750][673]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:767][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:767][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:767][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:767][674]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:768][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.11, Real: 16.11, Good: 16.11, DriverTime: 651.66, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C488F0]' [2020.05.27-16.52.01:768][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:768][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:768][674]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:784][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:784][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:784][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:784][675]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:785][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.13, Real: 16.13, Good: 16.13, DriverTime: 651.68, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C49100]' [2020.05.27-16.52.01:785][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:785][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:785][675]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:802][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:802][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:802][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:802][676]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:802][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.14, Real: 16.14, Good: 16.14, DriverTime: 651.69, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C47030]' [2020.05.27-16.52.01:802][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:802][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:802][676]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:819][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:819][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:819][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:819][677]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:819][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.16, Real: 16.16, Good: 16.16, DriverTime: 651.71, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C4A570]' [2020.05.27-16.52.01:819][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:819][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:819][677]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:836][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:836][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:836][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:836][678]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:836][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.18, Real: 16.18, Good: 16.18, DriverTime: 651.73, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C4F430]' [2020.05.27-16.52.01:836][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:836][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:836][678]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:852][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:852][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:853][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:853][679]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:853][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.20, Real: 16.20, Good: 16.20, DriverTime: 651.74, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C45C20]' [2020.05.27-16.52.01:853][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:853][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:853][679]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:874][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:874][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:874][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:874][680]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:874][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.21, Real: 16.22, Good: 16.22, DriverTime: 651.76, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C4C3D0]' [2020.05.27-16.52.01:874][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:874][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:874][680]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:886][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:886][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:886][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:886][681]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:887][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.23, Real: 16.23, Good: 16.23, DriverTime: 651.78, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C42170]' [2020.05.27-16.52.01:887][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:887][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:887][681]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:907][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:907][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:907][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:907][682]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:907][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.25, Real: 16.25, Good: 16.25, DriverTime: 651.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C49C40]' [2020.05.27-16.52.01:907][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:907][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:907][682]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:920][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:920][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:920][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:920][683]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:920][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.26, Real: 16.26, Good: 16.26, DriverTime: 651.81, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C41D20]' [2020.05.27-16.52.01:921][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:921][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:921][683]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:941][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:941][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:941][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:941][684]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:942][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.28, Real: 16.28, Good: 16.28, DriverTime: 651.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C48EF0]' [2020.05.27-16.52.01:942][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:942][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:942][684]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:954][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:954][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:954][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:954][685]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:954][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.30, Real: 16.30, Good: 16.30, DriverTime: 651.85, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C44030]' [2020.05.27-16.52.01:954][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:954][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:954][685]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:971][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:971][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:971][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:971][686]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:971][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.31, Real: 16.31, Good: 16.31, DriverTime: 651.86, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C46310]' [2020.05.27-16.52.01:971][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:971][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:971][686]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:987][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.01:987][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:987][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:987][687]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.01:987][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.33, Real: 16.33, Good: 16.33, DriverTime: 651.88, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C41BD0]' [2020.05.27-16.52.01:987][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.01:988][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.01:988][687]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.02:004][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.02:004][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.02:004][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.02:004][688]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.02:004][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.35, Real: 16.35, Good: 16.35, DriverTime: 651.90, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C41840]' [2020.05.27-16.52.02:004][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.02:004][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.02:004][688]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.02:020][689]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.02:020][689]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.02:020][689]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.02:020][689]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.02:021][689]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.36, Real: 16.36, Good: 16.36, DriverTime: 651.91, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C49DF0]' [2020.05.27-16.52.02:021][689]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.02:021][689]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.02:021][689]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.02:039][690]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.05.27-16.52.02:039][690]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.02:039][690]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.02:039][690]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.02:039][690]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.38, Real: 16.38, Good: 16.38, DriverTime: 651.93, Threshold: 15.00, [UNetConnection] RemoteAddr: 3.81.250.199:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Zariak [0x165D5C413C0]' [2020.05.27-16.52.02:040][690]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.05.27-16.52.02:040][690]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.05.27-16.52.02:040][690]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.05.27-16.52.02:040][690]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.27-16.52.02:040][690]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.27-16.52.02:040][690]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.02:040][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.27-16.52.02:040][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.27-16.52.02:092][691]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;BoilOver?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live [2020.05.27-16.52.02:096][691]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;BoilOver?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live [2020.05.27-16.52.02:096][691]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.05.27-16.52.02:096][691]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.05.27-16.52.02:098][691]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.05.27-16.52.02:099][691]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.52.02:099][691]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.52.02:099][691]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.52.02:099][691]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.52.02:099][691]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:099][691]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:099][691]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:099][691]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:099][691]LogDBDGeneral: StatusEffect::EndPlay - Id: OutdoorRopeEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:099][691]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:099][691]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:099][691]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_UnicornBlock, Is Lifetime Initialized: True, Remaining Lifetime: 12.276971, Lifetime Duration: 60.000000 [2020.05.27-16.52.02:099][691]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.27-16.52.02:103][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:103][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:103][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_CamperMale01_C_0 - Small Pen Pen, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 39.983021, Lifetime Duration: 40.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_CamperMale01_C_0 - Small Pen Pen, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: OutdoorRopeEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale01_C_0 - Small Pen Pen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_10_C_0 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_10_C_0 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_10_C_0 [2020.05.27-16.52.02:103][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:103][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:103][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: BoilOverEffect, Status Owner: BP_Slasher_Character_10_C_0 - Dizzy, Originating Player: None, Custom Param: 1400.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_10_C_0 - Dizzy, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.27-16.52.02:103][691]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.05.27-16.52.02:103][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:103][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:103][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: BP_Slasher_Character_10_C_0 - Dizzy, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: OutdoorRopeEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:103][691]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale05_Character_C_0 - 白丝小猫咪, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.02:275][691]LogUObjectHash: Compacting FUObjectHashTables data took 4.56ms [2020.05.27-16.52.02:325][691]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.52.02:346][691]LogStreaming: Flushing async loaders took 21ms. [2020.05.27-16.52.02:346][691]LogAIModule: Creating AISystem for world ParadiseTransition [2020.05.27-16.52.02:346][691]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.05.27-16.52.02:349][691]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.05.27-12.52.02 [2020.05.27-16.52.02:349][691]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'None' [2020.05.27-16.52.02:350][691]LogWorld: Bringing up level for play took: 0.002689 [2020.05.27-16.52.02:350][691]GameFlow: FCharacterStateData::SetPips() with value=1 [2020.05.27-16.52.02:350][691]GameFlow: FCharacterStateData::SetPips() with value=79 [2020.05.27-16.52.02:350][691]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.27-16.52.02:350][691]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.27-16.52.02:351][691]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.52.02:351][691]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.52.02:351][691]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.52.02:351][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.02:383][691]LogStreaming: Flushing async loaders took 32ms. [2020.05.27-16.52.02:384][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.02:499][691]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.02:513][691]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.02:661][691]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.52.02:663][691]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.52.02:667][691]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.52.02:709][691]LogStreaming: Flushing async loaders took 325ms. [2020.05.27-16.52.02:751][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.52.02:751][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.52.02:751][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.52.02:751][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.52.02:751][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.52.02:751][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.52.02:752][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.52.02:753][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.27-16.52.02:753][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.52.02:753][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.27-16.52.02:753][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.27-16.52.02:753][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.52.02:753][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.27-16.52.02:753][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.02:753][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.52.02:753][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.52.02:754][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.52.02:754][691]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.52.02:754][691]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.52.02:754][691]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.52.02:754][691]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.52.02:754][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.52.02:754][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.52.02:754][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.52.02:754][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.52.02:754][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.52.02:754][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.52.02:754][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:754][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:754][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.02:754][691]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.05.27-16.52.02:755][691]PIE: Warning: AttachTo: '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.27-16.52.02:755][691]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.52.02:755][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.02:827][691]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.02:851][691]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.02:864][691]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.02:871][691]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.03:004][691]LogStreaming: Flushing async loaders took 249ms. [2020.05.27-16.52.03:004][691]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.03:004][691]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.52.03:004][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:012][691]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.52.03:012][691]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.52.03:012][691]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.52.03:012][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:019][691]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.52.03:036][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:039][691]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.52.03:039][691]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.52.03:039][691]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.52.03:039][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:041][691]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.52.03:041][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:042][691]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.52.03:042][691]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.52.03:059][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:061][691]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.52.03:061][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:062][691]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.52.03:062][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:064][691]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.52.03:064][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:065][691]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.52.03:065][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:066][691]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.52.03:067][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:068][691]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.52.03:068][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:072][691]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.27-16.52.03:076][691]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.52.03:111][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.27-16.52.03:111][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.27-16.52.03:111][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.27-16.52.03:111][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.27-16.52.03:111][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.27-16.52.03:111][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.27-16.52.03:112][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.27-16.52.03:113][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.27-16.52.03:113][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.27-16.52.03:113][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.27-16.52.03:113][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.27-16.52.03:113][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.27-16.52.03:113][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.27-16.52.03:113][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:113][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:113][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:113][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:113][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.27-16.52.03:114][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.27-16.52.03:114][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.52.03:114][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.52.03:114][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.27-16.52.03:114][691]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.27-16.52.03:114][691]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.27-16.52.03:114][691]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.27-16.52.03:114][691]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.27-16.52.03:114][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.27-16.52.03:114][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.27-16.52.03:114][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.27-16.52.03:114][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.27-16.52.03:114][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.27-16.52.03:115][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.27-16.52.03:115][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.03:115][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.03:115][691]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.52.03:115][691]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.27-16.52.03:116][691]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.27-16.52.03:116][691]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.52.03:116][691]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head002_01 [2020.05.27-16.52.03:116][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:118][691]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.52.03:118][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:125][691]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.52.03:125][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:128][691]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.52.03:129][691]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head002_01 [2020.05.27-16.52.03:129][691]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso03 [2020.05.27-16.52.03:129][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:131][691]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.52.03:131][691]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.05.27-16.52.03:131][691]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.05.27-16.52.03:131][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:132][691]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.52.03:132][691]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.05.27-16.52.03:132][691]LogStreaming: Flushing async loaders. [2020.05.27-16.52.03:134][691]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.52.03:134][691]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.52.03:134][691]LogLoad: Took 1.038387 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.05.27-16.52.03:134][691]LogSM: [BP_CamperFemale02_Character_C_0][SERVER SLAVE] [2020.05.27-16.52.03:135][691]LogSM: [BP_CamperMale01_C_0][SERVER SLAVE] [2020.05.27-16.52.03:139][691]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.03:139][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.27-16.52.03:140][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.27-16.52.03:276][692]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.03:277][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.27-16.52.03:277][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.27-16.52.03:281][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.27-16.52.03:281][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.27-16.52.03:281][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.27-16.52.03:281][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.27-16.52.03:399][692]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Zariak [0x16595607A20] Result: '1' k_EResultOK (success) [2020.05.27-16.52.03:399][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.27-16.52.03:399][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.52.03:399][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.52.03:399][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.27-16.52.03:400][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.27-16.52.03:458][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.52.03:458][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.52.03:458][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.27-16.52.03:459][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.27-16.52.03:499][693]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.03:499][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.27-16.52.03:500][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.27-16.52.03:693][693]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.403441 seconds [2020.05.27-16.52.03:693][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.27-16.52.03:758][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.27-16.52.03:759][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.27-16.52.03:759][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.27-16.52.03:763][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.27-16.52.03:766][694]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.27-16.52.03:805][696]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.03:805][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.27-16.52.03:806][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.27-16.52.03:883][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.27-16.52.03:883][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.27-16.52.03:883][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.27-16.52.03:981][702]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.03:981][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.27-16.52.03:982][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.27-16.52.04:059][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.27-16.52.04:059][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.27-16.52.04:059][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.27-16.52.04:065][703]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.04:065][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.27-16.52.04:066][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.27-16.52.04:143][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.27-16.52.04:840][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.27-16.52.04:841][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.27-16.52.04:841][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.27-16.52.04:841][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.27-16.52.04:841][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.27-16.52.04:841][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.27-16.52.04:841][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.27-16.52.04:841][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.27-16.52.04:841][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.27-16.52.04:842][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.27-16.52.04:842][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.27-16.52.04:842][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.27-16.52.04:842][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.27-16.52.04:852][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.27-16.52.04:854][704]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.27-16.52.05:082][716]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.05:082][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.27-16.52.05:083][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.27-16.52.05:185][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.27-16.52.05:185][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.27-16.52.05:185][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.27-16.52.05:189][717]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.05:190][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.27-16.52.05:191][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.27-16.52.05:286][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.27-16.52.05:286][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.27-16.52.05:287][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.27-16.52.05:294][718]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.05:294][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.27-16.52.05:295][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.27-16.52.05:394][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.27-16.52.05:394][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.27-16.52.05:395][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.27-16.52.05:419][720]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.05:419][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.27-16.52.05:420][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.27-16.52.05:521][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.27-16.52.05:521][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.27-16.52.05:521][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.27-16.52.05:527][721]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.05:527][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.27-16.52.05:528][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.27-16.52.05:632][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.27-16.52.05:632][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.27-16.52.05:632][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.27-16.52.05:639][722]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.05:639][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.27-16.52.05:639][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.27-16.52.05:757][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.27-16.52.05:757][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.27-16.52.05:757][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.27-16.52.05:763][723]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.05:763][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.27-16.52.05:764][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.27-16.52.05:880][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.27-16.52.05:881][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.27-16.52.05:881][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.27-16.52.05:887][724]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.05:887][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.27-16.52.05:888][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.27-16.52.06:008][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.27-16.52.06:008][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.27-16.52.06:008][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.27-16.52.06:034][726]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.27-16.52.06:035][726]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.008' TotalLoadTime='5.008' TimeStamp='2020-05-27T16:52:04.339Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.52.06:035][726]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.27-16.52.06:035][726]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.008' TimeStamp='2020-05-27T16:52:04.339Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.52.06:035][726]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.27-16.52.06:035][726]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.008' TimeStamp='2020-05-27T16:52:04.339Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.52.06:035][726]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.05.27-16.52.06:035][726]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.008' TimeStamp='2020-05-27T16:52:04.339Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.52.06:035][726]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.05.27-16.52.06:035][726]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.05.27-16.52.06:060][727]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.52.06:060][727]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.52.06:060][727]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;BoilOver?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live' [2020.05.27-16.52.07:038][777]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.27-16.52.07:038][777]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.27-16.52.07:038][777]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:038][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.52.07:038][777]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:038][777]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:038][777]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:038][777]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.05.27-16.52.07:038][777]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.52.07:038][777]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:038][777]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.52.07:038][777]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:038][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.27-16.52.07:082][777]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:082][777]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:082][777]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:082][777]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.27-16.52.07:082][777]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:082][777]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.52.07:082][777]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.52.07:082][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.52.07:082][777]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.52.07:082][777]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.52.07:082][777]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:082][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.52.07:121][777]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:121][777]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:121][777]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.52.07:121][777]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.52.07:121][777]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.52.07:122][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.52.07:122][777]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.52.07:122][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.52.07:122][777]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:123][777]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:123][777]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:124][777]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:124][777]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:124][777]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:125][777]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:125][777]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:210][778]r.CullAll = "0" [2020.05.27-16.52.07:218][778]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:218][778]GameFlow: TallyContextComponent::Enter [2020.05.27-16.52.07:228][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:13 [2020.05.27-16.52.07:249][778]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24564] [2020.05.27-16.52.07:249][778]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.52.07:249][778]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3380&schemaVersion=0] [2020.05.27-16.52.07:250][778]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.52.07:250][778]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.52.07:250][778]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.52.07:250][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.27-16.52.07:272][779]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.52.07:272][779]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.52.07:272][779]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.27-16.52.07:272][779]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.52.07:272][779]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.27-16.52.07:335][779]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.27-16.52.07:335][779]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:335][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.05.27-16.52.07:335][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.05.27-16.52.07:335][779]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.07:335][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.27-16.52.07:335][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.27-16.52.07:335][779]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.52.07:335][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.27-16.52.07:335][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.05.27-16.52.07:335][779]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.07:335][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.27-16.52.07:343][779]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.07:343][779]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.07:343][779]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.07:345][779]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.27-16.52.07:345][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.27-16.52.07:346][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.27-16.52.07:381][779]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '}' (0x767d) in ".instance9310.instance9835.instance9300.main.CenterMC.playersListComponent.playerResults4.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.05.27-16.52.07:386][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyHold nav:null [2020.05.27-16.52.07:414][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyHold nav:null [2020.05.27-16.52.07:423][782]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.27-16.52.07:427][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyHold nav:null [2020.05.27-16.52.07:441][783]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.27-16.52.07:457][784]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.52.07:457][784]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.52.07:466][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyHold nav:null [2020.05.27-16.52.07:493][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyHold nav:null [2020.05.27-16.52.07:494][786]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.27-16.52.07:494][786]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.52.07:494][786]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.27-16.52.07:494][786]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.52.07:509][787]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3380&schemaVersion=0] [2020.05.27-16.52.07:509][787]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.52.07:524][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyHold nav:null [2020.05.27-16.52.07:572][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyHold nav:null [2020.05.27-16.52.07:590][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.27-16.52.07:623][793]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.27-16.52.07:623][793]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.27-16.52.07:624][793]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.52.07:775][801]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.27-16.52.07:775][801]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.27-16.52.07:788][801]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:788][801]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.07:788][801]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.08:063][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:17 value:keyUp nav:null [2020.05.27-16.52.08:594][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.52.08:594][847]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.27-16.52.08:610][848]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.08:610][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.27-16.52.08:611][848]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.08:611][848]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.08:611][848]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.52.08:611][848]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.08:611][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.05.27-16.52.08:611][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.05.27-16.52.08:611][848]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.52.08:611][848]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.52.08:611][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.27-16.52.08:611][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.27-16.52.08:611][848]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.52.08:611][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.27-16.52.08:611][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.05.27-16.52.10:176][943]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.52.10:176][943]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.52.10:408][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.52.13:110][120]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.27-16.52.13:292][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.52.13:302][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.05.27-16.52.13:302][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.27-16.52.14:142][181]LogAsyncLoad: Done loading library async: Menu in 48.7 sec [2020.05.27-16.52.14:292][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.52.15:407][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.52.15:407][257]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.52.20:408][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.52.20:408][557]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.52.25:409][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.52.25:409][857]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.52.30:508][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.52.30:508][161]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.52.31:093][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:90 value:keyDown nav:null [2020.05.27-16.52.31:242][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:90 value:keyUp nav:null [2020.05.27-16.52.35:605][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.52.35:605][466]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.52.40:608][767]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.52.40:608][767]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.52.45:609][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.52.45:609][ 67]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.52.50:709][373]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.52.50:709][373]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.52.53:610][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.52.54:809][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.27-16.52.54:809][619]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.52.54:908][625]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.52.54:908][625]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.52.55:712][673]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.52.55:712][673]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.53.00:816][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.53.00:816][979]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.53.05:911][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.53.05:911][285]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.53.11:010][591]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.53.11:010][591]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.53.15:410][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.53.15:410][855]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.53.15:810][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 59 [2020.05.27-16.53.15:810][879]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.53.16:809][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.27-16.53.16:809][939]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.53.20:411][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.27-16.53.20:411][155]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.53.20:929][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.53.20:929][186]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.27-16.53.20:943][187]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.20:943][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.27-16.53.20:944][187]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.20:944][187]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.20:944][187]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.20:944][187]GameFlow: TallyContextComponent::Leave [2020.05.27-16.53.20:944][187]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.53.20:944][187]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.53.20:944][187]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.27-16.53.20:944][187]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.53.20:944][187]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: 0: 35300...20910 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: 1: 5c619...83792 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: 2: 30ffa...57914 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: 3: 53c09...49840 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: 4: e1a98...76701 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:41:06.049Z : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a368b205-301e-4fd0-98f1-7c119d38951a : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: HostPublicIp=3.81.250.199 : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: EncryptionKey=RR9PHqXyB9oZkfrTJnBCXqyDGPGPiAaQIvZxX4LfAMw= : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC04DF08D8025CC0C08B0EEE4FF15B|3.81.250.199|7780 : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: MatchMembersA=["30ffa940-2cdf-11e7-aa42-9fed6b1acfd7"] : OnlineService [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: MatchMembersB=["5c619927-f570-4935-96b7-5da8ff622fcc","35300f50-cfd3-11e6-91d1-098744ba446a","53c09dd0-bf2b-11e6-9d06-1bd7b528ed31","e1a98893-0c19-4ab2-949a-8bb57bff4969"] : OnlineService [2020.05.27-16.53.20:945][187]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x165D5C423E0] [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.53.20:945][187]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.53.20:946][187]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.81.250.199:7780 SessionId: 00CC0...FF15B [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:41:06.049Z : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a368b205-301e-4fd0-98f1-7c119d38951a : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: HostPublicIp=3.81.250.199 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: EncryptionKey=RR9PHqXyB9oZkfrTJnBCXqyDGPGPiAaQIvZxX4LfAMw= : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC04DF08D8025CC0C08B0EEE4FF15B|3.81.250.199|7780 : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: MatchMembersA=["30ffa940-2cdf-11e7-aa42-9fed6b1acfd7"] : OnlineService [2020.05.27-16.53.20:946][187]LogOnlineSession: Verbose: OSS: MatchMembersB=["5c619927-f570-4935-96b7-5da8ff622fcc","35300f50-cfd3-11e6-91d1-098744ba446a","53c09dd0-bf2b-11e6-9d06-1bd7b528ed31","e1a98893-0c19-4ab2-949a-8bb57bff4969"] : OnlineService [2020.05.27-16.53.20:946][187]LogOnline: Destroying session GameSession [2020.05.27-16.53.20:946][187]LogDBDEasyAntiCheat: DestroySession [2020.05.27-16.53.20:946][187]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.27-16.53.20:946][187]LogOnline: Destroying session GameSession [2020.05.27-16.53.20:946][187]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.27-16.53.20:946][187]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.27-16.53.20:946][187]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.27-16.53.20:948][187]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.20:948][187]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.20:948][187]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.20:948][187]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.20:948][187]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.53.20:948][187]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:948][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.27-16.53.20:949][187]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:949][187]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:949][187]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:950][187]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:950][187]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:950][187]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:950][187]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:950][187]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:950][187]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:950][187]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.20:950][187]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.53.20:950][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.27-16.53.20:951][187]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.53.20:951][187]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.53.20:951][187]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.53.20:951][187]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.27-16.53.20:958][188]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.53.21:009][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 59 [2020.05.27-16.53.21:009][191]LogDBDEasyAntiCheat: RPC Message from client [2020.05.27-16.53.21:125][198]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a368b205-301e-4fd0-98f1-7c119d38951a] [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: 0: 35300...20910 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: 1: 5c619...83792 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: 2: 30ffa...57914 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: 3: 53c09...49840 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: 4: e1a98...76701 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.53.21:125][198]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-27T16:41:06.049Z : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a368b205-301e-4fd0-98f1-7c119d38951a : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: HostPublicIp=3.81.250.199 : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: EncryptionKey=RR9PHqXyB9oZkfrTJnBCXqyDGPGPiAaQIvZxX4LfAMw= : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC04DF08D8025CC0C08B0EEE4FF15B|3.81.250.199|7780 : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: MatchMembersA=["30ffa940-2cdf-11e7-aa42-9fed6b1acfd7"] : OnlineService [2020.05.27-16.53.21:126][198]LogOnlineSession: Verbose: OSS: MatchMembersB=["5c619927-f570-4935-96b7-5da8ff622fcc","35300f50-cfd3-11e6-91d1-098744ba446a","53c09dd0-bf2b-11e6-9d06-1bd7b528ed31","e1a98893-0c19-4ab2-949a-8bb57bff4969"] : OnlineService [2020.05.27-16.53.21:126][198]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.27-16.53.21:146][200]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.197925 seconds [2020.05.27-16.53.21:159][200]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.27-16.53.21:159][200]LogDBDEasyAntiCheat: slave disconnected [2020.05.27-16.53.21:159][200]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.27-16.53.21:180][202]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.019445 seconds [2020.05.27-16.53.21:477][219]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.21:477][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.27-16.53.21:480][219]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.21:480][219]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.21:480][219]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.21:480][219]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.53.21:480][219]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.05.27-16.53.21:480][219]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=2?KillerIndex=268435456?CharacterLevel=50?PrestigeLevel=3?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=1?SurvivorPips=79?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Iron_Will;Urban_Evasion;WellMakeIt;BoilOver?PerkLevels=2;2;2;2?CustomizationParts=C_Head02;CM_Torso02_Anni01;CM_Legs02_02?PlatformAccountId=76561198247583792?MirrorsId=5c619927-f570-4935-96b7-5da8ff622fcc?Platform=32?content_version=3.7.0_299646live' [2020.05.27-16.53.21:480][219]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.27-16.53.21:480][219]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.27-16.53.21:480][219]LogAsyncLoad: Resume loading library async: Menu [2020.05.27-16.53.21:480][219]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.27-16.53.21:480][219]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.53.21:480][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.27-16.53.21:480][219]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.21:480][219]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.27-16.53.21:519][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.27-16.53.21:519][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:519][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.27-16.53.21:519][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:519][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.27-16.53.21:519][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:519][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.27-16.53.21:519][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:520][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.27-16.53.21:520][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.27-16.53.21:521][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:521][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:522][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.27-16.53.21:522][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:523][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.27-16.53.21:523][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:523][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.27-16.53.21:523][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:523][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.27-16.53.21:523][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:523][219]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.27-16.53.21:523][219]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.27-16.53.21:523][219]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.21:523][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.27-16.53.21:523][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.27-16.53.21:523][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.27-16.53.21:526][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.27-16.53.21:526][219]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.21:526][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.27-16.53.21:526][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.27-16.53.21:526][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.27-16.53.21:530][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.27-16.53.21:531][220]r.CullAll = "1" [2020.05.27-16.53.22:493][271]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.53.22:493][271]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.53.22:509][272]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.27-16.53.22:509][272]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.27-16.53.22:509][272]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.27-16.53.22:526][272]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.27-16.53.22:526][272]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.05.27-16.53.22:526][272]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.27-16.53.22:526][272]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.27-16.53.22:526][272]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.27-16.53.22:527][272]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.27-16.53.22:527][272]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.53.22:527][272]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.53.22:527][272]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.53.22:527][272]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.53.22:527][272]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.53.22:527][272]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.53.22:527][272]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.27-16.53.22:527][272]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.27-16.53.22:527][272]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.53.22:527][272]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.53.22:527][272]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.27-16.53.22:527][272]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.27-16.53.22:565][272]LogUObjectHash: Compacting FUObjectHashTables data took 4.41ms [2020.05.27-16.53.22:573][272]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.53.22:576][272]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.53.22:576][272]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.27-16.53.22:576][272]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.27-16.53.22:576][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.27-16.53.22:576][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:579][272]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.53.22:579][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.27-16.53.22:579][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:587][272]LogStreaming: Flushing async loaders took 9ms. [2020.05.27-16.53.22:588][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.27-16.53.22:588][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:622][272]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.53.22:627][272]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.53.22:630][272]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.53.22:631][272]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.53.22:637][272]LogStreaming: Throttling on (mem > 30MB) [2020.05.27-16.53.22:662][272]LogStreaming: Throttling off (mem < 27MB) [2020.05.27-16.53.22:722][272]LogStreaming: Flushing async loaders took 134ms. [2020.05.27-16.53.22:723][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.27-16.53.22:723][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:730][272]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.53.22:730][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.27-16.53.22:730][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:731][272]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.53.22:731][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.27-16.53.22:731][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:732][272]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.53.22:732][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.27-16.53.22:732][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:841][272]LogStreaming: Flushing async loaders took 110ms. [2020.05.27-16.53.22:843][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.27-16.53.22:843][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:888][272]LogStreaming: Flushing async loaders took 45ms. [2020.05.27-16.53.22:888][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.27-16.53.22:889][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:889][272]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.53.22:889][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.27-16.53.22:889][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:889][272]LogStreaming: Flushing async loaders took 0ms. [2020.05.27-16.53.22:889][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.27-16.53.22:889][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:898][272]LogStreaming: Flushing async loaders took 8ms. [2020.05.27-16.53.22:898][272]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.27-16.53.22:898][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:899][272]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.53.22:901][272]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.27-12.53.22 [2020.05.27-16.53.22:901][272]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.27-16.53.22:901][272]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.27-16.53.22:901][272]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.53.22:901][272]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.53.22:901][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.53.22:901][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.53.22:901][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x1668EC087D0] [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.53.22:901][272]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.53.22:902][272]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.53.22:902][272]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.53.22:902][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.53.22:902][272]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.53.22:902][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.53.22:902][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.53.22:902][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.53.22:902][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.53.22:902][272]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.53.22:902][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.53.22:902][272]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.53.22:911][272]LogWorld: Bringing up level for play took: 0.010666 [2020.05.27-16.53.22:911][272]GameFlow: [Login Attempted] Options: "?Name=Zariak" Response: "" [2020.05.27-16.53.22:911][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.53.22:911][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.53.22:911][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x16635356430] [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.53.22:911][272]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.53.22:912][272]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.53.22:912][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.53.22:912][272]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.27-16.53.22:916][272]GameFlow: FCharacterStateData::SetPips() with value=1 [2020.05.27-16.53.22:916][272]GameFlow: FCharacterStateData::SetPips() with value=79 [2020.05.27-16.53.22:929][272]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24564] [2020.05.27-16.53.22:929][272]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.53.22:929][272]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.53.22:930][272]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.27-16.53.22:930][272]LogCustomization: ------ [2020.05.27-16.53.22:930][272]LogCustomization: --> C_Head02 [2020.05.27-16.53.22:930][272]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.53.22:930][272]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.53.22:930][272]LogCustomization: ------ [2020.05.27-16.53.22:930][272]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.53.22:930][272]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.27-16.53.22:930][272]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.53.22:943][272]LogStreaming: Flushing async loaders. [2020.05.27-16.53.22:949][272]LogStreaming: Flushing async loaders took 7ms. [2020.05.27-16.53.22:982][272]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.27-16.53.22:996][272]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000086 seconds [2020.05.27-16.53.22:996][272]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000096 seconds [2020.05.27-16.53.22:996][272]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.27-16.53.22:996][272]LogLoad: Took 0.471413 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.27-16.53.22:997][272]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.27-16.53.22:997][272]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.27-16.53.22:997][272]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.27-16.53.23:609][307]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.53.23:609][307]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.133' TotalLoadTime='2.133' TimeStamp='2020-05-27T16:53:21.915Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.53.23:609][307]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.53.23:610][307]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.133' TimeStamp='2020-05-27T16:53:21.915Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.53.23:610][307]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.53.23:610][307]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.133' TimeStamp='2020-05-27T16:53:21.915Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.53.23:610][307]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.27-16.53.23:610][307]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.133' TimeStamp='2020-05-27T16:53:21.915Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC5C3508D8025CF136D7C0F3288C80' LobbyId='014D61E808D8025CC0E06E56EE5321AA' [2020.05.27-16.53.23:610][307]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.27-16.53.23:610][307]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.27-16.53.23:626][308]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.27-16.53.23:626][308]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.27-16.53.23:626][308]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.27-16.53.24:625][368]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.53.24:625][368]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.27-16.53.24:625][368]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.27-16.53.24:625][368]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:625][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.27-16.53.24:625][368]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:625][368]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:625][368]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:625][368]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.27-16.53.24:625][368]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.27-16.53.24:626][368]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:626][368]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.27-16.53.24:626][368]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:626][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.27-16.53.24:659][368]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:659][368]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:659][368]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:659][368]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.27-16.53.24:659][368]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.27-16.53.24:659][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.27-16.53.24:660][368]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:660][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.27-16.53.24:684][368]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:684][368]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:684][368]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:684][368]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:685][368]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:685][368]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:685][368]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.53.24:685][368]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:685][368]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:685][368]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:685][368]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:685][368]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:685][368]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:685][368]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.53.24:685][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.27-16.53.24:686][368]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.53.24:686][368]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.53.24:686][368]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:713][368]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.53.24:713][368]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.27-16.53.24:713][368]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.53.24:713][368]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.27-16.53.24:713][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.27-16.53.24:717][368]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.27-16.53.24:717][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.27-16.53.24:717][368]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:717][368]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:731][368]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24564] [2020.05.27-16.53.24:731][368]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.53.24:731][368]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.27-16.53.24:731][368]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:731][368]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.27-16.53.24:732][368]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.27-16.53.24:740][369]r.CullAll = "0" [2020.05.27-16.53.24:982][370]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.27-16.53.24:982][370]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.27-16.53.24:982][370]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.27-16.53.24:982][370]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.27-16.53.24:982][370]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.27-16.53.24:982][370]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.27-16.53.24:982][370]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.27-16.53.24:982][370]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: OwningPlayerName: Zariak [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: OwningPlayerId: Zariak [0x1663524D300] [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.27-16.53.24:982][370]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198247583792:7777 Type: Lobby session SessionId: Lobby[0x18...0A44] [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: Settings: [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=47538492 : OnlineService [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-80919509 : OnlineService [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1450720121 : OnlineService [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1397124998 : OnlineService [2020.05.27-16.53.24:983][370]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198247583792:7777|109775240973453892 : OnlineService [2020.05.27-16.53.24:983][370]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.27-16.53.24:983][370]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.27-16.53.24:983][370]LogNet: SetIsDisconnected from: true to: false [2020.05.27-16.53.24:983][370]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.27-16.53.24:983][370]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.53.24:983][370]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.53.24:983][370]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.53.24:987][370]LogStreaming: Flushing async loaders took 4ms. [2020.05.27-16.53.24:987][370]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.53.24:987][370]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.53.24:989][370]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.53.24:989][370]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.53.24:990][370]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.53.24:990][370]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.53.24:991][370]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.53.24:991][370]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.53.24:991][370]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.27-16.53.24:991][370]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.53.24:994][370]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.53.24:997][370]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.53.24:997][370]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.53.24:997][370]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.53.24:997][370]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.53.24:997][370]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.53.24:999][370]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.53.25:077][371]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.27-16.53.25:077][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.27-16.53.25:077][371]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.27-16.53.25:077][371]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.27-16.53.25:077][371]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.27-16.53.25:078][371]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.27-16.53.25:078][371]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.27-16.53.25:079][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000078 seconds [2020.05.27-16.53.25:079][371]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.05.27-16.53.25:079][371]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.27-16.53.25:079][371]LogCustomization: ------ [2020.05.27-16.53.25:079][371]LogCustomization: --> C_Head02 [2020.05.27-16.53.25:079][371]LogCustomization: --> CM_Torso02_Anni01 [2020.05.27-16.53.25:079][371]LogCustomization: --> CM_Legs02_02 [2020.05.27-16.53.25:079][371]LogCustomization: ------ [2020.05.27-16.53.25:079][371]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.27-16.53.25:080][371]LogStreaming: Display: Flushing async loaders. [2020.05.27-16.53.25:082][371]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.53.25:082][371]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.27-16.53.25:082][371]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_Anni01 [2020.05.27-16.53.25:082][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:088][371]LogStreaming: Flushing async loaders took 6ms. [2020.05.27-16.53.25:097][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:100][371]LogStreaming: Flushing async loaders took 3ms. [2020.05.27-16.53.25:100][371]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_Anni01 [2020.05.27-16.53.25:100][371]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.27-16.53.25:100][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:102][371]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.53.25:102][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:103][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.53.25:103][371]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.27-16.53.25:103][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:105][371]LogStreaming: Flushing async loaders took 2ms. [2020.05.27-16.53.25:105][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:106][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.53.25:106][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:108][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.53.25:108][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:109][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.53.25:109][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:110][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.53.25:111][371]LogStreaming: Flushing async loaders. [2020.05.27-16.53.25:112][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.27-16.53.25:113][371]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.53.25:113][371]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.53.25:113][371]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.53.25:113][371]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.27-16.53.25:113][371]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.53.25:125][372]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.27-16.53.25:209][377]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/5c619927-f570-4935-96b7-5da8ff622fcc/state] [2020.05.27-16.53.25:209][377]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.27-16.53.25:258][380]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.27-16.53.25:258][380]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [5c619927-f570-4935-96b7-5da8ff622fcc] [2020.05.27-16.53.25:259][380]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.27-16.53.25:259][380]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.27-16.53.26:087][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.27-16.53.28:110][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.27-16.53.41:596][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.05.27-16.53.47:561][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.53.48:625][781]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198052369013 [2020.05.27-16.53.48:626][781]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198052369013, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.27-16.57.27:016][874]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.27-16.57.27:016][874]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.57.27:197][885]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/02d5613c-fb2d-442b-a987-c487acb9907a] [2020.05.27-16.57.27:198][885]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.27-16.57.27:231][887]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.27-16.57.36:251][428]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.27-16.57.36:266][429]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.57.36:266][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.27-16.57.36:266][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.27-16.57.36:266][429]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.57.36:267][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.27-16.57.36:267][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.27-16.57.36:267][429]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.57.36:267][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.27-16.57.36:267][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.27-16.57.36:267][429]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.57.36:267][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.27-16.57.36:271][429]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.57.36:271][429]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.57.36:271][429]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.57.36:272][429]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.27-16.57.36:272][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.27-16.57.38:949][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.27-16.57.38:949][590]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.27-16.57.38:965][591]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.57.38:965][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.27-16.57.38:966][591]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.57.38:966][591]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.57.38:966][591]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.27-16.57.38:979][591]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24564] [2020.05.27-16.57.38:979][591]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/3020201101001001.profjce [2020.05.27-16.57.38:979][591]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3381&schemaVersion=0] [2020.05.27-16.57.38:980][591]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.05.27-16.57.38:980][591]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.27-16.57.38:983][591]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.27-16.57.39:007][591]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.05.27-16.57.39:008][591]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.05.27-16.57.39:014][591]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.27-16.57.39:014][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.27-16.57.39:015][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.27-16.57.39:015][591]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.27-16.57.39:015][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.27-16.57.39:015][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.27-16.57.39:015][591]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.27-16.57.39:015][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.27-16.57.39:015][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.27-16.57.39:016][592]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.27-16.57.39:016][592]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: NULLPTR , startUnregistered: PartyLocalCamperStart [2020.05.27-16.57.39:016][592]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.27-16.57.39:016][592]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.57.39:017][592]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.27-16.57.39:017][592]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.27-16.57.39:017][592]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.27-16.57.39:017][592]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.27-16.57.39:017][592]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.27-16.57.39:019][592]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.27-16.57.39:019][592]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.27-16.57.39:019][592]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.27-16.57.39:019][592]LogEngine: All Windows Closed [2020.05.27-16.57.39:019][592]LogWindows: FPlatformMisc::RequestExit(0) [2020.05.27-16.57.40:582][593]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.27-16.57.40:588][593]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms [2020.05.27-16.57.40:594][593]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [DestroyingSession] [2020.05.27-16.57.40:594][593]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'ForcePlayButtonPromptPairDisabled' parameter count 1 - member is not an object [2020.05.27-16.57.40:594][593]LogOnline: Destroying session PartySession [2020.05.27-16.57.40:594][593]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'SetQuestsButtonEnabled' parameter count 1 - member is not an object [2020.05.27-16.57.40:594][593]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'SetRewardsButtonEnabled' parameter count 1 - member is not an object [2020.05.27-16.57.40:594][593]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.05.27-16.57.40:594][593]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.05.27-16.57.40:594][593]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.27-16.57.40:594][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.27-16.57.40:594][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.27-16.57.40:594][593]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.05.27-16.57.40:594][593]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.27-16.57.40:594][593]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.05.27-16.57.40:594][593]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.05.27-16.57.40:594][593]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:594][593]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.27-16.57.40:594][593]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:594][593]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.27-16.57.40:594][593]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.27-16.57.40:594][593]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.27-16.57.40:594][593]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:595][593]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:595][593]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.05.27-16.57.40:595][593]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.27-16.57.40:595][593]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.27-16.57.40:595][593]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.27-16.57.40:595][593]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.27-16.57.40:595][593]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.27-16.57.40:595][593]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.27-16.57.40:595][593]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.27-16.57.40:595][593]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.27-16.57.40:595][593]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.27-16.57.40:595][593]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.27-16.57.40:595][593]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.27-16.57.40:595][593]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.27-16.57.40:595][593]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.27-16.57.40:595][593]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.27-16.57.40:595][593]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.27-16.57.40:595][593]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.27-16.57.40:595][593]LogDBDEasyAntiCheat: DestroySession [2020.05.27-16.57.40:595][593]LogDBDEasyAntiCheat: client destroyed [2020.05.27-16.57.40:595][593]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.05.27-16.57.41:286][593]LogExit: Preparing to exit. [2020.05.27-16.57.41:286][593]LogMoviePlayer: Shutting down movie player [2020.05.27-16.57.41:290][593]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.27-16.57.41:290][593]LogUObjectBase: Warning: NULL object [2020.05.27-16.57.41:291][593]LogUObjectBase: Warning: NULL object [2020.05.27-16.57.41:292][593]LogUObjectBase: Warning: NULL object [2020.05.27-16.57.41:292][593]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.27-16.57.41:311][593]LogSpawn: Warning: Destroying /Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.None, which doesn't have a valid world pointer [2020.05.27-16.57.41:311][593]LogSpawn: Warning: Destroying /Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.None, which doesn't have a valid world pointer [2020.05.27-16.57.41:311][593]LogSpawn: Warning: Destroying /Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.None, which doesn't have a valid world pointer [2020.05.27-16.57.41:330][593]LogExit: Game engine shut down [2020.05.27-16.57.41:435][593]LogExit: Object subsystem successfully closed. [2020.05.27-16.57.41:479][593]LogD3D11RHI: Shutdown [2020.05.27-16.57.41:479][593]LogD3D11RHI: CleanupD3DDevice [2020.05.27-16.57.41:479][593]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.27-16.57.41:479][593]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.27-16.57.41:479][593]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.27-16.57.41:479][593]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.27-16.57.41:479][593]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.27-16.57.41:479][593]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.27-16.57.41:491][593]LogD3D11RHI: ~FD3D11DynamicRHI [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.05.27-16.57.41:491][593]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.05.27-16.57.41:492][593]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.05.27-16.57.41:492][593]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.05.27-16.57.41:492][593]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.05.27-16.57.41:492][593]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.05.27-16.57.41:493][593]LogDMM: DMM Module shutdown [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module Party (174) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.05.27-16.57.41:493][593]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.05.27-16.57.41:524][593]LogInit: Audiokinetic Audio Device terminated. [2020.05.27-16.57.41:524][593]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.05.27-16.57.41:524][593]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.05.27-16.57.41:524][593]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.05.27-16.57.41:524][593]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.05.27-16.57.41:524][593]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.05.27-16.57.41:524][593]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.05.27-16.57.41:524][593]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.05.27-16.57.41:524][593]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.27-16.57.41:525][593]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.27-16.57.41:525][593]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.27-16.57.41:525][593]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.27-16.57.41:525][593]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.27-16.57.41:525][593]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.05.27-16.57.41:525][593]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.27-16.57.41:525][593]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.27-16.57.41:525][593]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.05.27-16.57.41:525][593]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.05.27-16.57.41:525][593]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.05.27-16.57.41:525][593]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module Core (62) [2020.05.27-16.57.41:526][593]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.05.27-16.57.41:527][593]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.05.27-16.57.41:527][593]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.05.27-16.57.41:527][593]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.05.27-16.57.41:527][593]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.05.27-16.57.41:527][593]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.05.27-16.57.41:527][593]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.05.27-16.57.41:529][593]LogModuleManager: Shutting down and abandoning module Media (45) [2020.05.27-16.57.41:535][593]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.05.27-16.57.41:535][593]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.05.27-16.57.41:535][593]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.05.27-16.57.41:535][593]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.27-16.57.41:536][593]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.27-16.57.41:536][593]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.05.27-16.57.41:676][593]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.05.27-16.57.41:676][593]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.05.27-16.57.41:676][593]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.27-16.57.41:676][593]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.05.27-16.57.41:676][593]LogOnline: Mirrors: Mirrors Shutdown! [2020.05.27-16.57.41:676][593]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.05.27-16.57.41:676][593]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.05.27-16.57.41:691][593]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.05.27-16.57.41:691][593]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.05.27-16.57.41:691][593]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.05.27-16.57.41:691][593]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.05.27-16.57.41:691][593]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.05.27-16.57.41:692][593]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.05.27-16.57.41:692][593]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.05.27-16.57.41:692][593]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.05.27-16.57.41:692][593]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.05.27-16.57.41:692][593]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.05.27-16.57.41:692][593]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.05.27-16.57.41:692][593]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.05.27-16.57.41:692][593]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.05.27-16.57.41:700][593]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.05.27-16.57.41:713][593]LogExit: Exiting. [2020.05.27-16.57.41:724][593]Log file closed, 05/27/20 12:57:41